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| diff --git a/cs-cz/python3.html.markdown b/cs-cz/python3.html.markdown new file mode 100644 index 00000000..79f064c6 --- /dev/null +++ b/cs-cz/python3.html.markdown @@ -0,0 +1,666 @@ +--- +language: python3 +contributors: +    - ["Louie Dinh", "http://pythonpracticeprojects.com"] +    - ["Steven Basart", "http://github.com/xksteven"] +    - ["Andre Polykanine", "https://github.com/Oire"] +translators: +    - ["Tomáš Bedřich", "http://tbedrich.cz"] +filename: learnpython3.py +--- + +Python byl vytvořen Guidem Van Rossum v raných 90 letech. Nyní je jedním z nejpopulárnějších jazyků. +Zamiloval jsem si Python pro jeho syntaktickou čistotu - je to vlastně spustitelný pseudokód. + +Vaše zpětná vazba je vítána! Můžete mě zastihnout na [@louiedinh](http://twitter.com/louiedinh) nebo louiedinh [at] [email od googlu] (anglicky). + +Poznámka: Tento článek je zaměřen na Python 3. Zde se můžete [naučit starší Python 2.7](http://learnxinyminutes.com/docs/python/). + +```python + +# Jednořádkový komentář začíná křížkem + +""" Víceřádkové komentáře používají 3x" +    a jsou často využívány jako dokumentační komentáře k metodám +""" + +#################################################### +## 1. Primitivní datové typy a operátory +#################################################### + +# Čísla +3  # => 3 + +# Aritmetické operace se chovají běžným způsobem +1 + 1   # =>  2 +8 - 1   # =>  7 +10 * 2  # => 20 + +# Až na dělení, které vrací desetinné číslo +35 / 5  # => 7.0 + +# Při celočíselném dělení je desetinná část oříznuta (pro kladná i záporná čísla) +5 // 3       # => 1 +5.0 // 3.0   # => 1.0  #  celočíselně dělit lze i desetinným číslem +-5 // 3      # => -2 +-5.0 // 3.0  # => -2.0 + +# Pokud použiteje desetinné číslo, výsledek je jím také +3 * 2.0  # => 6.0 + +# Modulo +7 % 3  # => 1 + +# Mocnění (x na y-tou) +2**4  # => 16 + +# Pro vynucení priority použijte závorky +(1 + 3) * 2  # => 8 + +# Logické hodnoty +True +False + +# Negace se provádí pomocí not +not True   # => False +not False  # => True + +# Logické operátory +# U operátorů záleží na velikosti písmen +True and False  # => False +False or True   # => True + +# Používání logických operátorů s čísly +0 and 2     # => 0 +-5 or 0     # => -5 +0 == False  # => True +2 == True   # => False +1 == True   # => True + +# Rovnost je == +1 == 1  # => True +2 == 1  # => False + +# Nerovnost je != +1 != 1  # => False +2 != 1  # => True + +# Další porovnání +1 < 10  # => True +1 > 10  # => False +2 <= 2  # => True +2 >= 2  # => True + +# Porovnání se dají řetězit! +1 < 2 < 3  # => True +2 < 3 < 2  # => False + + +# Řetězce používají " nebo ' a mohou obsahovat UTF8 znaky +"Toto je řetězec." +'Toto je také řetězec.' + +# Řetězce se také dají sčítat, ale nepoužívejte to +"Hello " + "world!"  # => "Hello world!" +# Dají se spojovat i bez '+' +"Hello " "world!"  # => "Hello world!" + +# Řetězec lze považovat za seznam znaků +"Toto je řetězec"[0]  # => 'T' + +# .format lze použít ke skládání řetězců +"{} mohou být {}".format("řetězce", "skládány") + +# Formátovací argumenty můžete opakovat +"{0} {1} stříkaček stříkalo přes {0} {1} střech".format("tři sta třicet tři", "stříbrných") +# => "tři sta třicet tři stříbrných stříkaček stříkalo přes tři sta třicet tři stříbrných střech" + +# Pokud nechcete počítat, můžete použít pojmenované argumenty +"{jmeno} si dal {jidlo}".format(jmeno="Franta", jidlo="guláš")  # => "Franta si dal guláš" + +# Pokud zároveň potřebujete podporovat Python 2.5 a nižší, můžete použít starší způsob formátování +"%s se dají %s jako v %s" % ("řetězce", "skládat", "jazyce C") + + +# None je objekt (jinde NULL, nil, ...) +None  # => None + +# Pokud porovnáváte něco s None, nepoužívejte operátor rovnosti "==", +# použijte raději operátor "is", který testuje identitu. +"něco" is None  # => False +None is None    # => True + +# None, 0, a prázdný řetězec/seznam/slovník se vyhodnotí jako False +# Vše ostatní se vyhodnotí jako True +bool(0)   # => False +bool("")  # => False +bool([])  # => False +bool({})  # => False + + +#################################################### +## 2. Variables and Collections +#################################################### + +# Python has a print function +print("I'm Python. Nice to meet you!") + +# No need to declare variables before assigning to them. +# Convention is to use lower_case_with_underscores +some_var = 5 +some_var  # => 5 + +# Accessing a previously unassigned variable is an exception. +# See Control Flow to learn more about exception handling. +some_unknown_var  # Raises a NameError + +# Lists store sequences +li = [] +# You can start with a prefilled list +other_li = [4, 5, 6] + +# Add stuff to the end of a list with append +li.append(1)    # li is now [1] +li.append(2)    # li is now [1, 2] +li.append(4)    # li is now [1, 2, 4] +li.append(3)    # li is now [1, 2, 4, 3] +# Remove from the end with pop +li.pop()        # => 3 and li is now [1, 2, 4] +# Let's put it back +li.append(3)    # li is now [1, 2, 4, 3] again. + +# Access a list like you would any array +li[0]  # => 1 +# Look at the last element +li[-1]  # => 3 + +# Looking out of bounds is an IndexError +li[4]  # Raises an IndexError + +# You can look at ranges with slice syntax. +# (It's a closed/open range for you mathy types.) +li[1:3]  # => [2, 4] +# Omit the beginning +li[2:]  # => [4, 3] +# Omit the end +li[:3]  # => [1, 2, 4] +# Select every second entry +li[::2]   # =>[1, 4] +# Return a reversed copy of the list +li[::-1]   # => [3, 4, 2, 1] +# Use any combination of these to make advanced slices +# li[start:end:step] + +# Remove arbitrary elements from a list with "del" +del li[2]   # li is now [1, 2, 3] + +# You can add lists +# Note: values for li and for other_li are not modified. +li + other_li   # => [1, 2, 3, 4, 5, 6] + +# Concatenate lists with "extend()" +li.extend(other_li)   # Now li is [1, 2, 3, 4, 5, 6] + +# Check for existence in a list with "in" +1 in li   # => True + +# Examine the length with "len()" +len(li)   # => 6 + + +# Tuples are like lists but are immutable. +tup = (1, 2, 3) +tup[0]   # => 1 +tup[0] = 3  # Raises a TypeError + +# You can do most of the list operations on tuples too +len(tup)   # => 3 +tup + (4, 5, 6)   # => (1, 2, 3, 4, 5, 6) +tup[:2]   # => (1, 2) +2 in tup   # => True + +# You can unpack tuples (or lists) into variables +a, b, c = (1, 2, 3)     # a is now 1, b is now 2 and c is now 3 +# Tuples are created by default if you leave out the parentheses +d, e, f = 4, 5, 6 +# Now look how easy it is to swap two values +e, d = d, e     # d is now 5 and e is now 4 + + +# Dictionaries store mappings +empty_dict = {} +# Here is a prefilled dictionary +filled_dict = {"one": 1, "two": 2, "three": 3} + +# Look up values with [] +filled_dict["one"]   # => 1 + +# Get all keys as an iterable with "keys()". We need to wrap the call in list() +# to turn it into a list. We'll talk about those later.  Note - Dictionary key +# ordering is not guaranteed. Your results might not match this exactly. +list(filled_dict.keys())   # => ["three", "two", "one"] + + +# Get all values as an iterable with "values()". Once again we need to wrap it +# in list() to get it out of the iterable. Note - Same as above regarding key +# ordering. +list(filled_dict.values())   # => [3, 2, 1] + + +# Check for existence of keys in a dictionary with "in" +"one" in filled_dict   # => True +1 in filled_dict   # => False + +# Looking up a non-existing key is a KeyError +filled_dict["four"]   # KeyError + +# Use "get()" method to avoid the KeyError +filled_dict.get("one")   # => 1 +filled_dict.get("four")   # => None +# The get method supports a default argument when the value is missing +filled_dict.get("one", 4)   # => 1 +filled_dict.get("four", 4)   # => 4 + +# "setdefault()" inserts into a dictionary only if the given key isn't present +filled_dict.setdefault("five", 5)  # filled_dict["five"] is set to 5 +filled_dict.setdefault("five", 6)  # filled_dict["five"] is still 5 + +# Adding to a dictionary +filled_dict.update({"four":4})  # => {"one": 1, "two": 2, "three": 3, "four": 4} +#filled_dict["four"] = 4  #another way to add to dict + +# Remove keys from a dictionary with del +del filled_dict["one"]  # Removes the key "one" from filled dict + + +# Sets store ... well sets +empty_set = set() +# Initialize a set with a bunch of values. Yeah, it looks a bit like a dict. Sorry. +some_set = {1, 1, 2, 2, 3, 4}   # some_set is now {1, 2, 3, 4} + +# Can set new variables to a set +filled_set = some_set + +# Add one more item to the set +filled_set.add(5)   # filled_set is now {1, 2, 3, 4, 5} + +# Do set intersection with & +other_set = {3, 4, 5, 6} +filled_set & other_set   # => {3, 4, 5} + +# Do set union with | +filled_set | other_set   # => {1, 2, 3, 4, 5, 6} + +# Do set difference with - +{1, 2, 3, 4} - {2, 3, 5}   # => {1, 4} + +# Check for existence in a set with in +2 in filled_set   # => True +10 in filled_set   # => False + + +#################################################### +## 3. Control Flow and Iterables +#################################################### + +# Let's just make a variable +some_var = 5 + +# Here is an if statement. Indentation is significant in python! +# prints "some_var is smaller than 10" +if some_var > 10: +    print("some_var is totally bigger than 10.") +elif some_var < 10:    # This elif clause is optional. +    print("some_var is smaller than 10.") +else:                  # This is optional too. +    print("some_var is indeed 10.") + + +""" +For loops iterate over lists +prints: +    dog is a mammal +    cat is a mammal +    mouse is a mammal +""" +for animal in ["dog", "cat", "mouse"]: +    # You can use format() to interpolate formatted strings +    print("{} is a mammal".format(animal)) + +""" +"range(number)" returns an iterable of numbers +from zero to the given number +prints: +    0 +    1 +    2 +    3 +""" +for i in range(4): +    print(i) + +""" +"range(lower, upper)" returns an iterable of numbers +from the lower number to the upper number +prints: +    4 +    5 +    6 +    7 +""" +for i in range(4, 8): +    print(i) + +""" +While loops go until a condition is no longer met. +prints: +    0 +    1 +    2 +    3 +""" +x = 0 +while x < 4: +    print(x) +    x += 1  # Shorthand for x = x + 1 + +# Handle exceptions with a try/except block +try: +    # Use "raise" to raise an error +    raise IndexError("This is an index error") +except IndexError as e: +    pass    # Pass is just a no-op. Usually you would do recovery here. +except (TypeError, NameError): +    pass    # Multiple exceptions can be handled together, if required. +else:   # Optional clause to the try/except block. Must follow all except blocks +    print("All good!")   # Runs only if the code in try raises no exceptions +finally:  #   Execute under all circumstances +    print("We can clean up resources here") + 		  +# Instead of try/finally to cleanup resources you can use a with statement +with open("myfile.txt") as f: +    for line in f: +        print(line) + +# Python offers a fundamental abstraction called the Iterable. +# An iterable is an object that can be treated as a sequence. +# The object returned the range function, is an iterable. + +filled_dict = {"one": 1, "two": 2, "three": 3} +our_iterable = filled_dict.keys() +print(our_iterable)  # => range(1,10). This is an object that implements our Iterable interface + +# We can loop over it. +for i in our_iterable: +    print(i)    # Prints one, two, three + +# However we cannot address elements by index. +our_iterable[1]  # Raises a TypeError + +# An iterable is an object that knows how to create an iterator. +our_iterator = iter(our_iterable) + +# Our iterator is an object that can remember the state as we traverse through it. +# We get the next object with "next()". +next(our_iterator)  # => "one" + +# It maintains state as we iterate. +next(our_iterator)  # => "two" +next(our_iterator)  # => "three" + +# After the iterator has returned all of its data, it gives you a StopIterator Exception +next(our_iterator)  #  Raises StopIteration + +# You can grab all the elements of an iterator by calling list() on it. +list(filled_dict.keys())  # => Returns ["one", "two", "three"] + + +#################################################### +## 4. Functions +#################################################### + +# Use "def" to create new functions +def add(x, y): +    print("x is {} and y is {}".format(x, y)) +    return x + y    # Return values with a return statement + +# Calling functions with parameters +add(5, 6)   # => prints out "x is 5 and y is 6" and returns 11 + +# Another way to call functions is with keyword arguments +add(y=6, x=5)   # Keyword arguments can arrive in any order. + +# You can define functions that take a variable number of +# positional arguments +def varargs(*args): +    return args + +varargs(1, 2, 3)   # => (1, 2, 3) + +# You can define functions that take a variable number of +# keyword arguments, as well +def keyword_args(**kwargs): +    return kwargs + +# Let's call it to see what happens +keyword_args(big="foot", loch="ness")   # => {"big": "foot", "loch": "ness"} + + +# You can do both at once, if you like +def all_the_args(*args, **kwargs): +    print(args) +    print(kwargs) +""" +all_the_args(1, 2, a=3, b=4) prints: +    (1, 2) +    {"a": 3, "b": 4} +""" + +# When calling functions, you can do the opposite of args/kwargs! +# Use * to expand tuples and use ** to expand kwargs. +args = (1, 2, 3, 4) +kwargs = {"a": 3, "b": 4} +all_the_args(*args)   # equivalent to foo(1, 2, 3, 4) +all_the_args(**kwargs)   # equivalent to foo(a=3, b=4) +all_the_args(*args, **kwargs)   # equivalent to foo(1, 2, 3, 4, a=3, b=4) + + +# Function Scope +x = 5 + +def setX(num): +    # Local var x not the same as global variable x +    x = num  # => 43 +    print (x)  # => 43 + +def setGlobalX(num): +    global x +    print (x)  # => 5 +    x = num  #  global var x is now set to 6 +    print (x)  # => 6 + +setX(43) +setGlobalX(6) + + +# Python has first class functions +def create_adder(x): +    def adder(y): +        return x + y +    return adder + +add_10 = create_adder(10) +add_10(3)   # => 13 + +# There are also anonymous functions +(lambda x: x > 2)(3)   # => True + +# TODO - Fix for iterables +# There are built-in higher order functions +map(add_10, [1, 2, 3])   # => [11, 12, 13] +filter(lambda x: x > 5, [3, 4, 5, 6, 7])   # => [6, 7] + +# We can use list comprehensions for nice maps and filters +# List comprehension stores the output as a list which can itself be a nested list +[add_10(i) for i in [1, 2, 3]]  # => [11, 12, 13] +[x for x in [3, 4, 5, 6, 7] if x > 5]   # => [6, 7] + +#################################################### +## 5. Classes +#################################################### + + +# We subclass from object to get a class. +class Human(object): + +    # A class attribute. It is shared by all instances of this class +    species = "H. sapiens" + +    # Basic initializer, this is called when this class is instantiated. +    # Note that the double leading and trailing underscores denote objects +    # or attributes that are used by python but that live in user-controlled +    # namespaces. Methods(or objects or attributes) like: __init__, __str__, +    # __repr__ etc. are called magic methods (or sometimes called dunder methods) +    # You should not invent such names on your own. +    def __init__(self, name): +        # Assign the argument to the instance's name attribute +        self.name = name + +    # An instance method. All methods take "self" as the first argument +    def say(self, msg): +        return "{name}: {message}".format(name=self.name, message=msg) + +    # A class method is shared among all instances +    # They are called with the calling class as the first argument +    @classmethod +    def get_species(cls): +        return cls.species + +    # A static method is called without a class or instance reference +    @staticmethod +    def grunt(): +        return "*grunt*" + + +# Instantiate a class +i = Human(name="Ian") +print(i.say("hi"))     # prints out "Ian: hi" + +j = Human("Joel") +print(j.say("hello"))  # prints out "Joel: hello" + +# Call our class method +i.get_species()   # => "H. sapiens" + +# Change the shared attribute +Human.species = "H. neanderthalensis" +i.get_species()   # => "H. neanderthalensis" +j.get_species()   # => "H. neanderthalensis" + +# Call the static method +Human.grunt()   # => "*grunt*" + + +#################################################### +## 6. Modules +#################################################### + +# You can import modules +import math +print(math.sqrt(16))  # => 4 + +# You can get specific functions from a module +from math import ceil, floor +print(ceil(3.7))  # => 4.0 +print(floor(3.7))   # => 3.0 + +# You can import all functions from a module. +# Warning: this is not recommended +from math import * + +# You can shorten module names +import math as m +math.sqrt(16) == m.sqrt(16)   # => True + +# Python modules are just ordinary python files. You +# can write your own, and import them. The name of the +# module is the same as the name of the file. + +# You can find out which functions and attributes +# defines a module. +import math +dir(math) + + +#################################################### +## 7. Advanced +#################################################### + +# Generators help you make lazy code +def double_numbers(iterable): +    for i in iterable: +        yield i + i + +# A generator creates values on the fly. +# Instead of generating and returning all values at once it creates one in each +# iteration.  This means values bigger than 15 wont be processed in +# double_numbers. +# Note range is a generator too. Creating a list 1-900000000 would take lot of +# time to be made +# We use a trailing underscore in variable names when we want to use a name that +# would normally collide with a python keyword +range_ = range(1, 900000000) +# will double all numbers until a result >=30 found +for i in double_numbers(range_): +    print(i) +    if i >= 30: +        break + + +# Decorators +# in this example beg wraps say +# Beg will call say. If say_please is True then it will change the returned +# message +from functools import wraps + + +def beg(target_function): +    @wraps(target_function) +    def wrapper(*args, **kwargs): +        msg, say_please = target_function(*args, **kwargs) +        if say_please: +            return "{} {}".format(msg, "Please! I am poor :(") +        return msg + +    return wrapper + + +@beg +def say(say_please=False): +    msg = "Can you buy me a beer?" +    return msg, say_please + + +print(say())  # Can you buy me a beer? +print(say(say_please=True))  # Can you buy me a beer? Please! I am poor :( +``` + +## Ready For More? + +### Free Online + +* [Automate the Boring Stuff with Python](https://automatetheboringstuff.com) +* [Learn Python The Hard Way](http://learnpythonthehardway.org/book/) +* [Dive Into Python](http://www.diveintopython.net/) +* [Ideas for Python Projects](http://pythonpracticeprojects.com) +* [The Official Docs](http://docs.python.org/3/) +* [Hitchhiker's Guide to Python](http://docs.python-guide.org/en/latest/) +* [A Crash Course in Python for Scientists](http://nbviewer.ipython.org/5920182) +* [Python Course](http://www.python-course.eu/index.php) +* [First Steps With Python](https://realpython.com/learn/python-first-steps/) + +### Dead Tree + +* [Programming Python](http://www.amazon.com/gp/product/0596158106/ref=as_li_qf_sp_asin_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0596158106&linkCode=as2&tag=homebits04-20) +* [Dive Into Python](http://www.amazon.com/gp/product/1441413022/ref=as_li_tf_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=1441413022&linkCode=as2&tag=homebits04-20) +* [Python Essential Reference](http://www.amazon.com/gp/product/0672329786/ref=as_li_tf_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0672329786&linkCode=as2&tag=homebits04-20) | 
