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| author | Dmitrii Kuznetsov <torgeek@users.noreply.github.com> | 2021-02-22 18:36:35 +0300 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-22 18:36:35 +0300 | 
| commit | bc8bd2646f068cfb402850f7c0f9b1dbfe81e5a0 (patch) | |
| tree | 89213fd6afbf9cc9303c1c2fa08dafc840a9d99d /javascript.html.markdown | |
| parent | 363d5281f1e3d5bee6339b5316405b0a4b592c49 (diff) | |
| parent | 110511a10110f96b20f107c078f7d5ef4c01b109 (diff) | |
Merge pull request #1 from adambard/master
Merge from original adambard
Diffstat (limited to 'javascript.html.markdown')
| -rw-r--r-- | javascript.html.markdown | 148 | 
1 files changed, 115 insertions, 33 deletions
| diff --git a/javascript.html.markdown b/javascript.html.markdown index 38119864..3c0e6d4f 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -1,7 +1,7 @@  ---  language: javascript  contributors: -    - ["Adam Brenecki", "http://adam.brenecki.id.au"] +    - ["Leigh Brenecki", "https://leigh.net.au"]      - ["Ariel Krakowski", "http://www.learneroo.com"]  filename: javascript.js  --- @@ -103,7 +103,7 @@ false;  // ... which works with more than just strings  "1, 2, " + 3; // = "1, 2, 3" -"Hello " + ["world", "!"] // = "Hello world,!" +"Hello " + ["world", "!"]; // = "Hello world,!"  // and are compared with < and >  "a" < "b"; // = true @@ -180,6 +180,24 @@ myArray.length; // = 4  // Add/Modify at specific index  myArray[3] = "Hello"; +// Add and remove element from front or back end of an array +myArray.unshift(3); // Add as the first element +someVar = myArray.shift(); // Remove first element and return it +myArray.push(3); // Add as the last element +someVar = myArray.pop(); // Remove last element and return it + +// Join all elements of an array with semicolon +var myArray0 = [32,false,"js",12,56,90]; +myArray0.join(";"); // = "32;false;js;12;56;90" + +// Get subarray of elements from index 1 (include) to 4 (exclude) +myArray0.slice(1,4); // = [false,"js",12] + +// Remove 4 elements starting from index 2, and insert there strings +// "hi","wr" and "ld"; return removed subarray +myArray0.splice(2,4,"hi","wr","ld"); // = ["js",12,56,90] +// myArray0 === [32,false,"hi","wr","ld"] +  // JavaScript's objects are equivalent to "dictionaries" or "maps" in other  // languages: an unordered collection of key-value pairs.  var myObj = {key1: "Hello", key2: "World"}; @@ -222,10 +240,10 @@ while (true){  var input;  do {      input = getInput(); -} while (!isValid(input)) +} while (!isValid(input));  // The `for` loop is the same as C and Java: -// initialisation; continue condition; iteration. +// initialization; continue condition; iteration.  for (var i = 0; i < 5; i++){      // will run 5 times  } @@ -241,26 +259,21 @@ for (var i = 0; i < 10; i++) {      }  } -// The for/in statement iterates over every property across the entire prototype chain. +// The for/in statement allows iteration over properties of an object.  var description = "";  var person = {fname:"Paul", lname:"Ken", age:18};  for (var x in person){      description += person[x] + " "; -} - -// To only consider properties attached to the object itself -// and not its prototypes, use the `hasOwnProperty()` check. -var description = ""; -var person = {fname:"Paul", lname:"Ken", age:18}; -for (var x in person){ -    if (person.hasOwnProperty(x)){ -        description += person[x] + " "; -    } -} +} // description = 'Paul Ken 18 ' -// For/in should not be used to iterate over an Array where the index order -// is important, as there is no guarantee that for/in will return the indexes -// in any particular order. +// The for/of statement allows iteration over iterable objects (including the built-in String,  +// Array, e.g. the Array-like arguments or NodeList objects, TypedArray, Map and Set,  +// and user-defined iterables). +var myPets = ""; +var pets = ["cat", "dog", "hamster", "hedgehog"]; +for (var pet of pets){ +    myPets += pet + " "; +} // myPets = 'cat dog hamster hedgehog '  // && is logical and, || is logical or  if (house.size == "big" && house.colour == "blue"){ @@ -273,7 +286,6 @@ if (colour == "red" || colour == "blue"){  // && and || "short circuit", which is useful for setting default values.  var name = otherName || "default"; -  // The `switch` statement checks for equality with `===`.  // Use 'break' after each case  // or the cases after the correct one will be executed too. @@ -308,7 +320,7 @@ myFunction("foo"); // = "FOO"  // automatic semicolon insertion. Watch out for this when using Allman style.  function myFunction(){      return // <- semicolon automatically inserted here -    {thisIsAn: 'object literal'} +    {thisIsAn: 'object literal'};  }  myFunction(); // = undefined @@ -403,7 +415,7 @@ myFunc(); // = undefined  // through `this`, even if it wasn't attached when it was defined.  var myOtherFunc = function(){      return this.myString.toUpperCase(); -} +};  myObj.myOtherFunc = myOtherFunc;  myObj.myOtherFunc(); // = "HELLO WORLD!" @@ -412,7 +424,7 @@ myObj.myOtherFunc(); // = "HELLO WORLD!"  var anotherFunc = function(s){      return this.myString + s; -} +};  anotherFunc.call(myObj, " And Hello Moon!"); // = "Hello World! And Hello Moon!"  // The `apply` function is nearly identical, but takes an array for an argument @@ -435,7 +447,7 @@ boundFunc(" And Hello Saturn!"); // = "Hello World! And Hello Saturn!"  // `bind` can also be used to partially apply (curry) a function. -var product = function(a, b){ return a * b; } +var product = function(a, b){ return a * b; };  var doubler = product.bind(this, 2);  doubler(8); // = 16 @@ -445,10 +457,14 @@ doubler(8); // = 16  var MyConstructor = function(){      this.myNumber = 5; -} +};  myNewObj = new MyConstructor(); // = {myNumber: 5}  myNewObj.myNumber; // = 5 +// Unlike most other popular object-oriented languages, JavaScript has no +// concept of 'instances' created from 'class' blueprints; instead, JavaScript +// combines instantiation and inheritance into a single concept: a 'prototype'. +  // Every JavaScript object has a 'prototype'. When you go to access a property  // on an object that doesn't exist on the actual object, the interpreter will  // look at its prototype. @@ -462,7 +478,7 @@ var myObj = {  var myPrototype = {      meaningOfLife: 42,      myFunc: function(){ -        return this.myString.toLowerCase() +        return this.myString.toLowerCase();      }  }; @@ -485,6 +501,27 @@ myObj.myBoolean; // = true  myPrototype.meaningOfLife = 43;  myObj.meaningOfLife; // = 43 +// The for/in statement allows iteration over properties of an object, +// walking up the prototype chain until it sees a null prototype. +for (var x in myObj){ +    console.log(myObj[x]); +} +///prints: +// Hello world! +// 43 +// [Function: myFunc] +// true + +// To only consider properties attached to the object itself +// and not its prototypes, use the `hasOwnProperty()` check. +for (var x in myObj){ +    if (myObj.hasOwnProperty(x)){ +        console.log(myObj[x]); +    } +} +///prints: +// Hello world! +  // We mentioned that `__proto__` was non-standard, and there's no standard way to  // change the prototype of an existing object. However, there are two ways to  // create a new object with a given prototype. @@ -506,7 +543,7 @@ MyConstructor.prototype = {  };  var myNewObj2 = new MyConstructor();  myNewObj2.getMyNumber(); // = 5 -myNewObj2.myNumber = 6 +myNewObj2.myNumber = 6;  myNewObj2.getMyNumber(); // = 6  // Built-in types like strings and numbers also have constructors that create @@ -531,7 +568,7 @@ if (new Number(0)){  // you can actually add functionality to a string, for instance.  String.prototype.firstCharacter = function(){      return this.charAt(0); -} +};  "abc".firstCharacter(); // = "a"  // This fact is often used in "polyfilling", which is implementing newer @@ -547,8 +584,50 @@ if (Object.create === undefined){ // don't overwrite it if it exists          Constructor.prototype = proto;          // then use it to create a new, appropriately-prototyped object          return new Constructor(); -    } +    };  } + +// ES6 Additions + +// The "let" keyword allows you to define variables in a lexical scope,  +// as opposed to a block scope like the var keyword does. +let name = "Billy"; + +// Variables defined with let can be reassigned new values. +name = "William"; + +// The "const" keyword allows you to define a variable in a lexical scope +// like with let, but you cannot reassign the value once one has been assigned. + +const pi = 3.14; + +pi = 4.13; // You cannot do this. + +// There is a new syntax for functions in ES6 known as "lambda syntax". +// This allows functions to be defined in a lexical scope like with variables +// defined by const and let.  + +const isEven = (number) => { +    return number % 2 === 0; +}; + +isEven(7); // false + +// The "equivalent" of this function in the traditional syntax would look like this: + +function isEven(number) { +    return number % 2 === 0; +}; + +// I put the word "equivalent" in double quotes because a function defined +// using the lambda syntax cannnot be called before the definition. +// The following is an example of invalid usage: + +add(1, 8); + +const add = (firstNumber, secondNumber) => { +    return firstNumber + secondNumber; +};  ```  ## Further Reading @@ -570,11 +649,14 @@ of the language.  [JavaScript: The Definitive Guide][6] is a classic guide and reference book. -[Eloquent Javascript][8] by Marijn Haverbeke is an excellent JS book/ebook with attached terminal +[Eloquent Javascript][8] by Marijn Haverbeke is an excellent JS book/ebook with +attached terminal -[Eloquent Javascript - The Annotated Version][9] by Gordon Zhu is also a great derivative of Eloquent Javascript with extra explanations and clarifications for some of the more complicated examples. +[Javascript: The Right Way][10] is a guide intended to introduce new developers +to JavaScript and help experienced developers learn more about its best practices. -[Javascript: The Right Way][10] is a guide intended to introduce new developers to JavaScript and help experienced developers learn more about its best practices. +[Javascript:Info][11] is a modern javascript tutorial covering the basics (core language and working with a browser) +as well as advanced topics with concise explanations.  In addition to direct contributors to this article, some content is adapted from @@ -590,5 +672,5 @@ Mozilla Developer Network.  [6]: http://www.amazon.com/gp/product/0596805527/  [7]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/A_re-introduction_to_JavaScript  [8]: http://eloquentjavascript.net/ -[9]: http://watchandcode.com/courses/eloquent-javascript-the-annotated-version  [10]: http://jstherightway.org/ +[11]: https://javascript.info/ | 
