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Diffstat (limited to 'qsharp.html.markdown')
| -rw-r--r-- | qsharp.html.markdown | 70 | 
1 files changed, 42 insertions, 28 deletions
| diff --git a/qsharp.html.markdown b/qsharp.html.markdown index f778aea7..409eac4a 100644 --- a/qsharp.html.markdown +++ b/qsharp.html.markdown @@ -3,6 +3,7 @@ language: Q#  contributors:      - ["Vincent van Wingerden", "https://github.com/vivanwin"]      - ["Mariia Mykhailova", "https://github.com/tcNickolas"] +    - ["Andrew Ryan Davis", "https://github.com/AndrewDavis1191"]  filename: LearnQSharp.qs  --- @@ -13,6 +14,11 @@ This is the new outline  ```C#  // Single-line comments start with // +/ +Multi-line comments +like so +\ +  /////////////////////////////////////  // 1. Quantum data types and operators @@ -22,27 +28,33 @@ This is the new outline  using (qs = Qubit[2]) {      // The qubits have internal state that you cannot access to read or modify directly. -    // You can inspect the current state of your quantum program if you're running it on a classical simulator. +    // You can inspect the current state of your quantum program  +    // if you're running it on a classical simulator.      // Note that this will not work on actual quantum hardware!      DumpMachine(); -    // If you want to change the state of a qubit, you have to do this by applying quantum gates to the qubit. -    H(q[0]);    // This changes the state of the first qubit from |0⟩ (the initial state of allocated qubits) to (|0⟩ + |1⟩) / sqrt(2). +    // If you want to change the state of a qubit +    // you have to do this by applying quantum gates to the qubit. +    H(q[0]);    // This changes the state of the first qubit  +                // from |0⟩ (the initial state of allocated qubits) to (|0⟩ + |1⟩) / sqrt(2).      // q[1] = |1⟩; - this does NOT work, you have to manipulate a qubit by using gates.      // You can apply multi-qubit gates to several qubits.      CNOT(qs[0], qs[1]); -    // You can also apply a controlled version of a gate: a gate that is applied if all control qubits are in |1⟩ state. -    // The first argument is an array of control qubits, the second argument is the target qubit. +    / You can also apply a controlled version of a gate:  +      a gate that is applied if all control qubits are in |1⟩ state. +    \ The first argument is an array of control qubits, the second argument is the target qubit.      Controlled Y([qs[0]], qs[1]);  -    // If you want to apply an anti-controlled gate (a gate that is applied if all control qubits are in |0⟩ state), you can use a library function. +    / If you want to apply an anti-controlled gate  +      (a gate that is applied if all control qubits are in |0⟩ state),  +    \ you can use a library function.      ApplyControlledOnInt(0, X, [qs[0]], qs[1]); -    // To read the information from the quantum system, you use measurements. -    // Measurements return a value of Result data type: Zero or One. -    // You can print measurement results as a classical value. +    / To read the information from the quantum system, you use measurements. +      Measurements return a value of Result data type: Zero or One. +    \ You can print measurement results as a classical value.      Message($"Measured {M(qs[0])}, {M(qs[1])}");  } @@ -57,7 +69,8 @@ let d = 1.0;          // This defines a Double variable d equal to 1  // Arithmetic is done as expected, as long as the types are the same  let n = 2 * 10;                // = 20 -// Q# does not have implicit type cast, so to perform arithmetic on values of different types, you need to cast type explicitly +// Q# does not have implicit type cast,  +// so to perform arithmetic on values of different types, you need to cast type explicitly  let nd = IntAsDouble(2) * 1.0; // = 20.0  // Boolean type is called Bool @@ -78,9 +91,9 @@ let x = 10 == 15; // is false  // Range is a sequence of integers and can be defined like: start..step..stop  let xi = 1..2..7; // Gives the sequence 1,3,5,7 -// Assigning new value to a variable: -// by default all Q# variables are immutable; -// if the variable was defined using let, you cannot reassign its value. +/ Assigning new value to a variable: +  by default all Q# variables are immutable; +\ if the variable was defined using let, you cannot reassign its value.  // When you want to make a variable mutable, you have to declare it as such,   // and use the set word to update value @@ -126,9 +139,10 @@ while (index < 10) {      set index += 1;  } -// Quantum equivalent of a while loop is a repeat-until-success loop. -// Because of the probabilistic nature of quantum computing sometimes -// you want to repeat a certain sequence of operations until a specific condition is achieved; you can use this loop to express this. +/ Quantum equivalent of a while loop is a repeat-until-success loop. +  Because of the probabilistic nature of quantum computing sometimes +  you want to repeat a certain sequence of operations  +\ until a specific condition is achieved; you can use this loop to express this.  repeat {      // Your operation here  } @@ -146,10 +160,10 @@ operation ApplyXGate(source : Qubit) : Unit {      X(source);  } -// If the operation implements a unitary transformation, you can define  -// adjoint and controlled variants of it.  -// The easiest way to do that is to add "is Adj + Ctl" after Unit.  -// This will tell the compiler to generate the variants automatically. +/ If the operation implements a unitary transformation, you can define  +  adjoint and controlled variants of it.  +  The easiest way to do that is to add "is Adj + Ctl" after Unit.  +\ This will tell the compiler to generate the variants automatically.  operation ApplyXGateCA (source : Qubit) : Unit is Adj + Ctl {      X(source);  } @@ -169,16 +183,16 @@ operation XGateDemo() : Unit {  // We will generate a classical array of random bits using quantum code.  @EntryPoint()  operation QRNGDemo() : Unit { -    mutable bits = new Int[5];                // Array we'll use to store bits -    using (q = Qubit()) {                     // Allocate a qubit -        for (i in 0 .. 4) {                   // Generate each bit independently -            H(q);                             // Apply Hadamard gate to prepare equal superposition -            let result = M(q);                // Measure the qubit to get Zero or One with 50/50 probability -            let bit = result == Zero ? 0 | 1; // Convert measurement result to an integer -            set bits w/= i <- bit;            // Write generated bit to an array +    mutable bits = new Int[5];                / Array we'll use to store bits +    using (q = Qubit()) {                     / Allocate a qubit +        for (i in 0 .. 4) {                   / Generate each bit independently +            H(q);                             / Apply Hadamard gate prepares equal superposition +            let result = M(q);                / Measure the qubit to get 0 or 1 with 50/50 prob +            let bit = result == Zero ? 0 | 1; / Convert measurement result to an integer +            set bits w/= i <- bit;            / Write generated bit to an array          }      } -    Message($"{bits}");                       // Print the result +    Message($"{bits}");                       / Print the result  }  ``` | 
