diff options
| -rw-r--r-- | bash.html.markdown | 4 | ||||
| -rw-r--r-- | kotlin.html.markdown | 73 | ||||
| -rw-r--r-- | pascal.html.markdown | 44 | 
3 files changed, 117 insertions, 4 deletions
| diff --git a/bash.html.markdown b/bash.html.markdown index be879538..cda877ad 100644 --- a/bash.html.markdown +++ b/bash.html.markdown @@ -228,10 +228,13 @@ mv s0urc3.txt dst.txt # sorry, l33t hackers...  # Since bash works in the context of a current directory, you might want to   # run your command in some other directory. We have cd for changing location:  cd ~    # change to home directory +cd      # also goes to home directory  cd ..   # go up one directory          # (^^say, from /home/username/Downloads to /home/username)  cd /home/username/Documents   # change to specified directory  cd ~/Documents/..    # still in home directory..isn't it?? +cd -    # change to last directory +# => /home/username/Documents  # Use subshells to work across directories  (echo "First, I'm here: $PWD") && (cd someDir; echo "Then, I'm here: $PWD") @@ -256,6 +259,7 @@ print("#stderr", file=sys.stderr)  for line in sys.stdin:      print(line, file=sys.stdout)  EOF +# Variables will be expanded if the first "EOF" is not quoted  # Run the hello.py Python script with various stdin, stdout, and   # stderr redirections: diff --git a/kotlin.html.markdown b/kotlin.html.markdown index 86d1baa0..6ff7c1dc 100644 --- a/kotlin.html.markdown +++ b/kotlin.html.markdown @@ -65,7 +65,7 @@ fun helloWorld(val name : String) {      A template expression starts with a dollar sign ($).      */      val fooTemplateString = "$fooString has ${fooString.length} characters" -    println(fooTemplateString) // => My String Is Here! has 18 characters  +    println(fooTemplateString) // => My String Is Here! has 18 characters      /*      For a variable to hold null it must be explicitly specified as nullable. @@ -175,12 +175,12 @@ fun helloWorld(val name : String) {      // Objects can be destructured into multiple variables.      val (a, b, c) = fooCopy      println("$a $b $c") // => 1 100 4 -     +      // destructuring in "for" loop      for ((a, b, c) in listOf(fooData)) {          println("$a $b $c") // => 1 100 4      } -     +      val mapData = mapOf("a" to 1, "b" to 2)      // Map.Entry is destructurable as well      for ((key, value) in mapData) { @@ -347,6 +347,8 @@ fun helloWorld(val name : String) {      println(EnumExample.A) // => A      println(ObjectExample.hello()) // => hello + +    testOperator()  }  // Enum classes are similar to Java enum types. @@ -376,6 +378,71 @@ throws an exception if the value is null.  */  var b: String? = "abc"  val l = b!!.length + +/* You can add many custom operations using symbol like +, to particular instance +by overloading the built-in kotlin operator, using "operator" keyword + +below is the sample class to add some operator, and the most basic example +*/ +data class SomeClass(var savedValue: Int = 0) + +// instance += valueToAdd +operator fun SomeClass.plusAssign(valueToAdd: Int) { +  this.savedValue += valueToAdd   +} + +// -instance +operator fun SomeClass.unaryMinus() = SomeClass(-this.savedValue) + +// ++instance or instance++ +operator fun SomeClass.inc() = SomeClass(this.savedValue + 1) + +// instance * other +operator fun SomeClass.times(other: SomeClass) = +  SomeClass(this.savedValue * other.savedValue) + +// an overload for multiply +operator fun SomeClass.times(value: Int) = SomeClass(this.savedValue * value) + +// other in instance +operator fun SomeClass.contains(other: SomeClass) = +  other.savedValue == this.savedValue + +// instance[dummyIndex] = valueToSet +operator fun SomeClass.set(dummyIndex: Int, valueToSet: Int) { +  this.savedValue = valueToSet + dummyIndex +} + +// instance() +operator fun SomeClass.invoke() { +  println("instance invoked by invoker") +} + +/* return type must be Integer, +so that, it can be translated to "returned value" compareTo 0 + +for equality (==,!=) using operator will violates overloading equals function, +since it is already defined in Any class +*/ +operator fun SomeClass.compareTo(other: SomeClass) = +  this.savedValue - other.savedValue + +fun testOperator() { +  var x = SomeClass(4) + +  println(x) // => "SomeClass(savedValue=4)" +  x += 10 +  println(x) // => "SomeClass(savedValue=14)" +  println(-x) // => "SomeClass(savedValue=-14)" +  println(++x) // => "SomeClass(savedValue=15)" +  println(x * SomeClass(3)) // => "SomeClass(savedValue=45)" +  println(x * 2) // => "SomeClass(savedValue=30)" +  println(SomeClass(15) in x) // => true +  x[2] = 10 +  println(x) // => "SomeClass(savedValue=12)" +  x() // => "instance invoked by invoker" +  println(x >= 15) // => false +}  ```  ### Further Reading diff --git a/pascal.html.markdown b/pascal.html.markdown index 6877afef..4144f900 100644 --- a/pascal.html.markdown +++ b/pascal.html.markdown @@ -3,6 +3,7 @@ language: Pascal  filename: learnpascal.pas  contributors:      - ["Ganesha Danu", "http://github.com/blinfoldking"] +    - ["Keith Miyake", "https://github.com/kaymmm"]  --- @@ -92,5 +93,46 @@ End.  ```  ```pascal +program Functional_Programming; -```
\ No newline at end of file +Var +    i, dummy : integer; + +function factorial_recursion(const a: integer) : integer; +{ recursively calculates the factorial of integer parameter a } + +// Declare local variables within the function +// e.g.: +// Var +//    local_a : integer; + +Begin +    If a >= 1 Then +    // return values from functions by assigning a value to the function name +        factorial_recursion := a * factorial_recursion(a-1) +    Else +        factorial_recursion := 1; +End; // terminate a function using a semicolon after the End statement. + +procedure get_integer(var i : integer; dummy : integer); +{ get user input and store it in the integer parameter i. +  parameters prefaced with 'var' are variable, meaning their value can change +  outside of the parameter. Value parameters (without 'var') like 'dummy' are +  static and changes made within the scope of the function/procedure do not +  affect the variable passed as a parameter } + +Begin +    write('Enter an integer: '); +    readln(i); +    dummy := 4; // dummy will not change value outside of the procedure +End; + +Begin // main program block +    dummy := 3; +    get_integer(i, dummy); +    writeln(i, '! = ', factorial_recursion(i)); +    // outputs i! +    writeln('dummy = ', dummy); // always outputs '3' since dummy is unchanged. +End. + +``` | 
