diff options
Diffstat (limited to 'julia.html.markdown')
| -rw-r--r-- | julia.html.markdown | 299 | 
1 files changed, 220 insertions, 79 deletions
| diff --git a/julia.html.markdown b/julia.html.markdown index cf3a464b..4ebd50ff 100644 --- a/julia.html.markdown +++ b/julia.html.markdown @@ -8,7 +8,7 @@ filename: learnjulia.jl  Julia is a new homoiconic functional language focused on technical computing.  While having the full power of homoiconic macros, first-class functions, and low-level control, Julia is as easy to learn and use as Python. -This is based on the current development version of Julia, as of June 29th, 2013. +This is based on the current development version of Julia, as of October 18th, 2013.  ```ruby @@ -20,20 +20,20 @@ This is based on the current development version of Julia, as of June 29th, 2013  # Everything in Julia is a expression. -# You have numbers +# There are several basic types of numbers.  3 #=> 3 (Int64)  3.2 #=> 3.2 (Float64)  2 + 1im #=> 2 + 1im (Complex{Int64})  2//3 #=> 2//3 (Rational{Int64}) -# Math is what you would expect +# All of the normal infix operators are available.  1 + 1 #=> 2  8 - 1 #=> 7  10 * 2 #=> 20  35 / 5 #=> 7.0 +5 / 2 #=> 2.5 # dividing an Int by an Int always results in a Float +div(5, 2) #=> 2 # for a truncated result, use div  5 \ 35 #=> 7.0 -5 / 2 #=> 2.5 -div(5, 2) #=> 2  2 ^ 2 #=> 4 # power, not bitwise xor  12 % 10 #=> 2 @@ -77,11 +77,13 @@ false  # Strings are created with "  "This is a string." -# Character literals written with ' +# Character literals are written with '  'a' -# A string can be treated like a list of characters +# A string can be indexed like an array of characters  "This is a string"[1] #=> 'T' # Julia indexes from 1 +# However, this is will not work well for UTF8 strings, +# so iterating over strings is reccommended (map, for loops, etc).  # $ can be used for string interpolation:  "2 + 2 = $(2 + 2)" #=> "2 + 2 = 4" @@ -94,10 +96,10 @@ false  ## 2. Variables and Collections  #################################################### -# Printing is pretty easy +# Printing is easy  println("I'm Julia. Nice to meet you!") -# No need to declare variables before assigning to them. +# You don't declare variables before assigning to them.  some_var = 5 #=> 5   some_var #=> 5 @@ -108,12 +110,14 @@ catch e      println(e)  end -# Variable name start with a letter. You can use uppercase letters, digits, -# and exclamation points as well after the initial alphabetic character. +# Variable names start with a letter. +# After that, you can use letters, digits, underscores, and exclamation points.  SomeOtherVar123! = 6 #=> 6  # You can also use unicode characters  ☃ = 8 #=> 8 +# These are especially handy for mathematical notation +2 * π #=> 6.283185307179586  # A note on naming conventions in Julia:  # @@ -158,6 +162,10 @@ a[1] #=> 1 # remember that Julia indexes from 1, not 0!  # indexing expression  a[end] #=> 6 +# we also have shift and unshift +shift!(a) #=> 1 and a is now [2,4,3,4,5,6] +unshift!(a,7) #=> [7,2,4,3,4,5,6] +  # Function names that end in exclamations points indicate that they modify  # their argument.  arr = [5,4,6] #=> 3-element Int64 Array: [5,4,6] @@ -182,23 +190,24 @@ a = [1:5] #=> 5-element Int64 Array: [1,2,3,4,5]  # You can look at ranges with slice syntax.  a[1:3] #=> [1, 2, 3]  a[2:] #=> [2, 3, 4, 5] +a[2:end] #=> [2, 3, 4, 5] -# Remove arbitrary elements from a list with splice! +# Remove elements from an array by index with splice!  arr = [3,4,5]  splice!(arr,2) #=> 4 ; arr is now [3,5]  # Concatenate lists with append!  b = [1,2,3] -append!(a,b) # Now a is [1, 3, 4, 5, 1, 2, 3] +append!(a,b) # Now a is [1, 2, 3, 4, 5, 1, 2, 3] -# Check for existence in a list with contains -contains(a,1) #=> true +# Check for existence in a list with in +in(a,1) #=> true  # Examine the length with length -length(a) #=> 7 +length(a) #=> 8  # Tuples are immutable. -tup = (1, 2, 3) #=>(1,2,3) # an (Int64,Int64,Int64) tuple. +tup = (1, 2, 3) #=> (1,2,3) # an (Int64,Int64,Int64) tuple.  tup[1] #=> 1  try:      tup[0] = 3 #=> ERROR: no method setindex!((Int64,Int64,Int64),Int64,Int64) @@ -209,22 +218,26 @@ end  # Many list functions also work on tuples  length(tup) #=> 3  tup[1:2] #=> (1,2) -contains(tup,2) #=> true +in(tup,2) #=> true  # You can unpack tuples into variables  a, b, c = (1, 2, 3) #=> (1,2,3)  # a is now 1, b is now 2 and c is now 3 -# Tuples are created by default if you leave out the parentheses +# Tuples are created even if you leave out the parentheses  d, e, f = 4, 5, 6 #=> (4,5,6) -# Now look how easy it is to swap two values +# A 1-element tuple is distinct from the value it contains +(1,) == 1 #=> false +(1) == 1 #=> true + +# Look how easy it is to swap two values  e, d = d, e  #=> (5,4) # d is now 5 and e is now 4  # Dictionaries store mappings  empty_dict = Dict() #=> Dict{Any,Any}() -# Here is a prefilled dictionary +# You can create a dictionary using a literal  filled_dict = ["one"=> 1, "two"=> 2, "three"=> 3]  # => Dict{ASCIIString,Int64} @@ -241,31 +254,35 @@ values(filled_dict)  #=> ValueIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2])  # Note - Same as above regarding key ordering. -# Check for existence of keys in a dictionary with contains, haskey -contains(filled_dict, ("one", 1)) #=> true -contains(filled_dict, ("two", 3)) #=> false +# Check for existence of keys in a dictionary with in, haskey +in(filled_dict, ("one", 1)) #=> true +in(filled_dict, ("two", 3)) #=> false  haskey(filled_dict, "one") #=> true  haskey(filled_dict, 1) #=> false -# Trying to look up a non-existing key will raise an error +# Trying to look up a non-existant key will raise an error  try      filled_dict["four"] #=> ERROR: key not found: four in getindex at dict.jl:489  catch e      println(e)  end -# Use get method to avoid the error +# Use the get method to avoid that error by providing a default value  # get(dictionary,key,default_value)  get(filled_dict,"one",4) #=> 1  get(filled_dict,"four",4) #=> 4 -# Sets store sets +# Use Sets to represent collections of unordered, unique values  empty_set = Set() #=> Set{Any}() -# Initialize a set with a bunch of values +# Initialize a set with values  filled_set = Set(1,2,2,3,4) #=> Set{Int64}(1,2,3,4) -# Add more items to a set -add!(filled_set,5) #=> Set{Int64}(5,4,2,3,1) +# Add more values to a set +push!(filled_set,5) #=> Set{Int64}(5,4,2,3,1) + +# Check if the values are in the set +in(filled_set,2) #=> true +in(filled_set,10) #=> false  # There are functions for set intersection, union, and difference.  other_set = Set(3, 4, 5, 6) #=> Set{Int64}(6,4,5,3) @@ -273,10 +290,6 @@ intersect(filled_set, other_set) #=> Set{Int64}(3,4,5)  union(filled_set, other_set) #=> Set{Int64}(1,2,3,4,5,6)  setdiff(Set(1,2,3,4),Set(2,3,5)) #=> Set{Int64}(1,4) -# Check for existence in a set with contains  -contains(filled_set,2) #=> true -contains(filled_set,10) #=> false -  ####################################################  ## 3. Control Flow @@ -285,8 +298,7 @@ contains(filled_set,10) #=> false  # Let's make a variable  some_var = 5 -# Here is an if statement. Indentation is NOT meaningful in Julia. -# prints "some var is smaller than 10" +# Here is an if statement. Indentation is not meaningful in Julia.  if some_var > 10      println("some_var is totally bigger than 10.")  elseif some_var < 10    # This elseif clause is optional. @@ -294,44 +306,56 @@ elseif some_var < 10    # This elseif clause is optional.  else                    # The else clause is optional too.      println("some_var is indeed 10.")  end +#=> prints "some var is smaller than 10" -# For loops iterate over iterables, such as ranges, lists, sets, dicts, strings. - +# For loops iterate over iterables. +# Iterable types include Range, Array, Set, Dict, and String.  for animal=["dog", "cat", "mouse"] -    # You can use $ to interpolate into strings      println("$animal is a mammal") +    # You can use $ to interpolate variables or expression into strings  end  # prints:  #    dog is a mammal  #    cat is a mammal  #    mouse is a mammal -# You can use in instead of =, if you want. +# You can use 'in' instead of '='.  for animal in ["dog", "cat", "mouse"]      println("$animal is a mammal")  end +# prints: +#    dog is a mammal +#    cat is a mammal +#    mouse is a mammal  for a in ["dog"=>"mammal","cat"=>"mammal","mouse"=>"mammal"] -    println("$(a[1]) is $(a[2])") +    println("$(a[1]) is a $(a[2])")  end +# prints: +#    dog is a mammal +#    cat is a mammal +#    mouse is a mammal  for (k,v) in ["dog"=>"mammal","cat"=>"mammal","mouse"=>"mammal"] -    println("$k is $v") +    println("$k is a $v")  end - - -# While loops go until a condition is no longer met.  # prints: -#   0 -#   1 -#   2 -#   3 +#    dog is a mammal +#    cat is a mammal +#    mouse is a mammal + +# While loops loop while a condition is true  x = 0  while x < 4      println(x)      x += 1  # Shorthand for x = x + 1  end +# prints: +#   0 +#   1 +#   2 +#   3  # Handle exceptions with a try/except block  try @@ -346,11 +370,14 @@ end  ## 4. Functions  #################################################### -# Use the keyword function to create new functions +# The keyword 'function' creates new functions +#function name(arglist) +#  body... +#end  function add(x, y)      println("x is $x and y is $y") -    # Functions implicitly return the value of their last statement +    # Functions return the value of their last statement      x + y  end @@ -360,13 +387,16 @@ add(5, 6) #=> 11 after printing out "x is 5 and y is 6"  # positional arguments  function varargs(args...)      return args +    # use the keyword return to return anywhere in the function  end +#=> varargs (generic function with 1 method)  varargs(1,2,3) #=> (1,2,3)  # The ... is called a splat. -# It can also be used in a fuction call -# to splat a list or tuple out to be the arguments +# We just used it in a function definition. +# It can also be used in a fuction call, +# where it will splat an Array or Tuple's contents into the argument list.   Set([1,2,3])    #=> Set{Array{Int64,1}}([1,2,3]) # produces a Set of Arrays  Set([1,2,3]...) #=> Set{Int64}(1,2,3) # this is equivalent to Set(1,2,3) @@ -399,7 +429,7 @@ keyword_args(name2="ness") #=> ["name2"=>"ness","k1"=>4]  keyword_args(k1="mine") #=> ["k1"=>"mine","name2"=>"hello"]  keyword_args() #=> ["name2"=>"hello","k2"=>4] -# You can also do both at once +# You can combine all kinds of arguments in the same function  function all_the_args(normal_arg, optional_positional_arg=2; keyword_arg="foo")      println("normal arg: $normal_arg")      println("optional arg: $optional_positional_arg") @@ -420,12 +450,15 @@ function create_adder(x)      return adder  end -# or equivalently +# This is "stabby lambda syntax" for creating anonymous functions +(x -> x > 2)(3) #=> true + +# This function is identical to create_adder implementation above.  function create_adder(x)      y -> x + y  end -# you can also name the internal function, if you want +# You can also name the internal function, if you want  function create_adder(x)      function adder(y)          x + y @@ -436,61 +469,114 @@ end  add_10 = create_adder(10)  add_10(3) #=> 13 -# The first two inner functions above are anonymous functions -(x -> x > 2)(3) #=> true  # There are built-in higher order functions  map(add_10, [1,2,3]) #=> [11, 12, 13]  filter(x -> x > 5, [3, 4, 5, 6, 7]) #=> [6, 7] -# We can use list comprehensions for nice maps and filters +# We can use list comprehensions for nicer maps  [add_10(i) for i=[1, 2, 3]] #=> [11, 12, 13]  [add_10(i) for i in [1, 2, 3]] #=> [11, 12, 13]  #################################################### -## 5. Types and Multiple-Dispatch  +## 5. Types  #################################################### -# Type definition +# Julia has a type system. +# Every value has a type; variables do not have types themselves. +# You can use the `typeof` function to get the type of a value. +typeof(5) #=> Int64 + +# Types are first-class values +typeof(Int64) #=> DataType +typeof(DataType) #=> DataType +# DataType is the type that represents types, including itself. + +# Types are used for documentation, optimizations, and dispatch. +# They are not statically checked. + +# Users can define types +# They are like records or structs in other languages. +# New types are defined used the `type` keyword. + +# type Name +#   field::OptionalType +#   ... +# end  type Tiger    taillength::Float64 -  coatcolor # no type annotation is implicitly Any +  coatcolor # not including a type annotation is the same as `::Any`  end -# default constructor is the properties in order -# so, Tiger(taillength,coatcolor) -# Type instantiation -tigger = Tiger(3.5,"orange") # the type doubles as the constructor function +# The default constructor's arguments are the properties +# of the tyep, in order the order they are listed in the definition +tigger = Tiger(3.5,"orange") #=> Tiger(3.5,"orange") +  +# The type doubles as the constructor function for values of that type +sherekhan = typeof(tigger)(5.6,"fire") #=> Tiger(5.6,"fire") -# Abtract Types -abstract Cat # just a name and point in the type hierarchy +# These struct-style types are called concrete types +# They can be instantiated, but cannot have subtypes. +# The other kind of types is abstract types. -# * types defined with the type keyword are concrete types; they can be -#   instantiated -# -# * types defined with the abstract keyword are abstract types; they can -#   have subtypes. -# -# * each type has one supertype; a supertype can have zero or more subtypes. +# abstract Name +abstract Cat # just a name and point in the type hierarchy +# Abstract types cannot be instantiated, but can have subtypes. +# For example, Number is an abstract type +subtypes(Number) #=> 6-element Array{Any,1}: +                 #     Complex{Float16} +                 #     Complex{Float32} +                 #     Complex{Float64} +                 #     Complex{T<:Real} +                 #     ImaginaryUnit    +                 #     Real  +subtypes(Cat) #=> 0-element Array{Any,1} + +# Every type has a super type; use the `super` function to get it. +typeof(5) #=> Int64 +super(Int64) #=> Signed +super(Signed) #=> Real +super(Real) #=> Number +super(Number) #=> Any +super(super(Signed)) #=> Number +super(Any) #=> Any +# All of these type, except for Int64, are abstract. + +# <: is the subtyping operator  type Lion <: Cat # Lion is a subtype of Cat    mane_color    roar::String  end +# You can define more constructors for your type +# Just define a function of the same name as the type +# and call an existing constructor to get a value of the correct type +Lion(roar::String) = Lion("green",roar) +# This is an outer constructor because it's outside the type definition +  type Panther <: Cat # Panther is also a subtype of Cat    eye_color    Panther() = new("green")    # Panthers will only have this constructor, and no default constructor.  end +# Using inner constructors, like Panter does, gives you control +# over how values of the type can be created. +# When possible, you should use outer constructors rather than inner ones. -# Multiple Dispatch +#################################################### +## 6. Multiple-Dispatch  +####################################################  # In Julia, all named functions are generic functions  # This means that they are built up from many small methods -# For example, let's make a function meow: +# Each constructor for Lion is a method of the generic function Lion. + +# For a non-constructor example, let's make a function meow: + +# Definitions for Lion, Panther, Tiger  function meow(cat::Lion) -  cat.roar # access properties using dot notation +  cat.roar # access type properties using dot notation  end  function meow(cat::Panther) @@ -501,21 +587,75 @@ function meow(cat::Tiger)    "rawwwr"  end +# Testing the meow function  meow(tigger) #=> "rawwr"  meow(Lion("brown","ROAAR")) #=> "ROAAR"  meow(Panther()) #=> "grrr" +# Review the local type hierarchy +issubtype(Tiger,Cat) #=> false +issubtype(Lion,Cat) #=> true +issubtype(Panther,Cat) #=> true + +# Defining a function that takes Cats  function pet_cat(cat::Cat)    println("The cat says $(meow(cat))")  end +pet_cat(Lion("42")) #=> prints "The cat says 42"  try      pet_cat(tigger) #=> ERROR: no method pet_cat(Tiger,)  catch e      println(e)  end -pet_cat(Lion(Panther(),"42")) #=> prints "The cat says 42" +# In OO languages, single dispatch is common; +# this means that the method is picked based on the type of the first argument. +# In Julia, all of the argument types contribute to selecting the best method. + +# Let's define a function with more arguments, so we can see the difference +function fight(t::Tiger,c::Cat) +  println("The $(t.coatcolor) tiger wins!") +end +#=> fight (generic function with 1 method) + +fight(tigger,Panther()) #=> prints The orange tiger wins! +fight(tigger,Lion("ROAR")) #=> prints The orange tiger wins! + +# Let's change the behavior when the Cat is specifically a Lion +fight(t::Tiger,l::Lion) = println("The $(l.mane_color)-maned lion wins!") +#=> fight (generic function with 2 methods) + +fight(tigger,Panther()) #=> prints The orange tiger wins! +fight(tigger,Lion("ROAR")) #=> prints The green-maned lion wins! + +# We don't need a Tiger in order to fight +fight(l::Lion,c::Cat) = println("The victorious cat says $(meow(c))") +#=> fight (generic function with 3 methods) + +fight(Lion("balooga!"),Panther()) #=> prints The victorious cat says grrr +try +  fight(Panther(),Lion("RAWR")) #=> ERROR: no method fight(Panther,Lion) +catch +end + +# Also let the cat go first +fight(c::Cat,l::Lion) = println("The cat beats the Lion") +#=> Warning: New definition  +#    fight(Cat,Lion) at none:1 +# is ambiguous with  +#    fight(Lion,Cat) at none:2. +# Make sure  +#    fight(Lion,Lion) +# is defined first. +#fight (generic function with 4 methods) + +# This warning is because it's unclear which fight will be called in: +fight(Lion("RAR"),Lion("brown","rarrr")) #=> prints The victorious cat says rarrr +# The result may be different in other versions of Julia + +fight(l::Lion,l2::Lion) = println("The lions come to a tie") +fight(Lion("RAR"),Lion("brown","rarrr")) #=> prints The lions come to a tie  ``` @@ -523,3 +663,4 @@ pet_cat(Lion(Panther(),"42")) #=> prints "The cat says 42"  You can get a lot more detail from [The Julia Manual](http://docs.julialang.org/en/latest/manual/) +The best place to get help with Julia is the (very friendly) [mailing list](https://groups.google.com/forum/#!forum/julia-users). | 
