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Diffstat (limited to 'java.html.markdown')
| -rw-r--r-- | java.html.markdown | 162 | 
1 files changed, 108 insertions, 54 deletions
| diff --git a/java.html.markdown b/java.html.markdown index c2c1a18b..48e6ec75 100644 --- a/java.html.markdown +++ b/java.html.markdown @@ -7,6 +7,7 @@ contributors:      - ["Simon Morgan", "http://sjm.io/"]      - ["Zachary Ferguson", "http://github.com/zfergus2"]      - ["Cameron Schermerhorn", "http://github.com/cschermerhorn"] +    - ["Rachel Stiyer", "https://github.com/rstiyer"]  filename: LearnJava.java  --- @@ -16,9 +17,11 @@ programming language.  ```java  // Single-line comments start with // +  /*  Multi-line comments look like this.  */ +  /**  JavaDoc comments look like this. Used to describe the Class or various  attributes of a Class. @@ -29,11 +32,12 @@ import java.util.ArrayList;  // Import all classes inside of java.security package  import java.security.*; -// Each .java file contains one outer-level public class, with the same name as -// the file. +// Each .java file contains one outer-level public class, with the same name +// as the file.  public class LearnJava { -    // In order to run a java program, it must have a main method as an entry point. +    // In order to run a java program, it must have a main method as an entry  +    // point.      public static void main (String[] args) {          // Use System.out.println() to print lines. @@ -59,7 +63,8 @@ public class LearnJava {          */          // Declare a variable using <type> <name>          int fooInt; -        // Declare multiple variables of the same type <type> <name1>, <name2>, <name3> +        // Declare multiple variables of the same  +        // type <type> <name1>, <name2>, <name3>          int fooInt1, fooInt2, fooInt3;          /* @@ -68,7 +73,8 @@ public class LearnJava {          // Initialize a variable using <type> <name> = <val>          int fooInt = 1; -        // Initialize multiple variables of same type with same value <type> <name1>, <name2>, <name3> = <val> +        // Initialize multiple variables of same type with same  +        // value <type> <name1>, <name2>, <name3> = <val>          int fooInt1, fooInt2, fooInt3;          fooInt1 = fooInt2 = fooInt3 = 1; @@ -118,17 +124,14 @@ public class LearnJava {          final double E;          E = 2.71828; -          // BigInteger - Immutable arbitrary-precision integers          //          // BigInteger is a data type that allows programmers to manipulate          // integers longer than 64-bits. Integers are stored as an array of          // of bytes and are manipulated using functions built into BigInteger          // -        // BigInteger can be initialized using an array of bytes or a string. -         -        BigInteger fooBigInteger = new BigDecimal(fooByteArray); - +        // BigInteger can be initialized using an array of bytes or a string.         +        BigInteger fooBigInteger = new BigInteger(fooByteArray);          // BigDecimal - Immutable, arbitrary-precision signed decimal number          // @@ -137,14 +140,16 @@ public class LearnJava {          //          // BigDecimal allows the programmer complete control over decimal          // rounding. It is recommended to use BigDecimal with currency values -        // and where exact decimal percision is required. +        // and where exact decimal precision is required.          //          // BigDecimal can be initialized with an int, long, double or String          // or by initializing the unscaled value (BigInteger) and scale (int). -          BigDecimal fooBigDecimal = new BigDecimal(fooBigInteger, fooInt); - - +         +        // Be wary of the constructor that takes a float or double as +        // the inaccuracy of the float/double will be copied in BigDecimal. +        // Prefer the String constructor when you need an exact value. +        BigDecimal tenCents = new BigDecimal("0.1");          // Strings          String fooString = "My String Is Here!"; @@ -169,7 +174,7 @@ public class LearnJava {          // Another way to declare & initialize an array          int[] y = {9000, 1000, 1337};          String names[] = {"Bob", "John", "Fred", "Juan Pedro"}; -        boolean bools[] = new boolean[] {true, false, false}; +        boolean bools[] = {true, false, false};          // Indexing an array - Accessing an element          System.out.println("intArray @ 0: " + intArray[0]); @@ -178,14 +183,18 @@ public class LearnJava {          intArray[1] = 1;          System.out.println("intArray @ 1: " + intArray[1]); // => 1 -        // Others to check out +        // Other data types worth checking out          // ArrayLists - Like arrays except more functionality is offered, and          //              the size is mutable.          // LinkedLists - Implementation of doubly-linked list. All of the          //               operations perform as could be expected for a          //               doubly-linked list. -        // Maps - A set of objects that maps keys to values. A map cannot -        //        contain duplicate keys; each key can map to at most one value. +        // Maps - A set of objects that map keys to values. Map is +        //        an interface and therefore cannot be instantiated. +        //        The type of keys and values contained in a Map must +        //        be specified upon instantiation of the implementing +        //        class. Each key may map to only one corresponding value, +        //        and each key may appear only once (no duplicates).          // HashMaps - This class uses a hashtable to implement the Map          //            interface. This allows the execution time of basic          //            operations, such as get and insert element, to remain @@ -202,8 +211,8 @@ public class LearnJava {          System.out.println("1+2 = " + (i1 + i2)); // => 3          System.out.println("2-1 = " + (i2 - i1)); // => 1          System.out.println("2*1 = " + (i2 * i1)); // => 2 -        System.out.println("1/2 = " + (i1 / i2)); // => 0 (0.5 truncated down) -        System.out.println("1/2 = " + (i1 / (i2*1.0))); // => 0.5 +        System.out.println("1/2 = " + (i1 / i2)); // => 0 (int/int returns int) +        System.out.println("1/2 = " + (i1 / (double)i2)); // => 0.5          // Modulo          System.out.println("11%3 = "+(11 % 3)); // => 2 @@ -232,7 +241,7 @@ public class LearnJava {          |      Bitwise inclusive OR          */ -        // Incrementations +        // Increment operators          int i = 0;          System.out.println("\n->Inc/Dec-rementation");          // The ++ and -- operators increment and decrement by 1 respectively. @@ -304,7 +313,6 @@ public class LearnJava {          // for each loop structure => for (<object> : <iterable>)          // reads as: for each element in the iterable          // note: the object type must match the element type of the iterable. -          for (int bar : fooList) {              System.out.println(bar);              //Iterates 9 times and prints 1-9 on new lines @@ -354,7 +362,6 @@ public class LearnJava {          String bar = (foo < 10) ? "A" : "B";          System.out.println(bar); // Prints A, because the statement is true -          ////////////////////////////////////////          // Converting Data Types And Typecasting          //////////////////////////////////////// @@ -377,7 +384,6 @@ public class LearnJava {          // with some more intermediate concepts. Feel free to check it out here:          // http://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html -          ///////////////////////////////////////          // Classes And Functions          /////////////////////////////////////// @@ -399,7 +405,6 @@ public class LearnJava {          // Double Brace Initialization          // The Java Language has no syntax for how to create static Collections          // in an easy way. Usually you end up in the following way: -          private static final Set<String> COUNTRIES = new HashSet<String>();          static {             validCodes.add("DENMARK"); @@ -410,8 +415,7 @@ public class LearnJava {          // But there's a nifty way to achieve the same thing in an          // easier way, by using something that is called Double Brace          // Initialization. - -        private static final Set<String> COUNTRIES = HashSet<String>() {{ +        private static final Set<String> COUNTRIES = new HashSet<String>() {{              add("DENMARK");              add("SWEDEN");              add("FINLAND"); @@ -426,10 +430,8 @@ public class LearnJava {      } // End main method  } // End LearnJava class -  // You can include other, non-public outer-level classes in a .java file, -// but it is good practice. Instead split classes into separate files. - +// but it is not good practice. Instead split classes into separate files.  // Class Declaration Syntax:  // <public/private/protected> class <class name> { @@ -444,6 +446,16 @@ class Bicycle {      private int speed;  // Private: Only accessible from within the class      protected int gear; // Protected: Accessible from the class and subclasses      String name; // default: Only accessible from within this package +    static String className; // Static class variable + +    // Static block  +    // Java has no implementation of static constructors, but +    // has a static block that can be used to initialize class variables  +    // (static variables).  +    // This block will be called when the class is loaded. +    static { +        className = "Bicycle"; +    }      // Constructors are a way of creating classes      // This is a constructor @@ -455,7 +467,6 @@ class Bicycle {          speed = 5;          name = "Bontrager";      } -      // This is a constructor that takes arguments      public Bicycle(int startCadence, int startSpeed, int startGear,          String name) { @@ -480,23 +491,18 @@ class Bicycle {      public void setCadence(int newValue) {          cadence = newValue;      } -      public void setGear(int newValue) {          gear = newValue;      } -      public void speedUp(int increment) {          speed += increment;      } -      public void slowDown(int decrement) {          speed -= decrement;      } -      public void setName(String newName) {          name = newName;      } -      public String getName() {          return name;      } @@ -514,7 +520,7 @@ class PennyFarthing extends Bicycle {      // (Penny Farthings are those bicycles with the big front wheel.      // They have no gears.) -    public PennyFarthing(int startCadence, int startSpeed){ +    public PennyFarthing(int startCadence, int startSpeed) {          // Call the parent constructor with super          super(startCadence, startSpeed, 0, "PennyFarthing");      } @@ -545,10 +551,8 @@ public interface Digestible {      public void digest();  } -  // We can now create a class that implements both of these interfaces. -public class Fruit implements Edible, Digestible { -   +public class Fruit implements Edible, Digestible {        @Override      public void eat() {          // ... @@ -564,7 +568,6 @@ public class Fruit implements Edible, Digestible {  // interfaces. For example:  public class ExampleClass extends ExampleClassParent implements InterfaceOne,      InterfaceTwo { -      @Override      public void InterfaceOneMethod() {      } @@ -583,14 +586,13 @@ public class ExampleClass extends ExampleClassParent implements InterfaceOne,  //     // Method declarations  // } -// Marking a class as abstract means that it contains abstract methods that must -// be defined in a child class. Similar to interfaces, abstract classes cannot -// be instantiated, but instead must be extended and the abstract methods -// defined. Different from interfaces, abstract classes can contain a mixture of +// Marking a class as abstract means that it contains abstract methods that +// must be defined in a child class. Similar to interfaces, abstract classes +// cannot be instantiated, but instead must be extended and the abstract +// methods defined. Different from interfaces, abstract classes can contain a  // concrete and abstract methods. Methods in an interface cannot have a body, -// unless the method is static, and variables are final by default, unlike an -// abstract class. Also abstract classes CAN have the "main" method. - +// mixture of unless the method is static, and variables are final by default, +// unlike an abstract class. Also abstract classes CAN have the "main" method.  public abstract class Animal  {      public abstract void makeSound(); @@ -635,7 +637,7 @@ class Dog extends Animal      // @Override annotation here, since java doesn't allow      // overriding of static methods.      // What is happening here is called METHOD HIDING. -    // Check out this awesome SO post: http://stackoverflow.com/questions/16313649/ +    // Check out this SO post: http://stackoverflow.com/questions/16313649/      public static void main(String[] args)      {          Dog pluto = new Dog(); @@ -674,13 +676,66 @@ public abstract class Mammal()      // Final Method Syntax:      // <access modifier> final <return type> <function name>(<args>) -    // Final methods, like, final classes cannot be overridden by a child class, -    // and are therefore the final implementation of the method. +    // Final methods, like, final classes cannot be overridden by a child +    // class, and are therefore the final implementation of the method.      public final boolean isWarmBlooded()      {          return true;      }  } + +// Enum Type +// +// An enum type is a special data type that enables for a variable to be a set +// of predefined constants. The variable must be equal to one of the values +// that have been predefined for it. Because they are constants, the names of +// an enum type's fields are in uppercase letters. In the Java programming +// language, you define an enum type by using the enum keyword. For example, +// you would specify a days-of-the-week enum type as: +public enum Day { +    SUNDAY, MONDAY, TUESDAY, WEDNESDAY, +    THURSDAY, FRIDAY, SATURDAY  +} + +// We can use our enum Day like that: +public class EnumTest { +    // Variable Enum +    Day day; +     +    public EnumTest(Day day) { +        this.day = day; +    } +     +    public void tellItLikeItIs() { +        switch (day) { +            case MONDAY: +                System.out.println("Mondays are bad."); +                break; +            case FRIDAY: +                System.out.println("Fridays are better."); +                break;    +            case SATURDAY:  +            case SUNDAY: +                System.out.println("Weekends are best."); +                break;      +            default: +                System.out.println("Midweek days are so-so."); +                break; +        } +    } +     +    public static void main(String[] args) { +        EnumTest firstDay = new EnumTest(Day.MONDAY); +        firstDay.tellItLikeItIs(); // => Mondays are bad. +        EnumTest thirdDay = new EnumTest(Day.WEDNESDAY); +        thirdDay.tellItLikeItIs(); // => Midweek days are so-so. +    } +} + +// Enum types are much more powerful than we show above.  +// The enum body can include methods and other fields. +// You can se more at https://docs.oracle.com/javase/tutorial/java/javaOO/enum.html +  ```  ## Further Reading @@ -704,7 +759,7 @@ The links provided here below are just to get an understanding of the topic, fee  * [Generics](http://docs.oracle.com/javase/tutorial/java/generics/index.html) -* [Java Code Conventions](http://www.oracle.com/technetwork/java/codeconv-138413.html) +* [Java Code Conventions](http://www.oracle.com/technetwork/java/codeconvtoc-136057.html)  **Online Practice and Tutorials** @@ -712,7 +767,6 @@ The links provided here below are just to get an understanding of the topic, fee  * [Codingbat.com](http://codingbat.com/java) -  **Books**:  * [Head First Java](http://www.headfirstlabs.com/books/hfjava/) @@ -721,4 +775,4 @@ The links provided here below are just to get an understanding of the topic, fee  * [Objects First with Java](http://www.amazon.com/Objects-First-Java-Practical-Introduction/dp/0132492660) -* [Java The Complete Reference](http://www.amazon.com/gp/product/0071606300) +* [Java The Complete Reference](http://www.amazon.com/gp/product/0071606300)
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