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authorShankar <shastri.shankar9@gmail.com>2019-07-29 20:26:45 +0530
committerShankar <shastri.shankar9@gmail.com>2019-07-29 20:26:45 +0530
commit6ea4f43f35747fd373b3940d984e94a89b9d8eec (patch)
treef3c50cffbcbc2b7ef1e53c89bbc0d21c1943ef6f
parent4e38da9b3debe7f689340ab4a41b4a73988d7889 (diff)
[proto/en] Adding Protocol Buffer 3
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+---
+language: protocol-buffers
+filename: protocol-buffers.proto
+contributors:
+ - ["Shankar Shastri", "https://github.com/shankarshastri"]
+---
+# Protocol Buffers
+
+## Why Protocol Buffers
+
+Protocol buffers are Google's language-neutral, platform-neutral, extensible mechanism for serializing structured data – think XML, but smaller, faster, and simpler.
+You define how you want your data to be structured once, then you can use special generated source code to easily write and read your structured data to and from a variety of data streams and using a variety of languages.
+Protocol Buffers are Schema Of Messages. They are language agnostic.
+They can be converted to binary and converted back to message formats using the code generated by the protoc compiler for various languages.
+
+```
+/*
+* Language Syntax
+*/
+
+/*
+* Specifying Syntax Of Protocol Buffer Version
+* Specifying Which Protocol Buffer Version To Use
+* It can be usually proto3 or proto2
+*/
+syntax = "proto3";
+
+/*
+* Declaring Message In Protocol Buffer:
+* As you can see, each field in the message definition has a unique number.
+* These field numbers are used to identify your fields in the message binary format,
+* and should not be changed once your message type is in use.
+* Note that field numbers in the range 1 through 15 take one byte to encode, including the field number and the field's type (you can find out more about this in Protocol Buffer Encoding).
+* Field numbers in the range 16 through 2047 take two bytes. So you should reserve the numbers 1 through 15 for very frequently occurring message elements.
+* Remember to leave some room for frequently occurring elements that might be added in the future.
+* The smallest field number you can specify is 1, and the largest is 2^29 - 1, or 536,870,911.
+* You also cannot use the numbers 19000 through 19999 (FieldDescriptor::kFirstReservedNumber through FieldDescriptor::kLastReservedNumber),
+* as they are reserved for the Protocol Buffers implementation - the protocol buffer compiler will complain if you use one of these reserved numbers in your .proto.
+* Similarly, you cannot use any previously reserved field numbers.
+*
+*/
+
+/*
+Syntax For Declaring Message:
+ message ${MessageName} {
+ ${Scalar Value Type} ${FieldName1} = ${Tag Number1};
+ .
+ .
+ .
+ ${Scalar Value Type} ${FieldNameN} = ${Tag NumberN};
+ }
+
+Default Values Will be applied any case if the message doesn't contain a existing field defined
+in the message definition
+*/
+
+message MessageTypes {
+ /*
+ * Scalar Value Types
+ */
+ string stringType = 1; // A string must always contain UTF-8 encoded or 7-bit ASCII text. Default value = ""
+
+ // Number Types, Default Value = 0
+ int32 int32Type = 2; // Uses Variable Length Encoding. Inefficient For Negative Numbers, Instead Use sint32.
+ int64 int64Type = 3; // Uses Variable Length Encoding. Inefficient For Negative Numbers, Instead Use sint64.
+ uint32 uInt32Type = 4; // Uses Variable Length Encoding
+ uint64 uInt64Type = 5; // Uses Variable Length Encoding
+ sint32 sInt32Type = 6; // Uses Variable Length Encoding. They are efficient in encoding for negative numbers.
+ // Use this instead of int32 for negative numbers
+ sint64 sInt64Type = 7; // Uses Variable Length Encoding. They are efficient in encoding for negative numbers.
+ // Use this instead of int64 for negative numbers.
+
+ fixed32 fixed32Type = 8; // Always four bytes. More efficient than uint32 if values are often greater than 2^28.
+ fixed64 fixed64Type = 9; // Always eight bytes. More efficient than uint64 if values are often greater than 2^56
+
+ sfixed32 sfixed32Type = 10; // Always four bytes.
+ sfixed64 sfixed64Type = 11; // Always Eight bytes.
+
+ bool boolType = 12; // Boolean Type. Default Value = false
+
+ bytes bytesType = 13; // May contain any arbitrary sequence of bytes. Default Value = Empty Bytes
+
+ double doubleType = 14;
+ float floatType = 15;
+
+ enum Week {
+ UNDEFINED = 0; // Tag 0 is always used as default in case of enum
+ SUNDAY = 1;
+ MONDAY = 2;
+ TUESDAY = 3;
+ WEDNESDAY = 4;
+ THURSDAY = 5;
+ FRIDAY = 6;
+ SATURDAY = 7;
+ }
+ Week wkDayType = 16;
+
+ /*
+ * Defining Collection Of Scalar Value Type
+ * Syntax: repeated ${ScalarType} ${name} = TagValue
+ */
+ repeated string listOfString = 17; // List[String]
+}
+
+/*
+* Defining Defined Message Types In Other Message Definition
+*/
+message Person {
+ string fname = 1;
+ string sname = 2;
+}
+
+message City {
+ Person p = 1;
+}
+
+/*
+* Nested Message Definitions
+*/
+
+message NestedMessages {
+ message FirstLevelNestedMessage {
+ string firstString = 1;
+ message SecondLevelNestedMessage {
+ string secondString = 2;
+ }
+ }
+ FirstLevelNestedMessage msg = 1;
+ FirstLevelNestedMessage.SecondLevelNestedMessage msg2 = 2;
+}
+
+/*
+* Importing Message From A File
+*/
+
+// one.proto
+// message One {
+// string oneMsg = 1;
+// }
+
+// two.proto
+// import "myproject/one.proto"
+// message Two {
+// string twoMsg = 2;
+// }
+
+
+/*
+* Advanced Topics
+*/
+
+/*
+* Handling Message Type Changes:
+* Never Change/Use The TagNumber Of A Message Field Which Was Removed
+* We should use reserved in case of message definition update.
+* (https://developers.google.com/protocol-buffers/docs/proto3#updating)
+*/
+
+/*
+* Reserved Fields
+* It's used in case if we need to add/remove new fields into message.
+* Using Reserved Backward and Forward Compatibility Of Messages can be achieved
+*/
+
+
+message ReservedMessage {
+ reserved 0, 1, 2, 3 to 10; // Set Of Tag Numbers Which Can't be reused.
+ reserved "firstMsg", "secondMsg", "thirdMsg"; // Set Of Labels Which Can't Be reused.
+}
+
+/*
+* Any
+* The Any message type lets you use messages as embedded types without having their .proto definition.
+* An Any contains an arbitrary serialized message as bytes,
+* along with a URL that acts as a globally unique identifier for and resolves to that message's type.
+* For Any to work we need to import it as shown below.
+*/
+/*
+ import "google/protobuf/any.proto";
+ message AnySampleMessage {
+ repeated google.protobuf.Any.details = 1;
+ }
+
+*/
+
+
+/*
+* OneOf
+* There are cases, wherein only one field at-most might be present as part of the message.
+* Note: OneOf messages can't be repeated.
+*/
+
+message OneOfMessage {
+ oneof msg {
+ string fname = 1;
+ string sname = 2;
+ };
+}
+
+/*
+* Maps
+* Map fields cannot be repeated.
+* Ordering Of A Map Is Not Guaranteed.
+*/
+
+message MessageWithMaps {
+ map<string, string> mapOfMessages = 1;
+}
+
+
+/*
+* Packages
+* Used for preventing name clashes between protocol message types
+* Syntax:
+ package ${packageName};
+
+ To Access the package;
+ ${packageName}.${messageName} = ${tagNumber};
+*/
+
+/*
+* Services
+* Message Types Defined For Using In RPC system.
+* When protoc compiler generates for various languages it generates stub methods for the services.
+*/
+
+message SearchRequest {
+ string queryString = 1;
+}
+
+message SearchResponse {
+ string queryResponse = 1;
+}
+service SearchService {
+ rpc Search (SearchRequest) returns (SearchResponse);
+}
+```
+
+## Generating Classes In Various Languages For Protocol Buffers
+
+```shell
+protoc --proto_path=IMPORT_PATH --cpp_out=DST_DIR --java_out=DST_DIR --python_out=DST_DIR --go_out=DST_DIR --ruby_out=DST_DIR --objc_out=DST_DIR --csharp_out=DST_DIR path/to/file.proto
+```
+
+## References
+
+[Google Protocol Buffers](https://developers.google.com/protocol-buffers/)