diff options
-rw-r--r-- | c++.html.markdown | 349 | ||||
-rw-r--r-- | compojure.html.markdown | 69 | ||||
-rw-r--r-- | erlang.html.markdown | 14 | ||||
-rw-r--r-- | markdown.html.markdown | 8 | ||||
-rw-r--r-- | ocaml.html.markdown | 55 | ||||
-rw-r--r-- | python.html.markdown | 14 | ||||
-rw-r--r-- | python3.html.markdown | 32 | ||||
-rw-r--r-- | tmux.html.markdown | 81 |
8 files changed, 545 insertions, 77 deletions
diff --git a/c++.html.markdown b/c++.html.markdown new file mode 100644 index 00000000..8cf72e47 --- /dev/null +++ b/c++.html.markdown @@ -0,0 +1,349 @@ +--- +language: c++ +filename: learncpp.cpp +contributors: + - ["Steven Basart", "http://github.com/xksteven"] +lang: en +--- + +I am writing this to highlight the differences and +additions that C++ has with respect to C. My +suggestion would be to follow the C tutorial first +then look here for the additions and differences. + +```c++ +/////////////////////////////////////// +// C++ differences +/////////////////////////////////////// + + +//In C++ +//cannot use void main() +int main() { //or int main(int argc, char **argv) + //cannot end with return; + return 0; + //Can also end without return statement +} + +//In C++ +/* + //This could lead to compiler errors and is discouraged + //#if 0 #endif pairs are encouraged instead +*/ + +//In C++ +sizeof(10) //Typically 4 +sizeof('c') == 1 + +//In C +sizeof('c') == sizeof(10) //true chars are passed as ints + + +//In C++ strict prototyping +void func(); //function which accepts no arguments + +//In C +void func(); //function which may accept arguments + + +//In C++ +for(int i = 0; i < 10; i++) {;} +//In C must int i must be declared before + + +//C++ Supports Function overloading +//Provided each function takes different +//parameters + +void printing(char const *myString) +{printf("String %s\n",myString);} //Hello + +void printing(int myInt) +{printf("My int is %d",myInt);} //15 + +int main () +{ + printing("Hello"); + printing(15); +} + + + +//C++ Default Function Arguments +void two_ints(int a = 1, int b = 4); + +int main() +{ + two_ints(); // arguments: 1, 4 + two_ints(20); // arguments: 20, 4 + two_ints(20, 5); // arguments: 20, 5 +} + + +//C++ added the nullptr which is different from 0 +int *ip = nullptr; // OK +int value = nullptr; // error: value is no pointer + + +/////////////////////////////////////// +// C++ Additions ontop of C +/////////////////////////////////////// + + +/////////////////////////////////////// +// C++ Namespace +/////////////////////////////////////// + +//Namespaces allow you to define your own +//functions and variables for use + +// Use '::' to change variable (or function) scope +// Putting '::' before a function or variable will +// reference a global scope + +// This allows you to make normal c library calls +// std is for standard library +using namespace std; + +#include <stdio.h> + +int counter = 50; // global variable + +int main() +{ + for (int counter = 1; // this refers to the + counter < 2; // local variable + counter++) + { + printf("Global var %d local var %d\n", + ::counter, // global variable + counter); // local variable + // => Global var 50 local var 1 + } +} + +// Namespaces can be nested + + +namespace myFirstNameSpace +{ + namespace myInnerSoul + { + cos(int x) + { + printf("My inner soul was made to program."); + } + } +} + +namespace anotherNameSpace +{ + cos(int x) {;} //does nothing +} + +int main() +{ + //Specify the full path because main is outside of both namespaces. + //Will print out My inner soul was made to program. + myFirstNameSpace::myInnerSoul::cos(60); +} + + +/////////////////////////////////////// +// C++ Strings +/////////////////////////////////////// + +//Strings in C++ are Objects and have many functions +myString = "Hello"; +myOtherString = " World"; + +myString + myOtherString; // => "Hello World" + +myString + ' You'; // => "Hello You" + +myString != myOtherString; //True + +//An example of a string method +myString.append(" Dog"); // => "Hello Dog" + + +/////////////////////////////////////// +// C++ Input Output +/////////////////////////////////////// + +//C++ input and output streams +//cin, cout, cerr, << is insertion and >> is extraction operator +#include <iostream> + +using namespace std; + +int main() +{ + + int myInt; + + //Prints to stdout (or terminal/screen) + cout << "Enter your fav number:\n" + //Takes in input + cin >> myInt; + + //cout can also be formatted + cout << "Your fav number is " << myInt << "\n" + //Your fav number is ## + + cerr << "Used for error messages" +} + + +/////////////////////////////////////// +// C++ Classes +/////////////////////////////////////// + + +//First example of classes +#include <iostream> + +//define a class +class Doggie +{ + std::string name; + int weight; + + // These are only the declarations + //Can also have private and protected + public: + //The public methods (can also include variables) + + // Default constructor + Doggie(); + + void setName(std::string dogsName); + void setWeight(int dogsWeight); + void printDog(); + + //Can define functions within class declaration too + void dogBark() {std::cout << "Bark Bark\n"} + + //Destructors are methods that free the allocated space + ~doggieDestructor(); + //if no destructor compiler defines the trivial destructor + +//Classes are similar to structs and must close the } with ; +}; + +// This is the implementation of the class methods +// Also called the definition +void Doggie::Doggie () { + std::cout << "A doggie is born. Woof!\n"; +} + +void Doggie::setName (std::string doggie_name) { + name = doggie_name; +} + +void Doggie::setWeight (int doggie_weight) { + weight = doggie_weight; +} + +void Doggie::printDog () { + std::cout << "Dog is " << name << " weighs" << weight << "\n"; +} + +void Doggie::~doggieDestructor () { + delete[] name; + delete weight; +} + +int main () { + Doggie deedee; // prints out a doggie is born. Woof! + deedee.setName ("Barkley"); + deedee.setWeight(1000000); + deedee.printDog; + //prints => Dog is Barkley weighs 1000000 + return 0; +} + + +//C++ Class inheritance + +class German_Sheperd +{ + //This class now inherits everything public and protected from Doggie class + Doggie d_dog; + + //Good practice to put d_ in front of datatypes in classes + std::string d_type; + + public: + void dogType() {d_type = "German Sheperd";} +}; + + + +/////////////////////////////////////// +// C++ Exception Handling +/////////////////////////////////////// + +try { + throw 12.25; // throws a double no handler declared +} catch (int errorNum) +{ + std::cout << "I caught an int " << errorNum << "\n"; +//default catcher +} catch (...) +{ + std::cout << "I got an error. Not sure what but I can pass it up."; + throw; +} + + +/////////////////////////////////////// +// C++ Operator Overloading +/////////////////////////////////////// + +// In C++ you can overload operators such as +, -, new, etc. + +#include <iostream> +using namespace std; + +class Vector { + public: + double x,y; + Vector () {}; + Vector (double a, double b) : x(a), y(b) {} + Vector operator + (const CVector&); + Vector operator += (const CVector&); +}; + +Vector Vector::operator+ (const Vector& rhs) +{ + Vector temp; + temp.x = x + rhs.x; + temp.y = y + rhs.y; + return temp; +} + +Vector Vector::operator+= (const Vector& rhs) +{ + x += rhs.x; + y += rhs.y; + return *this; +} + +int main () { + Vector up (0,1); + Vector right (1,0); + Vector result; + // This calls the Vector + operator + // Vector up calls the + (function) with right as its paramater + result = up + right; + // prints out => Result is upright (1,1) + cout << "Result is upright (" << result.x << ',' << result.y << ")\n"; + return 0; +} + +``` +Futher Reading + +for more resources see: http://www.icce.rug.nl/documents/cplusplus/ +for other reference material: http://www.cplusplus.com/doc/tutorial/ diff --git a/compojure.html.markdown b/compojure.html.markdown index 96555273..444c8c58 100644 --- a/compojure.html.markdown +++ b/compojure.html.markdown @@ -102,29 +102,72 @@ You can adjust what each parameter matches by supplying a regex: ```clojure (defroutes myapp (GET ["/file/:name.:ext" :name #".*", :ext #".*"] [name ext] - (str "File: " name ext)) + (str "File: " name ext))) ``` -Handlers may utilize query parameters: +### Middleware + +Clojure uses [Ring](https://github.com/ring-clojure/ring) for routing. +Handlers are just functions that accept a request map and return a +response map (Compojure will turn strings into 200 responses for you). + +You can easily write middleware that wraps all or part of your +application to modify requests or responses: + +```clojure +(defroutes myapp + (GET "/" req (str "Hello World v" (:app-version req)))) + +(defn wrap-version [handler] + (fn [request] + (handler (assoc request :app-version "1.0.1")))) + +(defn -main [] + (run-server (wrap-version myapp) {:port 5000})) +``` + +[Ring-Defaults](https://github.com/ring-clojure/ring-defaults) provides some handy +middlewares for sites and apis, so add it to your dependencies: + +``` +[ring/ring-defaults "0.1.1"] +``` + +Then, you can import it in your ns: + +``` +(ns myapp.core + (:require [compojure.core :refer :all] + [ring.middleware.defaults :refer :all] + [org.httpkit.server :refer [run-server]])) +``` + +And use `wrap-defaults` to add the `site-defaults` middleware to your +app: + +``` +(defn -main [] + (run-server (wrap-defaults myapp site-defaults) {:port 5000})) +``` + +Now, your handlers may utilize query parameters: ```clojure (defroutes myapp - (GET "/posts" [] - (fn [req] - (let [title (get (:params req) "title") - author (get (:params req) "title")] - " Do something with title and author")))) + (GET "/posts" req + (let [title (get (:params req) "title") + author (get (:params req) "title")] + (str "Title: " title ", Author: " author)))) ``` -Or, for POST and PUT requests, form parameters +Or, for POST and PUT requests, form parameters as well ```clojure (defroutes myapp - (POST "/posts" [] - (fn [req] - (let [title (get (:params req) "title") - author (get (:params req) "title")] - "Do something with title and author")))) + (POST "/posts" req + (let [title (get (:params req) "title") + author (get (:params req) "title")] + (str "Title: " title ", Author: " author)))) ``` diff --git a/erlang.html.markdown b/erlang.html.markdown index 64b62f05..04086aeb 100644 --- a/erlang.html.markdown +++ b/erlang.html.markdown @@ -260,22 +260,22 @@ spawn(F). % <0.44.0> % For all of this to be useful we need to be able to receive messages. This is % achieved with the `receive` mechanism: --module(caculateGeometry). +-module(calculateGeometry). -compile(export_all). -caculateAera() -> +calculateArea() -> receive {rectangle, W, H} -> W * H; {circle, R} -> 3.14 * R * R; _ -> - io:format("We can only caculate area of rectangles or circles.") + io:format("We can only calculate area of rectangles or circles.") end. -% Compile the module and create a process that evaluates `caculateAera` in the shell -c(caculateGeometry). -CaculateAera = spawn(caculateGeometry, caculateAera, []). -CaculateAera ! {circle, 2}. % 12.56000000000000049738 +% Compile the module and create a process that evaluates `calculateArea` in the shell +c(calculateGeometry). +CalculateArea = spawn(calculateGeometry, calculateArea, []). +CalculateArea ! {circle, 2}. % 12.56000000000000049738 % The shell is also a process, you can use `self` to get the current pid self(). % <0.41.0> diff --git a/markdown.html.markdown b/markdown.html.markdown index 805255b8..3d4d0af6 100644 --- a/markdown.html.markdown +++ b/markdown.html.markdown @@ -39,7 +39,7 @@ This is an h2 ------------- <!-- Simple text styles --> -<!-- Text can be easily styled as italic, bold, or strikethrough using markdown --> +<!-- Text can be easily styled as italic or bold using markdown --> *This text is in italics.* _And so is this text._ @@ -52,7 +52,7 @@ __And so is this text.__ *__And this!__* <!-- In Github Flavored Markdown, which is used to render markdown files on -Github, we also have: --> +Github, we also have strikethrough: --> ~~This text is rendered with strikethrough.~~ @@ -201,11 +201,11 @@ can be anything so long as they are unique. --> <!-- Images --> <!-- Images are done the same way as links but with an exclamation point in front! --> -![This is hover-text (alt text) for my image](http://imgur.com/myimage.jpg "An optional title") +![This is the alt-attribute for my image](http://imgur.com/myimage.jpg "An optional title") <!-- And reference style works as expected --> -![This is the hover-text.][myimage] +![This is the alt-attribute.][myimage] [myimage]: relative/urls/cool/image.jpg "if you need a title, it's here" diff --git a/ocaml.html.markdown b/ocaml.html.markdown index fd7ca36e..7f4e0a9d 100644 --- a/ocaml.html.markdown +++ b/ocaml.html.markdown @@ -1,5 +1,5 @@ --- -language: "OCaml" +language: OCaml contributors: - ["Daniil Baturin", "http://baturin.org/"] --- @@ -10,7 +10,7 @@ features. Along with StandardML and its dialects it belongs to ML language family. Just like StandardML, there are both a compiler and an interpreter for OCaml. The interpreter binary is normally called "ocaml" and -the compiler is "ocamlc.opt". There is also a bytecode compiler, "ocamlc", +the compiler is "ocamlopt". There is also a bytecode compiler, "ocamlc", but there are few reasons to use it. It is strongly and statically typed, but instead of using manually written @@ -20,6 +20,7 @@ source of confusion for beginners. When you are in the top level loop, OCaml will print the inferred type after you enter an expression. + ``` # let inc x = x + 1 ;; val inc : int -> int = <fun> @@ -42,6 +43,7 @@ val inc : int -> int val add : int -> int -> int val a : int ``` + Note that type signatures of functions of multiple arguments are written in curried form. @@ -57,11 +59,19 @@ written in curried form. (* Expressions can be separated by a double semicolon symbol, ";;". In many cases it's redundant, but in this tutorial we use it after - every expression for easy pasting into the interpreter shell. *) + every expression for easy pasting into the interpreter shell. + Unnecessary use of expression separators in source code files + is often considered to be a bad style. *) (* Variable and function declarations use "let" keyword. *) let x = 10 ;; +(* OCaml allows single quote characters in identifiers. + Single quote doesn't have a special meaning in this case, it's often used + in cases when in other languages one would use names like "foo_tmp". *) +let foo = 1 ;; +let foo' = foo * 2 ;; + (* Since OCaml compiler infers types automatically, you normally don't need to specify argument types explicitly. However, you can do it if you want or need to. *) let inc_int (x: int) = x + 1 ;; @@ -194,6 +204,39 @@ let my_array = [| 1; 2; 3 |] ;; my_array.(0) ;; +(*** Strings and characters ***) + +(* Use double quotes for string literals. *) +let my_str = "Hello world" ;; + +(* Use single quotes for character literals. *) +let my_char = 'a' ;; + +(* Single and double quotes are not interchangeable. *) +let bad_str = 'syntax error' ;; (* Syntax error. *) + +(* This will give you a single character string, not a character. *) +let single_char_str = "w" ;; + +(* Strings can be concatenated with the "^" operator. *) +let some_str = "hello" ^ "world" ;; + +(* Strings are not arrays of characters. + You can't mix characters and strings in expressions. + You can convert a character to a string with "String.make 1 my_char". + There are more convenient functions for this purpose in additional + libraries such as Core.Std that may not be installed and/or loaded + by default. *) +let ocaml = (String.make 1 'O') ^ "Caml" ;; + +(* There is a printf function. *) +Printf.printf "%d %s" 99 "bottles of beer" ;; + +(* Unformatted read and write functions are there too. *) +print_string "hello world\n" ;; +print_endline "hello world" ;; +let line = read_line () ;; + (*** User-defined data types ***) @@ -304,6 +347,6 @@ sum_int_list t ;; ## Further reading -* Visit the official website to get the compiler and read the docs: http://ocaml.org/ -* Try interactive tutorials and a web-based interpreter by OCaml Pro: http://try.ocamlpro.com/ -* Read "OCaml for the skeptical" course: http://www2.lib.uchicago.edu/keith/ocaml-class/home.html +* Visit the official website to get the compiler and read the docs: <http://ocaml.org/> +* Try interactive tutorials and a web-based interpreter by OCaml Pro: <http://try.ocamlpro.com/> +* Read "OCaml for the skeptical" course: <http://www2.lib.uchicago.edu/keith/ocaml-class/home.html> diff --git a/python.html.markdown b/python.html.markdown index 9057dde2..390c7b76 100644 --- a/python.html.markdown +++ b/python.html.markdown @@ -57,9 +57,17 @@ to Python 2.x. Look for another tour of Python 3 soon! # Enforce precedence with parentheses (1 + 3) * 2 # => 8 -# Boolean values are primitives -True -False +# Boolean Operators ++# Note "and" and "or" are case-sensitive ++True and False #=> False ++False or True #=> True ++ ++# Note using Bool operators with ints ++0 and 2 #=> 0 ++-5 or 0 #=> -5 ++0 == False #=> True ++2 == True #=> False +1 == True #=> True # negate with not not True # => False diff --git a/python3.html.markdown b/python3.html.markdown index f6babaff..a94f4eae 100644 --- a/python3.html.markdown +++ b/python3.html.markdown @@ -61,6 +61,18 @@ False not True # => False not False # => True +# Boolean Operators +# Note "and" and "or" are case-sensitive +True and False #=> False +False or True #=> True + +# Note using Bool operators with ints +0 and 2 #=> 0 +-5 or 0 #=> -5 +0 == False #=> True +2 == True #=> False +1 == True #=> True + # Equality is == 1 == 1 # => True 2 == 1 # => False @@ -127,7 +139,8 @@ bool({}) #=> False # Python has a print function print("I'm Python. Nice to meet you!") -# No need to declare variables before assigning to them. Convention is to use lower_case_with_underscores +# No need to declare variables before assigning to them. +# Convention is to use lower_case_with_underscores some_var = 5 some_var # => 5 @@ -176,7 +189,8 @@ li[::-1] # => [3, 4, 2, 1] del li[2] # li is now [1, 2, 3] # You can add lists -li + other_li # => [1, 2, 3, 4, 5, 6] - Note: values for li and for other_li are not modified. +# Note: values for li and for other_li are not modified. +li + other_li # => [1, 2, 3, 4, 5, 6] # Concatenate lists with "extend()" li.extend(other_li) # Now li is [1, 2, 3, 4, 5, 6] @@ -215,14 +229,17 @@ filled_dict = {"one": 1, "two": 2, "three": 3} # Look up values with [] filled_dict["one"] # => 1 -# Get all keys as a list with "keys()". We need to wrap the call in list() because we are getting back an iterable. We'll talk about those later. -list(filled_dict.keys()) # => ["three", "two", "one"] +# Get all keys as a list with "keys()". +# We need to wrap the call in list() because we are getting back an iterable. We'll talk about those later. # Note - Dictionary key ordering is not guaranteed. # Your results might not match this exactly. +list(filled_dict.keys()) # => ["three", "two", "one"] + # Get all values as a list with "values()". Once again we need to wrap it in list() to get it out of the iterable. -list(filled_dict.values()) # => [3, 2, 1] # Note - Same as above regarding key ordering. +list(filled_dict.values()) # => [3, 2, 1] + # Check for existence of keys in a dictionary with "in" "one" in filled_dict # => True @@ -242,6 +259,10 @@ filled_dict.get("four", 4) # => 4 filled_dict.setdefault("five", 5) # filled_dict["five"] is set to 5 filled_dict.setdefault("five", 6) # filled_dict["five"] is still 5 +# Adding to a dictionary +filled_dict.update({"four":4}) #=> {"one": 1, "two": 2, "three": 3, "four": 4} +#filled_dict["four"] = 4 #another way to add to dict + # Remove keys from a dictionary with del del filled_dict["one"] # Removes the key "one" from filled dict @@ -458,6 +479,7 @@ map(add_10, [1, 2, 3]) # => [11, 12, 13] filter(lambda x: x > 5, [3, 4, 5, 6, 7]) # => [6, 7] # We can use list comprehensions for nice maps and filters +# List comprehension stores the output as a list which can itself be a nested list [add_10(i) for i in [1, 2, 3]] # => [11, 12, 13] [x for x in [3, 4, 5, 6, 7] if x > 5] # => [6, 7] diff --git a/tmux.html.markdown b/tmux.html.markdown index 516bee4d..8d7aa752 100644 --- a/tmux.html.markdown +++ b/tmux.html.markdown @@ -8,14 +8,16 @@ filename: LearnTmux.txt <a href="http://tmux.sourceforge.net/"> -tmux</a> is a terminal multiplexer: it enables a number of terminals to be -created, accessed, and controlled from a single screen. tmux may be detached -from a screen and continue running in the background, then later reattached. +tmux</a> is a terminal multiplexer: it enables a number of terminals +to be created, accessed, and controlled from a single screen. tmux +may be detached from a screen and continue running in the background +then later reattached. ``` tmux [command] # Run a command - # 'tmux' with no commands will create a new session + # 'tmux' with no commands will create a new + session new # Create a new session -s "Session" # Create named session @@ -52,42 +54,41 @@ from a screen and continue running in the background, then later reattached. ## Key Bindings -# The method of controlling an attached tmux session is via key combinations -# called 'Prefix' keys. - ------------------------------------------------------------------------------- +# The method of controlling an attached tmux session is via key +# combinations called 'Prefix' keys. +---------------------------------------------------------------------- (C-b) = Ctrl + b # 'Prefix' combination required to use keybinds (M-1) = Meta + 1 -or- Alt + 1 +---------------------------------------------------------------------- ------------------------------------------------------------------------------- - - ? # List all key bindings. - : # Enter the tmux command prompt. - r # Force redraw of the attached client. - c # Create a new window. + ? # List all key bindings + : # Enter the tmux command prompt + r # Force redraw of the attached client + c # Create a new window ! # Break the current pane out of the window. - % # Split the current pane into two, left and right. - " # Split the current pane into two, top and bottom. + % # Split the current pane into two, left and right + " # Split the current pane into two, top and bottom - n # Change to the next window. - p # Change to the previous window. - { # Swap the current pane with the previous pane. - } # Swap the current pane with the next pane. + n # Change to the next window + p # Change to the previous window + { # Swap the current pane with the previous pane + } # Swap the current pane with the next pane - s # Select a new session for the attached client interactively. - w # Choose the current window interactively. - 0 to 9 # Select windows 0 to 9. + s # Select a new session for the attached client + interactively + w # Choose the current window interactively + 0 to 9 # Select windows 0 to 9 - d # Detach the current client. - D # Choose a client to detach. + d # Detach the current client + D # Choose a client to detach - & # Kill the current window. - x # Kill the current pane. + & # Kill the current window + x # Kill the current pane - Up, Down # Change to the pane above, below, left, or right. + Up, Down # Change to the pane above, below, left, or right Left, Right M-1 to M-5 # Arrange panes: @@ -95,12 +96,12 @@ from a screen and continue running in the background, then later reattached. # 2) even-vertical # 3) main-horizontal # 4) main-vertical - # 5) tiled. + # 5) tiled - C-Up, C-Down # Resize the current pane in steps of one cell. + C-Up, C-Down # Resize the current pane in steps of one cell C-Left, C-Right - M-Up, M-Down # Resize the current pane in steps of five cells. + M-Up, M-Down # Resize the current pane in steps of five cells M-Left, M-Right @@ -115,7 +116,7 @@ like how .vimrc or init.el are used. ### Keybinds -########################################################################### +###################################################################### # Unbind C-b as the default prefix unbind-key C-befix C-a @@ -155,7 +156,7 @@ bind l select-pane -R ### Theme -########################################################################### +##################################################################### # Statusbar Color Palette set-option -g status-justify left @@ -186,7 +187,7 @@ setw -g window-status-activity-fg yellow ### UI -########################################################################### +###################################################################### # Statusbar set-option -g status-utf8 on @@ -209,22 +210,24 @@ set -g mouse-select-window on # Automatically set window titles set-option -g set-titles on -set-option -g set-titles-string '#H:#S.#I.#P #W #T' # window number,program name,active (or not) + +# window number,program name,active (or not) +set-option -g set-titles-string '#H:#S.#I.#P #W #T' # Statusbar Adjustments -set -g status-left '#[fg=red]#H#[fg=green]:#[fg=white]#S #[fg=green]][#[default] ' +set -g status-left '#[fg=red]#H#[fg=green]:#[fg=white]#S #[fg=green]][#[default]' set -g status-interval 3 # Statusbar with right-aligned Date / Time -#set -g status-right ' #[fg=green]][#[fg=white] #T #[fg=green]][ #[fg=blue]%Y-%m-%d #[fg=white]%H:%M#[default] ' +#set -g status-right '#[fg=green]][#[fg=white] #T #[fg=green]][ #[fg=blue]%Y-%m-%d #[fg=white]%H:%M#[default]' # Show performance counters in statusbar # Requires https://github.com/thewtex/tmux-mem-cpu-load/ -#set -g status-right ' #[fg=green]][#[fg=white] #(tmux-mem-cpu-load 5 4) #[fg=green]][ #[fg=yellow]%H:%M#[default] ' +#set -g status-right '#[fg=green]][#[fg=white] #(tmux-mem-cpu-load 5 4) #[fg=green]][ #[fg=yellow]%H:%M#[default]' ### Misc -########################################################################### +###################################################################### # Scrollback/History limit set -g history-limit 4096 |