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-rw-r--r--bash.html.markdown89
-rw-r--r--haml.html.markdown52
-rw-r--r--id-id/hq9+-id.html.markdown45
-rw-r--r--it-it/matlab-it.html.markdown2
-rw-r--r--perl6.html.markdown1274
-rw-r--r--solidity.html.markdown2
-rw-r--r--zfs.html.markdown2
7 files changed, 815 insertions, 651 deletions
diff --git a/bash.html.markdown b/bash.html.markdown
index 14366e4c..981d7a1e 100644
--- a/bash.html.markdown
+++ b/bash.html.markdown
@@ -15,6 +15,7 @@ contributors:
- ["Leo Rudberg", "https://github.com/LOZORD"]
- ["Betsy Lorton", "https://github.com/schbetsy"]
- ["John Detter", "https://github.com/jdetter"]
+ - ["Harry Mumford-Turner", "https://github.com/harrymt"]
filename: LearnBash.sh
---
@@ -30,59 +31,62 @@ Nearly all examples below can be a part of a shell script or executed directly i
# As you already figured, comments start with #. Shebang is also a comment.
# Simple hello world example:
-echo Hello world!
+echo Hello world! # => Hello world!
# Each command starts on a new line, or after semicolon:
echo 'This is the first line'; echo 'This is the second line'
+# => This is the first line
+# => This is the second line
# Declaring a variable looks like this:
Variable="Some string"
# But not like this:
-Variable = "Some string"
+Variable = "Some string" # => returns error "Variable: command not found"
# Bash will decide that Variable is a command it must execute and give an error
# because it can't be found.
# Or like this:
-Variable= 'Some string'
+Variable= 'Some string' # => returns error: "Some string: command not found"
# Bash will decide that 'Some string' is a command it must execute and give an
# error because it can't be found. (In this case the 'Variable=' part is seen
# as a variable assignment valid only for the scope of the 'Some string'
# command.)
# Using the variable:
-echo $Variable
-echo "$Variable"
-echo '$Variable'
+echo $Variable # => Some string
+echo "$Variable" # => Some string
+echo '$Variable' # => Some string
# When you use the variable itself — assign it, export it, or else — you write
# its name without $. If you want to use the variable's value, you should use $.
# Note that ' (single quote) won't expand the variables!
# Parameter expansion ${ }:
-echo ${Variable}
+echo ${Variable} # => Some string
# This is a simple usage of parameter expansion
# Parameter Expansion gets a value from a variable. It "expands" or prints the value
# During the expansion time the value or parameter are able to be modified
# Below are other modifications that add onto this expansion
# String substitution in variables
-echo ${Variable/Some/A}
+echo ${Variable/Some/A} # => A string
# This will substitute the first occurrence of "Some" with "A"
# Substring from a variable
Length=7
-echo ${Variable:0:Length}
+echo ${Variable:0:Length} # => Some st
# This will return only the first 7 characters of the value
# Default value for variable
-echo ${Foo:-"DefaultValueIfFooIsMissingOrEmpty"}
+echo ${Foo:-"DefaultValueIfFooIsMissingOrEmpty"}
+# => DefaultValueIfFooIsMissingOrEmpty
# This works for null (Foo=) and empty string (Foo=""); zero (Foo=0) returns 0.
# Note that it only returns default value and doesn't change variable value.
# Brace Expansion { }
# Used to generate arbitrary strings
-echo {1..10}
-echo {a..z}
+echo {1..10} # => 1 2 3 4 5 6 7 8 9 10
+echo {a..z} # => a b c d e f g h i j k l m n o p q r s t u v w x y z
# This will output the range from the start value to the end value
# Builtin variables:
@@ -121,6 +125,7 @@ then
else
echo "Your name is your username"
fi
+# True if the value of $Name is not equal to the current user's login username
# NOTE: if $Name is empty, bash sees the above condition as:
if [ != $USER ]
@@ -133,7 +138,11 @@ if [ "" != $USER ] ...
# There is also conditional execution
echo "Always executed" || echo "Only executed if first command fails"
+# => Always executed
echo "Always executed" && echo "Only executed if first command does NOT fail"
+# => Always executed
+# => Only executed if first command does NOT fail
+
# To use && and || with if statements, you need multiple pairs of square brackets:
if [ "$Name" == "Steve" ] && [ "$Age" -eq 15 ]
@@ -147,12 +156,12 @@ then
fi
# Expressions are denoted with the following format:
-echo $(( 10 + 5 ))
+echo $(( 10 + 5 )) # => 15
# Unlike other programming languages, bash is a shell so it works in the context
# of a current directory. You can list files and directories in the current
# directory with the ls command:
-ls
+ls # Lists the files and subdirectories contained in the current directory
# These commands have options that control their execution:
ls -l # Lists every file and directory on a separate line
@@ -169,7 +178,10 @@ cat file.txt
# We can also read the file using `cat`:
Contents=$(cat file.txt)
-echo "START OF FILE\n$Contents\nEND OF FILE"
+echo "START OF FILE\n$Contents\nEND OF FILE" # "\n" prints a new line character
+# => START OF FILE
+# => [contents of file.txt]
+# => END OF FILE
# Use `cp` to copy files or directories from one place to another.
# `cp` creates NEW versions of the sources,
@@ -203,6 +215,8 @@ pwd # still in first directory
mkdir myNewDir
# The `-p` flag causes new intermediate directories to be created as necessary.
mkdir -p myNewDir/with/intermediate/directories
+# if the intermediate directories didn't already exist, running the above
+# command without the `-p` flag would return an error
# You can redirect command input and output (stdin, stdout, and stderr).
# Read from stdin until ^EOF$ and overwrite hello.py with the lines
@@ -217,12 +231,13 @@ for line in sys.stdin:
print(line, file=sys.stdout)
EOF
-# Run hello.py with various stdin, stdout, and stderr redirections:
-python hello.py < "input.in"
-python hello.py > "output.out"
-python hello.py 2> "error.err"
-python hello.py > "output-and-error.log" 2>&1
-python hello.py > /dev/null 2>&1
+# Run the hello.py Python script with various stdin, stdout, and
+# stderr redirections:
+python hello.py < "input.in" # pass input.in as input to the script
+python hello.py > "output.out" # redirect output from the script to output.out
+python hello.py 2> "error.err" # redirect error output to error.err
+python hello.py > "output-and-error.log" 2>&1 # redirect both output and errors to output-and-error.log
+python hello.py > /dev/null 2>&1 # redirect all output and errors to the black hole, /dev/null, i.e., no output
# The output error will overwrite the file if it exists,
# if you want to append instead, use ">>":
python hello.py >> "output.out" 2>> "error.err"
@@ -269,12 +284,19 @@ for Variable in {1..3}
do
echo "$Variable"
done
+# => 1
+# => 2
+# => 3
+
# Or write it the "traditional for loop" way:
for ((a=1; a <= 3; a++))
do
echo $a
done
+# => 1
+# => 2
+# => 3
# They can also be used to act on files..
# This will run the command 'cat' on file1 and file2
@@ -296,6 +318,7 @@ do
echo "loop body here..."
break
done
+# => loop body here...
# You can also define functions
# Definition:
@@ -306,6 +329,11 @@ function foo ()
echo "This is a function"
return 0
}
+# Call the function `foo` with two arguments, arg1 and arg2:
+foo arg1 arg2
+# => Arguments work just like script arguments: arg1 arg2
+# => And: arg1 arg2...
+# => This is a function
# or simply
bar ()
@@ -313,6 +341,8 @@ bar ()
echo "Another way to declare functions!"
return 0
}
+# Call the function `bar` with no arguments:
+bar # => Another way to declare functions!
# Calling your function
foo "My name is" $Name
@@ -320,25 +350,35 @@ foo "My name is" $Name
# There are a lot of useful commands you should learn:
# prints last 10 lines of file.txt
tail -n 10 file.txt
+
# prints first 10 lines of file.txt
head -n 10 file.txt
+
# sort file.txt's lines
sort file.txt
+
# report or omit repeated lines, with -d it reports them
uniq -d file.txt
+
# prints only the first column before the ',' character
cut -d ',' -f 1 file.txt
-# replaces every occurrence of 'okay' with 'great' in file.txt, (regex compatible)
+
+# replaces every occurrence of 'okay' with 'great' in file.txt
+# (regex compatible)
sed -i 's/okay/great/g' file.txt
+
# print to stdout all lines of file.txt which match some regex
# The example prints lines which begin with "foo" and end in "bar"
grep "^foo.*bar$" file.txt
+
# pass the option "-c" to instead print the number of lines matching the regex
grep -c "^foo.*bar$" file.txt
+
# Other useful options are:
grep -r "^foo.*bar$" someDir/ # recursively `grep`
grep -n "^foo.*bar$" file.txt # give line numbers
grep -rI "^foo.*bar$" someDir/ # recursively `grep`, but ignore binary files
+
# perform the same initial search, but filter out the lines containing "baz"
grep "^foo.*bar$" file.txt | grep -v "baz"
@@ -346,8 +386,9 @@ grep "^foo.*bar$" file.txt | grep -v "baz"
# and not the regex, use fgrep (or grep -F)
fgrep "foobar" file.txt
-# trap command allows you to execute a command when a signal is received by your script.
-# Here trap command will execute rm if any one of the three listed signals is received.
+# The trap command allows you to execute a command whenever your script
+# receives a signal. Here, trap will execute `rm` if it receives any of the
+# three listed signals.
trap "rm $TEMP_FILE; exit" SIGHUP SIGINT SIGTERM
# `sudo` is used to perform commands as the superuser
diff --git a/haml.html.markdown b/haml.html.markdown
index 5dd4cb6d..bb8bdc54 100644
--- a/haml.html.markdown
+++ b/haml.html.markdown
@@ -3,6 +3,7 @@ language: haml
filename: learnhaml.haml
contributors:
- ["Simon Neveu", "https://github.com/sneveu"]
+ - ["Vasiliy Petrov", "https://github.com/Saugardas"]
---
Haml is a markup language predominantly used with Ruby that cleanly and simply describes the HTML of any web document without the use of inline code. It is a popular alternative to using Rails templating language (.erb) and allows you to embed Ruby code into your markup.
@@ -11,7 +12,9 @@ It aims to reduce repetition in your markup by closing tags for you based on the
You can also use Haml on a project independent of Ruby, by installing the Haml gem on your machine and using the command line to convert it to html.
+```shell
$ haml input_file.haml output_file.html
+```
```haml
@@ -55,8 +58,17 @@ $ haml input_file.haml output_file.html
</header>
</body>
-/ The div tag is the default element, so they can be written simply like this
-.foo
+/
+ The div tag is the default element, so it can be omitted.
+ You can define only class/id using . or #
+ For example
+
+%div.my_class
+ %div#my_id
+
+/ Can be written
+.my_class
+ #my_id
/ To add content to a tag, add the text directly after the declaration
%h1 Headline copy
@@ -97,6 +109,15 @@ $ haml input_file.haml output_file.html
/ To write data-attributes, use the :data key with its value as another hash
%div{:data => {:attribute => 'foo'}}
+/ For Ruby version 1.9 or higher you can use Ruby's new hash syntax
+%div{ data: { attribute: 'foo' } }
+
+/ Also you can use HTML-style attribute syntax.
+%a(href='#' title='bar')
+
+/ And both syntaxes together
+%a(href='#'){ title: @my_class.title }
+
/ -------------------------------------------
/ Inserting Ruby
@@ -120,7 +141,7 @@ $ haml input_file.haml output_file.html
- books.shuffle.each_with_index do |book, index|
%h1= book
- if book do
+ - if book do
%p This is a book
/ Adding ordered / unordered list
@@ -166,12 +187,33 @@ $ haml input_file.haml output_file.html
/ -------------------------------------------
/
- Use the colon to define Haml filters, one example of a filter you can
- use is :javascript, which can be used for writing inline js
+ Filters pass the block to another filtering program and return the result in Haml
+ To use a filter, type a colon and the name of the filter
+
+/ Markdown filter
+:markdown
+ # Header
+ Text **inside** the *block*
+
+/ The code above is compiled into
+<h1>Header</h1>
+
+<p>Text <strong>inside</strong> the <em>block</em></p>
+
+/ Javascript filter
:javascript
console.log('This is inline <script>');
+/ is compiled into
+<script>
+ console.log('This is inline <script>');
+</script>
+
+/
+ There are many types of filters (:markdown, :javascript, :coffee, :css, :ruby and so on)
+ Also you can define your own filters using Haml::Filters
+
```
## Additional resources
diff --git a/id-id/hq9+-id.html.markdown b/id-id/hq9+-id.html.markdown
new file mode 100644
index 00000000..46abcf42
--- /dev/null
+++ b/id-id/hq9+-id.html.markdown
@@ -0,0 +1,45 @@
+---
+language: HQ9+
+filename: hq9+-id.html
+contributors:
+ - ["Alexey Nazaroff", "https://github.com/rogaven"]
+translators:
+ - ["Haydar Ali Ismail", "http://github.com/haydarai"]
+lang: id-id
+---
+
+HQ9+ adalah bahasa pemrograman gurauan yang dibuat oleh Cliff Biffle. Bahasa
+ini hanya memiliki empat perintah dan tidak memenuhi Turing-complete.
+
+```
+Hanya ada 4 perintah, masing-masing direpresentasikan oleh karakter berikut
+H: mencetak "Hello, world!"
+Q: mencetak kode sumber dari program ini (Quine)
+9: mencetak lirik dari lagu "99 Bottles of Beer"
++: menambah nilai satu ke akumulator (nilai dari akumulator tidak dapat
+ diakses)
+Karakter lain akan dihiraukan.
+
+Ok. Mari kita menulis beberapa program:
+ HQ9
+
+Hasil:
+ Hello world!
+ HQ9
+
+HQ9+ sangat sederhana, tetapi membuat anda bisa melakukan hal yang sangat sulit
+dilakukan di bahasa lain. Sebagai contoh, berikut sebuah program yang
+menciptakan tiga salinan dirinya sendiri ke layar:
+ QQQ
+
+Ini menghasilakn:
+ QQQ
+ QQQ
+ QQQ
+```
+
+Dan itu semuanya. Ada banyak interpreters untuk HQ9+. Kamu bisa menemukannya di
+bawah
+
++ [Salah satu interpreter online](https://almnet.de/esolang/hq9plus.php)
++ [Website resmi HQ9+](http://cliffle.com/esoterica/hq9plus.html)
diff --git a/it-it/matlab-it.html.markdown b/it-it/matlab-it.html.markdown
index aeb42658..8d6d4385 100644
--- a/it-it/matlab-it.html.markdown
+++ b/it-it/matlab-it.html.markdown
@@ -217,7 +217,7 @@ A .* B % Moltiplica ogni elemento di A per il corrispondente elemento di B
% l'altra (il cui nome termina con m) agisce sull'intera matrice.
exp(A) % Calcola l'esponenziale di ogni elemento
expm(A) % Calcola la matrice esponenziale
-sqrt(A) % Calcola la radice quadrata di ogni elementotake the square root of each element
+sqrt(A) % Calcola la radice quadrata di ogni elemento
sqrtm(A) % Trova la matrice di cui A nè è la matrice quadrata
diff --git a/perl6.html.markdown b/perl6.html.markdown
index 364711af..2821f0d4 100644
--- a/perl6.html.markdown
+++ b/perl6.html.markdown
@@ -13,8 +13,8 @@ least the next hundred years.
The primary Perl 6 compiler is called [Rakudo](http://rakudo.org), which runs on
the JVM and [the MoarVM](http://moarvm.com).
-Meta-note : the triple pound signs are here to denote headlines,
-double paragraphs, and single notes.
+Meta-note : double pound signs (##) are used to indicate paragraphs, while
+single pound signs (#) indicate notes.
`#=>` represents the output of a command.
@@ -30,9 +30,9 @@ double paragraphs, and single notes.
## Variables
```perl6
-# In Perl 6, you declare a lexical variable using `my`
+## In Perl 6, you declare a lexical variable using `my`
my $variable;
-# Perl 6 has 4 kinds of variables:
+## Perl 6 has 3 basic types of variables: scalars, arrays, and hashes.
```
### Scalars
@@ -44,9 +44,9 @@ my $str = 'String';
# double quotes allow for interpolation (which we'll see later):
my $str2 = "String";
-# Variable names can contain but not end with simple quotes and dashes,
-# and can contain (and end with) underscores :
-# my $weird'variable-name_ = 5; # works !
+## Variable names can contain but not end with simple quotes and dashes,
+## and can contain (and end with) underscores :
+my $weird'variable-name_ = 5; # works !
my $bool = True; # `True` and `False` are Perl 6's boolean values.
my $inverse = !$bool; # You can invert a bool with the prefix `!` operator
@@ -57,13 +57,13 @@ my $forced-bool = so $str; # And you can use the prefix `so` operator
### Arrays and Lists
```perl6
-# Arrays represent multiple values. Their name start with `@`.
-# Lists are similar but are an immutable type
+## Arrays represent multiple values. Their name start with `@`.
+## Lists are similar but are an immutable type.
my @array = 'a', 'b', 'c';
# equivalent to :
my @letters = <a b c>; # array of words, delimited by space.
- # Similar to perl5's qw, or Ruby's %w.
+ # Similar to perl5's qw, or Ruby's %w.
my @array = 1, 2, 3;
say @array[2]; # Array indices start at 0 -- This is the third element
@@ -82,24 +82,25 @@ say @array; #=> a 6 b
### Hashes, or key-value Pairs.
```perl6
-# Hashes are pairs of keys and values.
-# You can construct a Pair object using the syntax `Key => Value`.
-# Hash tables are very fast for lookup, and are stored unordered.
-# Keep in mind that keys get "flattened" in hash context, and any duplicated
-# keys are deduplicated.
+## Hashes are pairs of keys and values.
+## You can construct a Pair object using the syntax `Key => Value`.
+## Hash tables are very fast for lookup, and are stored unordered.
+## Keep in mind that keys get "flattened" in hash context, and any duplicated
+## keys are deduplicated.
my %hash = 1 => 2,
3 => 4;
my %hash = foo => "bar", # keys get auto-quoted
"some other" => "value", # trailing commas are okay
;
-# Even though hashes are internally stored differently than arrays,
-# Perl 6 allows you to easily create a hash from an even numbered array:
+
+## Even though hashes are internally stored differently than arrays,
+## Perl 6 allows you to easily create a hash from an even numbered array:
my %hash = <key1 value1 key2 value2>;
my %hash = key1 => 'value1', key2 => 'value2'; # same result as above
-# You can also use the "colon pair" syntax:
-# (especially handy for named parameters that you'll see later)
+## You can also use the "colon pair" syntax:
+## (especially handy for named parameters that you'll see later)
my %hash = :w(1), # equivalent to `w => 1`
# this is useful for the `True` shortcut:
:truey, # equivalent to `:truey(True)`, or `truey => True`
@@ -115,18 +116,18 @@ say %hash<key2>; # If it's a string, you can actually use <>
## Subs
```perl6
-# subroutines or functions as most other languages call them are
-# created with the `sub` keyword.
+## Subroutines, or functions as most other languages call them, are
+## created with the `sub` keyword.
sub say-hello { say "Hello, world" }
-# You can provide (typed) arguments.
-# If specified, the type will be checked at compile-time if possible,
-# otherwise at runtime.
+## You can provide (typed) arguments.
+## If specified, the type will be checked at compile-time if possible,
+## otherwise at runtime.
sub say-hello-to(Str $name) {
say "Hello, $name !";
}
-# A sub returns the last value of the block.
+## A sub returns the last value of the block.
sub return-value {
5;
}
@@ -135,7 +136,7 @@ sub return-empty {
}
say return-empty; # prints Nil
-# Some control flow structures produce a value, like if:
+## Some control flow structures produce a value, like if:
sub return-if {
if True {
"Truthy";
@@ -143,13 +144,12 @@ sub return-if {
}
say return-if; # prints Truthy
-# Some don't, like for:
+## Some don't, like for:
sub return-for {
for 1, 2, 3 { }
}
say return-for; # prints Nil
-
## A sub can have optional arguments:
sub with-optional($arg?) { # the "?" marks the argument optional
say "I might return `(Any)` (Perl's 'null'-like value) if I don't have
@@ -170,20 +170,20 @@ hello-to('You'); #=> Hello, You !
## You can also, by using a syntax akin to the one of hashes
## (yay unified syntax !), pass *named* arguments to a `sub`.
-# They're optional, and will default to "Any".
+## They're optional, and will default to "Any".
sub with-named($normal-arg, :$named) {
say $normal-arg + $named;
}
with-named(1, named => 6); #=> 7
-# There's one gotcha to be aware of, here:
-# If you quote your key, Perl 6 won't be able to see it at compile time,
-# and you'll have a single Pair object as a positional parameter,
-# which means this fails:
+## There's one gotcha to be aware of, here:
+## If you quote your key, Perl 6 won't be able to see it at compile time,
+## and you'll have a single Pair object as a positional parameter,
+## which means this fails:
with-named(1, 'named' => 6);
with-named(2, :named(5)); #=> 7
-# To make a named argument mandatory, you can use `?`'s inverse, `!`
+## To make a named argument mandatory, you can use `?`'s inverse, `!`
sub with-mandatory-named(:$str!) {
say "$str !";
}
@@ -195,7 +195,7 @@ with-mandatory-named(3);# run time error:"Too many positional parameters passed"
sub takes-a-bool($name, :$bool) {
say "$name takes $bool";
}
-# ... you can use the same "short boolean" hash syntax:
+## ... you can use the same "short boolean" hash syntax:
takes-a-bool('config', :bool); # config takes True
takes-a-bool('config', :!bool); # config takes False
@@ -206,15 +206,15 @@ sub named-def(:$def = 5) {
named-def; #=> 5
named-def(def => 15); #=> 15
-# Since you can omit parenthesis to call a function with no arguments,
-# you need "&" in the name to store `say-hello` in a variable.
+## Since you can omit parenthesis to call a function with no arguments,
+## you need "&" in the name to store `say-hello` in a variable.
my &s = &say-hello;
my &other-s = sub { say "Anonymous function !" }
-# A sub can have a "slurpy" parameter, or "doesn't-matter-how-many"
+## A sub can have a "slurpy" parameter, or "doesn't-matter-how-many"
sub as-many($head, *@rest) { #`*@` (slurpy) will "take everything else"
-# Note: you can have parameters *before* a slurpy one (like here),
-# but not *after*.
+## Note: you can have parameters *before* a slurpy one (like here),
+## but not *after*.
say @rest.join(' / ') ~ " !";
}
say as-many('Happy', 'Happy', 'Birthday'); #=> Happy / Birthday !
@@ -222,8 +222,8 @@ say as-many('Happy', 'Happy', 'Birthday'); #=> Happy / Birthday !
# consume the parameter before.
## You can call a function with an array using the
-# "argument list flattening" operator `|`
-# (it's not actually the only role of this operator, but it's one of them)
+## "argument list flattening" operator `|`
+## (it's not actually the only role of this operator, but it's one of them)
sub concat3($a, $b, $c) {
say "$a, $b, $c";
}
@@ -234,12 +234,12 @@ concat3(|@array); #=> a, b, c
## Containers
```perl6
-# In Perl 6, values are actually stored in "containers".
-# The assignment operator asks the container on the left to store the value on
-# its right. When passed around, containers are marked as immutable.
-# Which means that, in a function, you'll get an error if you try to
-# mutate one of your arguments.
-# If you really need to, you can ask for a mutable container using `is rw`:
+## In Perl 6, values are actually stored in "containers".
+## The assignment operator asks the container on the left to store the value on
+## its right. When passed around, containers are marked as immutable.
+## Which means that, in a function, you'll get an error if you try to
+## mutate one of your arguments.
+## If you really need to, you can ask for a mutable container using `is rw`:
sub mutate($n is rw) {
$n++;
say "\$n is now $n !";
@@ -248,15 +248,15 @@ sub mutate($n is rw) {
my $m = 42;
mutate $m; # $n is now 43 !
-# This works because we are passing the container $m to mutate. If we try
-# to just pass a number instead of passing a variable it won't work because
-# there is no container being passed and integers are immutable by themselves:
+## This works because we are passing the container $m to mutate. If we try
+## to just pass a number instead of passing a variable it won't work because
+## there is no container being passed and integers are immutable by themselves:
mutate 42; # Parameter '$n' expected a writable container, but got Int value
-# If what you want a copy instead, use `is copy`.
+## If what you want a copy instead, use `is copy`.
-# A sub itself returns a container, which means it can be marked as rw:
+## A sub itself returns a container, which means it can be marked as rw:
my $x = 42;
sub x-store() is rw { $x }
x-store() = 52; # in this case, the parentheses are mandatory
@@ -268,12 +268,12 @@ say $x; #=> 52
### Conditionals
```perl6
-# - `if`
-# Before talking about `if`, we need to know which values are "Truthy"
-# (represent True), and which are "Falsey" (or "Falsy") -- represent False.
-# Only these values are Falsey: 0, (), {}, "", Nil, A type (like `Str` or `Int`)
-# and of course False itself.
-# Every other value is Truthy.
+## - `if`
+## Before talking about `if`, we need to know which values are "Truthy"
+## (represent True), and which are "Falsey" (or "Falsy") -- represent False.
+## Only these values are Falsey: 0, (), {}, "", Nil, A type (like `Str` or
+## `Int`) and of course False itself.
+## Every other value is Truthy.
if True {
say "It's true !";
}
@@ -282,17 +282,17 @@ unless False {
say "It's not false !";
}
-# As you can see, you don't need parentheses around conditions.
-# However, you do need the brackets around the "body" block:
+## As you can see, you don't need parentheses around conditions.
+## However, you do need the brackets around the "body" block:
# if (true) say; # This doesn't work !
-# You can also use their postfix versions, with the keyword after:
+## You can also use their postfix versions, with the keyword after:
say "Quite truthy" if True;
-# - Ternary conditional, "?? !!" (like `x ? y : z` in some other languages)
-# returns $value-if-true if the condition is true and $value-if-false
-# if it is false.
-# my $result = $value condition ?? $value-if-true !! $value-if-false;
+## - Ternary conditional, "?? !!" (like `x ? y : z` in some other languages)
+## returns $value-if-true if the condition is true and $value-if-false
+## if it is false.
+## my $result = $value condition ?? $value-if-true !! $value-if-false;
my $age = 30;
say $age > 18 ?? "You are an adult" !! "You are under 18";
@@ -301,18 +301,18 @@ say $age > 18 ?? "You are an adult" !! "You are under 18";
### given/when, or switch
```perl6
-# - `given`-`when` looks like other languages' `switch`, but is much more
-# powerful thanks to smart matching and Perl 6's "topic variable", $_.
-#
-# This variable contains the default argument of a block,
-# a loop's current iteration (unless explicitly named), etc.
-#
-# `given` simply puts its argument into `$_` (like a block would do),
-# and `when` compares it using the "smart matching" (`~~`) operator.
-#
-# Since other Perl 6 constructs use this variable (as said before, like `for`,
-# blocks, etc), this means the powerful `when` is not only applicable along with
-# a `given`, but instead anywhere a `$_` exists.
+## - `given`-`when` looks like other languages' `switch`, but is much more
+## powerful thanks to smart matching and Perl 6's "topic variable", $_.
+##
+## This variable contains the default argument of a block,
+## a loop's current iteration (unless explicitly named), etc.
+##
+## `given` simply puts its argument into `$_` (like a block would do),
+## and `when` compares it using the "smart matching" (`~~`) operator.
+##
+## Since other Perl 6 constructs use this variable (as said before, like `for`,
+## blocks, etc), this means the powerful `when` is not only applicable along
+## with a `given`, but instead anywhere a `$_` exists.
given "foo bar" {
say $_; #=> foo bar
@@ -338,8 +338,8 @@ given "foo bar" {
### Looping constructs
```perl6
-# - `loop` is an infinite loop if you don't pass it arguments,
-# but can also be a C-style `for` loop:
+## - `loop` is an infinite loop if you don't pass it arguments,
+## but can also be a C-style `for` loop:
loop {
say "This is an infinite loop !";
last; # last breaks out of the loop, like the `break` keyword in other
@@ -353,13 +353,13 @@ loop (my $i = 0; $i < 5; $i++) {
say "This is a C-style for loop !";
}
-# - `for` - Passes through an array
+## - `for` - Passes through an array
for @array -> $variable {
say "I've got $variable !";
}
-# As we saw with given, for's default "current iteration" variable is `$_`.
-# That means you can use `when` in a `for` just like you were in a `given`.
+## As we saw with given, for's default "current iteration" variable is `$_`.
+## That means you can use `when` in a `for` just like you were in a `given`.
for @array {
say "I've got $_";
@@ -370,13 +370,13 @@ for @array {
for @array {
# You can...
- next if $_ == 3; # Skip to the next iteration (`continue` in C-like languages).
- redo if $_ == 4; # Re-do the iteration, keeping the same topic variable (`$_`).
- last if $_ == 5; # Or break out of a loop (like `break` in C-like languages).
+ next if $_ == 3; # Skip to the next iteration (`continue` in C-like languages)
+ redo if $_ == 4; # Re-do the iteration, keeping the same topic variable (`$_`)
+ last if $_ == 5; # Or break out of a loop (like `break` in C-like languages)
}
-# The "pointy block" syntax isn't specific to for.
-# It's just a way to express a block in Perl6.
+## The "pointy block" syntax isn't specific to for.
+## It's just a way to express a block in Perl6.
if long-computation() -> $result {
say "The result is $result";
}
@@ -387,99 +387,100 @@ if long-computation() -> $result {
```perl6
## Since Perl languages are very much operator-based languages,
## Perl 6 operators are actually just funny-looking subroutines, in syntactic
-## categories, like infix:<+> (addition) or prefix:<!> (bool not).
+## categories, like infix:<+> (addition) or prefix:<!> (bool not).
## The categories are:
-# - "prefix": before (like `!` in `!True`).
-# - "postfix": after (like `++` in `$a++`).
-# - "infix": in between (like `*` in `4 * 3`).
-# - "circumfix": around (like `[`-`]` in `[1, 2]`).
-# - "post-circumfix": around, after another term (like `{`-`}` in `%hash{'key'}`)
+## - "prefix": before (like `!` in `!True`).
+## - "postfix": after (like `++` in `$a++`).
+## - "infix": in between (like `*` in `4 * 3`).
+## - "circumfix": around (like `[`-`]` in `[1, 2]`).
+## - "post-circumfix": around, after another term (like `{`-`}` in
+## `%hash{'key'}`)
## The associativity and precedence list are explained below.
-# Alright, you're set to go !
+## Alright, you're set to go !
## * Equality Checking
-# - `==` is numeric comparison
+## - `==` is numeric comparison
3 == 4; # False
3 != 4; # True
-# - `eq` is string comparison
+## - `eq` is string comparison
'a' eq 'b';
'a' ne 'b'; # not equal
'a' !eq 'b'; # same as above
-# - `eqv` is canonical equivalence (or "deep equality")
+## - `eqv` is canonical equivalence (or "deep equality")
(1, 2) eqv (1, 3);
-# - Smart Match Operator: `~~`
-# Aliases the left hand side to $_ and then evaluates the right hand side.
-# Here are some common comparison semantics:
+## - Smart Match Operator: `~~`
+## Aliases the left hand side to $_ and then evaluates the right hand side.
+## Here are some common comparison semantics:
-# String or Numeric Equality
+## String or Numeric Equality
'Foo' ~~ 'Foo'; # True if strings are equal.
12.5 ~~ 12.50; # True if numbers are equal.
-# Regex - For matching a regular expression against the left side.
-# Returns a (Match) object, which evaluates as True if regexp matches.
+## Regex - For matching a regular expression against the left side.
+## Returns a (Match) object, which evaluates as True if regexp matches.
my $obj = 'abc' ~~ /a/;
say $obj; # 「a」
say $obj.WHAT; # (Match)
-# Hashes
+## Hashes
'key' ~~ %hash; # True if key exists in hash
-# Type - Checks if left side "has type" (can check superclasses and roles)
+## Type - Checks if left side "has type" (can check superclasses and roles)
1 ~~ Int; # True
-# Smart-matching against a boolean always returns that boolean (and will warn).
+## Smart-matching against a boolean always returns that boolean (and will warn).
1 ~~ True; # True
False ~~ True; # True
-# # General syntax is $arg ~~ &bool-returning-function;
-# For a complete list of combinations, use this table:
-# http://perlcabal.org/syn/S03.html#Smart_matching
+## General syntax is $arg ~~ &bool-returning-function;
+## For a complete list of combinations, use this table:
+## http://perlcabal.org/syn/S03.html#Smart_matching
-# You also, of course, have `<`, `<=`, `>`, `>=`.
-# Their string equivalent are also available : `lt`, `le`, `gt`, `ge`.
+## You also, of course, have `<`, `<=`, `>`, `>=`.
+## Their string equivalent are also available : `lt`, `le`, `gt`, `ge`.
3 > 4;
## * Range constructors
3 .. 7; # 3 to 7, both included
-# `^` on either side them exclusive on that side :
+## `^` on either side them exclusive on that side :
3 ^..^ 7; # 3 to 7, not included (basically `4 .. 6`)
-# This also works as a shortcut for `0..^N`:
+## This also works as a shortcut for `0..^N`:
^10; # means 0..^10
-# This also allows us to demonstrate that Perl 6 has lazy/infinite arrays,
-# using the Whatever Star:
+## This also allows us to demonstrate that Perl 6 has lazy/infinite arrays,
+## using the Whatever Star:
my @array = 1..*; # 1 to Infinite ! `1..Inf` is the same.
say @array[^10]; # you can pass arrays as subscripts and it'll return
# an array of results. This will print
# "1 2 3 4 5 6 7 8 9 10" (and not run out of memory !)
-# Note : when reading an infinite list, Perl 6 will "reify" the elements
-# it needs, then keep them in memory. They won't be calculated more than once.
-# It also will never calculate more elements that are needed.
-# Trying
+## Note : when reading an infinite list, Perl 6 will "reify" the elements
+## it needs, then keep them in memory. They won't be calculated more than once.
+## It also will never calculate more elements that are needed.
+## Trying
-# An array subscript can also be a closure.
-# It'll be called with the length as the argument
+## An array subscript can also be a closure.
+## It'll be called with the length as the argument
say join(' ', @array[15..*]); #=> 15 16 17 18 19
-# which is equivalent to:
+## which is equivalent to:
say join(' ', @array[-> $n { 15..$n }]);
-# Note: if you try to do either of those with an infinite array,
-# you'll trigger an infinite loop (your program won't finish)
+## Note: if you try to do either of those with an infinite array,
+## you'll trigger an infinite loop (your program won't finish)
-# You can use that in most places you'd expect, even assigning to an array
+## You can use that in most places you'd expect, even assigning to an array
my @numbers = ^20;
-# Here numbers increase by "6"; more on `...` operator later.
+## Here numbers increase by "6"; more on `...` operator later.
my @seq = 3, 9 ... * > 95; # 3 9 15 21 27 [...] 81 87 93 99;
@numbers[5..*] = 3, 9 ... *; # even though the sequence is infinite,
# only the 15 needed values will be calculated.
@@ -496,11 +497,11 @@ say @numbers; #=> 0 1 2 3 4 3 9 15 21 [...] 81 87
my ( $a, $b, $c ) = 1, 0, 2;
$a && $b && $c; # Returns 0, the first False value
-# || Returns the first argument that evaluates to True
+## || Returns the first argument that evaluates to True
$b || $a; # 1
-# And because you're going to want them,
-# you also have compound assignment operators:
+## And because you're going to want them,
+## you also have compound assignment operators:
$a *= 2; # multiply and assignment. Equivalent to $a = $a * 2;
$b %%= 5; # divisible by and assignment
@array .= sort; # calls the `sort` method and assigns the result back
@@ -509,15 +510,15 @@ $b %%= 5; # divisible by and assignment
## More on subs !
```perl6
-# As we said before, Perl 6 has *really* powerful subs. We're going to see
-# a few more key concepts that make them better than in any other language :-).
+## As we said before, Perl 6 has *really* powerful subs. We're going to see
+## a few more key concepts that make them better than in any other language :-).
```
### Unpacking !
```perl6
-# It's the ability to "extract" arrays and keys (AKA "destructuring").
-# It'll work in `my`s and in parameter lists.
+## It's the ability to "extract" arrays and keys (AKA "destructuring").
+## It'll work in `my`s and in parameter lists.
my ($f, $g) = 1, 2;
say $f; #=> 1
my ($, $, $h) = 1, 2, 3; # keep the non-interesting anonymous
@@ -533,50 +534,50 @@ sub unpack_array(@array [$fst, $snd]) {
unpack_array(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3
-# If you're not using the array itself, you can also keep it anonymous,
-# much like a scalar:
+## If you're not using the array itself, you can also keep it anonymous,
+## much like a scalar:
sub first-of-array(@ [$fst]) { $fst }
first-of-array(@small); #=> 1
first-of-array(@tail); # Throws an error "Too many positional parameters passed"
# (which means the array is too big).
-# You can also use a slurp ...
+## You can also use a slurp ...
sub slurp-in-array(@ [$fst, *@rest]) { # You could keep `*@rest` anonymous
say $fst + @rest.elems; # `.elems` returns a list's length.
# Here, `@rest` is `(3,)`, since `$fst` holds the `2`.
}
slurp-in-array(@tail); #=> 3
-# You could even extract on a slurpy (but it's pretty useless ;-).)
+## You could even extract on a slurpy (but it's pretty useless ;-).)
sub fst(*@ [$fst]) { # or simply : `sub fst($fst) { ... }`
say $fst;
}
fst(1); #=> 1
fst(1, 2); # errors with "Too many positional parameters passed"
-# You can also destructure hashes (and classes, which you'll learn about later !)
-# The syntax is basically `%hash-name (:key($variable-to-store-value-in))`.
-# The hash can stay anonymous if you only need the values you extracted.
+## You can also destructure hashes (and classes, which you'll learn about later)
+## The syntax is basically `%hash-name (:key($variable-to-store-value-in))`.
+## The hash can stay anonymous if you only need the values you extracted.
sub key-of(% (:value($val), :qua($qua))) {
say "Got val $val, $qua times.";
}
-# Then call it with a hash: (you need to keep the brackets for it to be a hash)
+## Then call it with a hash: (you need to keep the brackets for it to be a hash)
key-of({value => 'foo', qua => 1});
#key-of(%hash); # the same (for an equivalent `%hash`)
## The last expression of a sub is returned automatically
-# (though you may use the `return` keyword, of course):
+## (though you may use the `return` keyword, of course):
sub next-index($n) {
$n + 1;
}
my $new-n = next-index(3); # $new-n is now 4
-# This is true for everything, except for the looping constructs
-# (due to performance reasons): there's reason to build a list
-# if we're just going to discard all the results.
-# If you still want to build one, you can use the `do` statement prefix:
-# (or the `gather` prefix, which we'll see later)
+## This is true for everything, except for the looping constructs
+## (due to performance reasons): there's reason to build a list
+## if we're just going to discard all the results.
+## If you still want to build one, you can use the `do` statement prefix:
+## (or the `gather` prefix, which we'll see later)
sub list-of($n) {
do for ^$n { # note the use of the range-to prefix operator `^` (`0..^N`)
$_ # current loop iteration
@@ -590,16 +591,16 @@ my @list3 = list-of(3); #=> (0, 1, 2)
```perl6
## You can create a lambda with `-> {}` ("pointy block") or `{}` ("block")
my &lambda = -> $argument { "The argument passed to this lambda is $argument" }
-# `-> {}` and `{}` are pretty much the same thing, except that the former can
-# take arguments, and that the latter can be mistaken as a hash by the parser.
+## `-> {}` and `{}` are pretty much the same thing, except that the former can
+## take arguments, and that the latter can be mistaken as a hash by the parser.
-# We can, for example, add 3 to each value of an array using map:
+## We can, for example, add 3 to each value of an array using map:
my @arrayplus3 = map({ $_ + 3 }, @array); # $_ is the implicit argument
-# A sub (`sub {}`) has different semantics than a block (`{}` or `-> {}`):
-# A block doesn't have a "function context" (though it can have arguments),
-# which means that if you return from it,
-# you're going to return from the parent function. Compare:
+## A sub (`sub {}`) has different semantics than a block (`{}` or `-> {}`):
+## A block doesn't have a "function context" (though it can have arguments),
+## which means that if you return from it,
+## you're going to return from the parent function. Compare:
sub is-in(@array, $elem) {
# this will `return` out of the `is-in` sub
# once the condition evaluated to True, the loop won't be run anymore
@@ -612,8 +613,8 @@ sub truthy-array(@array) {
# ^ the `return` only returns from the anonymous `sub`
}
-# You can also use the "whatever star" to create an anonymous function
-# (it'll stop at the furthest operator in the current expression)
+## You can also use the "whatever star" to create an anonymous function
+## (it'll stop at the furthest operator in the current expression)
my @arrayplus3 = map(*+3, @array); # `*+3` is the same as `{ $_ + 3 }`
my @arrayplus3 = map(*+*+3, @array); # Same as `-> $a, $b { $a + $b + 3 }`
# also `sub ($a, $b) { $a + $b + 3 }`
@@ -622,41 +623,41 @@ say (*/2)(4); #=> 2
say ((*+3)/5)(5); #=> 1.6
# works even in parens !
-# But if you need to have more than one argument (`$_`)
-# in a block (without wanting to resort to `-> {}`),
-# you can also use the implicit argument syntax, `$^` :
+## But if you need to have more than one argument (`$_`)
+## in a block (without wanting to resort to `-> {}`),
+## you can also use the implicit argument syntax, `$^` :
map({ $^a + $^b + 3 }, @array); # equivalent to following:
map(sub ($a, $b) { $a + $b + 3 }, @array); # (here with `sub`)
-# Note : those are sorted lexicographically.
+## Note : those are sorted lexicographically.
# `{ $^b / $^a }` is like `-> $a, $b { $b / $a }`
```
### About types...
```perl6
-# Perl6 is gradually typed. This means you can specify the type
-# of your variables/arguments/return types, or you can omit them
-# and they'll default to "Any".
-# You obviously get access to a few base types, like Int and Str.
-# The constructs for declaring types are "class", "role",
-# which you'll see later.
-
-# For now, let us examine "subset":
-# a "subset" is a "sub-type" with additional checks.
-# For example: "a very big integer is an Int that's greater than 500"
-# You can specify the type you're subtyping (by default, Any),
-# and add additional checks with the "where" keyword:
+## Perl6 is gradually typed. This means you can specify the type
+## of your variables/arguments/return types, or you can omit them
+## and they'll default to "Any".
+## You obviously get access to a few base types, like Int and Str.
+## The constructs for declaring types are "class", "role",
+## which you'll see later.
+
+## For now, let us examine "subset":
+## a "subset" is a "sub-type" with additional checks.
+## For example: "a very big integer is an Int that's greater than 500"
+## You can specify the type you're subtyping (by default, Any),
+## and add additional checks with the "where" keyword:
subset VeryBigInteger of Int where * > 500;
```
### Multiple Dispatch
```perl6
-# Perl 6 can decide which variant of a `sub` to call based on the type of the
-# arguments, or on arbitrary preconditions, like with a type or a `where`:
+## Perl 6 can decide which variant of a `sub` to call based on the type of the
+## arguments, or on arbitrary preconditions, like with a type or a `where`:
-# with types
+## with types
multi sub sayit(Int $n) { # note the `multi` keyword here
say "Number: $n";
}
@@ -667,7 +668,7 @@ sayit("foo"); # prints "String: foo"
sayit(True); # fails at *compile time* with
# "calling 'sayit' will never work with arguments of types ..."
-# with arbitrary precondition (remember subsets?):
+## with arbitrary precondition (remember subsets?):
multi is-big(Int $n where * > 50) { "Yes !" } # using a closure
multi is-big(Int $ where 10..50) { "Quite." } # Using smart-matching
# (could use a regexp, etc)
@@ -679,7 +680,7 @@ multi odd-or-even(Even) { "Even" } # The main case using the type.
# We don't name the argument.
multi odd-or-even($) { "Odd" } # "else"
-# You can even dispatch based on a positional's argument presence !
+## You can even dispatch based on a positional's argument presence !
multi with-or-without-you(:$with!) { # You need make it mandatory to
# be able to dispatch against it.
say "I can live ! Actually, I can't.";
@@ -687,26 +688,26 @@ multi with-or-without-you(:$with!) { # You need make it mandatory to
multi with-or-without-you {
say "Definitely can't live.";
}
-# This is very, very useful for many purposes, like `MAIN` subs (covered later),
-# and even the language itself is using it in several places.
-#
-# - `is`, for example, is actually a `multi sub` named `trait_mod:<is>`,
-# and it works off that.
-# - `is rw`, is simply a dispatch to a function with this signature:
-# sub trait_mod:<is>(Routine $r, :$rw!) {}
-#
-# (commented because running this would be a terrible idea !)
+## This is very, very useful for many purposes, like `MAIN` subs (covered
+## later), and even the language itself is using it in several places.
+##
+## - `is`, for example, is actually a `multi sub` named `trait_mod:<is>`,
+## and it works off that.
+## - `is rw`, is simply a dispatch to a function with this signature:
+## sub trait_mod:<is>(Routine $r, :$rw!) {}
+##
+## (commented because running this would be a terrible idea !)
```
## Scoping
```perl6
-# In Perl 6, unlike many scripting languages, (such as Python, Ruby, PHP),
-# you must declare your variables before using them. The `my` declarator
-# you have learned uses "lexical scoping". There are a few other declarators,
-# (`our`, `state`, ..., ) which we'll see later.
-# This is called "lexical scoping", where in inner blocks,
-# you can access variables from outer blocks.
+## In Perl 6, unlike many scripting languages, (such as Python, Ruby, PHP),
+## you must declare your variables before using them. The `my` declarator
+## you have learned uses "lexical scoping". There are a few other declarators,
+## (`our`, `state`, ..., ) which we'll see later.
+## This is called "lexical scoping", where in inner blocks,
+## you can access variables from outer blocks.
my $file_scoped = 'Foo';
sub outer {
my $outer_scoped = 'Bar';
@@ -717,27 +718,27 @@ sub outer {
}
outer()(); #=> 'Foo Bar'
-# As you can see, `$file_scoped` and `$outer_scoped` were captured.
-# But if we were to try and use `$bar` outside of `foo`,
-# the variable would be undefined (and you'd get a compile time error).
+## As you can see, `$file_scoped` and `$outer_scoped` were captured.
+## But if we were to try and use `$bar` outside of `foo`,
+## the variable would be undefined (and you'd get a compile time error).
```
## Twigils
```perl6
-# There are many special `twigils` (composed sigil's) in Perl 6.
-# Twigils define the variables' scope.
-# The * and ? twigils work on standard variables:
-# * Dynamic variable
-# ? Compile-time variable
-# The ! and the . twigils are used with Perl 6's objects:
-# ! Attribute (class member)
-# . Method (not really a variable)
-
-# `*` Twigil: Dynamic Scope
-# These variables use the`*` twigil to mark dynamically-scoped variables.
-# Dynamically-scoped variables are looked up through the caller, not through
-# the outer scope
+## There are many special `twigils` (composed sigil's) in Perl 6.
+## Twigils define the variables' scope.
+## The * and ? twigils work on standard variables:
+## * Dynamic variable
+## ? Compile-time variable
+## The ! and the . twigils are used with Perl 6's objects:
+## ! Attribute (class member)
+## . Method (not really a variable)
+
+## `*` Twigil: Dynamic Scope
+## These variables use the`*` twigil to mark dynamically-scoped variables.
+## Dynamically-scoped variables are looked up through the caller, not through
+## the outer scope
my $*dyn_scoped_1 = 1;
my $*dyn_scoped_2 = 10;
@@ -750,8 +751,9 @@ sub call_say_dyn {
my $*dyn_scoped_1 = 25; # Defines $*dyn_scoped_1 only for this sub.
$*dyn_scoped_2 = 100; # Will change the value of the file scoped variable.
say_dyn(); #=> 25 100 $*dyn_scoped 1 and 2 will be looked for in the call.
- # It uses the value of $*dyn_scoped_1 from inside this sub's lexical
- # scope even though the blocks aren't nested (they're call-nested).
+ # It uses the value of $*dyn_scoped_1 from inside this sub's
+ # lexical scope even though the blocks aren't nested (they're
+ # call-nested).
}
say_dyn(); #=> 1 10
call_say_dyn(); #=> 25 100
@@ -764,20 +766,20 @@ say_dyn(); #=> 1 100 We changed the value of $*dyn_scoped_2 in call_say_dyn
## Object Model
```perl6
-# To call a method on an object, add a dot followed by the method name:
-# => $object.method
-# Classes are declared with the `class` keyword. Attributes are declared
-# with the `has` keyword, and methods declared with `method`.
-# Every attribute that is private uses the ! twigil for example: `$!attr`.
-# Immutable public attributes use the `.` twigil.
-# (you can make them mutable with `is rw`)
-# The easiest way to remember the `$.` twigil is comparing it to how methods
-# are called.
-
-# Perl 6's object model ("SixModel") is very flexible,
-# and allows you to dynamically add methods, change semantics, etc ...
-# (these will not all be covered here, and you should refer to:
-# https://docs.perl6.org/language/objects.html.
+## To call a method on an object, add a dot followed by the method name:
+## => $object.method
+## Classes are declared with the `class` keyword. Attributes are declared
+## with the `has` keyword, and methods declared with `method`.
+## Every attribute that is private uses the ! twigil for example: `$!attr`.
+## Immutable public attributes use the `.` twigil.
+## (you can make them mutable with `is rw`)
+## The easiest way to remember the `$.` twigil is comparing it to how methods
+## are called.
+
+## Perl 6's object model ("SixModel") is very flexible,
+## and allows you to dynamically add methods, change semantics, etc ...
+## (these will not all be covered here, and you should refer to:
+## https://docs.perl6.org/language/objects.html.
class Attrib-Class {
has $.attrib; # `$.attrib` is immutable.
@@ -801,11 +803,11 @@ class Attrib-Class {
}
};
-# Create a new instance of Attrib-Class with $.attrib set to 5 :
-# Note: you can't set private-attribute from here (more later on).
+## Create a new instance of Attrib-Class with $.attrib set to 5 :
+## Note: you can't set private-attribute from here (more later on).
my $class-obj = Attrib-Class.new(attrib => 5);
say $class-obj.get-value; #=> 15
-#$class-obj.attrib = 5; # This fails, because the `has $.attrib` is immutable
+# $class-obj.attrib = 5; # This fails, because the `has $.attrib` is immutable
$class-obj.other-attrib = 10; # This, however, works, because the public
# attribute is mutable (`rw`).
```
@@ -813,11 +815,11 @@ $class-obj.other-attrib = 10; # This, however, works, because the public
### Object Inheritance
```perl6
-# Perl 6 also has inheritance (along with multiple inheritance)
-# While `method`'s are inherited, `submethod`'s are not.
-# Submethods are useful for object construction and destruction tasks,
-# such as BUILD, or methods that must be overridden by subtypes.
-# We will learn about BUILD later on.
+## Perl 6 also has inheritance (along with multiple inheritance)
+## While `method`'s are inherited, `submethod`'s are not.
+## Submethods are useful for object construction and destruction tasks,
+## such as BUILD, or methods that must be overridden by subtypes.
+## We will learn about BUILD later on.
class Parent {
has $.age;
@@ -837,24 +839,24 @@ class Child is Parent {
my Parent $Richard .= new(age => 40, name => 'Richard');
$Richard.favorite-color; #=> "My favorite color is Blue"
$Richard.talk; #=> "Hi, my name is Richard"
-# # $Richard is able to access the submethod, he knows how to say his name.
+## $Richard is able to access the submethod, he knows how to say his name.
my Child $Madison .= new(age => 1, name => 'Madison');
$Madison.talk; # prints "Goo goo ga ga" due to the overridden method.
-# $Madison.favorite-color does not work since it is not inherited
-
-# When you use `my T $var`, `$var` starts off with `T` itself in it,
-# so you can call `new` on it.
-# (`.=` is just the dot-call and the assignment operator:
-# `$a .= b` is the same as `$a = $a.b`)
-# Also note that `BUILD` (the method called inside `new`)
-# will set parent properties too, so you can pass `val => 5`.
+# $Madison.favorite-color # does not work since it is not inherited
+
+## When you use `my T $var`, `$var` starts off with `T` itself in it,
+## so you can call `new` on it.
+## (`.=` is just the dot-call and the assignment operator:
+## `$a .= b` is the same as `$a = $a.b`)
+## Also note that `BUILD` (the method called inside `new`)
+## will set parent properties too, so you can pass `val => 5`.
```
### Roles, or Mixins
```perl6
-# Roles are supported too (also called Mixins in other languages)
+## Roles are supported too (also called Mixins in other languages)
role PrintableVal {
has $!counter = 0;
method print {
@@ -862,105 +864,108 @@ role PrintableVal {
}
}
-# you "import" a mixin (a "role") with "does":
+## you "import" a mixin (a "role") with "does":
class Item does PrintableVal {
has $.val;
- # When `does`-ed, a `role` literally "mixes in" the class:
- # the methods and attributes are put together, which means a class can access
- # the private attributes/methods of its roles (but not the inverse !):
+ ## When `does`-ed, a `role` literally "mixes in" the class:
+ ## the methods and attributes are put together, which means a class can access
+ ## the private attributes/methods of its roles (but not the inverse !):
method access {
say $!counter++;
}
- # However, this:
- # method print {}
- # is ONLY valid when `print` isn't a `multi` with the same dispatch.
- # (this means a parent class can shadow a child class's `multi print() {}`,
- # but it's an error if a role does)
+ ## However, this:
+ ## method print {}
+ ## is ONLY valid when `print` isn't a `multi` with the same dispatch.
+ ## (this means a parent class can shadow a child class's `multi print() {}`,
+ ## but it's an error if a role does)
- # NOTE: You can use a role as a class (with `is ROLE`). In this case, methods
- # will be shadowed, since the compiler will consider `ROLE` to be a class.
+ ## NOTE: You can use a role as a class (with `is ROLE`). In this case,
+ ## methods will be shadowed, since the compiler will consider `ROLE` to
+ ## be a class.
}
```
## Exceptions
```perl6
-# Exceptions are built on top of classes, in the package `X` (like `X::IO`).
-# In Perl6 exceptions are automatically 'thrown'
+## Exceptions are built on top of classes, in the package `X` (like `X::IO`).
+## In Perl6 exceptions are automatically 'thrown'
open 'foo'; #> Failed to open file foo: no such file or directory
-# It will also print out what line the error was thrown at and other error info
+## It will also print out what line the error was thrown at and other error info
-# You can throw an exception using `die`:
+## You can throw an exception using `die`:
die 'Error!'; #=> Error!
-# Or more explicitly:
+
+## Or more explicitly:
die X::AdHoc.new(payload => 'Error!');
-# In Perl 6, `orelse` is similar to the `or` operator, except it only matches
-# undefined variables instead of anything evaluating as false.
-# Undefined values include: `Nil`, `Mu` and `Failure` as well as `Int`, `Str`
-# and other types that have not been initialized to any value yet.
-# You can check if something is defined or not using the defined method:
+## In Perl 6, `orelse` is similar to the `or` operator, except it only matches
+## undefined variables instead of anything evaluating as false.
+## Undefined values include: `Nil`, `Mu` and `Failure` as well as `Int`, `Str`
+## and other types that have not been initialized to any value yet.
+## You can check if something is defined or not using the defined method:
my $uninitialized;
say $uninitiazilzed.defined; #> False
-# When using `orelse` it will disarm the exception and alias $_ to that failure
-# This will avoid it being automatically handled and printing lots of scary
-# error messages to the screen.
-# We can use the exception method on $_ to access the exception
+## When using `orelse` it will disarm the exception and alias $_ to that failure
+## This will avoid it being automatically handled and printing lots of scary
+## error messages to the screen.
+## We can use the exception method on $_ to access the exception
open 'foo' orelse say "Something happened {.exception}";
-# This also works:
+
+## This also works:
open 'foo' orelse say "Something happened $_"; #> Something happened
#> Failed to open file foo: no such file or directory
-# Both of those above work but in case we get an object from the left side that
-# is not a failure we will probably get a warning. We see below how we can use
-# `try` and `CATCH` to be more specific with the exceptions we catch.
+## Both of those above work but in case we get an object from the left side that
+## is not a failure we will probably get a warning. We see below how we can use
+## `try` and `CATCH` to be more specific with the exceptions we catch.
```
### Using `try` and `CATCH`
```perl6
-# By using `try` and `CATCH` you can contain and handle exceptions without
-# disrupting the rest of the program. `try` will set the last exception to
-# the special variable `$!` Note: This has no relation to $!variables.
+## By using `try` and `CATCH` you can contain and handle exceptions without
+## disrupting the rest of the program. `try` will set the last exception to
+## the special variable `$!` Note: This has no relation to $!variables.
try open 'foo';
say "Well, I tried! $!" if defined $!; #> Well, I tried! Failed to open file
#foo: no such file or directory
-# Now, what if we want more control over handling the exception?
-# Unlike many other languages, in Perl 6, you put the `CATCH` block *within*
-# the block to `try`. Similar to how $_ was set when we 'disarmed' the
-# exception with orelse, we also use $_ in the CATCH block.
-# Note: ($! is only set *after* the `try` block)
-# By default, a `try` has a `CATCH` block that catches
-# any exception (`CATCH { default {} }`).
+## Now, what if we want more control over handling the exception?
+## Unlike many other languages, in Perl 6, you put the `CATCH` block *within*
+## the block to `try`. Similar to how $_ was set when we 'disarmed' the
+## exception with orelse, we also use $_ in the CATCH block.
+## Note: ($! is only set *after* the `try` block)
+## By default, a `try` has a `CATCH` block that catches
+## any exception (`CATCH { default {} }`).
try { my $a = (0 %% 0); CATCH { say "Something happened: $_" } }
#=> Something happened: Attempt to divide by zero using infix:<%%>
-# You can redefine it using `when`s (and `default`)
-# to handle the exceptions you want:
+## You can redefine it using `when`s (and `default`)
+## to handle the exceptions you want:
try {
open 'foo';
CATCH { # In the `CATCH` block, the exception is set to $_
when X::AdHoc { say "Error: $_" }
#=>Error: Failed to open file /dir/foo: no such file or directory
- # Any other exception will be re-raised, since we don't have a `default`
- # Basically, if a `when` matches (or there's a `default`) marks the
- # exception as
- # "handled" so that it doesn't get re-thrown from the `CATCH`.
- # You still can re-throw the exception (see below) by hand.
+ ## Any other exception will be re-raised, since we don't have a `default`
+ ## Basically, if a `when` matches (or there's a `default`) marks the
+ ## exception as
+ ## "handled" so that it doesn't get re-thrown from the `CATCH`.
+ ## You still can re-throw the exception (see below) by hand.
}
}
-# There are also some subtleties to exceptions. Some Perl 6 subs return a
-# `Failure`, which is a kind of "unthrown exception". They're not thrown until
-# you tried to look at their content, unless you call `.Bool`/`.defined` on
-# them - then they're handled.
-# (the `.handled` method is `rw`, so you can mark it as `False` back yourself)
-#
-# You can throw a `Failure` using `fail`. Note that if the pragma `use fatal`
-# is on, `fail` will throw an exception (like `die`).
+## There are also some subtleties to exceptions. Some Perl 6 subs return a
+## `Failure`, which is a kind of "unthrown exception". They're not thrown until
+## you tried to look at their content, unless you call `.Bool`/`.defined` on
+## them - then they're handled.
+## (the `.handled` method is `rw`, so you can mark it as `False` back yourself)
+##
+## You can throw a `Failure` using `fail`. Note that if the pragma `use fatal`
+## is on, `fail` will throw an exception (like `die`).
fail "foo"; # We're not trying to access the value, so no problem.
try {
fail "foo";
@@ -969,28 +974,28 @@ try {
}
}
-# There is also another kind of exception: Control exceptions.
-# Those are "good" exceptions, which happen when you change your program's flow,
-# using operators like `return`, `next` or `last`.
-# You can "catch" those with `CONTROL` (not 100% working in Rakudo yet).
+## There is also another kind of exception: Control exceptions.
+## Those are "good" exceptions, which happen when you change your program's
+## flow, using operators like `return`, `next` or `last`.
+## You can "catch" those with `CONTROL` (not 100% working in Rakudo yet).
```
## Packages
```perl6
-# Packages are a way to reuse code. Packages are like "namespaces", and any
-# element of the six model (`module`, `role`, `class`, `grammar`, `subset`
-# and `enum`) are actually packages. (Packages are the lowest common denominator)
-# Packages are important - especially as Perl is well-known for CPAN,
-# the Comprehensive Perl Archive Network.
+## Packages are a way to reuse code. Packages are like "namespaces", and any
+## element of the six model (`module`, `role`, `class`, `grammar`, `subset` and
+## `enum`) are actually packages. (Packages are the lowest common denominator)
+## Packages are important - especially as Perl is well-known for CPAN,
+## the Comprehensive Perl Archive Network.
-# You can use a module (bring its declarations into scope) with `use`
+## You can use a module (bring its declarations into scope) with `use`
use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module
say from-json('[1]').perl; #=> [1]
-# You should not declare packages using the `package` keyword (unlike Perl 5).
-# Instead, use `class Package::Name::Here;` to declare a class, or if you only want to
-# export variables/subs, you can use `module`.
+## You should not declare packages using the `package` keyword (unlike Perl 5).
+## Instead, use `class Package::Name::Here;` to declare a class, or if you only
+## want to export variables/subs, you can use `module`.
module Hello::World { # Bracketed form
# If `Hello` doesn't exist yet, it'll just be a "stub",
@@ -1002,22 +1007,22 @@ unit module Parse::Text; # file-scoped form
grammar Parse::Text::Grammar { # A grammar is a package, which you could `use`
} # You will learn more about grammars in the regex section
-# As said before, any part of the six model is also a package.
-# Since `JSON::Tiny` uses (its own) `JSON::Tiny::Actions` class, you can use it:
+## As said before, any part of the six model is also a package.
+## Since `JSON::Tiny` uses its own `JSON::Tiny::Actions` class, you can use it:
my $actions = JSON::Tiny::Actions.new;
-# We'll see how to export variables and subs in the next part:
+## We'll see how to export variables and subs in the next part:
```
## Declarators
```perl6
-# In Perl 6, you get different behaviors based on how you declare a variable.
-# You've already seen `my` and `has`, we'll now explore the others.
+## In Perl 6, you get different behaviors based on how you declare a variable.
+## You've already seen `my` and `has`, we'll now explore the others.
## * `our` declarations happen at `INIT` time -- (see "Phasers" below)
-# It's like `my`, but it also creates a package variable.
-# (All packagish things (`class`, `role`, etc) are `our` by default)
+## It's like `my`, but it also creates a package variable.
+## (All packagish things (`class`, `role`, etc) are `our` by default)
module Var::Increment {
our $our-var = 1; # Note: you can't put a type constraint like Int on an
my $my-var = 22; # `our` variable.
@@ -1044,26 +1049,26 @@ Var::Increment::Inc; #=> 3 # Notice how the value of $our-var was
Var::Increment::unavailable; #> Could not find symbol '&unavailable'
## * `constant` (happens at `BEGIN` time)
-# You can use the `constant` keyword to declare a compile-time variable/symbol:
+## You can use the `constant` keyword to declare a compile-time variable/symbol:
constant Pi = 3.14;
constant $var = 1;
-# And if you're wondering, yes, it can also contain infinite lists.
+## And if you're wondering, yes, it can also contain infinite lists.
constant why-not = 5, 15 ... *;
say why-not[^5]; #=> 5 15 25 35 45
## * `state` (happens at run time, but only once)
-# State variables are only initialized one time
-# (they exist in other languages such as C as `static`)
+## State variables are only initialized one time
+## (they exist in other languages such as C as `static`)
sub fixed-rand {
state $val = rand;
say $val;
}
fixed-rand for ^10; # will print the same number 10 times
-# Note, however, that they exist separately in different enclosing contexts.
-# If you declare a function with a `state` within a loop, it'll re-create the
-# variable for each iteration of the loop. See:
+## Note, however, that they exist separately in different enclosing contexts.
+## If you declare a function with a `state` within a loop, it'll re-create the
+## variable for each iteration of the loop. See:
for ^5 -> $a {
sub foo {
state $val = rand; # This will be a different value for every value of `$a`
@@ -1078,13 +1083,14 @@ for ^5 -> $a {
## Phasers
```perl6
-# Phasers in Perl 6 are blocks that happen at determined points of time in your
-# program. They are called phasers because they mark a change in the phase
-# of a program. For example, when the program is compiled, a for loop runs,
-# you leave a block, or an exception gets thrown. (`CATCH` is actually a phaser !)
-# Some of them can be used for their return values, some of them can't
-# (those that can have a "[*]" in the beginning of their explanation text).
-# Let's have a look !
+## Phasers in Perl 6 are blocks that happen at determined points of time in your
+## program. They are called phasers because they mark a change in the phase
+## of a program. For example, when the program is compiled, a for loop runs,
+## you leave a block, or an exception gets thrown.
+## (`CATCH` is actually a phaser!)
+## Some of them can be used for their return values, some of them can't
+## (those that can have a "[*]" in the beginning of their explanation text).
+## Let's have a look !
## * Compile-time phasers
BEGIN { say "[*] Runs at compile time, as soon as possible, only once" }
@@ -1105,7 +1111,8 @@ PRE {
say "If this block doesn't return a truthy value,
an exception of type X::Phaser::PrePost is thrown.";
}
-# example:
+
+## example:
for 0..2 {
PRE { $_ > 1 } # This is going to blow up with "Precondition failed"
}
@@ -1122,8 +1129,10 @@ for 0..2 {
## * Block/exceptions phasers
sub {
- KEEP { say "Runs when you exit a block successfully (without throwing an exception)" }
- UNDO { say "Runs when you exit a block unsuccessfully (by throwing an exception)" }
+ KEEP { say "Runs when you exit a block successfully
+ (without throwing an exception)" }
+ UNDO { say "Runs when you exit a block unsuccessfully
+ (by throwing an exception)" }
}
## * Loop phasers
@@ -1136,10 +1145,10 @@ for ^5 {
## * Role/class phasers
COMPOSE { "When a role is composed into a class. /!\ NOT YET IMPLEMENTED" }
-# They allow for cute tricks or clever code ...:
+## They allow for cute tricks or clever code ...:
say "This code took " ~ (time - CHECK time) ~ "s to compile";
-# ... or clever organization:
+## ... or clever organization:
sub do-db-stuff {
$db.start-transaction; # start a new transaction
KEEP $db.commit; # commit the transaction if all went well
@@ -1150,29 +1159,29 @@ sub do-db-stuff {
## Statement prefixes
```perl6
-# Those act a bit like phasers: they affect the behavior of the following code.
-# Though, they run in-line with the executable code, so they're in lowercase.
-# (`try` and `start` are theoretically in that list, but explained somewhere else)
-# Note: all of these (except start) don't need explicit brackets `{` and `}`.
-
-# - `do` (that you already saw) - runs a block or a statement as a term
-# You can't normally use a statement as a value (or "term"):
-#
-# my $value = if True { 1 } # `if` is a statement - parse error
-#
-# This works:
+## Those act a bit like phasers: they affect the behavior of the following code.
+## Though, they run in-line with the executable code, so they're in lowercase.
+## (`try` and `start` are theoretically in that list, but explained elsewhere)
+## Note: all of these (except start) don't need explicit brackets `{` and `}`.
+
+## - `do` (that you already saw) - runs a block or a statement as a term
+## You can't normally use a statement as a value (or "term"):
+##
+## my $value = if True { 1 } # `if` is a statement - parse error
+##
+## This works:
my $a = do if True { 5 } # with `do`, `if` is now a term.
-# - `once` - Makes sure a piece of code only runs once
+## - `once` - Makes sure a piece of code only runs once
for ^5 { once say 1 }; #=> 1
# Only prints ... once.
-# Like `state`, they're cloned per-scope
+## Like `state`, they're cloned per-scope
for ^5 { sub { once say 1 }() } #=> 1 1 1 1 1
# Prints once per lexical scope
-# - `gather` - Co-routine thread
-# Gather allows you to `take` several values in an array,
-# much like `do`, but allows you to take any expression.
+## - `gather` - Co-routine thread
+## Gather allows you to `take` several values in an array,
+## much like `do`, but allows you to take any expression.
say gather for ^5 {
take $_ * 3 - 1;
take $_ * 3 + 1;
@@ -1183,41 +1192,43 @@ say join ',', gather if False {
take 3;
} # Doesn't print anything.
-# - `eager` - Evaluate statement eagerly (forces eager context)
-# Don't try this at home:
-#
-# eager 1..*; # this will probably hang for a while (and might crash ...).
-#
-# But consider:
+## - `eager` - Evaluate statement eagerly (forces eager context)
+## Don't try this at home:
+##
+## eager 1..*; # this will probably hang for a while (and might crash ...).
+##
+## But consider:
constant thrice = gather for ^3 { say take $_ }; # Doesn't print anything
-# versus:
+
+## versus:
constant thrice = eager gather for ^3 { say take $_ }; #=> 0 1 2
```
## Iterables
```perl6
-# Iterables are objects that can be iterated similar to the `for` construct
-# `flat`, flattens iterables:
+## Iterables are objects that can be iterated similar to the `for` construct
+## `flat`, flattens iterables:
say (1, 10, (20, 10) ); #> (1 10 (20 10)) Notice how grouping is maintained
say (1, 10, (20, 10) ).flat; #> (1 10 20 10) Now the iterable is flat
-# - `lazy` - Defer actual evaluation until value is fetched (forces lazy context)
+## - `lazy` - Defer actual evaluation until value is fetched
+## (forces lazy context)
my @lazy-array = (1..100).lazy;
say @lazy-array.is-lazy; #> True # Check for laziness with the `is-lazy` method.
say @lazy-array; #> [...] List has not been iterated on!
-my @lazy-array { .print }; # This works and will only do as much work as is
-# needed.
+my @lazy-array { .print }; # This works and will only do as much work as
+ # is needed.
[//]: # ( TODO explain that gather/take and map are all lazy)
-# - `sink` - An `eager` that discards the results (forces sink context)
+## - `sink` - An `eager` that discards the results (forces sink context)
constant nilthingie = sink for ^3 { .say } #=> 0 1 2
say nilthingie.perl; #=> Nil
-# - `quietly` blocks will suppress warnings:
+## - `quietly` blocks will suppress warnings:
quietly { warn 'This is a warning!' }; #=> No output
-# - `contend` - Attempts side effects under STM
-# Not yet implemented !
+## - `contend` - Attempts side effects under STM
+## Not yet implemented !
```
## More operators thingies !
@@ -1225,18 +1236,18 @@ quietly { warn 'This is a warning!' }; #=> No output
```perl6
## Everybody loves operators ! Let's get more of them
-# The precedence list can be found here:
-# https://docs.perl6.org/language/operators#Operator_Precedence
-# But first, we need a little explanation about associativity:
+## The precedence list can be found here:
+## https://docs.perl6.org/language/operators#Operator_Precedence
+## But first, we need a little explanation about associativity:
-# * Binary operators:
+## * Binary operators:
$a ! $b ! $c; # with a left-associative `!`, this is `($a ! $b) ! $c`
$a ! $b ! $c; # with a right-associative `!`, this is `$a ! ($b ! $c)`
$a ! $b ! $c; # with a non-associative `!`, this is illegal
$a ! $b ! $c; # with a chain-associative `!`, this is `($a ! $b) and ($b ! $c)`
$a ! $b ! $c; # with a list-associative `!`, this is `infix:<>`
-# * Unary operators:
+## * Unary operators:
!$a! # with left-associative `!`, this is `(!$a)!`
!$a! # with right-associative `!`, this is `!($a!)`
!$a! # with non-associative `!`, this is illegal
@@ -1245,12 +1256,12 @@ $a ! $b ! $c; # with a list-associative `!`, this is `infix:<>`
### Create your own operators !
```perl6
-# Okay, you've been reading all of that, so I guess I should try
-# to show you something exciting.
-# I'll tell you a little secret (or not-so-secret):
-# In Perl 6, all operators are actually just funny-looking subroutines.
+## Okay, you've been reading all of that, so I guess I should try
+## to show you something exciting.
+## I'll tell you a little secret (or not-so-secret):
+## In Perl 6, all operators are actually just funny-looking subroutines.
-# You can declare an operator just like you declare a sub:
+## You can declare an operator just like you declare a sub:
sub prefix:<win>($winner) { # refer to the operator categories
# (yes, it's the "words operator" `<>`)
say "$winner Won !";
@@ -1258,7 +1269,7 @@ sub prefix:<win>($winner) { # refer to the operator categories
win "The King"; #=> The King Won !
# (prefix is before)
-# you can still call the sub with its "full name"
+## you can still call the sub with its "full name":
say prefix:<!>(True); #=> False
sub postfix:<!>(Int $n) {
@@ -1281,7 +1292,7 @@ sub infix:<times>(Int $n, Block $r) { # infix in the middle
# You're very recommended to put spaces
# around your infix operator calls.
-# For circumfix and post-circumfix ones
+## For circumfix and post-circumfix ones
sub circumfix:<[ ]>(Int $n) {
$n ** $n
}
@@ -1289,95 +1300,96 @@ say [5]; #=> 3125
# circumfix is around. Again, no whitespace.
sub postcircumfix:<{ }>(Str $s, Int $idx) {
- # post-circumfix is
- # "after a term, around something"
+ ## post-circumfix is
+ ## "after a term, around something"
$s.substr($idx, 1);
}
say "abc"{1}; #=> b
# after the term `"abc"`, and around the index (1)
-# This really means a lot -- because everything in Perl 6 uses this.
-# For example, to delete a key from a hash, you use the `:delete` adverb
-# (a simple named argument underneath):
+## This really means a lot -- because everything in Perl 6 uses this.
+## For example, to delete a key from a hash, you use the `:delete` adverb
+## (a simple named argument underneath):
%h{$key}:delete;
-# equivalent to:
+## equivalent to:
postcircumfix:<{ }>(%h, $key, :delete); # (you can call operators like that)
-# It's *all* using the same building blocks!
-# Syntactic categories (prefix infix ...), named arguments (adverbs), ...,
-# - used to build the language - are available to you.
-# (you are, obviously, recommended against making an operator out of
-# *everything* -- with great power comes great responsibility)
+## It's *all* using the same building blocks!
+## Syntactic categories (prefix infix ...), named arguments (adverbs), ...,
+## - used to build the language - are available to you.
+## (you are, obviously, recommended against making an operator out of
+## *everything* -- with great power comes great responsibility)
```
### Meta operators !
```perl6
-# Oh boy, get ready. Get ready, because we're delving deep
-# into the rabbit's hole, and you probably won't want to go
-# back to other languages after reading that.
-# (I'm guessing you don't want to already at that point).
-# Meta-operators, as their name suggests, are *composed* operators.
-# Basically, they're operators that apply another operator.
+## Oh boy, get ready. Get ready, because we're delving deep
+## into the rabbit's hole, and you probably won't want to go
+## back to other languages after reading that.
+## (I'm guessing you don't want to already at that point).
+## Meta-operators, as their name suggests, are *composed* operators.
+## Basically, they're operators that apply another operator.
## * Reduce meta-operator
-# It's a prefix meta-operator that takes a binary function and
-# one or many lists. If it doesn't get passed any argument,
-# it either returns a "default value" for this operator
-# (a meaningless value) or `Any` if there's none (examples below).
-#
-# Otherwise, it pops an element from the list(s) one at a time, and applies
-# the binary function to the last result (or the list's first element)
-# and the popped element.
-#
-# To sum a list, you could use the reduce meta-operator with `+`, i.e.:
+## It's a prefix meta-operator that takes a binary function and
+## one or many lists. If it doesn't get passed any argument,
+## it either returns a "default value" for this operator
+## (a meaningless value) or `Any` if there's none (examples below).
+##
+## Otherwise, it pops an element from the list(s) one at a time, and applies
+## the binary function to the last result (or the list's first element)
+## and the popped element.
+##
+## To sum a list, you could use the reduce meta-operator with `+`, i.e.:
say [+] 1, 2, 3; #=> 6
-# equivalent to `(1+2)+3`
+## equivalent to `(1+2)+3`
+
say [*] 1..5; #=> 120
-# equivalent to `((((1*2)*3)*4)*5)`.
+## equivalent to `((((1*2)*3)*4)*5)`.
-# You can reduce with any operator, not just with mathematical ones.
-# For example, you could reduce with `//` to get
-# the first defined element of a list:
+## You can reduce with any operator, not just with mathematical ones.
+## For example, you could reduce with `//` to get
+## the first defined element of a list:
say [//] Nil, Any, False, 1, 5; #=> False
# (Falsey, but still defined)
-
-# Default value examples:
+## Default value examples:
say [*] (); #=> 1
say [+] (); #=> 0
# meaningless values, since N*1=N and N+0=N.
say [//]; #=> (Any)
# There's no "default value" for `//`.
-# You can also call it with a function you made up, using double brackets:
+## You can also call it with a function you made up, using double brackets:
sub add($a, $b) { $a + $b }
say [[&add]] 1, 2, 3; #=> 6
## * Zip meta-operator
-# This one is an infix meta-operator than also can be used as a "normal"
-# operator. It takes an optional binary function (by default, it just creates
-# a pair), and will pop one value off of each array and call its binary function
-# on these until it runs out of elements. It returns an array with all of these
-# new elements.
-(1, 2) Z (3, 4); # ((1, 3), (2, 4)), since by default, the function makes an array
+## This one is an infix meta-operator than also can be used as a "normal"
+## operator. It takes an optional binary function (by default, it just creates
+## a pair), and will pop one value off of each array and call its binary
+## function on these until it runs out of elements. It returns an array with
+## all of these new elements.
+(1, 2) Z (3, 4); # ((1, 3), (2, 4)), since by default, the function
+ # makes an array.
1..3 Z+ 4..6; # (5, 7, 9), using the custom infix:<+> function
-# Since `Z` is list-associative (see the list above),
-# you can use it on more than one list
+## Since `Z` is list-associative (see the list above),
+## you can use it on more than one list
(True, False) Z|| (False, False) Z|| (False, False); # (True, False)
-# And, as it turns out, you can also use the reduce meta-operator with it:
+## And, as it turns out, you can also use the reduce meta-operator with it:
[Z||] (True, False), (False, False), (False, False); # (True, False)
## And to end the operator list:
## * Sequence operator
-# The sequence operator is one of Perl 6's most powerful features:
-# it's composed of first, on the left, the list you want Perl 6 to deduce from
-# (and might include a closure), and on the right, a value or the predicate
-# that says when to stop (or Whatever for a lazy infinite list).
+## The sequence operator is one of Perl 6's most powerful features:
+## it's composed of first, on the left, the list you want Perl 6 to deduce from
+## (and might include a closure), and on the right, a value or the predicate
+## that says when to stop (or Whatever for a lazy infinite list).
my @list = 1, 2, 3 ... 10; # basic deducing
#my @list = 1, 3, 6 ... 10; # this dies because Perl 6 can't figure out the end
my @list = 1, 2, 3 ...^ 10; # as with ranges, you can exclude the last element
@@ -1390,175 +1402,189 @@ my @fib = 1, 1, *+* ... *; # lazy infinite list of fibonacci series,
# computed using a closure!
my @fib = 1, 1, -> $a, $b { $a + $b } ... *; # (equivalent to the above)
my @fib = 1, 1, { $^a + $^b } ... *; #(... also equivalent to the above)
-# $a and $b will always take the previous values, meaning here
-# they'll start with $a = 1 and $b = 1 (values we set by hand).
-# then $a = 1 and $b = 2 (result from previous $a+$b), and so on.
+## $a and $b will always take the previous values, meaning here
+## they'll start with $a = 1 and $b = 1 (values we set by hand).
+## then $a = 1 and $b = 2 (result from previous $a+$b), and so on.
say @fib[^10]; #=> 1 1 2 3 5 8 13 21 34 55
# (using a range as the index)
-# Note : as for ranges, once reified, elements aren't re-calculated.
-# That's why `@primes[^100]` will take a long time the first time you print
-# it, then be instant.
+## Note : as for ranges, once reified, elements aren't re-calculated.
+## That's why `@primes[^100]` will take a long time the first time you print
+## it, then be instant.
```
## Regular Expressions
```perl6
-# I'm sure a lot of you have been waiting for this one.
-# Well, now that you know a good deal of Perl 6 already, we can get started.
-# First off, you'll have to forget about "PCRE regexps" (perl-compatible regexps).
-#
-# IMPORTANT: Don't skip them because you know PCRE. They're different.
-# Some things are the same (like `?`, `+`, and `*`),
-# but sometimes the semantics change (`|`).
-# Make sure you read carefully, because you might trip over a new behavior.
-#
-# Perl 6 has many features related to RegExps. After all, Rakudo parses itself.
-# We're first going to look at the syntax itself,
-# then talk about grammars (PEG-like), differences between
-# `token`, `regex` and `rule` declarators, and some more.
-# Side note: you still have access to PCRE regexps using the `:P5` modifier.
-# (we won't be discussing this in this tutorial, however)
-#
-# In essence, Perl 6 natively implements PEG ("Parsing Expression Grammars").
-# The pecking order for ambiguous parses is determined by a multi-level
-# tie-breaking test:
-# - Longest token matching. `foo\s+` beats `foo` (by 2 or more positions)
-# - Longest literal prefix. `food\w*` beats `foo\w*` (by 1)
-# - Declaration from most-derived to less derived grammars
-# (grammars are actually classes)
-# - Earliest declaration wins
+## I'm sure a lot of you have been waiting for this one.
+## Well, now that you know a good deal of Perl 6 already, we can get started.
+## First off, you'll have to forget about "PCRE regexps" (perl-compatible
+## regexps).
+##
+## IMPORTANT: Don't skip them because you know PCRE. They're different.
+## Some things are the same (like `?`, `+`, and `*`),
+## but sometimes the semantics change (`|`).
+## Make sure you read carefully, because you might trip over a new behavior.
+##
+## Perl 6 has many features related to RegExps. After all, Rakudo parses itself.
+## We're first going to look at the syntax itself,
+## then talk about grammars (PEG-like), differences between
+## `token`, `regex` and `rule` declarators, and some more.
+## Side note: you still have access to PCRE regexps using the `:P5` modifier.
+## (we won't be discussing this in this tutorial, however)
+##
+## In essence, Perl 6 natively implements PEG ("Parsing Expression Grammars").
+## The pecking order for ambiguous parses is determined by a multi-level
+## tie-breaking test:
+## - Longest token matching. `foo\s+` beats `foo` (by 2 or more positions)
+## - Longest literal prefix. `food\w*` beats `foo\w*` (by 1)
+## - Declaration from most-derived to less derived grammars
+## (grammars are actually classes)
+## - Earliest declaration wins
say so 'a' ~~ /a/; #=> True
say so 'a' ~~ / a /; #=> True # More readable with some spaces!
-# In all our examples, we're going to use the smart-matching operator against
-# a regexp. We're converting the result using `so`, but in fact, it's
-# returning a `Match` object. They know how to respond to list indexing,
-# hash indexing, and return the matched string.
-# The results of the match are available as `$/` (implicitly lexically-scoped).
-# You can also use the capture variables which start at 0:
-# `$0`, `$1', `$2`...
-#
-# You can also note that `~~` does not perform start/end checking
-# (meaning the regexp can be matched with just one char of the string),
-# we're going to explain later how you can do it.
-
-# In Perl 6, you can have any alphanumeric as a literal,
-# everything else has to be escaped, using a backslash or quotes.
-say so 'a|b' ~~ / a '|' b /; # `True`. Wouldn't mean the same if `|` wasn't escaped
-say so 'a|b' ~~ / a \| b /; # `True`. Another way to escape it.
-
-# The whitespace in a regexp is actually not significant,
-# unless you use the `:s` (`:sigspace`, significant space) adverb.
+## In all our examples, we're going to use the smart-matching operator against
+## a regexp. We're converting the result using `so`, but in fact, it's
+## returning a `Match` object. They know how to respond to list indexing,
+## hash indexing, and return the matched string.
+## The results of the match are available as `$/` (implicitly lexically-scoped).
+## You can also use the capture variables which start at 0:
+## `$0`, `$1', `$2`...
+##
+## You can also note that `~~` does not perform start/end checking
+## (meaning the regexp can be matched with just one char of the string),
+## we're going to explain later how you can do it.
+
+## In Perl 6, you can have any alphanumeric as a literal,
+## everything else has to be escaped, using a backslash or quotes.
+say so 'a|b' ~~ / a '|' b /; # `True`. Wouldn't mean the same if `|` wasn't
+ # escaped
+say so 'a|b' ~~ / a \| b /; # `True`. Another way to escape it.
+
+## The whitespace in a regexp is actually not significant,
+## unless you use the `:s` (`:sigspace`, significant space) adverb.
say so 'a b c' ~~ / a b c /; #> `False`. Space is not significant here
say so 'a b c' ~~ /:s a b c /; #> `True`. We added the modifier `:s` here.
-# If we use only one space between strings in a regex, Perl 6 will warn us:
-say so 'a b c' ~~ / a b c /; #> 'False' #> Space is not significant here; please
-# use quotes or :s (:sigspace) modifier (or, to suppress this warning, omit the
-# space, or otherwise change the spacing)
-# To fix this and make the spaces less ambiguous, either use at least two
-# spaces between strings or use the `:s` adverb.
-
-# As we saw before, we can embed the `:s` inside the slash delimiters, but we can
-# also put it outside of them if we specify `m` for 'match':
+## If we use only one space between strings in a regex, Perl 6 will warn us:
+say so 'a b c' ~~ / a b c /; #> 'False' #> Space is not significant here;
+## please use quotes or :s (:sigspace) modifier (or, to suppress this warning,
+## omit the space, or otherwise change the spacing)
+## To fix this and make the spaces less ambiguous, either use at least two
+## spaces between strings or use the `:s` adverb.
+
+## As we saw before, we can embed the `:s` inside the slash delimiters, but we
+## can also put it outside of them if we specify `m` for 'match':
say so 'a b c' ~~ m:s/a b c/; #> `True`
-# By using `m` to specify 'match' we can also use delimiters other than slashes:
+## By using `m` to specify 'match', we can also use delimiters other
+## than slashes:
say so 'abc' ~~ m{a b c}; #> `True`
-# Use the :i adverb to specify case insensitivity:
+
+## Use the :i adverb to specify case insensitivity:
say so 'ABC' ~~ m:i{a b c}; #> `True`
-# It is, however, important as for how modifiers (that you're gonna see just below)
-# are applied ...
+
+## It is, however, important as for how modifiers (that you're gonna see just
+## below) are applied ...
## Quantifying - `?`, `+`, `*` and `**`.
-# - `?` - 0 or 1
+## - `?` - 0 or 1
so 'ac' ~~ / a b c /; # `False`
so 'ac' ~~ / a b? c /; # `True`, the "b" matched 0 times.
so 'abc' ~~ / a b? c /; # `True`, the "b" matched 1 time.
-# ... As you read just before, whitespace is important because it determines
-# which part of the regexp is the target of the modifier:
+## ... As you read just before, whitespace is important because it determines
+## which part of the regexp is the target of the modifier:
so 'def' ~~ / a b c? /; # `False`. Only the `c` is optional
so 'def' ~~ / a b? c /; # `False`. Whitespace is not significant
so 'def' ~~ / 'abc'? /; # `True`. The whole "abc" group is optional.
-# Here (and below) the quantifier applies only to the `b`
+## Here (and below) the quantifier applies only to the `b`
-# - `+` - 1 or more
+## - `+` - 1 or more
so 'ac' ~~ / a b+ c /; # `False`; `+` wants at least one matching
so 'abc' ~~ / a b+ c /; # `True`; one is enough
so 'abbbbc' ~~ / a b+ c /; # `True`, matched 4 "b"s
-# - `*` - 0 or more
+## - `*` - 0 or more
so 'ac' ~~ / a b* c /; # `True`, they're all optional.
so 'abc' ~~ / a b* c /; # `True`
so 'abbbbc' ~~ / a b* c /; # `True`
so 'aec' ~~ / a b* c /; # `False`. "b"(s) are optional, not replaceable.
-# - `**` - (Unbound) Quantifier
-# If you squint hard enough, you might understand
-# why exponentation is used for quantity.
+## - `**` - (Unbound) Quantifier
+## If you squint hard enough, you might understand
+## why exponentation is used for quantity.
so 'abc' ~~ / a b**1 c /; # `True` (exactly one time)
so 'abc' ~~ / a b**1..3 c /; # `True` (one to three times)
so 'abbbc' ~~ / a b**1..3 c /; # `True`
so 'abbbbbbc' ~~ / a b**1..3 c /; # `False` (too much)
so 'abbbbbbc' ~~ / a b**3..* c /; # `True` (infinite ranges are okay)
-# - `<[]>` - Character classes
-# Character classes are the equivalent of PCRE's `[]` classes, but
-# they use a more perl6-ish syntax:
+## - `<[]>` - Character classes
+## Character classes are the equivalent of PCRE's `[]` classes, but
+## they use a more perl6-ish syntax:
say 'fooa' ~~ / f <[ o a ]>+ /; #=> 'fooa'
-# You can use ranges:
+
+## You can use ranges:
say 'aeiou' ~~ / a <[ e..w ]> /; #=> 'ae'
-# Just like in normal regexes, if you want to use a special character, escape it
-# (the last one is escaping a space)
+
+## Just like in normal regexes, if you want to use a special character,
+## escape it (the last one is escaping a space)
say 'he-he !' ~~ / 'he-' <[ a..z \! \ ]> + /; #=> 'he-he !'
-# You'll get a warning if you put duplicate names
-# (which has the nice effect of catching the wrote quoting:)
-'he he' ~~ / <[ h e ' ' ]> /; # Warns "Repeated characters found in characters class"
-# You can also negate them ... (equivalent to `[^]` in PCRE)
+## You'll get a warning if you put duplicate names
+## (which has the nice effect of catching the wrote quoting:)
+'he he' ~~ / <[ h e ' ' ]> /; # Warns "Repeated characters found in characters
+ # class"
+
+## You can also negate them ... (equivalent to `[^]` in PCRE)
so 'foo' ~~ / <-[ f o ]> + /; # False
-# ... and compose them: :
-so 'foo' ~~ / <[ a..z ] - [ f o ]> + /; # False (any letter except f and o)
-so 'foo' ~~ / <-[ a..z ] + [ f o ]> + /; # True (no letter except f and o)
-so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the left part)
+## ... and compose them: :
+so 'foo' ~~ / <[ a..z ] - [ f o ]> + /; # False (any letter except f and o)
+so 'foo' ~~ / <-[ a..z ] + [ f o ]> + /; # True (no letter except f and o)
+so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the
+ # left part)
```
### Grouping and capturing
```perl6
-# Group: you can group parts of your regexp with `[]`.
-# These groups are *not* captured (like PCRE's `(?:)`).
+## Group: you can group parts of your regexp with `[]`.
+## These groups are *not* captured (like PCRE's `(?:)`).
so 'abc' ~~ / a [ b ] c /; # `True`. The grouping does pretty much nothing
so 'foo012012bar' ~~ / foo [ '01' <[0..9]> ] + bar /;
-# The previous line returns `True`.
-# We match the "012" 1 or more time (the `+` was applied to the group).
-
-# But this does not go far enough, because we can't actually get back what
-# we matched.
-# Capture: We can actually *capture* the results of the regexp, using parentheses.
-so 'fooABCABCbar' ~~ / foo ( 'A' <[A..Z]> 'C' ) + bar /; # `True`. (using `so` here, `$/` below)
-
-# So, starting with the grouping explanations.
-# As we said before, our `Match` object is available as `$/`:
-say $/; # Will print some weird stuff (we'll explain) (or "Nil" if nothing matched).
-
-# As we also said before, it has array indexing:
+## The previous line returns `True`.
+## We match the "012" 1 or more time (the `+` was applied to the group).
+
+## But this does not go far enough, because we can't actually get back what
+## we matched.
+## Capture: We can actually *capture* the results of the regexp,
+## using parentheses.
+so 'fooABCABCbar' ~~ / foo ( 'A' <[A..Z]> 'C' ) + bar /; # `True`. (using `so`
+ # here, `$/` below)
+
+## So, starting with the grouping explanations.
+## As we said before, our `Match` object is available as `$/`:
+say $/; # Will print some weird stuff (we'll explain) (or "Nil" if
+ # nothing matched).
+
+## As we also said before, it has array indexing:
say $/[0]; #=> 「ABC」 「ABC」
# These weird brackets are `Match` objects.
# Here, we have an array of these.
say $0; # The same as above.
-# Our capture is `$0` because it's the first and only one capture in the regexp.
-# You might be wondering why it's an array, and the answer is simple:
-# Some capture (indexed using `$0`, `$/[0]` or a named one) will be an array
-# IFF it can have more than one element
-# (so, with `*`, `+` and `**` (whatever the operands), but not with `?`).
-# Let's use examples to see that:
+## Our capture is `$0` because it's the first and only one capture in the
+## regexp. You might be wondering why it's an array, and the answer is simple:
+## Some capture (indexed using `$0`, `$/[0]` or a named one) will be an array
+## IFF it can have more than one element
+## (so, with `*`, `+` and `**` (whatever the operands), but not with `?`).
+## Let's use examples to see that:
-# Note: We quoted A B C to demonstrate that the whitespace between them isn't significant.
-# If we want the whitespace to *be* significant there, we can use the :sigspace modifier.
+## Note: We quoted A B C to demonstrate that the whitespace between them isn't
+## significant. If we want the whitespace to *be* significant there, we
+## can use the :sigspace modifier.
so 'fooABCbar' ~~ / foo ( "A" "B" "C" )? bar /; # `True`
say $/[0]; #=> 「ABC」
say $0.WHAT; #=> (Match)
@@ -1571,16 +1597,16 @@ say $0.WHAT; #=> (Array)
# A specific quantifier will always capture an Array,
# may it be a range or a specific value (even 1).
-# The captures are indexed per nesting. This means a group in a group will be nested
-# under its parent group: `$/[0][0]`, for this code:
+## The captures are indexed per nesting. This means a group in a group will be
+## nested under its parent group: `$/[0][0]`, for this code:
'hello-~-world' ~~ / ( 'hello' ( <[ \- \~ ]> + ) ) 'world' /;
say $/[0].Str; #=> hello~
say $/[0][0].Str; #=> ~
-# This stems from a very simple fact: `$/` does not contain strings, integers or arrays,
-# it only contains match objects. These contain the `.list`, `.hash` and `.Str` methods.
-# (but you can also just use `match<key>` for hash access
-# and `match[idx]` for array access)
+## This stems from a very simple fact: `$/` does not contain strings, integers
+## or arrays, it only contains match objects. These contain the `.list`, `.hash`
+## and `.Str` methods. (but you can also just use `match<key>` for hash access
+## and `match[idx]` for array access)
say $/[0].list.perl; #=> (Match.new(...),).list
# We can see it's a list of Match objects. Those contain
# a bunch of infos: where the match started/ended,
@@ -1588,82 +1614,84 @@ say $/[0].list.perl; #=> (Match.new(...),).list
# You'll see named capture below with grammars.
## Alternatives - the `or` of regexps
-# WARNING: They are DIFFERENT from PCRE regexps.
+## WARNING: They are DIFFERENT from PCRE regexps.
so 'abc' ~~ / a [ b | y ] c /; # `True`. Either "b" or "y".
so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ...
-# The difference between this `|` and the one you're used to is LTM.
-# LTM means "Longest Token Matching". This means that the engine will always
-# try to match as much as possible in the strng
+## The difference between this `|` and the one you're used to is LTM.
+## LTM means "Longest Token Matching". This means that the engine will always
+## try to match as much as possible in the strng
'foo' ~~ / fo | foo /; # `foo`, because it's longer.
-# To decide which part is the "longest", it first splits the regex in two parts:
-# The "declarative prefix" (the part that can be statically analyzed)
-# and the procedural parts.
-# Declarative prefixes include alternations (`|`), conjunctions (`&`),
-# sub-rule calls (not yet introduced), literals, characters classes and quantifiers.
-# The latter include everything else: back-references, code assertions,
-# and other things that can't traditionnaly be represented by normal regexps.
-#
-# Then, all the alternatives are tried at once, and the longest wins.
-# Examples:
-# DECLARATIVE | PROCEDURAL
+## To decide which part is the "longest", it first splits the regex in
+## two parts:
+## The "declarative prefix" (the part that can be statically analyzed)
+## and the procedural parts.
+## Declarative prefixes include alternations (`|`), conjunctions (`&`),
+## sub-rule calls (not yet introduced), literals, characters classes and
+## quantifiers.
+## The latter include everything else: back-references, code assertions,
+## and other things that can't traditionnaly be represented by normal regexps.
+##
+## Then, all the alternatives are tried at once, and the longest wins.
+## Examples:
+## DECLARATIVE | PROCEDURAL
/ 'foo' \d+ [ <subrule1> || <subrule2> ] /;
-# DECLARATIVE (nested groups are not a problem)
+## DECLARATIVE (nested groups are not a problem)
/ \s* [ \w & b ] [ c | d ] /;
-# However, closures and recursion (of named regexps) are procedural.
-# ... There are also more complicated rules, like specificity
-# (literals win over character classes)
+## However, closures and recursion (of named regexps) are procedural.
+## ... There are also more complicated rules, like specificity
+## (literals win over character classes)
-# Note: the first-matching `or` still exists, but is now spelled `||`
+## Note: the first-matching `or` still exists, but is now spelled `||`
'foo' ~~ / fo || foo /; # `fo` now.
```
## Extra: the MAIN subroutine
```perl6
-# The `MAIN` subroutine is called when you run a Perl 6 file directly.
-# It's very powerful, because Perl 6 actually parses the arguments
-# and pass them as such to the sub. It also handles named argument (`--foo`)
-# and will even go as far as to autogenerate a `--help`
+## The `MAIN` subroutine is called when you run a Perl 6 file directly.
+## It's very powerful, because Perl 6 actually parses the arguments
+## and pass them as such to the sub. It also handles named argument (`--foo`)
+## and will even go as far as to autogenerate a `--help`
sub MAIN($name) { say "Hello, $name !" }
-# This produces:
-# $ perl6 cli.pl
-# Usage:
-# t.pl <name>
-
-# And since it's a regular Perl 6 sub, you can haz multi-dispatch:
-# (using a "Bool" for the named argument so that we can do `--replace`
-# instead of `--replace=1`)
+## This produces:
+## $ perl6 cli.pl
+## Usage:
+## t.pl <name>
+
+## And since it's a regular Perl 6 sub, you can haz multi-dispatch:
+## (using a "Bool" for the named argument so that we can do `--replace`
+## instead of `--replace=1`)
subset File of Str where *.IO.d; # convert to IO object to check the file exists
multi MAIN('add', $key, $value, Bool :$replace) { ... }
multi MAIN('remove', $key) { ... }
multi MAIN('import', File, Str :$as) { ... } # omitting parameter name
-# This produces:
-# $ perl6 cli.pl
-# Usage:
-# t.pl [--replace] add <key> <value>
-# t.pl remove <key>
-# t.pl [--as=<Str>] import (File)
-# As you can see, this is *very* powerful.
-# It even went as far as to show inline the constants.
-# (the type is only displayed if the argument is `$`/is named)
+## This produces:
+## $ perl6 cli.pl
+## Usage:
+## t.pl [--replace] add <key> <value>
+## t.pl remove <key>
+## t.pl [--as=<Str>] import (File)
+## As you can see, this is *very* powerful.
+## It even went as far as to show inline the constants.
+## (the type is only displayed if the argument is `$`/is named)
```
## APPENDIX A:
### List of things
```perl6
-# It's considered by now you know the Perl6 basics.
-# This section is just here to list some common operations,
-# but which are not in the "main part" of the tutorial to bloat it up
+## It's considered by now you know the Perl6 basics.
+## This section is just here to list some common operations,
+## but which are not in the "main part" of the tutorial to bloat it up
## Operators
## * Sort comparison
-# They return one value of the `Order` enum : `Less`, `Same` and `More`
-# (which numerify to -1, 0 or +1).
+## They return one value of the `Order` enum : `Less`, `Same` and `More`
+## (which numerify to -1, 0 or +1).
1 <=> 4; # sort comparison for numerics
'a' leg 'b'; # sort comparison for string
$obj eqv $obj2; # sort comparison using eqv semantics
@@ -1673,20 +1701,20 @@ $obj eqv $obj2; # sort comparison using eqv semantics
'b' after 'a'; # True
## * Short-circuit default operator
-# Like `or` and `||`, but instead returns the first *defined* value :
+## Like `or` and `||`, but instead returns the first *defined* value :
say Any // Nil // 0 // 5; #=> 0
## * Short-circuit exclusive or (XOR)
-# Returns `True` if one (and only one) of its arguments is true
+## Returns `True` if one (and only one) of its arguments is true
say True ^^ False; #=> True
## * Flip Flop
-# The flip flop operators (`ff` and `fff`, equivalent to P5's `..`/`...`).
-# are operators that take two predicates to test:
-# They are `False` until their left side returns `True`, then are `True` until
-# their right side returns `True`.
-# Like for ranges, you can exclude the iteration when it became `True`/`False`
-# by using `^` on either side.
-# Let's start with an example :
+## The flip flop operators (`ff` and `fff`, equivalent to P5's `..`/`...`).
+## are operators that take two predicates to test:
+## They are `False` until their left side returns `True`, then are `True` until
+## their right side returns `True`.
+## Like for ranges, you can exclude the iteration when it became `True`/`False`
+## by using `^` on either side.
+## Let's start with an example :
for <well met young hero we shall meet later> {
# by default, `ff`/`fff` smart-match (`~~`) against `$_`:
if 'met' ^ff 'meet' { # Won't enter the if for "met"
@@ -1698,35 +1726,36 @@ for <well met young hero we shall meet later> {
say "This ... probably will never run ...";
}
}
-# This will print "young hero we shall meet" (excluding "met"):
-# the flip-flop will start returning `True` when it first encounters "met"
-# (but will still return `False` for "met" itself, due to the leading `^`
-# on `ff`), until it sees "meet", which is when it'll start returning `False`.
-
-# The difference between `ff` (awk-style) and `fff` (sed-style) is that
-# `ff` will test its right side right when its left side changes to `True`,
-# and can get back to `False` right away
-# (*except* it'll be `True` for the iteration that matched) -
-# While `fff` will wait for the next iteration to
-# try its right side, once its left side changed:
+## This will print "young hero we shall meet" (excluding "met"):
+## the flip-flop will start returning `True` when it first encounters "met"
+## (but will still return `False` for "met" itself, due to the leading `^`
+## on `ff`), until it sees "meet", which is when it'll start returning `False`.
+
+## The difference between `ff` (awk-style) and `fff` (sed-style) is that
+## `ff` will test its right side right when its left side changes to `True`,
+## and can get back to `False` right away
+## (*except* it'll be `True` for the iteration that matched) -
+## While `fff` will wait for the next iteration to
+## try its right side, once its left side changed:
.say if 'B' ff 'B' for <A B C B A>; #=> B B
# because the right-hand-side was tested
# directly (and returned `True`).
- # "B"s are printed since it matched that time
- # (it just went back to `False` right away).
+ # "B"s are printed since it matched that
+ # time (it just went back to `False`
+ # right away).
.say if 'B' fff 'B' for <A B C B A>; #=> B C B
# The right-hand-side wasn't tested until
# `$_` became "C"
# (and thus did not match instantly).
-# A flip-flop can change state as many times as needed:
+## A flip-flop can change state as many times as needed:
for <test start print it stop not printing start print again stop not anymore> {
.say if $_ eq 'start' ^ff^ $_ eq 'stop'; # exclude both "start" and "stop",
#=> "print it print again"
}
-# you might also use a Whatever Star,
-# which is equivalent to `True` for the left side or `False` for the right:
+## You might also use a Whatever Star,
+## which is equivalent to `True` for the left side or `False` for the right:
for (1, 3, 60, 3, 40, 60) { # Note: the parenthesis are superfluous here
# (sometimes called "superstitious parentheses")
.say if $_ > 50 ff *; # Once the flip-flop reaches a number greater than 50,
@@ -1734,8 +1763,8 @@ for (1, 3, 60, 3, 40, 60) { # Note: the parenthesis are superfluous here
#=> 60 3 40 60
}
-# You can also use this property to create an `If`
-# that'll not go through the first time :
+## You can also use this property to create an `If`
+## that'll not go through the first time :
for <a b c> {
.say if * ^ff *; # the flip-flop is `True` and never goes back to `False`,
# but the `^` makes it *not run* on the first iteration
@@ -1743,8 +1772,8 @@ for <a b c> {
}
-# - `===` is value identity and uses `.WHICH` on the objects to compare them
-# - `=:=` is container identity and uses `VAR()` on the objects to compare them
+## - `===` is value identity and uses `.WHICH` on the objects to compare them
+## - `=:=` is container identity and uses `VAR()` on the objects to compare them
```
@@ -1760,6 +1789,11 @@ If you want to go further, you can:
This information may be a bit older but there are many great examples and
explanations. Posts stopped at the end of 2015 when the language was declared
stable and Perl 6.c was released.
- - Come along on `#perl6` at `irc.freenode.net`. The folks here are always helpful.
- - Check the [source of Perl 6's functions and classes](https://github.com/rakudo/rakudo/tree/nom/src/core). Rakudo is mainly written in Perl 6 (with a lot of NQP, "Not Quite Perl", a Perl 6 subset easier to implement and optimize).
- - Read [the language design documents](http://design.perl6.org). They explain P6 from an implementor point-of-view, but it's still very interesting.
+ - Come along on `#perl6` at `irc.freenode.net`. The folks here are
+ always helpful.
+ - Check the [source of Perl 6's functions and
+ classes](https://github.com/rakudo/rakudo/tree/nom/src/core). Rakudo is
+ mainly written in Perl 6 (with a lot of NQP, "Not Quite Perl", a Perl 6 subset
+ easier to implement and optimize).
+ - Read [the language design documents](http://design.perl6.org). They explain
+ P6 from an implementor point-of-view, but it's still very interesting.
diff --git a/solidity.html.markdown b/solidity.html.markdown
index fc54d6e4..c1f910fd 100644
--- a/solidity.html.markdown
+++ b/solidity.html.markdown
@@ -262,7 +262,7 @@ Bank b = Bank({
// or
Bank c = Bank(msg.sender, 5);
-c.amount = 5; // set to new value
+c.balance = 5; // set to new value
delete b;
// sets to initial value, set all variables in struct to 0, except mappings
diff --git a/zfs.html.markdown b/zfs.html.markdown
index 3d033da9..fad6b62d 100644
--- a/zfs.html.markdown
+++ b/zfs.html.markdown
@@ -149,6 +149,7 @@ $ zpool destroy test
### Datasets
Actions:
+
* Create
* List
* Rename
@@ -269,6 +270,7 @@ ZFS snapshots are one of the things about zfs that are a really big deal
* They are easy to automate.
Actions:
+
* Create
* Delete
* Rename