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-rw-r--r--javascript.html.markdown13
1 files changed, 7 insertions, 6 deletions
diff --git a/javascript.html.markdown b/javascript.html.markdown
index 2ac98105..b6d4c8b7 100644
--- a/javascript.html.markdown
+++ b/javascript.html.markdown
@@ -107,10 +107,10 @@ false;
// There's also null and undefined
null; // used to indicate a deliberate non-value
-undefined; // used to indicate a value is not currently present (although undefined
- // is actually a value itself)
+undefined; // used to indicate a value is not currently present (although
+ // undefined is actually a value itself)
-// false, null, undefined, NaN, 0 and "" are falsy, and everything else is truthy.
+// false, null, undefined, NaN, 0 and "" are falsy; everything else is truthy.
// Note that 0 is falsy and "0" is truthy, even though 0 == "0".
///////////////////////////////////
@@ -306,8 +306,8 @@ myObj.myOtherFunc = myOtherFunc;
myObj.myOtherFunc(); // = "HELLO WORLD!"
// When you call a function with the new keyword, a new object is created, and
-// made available to the function via this. Functions designed to be called
-// like this are called constructors.
+// made available to the function via the this keyword. Functions designed to be
+// called like that are called constructors.
var MyConstructor = function(){
this.myNumber = 5;
@@ -323,7 +323,7 @@ myNewObj.myNumber; // = 5
// property __proto__. While this is useful for explaining prototypes it's not
// part of the standard; we'll get to standard ways of using prototypes later.
var myObj = {
- myString: "Hello world!",
+ myString: "Hello world!"
};
var myPrototype = {
meaningOfLife: 42,
@@ -331,6 +331,7 @@ var myPrototype = {
return this.myString.toLowerCase()
}
};
+
myObj.__proto__ = myPrototype;
myObj.meaningOfLife; // = 42