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| author | Suzane Sant Ana <tetestonaldo@gmail.com> | 2017-12-31 14:27:06 -0200 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-12-31 14:27:06 -0200 | 
| commit | 42f9329bb3a028d374d6397991ac48b44064741e (patch) | |
| tree | 1e75e2b3e122aeb863e3ffa037f6f64c4027fbf8 /python3.html.markdown | |
| parent | e6b77595f2669d66ac7be43c6e6083cbff80a9a7 (diff) | |
| parent | 70a36c9bd970b928adde06afb2bd69f6ba8e5d5c (diff) | |
Merge pull request #1 from adambard/master
update
Diffstat (limited to 'python3.html.markdown')
| -rw-r--r-- | python3.html.markdown | 740 | 
1 files changed, 544 insertions, 196 deletions
| diff --git a/python3.html.markdown b/python3.html.markdown index 0293d7d2..37987582 100644 --- a/python3.html.markdown +++ b/python3.html.markdown @@ -4,10 +4,12 @@ contributors:      - ["Louie Dinh", "http://pythonpracticeprojects.com"]      - ["Steven Basart", "http://github.com/xksteven"]      - ["Andre Polykanine", "https://github.com/Oire"] +    - ["Zachary Ferguson", "http://github.com/zfergus2"] +    - ["evuez", "http://github.com/evuez"]  filename: learnpython3.py  --- -Python was created by Guido Van Rossum in the early 90s. It is now one of the most popular +Python was created by Guido van Rossum in the early 90s. It is now one of the most popular  languages in existence. I fell in love with Python for its syntactic clarity. It's basically  executable pseudocode. @@ -21,7 +23,7 @@ Note: This article applies to Python 3 specifically. Check out [here](http://lea  """ Multiline strings can be written      using three "s, and are often used -    as comments +    as documentation.  """  #################################################### @@ -32,50 +34,51 @@ Note: This article applies to Python 3 specifically. Check out [here](http://lea  3  # => 3  # Math is what you would expect -1 + 1  # => 2 -8 - 1  # => 7 +1 + 1   # => 2 +8 - 1   # => 7  10 * 2  # => 20 - -# Except division which returns floats by default  35 / 5  # => 7.0 -# Result of integer division truncated down both for positive and negative.  -5 // 3     # => 1 -5.0 // 3.0 # => 1.0 # works on floats too --5 // 3  # => -2 --5.0 // 3.0 # => -2.0 +# Result of integer division truncated down both for positive and negative. +5 // 3       # => 1 +5.0 // 3.0   # => 1.0 # works on floats too +-5 // 3      # => -2 +-5.0 // 3.0  # => -2.0 -# When you use a float, results are floats -3 * 2.0 # => 6.0 +# The result of division is always a float +10.0 / 3  # => 3.3333333333333335  # Modulo operation -7 % 3 # => 1 +7 % 3  # => 1 -# Exponentiation (x to the yth power) -2**4 # => 16 +# Exponentiation (x**y, x to the yth power) +2**3  # => 8  # Enforce precedence with parentheses  (1 + 3) * 2  # => 8 -# Boolean values are primitives +# Boolean values are primitives (Note: the capitalization)  True  False  # negate with not -not True  # => False +not True   # => False  not False  # => True  # Boolean Operators  # Note "and" and "or" are case-sensitive -True and False #=> False -False or True #=> True +True and False  # => False +False or True   # => True  # Note using Bool operators with ints -0 and 2 #=> 0 --5 or 0 #=> -5 -0 == False #=> True  -2 == True #=> False  -1 == True #=> True +# False is 0 and True is 1 +# Don't mix up with bool(ints) and bitwise and/or (&,|) +0 and 2     # => 0 +-5 or 0     # => -5 +0 == False  # => True +2 == True   # => False +1 == True   # => True +-5 != False != True #=> True  # Equality is ==  1 == 1  # => True @@ -95,29 +98,44 @@ False or True #=> True  1 < 2 < 3  # => True  2 < 3 < 2  # => False +# (is vs. ==) is checks if two variables refer to the same object, but == checks +# if the objects pointed to have the same values. +a = [1, 2, 3, 4]  # Point a at a new list, [1, 2, 3, 4] +b = a             # Point b at what a is pointing to +b is a            # => True, a and b refer to the same object +b == a            # => True, a's and b's objects are equal +b = [1, 2, 3, 4]  # Point b at a new list, [1, 2, 3, 4] +b is a            # => False, a and b do not refer to the same object +b == a            # => True, a's and b's objects are equal +  # Strings are created with " or '  "This is a string."  'This is also a string.'  # Strings can be added too! But try not to do this.  "Hello " + "world!"  # => "Hello world!" +# String literals (but not variables) can be concatenated without using '+' +"Hello " "world!"    # => "Hello world!"  # A string can be treated like a list of characters  "This is a string"[0]  # => 'T' +# You can find the length of a string +len("This is a string")  # => 16 +  # .format can be used to format strings, like this: -"{} can be {}".format("strings", "interpolated") +"{} can be {}".format("Strings", "interpolated")  # => "Strings can be interpolated"  # You can repeat the formatting arguments to save some typing.  "{0} be nimble, {0} be quick, {0} jump over the {1}".format("Jack", "candle stick") -#=> "Jack be nimble, Jack be quick, Jack jump over the candle stick" +# => "Jack be nimble, Jack be quick, Jack jump over the candle stick"  # You can use keywords if you don't want to count. -"{name} wants to eat {food}".format(name="Bob", food="lasagna") #=> "Bob wants to eat lasagna" +"{name} wants to eat {food}".format(name="Bob", food="lasagna")  # => "Bob wants to eat lasagna"  # If your Python 3 code also needs to run on Python 2.5 and below, you can also  # still use the old style of formatting: -"%s can be %s the %s way" % ("strings", "interpolated", "old") +"%s can be %s the %s way" % ("Strings", "interpolated", "old")  # => "Strings can be interpolated the old way"  # None is an object @@ -126,24 +144,32 @@ None  # => None  # Don't use the equality "==" symbol to compare objects to None  # Use "is" instead. This checks for equality of object identity.  "etc" is None  # => False -None is None  # => True +None is None   # => True -# None, 0, and empty strings/lists/dicts all evaluate to False. +# None, 0, and empty strings/lists/dicts/tuples all evaluate to False.  # All other values are True -bool(0)  # => False +bool(0)   # => False  bool("")  # => False -bool([]) #=> False -bool({}) #=> False - +bool([])  # => False +bool({})  # => False +bool(())  # => False  ####################################################  ## 2. Variables and Collections  ####################################################  # Python has a print function -print("I'm Python. Nice to meet you!") +print("I'm Python. Nice to meet you!")  # => I'm Python. Nice to meet you! + +# By default the print function also prints out a newline at the end. +# Use the optional argument end to change the end string. +print("Hello, World", end="!")  # => Hello, World! -# No need to declare variables before assigning to them.  +# Simple way to get input data from console +input_string_var = input("Enter some data: ") # Returns the data as a string +# Note: In earlier versions of Python, input() method was named as raw_input() + +# There are no declarations, only assignments.  # Convention is to use lower_case_with_underscores  some_var = 5  some_var  # => 5 @@ -152,6 +178,10 @@ some_var  # => 5  # See Control Flow to learn more about exception handling.  some_unknown_var  # Raises a NameError +# if can be used as an expression +# Equivalent of C's '?:' ternary operator +"yahoo!" if 3 > 2 else 2  # => "yahoo!" +  # Lists store sequences  li = []  # You can start with a prefilled list @@ -168,7 +198,7 @@ li.pop()        # => 3 and li is now [1, 2, 4]  li.append(3)    # li is now [1, 2, 4, 3] again.  # Access a list like you would any array -li[0]  # => 1 +li[0]   # => 1  # Look at the last element  li[-1]  # => 3 @@ -176,125 +206,171 @@ li[-1]  # => 3  li[4]  # Raises an IndexError  # You can look at ranges with slice syntax. +# The start index is included, the end index is not  # (It's a closed/open range for you mathy types.) -li[1:3]  # => [2, 4] -# Omit the beginning -li[2:]  # => [4, 3] +li[1:3]   # => [2, 4]  # Omit the end -li[:3]  # => [1, 2, 4] +li[2:]    # => [4, 3] +# Omit the beginning +li[:3]    # => [1, 2, 4]  # Select every second entry  li[::2]   # =>[1, 4] -# Revert the list -li[::-1]   # => [3, 4, 2, 1] +# Return a reversed copy of the list +li[::-1]  # => [3, 4, 2, 1]  # Use any combination of these to make advanced slices  # li[start:end:step] +# Make a one layer deep copy using slices +li2 = li[:]  # => li2 = [1, 2, 4, 3] but (li2 is li) will result in false. +  # Remove arbitrary elements from a list with "del" -del li[2]   # li is now [1, 2, 3] +del li[2]  # li is now [1, 2, 3] + +# Remove first occurrence of a value +li.remove(2)  # li is now [1, 3] +li.remove(2)  # Raises a ValueError as 2 is not in the list + +# Insert an element at a specific index +li.insert(1, 2)  # li is now [1, 2, 3] again + +# Get the index of the first item found matching the argument +li.index(2)  # => 1 +li.index(4)  # Raises a ValueError as 4 is not in the list  # You can add lists  # Note: values for li and for other_li are not modified. -li + other_li   # => [1, 2, 3, 4, 5, 6]  +li + other_li  # => [1, 2, 3, 4, 5, 6]  # Concatenate lists with "extend()" -li.extend(other_li)   # Now li is [1, 2, 3, 4, 5, 6] +li.extend(other_li)  # Now li is [1, 2, 3, 4, 5, 6]  # Check for existence in a list with "in" -1 in li   # => True +1 in li  # => True  # Examine the length with "len()" -len(li)   # => 6 +len(li)  # => 6  # Tuples are like lists but are immutable.  tup = (1, 2, 3) -tup[0]   # => 1 +tup[0]      # => 1  tup[0] = 3  # Raises a TypeError -# You can do all those list thingies on tuples too -len(tup)   # => 3 -tup + (4, 5, 6)   # => (1, 2, 3, 4, 5, 6) -tup[:2]   # => (1, 2) -2 in tup   # => True +# Note that a tuple of length one has to have a comma after the last element but +# tuples of other lengths, even zero, do not. +type((1))   # => <class 'int'> +type((1,))  # => <class 'tuple'> +type(())    # => <class 'tuple'> + +# You can do most of the list operations on tuples too +len(tup)         # => 3 +tup + (4, 5, 6)  # => (1, 2, 3, 4, 5, 6) +tup[:2]          # => (1, 2) +2 in tup         # => True  # You can unpack tuples (or lists) into variables -a, b, c = (1, 2, 3)     # a is now 1, b is now 2 and c is now 3 +a, b, c = (1, 2, 3)  # a is now 1, b is now 2 and c is now 3 +# You can also do extended unpacking +a, *b, c = (1, 2, 3, 4)  # a is now 1, b is now [2, 3] and c is now 4  # Tuples are created by default if you leave out the parentheses  d, e, f = 4, 5, 6  # Now look how easy it is to swap two values -e, d = d, e     # d is now 5 and e is now 4 +e, d = d, e  # d is now 5 and e is now 4 -# Dictionaries store mappings +# Dictionaries store mappings from keys to values  empty_dict = {}  # Here is a prefilled dictionary  filled_dict = {"one": 1, "two": 2, "three": 3} +# Note keys for dictionaries have to be immutable types. This is to ensure that +# the key can be converted to a constant hash value for quick look-ups. +# Immutable types include ints, floats, strings, tuples. +invalid_dict = {[1,2,3]: "123"}  # => Raises a TypeError: unhashable type: 'list' +valid_dict = {(1,2,3):[1,2,3]}   # Values can be of any type, however. +  # Look up values with [] -filled_dict["one"]   # => 1 +filled_dict["one"]  # => 1 -# Get all keys as a list with "keys()".  -# We need to wrap the call in list() because we are getting back an iterable. We'll talk about those later. -# Note - Dictionary key ordering is not guaranteed. -# Your results might not match this exactly. -list(filled_dict.keys())   # => ["three", "two", "one"] +# Get all keys as an iterable with "keys()". We need to wrap the call in list() +# to turn it into a list. We'll talk about those later.  Note - Dictionary key +# ordering is not guaranteed. Your results might not match this exactly. +list(filled_dict.keys())  # => ["three", "two", "one"] -# Get all values as a list with "values()". Once again we need to wrap it in list() to get it out of the iterable. -# Note - Same as above regarding key ordering. -list(filled_dict.values())   # => [3, 2, 1] +# Get all values as an iterable with "values()". Once again we need to wrap it +# in list() to get it out of the iterable. Note - Same as above regarding key +# ordering. +list(filled_dict.values())  # => [3, 2, 1]  # Check for existence of keys in a dictionary with "in" -"one" in filled_dict   # => True -1 in filled_dict   # => False +"one" in filled_dict  # => True +1 in filled_dict      # => False  # Looking up a non-existing key is a KeyError -filled_dict["four"]   # KeyError +filled_dict["four"]  # KeyError  # Use "get()" method to avoid the KeyError -filled_dict.get("one")   # => 1 -filled_dict.get("four")   # => None +filled_dict.get("one")      # => 1 +filled_dict.get("four")     # => None  # The get method supports a default argument when the value is missing  filled_dict.get("one", 4)   # => 1 -filled_dict.get("four", 4)   # => 4 +filled_dict.get("four", 4)  # => 4  # "setdefault()" inserts into a dictionary only if the given key isn't present  filled_dict.setdefault("five", 5)  # filled_dict["five"] is set to 5  filled_dict.setdefault("five", 6)  # filled_dict["five"] is still 5  # Adding to a dictionary -filled_dict.update({"four":4}) #=> {"one": 1, "two": 2, "three": 3, "four": 4} -#filled_dict["four"] = 4  #another way to add to dict +filled_dict.update({"four":4})  # => {"one": 1, "two": 2, "three": 3, "four": 4} +filled_dict["four"] = 4         # another way to add to dict  # Remove keys from a dictionary with del  del filled_dict["one"]  # Removes the key "one" from filled dict +# From Python 3.5 you can also use the additional unpacking options +{'a': 1, **{'b': 2}}  # => {'a': 1, 'b': 2} +{'a': 1, **{'a': 2}}  # => {'a': 2} + +  # Sets store ... well sets  empty_set = set()  # Initialize a set with a bunch of values. Yeah, it looks a bit like a dict. Sorry. -some_set = {1, 1, 2, 2, 3, 4}   # some_set is now {1, 2, 3, 4} +some_set = {1, 1, 2, 2, 3, 4}  # some_set is now {1, 2, 3, 4} -#Can set new variables to a set -filled_set = some_set +# Similar to keys of a dictionary, elements of a set have to be immutable. +invalid_set = {[1], 1}  # => Raises a TypeError: unhashable type: 'list' +valid_set = {(1,), 1} -# Add one more item to the set  -filled_set.add(5)   # filled_set is now {1, 2, 3, 4, 5} +# Add one more item to the set +filled_set = some_set +filled_set.add(5)  # filled_set is now {1, 2, 3, 4, 5}  # Do set intersection with &  other_set = {3, 4, 5, 6} -filled_set & other_set   # => {3, 4, 5} +filled_set & other_set  # => {3, 4, 5}  # Do set union with | -filled_set | other_set   # => {1, 2, 3, 4, 5, 6} +filled_set | other_set  # => {1, 2, 3, 4, 5, 6}  # Do set difference with - -{1, 2, 3, 4} - {2, 3, 5}   # => {1, 4} +{1, 2, 3, 4} - {2, 3, 5}  # => {1, 4} + +# Do set symmetric difference with ^ +{1, 2, 3, 4} ^ {2, 3, 5}  # => {1, 4, 5} + +# Check if set on the left is a superset of set on the right +{1, 2} >= {1, 2, 3} # => False + +# Check if set on the left is a subset of set on the right +{1, 2} <= {1, 2, 3} # => True  # Check for existence in a set with in  2 in filled_set   # => True -10 in filled_set   # => False +10 in filled_set  # => False +  #################################################### @@ -304,8 +380,9 @@ filled_set | other_set   # => {1, 2, 3, 4, 5, 6}  # Let's just make a variable  some_var = 5 -# Here is an if statement. Indentation is significant in python! -# prints "some_var is smaller than 10" +# Here is an if statement. Indentation is significant in Python! +# Convention is to use four spaces, not tabs. +# This prints "some_var is smaller than 10"  if some_var > 10:      print("some_var is totally bigger than 10.")  elif some_var < 10:    # This elif clause is optional. @@ -326,7 +403,7 @@ for animal in ["dog", "cat", "mouse"]:      print("{} is a mammal".format(animal))  """ -"range(number)" returns a list of numbers +"range(number)" returns an iterable of numbers  from zero to the given number  prints:      0 @@ -338,6 +415,29 @@ for i in range(4):      print(i)  """ +"range(lower, upper)" returns an iterable of numbers +from the lower number to the upper number +prints: +    4 +    5 +    6 +    7 +""" +for i in range(4, 8): +    print(i) + +""" +"range(lower, upper, step)" returns an iterable of numbers +from the lower number to the upper number, while incrementing +by step. If step is not indicated, the default value is 1. +prints: +    4 +    6 +""" +for i in range(4, 8, 2): +    print(i) +""" +  While loops go until a condition is no longer met.  prints:      0 @@ -355,23 +455,30 @@ try:      # Use "raise" to raise an error      raise IndexError("This is an index error")  except IndexError as e: -    pass    # Pass is just a no-op. Usually you would do recovery here. +    pass                 # Pass is just a no-op. Usually you would do recovery here.  except (TypeError, NameError): -    pass    # Multiple exceptions can be handled together, if required. -else:   # Optional clause to the try/except block. Must follow all except blocks +    pass                 # Multiple exceptions can be handled together, if required. +else:                    # Optional clause to the try/except block. Must follow all except blocks      print("All good!")   # Runs only if the code in try raises no exceptions +finally:                 #  Execute under all circumstances +    print("We can clean up resources here") + +# Instead of try/finally to cleanup resources you can use a with statement +with open("myfile.txt") as f: +    for line in f: +        print(line)  # Python offers a fundamental abstraction called the Iterable.  # An iterable is an object that can be treated as a sequence. -# The object returned the range function, is an iterable. +# The object returned by the range function, is an iterable.  filled_dict = {"one": 1, "two": 2, "three": 3}  our_iterable = filled_dict.keys() -print(our_iterable) #=> range(1,10). This is an object that implements our Iterable interface +print(our_iterable)  # => dict_keys(['one', 'two', 'three']). This is an object that implements our Iterable interface.  # We can loop over it.  for i in our_iterable: -    print(i)    # Prints one, two, three +    print(i)  # Prints one, two, three  # However we cannot address elements by index.  our_iterable[1]  # Raises a TypeError @@ -380,19 +487,18 @@ our_iterable[1]  # Raises a TypeError  our_iterator = iter(our_iterable)  # Our iterator is an object that can remember the state as we traverse through it. -# We get the next object by calling the __next__ function. -our_iterator.__next__()  #=> "one" +# We get the next object with "next()". +next(our_iterator)  # => "one" -# It maintains state as we call __next__. -our_iterator.__next__()  #=> "two" -our_iterator.__next__()  #=> "three" +# It maintains state as we iterate. +next(our_iterator)  # => "two" +next(our_iterator)  # => "three" -# After the iterator has returned all of its data, it gives you a StopIterator Exception -our_iterator.__next__() # Raises StopIteration +# After the iterator has returned all of its data, it raises a StopIteration exception +next(our_iterator)  # Raises StopIteration  # You can grab all the elements of an iterator by calling list() on it. -list(filled_dict.keys())  #=> Returns ["one", "two", "three"] - +list(filled_dict.keys())  # => Returns ["one", "two", "three"]  #################################################### @@ -402,22 +508,20 @@ list(filled_dict.keys())  #=> Returns ["one", "two", "three"]  # Use "def" to create new functions  def add(x, y):      print("x is {} and y is {}".format(x, y)) -    return x + y    # Return values with a return statement +    return x + y  # Return values with a return statement  # Calling functions with parameters -add(5, 6)   # => prints out "x is 5 and y is 6" and returns 11 +add(5, 6)  # => prints out "x is 5 and y is 6" and returns 11  # Another way to call functions is with keyword arguments -add(y=6, x=5)   # Keyword arguments can arrive in any order. - +add(y=6, x=5)  # Keyword arguments can arrive in any order.  # You can define functions that take a variable number of  # positional arguments  def varargs(*args):      return args -varargs(1, 2, 3)   # => (1, 2, 3) - +varargs(1, 2, 3)  # => (1, 2, 3)  # You can define functions that take a variable number of  # keyword arguments, as well @@ -425,7 +529,7 @@ def keyword_args(**kwargs):      return kwargs  # Let's call it to see what happens -keyword_args(big="foot", loch="ness")   # => {"big": "foot", "loch": "ness"} +keyword_args(big="foot", loch="ness")  # => {"big": "foot", "loch": "ness"}  # You can do both at once, if you like @@ -442,27 +546,36 @@ all_the_args(1, 2, a=3, b=4) prints:  # Use * to expand tuples and use ** to expand kwargs.  args = (1, 2, 3, 4)  kwargs = {"a": 3, "b": 4} -all_the_args(*args)   # equivalent to foo(1, 2, 3, 4) -all_the_args(**kwargs)   # equivalent to foo(a=3, b=4) -all_the_args(*args, **kwargs)   # equivalent to foo(1, 2, 3, 4, a=3, b=4) +all_the_args(*args)            # equivalent to foo(1, 2, 3, 4) +all_the_args(**kwargs)         # equivalent to foo(a=3, b=4) +all_the_args(*args, **kwargs)  # equivalent to foo(1, 2, 3, 4, a=3, b=4) +# Returning multiple values (with tuple assignments) +def swap(x, y): +    return y, x  # Return multiple values as a tuple without the parenthesis. +                 # (Note: parenthesis have been excluded but can be included) -# Function Scope                                                                 +x = 1 +y = 2 +x, y = swap(x, y)     # => x = 2, y = 1 +# (x, y) = swap(x,y)  # Again parenthesis have been excluded but can be included. + +# Function Scope  x = 5 -def setX(num): +def set_x(num):      # Local var x not the same as global variable x -    x = num # => 43 -    print (x) # => 43 -     -def setGlobalX(num): +    x = num    # => 43 +    print(x)   # => 43 + +def set_global_x(num):      global x -    print (x) # => 5 -    x = num # global var x is now set to 6 -    print (x) # => 6 +    print(x)   # => 5 +    x = num    # global var x is now set to 6 +    print(x)   # => 6 -setX(43) -setGlobalX(6) +set_x(43) +set_global_x(6)  # Python has first class functions @@ -475,40 +588,92 @@ add_10 = create_adder(10)  add_10(3)   # => 13  # There are also anonymous functions -(lambda x: x > 2)(3)   # => True +(lambda x: x > 2)(3)                  # => True +(lambda x, y: x ** 2 + y ** 2)(2, 1)  # => 5 -# TODO - Fix for iterables  # There are built-in higher order functions -map(add_10, [1, 2, 3])   # => [11, 12, 13] -filter(lambda x: x > 5, [3, 4, 5, 6, 7])   # => [6, 7] +list(map(add_10, [1, 2, 3]))          # => [11, 12, 13] +list(map(max, [1, 2, 3], [4, 2, 1]))  # => [4, 2, 3] + +list(filter(lambda x: x > 5, [3, 4, 5, 6, 7]))  # => [6, 7]  # We can use list comprehensions for nice maps and filters  # List comprehension stores the output as a list which can itself be a nested list -[add_10(i) for i in [1, 2, 3]]  # => [11, 12, 13] -[x for x in [3, 4, 5, 6, 7] if x > 5]   # => [6, 7] +[add_10(i) for i in [1, 2, 3]]         # => [11, 12, 13] +[x for x in [3, 4, 5, 6, 7] if x > 5]  # => [6, 7] + +# You can construct set and dict comprehensions as well. +{x for x in 'abcddeef' if x not in 'abc'}  # => {'d', 'e', 'f'} +{x: x**2 for x in range(5)}  # => {0: 0, 1: 1, 2: 4, 3: 9, 4: 16} +  #################################################### -## 5. Classes +## 5. Modules  #################################################### +# You can import modules +import math +print(math.sqrt(16))  # => 4.0 + +# You can get specific functions from a module +from math import ceil, floor +print(ceil(3.7))   # => 4.0 +print(floor(3.7))  # => 3.0 + +# You can import all functions from a module. +# Warning: this is not recommended +from math import * + +# You can shorten module names +import math as m +math.sqrt(16) == m.sqrt(16)  # => True + +# Python modules are just ordinary Python files. You +# can write your own, and import them. The name of the +# module is the same as the name of the file. + +# You can find out which functions and attributes +# are defined in a module. +import math +dir(math) + +# If you have a Python script named math.py in the same +# folder as your current script, the file math.py will +# be loaded instead of the built-in Python module. +# This happens because the local folder has priority +# over Python's built-in libraries. -# We subclass from object to get a class. -class Human(object): + +#################################################### +## 6. Classes +#################################################### + +# We use the "class" statement to create a class +class Human:      # A class attribute. It is shared by all instances of this class      species = "H. sapiens"      # Basic initializer, this is called when this class is instantiated.      # Note that the double leading and trailing underscores denote objects -    # or attributes that are used by python but that live in user-controlled -    # namespaces. You should not invent such names on your own. +    # or attributes that are used by Python but that live in user-controlled +    # namespaces. Methods(or objects or attributes) like: __init__, __str__, +    # __repr__ etc. are called special methods (or sometimes called dunder methods) +    # You should not invent such names on your own.      def __init__(self, name):          # Assign the argument to the instance's name attribute          self.name = name +        # Initialize property +        self._age = 0 +      # An instance method. All methods take "self" as the first argument      def say(self, msg): -        return "{name}: {message}".format(name=self.name, message=msg) +        print("{name}: {message}".format(name=self.name, message=msg)) + +    # Another instance method +    def sing(self): +        return 'yo... yo... microphone check... one two... one two...'      # A class method is shared among all instances      # They are called with the calling class as the first argument @@ -521,86 +686,271 @@ class Human(object):      def grunt():          return "*grunt*" +    # A property is just like a getter. +    # It turns the method age() into an read-only attribute of the same name. +    # There's no need to write trivial getters and setters in Python, though. +    @property +    def age(self): +        return self._age + +    # This allows the property to be set +    @age.setter +    def age(self, age): +        self._age = age + +    # This allows the property to be deleted +    @age.deleter +    def age(self): +        del self._age + + +# When a Python interpreter reads a source file it executes all its code. +# This __name__ check makes sure this code block is only executed when this +# module is the main program. +if __name__ == '__main__': +    # Instantiate a class +    i = Human(name="Ian") +    i.say("hi")                     # "Ian: hi" +    j = Human("Joel") +    j.say("hello")                  # "Joel: hello" +    # i and j are instances of type Human, or in other words: they are Human objects + +    # Call our class method +    i.say(i.get_species())          # "Ian: H. sapiens" +    # Change the shared attribute +    Human.species = "H. neanderthalensis" +    i.say(i.get_species())          # => "Ian: H. neanderthalensis" +    j.say(j.get_species())          # => "Joel: H. neanderthalensis" + +    # Call the static method +    print(Human.grunt())            # => "*grunt*" +     +    # Cannot call static method with instance of object  +    # because i.grunt() will automatically put "self" (the object i) as an argument +    print(i.grunt())                # => TypeError: grunt() takes 0 positional arguments but 1 was given +                                     +    # Update the property for this instance +    i.age = 42 +    # Get the property +    i.say(i.age)                    # => "Ian: 42" +    j.say(j.age)                    # => "Joel: 0" +    # Delete the property +    del i.age +    # i.age                         # => this would raise an AttributeError + + +#################################################### +## 6.1 Inheritance +#################################################### + +# Inheritance allows new child classes to be defined that inherit methods and +# variables from their parent class.  + +# Using the Human class defined above as the base or parent class, we can +# define a child class, Superhero, which inherits the class variables like +# "species", "name", and "age", as well as methods, like "sing" and "grunt" +# from the Human class, but can also have its own unique properties. + +# To take advantage of modularization by file you could place the classes above in their own files, +# say, human.py + +# To import functions from other files use the following format +# from "filename-without-extension" import "function-or-class" + +from human import Human + + +# Specify the parent class(es) as parameters to the class definition +class Superhero(Human): -# Instantiate a class -i = Human(name="Ian") -print(i.say("hi"))     # prints out "Ian: hi" +    # If the child class should inherit all of the parent's definitions without +    # any modifications, you can just use the "pass" keyword (and nothing else) +    # but in this case it is commented out to allow for a unique child class: +    # pass -j = Human("Joel") -print(j.say("hello"))  # prints out "Joel: hello" +    # Child classes can override their parents' attributes +    species = 'Superhuman' -# Call our class method -i.get_species()   # => "H. sapiens" +    # Children automatically inherit their parent class's constructor including +    # its arguments, but can also define additional arguments or definitions +    # and override its methods such as the class constructor. +    # This constructor inherits the "name" argument from the "Human" class and +    # adds the "superpower" and "movie" arguments: +    def __init__(self, name, movie=False, +                 superpowers=["super strength", "bulletproofing"]): -# Change the shared attribute -Human.species = "H. neanderthalensis" -i.get_species()   # => "H. neanderthalensis" -j.get_species()   # => "H. neanderthalensis" +        # add additional class attributes: +        self.fictional = True +        self.movie = movie +        self.superpowers = superpowers -# Call the static method -Human.grunt()   # => "*grunt*" +        # The "super" function lets you access the parent class's methods +        # that are overridden by the child, in this case, the __init__ method. +        # This calls the parent class constructor: +        super().__init__(name) +    # overload the sing method +    def sing(self): +        return 'Dun, dun, DUN!' + +    # add an additional class method +    def boast(self): +        for power in self.superpowers: +            print("I wield the power of {pow}!".format(pow=power)) + + +if __name__ == '__main__': +    sup = Superhero(name="Tick") + +    # Instance type checks +    if isinstance(sup, Human): +        print('I am human') +    if type(sup) is Superhero: +        print('I am a superhero') + +    # Get the Method Resolution search Order used by both getattr() and super() +    # This attribute is dynamic and can be updated +    print(Superhero.__mro__)    # => (<class '__main__.Superhero'>, +                                # => <class 'human.Human'>, <class 'object'>) + +    # Calls parent method but uses its own class attribute +    print(sup.get_species())    # => Superhuman + +    # Calls overloaded method +    print(sup.sing())           # => Dun, dun, DUN! + +    # Calls method from Human +    sup.say('Spoon')            # => Tick: Spoon + +    # Call method that exists only in Superhero +    sup.boast()                 # => I wield the power of super strength! +                                # => I wield the power of bulletproofing! + +    # Inherited class attribute +    sup.age = 31 +    print(sup.age)              # => 31 + +    # Attribute that only exists within Superhero +    print('Am I Oscar eligible? ' + str(sup.movie))  #################################################### -## 6. Modules +## 6.2 Multiple Inheritance  #################################################### -# You can import modules -import math -print(math.sqrt(16))  # => 4 +# Another class definition +# bat.py +class Bat: -# You can get specific functions from a module -from math import ceil, floor -print(ceil(3.7))  # => 4.0 -print(floor(3.7))   # => 3.0 +    species = 'Baty' -# You can import all functions from a module. -# Warning: this is not recommended -from math import * +    def __init__(self, can_fly=True): +        self.fly = can_fly -# You can shorten module names -import math as m -math.sqrt(16) == m.sqrt(16)   # => True +    # This class also has a say method +    def say(self, msg): +        msg = '... ... ...' +        return msg -# Python modules are just ordinary python files. You -# can write your own, and import them. The name of the -# module is the same as the name of the file. +    # And its own method as well +    def sonar(self): +        return '))) ... (((' + +if __name__ == '__main__': +    b = Bat() +    print(b.say('hello')) +    print(b.fly) + + +# And yet another class definition that inherits from Superhero and Bat +# superhero.py +from superhero import Superhero +from bat import Bat + +# Define Batman as a child that inherits from both Superhero and Bat +class Batman(Superhero, Bat): + +    def __init__(self, *args, **kwargs): +        # Typically to inherit attributes you have to call super: +        #super(Batman, self).__init__(*args, **kwargs)       +        # However we are dealing with multiple inheritance here, and super() +        # only works with the next base class in the MRO list. +        # So instead we explicitly call __init__ for all ancestors. +        # The use of *args and **kwargs allows for a clean way to pass arguments, +        # with each parent "peeling a layer of the onion". +        Superhero.__init__(self, 'anonymous', movie=True,  +                           superpowers=['Wealthy'], *args, **kwargs) +        Bat.__init__(self, *args, can_fly=False, **kwargs) +        # override the value for the name attribute +        self.name = 'Sad Affleck' + +    def sing(self): +        return 'nan nan nan nan nan batman!' + + +if __name__ == '__main__': +    sup = Batman() + +    # Get the Method Resolution search Order used by both getattr() and super(). +    # This attribute is dynamic and can be updated +    print(Batman.__mro__)       # => (<class '__main__.Batman'>,  +                                # => <class 'superhero.Superhero'>,  +                                # => <class 'human.Human'>,  +                                # => <class 'bat.Bat'>, <class 'object'>) + +    # Calls parent method but uses its own class attribute +    print(sup.get_species())    # => Superhuman + +    # Calls overloaded method +    print(sup.sing())           # => nan nan nan nan nan batman! + +    # Calls method from Human, because inheritance order matters +    sup.say('I agree')          # => Sad Affleck: I agree + +    # Call method that exists only in 2nd ancestor +    print(sup.sonar())          # => ))) ... ((( + +    # Inherited class attribute +    sup.age = 100 +    print(sup.age)              # => 100 + +    # Inherited attribute from 2nd ancestor whose default value was overridden. +    print('Can I fly? ' + str(sup.fly)) # => Can I fly? False -# You can find out which functions and attributes -# defines a module. -import math -dir(math)  ####################################################  ## 7. Advanced  #################################################### -# Generators help you make lazy code +# Generators help you make lazy code.  def double_numbers(iterable):      for i in iterable:          yield i + i -# A generator creates values on the fly. -# Instead of generating and returning all values at once it creates one in each -# iteration.  This means values bigger than 15 wont be processed in -# double_numbers. -# Note range is a generator too. Creating a list 1-900000000 would take lot of -# time to be made -# We use a trailing underscore in variable names when we want to use a name that  -# would normally collide with a python keyword -range_ = range(1, 900000000) -# will double all numbers until a result >=30 found -for i in double_numbers(range_): +# Generators are memory-efficient because they only load the data needed to +# process the next value in the iterable. This allows them to perform +# operations on otherwise prohibitively large value ranges. +# NOTE: `range` replaces `xrange` in Python 3. +for i in double_numbers(range(1, 900000000)):  # `range` is a generator.      print(i)      if i >= 30:          break +# Just as you can create a list comprehension, you can create generator +# comprehensions as well. +values = (-x for x in [1,2,3,4,5]) +for x in values: +    print(x)  # prints -1 -2 -3 -4 -5 to console/terminal + +# You can also cast a generator comprehension directly to a list. +values = (-x for x in [1,2,3,4,5]) +gen_to_list = list(values) +print(gen_to_list)  # => [-1, -2, -3, -4, -5] +  # Decorators -# in this example beg wraps say -# Beg will call say. If say_please is True then it will change the returned -# message +# In this example `beg` wraps `say`. If say_please is True then it +# will change the returned message.  from functools import wraps @@ -621,7 +971,7 @@ def say(say_please=False):      return msg, say_please -print(say())  # Can you buy me a beer? +print(say())                 # Can you buy me a beer?  print(say(say_please=True))  # Can you buy me a beer? Please! I am poor :(  ``` @@ -629,17 +979,15 @@ print(say(say_please=True))  # Can you buy me a beer? Please! 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