diff options
Diffstat (limited to 'perl6.html.markdown')
| -rw-r--r-- | perl6.html.markdown | 399 | 
1 files changed, 252 insertions, 147 deletions
| diff --git a/perl6.html.markdown b/perl6.html.markdown index 45b15f05..d31955f0 100644 --- a/perl6.html.markdown +++ b/perl6.html.markdown @@ -1,10 +1,9 @@  --- -name: perl6  category: language  language: perl6  filename: learnperl6.pl  contributors: -    - ["Nami-Doc", "http://github.com/Nami-Doc"] +    - ["vendethiel", "http://github.com/vendethiel"]  ---  Perl 6 is a highly capable, feature-rich programming language made for at @@ -38,11 +37,11 @@ my $str = 'String';  # double quotes allow for interpolation (which we'll see later):  my $str2 = "String"; -# variable names can contain but not end with simple quotes and dashes, -#  and can contain (and end with) underscores : +# Variable names can contain but not end with simple quotes and dashes, +# and can contain (and end with) underscores :  # my $weird'variable-name_ = 5; # works ! -my $bool = True; # `True` and `False` are Perl 6's boolean +my $bool = True; # `True` and `False` are Perl 6's boolean values.  my $inverse = !$bool; # You can invert a bool with the prefix `!` operator  my $forced-bool = so $str; # And you can use the prefix `so` operator                             # which turns its operand into a Bool @@ -57,28 +56,32 @@ my @array = 1, 2, 3;  say @array[2]; # Array indices start at 0 -- This is the third element -say "Interpolate an array using [] : @array[]"; -#=> Interpolate an array using [] : 1 2 3 +say "Interpolate all elements of an array using [] : @array[]"; +#=> Interpolate all elements of an array using [] : 1 2 3  @array[0] = -1; # Assign a new value to an array index  @array[0, 1] = 5, 6; # Assign multiple values  my @keys = 0, 2; -@array[@keys] = @letters; # Assign using an array +@array[@keys] = @letters; # Assignment using an array containing index values  say @array; #=> a 6 b  ## * Hashes, or key-value Pairs. -# Hashes are actually arrays of Pairs -# (you can construct a Pair object using the syntax `Key => Value`), -#  except they get "flattened" (hash context), removing duplicated keys. +# Hashes are pairs of keys and values. +# You can construct a Pair object using the syntax `Key => Value`. +# Hash tables are very fast for lookup, and are stored unordered. +# Keep in mind that keys get "flattened" in hash context, and any duplicated +# keys are deduplicated.  my %hash = 1 => 2,             3 => 4;  my %hash = foo => "bar", # keys get auto-quoted              "some other" => "value", # trailing commas are okay              ; -my %hash = <key1 value1 key2 value2>; # you can also create a hash -                                      # from an even-numbered array -my %hash = key1 => 'value1', key2 => 'value2'; # same as this +# Even though hashes are internally stored differently than arrays, +# Perl 6 allows you to easily create a hash from an even numbered array: +my %hash = <key1 value1 key2 value2>; + +my %hash = key1 => 'value1', key2 => 'value2'; # same result as above  # You can also use the "colon pair" syntax:  # (especially handy for named parameters that you'll see later) @@ -93,7 +96,8 @@ say %hash{'key1'}; # You can use {} to get the value from a key  say %hash<key2>;   # If it's a string, you can actually use <>                     # (`{key1}` doesn't work, as Perl6 doesn't have barewords) -## * Subs (subroutines, or functions in most other languages). +## * Subs: subroutines or functions as most other languages call them are +#          created with the `sub` keyword.  sub say-hello { say "Hello, world" }  sub say-hello-to(Str $name) { # You can provide the type of an argument @@ -104,7 +108,7 @@ sub say-hello-to(Str $name) { # You can provide the type of an argument  ## It can also have optional arguments:  sub with-optional($arg?) { # the "?" marks the argument optional -  say "I might return `(Any)` (Perl's "null"-like value) if I don't have +  say "I might return `(Any)` (Perl's 'null'-like value) if I don't have          an argument passed, or I'll return my argument";    $arg;  } @@ -194,6 +198,15 @@ sub mutate($n is rw) {    say "\$n is now $n !";  } +my $m = 42; +mutate $m; # $n is now 43 ! + +# This works because we are passing the container $m to mutate.  If we try +# to just pass a number instead of passing a variable it won't work because +# there is no container being passed and integers are immutable by themselves: + +mutate 42; # Parameter '$n' expected a writable container, but got Int value +  # If what you want a copy instead, use `is copy`.  # A sub itself returns a container, which means it can be marked as rw: @@ -229,10 +242,15 @@ unless False {  say "Quite truthy" if True;  # - Ternary conditional, "?? !!" (like `x ? y : z` in some other languages) -my $a = $condition ?? $value-if-true !! $value-if-false; +#   returns $value-if-true if the condition is true and $value-if-false +#   if it is false. +#   my $result = $value condition ?? $value-if-true !! $value-if-false; -# - `given`-`when` looks like other languages' `switch`, but much more -# powerful thanks to smart matching and thanks to Perl 6's "topic variable", $_. +my $age = 30; +say $age > 18 ?? "You are an adult" !! "You are under 18"; + +# - `given`-`when` looks like other languages' `switch`, but is much more +# powerful thanks to smart matching and Perl 6's "topic variable", $_.  #  # This variable contains the default argument of a block,  #  a loop's current iteration (unless explicitly named), etc. @@ -243,6 +261,7 @@ my $a = $condition ?? $value-if-true !! $value-if-false;  # Since other Perl 6 constructs use this variable (as said before, like `for`,  # blocks, etc), this means the powerful `when` is not only applicable along with  # a `given`, but instead anywhere a `$_` exists. +  given "foo bar" {    say $_; #=> foo bar    when /foo/ { # Don't worry about smart matching yet – just know `when` uses it. @@ -337,16 +356,37 @@ if long-computation() -> $result {  # - `eqv` is canonical equivalence (or "deep equality")  (1, 2) eqv (1, 3); -# - `~~` is smart matching +# - Smart Match Operator: `~~` +# Aliases the left hand side to $_ and then evaluates the right hand side. +# Here are some common comparison semantics: + +# String or Numeric Equality + +'Foo' ~~ 'Foo'; # True if strings are equal. +12.5 ~~ 12.50; # True if numbers are equal. + +# Regex - For matching a regular expression against the left side. +# Returns a (Match) object, which evaluates as True if regexp matches. + +my $obj = 'abc' ~~ /a/; +say $obj; # 「a」 +say $obj.WHAT; # (Match) + +# Hashes +'key' ~~ %hash; # True if key exists in hash + +# Type - Checks if left side "has type" (can check superclasses and roles) + +1 ~~ Int; # True + +# Smart-matching against a boolean always returns that boolean (and will warn). + +1 ~~ True; # True +False ~~ True; # True + +# # General syntax is $arg ~~ &bool-returning-function;  # For a complete list of combinations, use this table:  # http://perlcabal.org/syn/S03.html#Smart_matching -'a' ~~ /a/; # true if matches regexp -'key' ~~ %hash; # true if key exists in hash -$arg ~~ &bool-returning-function; # `True` if the function, passed `$arg` -                                  # as an argument, returns `True`. -1 ~~ Int; # "has type" (check superclasses and roles) -1 ~~ True; # smart-matching against a boolean always returns that boolean -           # (and will warn).  # You also, of course, have `<`, `<=`, `>`, `>=`.  # Their string equivalent are also avaiable : `lt`, `le`, `gt`, `ge`. @@ -374,6 +414,8 @@ say @array[^10]; # you can pass arrays as subscripts and it'll return  say join(' ', @array[15..*]); #=> 15 16 17 18 19  # which is equivalent to:  say join(' ', @array[-> $n { 15..$n }]); +# Note: if you try to do either of those with an infinite array, +#       you'll trigger an infinite loop (your program won't finish)  # You can use that in most places you'd expect, even assigning to an array  my @numbers = ^20; @@ -385,18 +427,22 @@ my @seq =  3, 9 ... * > 95; # 3 9 15 21 27 [...] 81 87 93 99;  say @numbers; #=> 0 1 2 3 4 3 9 15 21 [...] 81 87                # (only 20 values) -## * And, Or +## * And &&, Or ||  3 && 4; # 4, which is Truthy. Calls `.Bool` on `4` and gets `True`.  0 || False; # False. Calls `.Bool` on `0`  ## * Short-circuit (and tight) versions of the above -$a && $b && $c; # Returns the first argument that evaluates to False, -                # or the last argument. -$a || $b; +#    Returns the first argument that evaluates to False, or the last argument. + +my ( $a, $b, $c ) = 1, 0, 2; +$a && $b && $c; # Returns 0, the first False value + +# || Returns the first argument that evaluates to True +$b || $a; # 1  # And because you're going to want them,  #  you also have compound assignment operators: -$a *= 2; # multiply and assignment +$a *= 2; # multiply and assignment. Equivalent to $a = $a * 2;  $b %%= 5; # divisible by and assignment  @array .= sort; # calls the `sort` method and assigns the result back @@ -407,19 +453,19 @@ $b %%= 5; # divisible by and assignment  ## Unpacking !  # It's the ability to "extract" arrays and keys (AKA "destructuring").  # It'll work in `my`s and in parameter lists. -my ($a, $b) = 1, 2; -say $a; #=> 1 -my ($, $, $c) = 1, 2, 3; # keep the non-interesting anonymous -say $c; #=> 3 +my ($f, $g) = 1, 2; +say $f; #=> 1 +my ($, $, $h) = 1, 2, 3; # keep the non-interesting anonymous +say $h; #=> 3  my ($head, *@tail) = 1, 2, 3; # Yes, it's the same as with "slurpy subs"  my (*@small) = 1; -sub foo(@array [$fst, $snd]) { +sub unpack_array(@array [$fst, $snd]) {    say "My first is $fst, my second is $snd ! All in all, I'm @array[].";    # (^ remember the `[]` to interpolate the array)  } -foo(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3 +unpack_array(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3  # If you're not using the array itself, you can also keep it anonymous, @@ -578,66 +624,95 @@ multi with-or-without-you {  ### Scoping -# In Perl 6, contrarily to many scripting languages (like Python, Ruby, PHP), -#  you are to declare your variables before using them. You know `my`. -# (there are other declarators, `our`, `state`, ..., which we'll see later). +# In Perl 6, unlike many scripting languages, (such as Python, Ruby, PHP), +# you must declare your variables before using them. The `my` declarator +# you have learned uses "lexical scoping". There are a few other declarators, +# (`our`, `state`, ..., ) which we'll see later.  # This is called "lexical scoping", where in inner blocks,  #  you can access variables from outer blocks. -my $foo = 'Foo'; -sub foo { -  my $bar = 'Bar'; -  sub bar { -    say "$foo $bar"; +my $file_scoped = 'Foo'; +sub outer { +  my $outer_scoped = 'Bar'; +  sub inner { +    say "$file_scoped $outer_scoped";    } -  &bar; # return the function +  &inner; # return the function  } -foo()(); #=> 'Foo Bar' +outer()(); #=> 'Foo Bar' -# As you can see, `$foo` and `$bar` were captured. +# As you can see, `$file_scoped` and `$outer_scoped` were captured.  # But if we were to try and use `$bar` outside of `foo`,  # the variable would be undefined (and you'd get a compile time error). -# Perl 6 has another kind of scope : dynamic scope. -# They use the twigil (composed sigil) `*` to mark dynamically-scoped variables: -my $*a = 1; -# Dyamically-scoped variables depend on the current call stack, -#  instead of the current block depth. -sub foo { -  my $*foo = 1; -  bar(); # call `bar` in-place +### Twigils + +# There are many special `twigils` (composed sigil's) in Perl 6. +# Twigils define the variables' scope. +# The * and ? twigils work on standard variables: +# * Dynamic variable +# ? Compile-time variable +# The ! and the . twigils are used with Perl 6's objects: +# ! Attribute (class member) +# . Method (not really a variable) + +# `*` Twigil: Dynamic Scope +# These variables use the`*` twigil to mark dynamically-scoped variables. +# Dynamically-scoped variables are looked up through the caller, not through +# the outer scope + +my $*dyn_scoped_1 = 1; +my $*dyn_scoped_2 = 10; + +sub say_dyn { +  say "$*dyn_scoped_1 $*dyn_scoped_2";  } -sub bar { -  say $*foo; # `$*foo` will be looked in the call stack, and find `foo`'s, -             #  even though the blocks aren't nested (they're call-nested). -             #=> 1 + +sub call_say_dyn { +  my $*dyn_scoped_1 = 25; # Defines $*dyn_scoped_1 only for this sub. +  $*dyn_scoped_2 = 100; # Will change the value of the file scoped variable. +  say_dyn(); #=> 25 100 $*dyn_scoped 1 and 2 will be looked for in the call. +             # It uses he value of $*dyn_scoped_1 from inside this sub's lexical +             # scope even though the blocks aren't nested (they're call-nested).  } +say_dyn(); #=> 1 10 +call_say_dyn(); #=> 25 100 +                # Uses $*dyn_scoped_1 as defined in call_say_dyn even though +                # we are calling it from outside. +say_dyn(); #=> 1 100 We changed the value of $*dyn_scoped_2 in call_say_dyn +           #         so now its value has changed.  ### Object Model -# You declare a class with the keyword `class`, fields with `has`, -# methods with `method`. Every attribute that is private is named `$!attr`. -# Immutable public attributes are named `$.attr` +# To call a method on an object, add a dot followed by the method name: +# => $object.method +# Classes are declared with the `class` keyword. Attributes are declared +# with the `has` keyword, and methods declared with `method`. +# Every attribute that is private uses the ! twigil for example: `$!attr`. +# Immutable public attributes use the `.` twigil.  #   (you can make them mutable with `is rw`) +# The easiest way to remember the `$.` twigil is comparing it to how methods +# are called.  # Perl 6's object model ("SixModel") is very flexible,  # and allows you to dynamically add methods, change semantics, etc ... -# (this will not be covered here, and you should refer to the Synopsis). +# (these will not all be covered here, and you should refer to: +# https://docs.perl6.org/language/objects.html. -class A { -  has $.field; # `$.field` is immutable. -               # From inside the class, use `$!field` to modify it. -  has $.other-field is rw; # You can mark a public attribute `rw`. -  has Int $!private-field = 10; +class Attrib-Class { +  has $.attrib; # `$.attrib` is immutable. +               # From inside the class, use `$!attrib` to modify it. +  has $.other-attrib is rw; # You can mark a public attribute `rw`. +  has Int $!private-attrib = 10;    method get-value { -    $.field + $!private-field; +    $.attrib + $!private-attrib;    } -  method set-value($n) { -    # $.field = $n; # As stated before, you can't use the `$.` immutable version. -    $!field = $n;   # This works, because `$!` is always mutable. +  method set-value($param) { # Methods can take parameters +    $!attrib = $param;   # This works, because `$!` is always mutable. +	# $.attrib = $param; # Wrong: You can't use the `$.` immutable version. -    $.other-field = 5; # This works, because `$.other-field` is `rw`. +    $.other-attrib = 5; # This works, because `$.other-attrib` is `rw`.    }    method !private-method { @@ -645,33 +720,44 @@ class A {    }  }; -# Create a new instance of A with $.field set to 5 : -# Note: you can't set private-field from here (more later on). -my $a = A.new(field => 5); -$a.get-value; #=> 15 -#$a.field = 5; # This fails, because the `has $.field` is immutable -$a.other-field = 10; # This, however, works, because the public field -                     #  is mutable (`rw`). - -## Perl 6 also has inheritance (along with multiple inheritance) - -class A { -  has $.val; - -  submethod not-inherited { -    say "This method won't be available on B."; -    say "This is most useful for BUILD, which we'll see later"; +# Create a new instance of Attrib-Class with $.attrib set to 5 : +# Note: you can't set private-attribute from here (more later on). +my $class-obj = Attrib-Class.new(attrib => 5); +say $class-obj.get-value; #=> 15 +#$class-obj.attrib = 5; # This fails, because the `has $.attrib` is immutable +$class-obj.other-attrib = 10; # This, however, works, because the public +                              # attribute is mutable (`rw`). + +## Object Inheritance +#  Perl 6 also has inheritance (along with multiple inheritance) +#  While `method`'s are inherited, `submethod`'s are not. +#  Submethods are useful for object construction and destruction tasks, +#  such as BUILD, or methods that must be overriden by subtypes. +#  We will learn about BUILD later on. + +class Parent { +  has $.age; +  has $.name; +  # This submethod won't be inherited by Child. +  submethod favorite-color { +    say "My favorite color is Blue";    } - -  method bar { $.val * 5 } +  # This method is inherited +  method talk { say "Hi, my name is $!name" }  } -class B is A { # inheritance uses `is` -  method foo { -    say $.val; -  } - -  method bar { $.val * 10 } # this shadows A's `bar` +# Inheritance uses the `is` keyword +class Child is Parent { +  method talk { say "Goo goo ga ga" } +  # This shadows Parent's `talk` method, This child hasn't learned to speak yet!  } +my Parent $Richard .= new(age => 40, name => 'Richard'); +$Richard.favorite-color; #=> "My favorite color is Blue" +$Richard.talk; #=> "Hi, my name is Richard" +# # $Richard is able to access the submethod, he knows how to say his name. + +my Child $Madison .= new(age => 1, name => 'Madison'); +$Madison.talk; # prints "Goo goo ga ga" due to the overrided method. +# $Madison.favorite-color does not work since it is not inherited  # When you use `my T $var`, `$var` starts off with `T` itself in it,  # so you can call `new` on it. @@ -679,11 +765,7 @@ class B is A { # inheritance uses `is`  #  `$a .= b` is the same as `$a = $a.b`)  # Also note that `BUILD` (the method called inside `new`)  #  will set parent properties too, so you can pass `val => 5`. -my B $b .= new(val => 5); -# $b.not-inherited; # This won't work, for reasons explained above -$b.foo; # prints 5 -$b.bar; #=> 50, since it calls B's `bar`  ## Roles are supported too (also called Mixins in other languages)  role PrintableVal { @@ -698,8 +780,8 @@ class Item does PrintableVal {    has $.val;    # When `does`-ed, a `role` literally "mixes in" the class: -  #  the methods and fields are put together, which means a class can access -  #  the private fields/methods of its roles (but not the inverse !): +  #  the methods and attributes are put together, which means a class can access +  #  the private attributes/methods of its roles (but not the inverse !):    method access {      say $!counter++;    } @@ -716,34 +798,48 @@ class Item does PrintableVal {  ### Exceptions  # Exceptions are built on top of classes, in the package `X` (like `X::IO`). -# Unlike many other languages, in Perl 6, you put the `CATCH` block *within* the -#  block to `try`. By default, a `try` has a `CATCH` block that catches -#  any exception (`CATCH { default {} }`). +# You can access the last exception with the special variable `$!` +# (use `$_` in a `CATCH` block) Note: This has no relation to $!variables. + +# You can throw an exception using `die`: +open 'foo' or die 'Error!'; #=> Error! +# Or more explicitly: +die X::AdHoc.new(payload => 'Error!'); + +## Using `try` and `CATCH` +# By using `try` and `CATCH` you can contain and handle exceptions without +# disrupting the rest of the program. +# Unlike many other languages, in Perl 6, you put the `CATCH` block *within* +# the block to `try`. By default, a `try` has a `CATCH` block that catches +# any exception (`CATCH { default {} }`). + +try { my $a = (0 %% 0);  CATCH { say "Something happened: $_" } } + #=> Something happened: Attempt to divide by zero using infix:<%%> +  # You can redefine it using `when`s (and `default`) -#  to handle the exceptions you want: +# to handle the exceptions you want:  try {    open 'foo'; -  CATCH { -    when X::AdHoc { say "unable to open file !" } +  CATCH {     # In the `CATCH` block, the exception is set to $_ +    when X::AdHoc { say "Error: $_" } +     #=>Error: Failed to open file /dir/foo: no such file or directory +      # Any other exception will be re-raised, since we don't have a `default` -    # Basically, if a `when` matches (or there's a `default`) marks the exception as -    #  "handled" so that it doesn't get re-thrown from the `CATCH`. +    # Basically, if a `when` matches (or there's a `default`) marks the +	# exception as +    # "handled" so that it doesn't get re-thrown from the `CATCH`.      # You still can re-throw the exception (see below) by hand.    }  } -# You can throw an exception using `die`: -die X::AdHoc.new(payload => 'Error !'); - -# You can access the last exception with `$!` (usually used in a `CATCH` block) - -# There are also some subtelties to exceptions. Some Perl 6 subs return a `Failure`, -#  which is a kind of "unthrown exception". They're not thrown until you tried to look -#  at their content, unless you call `.Bool`/`.defined` on them - then they're handled. -#  (the `.handled` method is `rw`, so you can mark it as `False` back yourself) +# There are also some subtleties to exceptions. Some Perl 6 subs return a +# `Failure`, which is a kind of "unthrown exception". They're not thrown until +# you tried to look at their content, unless you call `.Bool`/`.defined` on +# them - then they're handled. +# (the `.handled` method is `rw`, so you can mark it as `False` back yourself)  # -# You can throw a `Failure` using `fail`. Note that if the pragma `use fatal` is on, -#  `fail` will throw an exception (like `die`). +# You can throw a `Failure` using `fail`. Note that if the pragma `use fatal` +# is on, `fail` will throw an exception (like `die`).  fail "foo"; # We're not trying to access the value, so no problem.  try {    fail "foo"; @@ -763,26 +859,26 @@ try {  #  and `enum`) are actually packages. (Packages are the lowest common denominator)  # Packages are important - especially as Perl is well-known for CPAN,  #  the Comprehensive Perl Archive Network. -# You usually don't use packages directly: you use `class Package::Name::Here;`, -# or if you only want to export variables/subs, you can use `module`: + +# You can use a module (bring its declarations into scope) with `use` +use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module +say from-json('[1]').perl; #=> [1] + +# Declare your own packages like this: +#  `class Package::Name::Here;` to declare a class, or if you only want to +#  export variables/subs, you can use `module`.  If you're coming from Perl 5 +#  please note you're not usually supposed to use the `package` keyword. +  module Hello::World { # Bracketed form                        # If `Hello` doesn't exist yet, it'll just be a "stub",                        #  that can be redeclared as something else later.    # ... declarations here ...  }  unit module Parse::Text; # file-scoped form +  grammar Parse::Text::Grammar { # A grammar is a package, which you could `use`  } -# NOTE for Perl 5 users: even though the `package` keyword exists, -#  the braceless form is invalid (to catch a "perl5ism"). This will error out: -# package Foo; # because Perl 6 will think the entire file is Perl 5 -# Just use `module` or the brace version of `package`. - -# You can use a module (bring its declarations into scope) with `use` -use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module -say from-json('[1]').perl; #=> [1] -  # As said before, any part of the six model is also a package.  # Since `JSON::Tiny` uses (its own) `JSON::Tiny::Actions` class, you can use it:  my $actions = JSON::Tiny::Actions.new; @@ -806,9 +902,8 @@ module Foo::Bar {      my sub unavailable { # `my sub` is the default        say "Can't access me from outside, I'm my !";      } +    say ++$n; # increment the package variable and output its value    } - -  say ++$n; # lexically-scoped variables are still available  }  say $Foo::Bar::n; #=> 1  Foo::Bar::inc; #=> 2 @@ -828,7 +923,7 @@ say why-not[^5]; #=> 5 15 25 35 45  # (they exist in other langages such as C as `static`)  sub fixed-rand {    state $val = rand; -  say $rand; +  say $val;  }  fixed-rand for ^10; # will print the same number 10 times @@ -870,8 +965,16 @@ LEAVE { say "Runs everytime you leave a block, even when an exception  PRE { say "Asserts a precondition at every block entry,      before ENTER (especially useful for loops)" } +# exemple: +for 0..2 { +    PRE { $_ > 1 } # This is going to blow up with "Precondition failed" +} +  POST { say "Asserts a postcondition at every block exit,      after LEAVE (especially useful for loops)" } +for 0..2 { +    POST { $_ < 2 } # This is going to blow up with "Postcondition failed" +}  ## * Block/exceptions phasers  sub { @@ -1084,10 +1187,11 @@ sub add($a, $b) { $a + $b }  say [[&add]] 1, 2, 3; #=> 6  ## * Zip meta-operator -# This one is an infix meta-operator than also can be used as a "normal" operator. -# It takes an optional binary function (by default, it just creates a pair), -#  and will pop one value off of each array and call its binary function on these -#  until it runs out of elements. It returns an array with all of these new elements. +# This one is an infix meta-operator than also can be used as a "normal" +# operator.  It takes an optional binary function (by default, it just creates +# a pair), and will pop one value off of each array and call its binary function +# on these until it runs out of elements. It returns an array with all of these +# new elements.  (1, 2) Z (3, 4); # ((1, 3), (2, 4)), since by default, the function makes an array  1..3 Z+ 4..6; # (5, 7, 9), using the custom infix:<+> function @@ -1161,7 +1265,8 @@ say so 'a' ~~ / a /; # More readable with some spaces!  #  returning a `Match` object. They know how to respond to list indexing,  #  hash indexing, and return the matched string.  # The results of the match are available as `$/` (implicitly lexically-scoped). -# You can also use the capture variables (`$0`, `$1`, ... starting at 0, not 1 !). +# You can also use the capture variables which start at 0: +#    `$0`, `$1', `$2`...  #  # You can also note that `~~` does not perform start/end checking  #  (meaning the regexp can be matched with just one char of the string), @@ -1239,14 +1344,14 @@ so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the left  # Group: you can group parts of your regexp with `[]`.  # These groups are *not* captured (like PCRE's `(?:)`).  so 'abc' ~~ / a [ b ] c /; # `True`. The grouping does pretty much nothing -so 'fooABCABCbar' ~~ / foo [ A B C ] + bar /; +so 'foo012012bar' ~~ / foo [ '01' <[0..9]> ] + bar /;  # The previous line returns `True`. -# We match the "ABC" 1 or more time (the `+` was applied to the group). +# We match the "012" 1 or more time (the `+` was applied to the group).  # But this does not go far enough, because we can't actually get back what  #  we matched.  # Capture: We can actually *capture* the results of the regexp, using parentheses. -so 'fooABCABCbar' ~~ / foo ( A B C ) + bar /; # `True`. (using `so` here, `$/` below) +so 'fooABCABCbar' ~~ / foo ( 'A' <[A..Z]> 'C' ) + bar /; # `True`. (using `so` here, `$/` below)  # So, starting with the grouping explanations.  # As we said before, our `Match` object is available as `$/`: @@ -1325,7 +1430,7 @@ so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ... -### Extra: the MAIN subroutime +### Extra: the MAIN subroutine  # The `MAIN` subroutine is called when you run a Perl 6 file directly.  # It's very powerful, because Perl 6 actually parses the arguments  #  and pass them as such to the sub. It also handles named argument (`--foo`) | 
