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Diffstat (limited to 'swift.html.markdown')
-rw-r--r-- | swift.html.markdown | 356 |
1 files changed, 259 insertions, 97 deletions
diff --git a/swift.html.markdown b/swift.html.markdown index 0d1d2df4..516debed 100644 --- a/swift.html.markdown +++ b/swift.html.markdown @@ -3,6 +3,11 @@ language: swift contributors: - ["Grant Timmerman", "http://github.com/grant"] - ["Christopher Bess", "http://github.com/cbess"] + - ["Joey Huang", "http://github.com/kamidox"] + - ["Anthony Nguyen", "http://github.com/anthonyn60"] + - ["Clayton Walker", "https://github.com/cwalk"] + - ["Fernando Valverde", "http://visualcosita.xyz"] + - ["Alexey Nazaroff", "https://github.com/rogaven"] filename: learnswift.swift --- @@ -10,7 +15,7 @@ Swift is a programming language for iOS and OS X development created by Apple. D The official [Swift Programming Language](https://itunes.apple.com/us/book/swift-programming-language/id881256329) book from Apple is now available via iBooks. -See also Apple's [getting started guide](https://developer.apple.com/library/prerelease/ios/referencelibrary/GettingStarted/LandingPage/index.html), which has a complete tutorial on Swift. +See also Apple's [getting started guide](https://developer.apple.com/library/prerelease/ios/referencelibrary/GettingStarted/DevelopiOSAppsSwift/), which has a complete tutorial on Swift. ```swift // import a module @@ -22,10 +27,13 @@ import UIKit // Xcode supports landmarks to annotate your code and lists them in the jump bar // MARK: Section mark +// MARK: - Section mark with a separator line // TODO: Do something soon // FIXME: Fix this code -println("Hello, world") +// In Swift 2, println and print were combined into one print method. Print automatically appends a new line. +print("Hello, world") // println is now print +print("Hello, world", terminator: "") // printing without appending a newline // variables (var) value can change after being set // constants (let) value can NOT be changed after being set @@ -39,27 +47,28 @@ let `class` = "keyword" // backticks allow keywords to be used as variable names let explicitDouble: Double = 70 let intValue = 0007 // 7 let largeIntValue = 77_000 // 77000 -let label = "some text " + String(myVariable) // Casting +let label = "some text " + String(myVariable) // String construction let piText = "Pi = \(π), Pi 2 = \(π * 2)" // String interpolation // Build Specific values // uses -D build configuration #if false - println("Not printed") + print("Not printed") let buildValue = 3 #else let buildValue = 7 #endif -println("Build value: \(buildValue)") // Build value: 7 +print("Build value: \(buildValue)") // Build value: 7 /* - Optionals are a Swift language feature that allows you to store a `Some` or - `None` value. +Optionals are a Swift language feature that either contains a value, +or contains nil (no value) to indicate that a value is missing. +A question mark (?) after the type marks the value as optional. - Because Swift requires every property to have a value, even nil must be - explicitly stored as an Optional value. +Because Swift requires every property to have a value, even nil must be +explicitly stored as an Optional value. - Optional<T> is an enum. +Optional<T> is an enum. */ var someOptionalString: String? = "optional" // Can be nil // same as above, but ? is a postfix operator (syntax candy) @@ -68,18 +77,26 @@ var someOptionalString2: Optional<String> = "optional" if someOptionalString != nil { // I am not nil if someOptionalString!.hasPrefix("opt") { - println("has the prefix") + print("has the prefix") } - + let empty = someOptionalString?.isEmpty } someOptionalString = nil +/* +Trying to use ! to access a non-existent optional value triggers a runtime +error. Always make sure that an optional contains a non-nil value before +using ! to force-unwrap its value. +*/ + // implicitly unwrapped optional var unwrappedString: String! = "Value is expected." // same as above, but ! is a postfix operator (more syntax candy) var unwrappedString2: ImplicitlyUnwrappedOptional<String> = "Value is expected." +// If let structure - +// If let is a special structure in Swift that allows you to check if an Optional rhs holds a value, and in case it does - unwraps and assigns it to the lhs. if let someOptionalStringConstant = someOptionalString { // has `Some` value, non-nil if !someOptionalStringConstant.hasPrefix("ok") { @@ -87,15 +104,22 @@ if let someOptionalStringConstant = someOptionalString { } } +// The nil-coalescing operator ?? unwraps an optional if it contains a non-nil value, or returns a default value. +var someOptionalString: String? +let someString = someOptionalString ?? "abc" +print(someString) // abc + // Swift has support for storing a value of any type. -// AnyObject == id -// Unlike Objective-C `id`, AnyObject works with any value (Class, Int, struct, etc) -var anyObjectVar: AnyObject = 7 -anyObjectVar = "Changed value to a string, not good practice, but possible." +// For that purposes there is two keywords: `Any` and `AnyObject` +// `AnyObject` == `id` from Objective-C +// `Any` – also works with any scalar values (Class, Int, struct, etc.) +var anyVar: Any = 7 +anyVar = "Changed value to a string, not good practice, but possible." +let anyObjectVar: AnyObject = Int(1) as NSNumber /* Comment here - + /* Nested comments are also supported */ @@ -106,8 +130,8 @@ anyObjectVar = "Changed value to a string, not good practice, but possible." // /* - Array and Dictionary types are structs. So `let` and `var` also indicate - that they are mutable (var) or immutable (let) when declaring these types. +Array and Dictionary types are structs. So `let` and `var` also indicate +that they are mutable (var) or immutable (let) when declaring these types. */ // Array @@ -116,6 +140,7 @@ shoppingList[1] = "bottle of water" let emptyArray = [String]() // let == immutable let emptyArray2 = Array<String>() // same as above var emptyMutableArray = [String]() // var == mutable +var explicitEmptyMutableStringArray: [String] = [] // same as above // Dictionary @@ -127,31 +152,40 @@ occupations["Jayne"] = "Public Relations" let emptyDictionary = [String: Float]() // let == immutable let emptyDictionary2 = Dictionary<String, Float>() // same as above var emptyMutableDictionary = [String: Float]() // var == mutable +var explicitEmptyMutableDictionary: [String: Float] = [:] // same as above // // MARK: Control Flow // +// Condition statements support "," (comma) clauses, which can be used +// to help provide conditions on optional values. +// Both the assignment and the "," clause must pass. +let someNumber = Optional<Int>(7) +if let num = someNumber, num > 3 { + print("num is greater than 3") +} + // for loop (array) let myArray = [1, 1, 2, 3, 5] for value in myArray { if value == 1 { - println("One!") + print("One!") } else { - println("Not one!") + print("Not one!") } } // for loop (dictionary) var dict = ["one": 1, "two": 2] for (key, value) in dict { - println("\(key): \(value)") + print("\(key): \(value)") } // for loop (range) for i in -1...shoppingList.count { - println(i) + print(i) } shoppingList[1...2] = ["steak", "peacons"] // use ..< to exclude the last number @@ -162,9 +196,9 @@ while i < 1000 { i *= 2 } -// do-while loop -do { - println("hello") +// repeat-while loop +repeat { + print("hello") } while 1 == 2 // Switch @@ -182,7 +216,6 @@ default: // required (in order to cover all possible input) let vegetableComment = "Everything tastes good in soup." } - // // MARK: Functions // @@ -190,28 +223,28 @@ default: // required (in order to cover all possible input) // Functions are a first-class type, meaning they can be nested // in functions and can be passed around -// Function with Swift header docs (format as reStructedText) +// Function with Swift header docs (format as Swift-modified Markdown syntax) /** - A greet operation +A greet operation - - A bullet in docs - - Another bullet in the docs +- A bullet in docs +- Another bullet in the docs - :param: name A name - :param: day A day - :returns: A string containing the name and day value. +- Parameter name : A name +- Parameter day : A day +- Returns : A string containing the name and day value. */ func greet(name: String, day: String) -> String { return "Hello \(name), today is \(day)." } -greet("Bob", "Tuesday") +greet(name: "Bob", day: "Tuesday") // similar to above except for the function parameter behaviors -func greet2(#requiredName: String, externalParamName localParamName: String) -> String { - return "Hello \(requiredName), the day is \(localParamName)" +func greet2(name: String, externalParamName localParamName: String) -> String { + return "Hello \(name), the day is \(localParamName)" } -greet2(requiredName:"John", externalParamName: "Sunday") +greet2(name: "John", externalParamName: "Sunday") // Function that returns multiple items in a tuple func getGasPrices() -> (Double, Double, Double) { @@ -221,18 +254,40 @@ let pricesTuple = getGasPrices() let price = pricesTuple.2 // 3.79 // Ignore Tuple (or other) values by using _ (underscore) let (_, price1, _) = pricesTuple // price1 == 3.69 -println(price1 == pricesTuple.1) // true -println("Gas price: \(price)") +print(price1 == pricesTuple.1) // true +print("Gas price: \(price)") + +// Labeled/named tuple params +func getGasPrices2() -> (lowestPrice: Double, highestPrice: Double, midPrice: Double) { + return (1.77, 37.70, 7.37) +} +let pricesTuple2 = getGasPrices2() +let price2 = pricesTuple2.lowestPrice +let (_, price3, _) = pricesTuple2 +print(pricesTuple2.highestPrice == pricesTuple2.1) // true +print("Highest gas price: \(pricesTuple2.highestPrice)") + +// guard statements +func testGuard() { + // guards provide early exits or breaks, placing the error handler code near the conditions. + // it places variables it declares in the same scope as the guard statement. + guard let aNumber = Optional<Int>(7) else { + return + } + + print("number is \(aNumber)") +} +testGuard() // Variadic Args func setup(numbers: Int...) { - // its an array - let number = numbers[0] - let argCount = numbers.count + // it's an array + let _ = numbers[0] + let _ = numbers.count } // Passing and returning functions -func makeIncrementer() -> (Int -> Int) { +func makeIncrementer() -> ((Int) -> Int) { func addOne(number: Int) -> Int { return 1 + number } @@ -242,15 +297,15 @@ var increment = makeIncrementer() increment(7) // pass by ref -func swapTwoInts(inout a: Int, inout b: Int) { +func swapTwoInts(a: inout Int, b: inout Int) { let tempA = a a = b b = tempA } var someIntA = 7 var someIntB = 3 -swapTwoInts(&someIntA, &someIntB) -println(someIntB) // 7 +swapTwoInts(a: &someIntA, b: &someIntB) +print(someIntB) // 7 // @@ -277,24 +332,18 @@ numbers = numbers.map({ number in 3 * number }) print(numbers) // [3, 6, 18] // Trailing closure -numbers = sorted(numbers) { $0 > $1 } +numbers = numbers.sorted { $0 > $1 } print(numbers) // [18, 6, 3] -// Super shorthand, since the < operator infers the types - -numbers = sorted(numbers, < ) - -print(numbers) // [3, 6, 18] - // // MARK: Structures // -// Structures and classes have very similar capabilites +// Structures and classes have very similar capabilities struct NamesTable { - let names = [String]() - + let names: [String] + // Custom subscript subscript(index: Int) -> String { return names[index] @@ -304,7 +353,45 @@ struct NamesTable { // Structures have an auto-generated (implicit) designated initializer let namesTable = NamesTable(names: ["Me", "Them"]) let name = namesTable[1] -println("Name is \(name)") // Name is Them +print("Name is \(name)") // Name is Them + +// +// MARK: Error Handling +// + +// The `Error` protocol is used when throwing errors to catch +enum MyError: Error { + case badValue(msg: String) + case reallyBadValue(msg: String) +} + +// functions marked with `throws` must be called using `try` +func fakeFetch(value: Int) throws -> String { + guard 7 == value else { + throw MyError.reallyBadValue(msg: "Some really bad value") + } + + return "test" +} + +func testTryStuff() { + // assumes there will be no error thrown, otherwise a runtime exception is raised + let _ = try! fakeFetch(value: 7) + + // if an error is thrown, then it proceeds, but if the value is nil + // it also wraps every return value in an optional, even if its already optional + let _ = try? fakeFetch(value: 7) + + do { + // normal try operation that provides error handling via `catch` block + try fakeFetch(value: 1) + } catch MyError.badValue(let msg) { + print("Error message: \(msg)") + } catch { + // must be exhaustive + } +} +testTryStuff() // // MARK: Classes @@ -315,7 +402,7 @@ println("Name is \(name)") // Name is Them public class Shape { public func getArea() -> Int { - return 0; + return 0 } } @@ -325,7 +412,7 @@ public class Shape { internal class Rect: Shape { var sideLength: Int = 1 - + // Custom getter and setter property private var perimeter: Int { get { @@ -336,11 +423,16 @@ internal class Rect: Shape { sideLength = newValue / 4 } } - + + // Computed properties must be declared as `var`, you know, cause' they can change + var smallestSideLength: Int { + return self.sideLength - 1 + } + // Lazily load a property // subShape remains nil (uninitialized) until getter called lazy var subShape = Rect(sideLength: 4) - + // If you don't need a custom getter and setter, // but still want to run code before and after getting or setting // a property, you can use `willSet` and `didSet` @@ -350,19 +442,19 @@ internal class Rect: Shape { print(someIdentifier) } } - + init(sideLength: Int) { self.sideLength = sideLength // always super.init last when init custom properties super.init() } - + func shrink() { if sideLength > 0 { - --sideLength + sideLength -= 1 } } - + override func getArea() -> Int { return sideLength * sideLength } @@ -385,7 +477,36 @@ let aShape = mySquare as Shape // compare instances, not the same as == which compares objects (equal to) if mySquare === mySquare { - println("Yep, it's mySquare") + print("Yep, it's mySquare") +} + +// Optional init +class Circle: Shape { + var radius: Int + override func getArea() -> Int { + return 3 * radius * radius + } + + // Place a question mark postfix after `init` is an optional init + // which can return nil + init?(radius: Int) { + self.radius = radius + super.init() + + if radius <= 0 { + return nil + } + } +} + +var myCircle = Circle(radius: 1) +print(myCircle?.getArea()) // Optional(3) +print(myCircle!.getArea()) // 3 +var myEmptyCircle = Circle(radius: -1) +print(myEmptyCircle?.getArea()) // "nil" +if let circle = myEmptyCircle { + // will not execute since myEmptyCircle is nil + print("circle is not nil") } @@ -397,27 +518,50 @@ if mySquare === mySquare { // They can contain methods like classes. enum Suit { - case Spades, Hearts, Diamonds, Clubs + case spades, hearts, diamonds, clubs func getIcon() -> String { switch self { - case .Spades: return "♤" - case .Hearts: return "♡" - case .Diamonds: return "♢" - case .Clubs: return "♧" + case .spades: return "♤" + case .hearts: return "♡" + case .diamonds: return "♢" + case .clubs: return "♧" } } } // Enum values allow short hand syntax, no need to type the enum type // when the variable is explicitly declared -var suitValue: Suit = .Hearts +var suitValue: Suit = .hearts -// Non-Integer enums require direct raw value assignments +// String enums can have direct raw value assignments +// or their raw values will be derived from the Enum field enum BookName: String { - case John = "John" - case Luke = "Luke" + case john + case luke = "Luke" } -println("Name: \(BookName.John.rawValue)") +print("Name: \(BookName.john.rawValue)") + +// Enum with associated Values +enum Furniture { + // Associate with Int + case desk(height: Int) + // Associate with String and Int + case chair(String, Int) + + func description() -> String { + switch self { + case .desk(let height): + return "Desk with \(height) cm" + case .chair(let brand, let height): + return "Chair of \(brand) with \(height) cm" + } + } +} + +var desk: Furniture = .desk(height: 80) +print(desk.description()) // "Desk with 80 cm" +var chair = Furniture.chair("Foo", 40) +print(chair.description()) // "Chair of Foo with 40 cm" // @@ -434,21 +578,25 @@ protocol ShapeGenerator { } // Protocols declared with @objc allow optional functions, -// which allow you to check for conformance +// which allow you to check for conformance. These functions must be +// marked with @objc also. @objc protocol TransformShape { - optional func reshaped() - optional func canReshape() -> Bool + @objc optional func reshape() + @objc optional func canReshape() -> Bool } class MyShape: Rect { var delegate: TransformShape? - + func grow() { sideLength += 2 - - if let allow = self.delegate?.canReshape?() { + + // Place a question mark after an optional property, method, or + // subscript to gracefully ignore a nil value and return nil + // instead of throwing a runtime error ("optional chaining"). + if let reshape = self.delegate?.canReshape?(), reshape { // test for delegate then for method - self.delegate?.reshaped?() + self.delegate?.reshape?() } } } @@ -460,60 +608,74 @@ class MyShape: Rect { // `extension`s: Add extra functionality to an already existing type -// Square now "conforms" to the `Printable` protocol -extension Square: Printable { +// Square now "conforms" to the `CustomStringConvertible` protocol +extension Square: CustomStringConvertible { var description: String { return "Area: \(self.getArea()) - ID: \(self.identifier)" } } -println("Square: \(mySquare)") +print("Square: \(mySquare)") // You can also extend built-in types extension Int { var customProperty: String { return "This is \(self)" } - + func multiplyBy(num: Int) -> Int { return num * self } } -println(7.customProperty) // "This is 7" -println(14.multiplyBy(2)) // 42 +print(7.customProperty) // "This is 7" +print(14.multiplyBy(num: 3)) // 42 // Generics: Similar to Java and C#. Use the `where` keyword to specify the // requirements of the generics. func findIndex<T: Equatable>(array: [T], valueToFind: T) -> Int? { - for (index, value) in enumerate(array) { + for (index, value) in array.enumerated() { if value == valueToFind { return index } } return nil } -let foundAtIndex = findIndex([1, 2, 3, 4], 3) -println(foundAtIndex == 2) // true +let foundAtIndex = findIndex(array: [1, 2, 3, 4], valueToFind: 3) +print(foundAtIndex == 2) // true // Operators: // Custom operators can start with the characters: // / = - + * % < > ! & | ^ . ~ // or // Unicode math, symbol, arrow, dingbat, and line/box drawing characters. -prefix operator !!! {} +prefix operator !!! // A prefix operator that triples the side length when used -prefix func !!! (inout shape: Square) -> Square { +prefix func !!! (shape: inout Square) -> Square { shape.sideLength *= 3 return shape } // current value -println(mySquare.sideLength) // 4 +print(mySquare.sideLength) // 4 // change side length using custom !!! operator, increases size by 3 !!!mySquare -println(mySquare.sideLength) // 12 +print(mySquare.sideLength) // 12 + +// Operators can also be generics +infix operator <-> +func <-><T: Equatable> (a: inout T, b: inout T) { + let c = a + a = b + b = c +} + +var foo: Float = 10 +var bar: Float = 20 + +foo <-> bar +print("foo is \(foo), bar is \(bar)") // "foo is 20.0, bar is 10.0" ``` |