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-rw-r--r--julia.html.markdown628
1 files changed, 425 insertions, 203 deletions
diff --git a/julia.html.markdown b/julia.html.markdown
index 1023e303..66329feb 100644
--- a/julia.html.markdown
+++ b/julia.html.markdown
@@ -1,5 +1,5 @@
---
-language: julia
+language: Julia
contributors:
- ["Leah Hanson", "http://leahhanson.us"]
filename: learnjulia.jl
@@ -8,11 +8,15 @@ filename: learnjulia.jl
Julia is a new homoiconic functional language focused on technical computing.
While having the full power of homoiconic macros, first-class functions, and low-level control, Julia is as easy to learn and use as Python.
-This is based on the current development version of Julia, as of June 29th, 2013.
+This is based on Julia 0.3.
```ruby
-# Single line comments start with a hash.
+# Single line comments start with a hash (pound) symbol.
+#= Multiline comments can be written
+ by putting '#=' before the text and '=#'
+ after the text. They can also be nested.
+=#
####################################################
## 1. Primitive Datatypes and Operators
@@ -20,105 +24,110 @@ This is based on the current development version of Julia, as of June 29th, 2013
# Everything in Julia is a expression.
-# You have numbers
-3 #=> 3 (Int64)
-3.2 #=> 3.2 (Float64)
-2 + 1im #=> 2 + 1im (Complex{Int64})
-2//3 #=> 2//3 (Rational{Int64})
-
-# Math is what you would expect
-1 + 1 #=> 2
-8 - 1 #=> 7
-10 * 2 #=> 20
-35 / 5 #=> 7.0
-5 \ 35 #=> 7.0
-5 / 2 #=> 2.5
-div(5, 2) #=> 2
-2 ^ 2 #=> 4 # power, not bitwise xor
-12 % 10 #=> 2
+# There are several basic types of numbers.
+3 # => 3 (Int64)
+3.2 # => 3.2 (Float64)
+2 + 1im # => 2 + 1im (Complex{Int64})
+2//3 # => 2//3 (Rational{Int64})
+
+# All of the normal infix operators are available.
+1 + 1 # => 2
+8 - 1 # => 7
+10 * 2 # => 20
+35 / 5 # => 7.0
+5 / 2 # => 2.5 # dividing an Int by an Int always results in a Float
+div(5, 2) # => 2 # for a truncated result, use div
+5 \ 35 # => 7.0
+2 ^ 2 # => 4 # power, not bitwise xor
+12 % 10 # => 2
# Enforce precedence with parentheses
-(1 + 3) * 2 #=> 8
+(1 + 3) * 2 # => 8
# Bitwise Operators
-~2 #=> -3 # bitwise not
-3 & 5 #=> 1 # bitwise and
-2 | 4 #=> 6 # bitwise or
-2 $ 4 #=> 6 # bitwise xor
-2 >>> 1 #=> 1 # logical shift right
-2 >> 1 #=> 1 # arithmetic shift right
-2 << 1 #=> 4 # logical/arithmetic shift left
+~2 # => -3 # bitwise not
+3 & 5 # => 1 # bitwise and
+2 | 4 # => 6 # bitwise or
+2 $ 4 # => 6 # bitwise xor
+2 >>> 1 # => 1 # logical shift right
+2 >> 1 # => 1 # arithmetic shift right
+2 << 1 # => 4 # logical/arithmetic shift left
# You can use the bits function to see the binary representation of a number.
bits(12345)
-#=> "0000000000000000000000000000000000000000000000000011000000111001"
+# => "0000000000000000000000000000000000000000000000000011000000111001"
bits(12345.0)
-#=> "0100000011001000000111001000000000000000000000000000000000000000"
+# => "0100000011001000000111001000000000000000000000000000000000000000"
# Boolean values are primitives
true
false
# Boolean operators
-!true #=> false
-!false #=> true
-1 == 1 #=> true
-2 == 1 #=> false
-1 != 1 #=> false
-2 != 1 #=> true
-1 < 10 #=> true
-1 > 10 #=> false
-2 <= 2 #=> true
-2 >= 2 #=> true
+!true # => false
+!false # => true
+1 == 1 # => true
+2 == 1 # => false
+1 != 1 # => false
+2 != 1 # => true
+1 < 10 # => true
+1 > 10 # => false
+2 <= 2 # => true
+2 >= 2 # => true
# Comparisons can be chained
-1 < 2 < 3 #=> true
-2 < 3 < 2 #=> false
+1 < 2 < 3 # => true
+2 < 3 < 2 # => false
# Strings are created with "
"This is a string."
-# Character literals written with '
+# Character literals are written with '
'a'
-# A string can be treated like a list of characters
-"This is a string"[1] #=> 'T' # Julia indexes from 1
+# A string can be indexed like an array of characters
+"This is a string"[1] # => 'T' # Julia indexes from 1
+# However, this is will not work well for UTF8 strings,
+# so iterating over strings is recommended (map, for loops, etc).
# $ can be used for string interpolation:
-"2 + 2 = $(2 + 2)" #=> "2 + 2 = 4"
-# You can put any Julia expression inside the parenthesis.
+"2 + 2 = $(2 + 2)" # => "2 + 2 = 4"
+# You can put any Julia expression inside the parentheses.
# Another way to format strings is the printf macro.
@printf "%d is less than %f" 4.5 5.3 # 5 is less than 5.300000
+# Printing is easy
+println("I'm Julia. Nice to meet you!")
+
####################################################
## 2. Variables and Collections
####################################################
-# Printing is pretty easy
-println("I'm Julia. Nice to meet you!")
-
-# No need to declare variables before assigning to them.
-some_var = 5 #=> 5
-some_var #=> 5
+# You don't declare variables before assigning to them.
+some_var = 5 # => 5
+some_var # => 5
# Accessing a previously unassigned variable is an error
try
- some_other_var #=> ERROR: some_other_var not defined
+ some_other_var # => ERROR: some_other_var not defined
catch e
println(e)
end
-# Variable name start with a letter. You can use uppercase letters, digits,
-# and exclamation points as well after the initial alphabetic character.
-SomeOtherVar123! = 6 #=> 6
+# Variable names start with a letter.
+# After that, you can use letters, digits, underscores, and exclamation points.
+SomeOtherVar123! = 6 # => 6
# You can also use unicode characters
-☃ = 8 #=> 8
+☃ = 8 # => 8
+# These are especially handy for mathematical notation
+2 * π # => 6.283185307179586
# A note on naming conventions in Julia:
#
-# * Names of variables are in lower case, with word separation indicated by
-# underscores ('\_').
+# * Word separation can be indicated by underscores ('_'), but use of
+# underscores is discouraged unless the name would be hard to read
+# otherwise.
#
# * Names of Types begin with a capital letter and word separation is shown
# with CamelCase instead of underscores.
@@ -129,45 +138,49 @@ SomeOtherVar123! = 6 #=> 6
# functions are sometimes called mutating functions or in-place functions.
# Arrays store a sequence of values indexed by integers 1 through n:
-a = Int64[] #=> 0-element Int64 Array
+a = Int64[] # => 0-element Int64 Array
# 1-dimensional array literals can be written with comma-separated values.
-b = [4, 5, 6] #=> 3-element Int64 Array: [4, 5, 6]
-b[1] #=> 4
-b[end] #=> 6
+b = [4, 5, 6] # => 3-element Int64 Array: [4, 5, 6]
+b[1] # => 4
+b[end] # => 6
# 2-dimentional arrays use space-separated values and semicolon-separated rows.
-matrix = [1 2; 3 4] #=> 2x2 Int64 Array: [1 2; 3 4]
+matrix = [1 2; 3 4] # => 2x2 Int64 Array: [1 2; 3 4]
# Add stuff to the end of a list with push! and append!
-push!(a,1) #=> [1]
-push!(a,2) #=> [1,2]
-push!(a,4) #=> [1,2,4]
-push!(a,3) #=> [1,2,4,3]
-append!(a,b) #=> [1,2,4,3,4,5,6]
+push!(a,1) # => [1]
+push!(a,2) # => [1,2]
+push!(a,4) # => [1,2,4]
+push!(a,3) # => [1,2,4,3]
+append!(a,b) # => [1,2,4,3,4,5,6]
# Remove from the end with pop
-pop!(a) #=> 6 and b is now [4,5]
+pop!(b) # => 6 and b is now [4,5]
# Let's put it back
push!(b,6) # b is now [4,5,6] again.
-a[1] #=> 1 # remember that Julia indexes from 1, not 0!
+a[1] # => 1 # remember that Julia indexes from 1, not 0!
# end is a shorthand for the last index. It can be used in any
# indexing expression
-a[end] #=> 6
+a[end] # => 6
+
+# we also have shift and unshift
+shift!(a) # => 1 and a is now [2,4,3,4,5,6]
+unshift!(a,7) # => [7,2,4,3,4,5,6]
# Function names that end in exclamations points indicate that they modify
# their argument.
-arr = [5,4,6] #=> 3-element Int64 Array: [5,4,6]
-sort(arr) #=> [4,5,6]; arr is still [5,4,6]
-sort!(arr) #=> [4,5,6]; arr is now [4,5,6]
+arr = [5,4,6] # => 3-element Int64 Array: [5,4,6]
+sort(arr) # => [4,5,6]; arr is still [5,4,6]
+sort!(arr) # => [4,5,6]; arr is now [4,5,6]
# Looking out of bounds is a BoundsError
try
- a[0] #=> ERROR: BoundsError() in getindex at array.jl:270
- a[end+1] #=> ERROR: BoundsError() in getindex at array.jl:270
+ a[0] # => ERROR: BoundsError() in getindex at array.jl:270
+ a[end+1] # => ERROR: BoundsError() in getindex at array.jl:270
catch e
println(e)
end
@@ -177,105 +190,109 @@ end
# inside the julia folder to find these files.
# You can initialize arrays from ranges
-a = [1:5] #=> 5-element Int64 Array: [1,2,3,4,5]
+a = [1:5;] # => 5-element Int64 Array: [1,2,3,4,5]
# You can look at ranges with slice syntax.
-a[1:3] #=> [1, 2, 3]
-a[2:] #=> [2, 3, 4, 5]
+a[1:3] # => [1, 2, 3]
+a[2:end] # => [2, 3, 4, 5]
-# Remove arbitrary elements from a list with splice!
+# Remove elements from an array by index with splice!
arr = [3,4,5]
-splice!(arr,2) #=> 4 ; arr is now [3,5]
+splice!(arr,2) # => 4 ; arr is now [3,5]
# Concatenate lists with append!
b = [1,2,3]
-append!(a,b) # Now a is [1, 3, 4, 5, 1, 2, 3]
+append!(a,b) # Now a is [1, 2, 3, 4, 5, 1, 2, 3]
-# Check for existence in a list with contains
-contains(a,1) #=> true
+# Check for existence in a list with in
+in(1, a) # => true
# Examine the length with length
-length(a) #=> 7
+length(a) # => 8
# Tuples are immutable.
-tup = (1, 2, 3) #=>(1,2,3) # an (Int64,Int64,Int64) tuple.
-tup[1] #=> 1
+tup = (1, 2, 3) # => (1,2,3) # an (Int64,Int64,Int64) tuple.
+tup[1] # => 1
try:
- tup[0] = 3 #=> ERROR: no method setindex!((Int64,Int64,Int64),Int64,Int64)
+ tup[1] = 3 # => ERROR: no method setindex!((Int64,Int64,Int64),Int64,Int64)
catch e
println(e)
end
# Many list functions also work on tuples
-length(tup) #=> 3
-tup[1:2] #=> (1,2)
-contains(tup,2) #=> true
+length(tup) # => 3
+tup[1:2] # => (1,2)
+in(2, tup) # => true
# You can unpack tuples into variables
-a, b, c = (1, 2, 3) #=> (1,2,3) # a is now 1, b is now 2 and c is now 3
+a, b, c = (1, 2, 3) # => (1,2,3) # a is now 1, b is now 2 and c is now 3
+
+# Tuples are created even if you leave out the parentheses
+d, e, f = 4, 5, 6 # => (4,5,6)
-# Tuples are created by default if you leave out the parentheses
-d, e, f = 4, 5, 6 #=> (4,5,6)
+# A 1-element tuple is distinct from the value it contains
+(1,) == 1 # => false
+(1) == 1 # => true
-# Now look how easy it is to swap two values
-e, d = d, e #=> (5,4) # d is now 5 and e is now 4
+# Look how easy it is to swap two values
+e, d = d, e # => (5,4) # d is now 5 and e is now 4
# Dictionaries store mappings
-empty_dict = Dict() #=> Dict{Any,Any}()
+empty_dict = Dict() # => Dict{Any,Any}()
-# Here is a prefilled dictionary
+# You can create a dictionary using a literal
filled_dict = ["one"=> 1, "two"=> 2, "three"=> 3]
# => Dict{ASCIIString,Int64}
# Look up values with []
-filled_dict["one"] #=> 1
+filled_dict["one"] # => 1
# Get all keys
keys(filled_dict)
-#=> KeyIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2])
+# => KeyIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2])
# Note - dictionary keys are not sorted or in the order you inserted them.
-# Get all values
+# Get all values
values(filled_dict)
-#=> ValueIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2])
+# => ValueIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2])
# Note - Same as above regarding key ordering.
-# Check for existence of keys in a dictionary with contains, haskey
-contains(filled_dict, ("one", 1)) #=> true
-contains(filled_dict, ("two", 3)) #=> false
-haskey(filled_dict, "one") #=> true
-haskey(filled_dict, 1) #=> false
+# Check for existence of keys in a dictionary with in, haskey
+in(("one", 1), filled_dict) # => true
+in(("two", 3), filled_dict) # => false
+haskey(filled_dict, "one") # => true
+haskey(filled_dict, 1) # => false
-# Trying to look up a non-existing key will raise an error
+# Trying to look up a non-existent key will raise an error
try
- filled_dict["four"] #=> ERROR: key not found: four in getindex at dict.jl:489
+ filled_dict["four"] # => ERROR: key not found: four in getindex at dict.jl:489
catch e
println(e)
end
-# Use get method to avoid the error
+# Use the get method to avoid that error by providing a default value
# get(dictionary,key,default_value)
-get(filled_dict,"one",4) #=> 1
-get(filled_dict,"four",4) #=> 4
+get(filled_dict,"one",4) # => 1
+get(filled_dict,"four",4) # => 4
-# Sets store sets
-empty_set = Set() #=> Set{Any}()
-# Initialize a set with a bunch of values
-filled_set = Set(1,2,2,3,4) #=> Set{Int64}(1,2,3,4)
+# Use Sets to represent collections of unordered, unique values
+empty_set = Set() # => Set{Any}()
+# Initialize a set with values
+filled_set = Set(1,2,2,3,4) # => Set{Int64}(1,2,3,4)
-# Add more items to a set
-add!(filled_set,5) #=> Set{Int64}(5,4,2,3,1)
+# Add more values to a set
+push!(filled_set,5) # => Set{Int64}(5,4,2,3,1)
-# There are functions for set intersection, union, and difference.
-other_set = Set(3, 4, 5, 6) #=> Set{Int64}(6,4,5,3)
-intersect(filled_set, other_set) #=> Set{Int64}(3,4,5)
-union(filled_set, other_set) #=> Set{Int64}(1,2,3,4,5,6)
-setdiff(Set(1,2,3,4),Set(2,3,5)) #=> Set{Int64}(1,4)
+# Check if the values are in the set
+in(2, filled_set) # => true
+in(10, filled_set) # => false
-# Check for existence in a set with contains
-contains(filled_set,2) #=> true
-contains(filled_set,10) #=> false
+# There are functions for set intersection, union, and difference.
+other_set = Set(3, 4, 5, 6) # => Set{Int64}(6,4,5,3)
+intersect(filled_set, other_set) # => Set{Int64}(3,4,5)
+union(filled_set, other_set) # => Set{Int64}(1,2,3,4,5,6)
+setdiff(Set(1,2,3,4),Set(2,3,5)) # => Set{Int64}(1,4)
####################################################
@@ -285,8 +302,7 @@ contains(filled_set,10) #=> false
# Let's make a variable
some_var = 5
-# Here is an if statement. Indentation is NOT meaningful in Julia.
-# prints "some var is smaller than 10"
+# Here is an if statement. Indentation is not meaningful in Julia.
if some_var > 10
println("some_var is totally bigger than 10.")
elseif some_var < 10 # This elseif clause is optional.
@@ -294,85 +310,103 @@ elseif some_var < 10 # This elseif clause is optional.
else # The else clause is optional too.
println("some_var is indeed 10.")
end
+# => prints "some var is smaller than 10"
-# For loops iterate over iterables, such as ranges, lists, sets, dicts, strings.
-
+# For loops iterate over iterables.
+# Iterable types include Range, Array, Set, Dict, and String.
for animal=["dog", "cat", "mouse"]
- # You can use $ to interpolate into strings
println("$animal is a mammal")
+ # You can use $ to interpolate variables or expression into strings
end
# prints:
# dog is a mammal
# cat is a mammal
# mouse is a mammal
-# You can use in instead of =, if you want.
+# You can use 'in' instead of '='.
for animal in ["dog", "cat", "mouse"]
println("$animal is a mammal")
end
+# prints:
+# dog is a mammal
+# cat is a mammal
+# mouse is a mammal
for a in ["dog"=>"mammal","cat"=>"mammal","mouse"=>"mammal"]
- println("$(a[1]) is $(a[2])")
+ println("$(a[1]) is a $(a[2])")
end
+# prints:
+# dog is a mammal
+# cat is a mammal
+# mouse is a mammal
for (k,v) in ["dog"=>"mammal","cat"=>"mammal","mouse"=>"mammal"]
- println("$k is $v")
+ println("$k is a $v")
end
-
-
-# While loops go until a condition is no longer met.
# prints:
-# 0
-# 1
-# 2
-# 3
+# dog is a mammal
+# cat is a mammal
+# mouse is a mammal
+
+# While loops loop while a condition is true
x = 0
while x < 4
println(x)
x += 1 # Shorthand for x = x + 1
end
+# prints:
+# 0
+# 1
+# 2
+# 3
-# Handle exceptions with a try/except block
+# Handle exceptions with a try/catch block
try
error("help")
catch e
println("caught it $e")
end
-#=> caught it ErrorException("help")
+# => caught it ErrorException("help")
####################################################
## 4. Functions
####################################################
-# Use the keyword function to create new functions
+# The keyword 'function' creates new functions
+#function name(arglist)
+# body...
+#end
function add(x, y)
println("x is $x and y is $y")
- # Functions implicitly return the value of their last statement
+ # Functions return the value of their last statement
x + y
end
-add(5, 6) #=> 11 after printing out "x is 5 and y is 6"
+add(5, 6) # => 11 after printing out "x is 5 and y is 6"
# You can define functions that take a variable number of
# positional arguments
function varargs(args...)
return args
+ # use the keyword return to return anywhere in the function
end
+# => varargs (generic function with 1 method)
-varargs(1,2,3) #=> (1,2,3)
+varargs(1,2,3) # => (1,2,3)
# The ... is called a splat.
-# It can also be used in a fuction call
-# to splat a list or tuple out to be the arguments
-Set([1,2,3]) #=> Set{Array{Int64,1}}([1,2,3]) # produces a Set of Arrays
-Set([1,2,3]...) #=> Set{Int64}(1,2,3) # this is equivalent to Set(1,2,3)
+# We just used it in a function definition.
+# It can also be used in a fuction call,
+# where it will splat an Array or Tuple's contents into the argument list.
+Set([1,2,3]) # => Set{Array{Int64,1}}([1,2,3]) # produces a Set of Arrays
+Set([1,2,3]...) # => Set{Int64}(1,2,3) # this is equivalent to Set(1,2,3)
-x = (1,2,3) #=> (1,2,3)
-Set(x) #=> Set{(Int64,Int64,Int64)}((1,2,3)) # a Set of Tuples
-Set(x...) #=> Set{Int64}(2,3,1)
+x = (1,2,3) # => (1,2,3)
+Set(x) # => Set{(Int64,Int64,Int64)}((1,2,3)) # a Set of Tuples
+Set(x...) # => Set{Int64}(2,3,1)
# You can define functions with optional positional arguments
@@ -380,26 +414,26 @@ function defaults(a,b,x=5,y=6)
return "$a $b and $x $y"
end
-defaults('h','g') #=> "h g and 5 6"
-defaults('h','g','j') #=> "h g and j 6"
-defaults('h','g','j','k') #=> "h g and j k"
+defaults('h','g') # => "h g and 5 6"
+defaults('h','g','j') # => "h g and j 6"
+defaults('h','g','j','k') # => "h g and j k"
try
- defaults('h') #=> ERROR: no method defaults(Char,)
- defaults() #=> ERROR: no methods defaults()
+ defaults('h') # => ERROR: no method defaults(Char,)
+ defaults() # => ERROR: no methods defaults()
catch e
-println(e)
+ println(e)
end
# You can define functions that take keyword arguments
function keyword_args(;k1=4,name2="hello") # note the ;
return ["k1"=>k1,"name2"=>name2]
-end
+end
-keyword_args(name2="ness") #=> ["name2"=>"ness","k1"=>4]
-keyword_args(k1="mine") #=> ["k1"=>"mine","name2"=>"hello"]
-keyword_args() #=> ["name2"=>"hello","k2"=>4]
+keyword_args(name2="ness") # => ["name2"=>"ness","k1"=>4]
+keyword_args(k1="mine") # => ["k1"=>"mine","name2"=>"hello"]
+keyword_args() # => ["name2"=>"hello","k1"=>4]
-# You can also do both at once
+# You can combine all kinds of arguments in the same function
function all_the_args(normal_arg, optional_positional_arg=2; keyword_arg="foo")
println("normal arg: $normal_arg")
println("optional arg: $optional_positional_arg")
@@ -420,12 +454,15 @@ function create_adder(x)
return adder
end
-# or equivalently
+# This is "stabby lambda syntax" for creating anonymous functions
+(x -> x > 2)(3) # => true
+
+# This function is identical to create_adder implementation above.
function create_adder(x)
y -> x + y
end
-# you can also name the internal function, if you want
+# You can also name the internal function, if you want
function create_adder(x)
function adder(y)
x + y
@@ -434,92 +471,277 @@ function create_adder(x)
end
add_10 = create_adder(10)
-add_10(3) #=> 13
+add_10(3) # => 13
-# The first two inner functions above are anonymous functions
-(x -> x > 2)(3) #=> true
# There are built-in higher order functions
-map(add_10, [1,2,3]) #=> [11, 12, 13]
-filter(x -> x > 5, [3, 4, 5, 6, 7]) #=> [6, 7]
+map(add_10, [1,2,3]) # => [11, 12, 13]
+filter(x -> x > 5, [3, 4, 5, 6, 7]) # => [6, 7]
-# We can use list comprehensions for nice maps and filters
-[add_10(i) for i=[1, 2, 3]] #=> [11, 12, 13]
-[add_10(i) for i in [1, 2, 3]] #=> [11, 12, 13]
+# We can use list comprehensions for nicer maps
+[add_10(i) for i=[1, 2, 3]] # => [11, 12, 13]
+[add_10(i) for i in [1, 2, 3]] # => [11, 12, 13]
####################################################
-## 5. Types and Multiple-Dispatch
+## 5. Types
####################################################
-# Type definition
+# Julia has a type system.
+# Every value has a type; variables do not have types themselves.
+# You can use the `typeof` function to get the type of a value.
+typeof(5) # => Int64
+
+# Types are first-class values
+typeof(Int64) # => DataType
+typeof(DataType) # => DataType
+# DataType is the type that represents types, including itself.
+
+# Types are used for documentation, optimizations, and dispatch.
+# They are not statically checked.
+
+# Users can define types
+# They are like records or structs in other languages.
+# New types are defined using the `type` keyword.
+
+# type Name
+# field::OptionalType
+# ...
+# end
type Tiger
taillength::Float64
- coatcolor # no type annotation is implicitly Any
+ coatcolor # not including a type annotation is the same as `::Any`
end
-# default constructor is the properties in order
-# so, Tiger(taillength,coatcolor)
-# Type instantiation
-tigger = Tiger(3.5,"orange") # the type doubles as the constructor function
+# The default constructor's arguments are the properties
+# of the type, in the order they are listed in the definition
+tigger = Tiger(3.5,"orange") # => Tiger(3.5,"orange")
-# Abtract Types
-abstract Cat # just a name and point in the type hierarchy
+# The type doubles as the constructor function for values of that type
+sherekhan = typeof(tigger)(5.6,"fire") # => Tiger(5.6,"fire")
-# * types defined with the type keyword are concrete types; they can be
-# instantiated
-#
-# * types defined with the abstract keyword are abstract types; they can
-# have subtypes.
-#
-# * each type has one supertype; a supertype can have zero or more subtypes.
+# These struct-style types are called concrete types
+# They can be instantiated, but cannot have subtypes.
+# The other kind of types is abstract types.
+# abstract Name
+abstract Cat # just a name and point in the type hierarchy
+
+# Abstract types cannot be instantiated, but can have subtypes.
+# For example, Number is an abstract type
+subtypes(Number) # => 6-element Array{Any,1}:
+ # Complex{Float16}
+ # Complex{Float32}
+ # Complex{Float64}
+ # Complex{T<:Real}
+ # ImaginaryUnit
+ # Real
+subtypes(Cat) # => 0-element Array{Any,1}
+
+# Every type has a super type; use the `super` function to get it.
+typeof(5) # => Int64
+super(Int64) # => Signed
+super(Signed) # => Real
+super(Real) # => Number
+super(Number) # => Any
+super(super(Signed)) # => Number
+super(Any) # => Any
+# All of these type, except for Int64, are abstract.
+
+# <: is the subtyping operator
type Lion <: Cat # Lion is a subtype of Cat
mane_color
roar::String
end
+# You can define more constructors for your type
+# Just define a function of the same name as the type
+# and call an existing constructor to get a value of the correct type
+Lion(roar::String) = Lion("green",roar)
+# This is an outer constructor because it's outside the type definition
+
type Panther <: Cat # Panther is also a subtype of Cat
eye_color
Panther() = new("green")
# Panthers will only have this constructor, and no default constructor.
end
+# Using inner constructors, like Panther does, gives you control
+# over how values of the type can be created.
+# When possible, you should use outer constructors rather than inner ones.
-# Multiple Dispatch
+####################################################
+## 6. Multiple-Dispatch
+####################################################
# In Julia, all named functions are generic functions
# This means that they are built up from many small methods
-# For example, let's make a function meow:
-function meow(cat::Lion)
- cat.roar # access properties using dot notation
+# Each constructor for Lion is a method of the generic function Lion.
+
+# For a non-constructor example, let's make a function meow:
+
+# Definitions for Lion, Panther, Tiger
+function meow(animal::Lion)
+ animal.roar # access type properties using dot notation
end
-function meow(cat::Panther)
+function meow(animal::Panther)
"grrr"
end
-function meow(cat::Tiger)
+function meow(animal::Tiger)
"rawwwr"
end
-meow(tigger) #=> "rawwr"
-meow(Lion("brown","ROAAR")) #=> "ROAAR"
-meow(Panther()) #=> "grrr"
+# Testing the meow function
+meow(tigger) # => "rawwr"
+meow(Lion("brown","ROAAR")) # => "ROAAR"
+meow(Panther()) # => "grrr"
+# Review the local type hierarchy
+issubtype(Tiger,Cat) # => false
+issubtype(Lion,Cat) # => true
+issubtype(Panther,Cat) # => true
+
+# Defining a function that takes Cats
function pet_cat(cat::Cat)
println("The cat says $(meow(cat))")
end
+pet_cat(Lion("42")) # => prints "The cat says 42"
try
- pet_cat(tigger) #=> ERROR: no method pet_cat(Tiger,)
+ pet_cat(tigger) # => ERROR: no method pet_cat(Tiger,)
catch e
println(e)
end
-pet_cat(Lion(Panther(),"42")) #=> prints "The cat says 42"
+# In OO languages, single dispatch is common;
+# this means that the method is picked based on the type of the first argument.
+# In Julia, all of the argument types contribute to selecting the best method.
+
+# Let's define a function with more arguments, so we can see the difference
+function fight(t::Tiger,c::Cat)
+ println("The $(t.coatcolor) tiger wins!")
+end
+# => fight (generic function with 1 method)
+
+fight(tigger,Panther()) # => prints The orange tiger wins!
+fight(tigger,Lion("ROAR")) # => prints The orange tiger wins!
+
+# Let's change the behavior when the Cat is specifically a Lion
+fight(t::Tiger,l::Lion) = println("The $(l.mane_color)-maned lion wins!")
+# => fight (generic function with 2 methods)
+
+fight(tigger,Panther()) # => prints The orange tiger wins!
+fight(tigger,Lion("ROAR")) # => prints The green-maned lion wins!
+
+# We don't need a Tiger in order to fight
+fight(l::Lion,c::Cat) = println("The victorious cat says $(meow(c))")
+# => fight (generic function with 3 methods)
+
+fight(Lion("balooga!"),Panther()) # => prints The victorious cat says grrr
+try
+ fight(Panther(),Lion("RAWR")) # => ERROR: no method fight(Panther,Lion)
+catch
+end
+# Also let the cat go first
+fight(c::Cat,l::Lion) = println("The cat beats the Lion")
+# => Warning: New definition
+# fight(Cat,Lion) at none:1
+# is ambiguous with
+# fight(Lion,Cat) at none:2.
+# Make sure
+# fight(Lion,Lion)
+# is defined first.
+#fight (generic function with 4 methods)
+
+# This warning is because it's unclear which fight will be called in:
+fight(Lion("RAR"),Lion("brown","rarrr")) # => prints The victorious cat says rarrr
+# The result may be different in other versions of Julia
+
+fight(l::Lion,l2::Lion) = println("The lions come to a tie")
+fight(Lion("RAR"),Lion("brown","rarrr")) # => prints The lions come to a tie
+
+
+# Under the hood
+# You can take a look at the llvm and the assembly code generated.
+
+square_area(l) = l * l # square_area (generic function with 1 method)
+
+square_area(5) #25
+
+# What happens when we feed square_area an integer?
+code_native(square_area, (Int32,))
+ # .section __TEXT,__text,regular,pure_instructions
+ # Filename: none
+ # Source line: 1 # Prologue
+ # push RBP
+ # mov RBP, RSP
+ # Source line: 1
+ # movsxd RAX, EDI # Fetch l from memory?
+ # imul RAX, RAX # Square l and store the result in RAX
+ # pop RBP # Restore old base pointer
+ # ret # Result will still be in RAX
+
+code_native(square_area, (Float32,))
+ # .section __TEXT,__text,regular,pure_instructions
+ # Filename: none
+ # Source line: 1
+ # push RBP
+ # mov RBP, RSP
+ # Source line: 1
+ # vmulss XMM0, XMM0, XMM0 # Scalar single precision multiply (AVX)
+ # pop RBP
+ # ret
+
+code_native(square_area, (Float64,))
+ # .section __TEXT,__text,regular,pure_instructions
+ # Filename: none
+ # Source line: 1
+ # push RBP
+ # mov RBP, RSP
+ # Source line: 1
+ # vmulsd XMM0, XMM0, XMM0 # Scalar double precision multiply (AVX)
+ # pop RBP
+ # ret
+ #
+# Note that julia will use floating point instructions if any of the
+# arguements are floats.
+# Let's calculate the area of a circle
+circle_area(r) = pi * r * r # circle_area (generic function with 1 method)
+circle_area(5) # 78.53981633974483
+
+code_native(circle_area, (Int32,))
+ # .section __TEXT,__text,regular,pure_instructions
+ # Filename: none
+ # Source line: 1
+ # push RBP
+ # mov RBP, RSP
+ # Source line: 1
+ # vcvtsi2sd XMM0, XMM0, EDI # Load integer (r) from memory
+ # movabs RAX, 4593140240 # Load pi
+ # vmulsd XMM1, XMM0, QWORD PTR [RAX] # pi * r
+ # vmulsd XMM0, XMM0, XMM1 # (pi * r) * r
+ # pop RBP
+ # ret
+ #
+
+code_native(circle_area, (Float64,))
+ # .section __TEXT,__text,regular,pure_instructions
+ # Filename: none
+ # Source line: 1
+ # push RBP
+ # mov RBP, RSP
+ # movabs RAX, 4593140496
+ # Source line: 1
+ # vmulsd XMM1, XMM0, QWORD PTR [RAX]
+ # vmulsd XMM0, XMM1, XMM0
+ # pop RBP
+ # ret
+ #
```
## Further Reading
You can get a lot more detail from [The Julia Manual](http://docs.julialang.org/en/latest/manual/)
+The best place to get help with Julia is the (very friendly) [mailing list](https://groups.google.com/forum/#!forum/julia-users).