diff options
-rw-r--r-- | assemblyscript.html.markdown | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/assemblyscript.html.markdown b/assemblyscript.html.markdown new file mode 100644 index 00000000..4433b41e --- /dev/null +++ b/assemblyscript.html.markdown @@ -0,0 +1,202 @@ +--- +language: Assemblyscript +contributors: + - ["Philippe Vlérick", "https://github.com/pvlerick"] + - ["Steve Huguenin-Elie", "https://github.com/StEvUgnIn"] + - ["Sebastian Speitel", "https://github.com/SebastianSpeitel"] + - ["Max Graey", "https://github.com/MaxGraey"] +filename: learnassemblyscript.ts +--- + +__AssemblyScript__ compiles a variant of __TypeScript__ (basically JavaScript with types) to __WebAssembly__ using __Binaryen__. It generates lean and mean WebAssembly modules while being just an `npm install` away. + +This article will focus only on AssemblyScript extra syntax, as opposed to [TypeScript](/docs/typescript) and [JavaScript](/docs/javascript). + +To test AssemblyScript's compiler, head to the +[Playground](https://bit.ly/asplayground) where you will be able +to type code, have auto completion and directly see the emitted WebAssembly. + +```ts +// There are many basic types in AssemblyScript, +let isDone: boolean = false; +let name: string = "Anders"; + +// but integer type come as signed (sized from 8 to 64 bits) +let lines8: i8 = 42; +let lines16: i16 = 42; +let lines32: i32 = 42; +let lines64: i64 = 42; + +// and unsigned (sized from 8 to 64 bits), +let ulines8: u8 = 42; +let ulines16: u16 = 42; +let ulines32: u32 = 42; +let ulines64: u64 = 42; + +// and float has two sizes possible (32/64). +let rate32: f32 = 1.0 +let rate64: f64 = 1.0 + +// But you can omit the type annotation if the variables are derived +// from explicit literals +let _isDone = false; +let _lines = 42; +let _name = "Anders"; + +// Use const keyword for constants +const numLivesForCat = 9; +numLivesForCat = 1; // Error + +// For collections, there are typed arrays and generic arrays +let list1: i8[] = [1, 2, 3]; +// Alternatively, using the generic array type +let list2: Array<i8> = [1, 2, 3]; + +// For enumerations: +enum Color { Red, Green, Blue }; +let c: Color = Color.Green; + +// Functions imported from JavaScript need to be declared as external +// @ts-ignore decorator +@external("alert") +declare function alert(message: string): void; + +// and you can also import JS functions in a namespace +declare namespace window { + // @ts-ignore decorator + @external("window", "alert") + function alert(message: string): void; +} + +// Lastly, "void" is used in the special case of a function returning nothing +export function bigHorribleAlert(): void { + alert("I'm a little annoying box!"); // calling JS function here +} + +// Functions are first class citizens, support the lambda "fat arrow" syntax + +// The following are equivalent, the compiler does not offer any type +// inference for functions yet, and same WebAssembly will be emitted. +export function f1 (i: i32): i32 { return i * i; } +// "Fat arrow" syntax +let f2 = (i: i32): i32 => { return i * i; } +// "Fat arrow" syntax, braceless means no return keyword needed +let f3 = (i: i32): i32 => i * i; + +// Classes - members are public by default +export class Point { + // Properties + x: f64; + + // Constructor - the public/private keywords in this context will generate + // the boiler plate code for the property and the initialization in the + // constructor. + // In this example, "y" will be defined just like "x" is, but with less code + // Default values are also supported + + constructor(x: f64, public y: f64 = 0) { + this.x = x; + } + + // Functions + dist(): f64 { return Math.sqrt(this.x * this.x + this.y * this.y); } + + // Static members + static origin: Point = new Point(0, 0); +} + +// Classes can be explicitly marked as extending a parent class. +// Any missing properties will then cause an error at compile-time. +export class PointPerson extends Point { + constructor(x: f64, y: f64, public name: string) { + super(x, y); + } + move(): void {} +} + +let p1 = new Point(10, 20); +let p2 = new Point(25); //y will be 0 + +// Inheritance +export class Point3D extends Point { + constructor(x: f64, y: f64, public z: f64 = 0) { + super(x, y); // Explicit call to the super class constructor is mandatory + } + + // Overwrite + dist(): f64 { + let d = super.dist(); + return Math.sqrt(d * d + this.z * this.z); + } +} + +// Namespaces, "." can be used as separator for sub namespaces +export namespace Geometry { + class Square { + constructor(public sideLength: f64 = 0) { + } + area(): f64 { + return Math.pow(this.sideLength, 2); + } + } +} + +let s1 = new Geometry.Square(5); + +// Generics +// AssemblyScript compiles generics to one concrete method or function per set +// of unique contextual type arguments, also known as [monomorphisation]. +// Implications are that a module only includes and exports concrete functions +// for sets of type arguments actually used and that concrete functions can be +// shortcutted with [static type checks] at compile time, which turned out to +// be quite useful. +// Classes +export class Tuple<T1, T2> { + constructor(public item1: T1, public item2: T2) { + } +} + +export class Pair<T> { + item1: T; + item2: T; +} + +// And functions +export function pairToTuple <T>(p: Pair<T>): Tuple<T, T> { + return new Tuple(p.item1, p.item2); +}; + +let tuple = pairToTuple<string>({ item1: "hello", item2: "world" }); + +// Including references to a TypeScript-only definition file: +/// <reference path="jquery.d.ts" /> + +// Template Strings (strings that use backticks) +// String Interpolation with Template Strings +let name = 'Tyrone'; +let greeting = `Hi ${name}, how are you?` +// Multiline Strings with Template Strings +let multiline = `This is an example +of a multiline string`; + +let numbers: Array<i8> = [0, 1, 2, 3, 4]; +let moreNumbers: Array<i8> = numbers; +moreNumbers[5] = 5; // Error, elements are read-only +moreNumbers.push(5); // Error, no push method (because it mutates array) +moreNumbers.length = 3; // Error, length is read-only +numbers = moreNumbers; // Error, mutating methods are missing + +// Type inference in Arrays +let ints = [0, 1, 2, 3, 4] // will infer as Array<i32> +let floats: f32[] = [0, 1, 2, 3, 4] // will infer as Array<f32> +let doubles = [0.0, 1.0, 2, 3, 4] // will infer as Array<f64> +let bytes1 = [0 as u8, 1, 2, 3, 4] // will infer as Array<u8> +let bytes2 = [0, 1, 2, 3, 4] as u8[] // will infer as Array<u8> +let bytes3: u8[] = [0, 1, 2, 3, 4] // will infer as Array<u8> + +``` + +## Further Reading + * [AssemblyScript Official website] (https://www.assemblyscript.org/) + * [AssemblyScript source documentation] https://github.com/AssemblyScript/website/tree/main/src) + * [Source Code on GitHub] (https://github.com/AssemblyScript/assemblyscript) |