diff options
-rw-r--r-- | de-de/go-de.html.markdown | 20 | ||||
-rw-r--r-- | es-es/markdown-es.html.markdown | 6 | ||||
-rw-r--r-- | fa-ir/brainfuck-fa.html.markdown (renamed from fa-ir/brainfuck.html.markdown) | 0 | ||||
-rw-r--r-- | fa-ir/javascript-fa.html.markdown (renamed from fa-ir/javascript.html.markdown) | 0 | ||||
-rw-r--r-- | fsharp.html.markdown | 6 | ||||
-rw-r--r-- | go.html.markdown | 3 | ||||
-rw-r--r-- | hu-hu/go-hu.html.markdown (renamed from hu-hu/go.html.markdown) | 0 | ||||
-rw-r--r-- | hu-hu/ruby-hu.html.markdown (renamed from hu-hu/ruby.html.markdown) | 0 | ||||
-rw-r--r-- | javascript.html.markdown | 87 | ||||
-rw-r--r-- | latex.html.markdown | 3 | ||||
-rw-r--r-- | lua.html.markdown | 2 | ||||
-rw-r--r-- | scala.html.markdown | 23 | ||||
-rw-r--r-- | ta_in/css-ta.html.markdown (renamed from ta_in/css.html.markdown) | 0 | ||||
-rw-r--r-- | ta_in/javascript-ta.html.markdown (renamed from ta_in/javascript.html.markdown) | 0 | ||||
-rw-r--r-- | ta_in/json-ta.html.markdown (renamed from ta_in/json.html.markdown) | 0 | ||||
-rw-r--r-- | ta_in/xml-ta.html.markdown (renamed from ta_in/xml.html.markdown) | 0 |
16 files changed, 85 insertions, 65 deletions
diff --git a/de-de/go-de.html.markdown b/de-de/go-de.html.markdown index 7e61bf81..d3a192fe 100644 --- a/de-de/go-de.html.markdown +++ b/de-de/go-de.html.markdown @@ -25,7 +25,7 @@ aktive Community. zeiliger Kommentar */ // Eine jede Quelldatei beginnt mit einer Paket-Klausel. -// "main" ist ein besonderer Pkaetname, da er ein ausführbares Programm +// "main" ist ein besonderer Paketname, da er ein ausführbares Programm // einleitet, im Gegensatz zu jedem anderen Namen, der eine Bibliothek // deklariert. package main @@ -38,7 +38,7 @@ import ( "strconv" // Zeichenkettenmanipulation ) -// Es folgt die Definition einer Funktions, in diesem Fall von "main". Auch hier +// Es folgt die Definition einer Funktion, in diesem Fall von "main". Auch hier // ist der Name wieder besonders. "main" markiert den Eintrittspunkt des // Programms. Vergessen Sie nicht die geschweiften Klammern! func main() { @@ -56,7 +56,7 @@ func beyondHello() { var x int // Deklaration einer Variable, muss vor Gebrauch geschehen. x = 3 // Zuweisung eines Werts. // Kurze Deklaration: Benutzen Sie ":=", um die Typisierung automatisch zu - // folgern, die Variable zu deklarieren und ihr einen Wert zu zuweisen. + // folgern, die Variable zu deklarieren und ihr einen Wert zuzuweisen. y := 4 // Eine Funktion mit mehreren Rückgabewerten. @@ -147,7 +147,7 @@ func learnFlowControl() { if false { // nicht hier } else { - // sonder hier! spielt die Musik + // sondern hier! spielt die Musik } // Benutzen Sie ein "switch" Statement anstatt eine Anreihung von if-s @@ -166,7 +166,7 @@ func learnFlowControl() { // Ab hier gilt wieder: x == 1 // For ist die einzige Schleifenform in Go, sie hat aber mehrere Formen: - for { // Endloschleife + for { // Endlosschleife break // nur ein Spaß continue // wird nie ausgeführt } @@ -263,10 +263,10 @@ func learnConcurrency() { // Auslesen und dann Ausgeben der drei berechneten Werte. // Man kann nicht im voraus feststellen in welcher Reihenfolge die Werte // ankommen. - fmt.Println(<-c, <-c, <-c) // mit dem Kannal rechts ist <- der Empfangs-Operator + fmt.Println(<-c, <-c, <-c) // mit dem Kanal rechts ist <- der Empfangs-Operator - cs := make(chan string) // ein weiterer Kannal, diesmal für strings - cc := make(chan chan string) // ein Kannal für string Kannäle + cs := make(chan string) // ein weiterer Kanal, diesmal für strings + cc := make(chan chan string) // ein Kanal für string Kanäle // Start einer neuen Goroutine, nur um einen Wert zu senden go func() { c <- 84 }() @@ -283,7 +283,7 @@ func learnConcurrency() { fmt.Println("wird nicht passieren.") } // Hier wird eine der beiden Goroutines fertig sein, die andere nicht. - // Sie wird warten bis der Wert den sie sendet von dem Kannal gelesen wird. + // Sie wird warten bis der Wert den sie sendet von dem Kanal gelesen wird. learnWebProgramming() // Go kann es und Sie hoffentlich auch bald. } @@ -301,7 +301,7 @@ func learnWebProgramming() { // Methode implementieren: ServeHTTP func (p pair) ServeHTTP(w http.ResponseWriter, r *http.Request) { // Senden von Daten mit einer Methode des http.ResponseWriter - w.Write([]byte("Sie habe Go in Y Minuten gelernt!")) + w.Write([]byte("Sie haben Go in Y Minuten gelernt!")) } ``` diff --git a/es-es/markdown-es.html.markdown b/es-es/markdown-es.html.markdown index d90e3eb5..bc481df7 100644 --- a/es-es/markdown-es.html.markdown +++ b/es-es/markdown-es.html.markdown @@ -11,7 +11,7 @@ lang: es-es Markdown fue creado por John Gruber en 2004. Su propósito es ser una sintaxis fácil de leer y escribir que se convierta fácilmente a HTML (y, actualmente, otros formatos también). -¡Denme todo la retroalimentación que quieran! / ¡Sientanse en la libertad de hacer forks o pull requests! +¡Denme toda la retroalimentación que quieran! / ¡Sientanse en la libertad de hacer forks o pull requests! ```markdown @@ -44,7 +44,7 @@ Esto es un h2 ------------- <!-- Estilos para texto plano --> -<!-- El texto puede ser fácilmente estilizaedo con italicas, negritas o tachado +<!-- El texto puede ser fácilmente estilizado con italicas, negritas o tachado usando markdown --> *Este texto está en itálicas.* @@ -62,7 +62,7 @@ Markdown en Github, también tenemos: --> ~~Este texto está tachado.~~ -<!-- Los párrafos son una o múltuples líneas de texto adyacentes separadas por +<!-- Los párrafos son una o múltiples líneas de texto adyacentes separadas por una o múltiples líneas en blanco--> Este es un párrafo. Estoy escribiendo un párrafo, ¿No es divertido? diff --git a/fa-ir/brainfuck.html.markdown b/fa-ir/brainfuck-fa.html.markdown index ef2bcba3..ef2bcba3 100644 --- a/fa-ir/brainfuck.html.markdown +++ b/fa-ir/brainfuck-fa.html.markdown diff --git a/fa-ir/javascript.html.markdown b/fa-ir/javascript-fa.html.markdown index fe3555af..fe3555af 100644 --- a/fa-ir/javascript.html.markdown +++ b/fa-ir/javascript-fa.html.markdown diff --git a/fsharp.html.markdown b/fsharp.html.markdown index 76318d7d..b5c47ed7 100644 --- a/fsharp.html.markdown +++ b/fsharp.html.markdown @@ -248,7 +248,7 @@ module SequenceExamples = // sequences can use yield and // can contain subsequences let strange = seq { - // "yield! adds one element + // "yield" adds one element yield 1; yield 2; // "yield!" adds a whole subsequence @@ -297,7 +297,7 @@ module DataTypeExamples = let person1 = {First="John"; Last="Doe"} // Pattern match to unpack - let {First=first} = person1 //sets first="john" + let {First=first} = person1 //sets first="John" // ------------------------------------ // Union types (aka variants) have a set of choices @@ -426,7 +426,7 @@ module ActivePatternExamples = // ----------------------------------- // You can create partial matching patterns as well - // Just use undercore in the defintion, and return Some if matched. + // Just use underscore in the defintion, and return Some if matched. let (|MultOf3|_|) i = if i % 3 = 0 then Some MultOf3 else None let (|MultOf5|_|) i = if i % 5 = 0 then Some MultOf5 else None diff --git a/go.html.markdown b/go.html.markdown index a857a76c..dc684227 100644 --- a/go.html.markdown +++ b/go.html.markdown @@ -108,12 +108,13 @@ can include line breaks.` // Same string type. bs := []byte("a slice") // Type conversion syntax. // Because they are dynamic, slices can be appended to on-demand. - // To append elements to a slice, built-in append() function is used. + // To append elements to a slice, the built-in append() function is used. // First argument is a slice to which we are appending. Commonly, // the array variable is updated in place, as in example below. s := []int{1, 2, 3} // Result is a slice of length 3. s = append(s, 4, 5, 6) // Added 3 elements. Slice now has length of 6. fmt.Println(s) // Updated slice is now [1 2 3 4 5 6] + // To append another slice, instead of list of atomic elements we can // pass a reference to a slice or a slice literal like this, with a // trailing ellipsis, meaning take a slice and unpack its elements, diff --git a/hu-hu/go.html.markdown b/hu-hu/go-hu.html.markdown index 638c9489..638c9489 100644 --- a/hu-hu/go.html.markdown +++ b/hu-hu/go-hu.html.markdown diff --git a/hu-hu/ruby.html.markdown b/hu-hu/ruby-hu.html.markdown index 169f2b8e..169f2b8e 100644 --- a/hu-hu/ruby.html.markdown +++ b/hu-hu/ruby-hu.html.markdown diff --git a/javascript.html.markdown b/javascript.html.markdown index c1c59de1..cd75b0d2 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -16,13 +16,14 @@ JavaScript isn't just limited to web browsers, though: Node.js, a project that provides a standalone runtime for Google Chrome's V8 JavaScript engine, is becoming more and more popular. -Feedback would be highly appreciated! You can reach me at -[@adambrenecki](https://twitter.com/adambrenecki), or -[adam@brenecki.id.au](mailto:adam@brenecki.id.au). +JavaScript has a C-like syntax, so if you've used languages like C or Java, +a lot of the basic syntax will already be familiar. Despite this, and despite +the similarity in name, JavaScript's object model is significantly different to +Java's. ```js -// Comments are like C's. Single-line comments start with two slashes, -/* and multiline comments start with slash-star +// Single-line comments start with two slashes. +/* Multiline comments start with slash-star, and end with star-slash */ // Statements can be terminated by ; @@ -40,7 +41,7 @@ doStuff() // JavaScript has one number type (which is a 64-bit IEEE 754 double). // Doubles have a 52-bit mantissa, which is enough to store integers -// up to about 9✕10¹⁵ precisely. +// up to about 9✕10¹⁵ precisely. 3; // = 3 1.5; // = 1.5 @@ -140,7 +141,7 @@ undefined; // used to indicate a value is not currently present (although // character. var someVar = 5; -// if you leave the var keyword off, you won't get an error... +// If you leave the var keyword off, you won't get an error... someOtherVar = 10; // ...but your variable will be created in the global scope, not in the scope @@ -149,7 +150,7 @@ someOtherVar = 10; // Variables declared without being assigned to are set to undefined. var someThirdVar; // = undefined -// if you wan't to declare a couple of variables, then you could use a comma +// If you want to declare a couple of variables, then you could use a comma // separator var someFourthVar = 2, someFifthVar = 4; @@ -198,8 +199,6 @@ myObj.myFourthKey; // = undefined /////////////////////////////////// // 3. Logic and Control Structures -// The syntax for this section is almost identical to Java's. - // The `if` structure works as you'd expect. var count = 1; if (count == 3){ @@ -227,15 +226,15 @@ for (var i = 0; i < 5; i++){ // will run 5 times } -//The For/In statement loops iterates over every property across the entire prototype chain +// The for/in statement iterates over every property across the entire prototype chain. var description = ""; var person = {fname:"Paul", lname:"Ken", age:18}; for (var x in person){ description += person[x] + " "; } -//If only want to consider properties attached to the object itself, -//and not its prototypes use hasOwnProperty() check +// To only consider properties attached to the object itself +// and not its prototypes, use the `hasOwnProperty()` check. var description = ""; var person = {fname:"Paul", lname:"Ken", age:18}; for (var x in person){ @@ -244,8 +243,9 @@ for (var x in person){ } } -//for/in should not be used to iterate over an Array where the index order is important. -//There is no guarantee that for/in will return the indexes in any particular order +// For/in should not be used to iterate over an Array where the index order +// is important, as there is no guarantee that for/in will return the indexes +// in any particular order. // && is logical and, || is logical or if (house.size == "big" && house.colour == "blue"){ @@ -260,7 +260,7 @@ var name = otherName || "default"; // The `switch` statement checks for equality with `===`. -// use 'break' after each case +// Use 'break' after each case // or the cases after the correct one will be executed too. grade = 'B'; switch (grade) { @@ -507,6 +507,10 @@ myNumber === myNumberObj; // = false if (0){ // This code won't execute, because 0 is falsy. } +if (new Number(0)){ + // This code will execute, because wrapped numbers are objects, and objects + // are always truthy. +} // However, the wrapper objects and the regular builtins share a prototype, so // you can actually add functionality to a string, for instance. @@ -534,28 +538,39 @@ if (Object.create === undefined){ // don't overwrite it if it exists ## Further Reading -The [Mozilla Developer -Network](https://developer.mozilla.org/en-US/docs/Web/JavaScript) provides -excellent documentation for JavaScript as it's used in browsers. Plus, it's a -wiki, so as you learn more you can help others out by sharing your own -knowledge. +The [Mozilla Developer Network][1] provides excellent documentation for +JavaScript as it's used in browsers. Plus, it's a wiki, so as you learn more you +can help others out by sharing your own knowledge. + +MDN's [A re-introduction to JavaScript][2] covers much of the concepts covered +here in more detail. This guide has quite deliberately only covered the +JavaScript language itself; if you want to learn more about how to use +JavaScript in web pages, start by learning about the [Document Object Model][3]. + +[Learn Javascript by Example and with Challenges][4] is a variant of this +reference with built-in challenges. + +[JavaScript Garden][5] is an in-depth guide of all the counter-intuitive parts +of the language. + +[JavaScript: The Definitive Guide][6] is a classic guide and reference book. + +[Eloquent Javascript][8] by Marijn Haverbeke is an excellent JS book/ebook with attached terminal -MDN's [A re-introduction to -JavaScript](https://developer.mozilla.org/en-US/docs/Web/JavaScript/A_re-introduction_to_JavaScript) -covers much of the concepts covered here in more detail. This guide has quite -deliberately only covered the JavaScript language itself; if you want to learn -more about how to use JavaScript in web pages, start by learning about the -[Document Object -Model](https://developer.mozilla.org/en-US/docs/Using_the_W3C_DOM_Level_1_Core) +[Javascript: The Right Way][9] is a guide intended to introduce new developers to JavaScript and help experienced developers learn more about its best practices. -[Learn Javascript by Example and with Challenges](http://www.learneroo.com/modules/64/nodes/350) is a variant of this reference with built-in challenges. -[JavaScript Garden](http://bonsaiden.github.io/JavaScript-Garden/) is an in-depth -guide of all the counter-intuitive parts of the language. +In addition to direct contributors to this article, some content is adapted from +Louie Dinh's Python tutorial on this site, and the [JS Tutorial][7] on the +Mozilla Developer Network. -[JavaScript: The Definitive Guide](http://www.amazon.com/gp/product/0596805527/) is a classic guide / reference book. -In addition to direct contributors to this article, some content is adapted -from Louie Dinh's Python tutorial on this site, and the [JS -Tutorial](https://developer.mozilla.org/en-US/docs/Web/JavaScript/A_re-introduction_to_JavaScript) -on the Mozilla Developer Network. +[1]: https://developer.mozilla.org/en-US/docs/Web/JavaScript +[2]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/A_re-introduction_to_JavaScript +[3]: https://developer.mozilla.org/en-US/docs/Using_the_W3C_DOM_Level_1_Core +[4]: http://www.learneroo.com/modules/64/nodes/350 +[5]: http://bonsaiden.github.io/JavaScript-Garden/ +[6]: http://www.amazon.com/gp/product/0596805527/ +[7]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/A_re-introduction_to_JavaScript +[8]: http://eloquentjavascript.net/ +[9]: http://jstherightway.org/ diff --git a/latex.html.markdown b/latex.html.markdown index 9b7b4feb..31231a70 100644 --- a/latex.html.markdown +++ b/latex.html.markdown @@ -106,6 +106,9 @@ Here's how you state all y that belong to X, $\forall$ x $\in$ X. \\ % However, the math symbols only exist in math-mode. % We can enter math-mode from text mode with the $ signs. % The opposite also holds true. Variable can also be rendered in math-mode. +% We can also enter math mode with \[\] + +\[a^2 + b^2 = c^2 \] My favorite Greek letter is $\xi$. I also like $\beta$, $\gamma$ and $\sigma$. I haven't found a Greek letter that yet that LaTeX doesn't know about! diff --git a/lua.html.markdown b/lua.html.markdown index 0809215f..3d95c146 100644 --- a/lua.html.markdown +++ b/lua.html.markdown @@ -190,7 +190,7 @@ end -------------------------------------------------------------------------------- -- A table can have a metatable that gives the table operator-overloadish --- behavior. Later we'll see how metatables support js-prototypey behavior. +-- behavior. Later we'll see how metatables support js-prototypey behaviour. f1 = {a = 1, b = 2} -- Represents the fraction a/b. f2 = {a = 2, b = 3} diff --git a/scala.html.markdown b/scala.html.markdown index 7f545196..192e03d7 100644 --- a/scala.html.markdown +++ b/scala.html.markdown @@ -278,21 +278,21 @@ val text = if (x == 10) "yeah" else "nope" ///////////////////////////////////////////////// val a = Array(1, 2, 3, 5, 8, 13) -a(0) -a(3) +a(0) // Int = 1 +a(3) // Int = 5 a(21) // Throws an exception val m = Map("fork" -> "tenedor", "spoon" -> "cuchara", "knife" -> "cuchillo") -m("fork") -m("spoon") +m("fork") // java.lang.String = tenedor +m("spoon") // java.lang.String = cuchara m("bottle") // Throws an exception val safeM = m.withDefaultValue("no lo se") -safeM("bottle") +safeM("bottle") // java.lang.String = no lo se val s = Set(1, 3, 7) -s(0) -s(1) +s(0) // Boolean = false +s(1) // Boolean = true /* Look up the documentation of map here - * http://www.scala-lang.org/api/current/index.html#scala.collection.immutable.Map @@ -313,15 +313,16 @@ s(1) // Why have this? val divideInts = (x: Int, y: Int) => (x / y, x % y) -divideInts(10, 3) // The function divideInts gives you the result and the remainder +// The function divideInts gives you the result and the remainder +divideInts(10, 3) // (Int, Int) = (3,1) // To access the elements of a tuple, use _._n where n is the 1-based index of // the element -val d = divideInts(10, 3) +val d = divideInts(10, 3) // (Int, Int) = (3,1) -d._1 +d._1 // Int = 3 -d._2 +d._2 // Int = 1 ///////////////////////////////////////////////// diff --git a/ta_in/css.html.markdown b/ta_in/css-ta.html.markdown index 56f94ed0..56f94ed0 100644 --- a/ta_in/css.html.markdown +++ b/ta_in/css-ta.html.markdown diff --git a/ta_in/javascript.html.markdown b/ta_in/javascript-ta.html.markdown index f0b0a36a..f0b0a36a 100644 --- a/ta_in/javascript.html.markdown +++ b/ta_in/javascript-ta.html.markdown diff --git a/ta_in/json.html.markdown b/ta_in/json-ta.html.markdown index d85e0d82..d85e0d82 100644 --- a/ta_in/json.html.markdown +++ b/ta_in/json-ta.html.markdown diff --git a/ta_in/xml.html.markdown b/ta_in/xml-ta.html.markdown index a9bfa9cd..a9bfa9cd 100644 --- a/ta_in/xml.html.markdown +++ b/ta_in/xml-ta.html.markdown |