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-rw-r--r-- | c.html.markdown | 29 | ||||
-rw-r--r-- | haskell.html.markdown | 282 | ||||
-rw-r--r-- | python.html.markdown | 4 |
3 files changed, 306 insertions, 9 deletions
diff --git a/c.html.markdown b/c.html.markdown index e5a6520f..78083ea5 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -216,28 +216,43 @@ printf("%d\n", (char)100.0); // Pointers /////////////////////////////////////// -// You can retrieve the memory addresses of your variables and perform -// operations on them. +// A pointer is a variable declared to store a memory address. Its declaration will +// also tell you the type of data it points to. You can retrieve the memory address +// of your variables, then mess with them. int x = 0; printf("%p\n", &x); // Use & to retrieve the address of a variable // (%p formats a pointer) // => Prints some address in memory; -int x_array[20]; // Arrays are a good way to allocate a contiguous block - // of memory +// Pointer types end with * in their declaration +int* px; // px is a pointer to an int +px = &x; // Stores the address of x in px +printf("%p\n", px); // => Prints some address in memory + +// To retreive the value at the address a pointer is pointing to, +// put * in front to de-reference it. +printf("%d\n", *px); // => Prints 0, the value of x, which is what px is pointing to the address of + +// You can also change the value the pointer is pointing to. +// We'll have to wrap the de-reference in parenthesis because +// ++ has a higher precedence than *. +(*px)++; // Increment the value px is pointing to by 1 +printf("%d\n", *px); // => Prints 1 +printf("%d\n", x); // => Prints 1 + +int x_array[20]; // Arrays are a good way to allocate a contiguous block of memory int xx; for (xx=0; xx<20; xx++) { x_array[xx] = 20 - xx; } // Initialize x_array to 20, 19, 18,... 2, 1 -// Pointer types end with * +// Declare a pointer of type int and initialize it to point to x_array int* x_ptr = x_array; // x_ptr now points to the first element in the array (the integer 20). // This works because arrays are actually just pointers to their first element. -// Put a * in front to de-reference a pointer and retrieve the value, -// of the same type as the pointer, that the pointer is pointing at. +// Arrays are pointers to their first element printf("%d\n", *(x_ptr)); // => Prints 20 printf("%d\n", x_array[0]); // => Prints 20 diff --git a/haskell.html.markdown b/haskell.html.markdown new file mode 100644 index 00000000..a5a6117f --- /dev/null +++ b/haskell.html.markdown @@ -0,0 +1,282 @@ +--- +language: haskell +author: Adit Bhargava +author_url: http://adit.io +--- + +Haskell was designed as a practical, purely functional programming language. It's famous for +it's monads and it's type system, but I keep coming back to it because of it's elegance. Haskell +makes coding a real joy for me. + +```haskell +-- Single line comments start with two dashes. +{- Multiline comments can be enclosed +in a block like this. +-} + +---------------------------------------------------- +-- 1. Primitive Datatypes and Operators +---------------------------------------------------- + +-- You have numbers +3 -- 3 + +-- Math is what you would expect +1 + 1 -- 2 +8 - 1 -- 7 +10 * 2 -- 20 +35 / 5 -- 7.0 + +-- Division is not integer division by default +35 / 4 -- 8.75 + +-- integer division +35 `div` 4 -- 8 + +-- Boolean values are primitives +True +False + +-- Boolean operations +not True -- False +not False -- True +1 == 1 -- True +1 /= 1 -- False +1 < 10 -- True + +-- Strings and characters +"This is a string." +'a' -- character +'You cant use single quotes for strings.' -- error! + +-- Strings can be added too! +"Hello " ++ "world!" -- "Hello world!" + +-- A string can be treated like a list of characters +"This is a string" !! 0 -- 'T' + + +---------------------------------------------------- +-- Lists and Tuples +---------------------------------------------------- + +-- Every element in a list must have the same type. +-- Two lists that are the same +[1, 2, 3, 4, 5] +[1..5] + +-- You can also have infinite lists in Haskell! +[1..] -- a list of all the natural numbers + +-- joining two lists +[1..5] ++ [6..10] + +-- adding to the head of a list +0:[1..5] -- [0, 1, 2, 3, 4, 5] + +-- indexing into a list +[0..] !! 5 -- 4 + +-- more list operations +head [1..5] -- 1 +tail [1..5] -- [2, 3, 4, 5] +init [1..5] -- [1, 2, 3, 4] +last [1..5] -- 5 + +-- list comprehensions +[x*2 | x <- [1..5]] -- [2, 4, 6, 8, 10] + +-- with a conditional +[x*2 | x <- [1..5], x*2 > 4] -- [6, 8, 10] + +-- Every element in a tuple can be a different type, but a tuple has a fixed length. +-- A tuple: +("haskell", 1) + +-- accessing elements of a tuple +fst ("haskell", 1) -- "haskell" +snd ("haskell", 1) -- 1 + +---------------------------------------------------- +-- 3. Functions +---------------------------------------------------- +-- A simple function that takes two variables +add a b = a + b + +-- Using the function +add 1 2 -- 3 + +-- You can also put the function name between the two arguments with backticks: +1 `add` 2 -- 3 + +-- You can also define functions that have no characters! This lets you define +-- your own operators! Here's an operator that does integer division +(//) a b = a `div` b +35 // 4 -- 8 + +-- Guards: an easy way to do branching in functions +fib x + | x < 2 = x + | otherwise = fib (x - 1) + fib (x - 2) + +-- Pattern matching is similar. Here we have given three different +-- definitions for fib. Haskell will automatically call the first +-- function that matches the pattern of the value. +fib 1 = 1 +fib 2 = 2 +fib x = fib (x - 1) + fib (x - 2) + +-- Pattern matching on tuples: +foo (x, y) = (x + 1, y + 2) + +-- Pattern matching on arrays. Here `x` is the first element +-- in the array, and `xs` is the rest of the array. We can write +-- our own map function: +map func [x] = [func x] +map func (x:xs) = func x:(map func xs) + +-- Anonymous functions are created with a backslash followed by all the arguments. +map (\x -> x + 2) [1..5] -- [3, 4, 5, 6, 7] + +-- using fold (called `inject` in some languages) with an anonymous function. +-- foldl1 means fold left, and use the first value in the array as the initial +-- value for the accumulator. +foldl1 (\acc x -> acc + x) [1..5] -- 15 + +---------------------------------------------------- +-- 4. More functions +---------------------------------------------------- + +-- currying: if you don't pass in all the arguments to a function, +-- it gets "curried". That means it returns a function that takes the +-- rest of the arguments. + +add a b = a + b +foo = add 10 -- foo is now a function that takes a number and adds 10 to it +foo 5 -- 15 + +-- Another way to write the same thing +foo = (+10) +foo 5 -- 15 + +-- function composition +-- the (.) function chains functions together. +-- For example, here foo is a function that takes a value. It adds 10 to it, +-- multiplies the result of that by 5, and then returns the final value. +foo = (*5) . (+10) + +-- (5 + 10) * 5 = 75 +foo 5 -- 75 + +-- fixing precedence +-- Haskell has another function called `$`. This changes the precedence +-- so that everything to the left of it gets computed first and then applied +-- to everything on the right. You can use `.` and `$` to get rid of a lot +-- of parentheses: + +-- before +(even (double 7)) -- true + +-- after +even . double $ 7 -- true + +---------------------------------------------------- +-- 5. Type signatures +---------------------------------------------------- + +-- Haskell has a very strong type system, and everything has a type signature. + +-- Some basic types: +5 :: Integer +"hello" :: String +True :: Bool + +-- Functions have types too. +-- `not` takes a boolean and returns a boolean: +not :: Bool -> Bool + +-- Here's a function that takes two arguments: +add :: Integer -> Integer -> Integer + +---------------------------------------------------- +-- 6. Control Flow +---------------------------------------------------- + +-- if statements +haskell = if 1 == 1 then "awesome" else "awful" -- haskell = "awesome" + +-- if statements can be on multiple lines too, indentation is important +haskell = if 1 == 1 + then "awesome" + else "awful" + +-- case statements: Here's how you could parse command line arguments in Haskell +case args of + "help" -> printHelp + "start" -> startProgram + _ -> putStrLn "bad args" + +-- Haskell doesn't have loops because it uses recursion instead. +-- map a function over every element in an array + +map (*2) [1..5] -- [2, 4, 6, 8, 10] + +-- you can make a for function using map +for array func = map func array + +-- and then use it +for [0..5] $ \i -> show i + +-- we could've written that like this too: +for [0..5] show + +---------------------------------------------------- +-- 7. Data Types +---------------------------------------------------- + +-- Here's how you make your own data type in Haskell + +data Color = Red | Blue | Green + +-- Now you can use it in a function: + +say :: Color -> IO String +say Red = putStrLn "You are Red!" +say Blue = putStrLn "You are Blue!" +say Green = putStrLn "You are Green!" + +-- Your data types can have parameters too: + +data Maybe a = Nothing | Just a + +-- These are all of type Maybe +Nothing +Just "hello" +Just 1 + +---------------------------------------------------- +-- 8. The Haskell REPL +---------------------------------------------------- + +-- Start the repl by typing `ghci`. +-- Now you can type in Haskell code. Any new values +-- need to be created with `let`: + +let foo = 5 + +-- You can see the type of any value with `:t`: + +>:t foo +foo :: Integer +``` + +There's a lot more to Haskell, including typeclasses and monads. These are the big ideas that make Haskell such fun to code in. I'll leave you with one final Haskell example: an implementation of quicksort in Haskell: + +```haskell +qsort [] = [] +qsort (p:xs) = qsort lesser ++ [p] ++ qsort greater + where lesser = filter (< p) xs + greater = filter (>= p) xs +``` + +Haskell is easy to install. Get it [here](http://www.haskell.org/platform/). diff --git a/python.html.markdown b/python.html.markdown index a17b7645..4cfecbbd 100644 --- a/python.html.markdown +++ b/python.html.markdown @@ -34,11 +34,11 @@ to Python 2.x. Look for another tour of Python 3 soon! # Division is a bit tricky. It is integer division and floors the results # automatically. -11 / 4 #=> 2 +5 / 2 #=> 2 # To fix division we need to learn about floats. 2.0 # This is a float -5.0 / 2.0 #=> 2.5 ahhh...much better +11.0 / 4.0 #=> 2.75 ahhh...much better # Enforce precedence with parentheses (1 + 3) * 2 #=> 8 |