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Diffstat (limited to 'haskell.html.markdown')
-rw-r--r-- | haskell.html.markdown | 211 |
1 files changed, 184 insertions, 27 deletions
diff --git a/haskell.html.markdown b/haskell.html.markdown index 4ce1a839..328da5c9 100644 --- a/haskell.html.markdown +++ b/haskell.html.markdown @@ -1,5 +1,6 @@ --- language: Haskell +filename: learnhaskell.hs contributors: - ["Adit Bhargava", "http://adit.io"] --- @@ -60,15 +61,17 @@ not False -- True -- A string is a list of characters ['H', 'e', 'l', 'l', 'o'] -- "Hello" + +-- Lists can be indexed with the `!!` operator followed by an index "This is a string" !! 0 -- 'T' ---------------------------------------------------- --- Lists and Tuples +-- 2. Lists and Tuples ---------------------------------------------------- -- Every element in a list must have the same type. --- These two lists are the same: +-- These two lists are equal: [1, 2, 3, 4, 5] [1..5] @@ -77,11 +80,11 @@ not False -- True -- You can create a step in a range. [0,2..10] -- [0, 2, 4, 6, 8, 10] -[5..1] -- This doesn't work because Haskell defaults to incrementing. +[5..1] -- [] (Haskell defaults to incrementing) [5,4..1] -- [5, 4, 3, 2, 1] -- indexing into a list -[1..10] !! 3 -- 4 +[1..10] !! 3 -- 4 (zero-based indexing) -- You can also have infinite lists in Haskell! [1..] -- a list of all the natural numbers @@ -123,6 +126,9 @@ last [1..5] -- 5 fst ("haskell", 1) -- "haskell" snd ("haskell", 1) -- 1 +-- pair element accessing does not work on n-tuples (i.e. triple, quadruple, etc) +snd ("snd", "can't touch this", "da na na na") -- error! see function below + ---------------------------------------------------- -- 3. Functions ---------------------------------------------------- @@ -152,14 +158,14 @@ fib x | otherwise = fib (x - 1) + fib (x - 2) -- Pattern matching is similar. Here we have given three different --- definitions for fib. Haskell will automatically call the first --- function that matches the pattern of the value. +-- equations that define fib. Haskell will automatically use the first +-- equation whose left hand side pattern matches the value. fib 1 = 1 fib 2 = 2 fib x = fib (x - 1) + fib (x - 2) --- Pattern matching on tuples: -foo (x, y) = (x + 1, y + 2) +-- Pattern matching on tuples +sndOfTriple (_, y, _) = y -- use a wild card (_) to bypass naming unused value -- Pattern matching on lists. Here `x` is the first element -- in the list, and `xs` is the rest of the list. We can write @@ -198,15 +204,15 @@ foo 5 -- 15 -- multiplies the result of that by 4, and then returns the final value. foo = (4*) . (10+) --- 4*(10 + 5) = 60 +-- 4*(10+5) = 60 foo 5 -- 60 -- fixing precedence --- Haskell has another operator called `$`. This operator applies a function --- to a given parameter. In contrast to standard function application, which --- has highest possible priority of 10 and is left-associative, the `$` operator +-- Haskell has an operator called `$`. This operator applies a function +-- to a given parameter. In contrast to standard function application, which +-- has highest possible priority of 10 and is left-associative, the `$` operator -- has priority of 0 and is right-associative. Such a low priority means that --- the expression on its right is applied as the parameter to the function on its left. +-- the expression on its right is applied as a parameter to the function on its left. -- before even (fib 7) -- false @@ -222,7 +228,7 @@ even . fib $ 7 -- false -- 5. Type signatures ---------------------------------------------------- --- Haskell has a very strong type system, and every valid expression has a type. +-- Haskell has a very strong type system, and every valid expression has a type. -- Some basic types: 5 :: Integer @@ -244,10 +250,10 @@ double x = x * 2 -- 6. Control Flow and If Expressions ---------------------------------------------------- --- if expressions +-- if-expressions haskell = if 1 == 1 then "awesome" else "awful" -- haskell = "awesome" --- if expressions can be on multiple lines too, indentation is important +-- if-expressions can be on multiple lines too, indentation is important haskell = if 1 == 1 then "awesome" else "awful" @@ -289,19 +295,79 @@ foldr (\x y -> 2*x + y) 4 [1,2,3] -- 16 -- 7. Data Types ---------------------------------------------------- --- Here's how you make your own data type in Haskell +-- A data type is declared with a 'type constructor' on the left +-- and one or more 'data constructors' on the right, separated by +-- the pipe | symbol. This is a sum/union type. Each data constructor +-- is a (possibly nullary) function that creates an object of the type +-- named by the type constructor. + +-- This is essentially an enum data Color = Red | Blue | Green -- Now you can use it in a function: - say :: Color -> String -say Red = "You are Red!" -say Blue = "You are Blue!" -say Green = "You are Green!" +say Red = "You are Red!" +say Blue = "You are Blue!" +say Green = "You are Green!" + +-- Note that the type constructor is used in the type signature +-- and the data constructors are used in the body of the function +-- Data constructors are primarily pattern-matched against + +-- This next one is a traditional container type holding two fields +-- In a type declaration, data constructors take types as parameters +-- Data constructors can have the same name as type constructors +-- This is common where the type only has a single data constructor + +data Point = Point Float Float + +-- This can be used in a function like: + +distance :: Point -> Point -> Float +distance (Point x y) (Point x' y') = sqrt $ dx + dy + where dx = (x - x') ** 2 + dy = (y - y') ** 2 + +-- Types can have multiple data constructors with arguments, too + +data Name = Mononym String + | FirstLastName String String + | FullName String String String + +-- To make things clearer we can use record syntax + +data Point2D = CartesianPoint2D { x :: Float, y :: Float } + | PolarPoint2D { r :: Float, theta :: Float } + +myPoint = CartesianPoint2D { x = 7.0, y = 10.0 } + +-- Using record syntax automatically creates accessor functions +-- (the name of the field) + +xOfMyPoint = x myPoint + +-- xOfMyPoint is equal to 7.0 + +-- Record syntax also allows a simple form of update --- Your data types can have parameters too: +myPoint' = myPoint { x = 9.0 } + +-- myPoint' is CartesianPoint2D { x = 9.0, y = 10.0 } + +-- Even if a type is defined with record syntax, it can be declared like +-- a simple data constructor. This is fine: + +myPoint'2 = CartesianPoint2D 3.3 4.0 + +-- It's also useful to pattern match data constructors in `case` expressions + +distanceFromOrigin x = + case x of (CartesianPoint2D x y) -> sqrt $ x ** 2 + y ** 2 + (PolarPoint2D r _) -> r + +-- Your data types can have type parameters too: data Maybe a = Nothing | Just a @@ -310,8 +376,98 @@ Just "hello" -- of type `Maybe String` Just 1 -- of type `Maybe Int` Nothing -- of type `Maybe a` for any `a` +-- For convenience we can also create type synonyms with the 'type' keyword + +type String = [Char] + +-- Unlike `data` types, type synonyms need no constructor, and can be used +-- anywhere a synonymous data type could be used. Say we have the +-- following type synonyms and items with the following type signatures + +type Weight = Float +type Height = Float +type Point = (Float, Float) +getMyHeightAndWeight :: Person -> (Height, Weight) +findCenter :: Circle -> Point +somePerson :: Person +someCircle :: Circle +distance :: Point -> Point -> Float + +-- The following would compile and run without issue, +-- even though it does not make sense semantically, +-- because the type synonyms reduce to the same base types + +distance (getMyHeightAndWeight somePerson) (findCenter someCircle) + +---------------------------------------------------- +-- 8. Typeclasses +---------------------------------------------------- + +-- Typeclasses are one way Haskell does polymorphism +-- They are similar to interfaces in other languages +-- A typeclass defines a set of functions that must +-- work on any type that is in that typeclass. + +-- The Eq typeclass is for types whose instances can +-- be tested for equality with one another. + +class Eq a where + (==) :: a -> a -> Bool + (/=) :: a -> a -> Bool + x == y = not (x /= y) + x /= y = not (x == y) + +-- This defines a typeclass that requires two functions, (==) and (/=) +-- It also declares that one function can be declared in terms of another +-- So it is enough that *either* the (==) function or the (/=) is defined +-- And the other will be 'filled in' based on the typeclass definition + +-- To make a type a member of a type class, the instance keyword is used + +instance Eq TrafficLight where + Red == Red = True + Green == Green = True + Yellow == Yellow = True + _ == _ = False + +-- Now we can use (==) and (/=) with TrafficLight objects + +canProceedThrough :: TrafficLight -> Bool +canProceedThrough t = t /= Red + +-- You can NOT create an instance definition for a type synonym + +-- Functions can be written to take typeclasses with type parameters, +-- rather than types, assuming that the function only relies on +-- features of the typeclass + +isEqual (Eq a) => a -> a -> Bool +isEqual x y = x == y + +-- Note that x and y MUST be the same type, as they are both defined +-- as being of type parameter 'a'. +-- A typeclass does not state that different types in the typeclass can +-- be mixed together. +-- So `isEqual Red 2` is invalid, even though 2 is an Int which is an +-- instance of Eq, and Red is a TrafficLight which is also an instance of Eq + +-- Other common typeclasses are: +-- Ord for types that can be ordered, allowing you to use >, <=, etc. +-- Read for types that can be created from a string representation +-- Show for types that can be converted to a string for display +-- Num, Real, Integral, Fractional for types that can do math +-- Enum for types that can be stepped through +-- Bounded for types with a maximum and minimum + +-- Haskell can automatically make types part of Eq, Ord, Read, Show, Enum, +-- and Bounded with the `deriving` keyword at the end of the type declaration + +data Point = Point Float Float deriving (Eq, Read, Show) + +-- In this case it is NOT necessary to create an 'instance' definition + ---------------------------------------------------- --- 8. Haskell IO +-- 9. Haskell IO ---------------------------------------------------- -- While IO can't be explained fully without explaining monads, @@ -384,15 +540,15 @@ main'' = do -- The type `IO` is an example of a "monad". The way Haskell uses a monad to -- do IO allows it to be a purely functional language. Any function that -- interacts with the outside world (i.e. does IO) gets marked as `IO` in its --- type signature. This lets us reason about what functions are "pure" (don't --- interact with the outside world or modify state) and what functions aren't. +-- type signature. This lets us reason about which functions are "pure" (don't +-- interact with the outside world or modify state) and which functions aren't. -- This is a powerful feature, because it's easy to run pure functions -- concurrently; so, concurrency in Haskell is very easy. ---------------------------------------------------- --- 9. The Haskell REPL +-- 10. The Haskell REPL ---------------------------------------------------- -- Start the repl by typing `ghci`. @@ -444,5 +600,6 @@ qsort (p:xs) = qsort lesser ++ [p] ++ qsort greater There are two popular ways to install Haskell: The traditional [Cabal-based installation](http://www.haskell.org/platform/), and the newer [Stack-based process](https://www.stackage.org/install). You can find a much gentler introduction from the excellent -[Learn you a Haskell](http://learnyouahaskell.com/) or +[Learn you a Haskell](http://learnyouahaskell.com/), +[Happy Learn Haskell Tutorial](http://www.happylearnhaskelltutorial.com/) or [Real World Haskell](http://book.realworldhaskell.org/). |