diff options
| author | Adam Bard <github@adambard.com> | 2013-08-17 09:27:23 -0700 | 
|---|---|---|
| committer | Adam Bard <github@adambard.com> | 2013-08-17 09:27:23 -0700 | 
| commit | 1eec8e47bc014f3d9e26abce62623c4ea6cc3925 (patch) | |
| tree | fc083a727783312bfc4d2a5ec8e1271d7db3b223 | |
| parent | 6c3afe88ab026ddd855bc05a126256efa9764fe1 (diff) | |
| parent | c3df13db567b82fc0802e46c23e4e4486618b207 (diff) | |
Merge pull request #245 from golergka/master
Minor additions to C#
| -rw-r--r-- | csharp.html.markdown | 16 | 
1 files changed, 10 insertions, 6 deletions
| diff --git a/csharp.html.markdown b/csharp.html.markdown index c254b5a9..0cef8f05 100644 --- a/csharp.html.markdown +++ b/csharp.html.markdown @@ -144,6 +144,10 @@ namespace Learning              int? nullable = null;              Console.WriteLine("Nullable variable: " + nullable); +            // In order to use nullable's value, you have to use Value property or to explicitly cast it +            string? nullableString = "not null"; +            Console.WriteLine("Nullable value is: " + nullableString.Value + " or: " + (string) nullableString ); +              // ?? is syntactic sugar for specifying default value              // in case variable is null              int notNullable = nullable ?? 0; @@ -418,10 +422,10 @@ namespace Learning          public Bicycle(int startCadence, int startSpeed, int startGear,                         string name, bool hasCardsInSpokes)          { -            this.gear = startGear; +            this.gear = startGear; // "this" keyword denotes the current object              this.cadence = startCadence;              this._speed = startSpeed; -            this.name = name; +            this.name = name; // it can be useful when there's a name conflict              this.hasCardsInSpokes = hasCardsInSpokes;          } @@ -470,19 +474,19 @@ namespace Learning          // when only data needs to be accessed, consider using properties.          // properties may have either get or set, or both          private bool _hasTassles; // private variable -        public bool hasTassles // public accessor +        public bool HasTassles // public accessor          {              get { return _hasTassles; }              set { _hasTassles = value; }          } -        private int _frameSize; +        // Properties can be auto-implemented          public int FrameSize          { -            get { return _frameSize; } +            get;              // you are able to specify access modifiers for either get or set              // this means only Bicycle class can call set on Framesize -            private set { _frameSize = value; } +            private set;          }          //Method to display the attribute values of this Object. | 
