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Diffstat (limited to 'ruby.html.markdown')
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diff --git a/ruby.html.markdown b/ruby.html.markdown new file mode 100644 index 00000000..38d060a3 --- /dev/null +++ b/ruby.html.markdown @@ -0,0 +1,315 @@ +--- +language: ruby +filename: learnruby.rb +contributors: + - ["David Underwood", "http://theflyingdeveloper.com"] + - ["Joel Walden", "http://joelwalden.net"] +--- + +```ruby +# This is a comment + +=begin +This is a multiline comment +No-one uses them +You shouldn't either +=end + +# First and foremost: Everything is an object. + +# Numbers are objects + +3.class #=> Fixnum + +3.to_s #=> "3" + + +# Some basic arithmetic +1 + 1 #=> 2 +8 - 1 #=> 7 +10 * 2 #=> 20 +35 / 5 #=> 7 + +# Special values are objects +nil # Nothing to see here +true # truth +false # falsehood + +nil.class #=> NilClass +true.class #=> TrueClass +false.class #=> FalseClass + +# Equality +1 == 1 #=> true +2 == 1 #=> false + +# Inequality +1 != 1 #=> false +2 != 1 #=> true +!true #=> false +!false #=> true + +# apart from false itself, nil is the only other 'falsey' value + +!nil #=> true +!false #=> true +!0 #=> false + +# More comparisons +1 < 10 #=> true +1 > 10 #=> false +2 <= 2 #=> true +2 >= 2 #=> true + +# Strings are objects + +'I am a string'.class #=> String +"I am a string too".class #=> String + +placeholder = "use string interpolation" +"I can #{placeholder} when using double quoted strings" +#=> "I can use string interpolation when using double quoted strings" + + +# print to the output +puts "I'm printing!" + +# Variables +x = 25 #=> 25 +x #=> 25 + +# Note that assignment returns the value assigned +# This means you can do multiple assignment: + +x = y = 10 #=> 10 +x #=> 10 +y #=> 10 + +# By convention, use snake_case for variable names +snake_case = true + +# Use descriptive variable names +path_to_project_root = '/good/name/' +path = '/bad/name/' + +# Symbols (are objects) +# Symbols are immutable, reusable constants represented internally by an +# integer value. They're often used instead of strings to efficiently convey +# specific, meaningful values + +:pending.class #=> Symbol + +status = :pending + +status == :pending #=> true + +status == 'pending' #=> false + +status == :approved #=> false + +# Arrays + +# This is an array +[1, 2, 3, 4, 5] #=> [1, 2, 3, 4, 5] + +# Arrays can contain different types of items + +array = [1, "hello", false] #=> => [1, "hello", false] + +# Arrays can be indexed +# From the front +array[0] #=> 1 +array[12] #=> nil + +# From the end +array[-1] #=> 5 + +# With a start and end index +array[2, 4] #=> [3, 4, 5] + +# Or with a range +array[1..3] #=> [2, 3, 4] + +# Add to an array like this +array << 6 #=> [1, 2, 3, 4, 5, 6] + +# Hashes are Ruby's primary dictionary with keys/value pairs. +# Hashes are denoted with curly braces: +hash = {'color' => 'green', 'number' => 5} + +hash.keys #=> ['color', 'number'] + +# Hashes can be quickly looked up by key: +hash['color'] #=> 'green' +hash['number'] #=> 5 + +# Asking a hash for a key that doesn't exist returns nil: +hash['nothing here'] #=> nil + +# Iterate over hashes with the #each method: +hash.each do |k, v| + puts "#{k} is #{v}" +end + +# Since Ruby 1.9, there's a special syntax when using symbols as keys: + +new_hash = { defcon: 3, action: true} + +new_hash.keys #=> [:defcon, :action] + +# Tip: Both Arrays and Hashes are Enumerable +# They share a lot of useful methods such as each, map, count, and more + +# Control structures + +if true + "if statement" +elsif false + "else if, optional" +else + "else, also optional" +end + +for counter in 1..5 + puts "iteration #{counter}" +end +#=> iteration 1 +#=> iteration 2 +#=> iteration 3 +#=> iteration 4 +#=> iteration 5 + +# HOWEVER +# No-one uses for loops +# Use `each` instead, like this: + +(1..5).each do |counter| + puts "iteration #{counter}" +end +#=> iteration 1 +#=> iteration 2 +#=> iteration 3 +#=> iteration 4 +#=> iteration 5 + +counter = 1 +while counter <= 5 do + puts "iteration #{counter}" + counter += 1 +end +#=> iteration 1 +#=> iteration 2 +#=> iteration 3 +#=> iteration 4 +#=> iteration 5 + +grade = 'B' + +case grade +when 'A' + puts "Way to go kiddo" +when 'B' + puts "Better luck next time" +when 'C' + puts "You can do better" +when 'D' + puts "Scraping through" +when 'F' + puts "You failed!" +else + puts "Alternative grading system, eh?" +end + +# Functions + +def double(x) + x * 2 +end + +# Functions (and all blocks) implcitly return the value of the last statement +double(2) #=> 4 + +# Parentheses are optional where the result is unambiguous +double 3 #=> 6 + +double double 3 #=> 12 + +def sum(x,y) + x + y +end + +# Method arguments are separated by a comma +sum 3, 4 #=> 7 + +sum sum(3,4), 5 #=> 12 + +# yield +# All methods have an implicit, optional block parameter +# it can be called with the 'yield' keyword + +def surround + puts "{" + yield + puts "}" +end + +surround { puts 'hello world' } + +# { +# hello world +# } + + +# Define a class with the class keyword +class Human + + # A class variable. It is shared by all instances of this class. + @@species = "H. sapiens" + + # Basic initializer + def initialize(name, age=0) + # Assign the argument to the "name" instance variable for the instance + @name = name + # If no age given, we will fall back to the default in the arguments list. + @age = age + end + + # Basic setter method + def name=(name) + @name = name + end + + # Basic getter method + def name + @name + end + + # A class method uses self to distinguish from instance methods. + # It can only be called on the class, not an instance. + def self.say(msg) + puts "#{msg}" + end + + def species + @@species + end + +end + + +# Instantiate a class +jim = Human.new("Jim Halpert") + +dwight = Human.new("Dwight K. Schrute") + +# Let's call a couple of methods +jim.species #=> "H. sapiens" +jim.name #=> "Jim Halpert" +jim.name = "Jim Halpert II" #=> "Jim Halpert II" +jim.name #=> "Jim Halpert II" +dwight.species #=> "H. sapiens" +dwight.name #=> "Dwight K. Schrute" + +# Call the class method +Human.say("Hi") #=> "Hi" +``` |