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Diffstat (limited to 'd.html.markdown')
| -rw-r--r-- | d.html.markdown | 101 | 
1 files changed, 57 insertions, 44 deletions
| diff --git a/d.html.markdown b/d.html.markdown index ba24b60f..edb3bff5 100644 --- a/d.html.markdown +++ b/d.html.markdown @@ -23,8 +23,10 @@ about [D](http://dlang.org/). The D programming language is a modern, general-pu  multi-paradigm language with support for everything from low-level features to  expressive high-level abstractions. -D is actively developed by Walter Bright and Andrei Alexandrescu, two super smart, really cool -dudes. With all that out of the way, let's look at some examples! +D is actively developed by a large group of super-smart people and is spearheaded by +[Walter Bright](https://en.wikipedia.org/wiki/Walter_Bright) and +[Andrei Alexandrescu](https://en.wikipedia.org/wiki/Andrei_Alexandrescu). +With all that out of the way, let's look at some examples!  ```c  import std.stdio; @@ -36,9 +38,10 @@ void main() {          writeln(i);      } -    auto n = 1; // use auto for type inferred variables +    // 'auto' can be used for inferring types. +    auto n = 1; -    // Numeric literals can use _ as a digit seperator for clarity +    // Numeric literals can use '_' as a digit separator for clarity.      while(n < 10_000) {          n += n;      } @@ -47,16 +50,18 @@ void main() {          n -= (n / 2);      } while(n > 0); -    // For and while are nice, but in D-land we prefer foreach -    // The .. creates a continuous range, excluding the end -    foreach(i; 1..1_000_000) { +    // For and while are nice, but in D-land we prefer 'foreach' loops. +    // The '..' creates a continuous range, including the first value +    // but excluding the last. +    foreach(n; 1..1_000_000) {          if(n % 2 == 0) -            writeln(i); +            writeln(n);      } -    foreach_reverse(i; 1..int.max) { +    // There's also 'foreach_reverse' when you want to loop backwards. +    foreach_reverse(n; 1..int.max) {          if(n % 2 == 1) { -            writeln(i); +            writeln(n);          } else {              writeln("No!");          } @@ -65,20 +70,22 @@ void main() {  ```  We can define new types with `struct`, `class`, `union`, and `enum`. Structs and unions -are passed to functions by value (i.e. copied) and classes are passed by reference. Futhermore, +are passed to functions by value (i.e. copied) and classes are passed by reference. Furthermore,  we can use templates to parameterize all of these on both types and values!  ```c -// Here, T is a type parameter. Think <T> from C++/C#/Java +// Here, 'T' is a type parameter. Think '<T>' from C++/C#/Java.  struct LinkedList(T) {      T data = null; -    LinkedList!(T)* next; // The ! is used to instaniate a parameterized type. Again, think <T> + +    // Use '!' to instantiate a parameterized type. Again, think '<T>'. +    LinkedList!(T)* next;  }  class BinTree(T) {      T data = null; -    // If there is only one template parameter, we can omit parens +    // If there is only one template parameter, we can omit the parentheses.      BinTree!T left;      BinTree!T right;  } @@ -93,13 +100,11 @@ enum Day {      Saturday,  } -// Use alias to create abbreviations for types - +// Use alias to create abbreviations for types.  alias IntList = LinkedList!int;  alias NumTree = BinTree!double;  // We can create function templates as well! -  T max(T)(T a, T b) {      if(a < b)          return b; @@ -107,9 +112,8 @@ T max(T)(T a, T b) {      return a;  } -// Use the ref keyword to ensure pass by referece. -// That is, even if a and b are value types, they -// will always be passed by reference to swap +// Use the ref keyword to ensure pass by reference. That is, even if 'a' and 'b' +// are value types, they will always be passed by reference to 'swap()'.  void swap(T)(ref T a, ref T b) {      auto temp = a; @@ -117,13 +121,13 @@ void swap(T)(ref T a, ref T b) {      b = temp;  } -// With templates, we can also parameterize on values, not just types +// With templates, we can also parameterize on values, not just types.  class Matrix(uint m, uint n, T = int) {      T[m] rows;      T[n] columns;  } -auto mat = new Matrix!(3, 3); // We've defaulted type T to int +auto mat = new Matrix!(3, 3); // We've defaulted type 'T' to 'int'.  ``` @@ -133,21 +137,20 @@ have the syntax of POD structures (`structure.x = 7`) with the semantics of  getter and setter methods (`object.setX(7)`)!  ```c -// Consider a class parameterized on a types T, U - +// Consider a class parameterized on types 'T' & 'U'.  class MyClass(T, U) {      T _data;      U _other; -  } -// And "getter" and "setter" methods like so +// And "getter" and "setter" methods like so:  class MyClass(T, U) {      T _data;      U _other; -    // Constructors are always named `this` +    // Constructors are always named 'this'.      this(T t, U u) { +        // This will call the setter methods below.          data = t;          other = u;      } @@ -170,16 +173,24 @@ class MyClass(T, U) {          _other = u;      }  } -// And we use them in this manner +// And we use them in this manner:  void main() { -    auto mc = MyClass!(int, string); +    auto mc = new MyClass!(int, string)(7, "seven"); -    mc.data = 7; -    mc.other = "seven"; +    // Import the 'stdio' module from the standard library for writing to +    // console (imports can be local to a scope). +    import std.stdio; -    writeln(mc.data); -    writeln(mc.other); +    // Call the getters to fetch the values. +    writefln("Earlier: data = %d, str = %s", mc.data, mc.other); + +    // Call the setters to assign new values. +    mc.data = 8; +    mc.other = "eight"; + +    // Call the getters again to fetch the new values. +    writefln("Later: data = %d, str = %s", mc.data, mc.other);  }  ``` @@ -188,8 +199,8 @@ our getter and setter methods, and keep the clean syntax of  accessing members directly!  Other object-oriented goodies at our disposal -include `interface`s, `abstract class`es, -and `override`ing methods. D does inheritance just like Java: +include interfaces, abstract classes, +and overriding methods. D does inheritance just like Java:  Extend one class, implement as many interfaces as you please.  We've seen D's OOP facilities, but let's switch gears. D offers @@ -207,7 +218,7 @@ void main() {      // from 1 to 100. Easy!      // Just pass lambda expressions as template parameters! -    // You can pass any old function you like, but lambdas are convenient here. +    // You can pass any function you like, but lambdas are convenient here.      auto num = iota(1, 101).filter!(x => x % 2 == 0)                             .map!(y => y ^^ 2)                             .reduce!((a, b) => a + b); @@ -217,7 +228,7 @@ void main() {  ```  Notice how we got to build a nice Haskellian pipeline to compute num? -That's thanks to a D innovation know as Uniform Function Call Syntax. +That's thanks to a D innovation know as Uniform Function Call Syntax (UFCS).  With UFCS, we can choose whether to write a function call as a method  or free function call! Walter wrote a nice article on this  [here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394) @@ -227,21 +238,23 @@ is of some type A on any expression of type A as a method.  I like parallelism. Anyone else like parallelism? Sure you do. Let's do some!  ```c +// Let's say we want to populate a large array with the square root of all +// consecutive integers starting from 1 (up until the size of the array), and we +// want to do this concurrently taking advantage of as many cores as we have +// available. +  import std.stdio;  import std.parallelism : parallel;  import std.math : sqrt;  void main() { -    // We want take the square root every number in our array, -    // and take advantage of as many cores as we have available. +    // Create your large array      auto arr = new double[1_000_000]; -    // Use an index, and an array element by referece, -    // and just call parallel on the array! +    // Use an index, access every array element by reference (because we're +    // going to change each element) and just call parallel on the array!      foreach(i, ref elem; parallel(arr)) { -        ref = sqrt(i + 1.0); +        elem = sqrt(i + 1.0);      }  } - -  ``` | 
