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author | Andre Polykanine <ap@oire.me> | 2021-01-31 16:27:21 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-31 16:27:21 +0100 |
commit | 054d0d450a6cf2c5ddf775bea650bd4bf4e832d0 (patch) | |
tree | 5495ee88c06e4f95f74bc9038a64332039d35583 | |
parent | be0993f839700ac644f23f50444dd98d9675384f (diff) | |
parent | 21d822ccc42816dd0ad66775534c889c22d27b8b (diff) |
Merge pull request #4098 from chasets/patch-1
[lua/en] - Fixed dead link for: Lua for programmers
-rw-r--r-- | lua.html.markdown | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lua.html.markdown b/lua.html.markdown index 53e396be..4a470623 100644 --- a/lua.html.markdown +++ b/lua.html.markdown @@ -395,7 +395,7 @@ g() -- Prints out 343; nothing printed before now. I was excited to learn Lua so I could make games with the <a href="http://love2d.org/">Love 2D game engine</a>. That's the why. -I started with <a href="http://nova-fusion.com/2012/08/27/lua-for-programmers-part-1/">BlackBulletIV's Lua for programmers</a>. +I started with <a href="https://ebens.me/post/lua-for-programmers-part-1/">BlackBulletIV's Lua for programmers</a>. Next I read the official <a href="http://www.lua.org/pil/contents.html">Programming in Lua</a> book. That's the how. |