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authorhyphz <drmoose94@gmail.com>2017-07-18 17:56:42 +0100
committerhyphz <drmoose94@gmail.com>2017-07-18 17:56:42 +0100
commit5ab5cb9800822d607be2c6ac943377811db98158 (patch)
tree3c804707822744c20da1de54ff60fc8c3197781b /perl6.html.markdown
parent62102d02992f83b3a1fb745a39f36332dd4435b7 (diff)
parent6e7c5c793327f4a63b13e555894597915ca91fda (diff)
Merge remote-tracking branch 'adambard/master'
Diffstat (limited to 'perl6.html.markdown')
-rw-r--r--perl6.html.markdown789
1 files changed, 545 insertions, 244 deletions
diff --git a/perl6.html.markdown b/perl6.html.markdown
index 5082a433..44960347 100644
--- a/perl6.html.markdown
+++ b/perl6.html.markdown
@@ -1,9 +1,10 @@
---
category: language
language: perl6
-filename: learnperl6.pl
+filename: learnperl6.p6
contributors:
- ["vendethiel", "http://github.com/vendethiel"]
+ - ["Samantha McVey", "https://cry.nu"]
---
Perl 6 is a highly capable, feature-rich programming language made for at
@@ -17,36 +18,47 @@ double paragraphs, and single notes.
`#=>` represents the output of a command.
-```perl
+```perl6
# Single line comment start with a pound
#`(
Multiline comments use #` and a quoting construct.
(), [], {}, 「」, etc, will work.
)
+```
-### Variables
+## Variables
+```perl6
# In Perl 6, you declare a lexical variable using `my`
my $variable;
# Perl 6 has 4 kinds of variables:
+```
+
+### Scalars
-## * Scalars. They represent a single value. They start with a `$`
+```perl6
+# Scalars represent a single value. They start with a `$`
my $str = 'String';
# double quotes allow for interpolation (which we'll see later):
my $str2 = "String";
-# variable names can contain but not end with simple quotes and dashes,
-# and can contain (and end with) underscores :
+# Variable names can contain but not end with simple quotes and dashes,
+# and can contain (and end with) underscores :
# my $weird'variable-name_ = 5; # works !
-my $bool = True; # `True` and `False` are Perl 6's boolean
+my $bool = True; # `True` and `False` are Perl 6's boolean values.
my $inverse = !$bool; # You can invert a bool with the prefix `!` operator
my $forced-bool = so $str; # And you can use the prefix `so` operator
# which turns its operand into a Bool
+```
+
+### Arrays and Lists
-## * Lists. They represent multiple values. Their name start with `@`.
+```perl6
+# Arrays represent multiple values. Their name start with `@`.
+# Lists are similar but are an immutable type
my @array = 'a', 'b', 'c';
# equivalent to :
@@ -56,52 +68,89 @@ my @array = 1, 2, 3;
say @array[2]; # Array indices start at 0 -- This is the third element
-say "Interpolate an array using [] : @array[]";
-#=> Interpolate an array using [] : 1 2 3
+say "Interpolate all elements of an array using [] : @array[]";
+#=> Interpolate all elements of an array using [] : 1 2 3
@array[0] = -1; # Assign a new value to an array index
@array[0, 1] = 5, 6; # Assign multiple values
my @keys = 0, 2;
-@array[@keys] = @letters; # Assign using an array
+@array[@keys] = @letters; # Assignment using an array containing index values
say @array; #=> a 6 b
+```
+
+### Hashes, or key-value Pairs.
-## * Hashes, or key-value Pairs.
-# Hashes are actually arrays of Pairs
-# (you can construct a Pair object using the syntax `Key => Value`),
-# except they get "flattened" (hash context), removing duplicated keys.
+```perl6
+# Hashes are pairs of keys and values.
+# You can construct a Pair object using the syntax `Key => Value`.
+# Hash tables are very fast for lookup, and are stored unordered.
+# Keep in mind that keys get "flattened" in hash context, and any duplicated
+# keys are deduplicated.
my %hash = 1 => 2,
3 => 4;
my %hash = foo => "bar", # keys get auto-quoted
"some other" => "value", # trailing commas are okay
;
-my %hash = <key1 value1 key2 value2>; # you can also create a hash
- # from an even-numbered array
-my %hash = key1 => 'value1', key2 => 'value2'; # same as this
+# Even though hashes are internally stored differently than arrays,
+# Perl 6 allows you to easily create a hash from an even numbered array:
+my %hash = <key1 value1 key2 value2>;
+
+my %hash = key1 => 'value1', key2 => 'value2'; # same result as above
# You can also use the "colon pair" syntax:
# (especially handy for named parameters that you'll see later)
-my %hash = :w(1), # equivalent to `w => 1`
- # this is useful for the `True` shortcut:
- :truey, # equivalent to `:truey(True)`, or `truey => True`
- # and for the `False` one:
+my %hash = :w(1), # equivalent to `w => 1`
+ # this is useful for the `True` shortcut:
+ :truey, # equivalent to `:truey(True)`, or `truey => True`
+ # and for the `False` one:
:!falsey, # equivalent to `:falsey(False)`, or `falsey => False`
;
say %hash{'key1'}; # You can use {} to get the value from a key
say %hash<key2>; # If it's a string, you can actually use <>
# (`{key1}` doesn't work, as Perl6 doesn't have barewords)
+```
-## * Subs (subroutines, or functions in most other languages).
-sub say-hello { say "Hello, world" }
+## Subs
-sub say-hello-to(Str $name) { # You can provide the type of an argument
- # and it'll be checked at compile-time.
+```perl6
+# subroutines or functions as most other languages call them are
+# created with the `sub` keyword.
+sub say-hello { say "Hello, world" }
+# You can provide (typed) arguments.
+# If specified, the type will be checked at compile-time if possible,
+# otherwise at runtime.
+sub say-hello-to(Str $name) {
say "Hello, $name !";
}
-## It can also have optional arguments:
+# A sub returns the last value of the block.
+sub return-value {
+ 5;
+}
+say return-value; # prints 5
+sub return-empty {
+}
+say return-empty; # prints Nil
+
+# Some control flow structures produce a value, like if:
+sub return-if {
+ if True {
+ "Truthy";
+ }
+}
+say return-if; # prints Truthy
+
+# Some don't, like for:
+sub return-for {
+ for 1, 2, 3 { }
+}
+say return-for; # prints Nil
+
+
+## A sub can have optional arguments:
sub with-optional($arg?) { # the "?" marks the argument optional
say "I might return `(Any)` (Perl's 'null'-like value) if I don't have
an argument passed, or I'll return my argument";
@@ -119,8 +168,8 @@ hello-to; #=> Hello, World !
hello-to(); #=> Hello, World !
hello-to('You'); #=> Hello, You !
-## You can also, by using a syntax akin to the one of hashes (yay unified syntax !),
-## pass *named* arguments to a `sub`.
+## You can also, by using a syntax akin to the one of hashes
+## (yay unified syntax !), pass *named* arguments to a `sub`.
# They're optional, and will default to "Any".
sub with-named($normal-arg, :$named) {
say $normal-arg + $named;
@@ -139,8 +188,8 @@ sub with-mandatory-named(:$str!) {
say "$str !";
}
with-mandatory-named(str => "My String"); #=> My String !
-with-mandatory-named; # run time error: "Required named parameter not passed"
-with-mandatory-named(3); # run time error: "Too many positional parameters passed"
+with-mandatory-named; # run time error: "Required named parameter not passed"
+with-mandatory-named(3);# run time error:"Too many positional parameters passed"
## If a sub takes a named boolean argument ...
sub takes-a-bool($name, :$bool) {
@@ -163,9 +212,9 @@ my &s = &say-hello;
my &other-s = sub { say "Anonymous function !" }
# A sub can have a "slurpy" parameter, or "doesn't-matter-how-many"
-sub as-many($head, *@rest) { # `*@` (slurpy) will basically "take everything else".
- # Note: you can have parameters *before* (like here)
- # a slurpy one, but not *after*.
+sub as-many($head, *@rest) { #`*@` (slurpy) will "take everything else"
+# Note: you can have parameters *before* a slurpy one (like here),
+# but not *after*.
say @rest.join(' / ') ~ " !";
}
say as-many('Happy', 'Happy', 'Birthday'); #=> Happy / Birthday !
@@ -180,8 +229,11 @@ sub concat3($a, $b, $c) {
}
concat3(|@array); #=> a, b, c
# `@array` got "flattened" as a part of the argument list
+```
+
+## Containers
-### Containers
+```perl6
# In Perl 6, values are actually stored in "containers".
# The assignment operator asks the container on the left to store the value on
# its right. When passed around, containers are marked as immutable.
@@ -193,6 +245,15 @@ sub mutate($n is rw) {
say "\$n is now $n !";
}
+my $m = 42;
+mutate $m; # $n is now 43 !
+
+# This works because we are passing the container $m to mutate. If we try
+# to just pass a number instead of passing a variable it won't work because
+# there is no container being passed and integers are immutable by themselves:
+
+mutate 42; # Parameter '$n' expected a writable container, but got Int value
+
# If what you want a copy instead, use `is copy`.
# A sub itself returns a container, which means it can be marked as rw:
@@ -201,16 +262,17 @@ sub x-store() is rw { $x }
x-store() = 52; # in this case, the parentheses are mandatory
# (else Perl 6 thinks `x-store` is an identifier)
say $x; #=> 52
+```
+## Control Flow Structures
+### Conditionals
-### Control Flow Structures
-## Conditionals
-
+```perl6
# - `if`
# Before talking about `if`, we need to know which values are "Truthy"
-# (represent True), and which are "Falsey" (or "Falsy") -- represent False.
-# Only these values are Falsey: 0, (), {}, "", Nil, A type (like `Str` or `Int`),
-# and of course False itself.
+# (represent True), and which are "Falsey" (or "Falsy") -- represent False.
+# Only these values are Falsey: 0, (), {}, "", Nil, A type (like `Str` or `Int`)
+# and of course False itself.
# Every other value is Truthy.
if True {
say "It's true !";
@@ -228,10 +290,19 @@ unless False {
say "Quite truthy" if True;
# - Ternary conditional, "?? !!" (like `x ? y : z` in some other languages)
-my $a = $condition ?? $value-if-true !! $value-if-false;
+# returns $value-if-true if the condition is true and $value-if-false
+# if it is false.
+# my $result = $value condition ?? $value-if-true !! $value-if-false;
+
+my $age = 30;
+say $age > 18 ?? "You are an adult" !! "You are under 18";
+```
+
+### given/when, or switch
-# - `given`-`when` looks like other languages' `switch`, but much more
-# powerful thanks to smart matching and thanks to Perl 6's "topic variable", $_.
+```perl6
+# - `given`-`when` looks like other languages' `switch`, but is much more
+# powerful thanks to smart matching and Perl 6's "topic variable", $_.
#
# This variable contains the default argument of a block,
# a loop's current iteration (unless explicitly named), etc.
@@ -242,15 +313,17 @@ my $a = $condition ?? $value-if-true !! $value-if-false;
# Since other Perl 6 constructs use this variable (as said before, like `for`,
# blocks, etc), this means the powerful `when` is not only applicable along with
# a `given`, but instead anywhere a `$_` exists.
+
given "foo bar" {
say $_; #=> foo bar
- when /foo/ { # Don't worry about smart matching yet – just know `when` uses it.
+ when /foo/ { # Don't worry about smart matching yet – just know `when` uses it
# This is equivalent to `if $_ ~~ /foo/`.
say "Yay !";
}
- when $_.chars > 50 { # smart matching anything with True (`$a ~~ True`) is True,
+ when $_.chars > 50 { # smart matching anything with True is True,
+ # i.e. (`$a ~~ True`)
# so you can also put "normal" conditionals.
- # This when is equivalent to this `if`:
+ # This `when` is equivalent to this `if`:
# if $_ ~~ ($_.chars > 50) {...}
# Which means:
# if $_.chars > 50 {...}
@@ -260,14 +333,17 @@ given "foo bar" {
say "Something else"
}
}
+```
-## Looping constructs
+### Looping constructs
+```perl6
# - `loop` is an infinite loop if you don't pass it arguments,
# but can also be a C-style `for` loop:
loop {
say "This is an infinite loop !";
- last; # last breaks out of the loop, like the `break` keyword in other languages
+ last; # last breaks out of the loop, like the `break` keyword in other
+ # languages
}
loop (my $i = 0; $i < 5; $i++) {
@@ -304,9 +380,11 @@ for @array {
if long-computation() -> $result {
say "The result is $result";
}
+```
-### Operators
+## Operators
+```perl6
## Since Perl languages are very much operator-based languages,
## Perl 6 operators are actually just funny-looking subroutines, in syntactic
## categories, like infix:<+> (addition) or prefix:<!> (bool not).
@@ -336,16 +414,37 @@ if long-computation() -> $result {
# - `eqv` is canonical equivalence (or "deep equality")
(1, 2) eqv (1, 3);
-# - `~~` is smart matching
+# - Smart Match Operator: `~~`
+# Aliases the left hand side to $_ and then evaluates the right hand side.
+# Here are some common comparison semantics:
+
+# String or Numeric Equality
+
+'Foo' ~~ 'Foo'; # True if strings are equal.
+12.5 ~~ 12.50; # True if numbers are equal.
+
+# Regex - For matching a regular expression against the left side.
+# Returns a (Match) object, which evaluates as True if regexp matches.
+
+my $obj = 'abc' ~~ /a/;
+say $obj; # 「a」
+say $obj.WHAT; # (Match)
+
+# Hashes
+'key' ~~ %hash; # True if key exists in hash
+
+# Type - Checks if left side "has type" (can check superclasses and roles)
+
+1 ~~ Int; # True
+
+# Smart-matching against a boolean always returns that boolean (and will warn).
+
+1 ~~ True; # True
+False ~~ True; # True
+
+# # General syntax is $arg ~~ &bool-returning-function;
# For a complete list of combinations, use this table:
# http://perlcabal.org/syn/S03.html#Smart_matching
-'a' ~~ /a/; # true if matches regexp
-'key' ~~ %hash; # true if key exists in hash
-$arg ~~ &bool-returning-function; # `True` if the function, passed `$arg`
- # as an argument, returns `True`.
-1 ~~ Int; # "has type" (check superclasses and roles)
-1 ~~ True; # smart-matching against a boolean always returns that boolean
- # (and will warn).
# You also, of course, have `<`, `<=`, `>`, `>=`.
# Their string equivalent are also avaiable : `lt`, `le`, `gt`, `ge`.
@@ -367,6 +466,7 @@ say @array[^10]; # you can pass arrays as subscripts and it'll return
# Note : when reading an infinite list, Perl 6 will "reify" the elements
# it needs, then keep them in memory. They won't be calculated more than once.
# It also will never calculate more elements that are needed.
+# Trying
# An array subscript can also be a closure.
# It'll be called with the length as the argument
@@ -386,41 +486,51 @@ my @seq = 3, 9 ... * > 95; # 3 9 15 21 27 [...] 81 87 93 99;
say @numbers; #=> 0 1 2 3 4 3 9 15 21 [...] 81 87
# (only 20 values)
-## * And, Or
+## * And &&, Or ||
3 && 4; # 4, which is Truthy. Calls `.Bool` on `4` and gets `True`.
0 || False; # False. Calls `.Bool` on `0`
## * Short-circuit (and tight) versions of the above
-$a && $b && $c; # Returns the first argument that evaluates to False,
- # or the last argument.
-$a || $b;
+# Returns the first argument that evaluates to False, or the last argument.
+
+my ( $a, $b, $c ) = 1, 0, 2;
+$a && $b && $c; # Returns 0, the first False value
+
+# || Returns the first argument that evaluates to True
+$b || $a; # 1
# And because you're going to want them,
# you also have compound assignment operators:
-$a *= 2; # multiply and assignment
+$a *= 2; # multiply and assignment. Equivalent to $a = $a * 2;
$b %%= 5; # divisible by and assignment
@array .= sort; # calls the `sort` method and assigns the result back
+```
-### More on subs !
+## More on subs !
+
+```perl6
# As we said before, Perl 6 has *really* powerful subs. We're going to see
# a few more key concepts that make them better than in any other language :-).
+```
-## Unpacking !
+### Unpacking !
+
+```perl6
# It's the ability to "extract" arrays and keys (AKA "destructuring").
# It'll work in `my`s and in parameter lists.
-my ($a, $b) = 1, 2;
-say $a; #=> 1
-my ($, $, $c) = 1, 2, 3; # keep the non-interesting anonymous
-say $c; #=> 3
+my ($f, $g) = 1, 2;
+say $f; #=> 1
+my ($, $, $h) = 1, 2, 3; # keep the non-interesting anonymous
+say $h; #=> 3
my ($head, *@tail) = 1, 2, 3; # Yes, it's the same as with "slurpy subs"
my (*@small) = 1;
-sub foo(@array [$fst, $snd]) {
+sub unpack_array(@array [$fst, $snd]) {
say "My first is $fst, my second is $snd ! All in all, I'm @array[].";
# (^ remember the `[]` to interpolate the array)
}
-foo(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3
+unpack_array(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3
# If you're not using the array itself, you can also keep it anonymous,
@@ -473,7 +583,11 @@ sub list-of($n) {
}
}
my @list3 = list-of(3); #=> (0, 1, 2)
+```
+### lambdas
+
+```perl6
## You can create a lambda with `-> {}` ("pointy block") or `{}` ("block")
my &lambda = -> $argument { "The argument passed to this lambda is $argument" }
# `-> {}` and `{}` are pretty much the same thing, except that the former can
@@ -516,8 +630,11 @@ map(sub ($a, $b) { $a + $b + 3 }, @array); # (here with `sub`)
# Note : those are sorted lexicographically.
# `{ $^b / $^a }` is like `-> $a, $b { $b / $a }`
+```
-## About types...
+### About types...
+
+```perl6
# Perl6 is gradually typed. This means you can specify the type
# of your variables/arguments/return types, or you can omit them
# and they'll default to "Any".
@@ -531,8 +648,11 @@ map(sub ($a, $b) { $a + $b + 3 }, @array); # (here with `sub`)
# You can specify the type you're subtyping (by default, Any),
# and add additional checks with the "where" keyword:
subset VeryBigInteger of Int where * > 500;
+```
-## Multiple Dispatch
+### Multiple Dispatch
+
+```perl6
# Perl 6 can decide which variant of a `sub` to call based on the type of the
# arguments, or on arbitrary preconditions, like with a type or a `where`:
@@ -576,69 +696,104 @@ multi with-or-without-you {
# sub trait_mod:<is>(Routine $r, :$rw!) {}
#
# (commented because running this would be a terrible idea !)
+```
+## Scoping
-### Scoping
-# In Perl 6, contrarily to many scripting languages (like Python, Ruby, PHP),
-# you are to declare your variables before using them. You know `my`.
-# (there are other declarators, `our`, `state`, ..., which we'll see later).
+```perl6
+# In Perl 6, unlike many scripting languages, (such as Python, Ruby, PHP),
+# you must declare your variables before using them. The `my` declarator
+# you have learned uses "lexical scoping". There are a few other declarators,
+# (`our`, `state`, ..., ) which we'll see later.
# This is called "lexical scoping", where in inner blocks,
# you can access variables from outer blocks.
-my $foo = 'Foo';
-sub foo {
- my $bar = 'Bar';
- sub bar {
- say "$foo $bar";
+my $file_scoped = 'Foo';
+sub outer {
+ my $outer_scoped = 'Bar';
+ sub inner {
+ say "$file_scoped $outer_scoped";
}
- &bar; # return the function
+ &inner; # return the function
}
-foo()(); #=> 'Foo Bar'
+outer()(); #=> 'Foo Bar'
-# As you can see, `$foo` and `$bar` were captured.
+# As you can see, `$file_scoped` and `$outer_scoped` were captured.
# But if we were to try and use `$bar` outside of `foo`,
# the variable would be undefined (and you'd get a compile time error).
+```
+
+## Twigils
-# Perl 6 has another kind of scope : dynamic scope.
-# They use the twigil (composed sigil) `*` to mark dynamically-scoped variables:
-my $*a = 1;
-# Dyamically-scoped variables depend on the current call stack,
-# instead of the current block depth.
-sub foo {
- my $*foo = 1;
- bar(); # call `bar` in-place
+```perl6
+# There are many special `twigils` (composed sigil's) in Perl 6.
+# Twigils define the variables' scope.
+# The * and ? twigils work on standard variables:
+# * Dynamic variable
+# ? Compile-time variable
+# The ! and the . twigils are used with Perl 6's objects:
+# ! Attribute (class member)
+# . Method (not really a variable)
+
+# `*` Twigil: Dynamic Scope
+# These variables use the`*` twigil to mark dynamically-scoped variables.
+# Dynamically-scoped variables are looked up through the caller, not through
+# the outer scope
+
+my $*dyn_scoped_1 = 1;
+my $*dyn_scoped_2 = 10;
+
+sub say_dyn {
+ say "$*dyn_scoped_1 $*dyn_scoped_2";
}
-sub bar {
- say $*foo; # `$*foo` will be looked in the call stack, and find `foo`'s,
- # even though the blocks aren't nested (they're call-nested).
- #=> 1
+
+sub call_say_dyn {
+ my $*dyn_scoped_1 = 25; # Defines $*dyn_scoped_1 only for this sub.
+ $*dyn_scoped_2 = 100; # Will change the value of the file scoped variable.
+ say_dyn(); #=> 25 100 $*dyn_scoped 1 and 2 will be looked for in the call.
+ # It uses he value of $*dyn_scoped_1 from inside this sub's lexical
+ # scope even though the blocks aren't nested (they're call-nested).
}
+say_dyn(); #=> 1 10
+call_say_dyn(); #=> 25 100
+ # Uses $*dyn_scoped_1 as defined in call_say_dyn even though
+ # we are calling it from outside.
+say_dyn(); #=> 1 100 We changed the value of $*dyn_scoped_2 in call_say_dyn
+ # so now its value has changed.
+```
-### Object Model
+## Object Model
-# You declare a class with the keyword `class`, fields with `has`,
-# methods with `method`. Every attribute that is private is named `$!attr`.
-# Immutable public attributes are named `$.attr`
+```perl6
+# To call a method on an object, add a dot followed by the method name:
+# => $object.method
+# Classes are declared with the `class` keyword. Attributes are declared
+# with the `has` keyword, and methods declared with `method`.
+# Every attribute that is private uses the ! twigil for example: `$!attr`.
+# Immutable public attributes use the `.` twigil.
# (you can make them mutable with `is rw`)
+# The easiest way to remember the `$.` twigil is comparing it to how methods
+# are called.
# Perl 6's object model ("SixModel") is very flexible,
# and allows you to dynamically add methods, change semantics, etc ...
-# (this will not be covered here, and you should refer to the Synopsis).
+# (these will not all be covered here, and you should refer to:
+# https://docs.perl6.org/language/objects.html.
-class A {
- has $.field; # `$.field` is immutable.
- # From inside the class, use `$!field` to modify it.
- has $.other-field is rw; # You can mark a public attribute `rw`.
- has Int $!private-field = 10;
+class Attrib-Class {
+ has $.attrib; # `$.attrib` is immutable.
+ # From inside the class, use `$!attrib` to modify it.
+ has $.other-attrib is rw; # You can mark a public attribute `rw`.
+ has Int $!private-attrib = 10;
method get-value {
- $.field + $!private-field;
+ $.attrib + $!private-attrib;
}
- method set-value($n) {
- # $.field = $n; # As stated before, you can't use the `$.` immutable version.
- $!field = $n; # This works, because `$!` is always mutable.
+ method set-value($param) { # Methods can take parameters
+ $!attrib = $param; # This works, because `$!` is always mutable.
+ # $.attrib = $param; # Wrong: You can't use the `$.` immutable version.
- $.other-field = 5; # This works, because `$.other-field` is `rw`.
+ $.other-attrib = 5; # This works, because `$.other-attrib` is `rw`.
}
method !private-method {
@@ -646,33 +801,47 @@ class A {
}
};
-# Create a new instance of A with $.field set to 5 :
-# Note: you can't set private-field from here (more later on).
-my $a = A.new(field => 5);
-$a.get-value; #=> 15
-#$a.field = 5; # This fails, because the `has $.field` is immutable
-$a.other-field = 10; # This, however, works, because the public field
- # is mutable (`rw`).
-
-## Perl 6 also has inheritance (along with multiple inheritance)
-
-class A {
- has $.val;
+# Create a new instance of Attrib-Class with $.attrib set to 5 :
+# Note: you can't set private-attribute from here (more later on).
+my $class-obj = Attrib-Class.new(attrib => 5);
+say $class-obj.get-value; #=> 15
+#$class-obj.attrib = 5; # This fails, because the `has $.attrib` is immutable
+$class-obj.other-attrib = 10; # This, however, works, because the public
+ # attribute is mutable (`rw`).
+```
- submethod not-inherited {
- say "This method won't be available on B.";
- say "This is most useful for BUILD, which we'll see later";
+### Object Inheritance
+
+```perl6
+# Perl 6 also has inheritance (along with multiple inheritance)
+# While `method`'s are inherited, `submethod`'s are not.
+# Submethods are useful for object construction and destruction tasks,
+# such as BUILD, or methods that must be overriden by subtypes.
+# We will learn about BUILD later on.
+
+class Parent {
+ has $.age;
+ has $.name;
+ # This submethod won't be inherited by Child.
+ submethod favorite-color {
+ say "My favorite color is Blue";
}
-
- method bar { $.val * 5 }
+ # This method is inherited
+ method talk { say "Hi, my name is $!name" }
}
-class B is A { # inheritance uses `is`
- method foo {
- say $.val;
- }
-
- method bar { $.val * 10 } # this shadows A's `bar`
+# Inheritance uses the `is` keyword
+class Child is Parent {
+ method talk { say "Goo goo ga ga" }
+ # This shadows Parent's `talk` method, This child hasn't learned to speak yet!
}
+my Parent $Richard .= new(age => 40, name => 'Richard');
+$Richard.favorite-color; #=> "My favorite color is Blue"
+$Richard.talk; #=> "Hi, my name is Richard"
+# # $Richard is able to access the submethod, he knows how to say his name.
+
+my Child $Madison .= new(age => 1, name => 'Madison');
+$Madison.talk; # prints "Goo goo ga ga" due to the overrided method.
+# $Madison.favorite-color does not work since it is not inherited
# When you use `my T $var`, `$var` starts off with `T` itself in it,
# so you can call `new` on it.
@@ -680,13 +849,12 @@ class B is A { # inheritance uses `is`
# `$a .= b` is the same as `$a = $a.b`)
# Also note that `BUILD` (the method called inside `new`)
# will set parent properties too, so you can pass `val => 5`.
-my B $b .= new(val => 5);
+```
-# $b.not-inherited; # This won't work, for reasons explained above
-$b.foo; # prints 5
-$b.bar; #=> 50, since it calls B's `bar`
+### Roles, or Mixins
-## Roles are supported too (also called Mixins in other languages)
+```perl6
+# Roles are supported too (also called Mixins in other languages)
role PrintableVal {
has $!counter = 0;
method print {
@@ -699,8 +867,8 @@ class Item does PrintableVal {
has $.val;
# When `does`-ed, a `role` literally "mixes in" the class:
- # the methods and fields are put together, which means a class can access
- # the private fields/methods of its roles (but not the inverse !):
+ # the methods and attributes are put together, which means a class can access
+ # the private attributes/methods of its roles (but not the inverse !):
method access {
say $!counter++;
}
@@ -714,37 +882,85 @@ class Item does PrintableVal {
# NOTE: You can use a role as a class (with `is ROLE`). In this case, methods
# will be shadowed, since the compiler will consider `ROLE` to be a class.
}
+```
+
+## Exceptions
-### Exceptions
+```perl6
# Exceptions are built on top of classes, in the package `X` (like `X::IO`).
-# Unlike many other languages, in Perl 6, you put the `CATCH` block *within* the
-# block to `try`. By default, a `try` has a `CATCH` block that catches
-# any exception (`CATCH { default {} }`).
+# In Perl6 exceptions are automatically 'thrown'
+open 'foo'; #> Failed to open file foo: no such file or directory
+# It will also print out what line the error was thrown at and other error info
+
+# You can throw an exception using `die`:
+die 'Error!'; #=> Error!
+# Or more explicitly:
+die X::AdHoc.new(payload => 'Error!');
+
+# In Perl 6, `orelse` is similar to the `or` operator, except it only matches
+# undefined variables instead of anything evaluating as false.
+# Undefined values include: `Nil`, `Mu` and `Failure` as well as `Int`, `Str`
+# and other types that have not been initialized to any value yet.
+# You can check if something is defined or not using the defined method:
+my $uninitialized;
+say $uninitiazilzed.defined; #> False
+# When using `orelse` it will disarm the exception and alias $_ to that failure
+# This will avoid it being automatically handled and printing lots of scary
+# error messages to the screen.
+# We can use the exception method on $_ to access the exception
+open 'foo' orelse say "Something happened {.exception}";
+# This also works:
+open 'foo' orelse say "Something happened $_"; #> Something happened
+ #> Failed to open file foo: no such file or directory
+# Both of those above work but in case we get an object from the left side that
+# is not a failure we will probably get a warning. We see below how we can use
+# `try` and `CATCH` to be more specific with the exceptions we catch.
+```
+
+### Using `try` and `CATCH`
+
+```perl6
+# By using `try` and `CATCH` you can contain and handle exceptions without
+# disrupting the rest of the program. `try` will set the last exception to
+# the special variable `$!` Note: This has no relation to $!variables.
+try open 'foo';
+say "Well, I tried! $!" if defined $!; #> Well, I tried! Failed to open file
+ #foo: no such file or directory
+# Now, what if we want more control over handling the exception?
+# Unlike many other languages, in Perl 6, you put the `CATCH` block *within*
+# the block to `try`. Similar to how $_ was set when we 'disarmed' the
+# exception with orelse, we also use $_ in the CATCH block.
+# Note: ($! is only set *after* the `try` block)
+# By default, a `try` has a `CATCH` block that catches
+# any exception (`CATCH { default {} }`).
+
+try { my $a = (0 %% 0); CATCH { say "Something happened: $_" } }
+ #=> Something happened: Attempt to divide by zero using infix:<%%>
+
# You can redefine it using `when`s (and `default`)
-# to handle the exceptions you want:
+# to handle the exceptions you want:
try {
open 'foo';
- CATCH {
- when X::AdHoc { say "unable to open file !" }
+ CATCH { # In the `CATCH` block, the exception is set to $_
+ when X::AdHoc { say "Error: $_" }
+ #=>Error: Failed to open file /dir/foo: no such file or directory
+
# Any other exception will be re-raised, since we don't have a `default`
- # Basically, if a `when` matches (or there's a `default`) marks the exception as
- # "handled" so that it doesn't get re-thrown from the `CATCH`.
+ # Basically, if a `when` matches (or there's a `default`) marks the
+ # exception as
+ # "handled" so that it doesn't get re-thrown from the `CATCH`.
# You still can re-throw the exception (see below) by hand.
}
}
-# You can throw an exception using `die`:
-die X::AdHoc.new(payload => 'Error !');
-
-# You can access the last exception with `$!` (use `$_` in a `CATCH` block)
-
-# There are also some subtelties to exceptions. Some Perl 6 subs return a `Failure`,
-# which is a kind of "unthrown exception". They're not thrown until you tried to look
-# at their content, unless you call `.Bool`/`.defined` on them - then they're handled.
-# (the `.handled` method is `rw`, so you can mark it as `False` back yourself)
+# There are also some subtleties to exceptions. Some Perl 6 subs return a
+# `Failure`, which is a kind of "unthrown exception". They're not thrown until
+# you tried to look at their content, unless you call `.Bool`/`.defined` on
+# them - then they're handled.
+# (the `.handled` method is `rw`, so you can mark it as `False` back yourself)
#
-# You can throw a `Failure` using `fail`. Note that if the pragma `use fatal` is on,
-# `fail` will throw an exception (like `die`).
+# You can throw a `Failure` using `fail`. Note that if the pragma `use fatal`
+# is on, `fail` will throw an exception (like `die`).
fail "foo"; # We're not trying to access the value, so no problem.
try {
fail "foo";
@@ -757,58 +973,75 @@ try {
# Those are "good" exceptions, which happen when you change your program's flow,
# using operators like `return`, `next` or `last`.
# You can "catch" those with `CONTROL` (not 100% working in Rakudo yet).
+```
+
+## Packages
-### Packages
+```perl6
# Packages are a way to reuse code. Packages are like "namespaces", and any
# element of the six model (`module`, `role`, `class`, `grammar`, `subset`
# and `enum`) are actually packages. (Packages are the lowest common denominator)
# Packages are important - especially as Perl is well-known for CPAN,
# the Comprehensive Perl Archive Network.
-# You're not supposed to use the package keyword, usually:
-# you use `class Package::Name::Here;` to declare a class,
-# or if you only want to export variables/subs, you can use `module`:
+
+# You can use a module (bring its declarations into scope) with `use`
+use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module
+say from-json('[1]').perl; #=> [1]
+
+# You should not declare packages using the `package` keyword (unlike Perl 5).
+# Instead, use `class Package::Name::Here;` to declare a class, or if you only want to
+# export variables/subs, you can use `module`.
+
module Hello::World { # Bracketed form
# If `Hello` doesn't exist yet, it'll just be a "stub",
# that can be redeclared as something else later.
# ... declarations here ...
}
unit module Parse::Text; # file-scoped form
-grammar Parse::Text::Grammar { # A grammar is a package, which you could `use`
-}
-# You can use a module (bring its declarations into scope) with `use`
-use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module
-say from-json('[1]').perl; #=> [1]
+grammar Parse::Text::Grammar { # A grammar is a package, which you could `use`
+} # You will learn more about grammars in the regex section
# As said before, any part of the six model is also a package.
# Since `JSON::Tiny` uses (its own) `JSON::Tiny::Actions` class, you can use it:
my $actions = JSON::Tiny::Actions.new;
# We'll see how to export variables and subs in the next part:
+```
+
+## Declarators
-### Declarators
+```perl6
# In Perl 6, you get different behaviors based on how you declare a variable.
# You've already seen `my` and `has`, we'll now explore the others.
-## * `our` (happens at `INIT` time -- see "Phasers" below)
+## * `our` declarations happen at `INIT` time -- (see "Phasers" below)
# It's like `my`, but it also creates a package variable.
# (All packagish things (`class`, `role`, etc) are `our` by default)
-module Foo::Bar {
- our $n = 1; # note: you can't put a type constraint on an `our` variable
- our sub inc {
+module Var::Increment {
+ our $our-var = 1; # Note: you can't put a type constraint like Int on an
+ my $my-var = 22; # `our` variable.
+ our sub Inc {
+
our sub available { # If you try to make inner `sub`s `our`...
# Better know what you're doing (Don't !).
- say "Don't do that. Seriously. You'd get burned.";
+ say "Don't do that. Seriously. You'll get burned.";
}
+
my sub unavailable { # `my sub` is the default
- say "Can't access me from outside, I'm my !";
+ say "Can't access me from outside, I'm 'my'!";
}
- say ++$n; # increment the package variable and output its value
+ say ++$our-var; # Increment the package variable and output its value
}
+
}
-say $Foo::Bar::n; #=> 1
-Foo::Bar::inc; #=> 2
-Foo::Bar::inc; #=> 3
+say $Var::Increment::our-var; #=> 1 This works
+say $Var::Increment::my-var; #=> (Any) This will not work.
+
+Var::Increment::Inc; #=> 2
+Var::Increment::Inc; #=> 3 # Notice how the value of $our-var was
+ # retained.
+Var::Increment::unavailable; #> Could not find symbol '&unavailable'
## * `constant` (happens at `BEGIN` time)
# You can use the `constant` keyword to declare a compile-time variable/symbol:
@@ -824,7 +1057,7 @@ say why-not[^5]; #=> 5 15 25 35 45
# (they exist in other langages such as C as `static`)
sub fixed-rand {
state $val = rand;
- say $rand;
+ say $val;
}
fixed-rand for ^10; # will print the same number 10 times
@@ -840,15 +1073,17 @@ for ^5 -> $a {
# Next iteration will re-run `rand`.
}
}
+```
+## Phasers
-
-### Phasers
+```perl6
# Phasers in Perl 6 are blocks that happen at determined points of time in your
-# program. When the program is compiled, when a for loop runs, when you leave a
-# block, when an exception gets thrown ... (`CATCH` is actually a phaser !)
+# program. They are called phasers because they mark a change in the phase
+# of a program. For example, when the program is compiled, a for loop runs,
+# you leave a block, or an exception gets thrown. (`CATCH` is actually a phaser !)
# Some of them can be used for their return values, some of them can't
-# (those that can have a "[*]" in the beginning of their explanation text).
+# (those that can have a "[*]" in the beginning of their explanation text).
# Let's have a look !
## * Compile-time phasers
@@ -864,15 +1099,23 @@ ENTER { say "[*] Runs everytime you enter a block, repeats on loop blocks" }
LEAVE { say "Runs everytime you leave a block, even when an exception
happened. Repeats on loop blocks." }
-PRE { say "Asserts a precondition at every block entry,
- before ENTER (especially useful for loops)" }
+PRE {
+ say "Asserts a precondition at every block entry,
+ before ENTER (especially useful for loops)";
+ say "If this block doesn't return a truthy value,
+ an exception of type X::Phaser::PrePost is thrown.";
+}
# exemple:
for 0..2 {
PRE { $_ > 1 } # This is going to blow up with "Precondition failed"
}
-POST { say "Asserts a postcondition at every block exit,
- after LEAVE (especially useful for loops)" }
+POST {
+ say "Asserts a postcondition at every block exit,
+ after LEAVE (especially useful for loops)";
+ say "If this block doesn't return a truthy value,
+ an exception of type X::Phaser::PrePost is thrown, like PRE.";
+}
for 0..2 {
POST { $_ < 2 } # This is going to blow up with "Postcondition failed"
}
@@ -902,8 +1145,11 @@ sub do-db-stuff {
KEEP $db.commit; # commit the transaction if all went well
UNDO $db.rollback; # or rollback if all hell broke loose
}
+```
-### Statement prefixes
+## Statement prefixes
+
+```perl6
# Those act a bit like phasers: they affect the behavior of the following code.
# Though, they run in-line with the executable code, so they're in lowercase.
# (`try` and `start` are theoretically in that list, but explained somewhere else)
@@ -946,26 +1192,41 @@ say join ',', gather if False {
constant thrice = gather for ^3 { say take $_ }; # Doesn't print anything
# versus:
constant thrice = eager gather for ^3 { say take $_ }; #=> 0 1 2
+```
-# - `lazy` - Defer actual evaluation until value is fetched (forces lazy context)
-# Not yet implemented !!
+## Iterables
+
+```perl6
+# Iterables are objects that can be iterated similar to the `for` construct
+# `flat`, flattens iterables:
+say (1, 10, (20, 10) ); #> (1 10 (20 10)) Notice how grouping is maintained
+say (1, 10, (20, 10) ).flat; #> (1 10 20 10) Now the iterable is flat
+# - `lazy` - Defer actual evaluation until value is fetched (forces lazy context)
+my @lazy-array = (1..100).lazy;
+say @lazy-array.is-lazy; #> True # Check for lazyness with the `is-lazy` method.
+say @lazy-array; #> [...] List has not been iterated on!
+my @lazy-array { .print }; # This works and will only do as much work as is
+# needed.
+[//]: # ( TODO explain that gather/take and map are all lazy)
# - `sink` - An `eager` that discards the results (forces sink context)
constant nilthingie = sink for ^3 { .say } #=> 0 1 2
say nilthingie.perl; #=> Nil
-# - `quietly` - Supresses warnings
-# Not yet implemented !
+# - `quietly` blocks will suppress warnings:
+quietly { warn 'This is a warning!' }; #=> No output
# - `contend` - Attempts side effects under STM
# Not yet implemented !
+```
-### More operators thingies !
+## More operators thingies !
+```perl6
## Everybody loves operators ! Let's get more of them
# The precedence list can be found here:
-# http://perlcabal.org/syn/S03.html#Operator_precedence
+# https://docs.perl6.org/language/operators#Operator_Precedence
# But first, we need a little explanation about associativity:
# * Binary operators:
@@ -979,8 +1240,11 @@ $a ! $b ! $c; # with a list-associative `!`, this is `infix:<>`
!$a! # with left-associative `!`, this is `(!$a)!`
!$a! # with right-associative `!`, this is `!($a!)`
!$a! # with non-associative `!`, this is illegal
+```
-## Create your own operators !
+### Create your own operators !
+
+```perl6
# Okay, you've been reading all of that, so I guess I should try
# to show you something exciting.
# I'll tell you a little secret (or not-so-secret):
@@ -1044,8 +1308,11 @@ postcircumfix:<{ }>(%h, $key, :delete); # (you can call operators like that)
# (you are, obviously, recommended against making an operator out of
# *everything* -- with great power comes great responsibility)
+```
-## Meta operators !
+### Meta operators !
+
+```perl6
# Oh boy, get ready. Get ready, because we're delving deep
# into the rabbit's hole, and you probably won't want to go
# back to other languages after reading that.
@@ -1088,10 +1355,11 @@ sub add($a, $b) { $a + $b }
say [[&add]] 1, 2, 3; #=> 6
## * Zip meta-operator
-# This one is an infix meta-operator than also can be used as a "normal" operator.
-# It takes an optional binary function (by default, it just creates a pair),
-# and will pop one value off of each array and call its binary function on these
-# until it runs out of elements. It returns an array with all of these new elements.
+# This one is an infix meta-operator than also can be used as a "normal"
+# operator. It takes an optional binary function (by default, it just creates
+# a pair), and will pop one value off of each array and call its binary function
+# on these until it runs out of elements. It returns an array with all of these
+# new elements.
(1, 2) Z (3, 4); # ((1, 3), (2, 4)), since by default, the function makes an array
1..3 Z+ 4..6; # (5, 7, 9), using the custom infix:<+> function
@@ -1131,8 +1399,11 @@ say @fib[^10]; #=> 1 1 2 3 5 8 13 21 34 55
# Note : as for ranges, once reified, elements aren't re-calculated.
# That's why `@primes[^100]` will take a long time the first time you print
# it, then be instant.
+```
-### Regular Expressions
+## Regular Expressions
+
+```perl6
# I'm sure a lot of you have been waiting for this one.
# Well, now that you know a good deal of Perl 6 already, we can get started.
# First off, you'll have to forget about "PCRE regexps" (perl-compatible regexps).
@@ -1158,14 +1429,15 @@ say @fib[^10]; #=> 1 1 2 3 5 8 13 21 34 55
# (grammars are actually classes)
# - Earliest declaration wins
say so 'a' ~~ /a/; #=> True
-say so 'a' ~~ / a /; # More readable with some spaces!
+say so 'a' ~~ / a /; #=> True # More readable with some spaces!
# In all our examples, we're going to use the smart-matching operator against
# a regexp. We're converting the result using `so`, but in fact, it's
# returning a `Match` object. They know how to respond to list indexing,
# hash indexing, and return the matched string.
# The results of the match are available as `$/` (implicitly lexically-scoped).
-# You can also use the capture variables (`$0`, `$1`, ... starting at 0, not 1 !).
+# You can also use the capture variables which start at 0:
+# `$0`, `$1', `$2`...
#
# You can also note that `~~` does not perform start/end checking
# (meaning the regexp can be matched with just one char of the string),
@@ -1173,50 +1445,63 @@ say so 'a' ~~ / a /; # More readable with some spaces!
# In Perl 6, you can have any alphanumeric as a literal,
# everything else has to be escaped, using a backslash or quotes.
-say so 'a|b' ~~ / a '|' b /; # `True`. Wouln't mean the same if `|` wasn't escaped
+say so 'a|b' ~~ / a '|' b /; # `True`. Wouldn't mean the same if `|` wasn't escaped
say so 'a|b' ~~ / a \| b /; # `True`. Another way to escape it.
# The whitespace in a regexp is actually not significant,
-# unless you use the `:s` (`:sigspace`, significant space) modifier.
-say so 'a b c' ~~ / a b c /; # `False`. Space is not significant here
-say so 'a b c' ~~ /:s a b c /; # `True`. We added the modifier `:s` here.
-
+# unless you use the `:s` (`:sigspace`, significant space) adverb.
+say so 'a b c' ~~ / a b c /; #> `False`. Space is not significant here
+say so 'a b c' ~~ /:s a b c /; #> `True`. We added the modifier `:s` here.
+# If we use only one space between strings in a regex, Perl 6 will warn us:
+say so 'a b c' ~~ / a b c /; #> 'False' #> Space is not significant here; please
+# use quotes or :s (:sigspace) modifier (or, to suppress this warning, omit the
+# space, or otherwise change the spacing)
+# To fix this and make the spaces less ambiguous, either use at least two
+# spaces between strings or use the `:s` adverb.
+
+# As we saw before, we can embed the `:s` inside the slash delimiters, but we can
+# also put it outside of them if we specify `m` for 'match':
+say so 'a b c' ~~ m:s/a b c/; #> `True`
+# By using `m` to specify 'match' we can also use delimiters other than slashes:
+say so 'abc' ~~ m{a b c}; #> `True`
+# Use the :i adverb to specify case insensitivity:
+say so 'ABC' ~~ m:i{a b c}; #> `True`
# It is, however, important as for how modifiers (that you're gonna see just below)
# are applied ...
## Quantifying - `?`, `+`, `*` and `**`.
# - `?` - 0 or 1
-so 'ac' ~~ / a b c /; # `False`
-so 'ac' ~~ / a b? c /; # `True`, the "b" matched 0 times.
-so 'abc' ~~ / a b? c /; # `True`, the "b" matched 1 time.
+so 'ac' ~~ / a b c /; # `False`
+so 'ac' ~~ / a b? c /; # `True`, the "b" matched 0 times.
+so 'abc' ~~ / a b? c /; # `True`, the "b" matched 1 time.
# ... As you read just before, whitespace is important because it determines
# which part of the regexp is the target of the modifier:
-so 'def' ~~ / a b c? /; # `False`. Only the `c` is optional
-so 'def' ~~ / ab?c /; # `False`. Whitespace is not significant
+so 'def' ~~ / a b c? /; # `False`. Only the `c` is optional
+so 'def' ~~ / a b? c /; # `False`. Whitespace is not significant
so 'def' ~~ / 'abc'? /; # `True`. The whole "abc" group is optional.
# Here (and below) the quantifier applies only to the `b`
# - `+` - 1 or more
-so 'ac' ~~ / a b+ c /; # `False`; `+` wants at least one matching
-so 'abc' ~~ / a b+ c /; # `True`; one is enough
-so 'abbbbc' ~~ / a b+ c /; # `True`, matched 4 "b"s
+so 'ac' ~~ / a b+ c /; # `False`; `+` wants at least one matching
+so 'abc' ~~ / a b+ c /; # `True`; one is enough
+so 'abbbbc' ~~ / a b+ c /; # `True`, matched 4 "b"s
# - `*` - 0 or more
-so 'ac' ~~ / a b* c /; # `True`, they're all optional.
-so 'abc' ~~ / a b* c /; # `True`
-so 'abbbbc' ~~ / a b* c /; # `True`
-so 'aec' ~~ / a b* c /; # `False`. "b"(s) are optional, not replaceable.
+so 'ac' ~~ / a b* c /; # `True`, they're all optional.
+so 'abc' ~~ / a b* c /; # `True`
+so 'abbbbc' ~~ / a b* c /; # `True`
+so 'aec' ~~ / a b* c /; # `False`. "b"(s) are optional, not replaceable.
# - `**` - (Unbound) Quantifier
# If you squint hard enough, you might understand
# why exponentation is used for quantity.
-so 'abc' ~~ / a b ** 1 c /; # `True` (exactly one time)
-so 'abc' ~~ / a b ** 1..3 c /; # `True` (one to three times)
-so 'abbbc' ~~ / a b ** 1..3 c /; # `True`
-so 'abbbbbbc' ~~ / a b ** 1..3 c /; # `False` (too much)
-so 'abbbbbbc' ~~ / a b ** 3..* c /; # `True` (infinite ranges are okay)
+so 'abc' ~~ / a b**1 c /; # `True` (exactly one time)
+so 'abc' ~~ / a b**1..3 c /; # `True` (one to three times)
+so 'abbbc' ~~ / a b**1..3 c /; # `True`
+so 'abbbbbbc' ~~ / a b**1..3 c /; # `False` (too much)
+so 'abbbbbbc' ~~ / a b**3..* c /; # `True` (infinite ranges are okay)
# - `<[]>` - Character classes
# Character classes are the equivalent of PCRE's `[]` classes, but
@@ -1238,8 +1523,11 @@ so 'foo' ~~ / <-[ f o ]> + /; # False
so 'foo' ~~ / <[ a..z ] - [ f o ]> + /; # False (any letter except f and o)
so 'foo' ~~ / <-[ a..z ] + [ f o ]> + /; # True (no letter except f and o)
so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the left part)
+```
+
+### Grouping and capturing
-## Grouping and capturing
+```perl6
# Group: you can group parts of your regexp with `[]`.
# These groups are *not* captured (like PCRE's `(?:)`).
so 'abc' ~~ / a [ b ] c /; # `True`. The grouping does pretty much nothing
@@ -1268,14 +1556,17 @@ say $0; # The same as above.
# IFF it can have more than one element
# (so, with `*`, `+` and `**` (whatever the operands), but not with `?`).
# Let's use examples to see that:
-so 'fooABCbar' ~~ / foo ( A B C )? bar /; # `True`
+
+# Note: We quoted A B C to demonstrate that the whitespace between them isn't significant.
+# If we want the whitespace to *be* significant there, we can use the :sigspace modifier.
+so 'fooABCbar' ~~ / foo ( "A" "B" "C" )? bar /; # `True`
say $/[0]; #=> 「ABC」
say $0.WHAT; #=> (Match)
- # It can't be more than one, so it's only a single match object.
-so 'foobar' ~~ / foo ( A B C )? bar /; #=> True
+ # There can't be more than one, so it's only a single match object.
+so 'foobar' ~~ / foo ( "A" "B" "C" )? bar /; #=> True
say $0.WHAT; #=> (Any)
# This capture did not match, so it's empty
-so 'foobar' ~~ / foo ( A B C ) ** 0..1 bar /; # `True`
+so 'foobar' ~~ / foo ( "A" "B" "C" ) ** 0..1 bar /; # `True`
say $0.WHAT; #=> (Array)
# A specific quantifier will always capture an Array,
# may it be a range or a specific value (even 1).
@@ -1314,7 +1605,7 @@ so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ...
# and other things that can't traditionnaly be represented by normal regexps.
#
# Then, all the alternatives are tried at once, and the longest wins.
-# Exemples:
+# Examples:
# DECLARATIVE | PROCEDURAL
/ 'foo' \d+ [ <subrule1> || <subrule2> ] /;
# DECLARATIVE (nested groups are not a problem)
@@ -1325,11 +1616,11 @@ so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ...
# Note: the first-matching `or` still exists, but is now spelled `||`
'foo' ~~ / fo || foo /; # `fo` now.
+```
+## Extra: the MAIN subroutine
-
-
-### Extra: the MAIN subroutine
+```perl6
# The `MAIN` subroutine is called when you run a Perl 6 file directly.
# It's very powerful, because Perl 6 actually parses the arguments
# and pass them as such to the sub. It also handles named argument (`--foo`)
@@ -1357,13 +1648,12 @@ multi MAIN('import', File, Str :$as) { ... } # omitting parameter name
# As you can see, this is *very* powerful.
# It even went as far as to show inline the constants.
# (the type is only displayed if the argument is `$`/is named)
+```
-###
-### APPENDIX A:
-###
+## APPENDIX A:
### List of things
-###
+```perl6
# It's considered by now you know the Perl6 basics.
# This section is just here to list some common operations,
# but which are not in the "main part" of the tutorial to bloat it up
@@ -1460,7 +1750,18 @@ for <a b c> {
If you want to go further, you can:
- - Read the [Perl 6 Advent Calendar](http://perl6advent.wordpress.com/). This is probably the greatest source of Perl 6 information, snippets and such.
+ - Read the [Perl 6 Docs](https://docs.perl6.org/). This is a great
+ resource on Perl6. If you are looking for something, use the search bar.
+ This will give you a dropdown menu of all the pages referencing your search
+ term (Much better than using Google to find Perl 6 documents!)
+ - Read the [Perl 6 Advent Calendar](http://perl6advent.wordpress.com/). This
+ is a great source of Perl 6 snippets and explainations. If the docs don't
+ describe something well enough, you may find more detailed information here.
+ This information may be a bit older but there are many great examples and
+ explainations. Posts stopped at the end of 2015 when the language was declared
+ stable and Perl 6.c was released.
- Come along on `#perl6` at `irc.freenode.net`. The folks here are always helpful.
- Check the [source of Perl 6's functions and classes](https://github.com/rakudo/rakudo/tree/nom/src/core). Rakudo is mainly written in Perl 6 (with a lot of NQP, "Not Quite Perl", a Perl 6 subset easier to implement and optimize).
- Read [the language design documents](http://design.perl6.org). They explain P6 from an implementor point-of-view, but it's still very interesting.
+
+ [//]: # ( vim: set filetype=perl softtabstop=2 shiftwidth=2 expandtab cc=80 : )