From 4196b7addd156b3b7f1621c0c0a1e38654897acf Mon Sep 17 00:00:00 2001 From: e99n09 Date: Sun, 8 Mar 2015 20:21:26 -0400 Subject: Create statcomppython This is a tutorial on how to use Python for the stuff people normally do in R, MATLAB, or Stata. It's designed for someone comfortable with programming, basically familiar with Python, and experienced with a statistical programming language. Scraping the web, reading CSV files, summarizing columns, basic charts and plotting options, plus an extended data cleaning and exploratory data analysis example using a table of Holy Roman Emperors. --- statcomppython | 234 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 234 insertions(+) create mode 100644 statcomppython diff --git a/statcomppython b/statcomppython new file mode 100644 index 00000000..1f71bf6e --- /dev/null +++ b/statcomppython @@ -0,0 +1,234 @@ +--- +language: Statistical computing with Python +contributors: + - ["e99n09", "https://github.com/e99n09"] +filename: statcomppython.py +--- + +This is a tutorial on how to do some typical statistical programming tasks using Python. It's intended for people basically familiar with Python and experienced at statistical programming in a language like R, Stata, SAS, SPSS, or MATLAB. + +```python + +# 0. Getting set up ==== + +""" Get set up with IPython and pip install the following: numpy, scipy, pandas, + matplotlib, seaborn, requests. + Make sure to do this tutorial in the IPython notebook so that you get + the inline plots and easy documentation lookup. +""" + +# 1. Data acquisition ==== + +""" One reason people choose Python over R is that they intend to interact a lot + with the web, either by scraping pages directly or requesting data through + an API. You can do those things in R, but in the context of a project + already using Python, there's a benefit to sticking with one language. +""" + +import requests # for HTTP requests (web scraping, APIs) +import os + +# web scraping +r = requests.get("https://github.com/adambard/learnxinyminutes-docs") +r.status_code # if 200, request was successful +r.text # raw page source +print(r.text) # prettily formatted +# save the page source in a file: +os.getcwd() # check what's the working directory +f = open("learnxinyminutes.html","wb") +f.write(r.text.encode("UTF-8")) +f.close() + +# downloading a csv +fp = "https://raw.githubusercontent.com/adambard/learnxinyminutes-docs/master/" +fn = "pets.csv" +r = requests.get(fp + fn) +print(r.text) +f = open(fn,"wb") +f.write(r.text.encode("UTF-8")) +f.close() + +""" for more on the requests module, including APIs, see + http://docs.python-requests.org/en/latest/user/quickstart/ +""" + +# 2. Reading a CSV file ==== + +""" Wes McKinney's pandas package gives you 'DataFrame' objects in Python. If + you've used R, you will be familiar with the idea of the "data.frame" already. +""" + +import pandas as pd, numpy as np, scipy as sp +pets = pd.read_csv(fn) +pets +# name age weight species +# 0 fluffy 3 14 cat +# 1 vesuvius 6 23 fish +# 2 rex 5 34 dog + +""" R users: note that Python, like most normal programming languages, starts + indexing from 0. R is the unusual one for starting from 1. +""" + +# two different ways to print out a column +pets.age +pets["age"] + +pets.head(2) # prints first 2 rows +pets.tail(1) # prints last row + +pets.name[1] # 'vesuvius' +pets.species[0] # 'cat' +pets["weight"][2] # 34 + +# in R, you would expect to get 3 rows doing this, but here you get 2: +pets.age[0:2] +# 0 3 +# 1 6 + +sum(pets.age)*2 # 28 +max(pets.weight) - min(pets.weight) # 20 + +""" If you are doing some serious linear algebra and number-crunching, you may + just want arrays, not DataFrames. DataFrames are ideal for combining columns + of different types. +""" + +# 3. Charts ==== + +import matplotlib as mpl, matplotlib.pyplot as plt +%matplotlib inline + +# To do data vizualization in Python, use matplotlib + +plt.hist(pets.age); + +plt.boxplot(pets.weight); + +plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); + +# seaborn sits atop matplotlib and makes plots prettier + +import seaborn as sns + +plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); + +# there are also some seaborn-specific plotting functions +# notice how seaborn automatically labels the x-axis on this barplot +sns.barplot(pets["age"]) + +# R veterans can still use ggplot +from ggplot import * +ggplot(aes(x="age",y="weight"), data=pets) + geom_point() + labs(title="pets") +# source: https://pypi.python.org/pypi/ggplot + +# there's even a d3.js port: https://github.com/mikedewar/d3py + +# 4. Simple data cleaning and exploratory analysis ==== + +""" Here's a more complicated example that demonstrates a basic data + cleaning workflow leading to the creation of some exploratory plots + and the running of a linear regression. + The data set was transcribed from Wikipedia by hand. It contains + all the Holy Roman Emperors and the important milestones in their lives + (birth, death, coronation, etc.). + The goal of the analysis will be to explore whether a relationship + exists between emperor birth year and emperor lifespan. + data source: https://en.wikipedia.org/wiki/Holy_Roman_Emperor +""" + +# load some data on Holy Roman Emperors +url = "https://raw.githubusercontent.com/e99n09/R-notes/master/data/hre.csv" +r = requests.get(url) +fp = "hre.csv" +f = open(fp,"wb") +f.write(r.text.encode("UTF-8")) +f.close() + +hre = pd.read_csv(fp) + +hre.head() +""" + Ix Dynasty Name Birth Death Election 1 +0 NaN Carolingian Charles I 2 April 742 28 January 814 NaN +1 NaN Carolingian Louis I 778 20 June 840 NaN +2 NaN Carolingian Lothair I 795 29 September 855 NaN +3 NaN Carolingian Louis II 825 12 August 875 NaN +4 NaN Carolingian Charles II 13 June 823 6 October 877 NaN + + Election 2 Coronation 1 Coronation 2 Ceased to be Emperor +0 NaN 25 December 800 NaN 28 January 814 +1 NaN 11 September 813 5 October 816 20 June 840 +2 NaN 5 April 823 NaN 29 September 855 +3 NaN Easter 850 18 May 872 12 August 875 +4 NaN 29 December 875 NaN 6 October 877 + + Descent from whom 1 Descent how 1 Descent from whom 2 Descent how 2 +0 NaN NaN NaN NaN +1 Charles I son NaN NaN +2 Louis I son NaN NaN +3 Lothair I son NaN NaN +4 Louis I son NaN NaN +""" + +# clean the Birth and Death columns + +import re # module for regular expressions + +rx = re.compile(r'\d+$') # match trailing digits + +""" This function applies the regular expression to an input column (here Birth, + Death), flattens the resulting list, converts it to a Series object, and + finally converts the type of the Series object from string to integer. For + more information into what different parts of the code do, see: + - https://docs.python.org/2/howto/regex.html + - http://stackoverflow.com/questions/11860476/how-to-unlist-a-python-list + - http://pandas.pydata.org/pandas-docs/stable/generated/pandas.Series.html +""" +def extractYear(v): + return(pd.Series(reduce(lambda x,y: x+y,map(rx.findall,v),[])).astype(int)) + +hre["BirthY"] = extractYear(hre.Birth) +hre["DeathY"] = extractYear(hre.Death) + +# make a column telling estimated age +hre["EstAge"] = hre.DeathY.astype(int) - hre.BirthY.astype(int) + +# simple scatterplot, no trend line, color represents dynasty +sns.lmplot("BirthY", "EstAge", data=hre, hue="Dynasty", fit_reg=False); + +# use scipy to run a linear regression +from scipy import stats +(slope,intercept,rval,pval,stderr)=stats.linregress(hre.BirthY,hre.EstAge) +# code source: http://wiki.scipy.org/Cookbook/LinearRegression + +# check the slope +slope # 0.0057672618839073328 + +# check the R^2 value: +rval**2 # 0.020363950027333586 + +# check the p-value +pval # 0.34971812581498452 + +# use seaborn to make a scatterplot and plot the linear regression trend line +sns.lmplot("BirthY", "EstAge", data=hre); + +""" For more information on seaborn, see + - http://web.stanford.edu/~mwaskom/software/seaborn/ + - https://github.com/mwaskom/seaborn + For more information on SciPy, see + - http://wiki.scipy.org/SciPy + - http://wiki.scipy.org/Cookbook/ + To see a version of the Holy Roman Emperors analysis using R, see + - http://github.com/e99n09/R-notes/blob/master/holy_roman_emperors_dates.R +""" +``` + +If you want to learn more, get _Python for Data Analysis_ by Wes McKinney. It's a superb resource and I used it as a reference when writing this tutorial. + +You can also find plenty of interactive IPython tutorials on subjects specific to your interests, like Cam Davidson-Pilon's Probabilistic Programming and Bayesian Methods for Hackers. + +Some more modules to research: + - text analysis and natural language processing: nltk, http://www.nltk.org + - social network analysis: igraph, http://igraph.org/python/ -- cgit v1.2.3 From e65582d459e5770d1a3ac3c5e5826dc10b546344 Mon Sep 17 00:00:00 2001 From: e99n09 Date: Sun, 8 Mar 2015 22:34:12 -0400 Subject: Update and rename statcomppython to pythonstatcomp.markdown.html --- pythonstatcomp.markdown.html | 234 +++++++++++++++++++++++++++++++++++++++++++ statcomppython | 234 ------------------------------------------- 2 files changed, 234 insertions(+), 234 deletions(-) create mode 100644 pythonstatcomp.markdown.html delete mode 100644 statcomppython diff --git a/pythonstatcomp.markdown.html b/pythonstatcomp.markdown.html new file mode 100644 index 00000000..78b62e33 --- /dev/null +++ b/pythonstatcomp.markdown.html @@ -0,0 +1,234 @@ +--- +language: Statistical computing with Python +contributors: + - ["e99n09", "https://github.com/e99n09"] +filename: pythonstatcomp.py +--- + +This is a tutorial on how to do some typical statistical programming tasks using Python. It's intended for people basically familiar with Python and experienced at statistical programming in a language like R, Stata, SAS, SPSS, or MATLAB. + +```python + +# 0. Getting set up ==== + +""" Get set up with IPython and pip install the following: numpy, scipy, pandas, + matplotlib, seaborn, requests. + Make sure to do this tutorial in the IPython notebook so that you get + the inline plots and easy documentation lookup. +""" + +# 1. Data acquisition ==== + +""" One reason people choose Python over R is that they intend to interact a lot + with the web, either by scraping pages directly or requesting data through + an API. You can do those things in R, but in the context of a project + already using Python, there's a benefit to sticking with one language. +""" + +import requests # for HTTP requests (web scraping, APIs) +import os + +# web scraping +r = requests.get("https://github.com/adambard/learnxinyminutes-docs") +r.status_code # if 200, request was successful +r.text # raw page source +print(r.text) # prettily formatted +# save the page source in a file: +os.getcwd() # check what's the working directory +f = open("learnxinyminutes.html","wb") +f.write(r.text.encode("UTF-8")) +f.close() + +# downloading a csv +fp = "https://raw.githubusercontent.com/adambard/learnxinyminutes-docs/master/" +fn = "pets.csv" +r = requests.get(fp + fn) +print(r.text) +f = open(fn,"wb") +f.write(r.text.encode("UTF-8")) +f.close() + +""" for more on the requests module, including APIs, see + http://docs.python-requests.org/en/latest/user/quickstart/ +""" + +# 2. Reading a CSV file ==== + +""" Wes McKinney's pandas package gives you 'DataFrame' objects in Python. If + you've used R, you will be familiar with the idea of the "data.frame" already. +""" + +import pandas as pd, numpy as np, scipy as sp +pets = pd.read_csv(fn) +pets +# name age weight species +# 0 fluffy 3 14 cat +# 1 vesuvius 6 23 fish +# 2 rex 5 34 dog + +""" R users: note that Python, like most normal programming languages, starts + indexing from 0. R is the unusual one for starting from 1. +""" + +# two different ways to print out a column +pets.age +pets["age"] + +pets.head(2) # prints first 2 rows +pets.tail(1) # prints last row + +pets.name[1] # 'vesuvius' +pets.species[0] # 'cat' +pets["weight"][2] # 34 + +# in R, you would expect to get 3 rows doing this, but here you get 2: +pets.age[0:2] +# 0 3 +# 1 6 + +sum(pets.age)*2 # 28 +max(pets.weight) - min(pets.weight) # 20 + +""" If you are doing some serious linear algebra and number-crunching, you may + just want arrays, not DataFrames. DataFrames are ideal for combining columns + of different types. +""" + +# 3. Charts ==== + +import matplotlib as mpl, matplotlib.pyplot as plt +%matplotlib inline + +# To do data vizualization in Python, use matplotlib + +plt.hist(pets.age); + +plt.boxplot(pets.weight); + +plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); + +# seaborn sits atop matplotlib and makes plots prettier + +import seaborn as sns + +plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); + +# there are also some seaborn-specific plotting functions +# notice how seaborn automatically labels the x-axis on this barplot +sns.barplot(pets["age"]) + +# R veterans can still use ggplot +from ggplot import * +ggplot(aes(x="age",y="weight"), data=pets) + geom_point() + labs(title="pets") +# source: https://pypi.python.org/pypi/ggplot + +# there's even a d3.js port: https://github.com/mikedewar/d3py + +# 4. Simple data cleaning and exploratory analysis ==== + +""" Here's a more complicated example that demonstrates a basic data + cleaning workflow leading to the creation of some exploratory plots + and the running of a linear regression. + The data set was transcribed from Wikipedia by hand. It contains + all the Holy Roman Emperors and the important milestones in their lives + (birth, death, coronation, etc.). + The goal of the analysis will be to explore whether a relationship + exists between emperor birth year and emperor lifespan. + data source: https://en.wikipedia.org/wiki/Holy_Roman_Emperor +""" + +# load some data on Holy Roman Emperors +url = "https://raw.githubusercontent.com/e99n09/R-notes/master/data/hre.csv" +r = requests.get(url) +fp = "hre.csv" +f = open(fp,"wb") +f.write(r.text.encode("UTF-8")) +f.close() + +hre = pd.read_csv(fp) + +hre.head() +""" + Ix Dynasty Name Birth Death Election 1 +0 NaN Carolingian Charles I 2 April 742 28 January 814 NaN +1 NaN Carolingian Louis I 778 20 June 840 NaN +2 NaN Carolingian Lothair I 795 29 September 855 NaN +3 NaN Carolingian Louis II 825 12 August 875 NaN +4 NaN Carolingian Charles II 13 June 823 6 October 877 NaN + + Election 2 Coronation 1 Coronation 2 Ceased to be Emperor +0 NaN 25 December 800 NaN 28 January 814 +1 NaN 11 September 813 5 October 816 20 June 840 +2 NaN 5 April 823 NaN 29 September 855 +3 NaN Easter 850 18 May 872 12 August 875 +4 NaN 29 December 875 NaN 6 October 877 + + Descent from whom 1 Descent how 1 Descent from whom 2 Descent how 2 +0 NaN NaN NaN NaN +1 Charles I son NaN NaN +2 Louis I son NaN NaN +3 Lothair I son NaN NaN +4 Louis I son NaN NaN +""" + +# clean the Birth and Death columns + +import re # module for regular expressions + +rx = re.compile(r'\d+$') # match trailing digits + +""" This function applies the regular expression to an input column (here Birth, + Death), flattens the resulting list, converts it to a Series object, and + finally converts the type of the Series object from string to integer. For + more information into what different parts of the code do, see: + - https://docs.python.org/2/howto/regex.html + - http://stackoverflow.com/questions/11860476/how-to-unlist-a-python-list + - http://pandas.pydata.org/pandas-docs/stable/generated/pandas.Series.html +""" +def extractYear(v): + return(pd.Series(reduce(lambda x,y: x+y,map(rx.findall,v),[])).astype(int)) + +hre["BirthY"] = extractYear(hre.Birth) +hre["DeathY"] = extractYear(hre.Death) + +# make a column telling estimated age +hre["EstAge"] = hre.DeathY.astype(int) - hre.BirthY.astype(int) + +# simple scatterplot, no trend line, color represents dynasty +sns.lmplot("BirthY", "EstAge", data=hre, hue="Dynasty", fit_reg=False); + +# use scipy to run a linear regression +from scipy import stats +(slope,intercept,rval,pval,stderr)=stats.linregress(hre.BirthY,hre.EstAge) +# code source: http://wiki.scipy.org/Cookbook/LinearRegression + +# check the slope +slope # 0.0057672618839073328 + +# check the R^2 value: +rval**2 # 0.020363950027333586 + +# check the p-value +pval # 0.34971812581498452 + +# use seaborn to make a scatterplot and plot the linear regression trend line +sns.lmplot("BirthY", "EstAge", data=hre); + +""" For more information on seaborn, see + - http://web.stanford.edu/~mwaskom/software/seaborn/ + - https://github.com/mwaskom/seaborn + For more information on SciPy, see + - http://wiki.scipy.org/SciPy + - http://wiki.scipy.org/Cookbook/ + To see a version of the Holy Roman Emperors analysis using R, see + - http://github.com/e99n09/R-notes/blob/master/holy_roman_emperors_dates.R +""" +``` + +If you want to learn more, get _Python for Data Analysis_ by Wes McKinney. It's a superb resource and I used it as a reference when writing this tutorial. + +You can also find plenty of interactive IPython tutorials on subjects specific to your interests, like Cam Davidson-Pilon's Probabilistic Programming and Bayesian Methods for Hackers. + +Some more modules to research: + - text analysis and natural language processing: nltk, http://www.nltk.org + - social network analysis: igraph, http://igraph.org/python/ diff --git a/statcomppython b/statcomppython deleted file mode 100644 index 1f71bf6e..00000000 --- a/statcomppython +++ /dev/null @@ -1,234 +0,0 @@ ---- -language: Statistical computing with Python -contributors: - - ["e99n09", "https://github.com/e99n09"] -filename: statcomppython.py ---- - -This is a tutorial on how to do some typical statistical programming tasks using Python. It's intended for people basically familiar with Python and experienced at statistical programming in a language like R, Stata, SAS, SPSS, or MATLAB. - -```python - -# 0. Getting set up ==== - -""" Get set up with IPython and pip install the following: numpy, scipy, pandas, - matplotlib, seaborn, requests. - Make sure to do this tutorial in the IPython notebook so that you get - the inline plots and easy documentation lookup. -""" - -# 1. Data acquisition ==== - -""" One reason people choose Python over R is that they intend to interact a lot - with the web, either by scraping pages directly or requesting data through - an API. You can do those things in R, but in the context of a project - already using Python, there's a benefit to sticking with one language. -""" - -import requests # for HTTP requests (web scraping, APIs) -import os - -# web scraping -r = requests.get("https://github.com/adambard/learnxinyminutes-docs") -r.status_code # if 200, request was successful -r.text # raw page source -print(r.text) # prettily formatted -# save the page source in a file: -os.getcwd() # check what's the working directory -f = open("learnxinyminutes.html","wb") -f.write(r.text.encode("UTF-8")) -f.close() - -# downloading a csv -fp = "https://raw.githubusercontent.com/adambard/learnxinyminutes-docs/master/" -fn = "pets.csv" -r = requests.get(fp + fn) -print(r.text) -f = open(fn,"wb") -f.write(r.text.encode("UTF-8")) -f.close() - -""" for more on the requests module, including APIs, see - http://docs.python-requests.org/en/latest/user/quickstart/ -""" - -# 2. Reading a CSV file ==== - -""" Wes McKinney's pandas package gives you 'DataFrame' objects in Python. If - you've used R, you will be familiar with the idea of the "data.frame" already. -""" - -import pandas as pd, numpy as np, scipy as sp -pets = pd.read_csv(fn) -pets -# name age weight species -# 0 fluffy 3 14 cat -# 1 vesuvius 6 23 fish -# 2 rex 5 34 dog - -""" R users: note that Python, like most normal programming languages, starts - indexing from 0. R is the unusual one for starting from 1. -""" - -# two different ways to print out a column -pets.age -pets["age"] - -pets.head(2) # prints first 2 rows -pets.tail(1) # prints last row - -pets.name[1] # 'vesuvius' -pets.species[0] # 'cat' -pets["weight"][2] # 34 - -# in R, you would expect to get 3 rows doing this, but here you get 2: -pets.age[0:2] -# 0 3 -# 1 6 - -sum(pets.age)*2 # 28 -max(pets.weight) - min(pets.weight) # 20 - -""" If you are doing some serious linear algebra and number-crunching, you may - just want arrays, not DataFrames. DataFrames are ideal for combining columns - of different types. -""" - -# 3. Charts ==== - -import matplotlib as mpl, matplotlib.pyplot as plt -%matplotlib inline - -# To do data vizualization in Python, use matplotlib - -plt.hist(pets.age); - -plt.boxplot(pets.weight); - -plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); - -# seaborn sits atop matplotlib and makes plots prettier - -import seaborn as sns - -plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); - -# there are also some seaborn-specific plotting functions -# notice how seaborn automatically labels the x-axis on this barplot -sns.barplot(pets["age"]) - -# R veterans can still use ggplot -from ggplot import * -ggplot(aes(x="age",y="weight"), data=pets) + geom_point() + labs(title="pets") -# source: https://pypi.python.org/pypi/ggplot - -# there's even a d3.js port: https://github.com/mikedewar/d3py - -# 4. Simple data cleaning and exploratory analysis ==== - -""" Here's a more complicated example that demonstrates a basic data - cleaning workflow leading to the creation of some exploratory plots - and the running of a linear regression. - The data set was transcribed from Wikipedia by hand. It contains - all the Holy Roman Emperors and the important milestones in their lives - (birth, death, coronation, etc.). - The goal of the analysis will be to explore whether a relationship - exists between emperor birth year and emperor lifespan. - data source: https://en.wikipedia.org/wiki/Holy_Roman_Emperor -""" - -# load some data on Holy Roman Emperors -url = "https://raw.githubusercontent.com/e99n09/R-notes/master/data/hre.csv" -r = requests.get(url) -fp = "hre.csv" -f = open(fp,"wb") -f.write(r.text.encode("UTF-8")) -f.close() - -hre = pd.read_csv(fp) - -hre.head() -""" - Ix Dynasty Name Birth Death Election 1 -0 NaN Carolingian Charles I 2 April 742 28 January 814 NaN -1 NaN Carolingian Louis I 778 20 June 840 NaN -2 NaN Carolingian Lothair I 795 29 September 855 NaN -3 NaN Carolingian Louis II 825 12 August 875 NaN -4 NaN Carolingian Charles II 13 June 823 6 October 877 NaN - - Election 2 Coronation 1 Coronation 2 Ceased to be Emperor -0 NaN 25 December 800 NaN 28 January 814 -1 NaN 11 September 813 5 October 816 20 June 840 -2 NaN 5 April 823 NaN 29 September 855 -3 NaN Easter 850 18 May 872 12 August 875 -4 NaN 29 December 875 NaN 6 October 877 - - Descent from whom 1 Descent how 1 Descent from whom 2 Descent how 2 -0 NaN NaN NaN NaN -1 Charles I son NaN NaN -2 Louis I son NaN NaN -3 Lothair I son NaN NaN -4 Louis I son NaN NaN -""" - -# clean the Birth and Death columns - -import re # module for regular expressions - -rx = re.compile(r'\d+$') # match trailing digits - -""" This function applies the regular expression to an input column (here Birth, - Death), flattens the resulting list, converts it to a Series object, and - finally converts the type of the Series object from string to integer. For - more information into what different parts of the code do, see: - - https://docs.python.org/2/howto/regex.html - - http://stackoverflow.com/questions/11860476/how-to-unlist-a-python-list - - http://pandas.pydata.org/pandas-docs/stable/generated/pandas.Series.html -""" -def extractYear(v): - return(pd.Series(reduce(lambda x,y: x+y,map(rx.findall,v),[])).astype(int)) - -hre["BirthY"] = extractYear(hre.Birth) -hre["DeathY"] = extractYear(hre.Death) - -# make a column telling estimated age -hre["EstAge"] = hre.DeathY.astype(int) - hre.BirthY.astype(int) - -# simple scatterplot, no trend line, color represents dynasty -sns.lmplot("BirthY", "EstAge", data=hre, hue="Dynasty", fit_reg=False); - -# use scipy to run a linear regression -from scipy import stats -(slope,intercept,rval,pval,stderr)=stats.linregress(hre.BirthY,hre.EstAge) -# code source: http://wiki.scipy.org/Cookbook/LinearRegression - -# check the slope -slope # 0.0057672618839073328 - -# check the R^2 value: -rval**2 # 0.020363950027333586 - -# check the p-value -pval # 0.34971812581498452 - -# use seaborn to make a scatterplot and plot the linear regression trend line -sns.lmplot("BirthY", "EstAge", data=hre); - -""" For more information on seaborn, see - - http://web.stanford.edu/~mwaskom/software/seaborn/ - - https://github.com/mwaskom/seaborn - For more information on SciPy, see - - http://wiki.scipy.org/SciPy - - http://wiki.scipy.org/Cookbook/ - To see a version of the Holy Roman Emperors analysis using R, see - - http://github.com/e99n09/R-notes/blob/master/holy_roman_emperors_dates.R -""" -``` - -If you want to learn more, get _Python for Data Analysis_ by Wes McKinney. It's a superb resource and I used it as a reference when writing this tutorial. - -You can also find plenty of interactive IPython tutorials on subjects specific to your interests, like Cam Davidson-Pilon's Probabilistic Programming and Bayesian Methods for Hackers. - -Some more modules to research: - - text analysis and natural language processing: nltk, http://www.nltk.org - - social network analysis: igraph, http://igraph.org/python/ -- cgit v1.2.3 From 01d17a3ea485c8b1d73145e1c2886fb3b2dde5b8 Mon Sep 17 00:00:00 2001 From: Geoff Liu Date: Thu, 12 Mar 2015 12:56:58 -0600 Subject: First attempt at page text translation --- template-translations.yaml | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 template-translations.yaml diff --git a/template-translations.yaml b/template-translations.yaml new file mode 100644 index 00000000..15149fd5 --- /dev/null +++ b/template-translations.yaml @@ -0,0 +1,15 @@ +default: + title: Learn X in Y minutes + where: Where + codeLink: "Get the code:" + shareText: Share this page + suggestionsText: "Got a suggestion? A correction, perhaps? Open an Issue on the Github Repo, or make a pull request yourself!" + contributorText: "Originally contributed by %s, and updated by %d contributors" + +zh_CN: + title: Y分钟速成X + where: 当 + codeLink: 源代码下载: + shareText: 分享此页 + suggestionsText: "有建议?或者发现什么错误?在Github上开一个issue,或者你自己也可以写一个pull request!" + contributorText: "原著%s,并由%d个好心人修改。" -- cgit v1.2.3 From 74226d7153043c2e8dc7213b11d506ce4269a8a6 Mon Sep 17 00:00:00 2001 From: Geoff Liu Date: Thu, 12 Mar 2015 13:00:13 -0600 Subject: minor naming change --- template-translations.yaml | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/template-translations.yaml b/template-translations.yaml index 15149fd5..019bed1a 100644 --- a/template-translations.yaml +++ b/template-translations.yaml @@ -1,15 +1,15 @@ default: title: Learn X in Y minutes where: Where - codeLink: "Get the code:" - shareText: Share this page - suggestionsText: "Got a suggestion? A correction, perhaps? Open an Issue on the Github Repo, or make a pull request yourself!" - contributorText: "Originally contributed by %s, and updated by %d contributors" + getCode: "Get the code:" + share: Share this page + suggestions: "Got a suggestion? A correction, perhaps? Open an Issue on the Github Repo, or make a pull request yourself!" + contributor: "Originally contributed by %s, and updated by %d contributors." zh_CN: title: Y分钟速成X where: 当 - codeLink: 源代码下载: - shareText: 分享此页 - suggestionsText: "有建议?或者发现什么错误?在Github上开一个issue,或者你自己也可以写一个pull request!" - contributorText: "原著%s,并由%d个好心人修改。" + getCode: 源代码下载: + share: 分享此页 + suggestions: "有建议?或者发现什么错误?在Github上开一个issue,或者你自己也可以写一个pull request!" + contributor: "原著%s,并由%d个好心人修改。" -- cgit v1.2.3 From 4e8f60600f9f178c8f5cf80f56caef1fac73e0df Mon Sep 17 00:00:00 2001 From: Geoff Liu Date: Thu, 12 Mar 2015 13:08:44 -0600 Subject: . --- template-translations.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/template-translations.yaml b/template-translations.yaml index 019bed1a..f7c02aea 100644 --- a/template-translations.yaml +++ b/template-translations.yaml @@ -1,14 +1,14 @@ default: title: Learn X in Y minutes - where: Where + where: Where X= getCode: "Get the code:" share: Share this page suggestions: "Got a suggestion? A correction, perhaps? Open an Issue on the Github Repo, or make a pull request yourself!" contributor: "Originally contributed by %s, and updated by %d contributors." zh_CN: - title: Y分钟速成X - where: 当 + title: X分钟速成Y + where: 当Y= getCode: 源代码下载: share: 分享此页 suggestions: "有建议?或者发现什么错误?在Github上开一个issue,或者你自己也可以写一个pull request!" -- cgit v1.2.3 From 61510ee92caaca9c841da6e40c8e1d680d1b7e34 Mon Sep 17 00:00:00 2001 From: Geoff Liu Date: Sat, 28 Mar 2015 23:45:05 -0600 Subject: minor change --- template-translations.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/template-translations.yaml b/template-translations.yaml index f7c02aea..527de122 100644 --- a/template-translations.yaml +++ b/template-translations.yaml @@ -8,7 +8,7 @@ default: zh_CN: title: X分钟速成Y - where: 当Y= + where: 其中 Y= getCode: 源代码下载: share: 分享此页 suggestions: "有建议?或者发现什么错误?在Github上开一个issue,或者你自己也可以写一个pull request!" -- cgit v1.2.3 From a3818d119ea677e1992fa05d5ab130a012086a56 Mon Sep 17 00:00:00 2001 From: Chaitanya Krishna Ande Date: Thu, 23 Apr 2015 13:54:52 +0200 Subject: initial version for latex --- latex.html.markdown | 133 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 latex.html.markdown diff --git a/latex.html.markdown b/latex.html.markdown new file mode 100644 index 00000000..cc1d99cb --- /dev/null +++ b/latex.html.markdown @@ -0,0 +1,133 @@ +--- +language: latex +contributors: + - ["Chaitanya Krishna Ande", "http://icymist.github.io"] +filename: learn-latex.tex +--- + +LaTeX is known to create aesthetically pleasing documents without you worrying +about the formatting. It is also great if one wants to create documents +containing a lot of mathematics. Getting a good document is very easy, but +getting it to behave exactly the way you want can be a bit hairy. + + +```latex +% All comment lines start with % +% There are no multi-line comments + +% LaTeX is NOT a ``What You See Is What You Get'' word processing software like +% MS Word, or OpenOffice Writer + +% Getting to the final document using LaTeX consists of the following steps: +% 1. Write the document in plain text +% 2. Compile plain text document to produce a pdf +% The compilation step looks something like this: +% $ pdflatex your-tex-file.tex your-tex-file.pdf +% A number of LaTeX editors combine both Step 1 and Step 2 in the same piece of +% software. So, you get to see Step 1, but not Step 2 completely. +% Step 2 is still happening behind the scenes. + +% You write all your formatting information in plain text in Step 1. +% The compilation part in Step 2 takes care of producing the document in the +% format you defined in Step 1. + +% For Step 1, it is best if you get a good text editor +% On Windows, probably Notepad++ +% For Step 2, you will need to get a TeX distribution +% Windows: MikTeX +% MacOS: MacTeX +% Linux: Should be available from your package manager + +% Let's get to the final pdf document as soon as possible + +% Choose the kind of document you want to write. +% You can replace article with book, report, etc. +\documentclass{article} +% begin the document +\begin{document} +% end the document +\end{document} +% Compile to pdf +% Now, you already have a final document which of course it is empty. +% Everything that you write is between the +% \begin{document} +% \end{document} + +% Start a new document from here. +% Let's do a decent document +\documentclass{article} +% required for inserting images +\usepackage{graphicx} +% begin the document +\begin{document} +% set the title (optional) +\title{Title of the document} +% set the author (optional) +\author{Chaitanya Krishna Ande} + +% make the title (optional) +\maketitle + +% start the first section +\section{Introduction} + +% write your text +This is the introduction. + +% start another section +\section{Another section} +This is the text for another section. + +% another section with subsection +\section{Section with sub-section} +Text for the section. +\subsection{Sub-section} +Let's discuss the Pythagoras theorem. +\subsubsection{Pythagoras Theorm} +% for cross-reference +\label{subsec:pythagoras} + +% notice how the sections and sub-sections are automatically numbered + +% Some math +% Inline math within $ $ +For a right angled triangle (see Fig.~\ref{fig:right-triangle}) with sides $a$, $b$ and $c$, where $c$ is the +hypotenuse, the following holds: +% Display math with the equation 'environment' +\begin{equation} + c^2 = a^2 + b^2. + % for cross-reference + \label{eq:pythagoras} +\end{equation} + +% Let's cross-reference the equation +Eqn.~\ref{eq:pythagoras} is also known as the Pythagoras Theorem which is also +the subject of Sec.~\ref{subsec:pythagoras}. + +\subsubsection{Figure} +Let's insert a Figure. + +\begin{figure} + \centering + \includegraphics[width=0.8\linewidth]{right-triangle.png} + \caption{Right triangle with sides a, b, c} + \label{fig:right-triangle} +\end{figure} + + +\subsubsection{Table} +Let's insert a Table. + +\begin{table} +\caption{Caption for the Table.} +\begin{tabular}{ccc} +Number & Last Name & First Name \\ +\hline +1 & Biggus & Dickus \\ +2 & Monty & Python +\end{tabular} +\end{table} + +% end the document +\end{document} +``` -- cgit v1.2.3 From be761f49ef2b99302e8f1d86c4a7d9e3e0b8cbe4 Mon Sep 17 00:00:00 2001 From: Jack Union Date: Sun, 7 Jun 2015 12:03:50 +0300 Subject: css/ru translation --- ru-ru/css-ru.html.markdown | 250 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 250 insertions(+) create mode 100644 ru-ru/css-ru.html.markdown diff --git a/ru-ru/css-ru.html.markdown b/ru-ru/css-ru.html.markdown new file mode 100644 index 00000000..2e2d40b7 --- /dev/null +++ b/ru-ru/css-ru.html.markdown @@ -0,0 +1,250 @@ +--- +language: css +contributors: + - ["Mohammad Valipour", "https://github.com/mvalipour"] + - ["Marco Scannadinari", "https://github.com/marcoms"] + - ["Geoffrey Liu", "https://github.com/g-liu"] +filename: learncss-ru.css +lang: ru-ru +--- + +В свои ранние дни веб состоял в основном из чистого текста. С развитием браузеров +веб-страницы с графическими элементами стали обычным делом. +CSS - язык, разграничивающий содержимое (HTML) и внешний вид веб-страниц. + +Если коротко, то CSS предоставляет синтаксис, позволяющий выбирать различные +HTML элементы и определять их внешний вид. + +Как и у других языков, у CSS много версий. Мы описываем CSS2.0 - не самую новую, +но самую поддерживаемую и распространенную версию. + +**ВАЖНО:** Так как результатом применения CSS является изменение внешнего вида +элементов, постарайтесь использовать CSS-песочницы при изучении языка. +Например [dabblet](http://dabblet.com/). +В данной статье рассматриваются в первую очередь синтаксис и общие рекомендации. + + +```css +/* Для комментариев используется слеш-астериск, как на этой строчке. + В CSS нет однострочных комментариев; все комментарии записываются таким способом */ + +/* #################### + ## СЕЛЕКТОРЫ + #################### */ + +/* Выражения в CSS очень просты */ +селектор { атрибут: значение; /* другие атрибуты...*/ } + +/* селекторы используются для выбора элементов на странице + +Чтобы выбрать все элементы, используйте астериск: */ +* { color:red; } + +/* +Если на странице присутствует такой элемент: + +
+*/ + +/* его можно выбрать по одному классу */ +.some-class { } + +/* или по обоим классам */ +.some-class.class2 { } + +/* по названию тега */ +div { } + +/* по идентификатору */ +#someId { } + +/* по имеющемуся атрибуту */ +[attr] { font-size:smaller; } + +/* или по атрибуту с определенным значением */ +[attr='value'] { font-size:smaller; } + +/* можно выбрать атрибуты, начинающиеся с определенного значения (CSS3) */ +[attr^='val'] { font-size:smaller; } + +/* или заканчивающиеся определенным значением (CSS3) */ +[attr$='ue'] { font-size:smaller; } + +/* содержащие отделенное пробелами значение в названии атрибута (CSS3) */ +[otherAttr~='foo'] { font-size:smaller; } + +/* можно выбрать атрибут как с точным, так и со стоящим после значения “-” (U+002D) */ +[otherAttr|='en'] { font-size:smaller; } + + +/* Более того, все это можно использовать вместе - между разными частями +не должно быть пробелов, иначе селектор будет иметь совершенно иное значение */ +div.some-class[attr$='ue'] { } + +/* Вы можете выбрать элемент по его родителю */ + +/* прямой потомок другого элемента (выбранного с помощью селектора) */ +div.some-parent > .class-name {} + +/* потомок любого родителя в дереве элементов + следующая строка означает: "любой элемент класса "class-name", + являющийся потомком div-элемента класса "some-parent" + НЕЗАВИСИМО ОТ УРОВНЯ ВЛОЖЕННОСТИ" */ +div.some-parent .class-name {} + +/* важно: этот же селектор без пробелов имеет иное значение + можете догадаться, какое? */ +div.some-parent.class-name {} + +/* вы можете выбрать элемент по первому предшествующему + родственному элементу */ +.i-am-before + .this-element { } + +/* или любому предшествующему родственнику перед элементом */ +.i-am-any-before ~ .this-element {} + + +/* Существуют псевдо-классы, позволяющие изменять внешний вид элемента + в зависимости от событий, произошедших с элементом */ + +/* например, когда курсор наведен на элемент */ +element:hover {} + +/* когда пользователь проходил по ссылке ранее */ +element:visited {} + +/* или еще не проходил по ней */ +element:link {} + +/* выбранное поле воода (input) */ +element:focus {} + + +/* #################### + ## АТРИБУТЫ + #################### */ + +selector { + + /* Единицы измерения */ + width: 50%; /* проценты */ + font-size: 2em; /* умножается на высоту шрифта (2em - в два раза больше) */ + width: 200px; /* пиксели */ + font-size: 20pt; /* пункты */ + width: 5cm; /* сантиметры */ + min-width: 50mm; /* милиметры */ + max-width: 5in; /* дюймы */ + height: 0.2vh; /* умножается на высоту окна браузера (CSS3) */ + width: 0.4vw; /* умножается на ширину окна браузера (CSS3) */ + min-height: 0.1vmin; /* наименьшее из vh и vw (CSS3) */ + max-width: 0.3vmax; /* наибольшее из vh и vw (CSS3) */ + + /* Цвета */ + background-color: #F6E; /* сокращенная запись шестнадцатеричного кода */ + background-color: #F262E2; /* стандартная запись шестнадцатеричного кода */ + background-color: tomato; /* название цвета */ + background-color: rgb(255, 255, 255); /* цветовая модель rgb */ + background-color: rgb(10%, 20%, 50%); /* цветовая модель rgb в процентах */ + background-color: rgba(255, 0, 0, 0.3); /* цветовая модель rgb (последний аргумент отвечает за прозрачность цвета) (CSS3) */ + background-color: transparent; /* прозрачный цвет */ + background-color: hsl(0, 100%, 50%); /* в формате hsl (CSS3) */ + background-color: hsla(0, 100%, 50%, 0.3); /* в формате hsl (последний аргумент отвечает за непрозрачность цвета) (CSS3) */ + + + /* Изображения */ + background-image: url(/path-to-image/image.jpg); /* кавычки внутри url() опциональны */ + + /* Шрифты */ + font-family: Arial; + font-family: "Courier New"; /* если в названии есть пробелы, заключите его в кавычки */ + font-family: "Courier New", Trebuchet, Arial, sans-serif; /* если шрифт не найден, + будет использован следующий за ним в списке */ +} + +``` + +## Использование + +Сохраните готовый файл с расширением .css + +```xml + + + + + + + + + +
+
+ +``` + +## Приоритет + +Как вы заметили, внешний вид элемента может определяться несколькими селекторами, +а значение атрибута элемента может быть установлено больше одного раза. +В подобных случаях одно из значений оказывается приоритетнее остальных. + +Если взять следующую таблицу стилей: + +```css +/*A*/ +p.class1[attr='value'] + +/*B*/ +p.class1 {} + +/*C*/ +p.class2 {} + +/*D*/ +p {} + +/*E*/ +p { property: value !important; } + +``` + +и следующую разметку: + +```xml +

+

+``` + +Приоритет стилей будет таким: +Помните: приоритет выставляется для **атрибута**, а не для всего блока стилей. + +* `E` имеет наивысший приоритет благодаря ключевому слову `!important`. + Используйте только в случае крайней необходимости. +* `F` идет следующим, так как является встроенным стилем. +* `A` следующий, как самый конкретизированный. + конкретизированный == большее количество определителей. + В этом примере 3 определителя: 1 тег `p` + + название класса `class1` + 1 атрибут `attr='value'` +* `C` следующий. Несмотря на одинаковое с `B` количество определителей, + `C` определен позже. +* Затем `B` +* И последний `D`. + +## Совместимость + +Несмотря на то, что большая часть функций CSS2 (а также CSS3) подеррживается всеми +браузерами и устройствами, не забывайте проверять совместимость CSS-правил +с современными браузерами. + +[QuirksMode CSS](http://www.quirksmode.org/css/) замечательно подходит для этого. + +To run a quick compatibility check, [CanIUse](http://caniuse.com) is a great resource. + +## Ресурсы для самостоятельного изучения + +* [Understanding Style Precedence in CSS: Specificity, Inheritance, and the Cascade](http://www.vanseodesign.com/css/css-specificity-inheritance-cascaade/) +* [QuirksMode CSS](http://www.quirksmode.org/css/) +* [Z-Index - The stacking context](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Understanding_z_index/The_stacking_context) -- cgit v1.2.3 From 93c8348f3e25cbe2274e8762b3759c61e4375cdc Mon Sep 17 00:00:00 2001 From: Adolfo Jayme Barrientos Date: Fri, 2 Oct 2015 08:30:17 -0500 Subject: [visualbasic/es] Create Spanish translation of VB tutorial --- es-es/visualbasic-es.html.markdown | 286 +++++++++++++++++++++++++++++++++++++ 1 file changed, 286 insertions(+) create mode 100644 es-es/visualbasic-es.html.markdown diff --git a/es-es/visualbasic-es.html.markdown b/es-es/visualbasic-es.html.markdown new file mode 100644 index 00000000..0702c01e --- /dev/null +++ b/es-es/visualbasic-es.html.markdown @@ -0,0 +1,286 @@ +--- +language: Visual Basic +contributors: + - ["Brian Martin", "http://brianmartin.biz"] +translators: + - ["Adolfo Jayme Barrientos", "https://github.com/fitojb"] +author: Brian Martin +author_url: http://brianmartin.biz +filename: learnvisualbasic-es.vb +lang: es-es +--- + +```vb +Module Module1 + + Sub Main() + ' Un vistazo rápido a las aplicaciones de consola de Visual Basic antes + ' de que profundicemos en el tema. + ' El apóstrofo inicia una línea de comentario. + ' Para explorar este tutorial dentro del Compilador de Visual Basic, + ' he creado un sistema de navegación. + ' Dicho sistema se explicará a medida que avancemos en este + ' tutorial; gradualmente entenderás lo que significa todo. + Console.Title = ("Aprende X en Y minutos") + Console.WriteLine("NAVEGACIÓN") 'Mostrar + Console.WriteLine("") + Console.ForegroundColor = ConsoleColor.Green + Console.WriteLine("1. Salida «Hola, mundo»") + Console.WriteLine("2. Entrada «Hola, mundo»") + Console.WriteLine("3. Calcular números enteros") + Console.WriteLine("4. Calcular números decimales") + Console.WriteLine("5. Una calculadora funcional") + Console.WriteLine("6. Uso de bucles «Do While»") + Console.WriteLine("7. Uso de bucles «For While»") + Console.WriteLine("8. Declaraciones condicionales") + Console.WriteLine("9. Selecciona una bebida") + Console.WriteLine("50. Acerca de") + Console.WriteLine("Elige un número de la lista anterior") + Dim selection As String = Console.ReadLine + Select Case selection + Case "1" 'Salida «hola, mundo» + Console.Clear() 'Limpia la consola y abre la subrutina privada + SalidaHolaMundo() 'Abre la subrutina privada nombrada + Case "2" 'Entrada «hola, mundo» + Console.Clear() + EntradaHolaMundo() + Case "3" 'Calcular números enteros + Console.Clear() + CalcularNumerosEnteros() + Case "4" 'Calcular números decimales + Console.Clear() + CalcularNumerosDecimales() + Case "5" 'Una calculadora funcional + Console.Clear() + CalculadoraFuncional() + Case "6" 'Uso de bucles «Do While» + Console.Clear() + UsoBuclesDoWhile() + Case "7" 'Uso de bucles «For While» + Console.Clear() + UsoBuclesFor() + Case "8" 'Declaraciones condicionales + Console.Clear() + DeclaracionCondicional() + Case "9" 'Declaración «If/Else» + Console.Clear() + DeclaracionIfElse() 'Selecciona una bebida + Case "50" 'Cuadro de mensaje «Acerca de» + Console.Clear() + Console.Title = ("Aprende X en Y minutos :: Acerca de") + MsgBox("Tutorial escrito por Brian Martin (@BrianMartinn") + Console.Clear() + Main() + Console.ReadLine() + + End Select + End Sub + + 'Uno - He usado números para guiarme por el sistema de navegación anterior + 'cuando regrese posteriormente a implementarlo. + + 'Usamos subrutinas privadas para separar distintas secciones del programa. + Private Sub SalidaHolaMundo() + 'Título de la aplicación de consola + Console.Title = "Salida «Hola, mundo» | Aprende X en Y minutos" + 'Usa Console.Write("") o Console.WriteLine("") para mostrar salidas. + 'Seguido por Console.Read(), o bien, Console.Readline() + 'Console.ReadLine() muestra la salida en la consola. + Console.WriteLine("Hola, mundo") + Console.ReadLine() + End Sub + + 'Dos + Private Sub EntradaHolaMundo() + Console.Title = "«Hola, mundo, soy...» | Aprende X en Y minutos" + ' Variables + ' Los datos que introduzca un usuario deben almacenarse. + ' Las variables también empiezan por Dim y terminan por As VariableType. + + ' En este tutorial queremos conocer tu nombre y hacer que el programa + ' responda a este. + Dim nombredeusuario As String + 'Usamos «string» porque es una variable basada en texto. + Console.WriteLine("Hola, ¿cómo te llamas? ") 'Preguntar nombre de usuario. + nombredeusuario = Console.ReadLine() 'Almacenar nombre del usuario. + Console.WriteLine("Hola, " + nombredeusuario) 'La salida es Hola, nombre + Console.ReadLine() 'Muestra lo anterior. + 'El código anterior te hará una pregunta y mostrará la respuesta. + 'Entre otras variables está Integer, la cual usaremos para números enteros. + End Sub + + 'Tres + Private Sub CalcularNumerosEnteros() + Console.Title = "Calcular números enteros | Aprende X en Y minutos" + Console.Write("Primer número: ") 'Escribe un núm. entero, 1, 2, 104, etc + Dim a As Integer = Console.ReadLine() + Console.Write("Segundo número: ") 'Escribe otro número entero. + Dim b As Integer = Console.ReadLine() + Dim c As Integer = a + b + Console.WriteLine(c) + Console.ReadLine() + 'Lo anterior es una calculadora sencilla + End Sub + + 'Cuatro + Private Sub CalcularNumerosDecimales() + Console.Title = "Calcular con tipo doble | Aprende X en Y minutos" + 'Por supuesto, nos gustaría sumar decimales. + 'Por ello podríamos cambiar del tipo Integer al Double. + + 'Escribe un número fraccionario, 1.2, 2.4, 50.1, 104.9 etc + Console.Write("Primer número: ") + Dim a As Double = Console.ReadLine + Console.Write("Segundo número: ") 'Escribe el segundo número. + Dim b As Double = Console.ReadLine + Dim c As Double = a + b + Console.WriteLine(c) + Console.ReadLine() + 'Este programa puede sumar 1.1 y 2.2 + End Sub + + 'Cinco + Private Sub CalculadoraFuncional() + Console.Title = "La calculadora funcional | Aprende X en Y minutos" + 'Pero si quieres que la calculadora reste, divida, multiplique y + 'sume. + 'Copia y pega lo anterior. + Console.Write("Primer número: ") + Dim a As Double = Console.ReadLine + Console.Write("Segundo número: ") + Dim b As Integer = Console.ReadLine + Dim c As Integer = a + b + Dim d As Integer = a * b + Dim e As Integer = a - b + Dim f As Integer = a / b + + 'Mediante las líneas siguientes podremos restar, + 'multiplicar y dividir los valores a y b + Console.Write(a.ToString() + " + " + b.ToString()) + 'Queremos dar un margen izquierdo de 3 espacios a los resultados. + Console.WriteLine(" = " + c.ToString.PadLeft(3)) + Console.Write(a.ToString() + " * " + b.ToString()) + Console.WriteLine(" = " + d.ToString.PadLeft(3)) + Console.Write(a.ToString() + " - " + b.ToString()) + Console.WriteLine(" = " + e.ToString.PadLeft(3)) + Console.Write(a.ToString() + " / " + b.ToString()) + Console.WriteLine(" = " + f.ToString.PadLeft(3)) + Console.ReadLine() + + End Sub + + 'Seis + Private Sub UsoBuclesDoWhile() + 'Igual que la subrutina privada anterior + 'Esta vez preguntaremos al usuario si quiere continuar (¿sí o no?) + 'Usamos el bucle Do While porque no sabemos si el usuario quiere + 'usar el programa más de una vez. + Console.Title = "Uso de bucles «Do While» | Aprende X en Y minutos" + Dim respuesta As String 'Usamos la variable «String» porque la resp. es texto + Do 'Comenzamos el programa con + Console.Write("Primer número: ") + Dim a As Double = Console.ReadLine + Console.Write("Segundo número: ") + Dim b As Integer = Console.ReadLine + Dim c As Integer = a + b + Dim d As Integer = a * b + Dim e As Integer = a - b + Dim f As Integer = a / b + + Console.Write(a.ToString() + " + " + b.ToString()) + Console.WriteLine(" = " + c.ToString.PadLeft(3)) + Console.Write(a.ToString() + " * " + b.ToString()) + Console.WriteLine(" = " + d.ToString.PadLeft(3)) + Console.Write(a.ToString() + " - " + b.ToString()) + Console.WriteLine(" = " + e.ToString.PadLeft(3)) + Console.Write(a.ToString() + " / " + b.ToString()) + Console.WriteLine(" = " + f.ToString.PadLeft(3)) + Console.ReadLine() + 'Preguntar si el usuario quiere continuar. Desafortunadamente, + 'distingue entre mayúsculas y minúsculas. + Console.Write("¿Quieres continuar? (s / n)") + 'El programa toma la variable, la muestra y comienza de nuevo. + respuesta = Console.ReadLine + 'La orden que hará funcionar esta variable es en este caso «s» + Loop While respuesta = "s" + + End Sub + + 'Siete + Private Sub UsoBuclesFor() + 'A veces el programa debe ejecutarse solo una vez. + 'En este programa contaremos a partir de 10. + + Console.Title = "Uso de bucles «For» | Aprende X en Y minutos" + 'Declarar Variable y desde qué número debe contar en Step -1, + 'Step -2, Step -3, etc. + For i As Integer = 10 To 0 Step -1 + Console.WriteLine(i.ToString) 'Muestra el valor del contador + Next i 'Calcular el valor nuevo + Console.WriteLine("Iniciar") '¡¡Comencemos el programa, nene!! + Console.ReadLine() '¡¡ZAS!! - Quizá me he emocionado bastante :) + End Sub + + 'Ocho + Private Sub DeclaracionCondicional() + Console.Title = "Declaraciones condicionales | Aprende X en Y minutos" + Dim nombredeUsuario As String = Console.ReadLine + Console.WriteLine("Hola, ¿cómo te llamas? ") 'Preguntar nombre de usuario. + nombredeUsuario = Console.ReadLine() 'Almacena el nombre de usuario. + If nombredeUsuario = "Adam" Then + Console.WriteLine("Hola, Adam") + Console.WriteLine("Gracias por crear este útil sitio web") + Console.ReadLine() + Else + Console.WriteLine("Hola, " + nombredeUsuario) + Console.WriteLine("¿Has visitado www.learnxinyminutes.com?") + Console.ReadLine() 'Termina y muestra la declaración anterior. + End If + End Sub + + 'Nueve + Private Sub DeclaracionIfElse() + Console.Title = "Declaración «If / Else» | Aprende X en Y minutos" + 'A veces es importante considerar más de dos alternativas. + 'A veces, algunas de estas son mejores. + 'Cuando esto sucede, necesitaríamos más de una declaración «if». + 'Una declaración «if» es adecuada para máquinas expendedoras. + 'En las que el usuario escribe un código (A1, A2, A3) para elegir. + 'Pueden combinarse todas las elecciones en una sola declaración «if». + + Dim seleccion As String = Console.ReadLine 'Valor de la selección + Console.WriteLine("A1. para 7Up") + Console.WriteLine("A2. para Fanta") + Console.WriteLine("A3. para Dr. Pepper") + Console.WriteLine("A4. para Coca-Cola") + Console.ReadLine() + If selection = "A1" Then + Console.WriteLine("7up") + Console.ReadLine() + ElseIf selection = "A2" Then + Console.WriteLine("fanta") + Console.ReadLine() + ElseIf selection = "A3" Then + Console.WriteLine("dr. pepper") + Console.ReadLine() + ElseIf selection = "A4" Then + Console.WriteLine("coca-cola") + Console.ReadLine() + Else + Console.WriteLine("Selecciona un producto") + Console.ReadLine() + End If + + End Sub + +End Module + +``` + +## Referencias + +Aprendí Visual Basic en la aplicación de consola. Esta me permitió entender los principios de la programación para, posteriormente, aprender otros lenguajes con facilidad. + +He creado un tutorial de Visual Basic más exhaustivo para quienes quieran saber más. + +Toda la sintaxis es válida. Copia el código y pégalo en el compilador de Visual Basic y ejecuta (F5) el programa. -- cgit v1.2.3 From 97c3800ea0ae11769c3661f3ab2cfa926e03d866 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Joa=CC=83o=20Costa?= Date: Sat, 3 Oct 2015 16:18:03 +0100 Subject: Add pt-pt translation for Scala tutorial --- pt-pt/scala-pt.html.markdown | 651 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 651 insertions(+) create mode 100644 pt-pt/scala-pt.html.markdown diff --git a/pt-pt/scala-pt.html.markdown b/pt-pt/scala-pt.html.markdown new file mode 100644 index 00000000..68f7b12a --- /dev/null +++ b/pt-pt/scala-pt.html.markdown @@ -0,0 +1,651 @@ +--- +language: Scala +filename: learnscala.scala +contributors: + - ["George Petrov", "http://github.com/petrovg"] + - ["Dominic Bou-Samra", "http://dbousamra.github.com"] + - ["Geoff Liu", "http://geoffliu.me"] + - ["Ha-Duong Nguyen", "http://reference-error.org"] +translators: + - ["João Costa", "http://joaocosta.eu"] +lang: pt-pt +filename: learn-pt.scala +--- + +Scala - a linguagem escalável + +```scala + +/* + Prepare tudo: + + 1) Faça Download do Scala - http://www.scala-lang.org/downloads + 2) Faça unzip/untar para onde preferir e coloque o subdirectório `bin` na + variável de ambiente `PATH` + 3) Inicie a REPL de Scala correndo o comando `scala`. Deve aparecer: + + scala> + + Isto é chamado de REPL (Read-Eval-Print Loop / Lê-Avalia-Imprime Repete). + Pode escrever qualquer expressão de Scala e o resultado será imprimido. + Vamos mostrar ficheiros de Scala mais à frente neste tutorial mas, para já, + vamos começar com os básicos. + +*/ + + +///////////////////////////////////////////////// +// 1. Basicos +///////////////////////////////////////////////// + +// Uma linha de comentários é marcada com duas barras + +/* + Comentários de multiplas linhas, como se pode ver neste exemplo, são assim. +*/ + +// Imprimir, forçando uma nova linha no final +println("Hello world!") +println(10) + +// Imprimir, sem forçar uma nova linha no final +print("Hello world") + +// Valores são declarados com var ou val. +// As declarações val são imutáveis, enquanto que vars são mutáveis. +// A immutabilidade é uma propriedade geralmente vantajosa. +val x = 10 // x é agora 10 +x = 20 // erro: reatribuição de um val +var y = 10 +y = 20 // y é agora 12 + +/* + Scala é uma linguagem estaticamente tipada, no entanto, nas declarações acima + não especificamos um tipo. Isto é devido a uma funcionalidade chamada + inferência de tipos. Na maior parte dos casos, o compilador de scala consegue + inferir qual o tipo de uma variável, pelo que não o temos de o declarar sempre. + Podemos declarar o tipo de uma variável da seguinte forma: +*/ +val z: Int = 10 +val a: Double = 1.0 + +// Note a conversão automática de Int para Double: o resultado é 10.0, não 10 +val b: Double = 10 + +// Valores booleanos +true +false + +// Operações booleanas +!true // false +!false // true +true == false // false +10 > 5 // true + +// A matemática funciona da maneira habitual +1 + 1 // 2 +2 - 1 // 1 +5 * 3 // 15 +6 / 2 // 3 +6 / 4 // 1 +6.0 / 4 // 1.5 + + +// Avaliar expressões na REPL dá o tipo e valor do resultado + +1 + 7 + +/* A linha acima resulta em: + + scala> 1 + 7 + res29: Int = 8 + + Isto significa que o resultado de avaliar 1 + 7 é um objecto do tipo Int com + o valor 8. + + Note que "res29" é um nome de uma variavel gerado sequencialmente para + armazenar os resultados das expressões que escreveu, por isso o resultado + pode ser ligeiramente diferente. +*/ + +"Strings em scala são rodeadas por aspas" +'a' // Um caracter de Scala +// 'Strings entre plicas não existem' <= Isto causa um erro + +// Strings tem os métodos de Java habituais definidos +"olá mundo".length +"olá mundo".substring(2, 6) +"olá mundo".replace("á", "é") + +// Para além disso, também possuem métodos de Scala. +// Ver: scala.collection.immutable.StringOps +"olá mundo".take(5) +"olá mundo".drop(5) + +// Interpolação de Strings: repare no prefixo "s" +val n = 45 +s"Temos $n maçãs" // => "Temos 45 maçãs" + +// Expressões dentro de Strings interpoladas também são possíveis +val a = Array(11, 9, 6) +s"A minha segunda filha tem ${a(0) - a(2)} anos." // => "A minha segunda filha tem 5 anos." +s"Temos o dobro de ${n / 2.0} em maçãs." // => "Temos o dobro de 22.5 em maçãs." +s"Potência de 2: ${math.pow(2, 2)}" // => "Potência de 2: 4" + +// Strings interpoladas são formatadas com o prefixo "f" +f"Potência de 5: ${math.pow(5, 2)}%1.0f" // "Potência de 5: 25" +f"Raíz quadrada 122: ${math.sqrt(122)}%1.4f" // "Raíz quadrada de 122: 11.0454" + +// Strings prefixadas com "raw" ignoram caracteres especiais +raw"Nova linha: \n. Retorno: \r." // => "Nova Linha: \n. Retorno: \r." + +// Alguns caracteres tem de ser "escapados", e.g. uma aspa dentro de uma string: +"Esperaram fora do \"Rose and Crown\"" // => "Esperaram fora do "Rose and Crown"" + +// Strings rodeadas por três aspas podem-se estender por varias linhas e conter aspas +val html = """
+

Carrega aqui, Zé

+ +
""" + + +///////////////////////////////////////////////// +// 2. Funções +///////////////////////////////////////////////// + +// Funções são definidas como: +// +// def nomeDaFuncao(args...): TipoDeRetorno = { corpo... } +// +// Se vem de linugagens mais tradicionais, repare na omissão da palavra +// return keyword. Em Scala, a ultima expressão de um bloco é o seu +// valor de retorno +def somaQuadrados(x: Int, y: Int): Int = { + val x2 = x * x + val y2 = y * y + x2 + y2 +} + +// As { } podem ser omitidas se o corpo da função for apenas uma expressão: +def somaQuadradosCurto(x: Int, y: Int): Int = x * x + y * y + +// A sintaxe para chamar funções deve ser familiar: +somaQuadrados(3, 4) // => 25 + +// Na maior parte dos casos (sendo funções recursivas a principal excepção), o +// tipo de retorno da função pode ser omitido, sendo que a inferencia de tipos +// é aplicada aos valores de retorno +def quadrado(x: Int) = x * x // O compilador infere o tipo de retorno Int + +// Funções podem ter parâmetros por omissão: +def somaComOmissão(x: Int, y: Int = 5) = x + y +somaComOmissão(1, 2) // => 3 +somaComOmissão(1) // => 6 + + +// Funções anónimas são definidas da seguinte forma: +(x: Int) => x * x + +// Ao contrário de defs, o tipo de input de funções anónimas pode ser omitido +// se o contexto o tornar óbvio. Note que o tipo "Int => Int" representa uma +// funão que recebe Int e retorna Int. +val quadrado: Int => Int = x => x * x + +// Funcões anónimas são chamadas como funções normais: +quadrado(10) // => 100 + +// Se cada argumento de uma função anónima for usado apenas uma vez, existe +// uma forma ainda mais curta de os definir. Estas funções anónumas são +// extremamente comuns, como será visto na secção sobre estruturas de dados. +val somaUm: Int => Int = _ + 1 +val somaEstranha: (Int, Int) => Int = (_ * 2 + _ * 3) + +somaUm(5) // => 6 +somaEstranha(2, 4) // => 16 + + +// O código return existe em Scala, mas apenas retorna do def mais interior +// que o rodeia. +// AVISO: Usar return em Scala deve ser evitado, pois facilmente leva a erros. +// Não tem qualquer efeito em funções anónimas, por exemplo: +def foo(x: Int): Int = { + val funcAnon: Int => Int = { z => + if (z > 5) + return z // Esta linha faz com que z seja o retorno de foo! + else + z + 2 // Esta linha define o retorno de funcAnon + } + funcAnon(x) // Esta linha define o valor de retorno de foo +} + + +///////////////////////////////////////////////// +// 3. Controlo de fluxo +///////////////////////////////////////////////// + +1 to 5 +val r = 1 to 5 +r.foreach(println) + +r foreach println +// NB: Scala é bastante brando no que toca a pontos e parentisis - estude as +// regras separadamente. Isto permite escrever APIs e DSLs bastante legiveis + +(5 to 1 by -1) foreach (println) + +// Ciclos while +var i = 0 +while (i < 10) { println("i " + i); i += 1 } + +while (i < 10) { println("i " + i); i += 1 } // Sim, outra vez. O que aconteceu? Porquê? + +i // Mostra o valor de i. Note que o while é um ciclo no sentido clássico - + // executa sequencialmente enquanto muda uma variável. Ciclos while são + // rápidos, por vezes até mais que ciclos de Java, mas combinadores e + // compreensões (usados anteriormente) são mais fáceis de entender e + // paralelizar + +// Um ciclo do while +do { + println("x ainda é menor que 10") + x = x + 1 +} while (x < 10) + +// A forma idiomática em Scala de definir acções recorrentes é através de +// recursão em cauda. +// Funções recursivas necessitam de um tipo de retorno definido explicitamente. +// Neste caso, é Unit. +def mostraNumerosEntre(a: Int, b: Int): Unit = { + print(a) + if (a < b) + mostraNumerosEntre(a + 1, b) +} +mostraNumerosEntre(1, 14) + + +// Condicionais + +val x = 10 + +if (x == 1) println("yeah") +if (x == 10) println("yeah") +if (x == 11) println("yeah") +if (x == 11) println ("yeah") else println("nay") + +println(if (x == 10) "yeah" else "nope") +val text = if (x == 10) "yeah" else "nope" + + +///////////////////////////////////////////////// +// 4. Estruturas de dados +///////////////////////////////////////////////// + +val a = Array(1, 2, 3, 5, 8, 13) +a(0) +a(3) +a(21) // Lança uma excepção + +val m = Map("fork" -> "tenedor", "spoon" -> "cuchara", "knife" -> "cuchillo") +m("fork") +m("spoon") +m("bottle") // Lança uma excepção + +val safeM = m.withDefaultValue("no lo se") +safeM("bottle") + +val s = Set(1, 3, 7) +s(0) +s(1) + +/* Veja a documentação de mapas de scala em - + * http://www.scala-lang.org/api/current/index.html#scala.collection.immutable.Map + * e verifique que a consegue aceder + */ + + +// Tuplos + +(1, 2) + +(4, 3, 2) + +(1, 2, "três") + +(a, 2, "três") + +// Porquê ter isto? +val divideInts = (x: Int, y: Int) => (x / y, x % y) + +divideInts(10, 3) // A função divideInts returna o resultado e o resto + +// Para aceder aos elementos de um tuplo, pode-se usar _._n, onde n é o indice +// (começado em 1) do elemento +val d = divideInts(10, 3) + +d._1 + +d._2 + + +///////////////////////////////////////////////// +// 5. Programação Orientada a Objectos +///////////////////////////////////////////////// + +/* + Aparte: Até agora tudo o que fizemos neste tutorial foram expressões simples + (valores, funções, etc). Estas expressões são suficientes para executar no + interpretador da linha de comandos para testes rápidos, mas não podem existir + isoladas num ficheiro de Scala. Por exemplo, não é possivel correr um + ficheiro scala que apenas contenha "val x = 5". Em vez disso, as únicas + construções de topo permitidas são: + + - object + - class + - case class + - trait + + Vamos agora explicar o que são: +*/ + +// Classes são semelhantes a classes noutras linguagens. Os argumentos do +// construtor são declarados após o nome da classe, sendo a inicialização feita +// no corpo da classe. +class Cão(rc: String) { + // Código de construção + var raça: String = rc + + // Define um método chamado "ladra", que retorna uma String + def ladra = "Woof, woof!" + + // Valores e métodos são assumidos como públicos, mas é possivel usar + // os códigos "protected" and "private". + private def dormir(horas: Int) = + println(s"Vou dormir por $horas horas") + + // Métodos abstractos são métodos sem corpo. Se descomentarmos a próxima + // linha, a classe Cão é declarada como abstracta + // abstract class Cão(...) { ... } + // def persegue(oQue: String): String +} + +val oMeuCão = new Cão("greyhound") +println(oMeuCão.raça) // => "greyhound" +println(oMeuCão.ladra) // => "Woof, woof!" + + +// O termo "object" cria um tipo e uma instancia singleton desse tipo. É comum +// que classes de Scala possuam um "objecto companheiro", onde o comportamento +// por instância é capturado nas classes, equanto que o comportamento +// relacionado com todas as instancias dessa classe ficam no objecto. +// A diferença é semelhante a métodos de classes e métodos estáticos noutras +// linguagens. Note que objectos e classes podem ter o mesmo nome. +object Cão { + def raçasConhecidas = List("pitbull", "shepherd", "retriever") + def criarCão(raça: String) = new Cão(raça) +} + + +// Case classes são classes com funcionalidades extra incluidas. Uma questão +// comum de iniciantes de scala é quando devem usar classes e quando devem usar +// case classes. A linha é difusa mas, em geral, classes tendem a concentrar-se +// em encapsulamento, polimorfismo e comportamento. Os valores nestas classes +// tendem a ser privados, sendo apenas exposotos métodos. O propósito principal +// das case classes é armazenarem dados imutáveis. Geralmente possuem poucos +// métods, sendo que estes raramente possuem efeitos secundários. +case class Pessoa(nome: String, telefone: String) + +// Cria uma nova instancia. De notar que case classes não precisam de "new" +val jorge = Pessoa("Jorge", "1234") +val cátia = Pessoa("Cátia", "4567") + +// Case classes trazem algumas vantagens de borla, como acessores: +jorge.telefone // => "1234" + +// Igualdade por campo (não é preciso fazer override do .equals) +Pessoa("Jorge", "1234") == Pessoa("Cátia", "1236") // => false + +// Cópia simples +// outroJorge == Person("jorge", "9876") +val outroJorge = jorge.copy(telefone = "9876") + +// Entre outras. Case classes também suportam correspondência de padrões de +// borla, como pode ser visto de seguida. + + +// Traits em breve! + + +///////////////////////////////////////////////// +// 6. Correspondência de Padrões +///////////////////////////////////////////////// + +// A correspondência de padrões é uma funcionalidade poderosa e bastante +// utilizada em Scala. Eis como fazer correspondência de padrões numa case class: +// Nota: Ao contrário de outras linguagens, cases em scala não necessitam de +// breaks, a computação termina no primeiro sucesso. + +def reconhecePessoa(pessoa: Pessoa): String = pessoa match { + // Agora, especifique os padrões: + case Pessoa("Jorge", tel) => "Encontramos o Jorge! O seu número é " + tel + case Pessoa("Cátia", tel) => "Encontramos a Cátia! O seu número é " + tel + case Pessoa(nome, tel) => "Econtramos alguém : " + nome + ", telefone : " + tel +} + +val email = "(.*)@(.*)".r // Define uma regex para o próximo exemplo. + +// A correspondência de padrões pode parecer familiar aos switches em linguagens +// derivadas de C, mas é muto mais poderoso. Em Scala, é possível fazer +// correspondências com muito mais: +def correspondeTudo(obj: Any): String = obj match { + // Pode-se corresponder valores: + case "Olá mundo" => "Recebi uma string Olá mundo." + + // Corresponder por tipo: + case x: Double => "Recebi um Double: " + x + + // Corresponder tendo em conta condições especificas: + case x: Int if x > 10000 => "Recebi um número bem grande!" + + // Fazer correspondências com case classes (visto anteriormente): + case Pessoa(nome, tel) => s"Recebi o contacto para $nome!" + + // Fazer correspondência com expressões regulares: + case email(nome, dominio) => s"Recebi o endereço de email $nome@$dominio" + + // Corresponder tuplos: + case (a: Int, b: Double, c: String) => s"Recebi o tuplo: $a, $b, $c" + + // Corresponder estruturas de dados: + case List(1, b, c) => s"Recebi uma lista de 3 elementos começada em 1: 1, $b, $c" + + // Combinar padrões: + case List(List((1, 2, "YAY"))) => "Recebi uma lista de lista de triplo" +} + +// Na realidade, é possível fazer correspondência com qualquer objecto que +// defina o método "unapply". Esta funcionalidade é tão poderosa que permite +// definir funções sob a forma de padrões: +val funcPaddrao: Pessoa => String = { + case Pessoa("Jorge", tel) => s"Número do Jorge: $tel" + case Pessoa(nome, tel) => s"Número de alguém: $tel" +} + + +///////////////////////////////////////////////// +// 7. Programação Funcional +///////////////////////////////////////////////// + +// Scala permite que funções e métodos retornem, ou recebam como parámetros, +// outras funções ou métodos + +val soma10: Int => Int = _ + 10 // Função que recebe um Int e retorna um Int +List(1, 2, 3) map soma10 // List(11, 12, 13) - soma10 é aplicado a cada elemento + +// Funções anónimas também podem ser usadas +List(1, 2, 3) map (x => x + 10) + +// Sendo que o símbolo _ também pode ser usado se a função anónima só receber +// um argumento. Este fica com o valor da variável +List(1, 2, 3) map (_ + 10) + +// Se tanto o bloco como a função apenas receberem um argumento, o próprio +// _ pode ser omitido +List("Dom", "Bob", "Natalia") foreach println + + +// Combinadores + +s.map(quadrado) + +val sQuadrado = s.map(quadrado) + +sQuadrado.filter(_ < 10) + +sQuadrado.reduce (_+_) + +// O método filter recebe um predicado (uma função de A => Boolean) e escolhe +// todos os elementos que satisfazem o predicado +List(1, 2, 3) filter (_ > 2) // List(3) +case class Pessoa(nome: String, idade: Int) +List( + Pessoa(nome = "Dom", idade = 23), + Pessoa(nome = "Bob", idade = 30) +).filter(_.idade > 25) // List(Pessoa("Bob", 30)) + + +// O método foreach recebe uma função de A => Unit, executando essa função em +// cada elemento da colecção +val aListOfNumbers = List(1, 2, 3, 4, 10, 20, 100) +aListOfNumbers foreach (x => println(x)) +aListOfNumbers foreach println + +// Compreensões For + +for { n <- s } yield quadrado(n) + +val nQuadrado2 = for { n <- s } yield quadrado(n) + +for { n <- nQuadrado2 if n < 10 } yield n + +for { n <- s; nQuadrado = n * n if nQuadrado < 10} yield nQuadrado + +/* Nota: isto não são ciclos for: A semântica de um ciclo é 'repetir', enquanto + que uma compreensão define a relação entre dois conjuntos de dados. */ + + +///////////////////////////////////////////////// +// 8. Implicitos +///////////////////////////////////////////////// + +/* AVISO IMPORTANTE: Implicitos são um conjunto de funcionalidades muito + * poderosas em Scala, que podem ser fácilmente abusadas. Iniciantes devem + * resistir a tentação de usá-los até que compreendam não só como funcionam, + * mas também as melhores práticas. Apenas incluimos esta secção no tutorial + * devido a estes serem tão comuns em bibliotecas de Scala que muitas delas + * se tornam impossíveis de usar sem conhecer implicitos. Este capítulo serve + * para compreender como trabalhar com implicitos, não como declará-los. +*/ + +// Qualquer valor (vals, funções, objectos, etc) pode ser declarado como +// implicito usando a palavra "implicit". Vamos usar a classe Cão da secção 5 +// nestes exemplos + +implicit val oMeuIntImplicito = 100 +implicit def aMinhaFunçãoImplicita(raça: String) = new Cão("Golden " + raça) + +// Por si só, a palavra implicit não altera o comportamento de um valor, sendo +// que estes podem ser usados da forma habitual. +oMeuIntImplicito + 2 // => 102 +aMinhaFunçãoImplicita("Pitbull").raça // => "Golden Pitbull" + +// A diferença é que estes valores podem ser utilizados quando outro pedaço de +// código "necessite" de uma valor implicito. Um exemplo são argumentos +// implicitos de funções: +def enviaCumprimentos(aQuem: String)(implicit quantos: Int) = + s"Olá $aQuem, $quantos cumprimentos para ti e para os teus!" + +// Se dermos um valor a "quantos", a função comporta-se normalmente +enviaCumprimentos("João")(1000) // => "Olá João, 1000 cumprimentos para ti e para os teus!" + +// Mas, se omitirmos o parâmetro implicito, um valor implicito do mesmo tipo é +// usado, neste caso, "oMeuInteiroImplicito" +enviaCumprimentos("Joana") // => "Olá Joana, 100 cumprimentos para ti e para os teus!" + +// Parâmentros implicitos de funções permitem-nos simular classes de tipos de +// outras linguagens funcionais. Isto é tão comum que tem a sua própria notação. +// As seguintes linhas representam a mesma coisa +// def foo[T](implicit c: C[T]) = ... +// def foo[T : C] = ... + + +// Outra situação em que o compilador prouca um implicito é se encontrar uma +// expressão +// obj.método(...) +// mas "obj" não possuir um método chamado "método". Neste cso, se houver uma +// conversão implicita A => B, onde A é o tipo de obj, e B possui um método +// chamado "método", a conversão é aplicada. Ou seja, tendo +// aMinhaFunçãoImplicita definida, podemos dizer +"Retriever".raça // => "Golden Retriever" +"Sheperd".ladra // => "Woof, woof!" + +// Neste caso, a String é primeiro convertida para Cão usando a nossa funão, +// sendo depois chamado o método apropriado. Esta é uma funcionalidade +// incrivelmente poderosa, sendo que deve ser usada com cautela. Na verdade, +// ao definir a função implicita, o compilador deve lançar um aviso a insisitir +// que só deve definir a função se souber o que está a fazer. + + +///////////////////////////////////////////////// +// 9. Misc +///////////////////////////////////////////////// + +// Importar coisas +import scala.collection.immutable.List + +// Importar todos os "sub pacotes" +import scala.collection.immutable._ + +// Importar multiplas classes numa linha +import scala.collection.immutable.{List, Map} + +// Renomear uma classe importada usando '=>' +import scala.collection.immutable.{List => ImmutableList} + +// Importar todas as classes excepto algumas. Set e Map são excluidos: +import scala.collection.immutable.{Map => _, Set => _, _} + +// O ponto de entrada de um programa em Scala é definido por un ficheiro .scala +// com um método main: +object Aplicação { + def main(args: Array[String]): Unit = { + // código aqui. + } +} + +// Ficheiros podem conter várias classes o objectos. Compilar com scalac + + + + +// Input e output + +// Ler um ficheiro linha a linha +import scala.io.Source +for(linha <- Source.fromFile("ficheiro.txt").getLines()) + println(linha) + +// Escrever um ficheiro usando o PrintWriter de Java +val writer = new PrintWriter("ficheiro.txt") +writer.write("Escrevendo linha por linha" + util.Properties.lineSeparator) +writer.write("Outra linha aqui" + util.Properties.lineSeparator) +writer.close() + +``` + +## Mais recursos + +* [Scala for the impatient](http://horstmann.com/scala/) +* [Twitter Scala school](http://twitter.github.io/scala_school/) +* [The scala documentation](http://docs.scala-lang.org/) +* [Try Scala in your browser](http://scalatutorials.com/tour/) +* Join the [Scala user group](https://groups.google.com/forum/#!forum/scala-user) -- cgit v1.2.3 From 41d49490ba093a74d0d691538b8342682feb997f Mon Sep 17 00:00:00 2001 From: Chashmeet Singh Date: Mon, 5 Oct 2015 15:46:46 +0530 Subject: Update python-ru.html.markdown --- ru-ru/python-ru.html.markdown | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/ru-ru/python-ru.html.markdown b/ru-ru/python-ru.html.markdown index a0e2b474..162675bb 100644 --- a/ru-ru/python-ru.html.markdown +++ b/ru-ru/python-ru.html.markdown @@ -238,6 +238,15 @@ d, e, f = 4, 5, 6 # Обратите внимание, как легко поменять местами значения двух переменных e, d = d, e # теперь d == 5, а e == 4 +#take input of integers in a single line +#if input 1 2 3 +input = map(int,raw_input().split()) #integer + +input #=>[1, 2, 3] + +input = map(str,raw_input().split()) #string + +input #=>['1', '2', '3'] # Словари содержат ассоциативные массивы empty_dict = {} -- cgit v1.2.3 From dca1300e57600f6707d3aa3778a24d9b1626b9b9 Mon Sep 17 00:00:00 2001 From: Chashmeet Singh Date: Mon, 5 Oct 2015 17:33:38 +0530 Subject: Update python-ru.html.markdown --- ru-ru/python-ru.html.markdown | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ru-ru/python-ru.html.markdown b/ru-ru/python-ru.html.markdown index 162675bb..ec4fff41 100644 --- a/ru-ru/python-ru.html.markdown +++ b/ru-ru/python-ru.html.markdown @@ -238,13 +238,13 @@ d, e, f = 4, 5, 6 # Обратите внимание, как легко поменять местами значения двух переменных e, d = d, e # теперь d == 5, а e == 4 -#take input of integers in a single line -#if input 1 2 3 -input = map(int,raw_input().split()) #integer +#принять ввод чисел в одной строке +#если вход 1 2 3 +input = map(int,raw_input().split()) #целое число input #=>[1, 2, 3] -input = map(str,raw_input().split()) #string +input = map(str,raw_input().split()) #строка input #=>['1', '2', '3'] -- cgit v1.2.3 From e1abb317dd2526a7352b59c20f9cd37c1a369f55 Mon Sep 17 00:00:00 2001 From: Chashmeet Singh Date: Mon, 5 Oct 2015 20:44:43 +0530 Subject: String to list characters --- ru-ru/python-ru.html.markdown | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) diff --git a/ru-ru/python-ru.html.markdown b/ru-ru/python-ru.html.markdown index ec4fff41..699d1393 100644 --- a/ru-ru/python-ru.html.markdown +++ b/ru-ru/python-ru.html.markdown @@ -167,6 +167,10 @@ li = [] # Можно сразу начать с заполненного списка other_li = [4, 5, 6] +#Строка в список +a="adambard" +list(a) #=> ['a','d','a','m','b','a','r','d'] + # Объекты добавляются в конец списка методом append li.append(1) # [1] li.append(2) # [1, 2] @@ -238,16 +242,6 @@ d, e, f = 4, 5, 6 # Обратите внимание, как легко поменять местами значения двух переменных e, d = d, e # теперь d == 5, а e == 4 -#принять ввод чисел в одной строке -#если вход 1 2 3 -input = map(int,raw_input().split()) #целое число - -input #=>[1, 2, 3] - -input = map(str,raw_input().split()) #строка - -input #=>['1', '2', '3'] - # Словари содержат ассоциативные массивы empty_dict = {} # Вот так описывается предзаполненный словарь -- cgit v1.2.3 From 62c6f95e9d161967cfffa43a3f9b3f8d73e2ef5f Mon Sep 17 00:00:00 2001 From: Sean Corrales Date: Mon, 5 Oct 2015 10:51:27 -0500 Subject: Initial work on learn Sass file. --- sass.html.markdown | 234 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 234 insertions(+) create mode 100644 sass.html.markdown diff --git a/sass.html.markdown b/sass.html.markdown new file mode 100644 index 00000000..35af1e67 --- /dev/null +++ b/sass.html.markdown @@ -0,0 +1,234 @@ +--- +language: sass +contributors: + - ["Sean Corrales", "https://github.com/droidenator"] +filename: learnsass.scss +--- + +Sass is a CSS pre-processor. It adds several features that plain +CSS lacks such as variables, mixins, basic math, and inheritance. + +Initially, Sass was written using spacing and indention instead +of brackets and semi-colons; these files use the extension '.sass'. +Sass was later revised to use brackets and semi-colons and become +a superset of CSS3. This new version uses the extension ".scss". +Using ".scss" means that any valid CSS3 file can be converted to +Sass by simply changing the file extension to '.scss'. + +If you're already familiar with CSS3, you'll be able to pick up Sass +relatively quickly. It does not provide any new styling options but rather +the tools to write your CSS more efficiently and make maintenance much +easier. + +Sass files must be compiled into CSS. You can use any number of commandline +tools to compile Sass into CSS. Many IDEs also offer Sass compilation, as well. + + +```sass +/* Like CSS, Sass uses slash-asterisk to denote comments */ + +/* #################### + ## VARIABLES + #################### */ + +/* Sass allows you to define variables that can be used throughout + your stylesheets. Variables are defined by placing a '$' in front + of a string. Many users like to keep their variables in a single file */ +$primary-color: #0000ff; +$headline-size: 24px; + +/* Variables can be used in any CSS declaration. This allows you to change + a single value in one place. */ +a { + color: $primary-color; +} + +h1 { + color: $primary-color; + font-size: $headline-size; +} + +/* After compiling the Sass files into CSS, you'll have the following code + in your generated CSS file */ + +a { + color: #0000ff; +} + +h1 { + color: #0000ff; + font-size: 24px; +} + +/* #################### + ## NESTING + #################### */ + +/* Nesting allows you to easily group together statements and nest them + in a way that indicates their hierarchy */ +article { + font-size: 14px; + + a { + text-decoration: underline; + } + + ul { + list-style-type: disc; + + li { + text-indent: 3em; + } + } + + pre, img { + display: inline-block; + float: left; + } +} + +/* The above will compile into the following CSS */ +article { + font-size: 14px; +} + +article a { + text-decoration: underline; +} + +article ul { + list-style-type: disc; +} + +article ul li { + text-indent: 3em; +} + +article pre, +article img { + display: inline-block; + float: left; +} + +/* It is recommended to not nest too deeply as this can cause issues with + specificity and make your CSS harder to work with and maintain. Best practices + recommend going no more than 3 levels deep when nesting. */ + +/* #################### + ## MIXINS + #################### */ +/* Mixins allow you to define reusable chunks of CSS. They can take one or more + arguments to allow you to make reusable pieces of styling. */ +@mixin form-button($color, $size, $border-radius) { + color: $color; + font-size: $size; + border-radius: $border-radius; +} + +/* Mixins are invoked within a CSS declaration. */ +.user-form .submit { + @include form-button(#0000ff, 16px, 4px); + margin: 10px; +} + +/* The above mixin will compile into the following css */ +.user-form .submit { + color: #0000ff; + font-size: 16px; + border-radius: 4px; + margin: 10px; +} + +/* #################### + ## EXTEND/INHERITANCE + #################### */ + +/* #################### + ## MATH OPERATIONS + #################### */ + +``` + +## Usage + +Save any CSS you want in a file with extension `.css`. + +```xml + + + + + + + +
+
+ +``` + +## Precedence + +As you noticed an element may be targetted by more than one selector. +and may have a property set on it in more than one. +In these cases, one of the rules takes precedence over others. + +Given the following CSS: + +```css +/*A*/ +p.class1[attr='value'] + +/*B*/ +p.class1 {} + +/*C*/ +p.class2 {} + +/*D*/ +p {} + +/*E*/ +p { property: value !important; } + +``` + +and the following markup: + +```xml +

+

+``` + +The precedence of style is as followed: +Remember, the precedence is for each **property**, not for the entire block. + +* `E` has the highest precedence because of the keyword `!important`. + It is recommended to avoid this unless it is strictly necessary to use. +* `F` is next, because it is inline style. +* `A` is next, because it is more "specific" than anything else. + more specific = more specifiers. here 3 specifiers: 1 tagname `p` + + class name `class1` + 1 attribute `attr='value'` +* `C` is next. although it has the same specificness as `B` + but it appears last. +* Then is `B` +* and lastly is `D`. + +## Compatibility + +Most of the features in CSS2 (and gradually in CSS3) are compatible across +all browsers and devices. But it's always vital to have in mind the compatibility +of what you use in CSS with your target browsers. + +[QuirksMode CSS](http://www.quirksmode.org/css/) is one of the best sources for this. + +To run a quick compatibility check, [CanIUse](http://caniuse.com) is a great resource. + +## Further Reading + +* [Understanding Style Precedence in CSS: Specificity, Inheritance, and the Cascade](http://www.vanseodesign.com/css/css-specificity-inheritance-cascaade/) +* [QuirksMode CSS](http://www.quirksmode.org/css/) +* [Z-Index - The stacking context](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Understanding_z_index/The_stacking_context) -- cgit v1.2.3 From 1d43bd50c3e9305abfe95eade590ef5828f9ad5c Mon Sep 17 00:00:00 2001 From: wboka Date: Mon, 5 Oct 2015 12:29:08 -0400 Subject: Initial placeholder --- coldfusion.html.markdown | 1 + 1 file changed, 1 insertion(+) create mode 100644 coldfusion.html.markdown diff --git a/coldfusion.html.markdown b/coldfusion.html.markdown new file mode 100644 index 00000000..3c0b0b06 --- /dev/null +++ b/coldfusion.html.markdown @@ -0,0 +1 @@ +Coming soon -- cgit v1.2.3 From 8b456426407997fdbb8a0befb4181a513e585231 Mon Sep 17 00:00:00 2001 From: Per Lilja Date: Mon, 5 Oct 2015 20:29:05 +0200 Subject: Added description for Double Brace Initialization --- java.html.markdown | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/java.html.markdown b/java.html.markdown index e4234a39..b4757962 100644 --- a/java.html.markdown +++ b/java.html.markdown @@ -325,6 +325,33 @@ public class LearnJava { // toString returns this Object's string representation. System.out.println("trek info: " + trek.toString()); + + // Double Brace Initialization + // The Java Language has no syntax for how to create static Collections + // in an easy way. Usually you end up in the following way: + + private static final Set COUNTRIES = new HashSet(); + static { + validCodes.add("DENMARK"); + validCodes.add("SWEDEN"); + validCodes.add("FINLAND"); + } + + // But there's a nifty way to achive the same thing in an + // easier way, buy using something that is called Double Brace + // Initialization. + + private static final Set COUNTRIES = HashSet() {{ + add("DENMARK"); + add("SWEDEN"); + add("FINLAND"); + }} + + // The first brace is creating an new AnonymousInnerClass and the + // second one declares and instance initializer block. This block + // is called with the anonymous inner class is created. + // This does not only work for Collections, it works for all + // non-final classes. } // End main method } // End LearnJava class -- cgit v1.2.3 From 1bc457737577a01af47a8be5879904dd23bcc410 Mon Sep 17 00:00:00 2001 From: Sean Corrales Date: Mon, 5 Oct 2015 13:52:53 -0500 Subject: Finishing up documentation for additional Sass functionality. Removing CSS specific instructions from usage, compatibility, and further reading sections. --- sass.html.markdown | 300 +++++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 232 insertions(+), 68 deletions(-) diff --git a/sass.html.markdown b/sass.html.markdown index 35af1e67..d1e0721f 100644 --- a/sass.html.markdown +++ b/sass.html.markdown @@ -25,7 +25,11 @@ tools to compile Sass into CSS. Many IDEs also offer Sass compilation, as well. ```sass -/* Like CSS, Sass uses slash-asterisk to denote comments */ +/* Like CSS, Sass uses slash-asterisk to denote comments. Slash-asterisk comments + can span multiple lines. These comments will appear in your compiled CSS */ + +// Sass also supports single line comments that use double slashes. These comments will +// not be rendered in your compiled CSS /* #################### ## VARIABLES @@ -113,12 +117,52 @@ article img { /* It is recommended to not nest too deeply as this can cause issues with specificity and make your CSS harder to work with and maintain. Best practices recommend going no more than 3 levels deep when nesting. */ + +/* ############################### + ## REFERENCE PARENT SELECTORS + ############################### */ + +/* Reference parent selectors are used when you're nesting statements and want to + reference the parent selector from within the nested statements. You can reference + a parent using & */ + +a { + text-decoration: none; + color: #ff0000; + + &:hover { + text-decoration: underline; + } + + body.noLinks & { + display: none; + } +} + +/* The above Sass will compile into the CSS below */ + +a { + text-decoration: none; + color: #ff0000; +} + +a:hover { + text-decoration: underline; +} + +body.noLinks a { + display: none; +} + /* #################### ## MIXINS #################### */ + /* Mixins allow you to define reusable chunks of CSS. They can take one or more - arguments to allow you to make reusable pieces of styling. */ + arguments to allow you to make reusable pieces of styling. Mixins can also + be very helpful when dealing with vendor prefixes. */ + @mixin form-button($color, $size, $border-radius) { color: $color; font-size: $size; @@ -126,109 +170,229 @@ article img { } /* Mixins are invoked within a CSS declaration. */ + .user-form .submit { @include form-button(#0000ff, 16px, 4px); - margin: 10px; } /* The above mixin will compile into the following css */ + .user-form .submit { color: #0000ff; font-size: 16px; border-radius: 4px; - margin: 10px; } /* #################### - ## EXTEND/INHERITANCE + ## FUNCTIONS #################### */ - + +/* Sass provides functions that can be used to accomplish a variety of tasks. Consider the following */ + +body { + width: round(10.25px); +} + +.footer { + background-color: fade_out(#000000, 0.25) +} + +/* The above Sass will compile into the following CSS */ + +body { + width: 10px; +} + +.footer { + background-color: rgba(0, 0, 0, 0.75); +} + +/* You may also define your own functions. Functions are very similar to mixins. When trying to choose between + a function or a mixin, remember that functions are best for returning values while mixins are best for + generating CSS while functions are better for logic that might be used throughout your Sass code. The + examples in the Math Operators' section are ideal candidates for becoming a reusable function. */ + +/* This function will take a target size and the parent size and calculate and return the percentage */ + +@function calculate-percentage($target-size, $parent-size) { + @return $target-size / $parent-size * 100%; +} + +/* Functions can be invoked by using their name and passing in the required arguments */ + +$main-content: calculate-percentage(600px, 960px); + +.main-content { + width: $main-content; +} + +.sidebar { + width: calculate-percentage(300px, 960px); +} + +/* The above Sass will compile into the following CSS */ + +.main-content { + width: 62.5%; +} + +.sidebar { + width: 31.25%; +} + /* #################### - ## MATH OPERATIONS - #################### */ + ## EXTEND/INHERITANCE + #################### */ -``` +/* Sass allows you to extend an existing CSS statement. This makes it + very easy to write CSS that does not violate DRY principles. Any + CSS statement can be extended */ + +.content-window { + font-size: 14px; + padding: 10px; + color: #000; + border-radius: 4px; +} -## Usage +.message-window { + @extend .content-window; + background-color: #0000ff; +} -Save any CSS you want in a file with extension `.css`. +.notification-window { + @extend .content-window; + background-color: #ff0000; +} -```xml - - +.settings-window { + @extend .content-window; + background-color: #ccc; +} - - +/* The above Sass will be compile into the following CSS */ - -
-
+.content-window, +.message-window, +.notification-window, +.settings-window { + font-size: 14px; + padding: 10px; + color: #000; + border-radius: 4px; +} -``` +.message-window { + background-color: #0000ff; +} + +.notification-window { + background-color: #ff0000; +} + +.settings-window { + background-color: #ccc; +} + +/* Extending a CSS statement is preferable to creating a mixin + because of the way it groups together the classes that all share + the same base styling. If this was done with a mixin, the font-size, + padding, color, and border-radius would be duplicated for each statement + that called the mixin. While it won't affect your workflow, it will + add unnecessary bloat to the files created by the Sass compiler. */ + +/* ######################### + ## PLACEHOLDER SELECTORS + ######################### */ + +/* Placeholders are useful when creating a CSS statement to extend. If you wanted to create + a CSS statement that was exclusively used with @extend, you can do so using a placeholder. + Placeholders begin with a '%' instead of '.' or '#'. Placeholders will not appear in the + compiled CSS. */ + +%content-window { + font-size: 14px; + padding: 10px; + color: #000; + border-radius: 4px; +} + +.message-window { + @extend %content-window; + background-color: #0000ff; +} -## Precedence +/* The above Sass would compile to the following CSS */ -As you noticed an element may be targetted by more than one selector. -and may have a property set on it in more than one. -In these cases, one of the rules takes precedence over others. +.message-window { + font-size: 14px; + padding: 10px; + color: #000; + border-radius: 4px; +} -Given the following CSS: +.message-window { + background-color: #0000ff; +} + +/* #################### + ## MATH OPERATIONS + #################### */ + +/* Sass provides the following operators: +, -, *, /, and %. These can + be useful for calculating values directly in your Sass files instead + of using values that you've already calculated by hand. Below is an example + of a setting up a simple two column design. */ + +$content-area: 960px; +$main-content: 600px; +$sidebar-content: 300px; -```css -/*A*/ -p.class1[attr='value'] +$main-size: $main-content / $content-area * 100%; +$sidebar-size: $sidebar-content / $content-area * 100%; +$gutter: 100% - ($main-size + $sidebar-size); -/*B*/ -p.class1 {} +body { + width: 100%; +} -/*C*/ -p.class2 {} +.main-content { + width: $main-size; +} -/*D*/ -p {} +.sidebar { + width: $sidebar-size; +} -/*E*/ -p { property: value !important; } +.gutter { + width: $gutter; +} -``` +/* The above Sass would compile to the CSS below */ -and the following markup: +body { + width: 100%; +} -```xml -

-

-``` +.main-content { + width: 62.5%; +} -The precedence of style is as followed: -Remember, the precedence is for each **property**, not for the entire block. +.sidebar { + width: 31.25%; +} -* `E` has the highest precedence because of the keyword `!important`. - It is recommended to avoid this unless it is strictly necessary to use. -* `F` is next, because it is inline style. -* `A` is next, because it is more "specific" than anything else. - more specific = more specifiers. here 3 specifiers: 1 tagname `p` + - class name `class1` + 1 attribute `attr='value'` -* `C` is next. although it has the same specificness as `B` - but it appears last. -* Then is `B` -* and lastly is `D`. +.gutter { + width: 6.25%; +} + +``` -## Compatibility +## Usage -Most of the features in CSS2 (and gradually in CSS3) are compatible across -all browsers and devices. But it's always vital to have in mind the compatibility -of what you use in CSS with your target browsers. -[QuirksMode CSS](http://www.quirksmode.org/css/) is one of the best sources for this. -To run a quick compatibility check, [CanIUse](http://caniuse.com) is a great resource. +## Compatibility -## Further Reading -* [Understanding Style Precedence in CSS: Specificity, Inheritance, and the Cascade](http://www.vanseodesign.com/css/css-specificity-inheritance-cascaade/) -* [QuirksMode CSS](http://www.quirksmode.org/css/) -* [Z-Index - The stacking context](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Understanding_z_index/The_stacking_context) +## Further Reading -- cgit v1.2.3 From 6611db502aafc9768254efb45495a9fb20a79c81 Mon Sep 17 00:00:00 2001 From: Ayush Date: Tue, 6 Oct 2015 00:44:05 +0530 Subject: Git: removed some clutter --- git.html.markdown | 68 ++++++++++++++++++++++++++++++------------------------- 1 file changed, 37 insertions(+), 31 deletions(-) diff --git a/git.html.markdown b/git.html.markdown index bf8fce0c..3b83218c 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -8,17 +8,17 @@ contributors: filename: LearnGit.txt --- -Git is a distributed version control and source code management system. +Git is a distributed version control and source code management system. -It does this through a series of snapshots of your project, and it works -with those snapshots to provide you with functionality to version and +It does this through a series of snapshots of your project, and it works +with those snapshots to provide you with functionality to version and manage your source code. ## Versioning Concepts ### What is version control? -Version control is a system that records changes to a file, or set of files, over time. +Version control is a system that records changes to a file(s), over time. ### Centralized Versioning VS Distributed Versioning @@ -42,8 +42,9 @@ Version control is a system that records changes to a file, or set of files, ove ### Repository -A set of files, directories, historical records, commits, and heads. Imagine it as a source code data structure, -with the attribute that each source code "element" gives you access to its revision history, among other things. +A set of files, directories, historical records, commits, and heads. Imagine it +as a source code data structure, with the attribute that each source code +"element" gives you access to its revision history, among other things. A git repository is comprised of the .git directory & working tree. @@ -54,32 +55,33 @@ The .git directory contains all the configurations, logs, branches, HEAD, and mo ### Working Tree (component of repository) -This is basically the directories and files in your repository. It is often referred to -as your working directory. +This is basically the directories and files in your repository. It is often +referred to as your working directory. ### Index (component of .git dir) The Index is the staging area in git. It's basically a layer that separates your working tree -from the Git repository. This gives developers more power over what gets sent to the Git -repository. +from the Git repository. This gives developers more power over what gets sent +to the Git repository. ### Commit -A git commit is a snapshot of a set of changes, or manipulations to your Working Tree. -For example, if you added 5 files, and removed 2 others, these changes will be contained -in a commit (or snapshot). This commit can then be pushed to other repositories, or not! +A git commit is a snapshot of a set of changes, or manipulations to your Working +Tree. For example, if you added 5 files, and removed 2 others, these changes +will be contained in a commit (or snapshot). This commit can then be pushed to +other repositories, or not! ### Branch -A branch is essentially a pointer that points to the last commit you made. As you commit, -this pointer will automatically update and point to the latest commit. +A branch is essentially a pointer to the last commit you made. As you go on +committing, this pointer will automatically update to ooint the latest commit. ### HEAD and head (component of .git dir) HEAD is a pointer that points to the current branch. A repository only has 1 *active* HEAD. head is a pointer that points to any commit. A repository can have any number of heads. -###Stages of Git +### Stages of Git * Modified - Changes have been made to a file but file has not been committed to Git Database yet * Staged - Marks a modified file to go into your next commit snapshot * Committed - Files have been committed to the Git Database @@ -95,7 +97,7 @@ head is a pointer that points to any commit. A repository can have any number of ### init -Create an empty Git repository. The Git repository's settings, stored information, +Create an empty Git repository. The Git repository's settings, stored information, and more is stored in a directory (a folder) named ".git". ```bash @@ -144,8 +146,8 @@ $ git init --help ### status -To show differences between the index file (basically your working copy/repo) and the current -HEAD commit. +To show differences between the index file (basically your working copy/repo) +and the current HEAD commit. ```bash @@ -172,7 +174,8 @@ $ git add /path/to/file/HelloWorld.c $ git add ./*.java ``` -This only adds a file to the staging area/index, it doesn't commit it to the working directory/repo. +This only adds a file to the staging area/index, it doesn't commit it to the +working directory/repo. ### branch @@ -205,7 +208,8 @@ Updates all files in the working tree to match the version in the index, or spec $ git checkout # Checkout a specified branch $ git checkout branchName -# Create a new branch & switch to it, like: "git branch ; git checkout " +# Create a new branch & switch to it +# equivalent to "git branch ; git checkout " $ git checkout -b newBranch ``` @@ -268,7 +272,7 @@ $ git config --global alias.g "grep --break --heading --line-number" $ git grep 'variableName' -- '*.java' # Search for a line that contains "arrayListName" and, "add" or "remove" -$ git grep -e 'arrayListName' --and \( -e add -e remove \) +$ git grep -e 'arrayListName' --and \( -e add -e remove \) ``` Google is your friend; for more examples @@ -303,7 +307,7 @@ $ git merge --no-ff branchName ### mv -Rename or move a file +Rename or move a file ```bash # Renaming a file @@ -338,7 +342,7 @@ $ git pull origin master --rebase Push and merge changes from a branch to a remote & branch. ```bash -# Push and merge changes from a local repo to a +# Push and merge changes from a local repo to a # remote named "origin" and "master" branch. # git push # git push => implicitly defaults to => git push origin master @@ -347,23 +351,25 @@ $ git push origin master # To link up current local branch with a remote branch, add -u flag: $ git push -u origin master # Now, anytime you want to push from that same local branch, use shortcut: -$ git push +$ git push ``` ### stash -Stashing takes the dirty state of your working directory and saves it on a stack of unfinished changes that you can reapply at any time. +Stashing takes the dirty state of your working directory and saves it on a stack +of unfinished changes that you can reapply at any time. -Let's say you've been doing some work in your git repo, but you want to pull from the remote. -Since you have dirty (uncommited) changes to some files, you are not able to run `git pull`. -Instead, you can run `git stash` to save your changes onto a stack! +Let's say you've been doing some work in your git repo, but you want to pull +from the remote. Since you have dirty (uncommited) changes to some files, you +are not able to run `git pull`. Instead, you can run `git stash` to save your +changes onto a stack! ```bash $ git stash Saved working directory and index state \ "WIP on master: 049d078 added the index file" HEAD is now at 049d078 added the index file - (To restore them type "git stash apply") + (To restore them type "git stash apply") ``` Now you can pull! @@ -410,7 +416,7 @@ Now you're ready to get back to work on your stuff! [Additional Reading.](http://git-scm.com/book/en/v1/Git-Tools-Stashing) -### rebase (caution) +### rebase (caution) Take all changes that were committed on one branch, and replay them onto another branch. *Do not rebase commits that you have pushed to a public repo*. -- cgit v1.2.3 From 7b7ce666b66e897c115879d505104330923919ec Mon Sep 17 00:00:00 2001 From: Ayush Date: Tue, 6 Oct 2015 00:45:40 +0530 Subject: Git: added para for gitignore --- git.html.markdown | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/git.html.markdown b/git.html.markdown index 3b83218c..c32d9c5d 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -144,6 +144,16 @@ $ git commit --help $ git init --help ``` +### ignore (set of) files + +To intentionally untrack file(s) & folder(s) from git. Typically meant for +private & temp files which would otherwise be shared in the repository. +```bash +$ echo "temp/" >> .gitignore +$ echo "private_key" >> .gitignore +``` + + ### status To show differences between the index file (basically your working copy/repo) -- cgit v1.2.3 From 037ff22ef63c5f37b6657e806695bb52f46a7ec3 Mon Sep 17 00:00:00 2001 From: Ayush Date: Tue, 6 Oct 2015 00:46:53 +0530 Subject: Git: added more clone options --- git.html.markdown | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/git.html.markdown b/git.html.markdown index c32d9c5d..66b890c1 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -232,6 +232,10 @@ to a remote branch. ```bash # Clone learnxinyminutes-docs $ git clone https://github.com/adambard/learnxinyminutes-docs.git +# shallow clone - faster cloning that pulls only latest snapshot +$ git clone --depth 1 https://github.com/adambard/learnxinyminutes-docs.git +# clone only a specific branch +$ git clone -b master-cn https://github.com/adambard/learnxinyminutes-docs.git --single-branch ``` ### commit -- cgit v1.2.3 From e75a9e031bde60fae2c1972b5f6b18571acd4d99 Mon Sep 17 00:00:00 2001 From: Ayush Date: Tue, 6 Oct 2015 00:56:08 +0530 Subject: Git: added few random things --- git.html.markdown | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/git.html.markdown b/git.html.markdown index 66b890c1..e20a4b88 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -106,15 +106,12 @@ $ git init ### config -To configure settings. Whether it be for the repository, the system itself, or global -configurations. +To configure settings. Whether it be for the repository, the system itself, +or global configurations ( global config file is `~/.gitconfig` ). ```bash # Print & Set Some Basic Config Variables (Global) -$ git config --global user.email -$ git config --global user.name - $ git config --global user.email "MyEmail@Zoho.com" $ git config --global user.name "My Name" ``` @@ -249,6 +246,9 @@ $ git commit -m "Added multiplyNumbers() function to HelloWorld.c" # automatically stage modified or deleted files, except new files, and then commit $ git commit -a -m "Modified foo.php and removed bar.php" + +# change last commit (this deletes previous commit with a fresh commit) +$ git commit --amend -m "Correct message" ``` ### diff @@ -300,8 +300,8 @@ Display commits to the repository. # Show all commits $ git log -# Show X number of commits -$ git log -n 10 +# Show only commit message & ref +$ git log --oneline # Show merge commits only $ git log --merges -- cgit v1.2.3 From ab2ef777e2c73699a864e5c4869b285f3443c3f4 Mon Sep 17 00:00:00 2001 From: Rodrigo Muniz Date: Mon, 5 Oct 2015 16:34:58 -0300 Subject: Corrigidos erros de ortografia --- pt-br/brainfuck-pt.html.markdown | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/pt-br/brainfuck-pt.html.markdown b/pt-br/brainfuck-pt.html.markdown index c7ce55ee..9e4b458d 100644 --- a/pt-br/brainfuck-pt.html.markdown +++ b/pt-br/brainfuck-pt.html.markdown @@ -5,10 +5,11 @@ contributors: - ["Mathias Bynens", "http://mathiasbynens.be/"] translators: - ["Suzane Sant Ana", "http://github.com/suuuzi"] + - ["Rodrigo Muniz", "http://github.com/muniz95"] lang: pt-br --- -Brainfuck (em letras minúsculas, eceto no início de frases) é uma linguagem de +Brainfuck (em letras minúsculas, exceto no início de frases) é uma linguagem de programação Turing-completa extremamente simples com apenas 8 comandos. ``` @@ -18,7 +19,7 @@ Brainfuck é representado por um vetor com 30 000 células inicializadas em zero e um ponteiro de dados que aponta para a célula atual. Existem 8 comandos: -+ : Incrementa o vaor da célula atual em 1. ++ : Incrementa o valor da célula atual em 1. - : Decrementa o valor da célula atual em 1. > : Move o ponteiro de dados para a célula seguinte (célula à direita). < : Move o ponteiro de dados para a célula anterior (célula à esquerda). -- cgit v1.2.3 From 9e605ee35ced12a77f0c0c666c0019d40eaaeea6 Mon Sep 17 00:00:00 2001 From: Ayush Date: Tue, 6 Oct 2015 01:06:15 +0530 Subject: Git: fixed typo --- git.html.markdown | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/git.html.markdown b/git.html.markdown index e20a4b88..b1347309 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -74,7 +74,7 @@ other repositories, or not! ### Branch A branch is essentially a pointer to the last commit you made. As you go on -committing, this pointer will automatically update to ooint the latest commit. +committing, this pointer will automatically update to point the latest commit. ### HEAD and head (component of .git dir) @@ -141,7 +141,7 @@ $ git commit --help $ git init --help ``` -### ignore (set of) files +### ignore files To intentionally untrack file(s) & folder(s) from git. Typically meant for private & temp files which would otherwise be shared in the repository. -- cgit v1.2.3 From e848adf9d53e8af5863497438753d704d30f7c5c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gerson=20L=C3=A1zaro?= Date: Mon, 5 Oct 2015 15:20:35 -0500 Subject: Fix for issue #1248 [fa-ir, zh-cn, ko-kr, es-es, ru-ru, fr-fr, de-de] --- de-de/javascript-de.html.markdown | 3 --- es-es/javascript-es.html.markdown | 3 --- fa-ir/javascript.html.markdown | 3 --- fr-fr/javascript-fr.html.markdown | 3 --- ko-kr/javascript-kr.html.markdown | 3 --- ru-ru/javascript-ru.html.markdown | 3 --- zh-cn/javascript-cn.html.markdown | 3 --- 7 files changed, 21 deletions(-) diff --git a/de-de/javascript-de.html.markdown b/de-de/javascript-de.html.markdown index a295c1c2..f3917506 100644 --- a/de-de/javascript-de.html.markdown +++ b/de-de/javascript-de.html.markdown @@ -479,9 +479,6 @@ myNumber === myNumberObj; // = false if (0){ // Dieser Teil wird nicht ausgeführt, weil 0 'falsy' ist. } -if (Number(0)){ - // Dieser Teil des Codes wird ausgeführt, weil Number(0) zu wahr evaluiert. -} // Das Wrapper-Objekt und die regulären, eingebauten Typen, teilen sich einen // Prototyp; so ist es möglich zum Beispiel einem String weitere Funktionen diff --git a/es-es/javascript-es.html.markdown b/es-es/javascript-es.html.markdown index fd01e7b9..036d7082 100644 --- a/es-es/javascript-es.html.markdown +++ b/es-es/javascript-es.html.markdown @@ -478,9 +478,6 @@ miNumero === miNumeroObjeyo; // = false if (0){ // Este código no se ejecutara porque 0 es false. } -if (Number(0)){ - // Este código sí se ejecutara, puesto que Number(0) es true. -} // Aún así, los objetos que envuelven y los prototipos por defecto comparten // un prototipo. así que puedes agregar funcionalidades a un string de la diff --git a/fa-ir/javascript.html.markdown b/fa-ir/javascript.html.markdown index 5c64d24a..fe3555af 100644 --- a/fa-ir/javascript.html.markdown +++ b/fa-ir/javascript.html.markdown @@ -499,9 +499,6 @@ myNumber === myNumberObj; // = false if (0){ // This code won't execute, because 0 is falsy. } -if (Number(0)){ - // This code *will* execute, because Number(0) is truthy. -} ``` diff --git a/fr-fr/javascript-fr.html.markdown b/fr-fr/javascript-fr.html.markdown index 2e18d0be..15478cdb 100644 --- a/fr-fr/javascript-fr.html.markdown +++ b/fr-fr/javascript-fr.html.markdown @@ -469,9 +469,6 @@ myNumber === myNumberObj; // = false if (0){ // 0 est falsy, le code ne fonctionnera pas. } -if (Number(0)){ - // Parce que Number(0) est truthy, le code fonctionnera -} // Cependant, vous pouvez ajouter des fonctionnalités aux types de bases grâce à // cette particularité. diff --git a/ko-kr/javascript-kr.html.markdown b/ko-kr/javascript-kr.html.markdown index 4ca3bb5c..9561e80c 100644 --- a/ko-kr/javascript-kr.html.markdown +++ b/ko-kr/javascript-kr.html.markdown @@ -387,9 +387,6 @@ myNumber === myNumberObj // = false if (0){ // 0은 거짓이라서 이 코드는 실행되지 않습니다. } -if (Number(0)){ - // Number(0)은 참이라서 이 코드는 *실행됩니다*. -} // 하지만 래퍼 객체와 일반 내장 함수는 프로토타입을 공유하기 때문에 // 가령 문자열에 실제로 기능을 추가할 수 있습니다. diff --git a/ru-ru/javascript-ru.html.markdown b/ru-ru/javascript-ru.html.markdown index 79844565..8655ae4a 100644 --- a/ru-ru/javascript-ru.html.markdown +++ b/ru-ru/javascript-ru.html.markdown @@ -470,9 +470,6 @@ myNumber === myNumberObj; // = false if (0) { // Этот код не выполнится, потому что 0 - это ложь. } -if (Number(0)) { - // Этот код *выполнится*, потому что Number(0) истинно. -} // Впрочем, объекты-обёртки и встроенные типы имеют общие прототипы, // поэтому вы можете расширить функционал строк, например: diff --git a/zh-cn/javascript-cn.html.markdown b/zh-cn/javascript-cn.html.markdown index dfeb2012..bdef0099 100644 --- a/zh-cn/javascript-cn.html.markdown +++ b/zh-cn/javascript-cn.html.markdown @@ -447,9 +447,6 @@ myNumber === myNumberObj; // = false if (0){ // 这段代码不会执行,因为0代表假 } -if (Number(0)){ - // 这段代码*会*执行,因为Number(0)代表真 -} // 不过,包装类型和内置类型共享一个原型, // 所以你实际可以给内置类型也增加一些功能,例如对string: -- cgit v1.2.3 From 9d33f091701013236055b553d7eb7a8dba3df65e Mon Sep 17 00:00:00 2001 From: wboka Date: Mon, 5 Oct 2015 16:52:07 -0400 Subject: Update coldfusion.html.markdown Adds variable declaration, comparison operators, and if/else control structures --- coldfusion.html.markdown | 395 ++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 394 insertions(+), 1 deletion(-) diff --git a/coldfusion.html.markdown b/coldfusion.html.markdown index 3c0b0b06..4c734920 100644 --- a/coldfusion.html.markdown +++ b/coldfusion.html.markdown @@ -1 +1,394 @@ -Coming soon +--- +language: ColdFusion +contributors: + - ["Wayne Boka", "http://wboka.github.io"] +filename: LearnColdFusion.cfm +--- + +ColdFusion is a scripting language for web development. +[Read more here.](http://www.adobe.com/products/coldfusion-family.html) + +```ColdFusion +" ---> + + + + + + + + + + +#myVariable# +#myNumber# + + + + + + + + + + + + + +#1 + 1# = 2 +#10 - 8# = 2 +#1 * 2# = 2 +#10 / 5# = 2 +#12 % 5# = 0 + + +#1 eq 1# +#15 neq 1# +#10 gt 8# +#1 lt 2# +#10 gte 5# +#1 lte 5# + + + + + #myCondition# + + #myCondition#. Proceed Carefully!!! + + myCondition is unknown + +``` + + +## Further Reading + +The links provided here below are just to get an understanding of the topic, feel free to Google and find specific examples. -- cgit v1.2.3 From 1e7f639755042211ce0f10953153d6d341dbecab Mon Sep 17 00:00:00 2001 From: wboka Date: Mon, 5 Oct 2015 16:52:47 -0400 Subject: Update coldfusion.html.markdown Fixes a typo --- coldfusion.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/coldfusion.html.markdown b/coldfusion.html.markdown index 4c734920..be08733e 100644 --- a/coldfusion.html.markdown +++ b/coldfusion.html.markdown @@ -26,7 +26,7 @@ ColdFusion is a scripting language for web development. #myVariable# -#myNumber# +#myNumber# -- cgit v1.2.3 From 8d57b90efe51c980d63abae4b5537631fb2f2eab Mon Sep 17 00:00:00 2001 From: Mariane Siqueira Machado Date: Mon, 5 Oct 2015 17:59:30 -0300 Subject: Translates another line --- pt-br/swift-pt.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pt-br/swift-pt.html.markdown b/pt-br/swift-pt.html.markdown index 72a57e4a..e840b8cf 100644 --- a/pt-br/swift-pt.html.markdown +++ b/pt-br/swift-pt.html.markdown @@ -221,7 +221,7 @@ println("Gas price: \(price)") // Número variável de argumentos func setup(numbers: Int...) { - // its an array + // é um array let number = numbers[0] let argCount = numbers.count } -- cgit v1.2.3 From c7c9ea674dbe3af1e2e1c09cffb36a40c6553e80 Mon Sep 17 00:00:00 2001 From: Chashmeet Singh Date: Tue, 6 Oct 2015 05:38:40 +0530 Subject: Update python-ru.html.markdown --- ru-ru/python-ru.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ru-ru/python-ru.html.markdown b/ru-ru/python-ru.html.markdown index 699d1393..3852a550 100644 --- a/ru-ru/python-ru.html.markdown +++ b/ru-ru/python-ru.html.markdown @@ -167,7 +167,7 @@ li = [] # Можно сразу начать с заполненного списка other_li = [4, 5, 6] -#Строка в список +# строка разделена в список a="adambard" list(a) #=> ['a','d','a','m','b','a','r','d'] -- cgit v1.2.3 From b8ad751cc020c07796832c1689cca7b84970b4e9 Mon Sep 17 00:00:00 2001 From: wboka Date: Mon, 5 Oct 2015 21:07:13 -0400 Subject: Update coldfusion.html.markdown Adds a few more examples --- coldfusion.html.markdown | 87 ++++++++++++++++++++---------------------------- 1 file changed, 37 insertions(+), 50 deletions(-) diff --git a/coldfusion.html.markdown b/coldfusion.html.markdown index be08733e..b8fe9359 100644 --- a/coldfusion.html.markdown +++ b/coldfusion.html.markdown @@ -10,9 +10,9 @@ ColdFusion is a scripting language for web development. ```ColdFusion " ---> - @@ -25,8 +25,10 @@ ColdFusion is a scripting language for web development. -#myVariable# -#myNumber# +#myVariable#
+#myNumber#
+ +
@@ -40,19 +42,23 @@ ColdFusion is a scripting language for web development. -#1 + 1# = 2 -#10 - 8# = 2 -#1 * 2# = 2 -#10 / 5# = 2 -#12 % 5# = 0 +#1 + 1#
= 2 +#10 - 8#
= 2 +#1 * 2#
= 2 +#10 / 5#
= 2 +#12 % 5#
= 0 + +
-#1 eq 1# -#15 neq 1# -#10 gt 8# -#1 lt 2# -#10 gte 5# -#1 lte 5# +#1 eq 1#
+#15 neq 1#
+#10 gt 8#
+#1 lt 2#
+#10 gte 5#
+#1 lte 5#
+ +
@@ -63,36 +69,17 @@ ColdFusion is a scripting language for web development. myCondition is unknown -``` - + + #i#
+
+ +
+``` +" ---> - +

Simple Variables

+

Set myVariable to "myValue"

+

Set myNumber to 3.14

-#myVariable#
-#myNumber#
+

Display myVariable: #myVariable#

+

Display myNumber: #myNumber#


+

Complex Variables

+

Set myArray1 to an array of 1 dimension using literal or bracket notation

+

Set myArray2 to an array of 1 dimension using function notation

+

Contents of myArray1

- +

Contents of myArray2

+ -#1 + 1#
= 2 -#10 - 8#
= 2 -#1 * 2#
= 2 -#10 / 5#
= 2 -#12 % 5#
= 0 +

Operators

+

Arithmetic

+

1 + 1 = #1 + 1#

+

10 - 7 = #10 - 7#

+

15 * 10 = #15 * 10#

+

100 / 5 = #100 / 5#

+

120 % 5 = #120 % 5#

+

120 mod 5 = #120 mod 5#


-#1 eq 1#
-#15 neq 1#
-#10 gt 8#
-#1 lt 2#
-#10 gte 5#
-#1 lte 5#
+

Comparison

+

Standard Notation

+

Is 1 eq 1? #1 eq 1#

+

Is 15 neq 1? #15 neq 1#

+

Is 10 gt 8? #10 gt 8#

+

Is 1 lt 2? #1 lt 2#

+

Is 10 gte 5? #10 gte 5#

+

Is 1 lte 5? #1 lte 5#

+ +

Alternative Notation

+

Is 1 == 1? #1 eq 1#

+

Is 15 != 1? #15 neq 1#

+

Is 10 > 8? #10 gt 8#

+

Is 1 < 2? #1 lt 2#

+

Is 10 >= 5? #10 gte 5#

+

Is 1 <= 5? #1 lte 5#


+

Control Structures

+ + +

Condition to test for: "#myCondition#"

+ - #myCondition# + #myCondition#. We're testing. #myCondition#. Proceed Carefully!!! @@ -73,54 +101,53 @@ ColdFusion is a scripting language for web development.
+

Loops

+

For Loop

- #i#
+

Index equals #i#

+
+ +

For Each Loop (Complex Variables)

+ +

Set myArray3 to [5, 15, 99, 45, 100]

+ + + + +

Index equals #i#

+
+ +

Set myArray4 to ["Alpha", "Bravo", "Charlie", "Delta", "Echo"]

+ + + + +

Index equals #s#

+
+ +

Switch Statement

+ +

Set myArray5 to [5, 15, 99, 45, 100]

+ + + + + + +

#i# is a multiple of 5.

+
+ +

#i# is ninety-nine.

+
+ +

#i# is not 5, 15, 45, or 99.

+
+

``` - -
@@ -186,8 +186,8 @@ This has to be avoided as much as you can. --> ## Precedence -As you noticed an element may be targetted by more than one selector. -and may have a property set on it in more than one. +As you noticed an element may be targetted by more than one selector. +and may have a property set on it in more than one. In these cases, one of the rules takes precedence over others. Given the following CSS: @@ -217,24 +217,24 @@ and the following markup:

``` -The precedence of style is as followed: +The precedence of style is as followed: Remember, the precedence is for each **property**, not for the entire block. -* `E` has the highest precedence because of the keyword `!important`. +* `E` has the highest precedence because of the keyword `!important`. It is recommended to avoid this unless it is strictly necessary to use. * `F` is next, because it is inline style. -* `A` is next, because it is more "specific" than anything else. - more specific = more specifiers. here 3 specifiers: 1 tagname `p` + +* `A` is next, because it is more "specific" than anything else. + more specific = more specifiers. here 3 specifiers: 1 tagname `p` + class name `class1` + 1 attribute `attr='value'` -* `C` is next. although it has the same specificness as `B` +* `C` is next. although it has the same specificness as `B` but it appears last. * Then is `B` * and lastly is `D`. ## Compatibility -Most of the features in CSS2 (and gradually in CSS3) are compatible across -all browsers and devices. But it's always vital to have in mind the compatibility +Most of the features in CSS2 (and gradually in CSS3) are compatible across +all browsers and devices. But it's always vital to have in mind the compatibility of what you use in CSS with your target browsers. [QuirksMode CSS](http://www.quirksmode.org/css/) is one of the best sources for this. diff --git a/d.html.markdown b/d.html.markdown index daba8020..ba24b60f 100644 --- a/d.html.markdown +++ b/d.html.markdown @@ -1,6 +1,6 @@ --- -language: D -filename: learnd.d +language: D +filename: learnd.d contributors: - ["Nick Papanastasiou", "www.nickpapanastasiou.github.io"] lang: en @@ -18,9 +18,9 @@ void main(string[] args) { } ``` -If you're like me and spend way too much time on the internet, odds are you've heard +If you're like me and spend way too much time on the internet, odds are you've heard about [D](http://dlang.org/). The D programming language is a modern, general-purpose, -multi-paradigm language with support for everything from low-level features to +multi-paradigm language with support for everything from low-level features to expressive high-level abstractions. D is actively developed by Walter Bright and Andrei Alexandrescu, two super smart, really cool @@ -37,7 +37,7 @@ void main() { } auto n = 1; // use auto for type inferred variables - + // Numeric literals can use _ as a digit seperator for clarity while(n < 10_000) { n += n; @@ -49,7 +49,7 @@ void main() { // For and while are nice, but in D-land we prefer foreach // The .. creates a continuous range, excluding the end - foreach(i; 1..1_000_000) { + foreach(i; 1..1_000_000) { if(n % 2 == 0) writeln(i); } @@ -72,12 +72,12 @@ we can use templates to parameterize all of these on both types and values! // Here, T is a type parameter. Think from C++/C#/Java struct LinkedList(T) { T data = null; - LinkedList!(T)* next; // The ! is used to instaniate a parameterized type. Again, think + LinkedList!(T)* next; // The ! is used to instaniate a parameterized type. Again, think } class BinTree(T) { T data = null; - + // If there is only one template parameter, we can omit parens BinTree!T left; BinTree!T right; @@ -101,7 +101,7 @@ alias NumTree = BinTree!double; // We can create function templates as well! T max(T)(T a, T b) { - if(a < b) + if(a < b) return b; return a; @@ -114,7 +114,7 @@ void swap(T)(ref T a, ref T b) { auto temp = a; a = b; - b = temp; + b = temp; } // With templates, we can also parameterize on values, not just types @@ -145,13 +145,13 @@ class MyClass(T, U) { class MyClass(T, U) { T _data; U _other; - + // Constructors are always named `this` this(T t, U u) { data = t; other = u; } - + // getters @property T data() { return _data; @@ -161,7 +161,7 @@ class MyClass(T, U) { return _other; } - // setters + // setters @property void data(T t) { _data = t; } @@ -177,7 +177,7 @@ void main() { mc.data = 7; mc.other = "seven"; - + writeln(mc.data); writeln(mc.other); } @@ -193,7 +193,7 @@ and `override`ing methods. D does inheritance just like Java: Extend one class, implement as many interfaces as you please. We've seen D's OOP facilities, but let's switch gears. D offers -functional programming with first-class functions, `pure` +functional programming with first-class functions, `pure` functions, and immutable data. In addition, all of your favorite functional algorithms (map, filter, reduce and friends) can be found in the wonderful `std.algorithm` module! @@ -205,7 +205,7 @@ import std.range : iota; // builds an end-exclusive range void main() { // We want to print the sum of a list of squares of even ints // from 1 to 100. Easy! - + // Just pass lambda expressions as template parameters! // You can pass any old function you like, but lambdas are convenient here. auto num = iota(1, 101).filter!(x => x % 2 == 0) @@ -216,12 +216,12 @@ void main() { } ``` -Notice how we got to build a nice Haskellian pipeline to compute num? +Notice how we got to build a nice Haskellian pipeline to compute num? That's thanks to a D innovation know as Uniform Function Call Syntax. With UFCS, we can choose whether to write a function call as a method or free function call! Walter wrote a nice article on this -[here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394) -In short, you can call functions whose first parameter +[here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394) +In short, you can call functions whose first parameter is of some type A on any expression of type A as a method. I like parallelism. Anyone else like parallelism? Sure you do. Let's do some! diff --git a/dart.html.markdown b/dart.html.markdown index 34d1c6a8..f7601271 100644 --- a/dart.html.markdown +++ b/dart.html.markdown @@ -81,7 +81,7 @@ example5() { // Where classBody can include instance methods and variables, but also // class methods and variables. class Example6Class { - var example6InstanceVariable = "Example6 instance variable"; + var example6InstanceVariable = "Example6 instance variable"; sayIt() { print(example6InstanceVariable); } @@ -92,7 +92,7 @@ example6() { // Class methods and variables are declared with "static" terms. class Example7Class { - static var example7ClassVariable = "Example7 class variable"; + static var example7ClassVariable = "Example7 class variable"; static sayItFromClass() { print(example7ClassVariable); } @@ -111,7 +111,7 @@ example7() { // by default. But arrays and maps are not. They can be made constant by // declaring them "const". var example8A = const ["Example8 const array"], - example8M = const {"someKey": "Example8 const map"}; + example8M = const {"someKey": "Example8 const map"}; example8() { print(example8A[0]); print(example8M["someKey"]); @@ -245,7 +245,7 @@ example18() { // Strings with triple single-quotes or triple double-quotes span // multiple lines and include line delimiters. example19() { - print('''Example19 + print('''Example19 Example19 Don't can't I'm Etc Example19 '''); } @@ -272,7 +272,7 @@ example20() { class Example21 { List _names; Example21() { - _names = ["a", "b"]; + _names = ["a", "b"]; } List get names => _names; set names(List list) { diff --git a/erlang.html.markdown b/erlang.html.markdown index 4e2f1d84..d6ed7b86 100644 --- a/erlang.html.markdown +++ b/erlang.html.markdown @@ -292,7 +292,7 @@ calculateArea() -> _ -> io:format("We can only calculate area of rectangles or circles.") end. - + % Compile the module and create a process that evaluates `calculateArea` in the % shell. c(calculateGeometry). diff --git a/fsharp.html.markdown b/fsharp.html.markdown index 49951c78..62118006 100644 --- a/fsharp.html.markdown +++ b/fsharp.html.markdown @@ -5,7 +5,7 @@ contributors: filename: learnfsharp.fs --- -F# is a general purpose functional/OO programming language. It's free and open source, and runs on Linux, Mac, Windows and more. +F# is a general purpose functional/OO programming language. It's free and open source, and runs on Linux, Mac, Windows and more. It has a powerful type system that traps many errors at compile time, but it uses type inference so that it reads more like a dynamic language. @@ -90,7 +90,7 @@ let simplePatternMatch = | _ -> printfn "x is something else" // underscore matches anything // F# doesn't allow nulls by default -- you must use an Option type -// and then pattern match. +// and then pattern match. // Some(..) and None are roughly analogous to Nullable wrappers let validValue = Some(99) let invalidValue = None @@ -115,7 +115,7 @@ printfn "A string %s, and something generic %A" "hello" [1;2;3;4] // into a string, similar to String.Format in C#. // ================================================ -// More on functions +// More on functions // ================================================ // F# is a true functional language -- functions are first @@ -124,30 +124,30 @@ printfn "A string %s, and something generic %A" "hello" [1;2;3;4] // Modules are used to group functions together // Indentation is needed for each nested module. -module FunctionExamples = +module FunctionExamples = // define a simple adding function let add x y = x + y - + // basic usage of a function let a = add 1 2 printfn "1+2 = %i" a - + // partial application to "bake in" parameters let add42 = add 42 let b = add42 1 printfn "42+1 = %i" b - + // composition to combine functions let add1 = add 1 let add2 = add 2 let add3 = add1 >> add2 let c = add3 7 printfn "3+7 = %i" c - + // higher order functions [1..10] |> List.map add3 |> printfn "new list is %A" - + // lists of functions, and more let add6 = [add1; add2; add3] |> List.reduce (>>) let d = add6 7 @@ -158,54 +158,54 @@ module FunctionExamples = // ================================================ // There are three types of ordered collection: -// * Lists are most basic immutable collection. -// * Arrays are mutable and more efficient when needed. -// * Sequences are lazy and infinite (e.g. an enumerator). +// * Lists are most basic immutable collection. +// * Arrays are mutable and more efficient when needed. +// * Sequences are lazy and infinite (e.g. an enumerator). // // Other collections include immutable maps and sets // plus all the standard .NET collections -module ListExamples = +module ListExamples = - // lists use square brackets + // lists use square brackets let list1 = ["a";"b"] let list2 = "c" :: list1 // :: is prepending let list3 = list1 @ list2 // @ is concat - + // list comprehensions (aka generators) - let squares = [for i in 1..10 do yield i*i] + let squares = [for i in 1..10 do yield i*i] // prime number generator let rec sieve = function | (p::xs) -> p :: sieve [ for x in xs do if x % p > 0 then yield x ] | [] -> [] let primes = sieve [2..50] - printfn "%A" primes - + printfn "%A" primes + // pattern matching for lists - let listMatcher aList = + let listMatcher aList = match aList with - | [] -> printfn "the list is empty" - | [first] -> printfn "the list has one element %A " first - | [first; second] -> printfn "list is %A and %A" first second - | _ -> printfn "the list has more than two elements" + | [] -> printfn "the list is empty" + | [first] -> printfn "the list has one element %A " first + | [first; second] -> printfn "list is %A and %A" first second + | _ -> printfn "the list has more than two elements" listMatcher [1;2;3;4] listMatcher [1;2] listMatcher [1] - listMatcher [] + listMatcher [] // recursion using lists - let rec sum aList = + let rec sum aList = match aList with | [] -> 0 | x::xs -> x + sum xs sum [1..10] - - // ----------------------------------------- - // Standard library functions + + // ----------------------------------------- + // Standard library functions // ----------------------------------------- - + // map let add3 x = x + 3 [1..10] |> List.map add3 @@ -213,68 +213,68 @@ module ListExamples = // filter let even x = x % 2 = 0 [1..10] |> List.filter even - + // many more -- see documentation - -module ArrayExamples = + +module ArrayExamples = // arrays use square brackets with bar let array1 = [| "a";"b" |] let first = array1.[0] // indexed access using dot - + // pattern matching for arrays is same as for lists - let arrayMatcher aList = + let arrayMatcher aList = match aList with - | [| |] -> printfn "the array is empty" - | [| first |] -> printfn "the array has one element %A " first - | [| first; second |] -> printfn "array is %A and %A" first second - | _ -> printfn "the array has more than two elements" + | [| |] -> printfn "the array is empty" + | [| first |] -> printfn "the array has one element %A " first + | [| first; second |] -> printfn "array is %A and %A" first second + | _ -> printfn "the array has more than two elements" arrayMatcher [| 1;2;3;4 |] // Standard library functions just as for List - - [| 1..10 |] + + [| 1..10 |] |> Array.map (fun i -> i+3) |> Array.filter (fun i -> i%2 = 0) |> Array.iter (printfn "value is %i. ") - - -module SequenceExamples = + + +module SequenceExamples = // sequences use curly braces let seq1 = seq { yield "a"; yield "b" } - - // sequences can use yield and + + // sequences can use yield and // can contain subsequences let strange = seq { // "yield! adds one element yield 1; yield 2; - + // "yield!" adds a whole subsequence - yield! [5..10] + yield! [5..10] yield! seq { - for i in 1..10 do + for i in 1..10 do if i%2 = 0 then yield i }} - // test - strange |> Seq.toList - + // test + strange |> Seq.toList + // Sequences can be created using "unfold" // Here's the fibonacci series let fib = Seq.unfold (fun (fst,snd) -> Some(fst + snd, (snd, fst + snd))) (0,1) - // test + // test let fib10 = fib |> Seq.take 10 |> Seq.toList - printf "first 10 fibs are %A" fib10 - - + printf "first 10 fibs are %A" fib10 + + // ================================================ -// Data Types +// Data Types // ================================================ -module DataTypeExamples = +module DataTypeExamples = // All data is immutable by default @@ -282,33 +282,33 @@ module DataTypeExamples = // -- Use a comma to create a tuple let twoTuple = 1,2 let threeTuple = "a",2,true - + // Pattern match to unpack let x,y = twoTuple //sets x=1 y=2 - // ------------------------------------ - // Record types have named fields - // ------------------------------------ + // ------------------------------------ + // Record types have named fields + // ------------------------------------ // Use "type" with curly braces to define a record type type Person = {First:string; Last:string} - - // Use "let" with curly braces to create a record + + // Use "let" with curly braces to create a record let person1 = {First="John"; Last="Doe"} // Pattern match to unpack let {First=first} = person1 //sets first="john" - // ------------------------------------ + // ------------------------------------ // Union types (aka variants) have a set of choices // Only case can be valid at a time. - // ------------------------------------ + // ------------------------------------ // Use "type" with bar/pipe to define a union type - type Temp = + type Temp = | DegreesC of float | DegreesF of float - + // Use one of the cases to create one let temp1 = DegreesF 98.6 let temp2 = DegreesC 37.0 @@ -317,29 +317,29 @@ module DataTypeExamples = let printTemp = function | DegreesC t -> printfn "%f degC" t | DegreesF t -> printfn "%f degF" t - - printTemp temp1 + + printTemp temp1 printTemp temp2 - // ------------------------------------ + // ------------------------------------ // Recursive types - // ------------------------------------ + // ------------------------------------ - // Types can be combined recursively in complex ways + // Types can be combined recursively in complex ways // without having to create subclasses - type Employee = + type Employee = | Worker of Person | Manager of Employee list let jdoe = {First="John";Last="Doe"} let worker = Worker jdoe - - // ------------------------------------ + + // ------------------------------------ // Modelling with types - // ------------------------------------ - + // ------------------------------------ + // Union types are great for modelling state without using flags - type EmailAddress = + type EmailAddress = | ValidEmailAddress of string | InvalidEmailAddress of string @@ -350,40 +350,40 @@ module DataTypeExamples = // The combination of union types and record types together // provide a great foundation for domain driven design. - // You can create hundreds of little types that accurately + // You can create hundreds of little types that accurately // reflect the domain. type CartItem = { ProductCode: string; Qty: int } type Payment = Payment of float type ActiveCartData = { UnpaidItems: CartItem list } type PaidCartData = { PaidItems: CartItem list; Payment: Payment} - - type ShoppingCart = + + type ShoppingCart = | EmptyCart // no data | ActiveCart of ActiveCartData - | PaidCart of PaidCartData + | PaidCart of PaidCartData - // ------------------------------------ + // ------------------------------------ // Built in behavior for types - // ------------------------------------ + // ------------------------------------ // Core types have useful "out-of-the-box" behavior, no coding needed. // * Immutability // * Pretty printing when debugging // * Equality and comparison // * Serialization - + // Pretty printing using %A - printfn "twoTuple=%A,\nPerson=%A,\nTemp=%A,\nEmployee=%A" + printfn "twoTuple=%A,\nPerson=%A,\nTemp=%A,\nEmployee=%A" twoTuple person1 temp1 worker // Equality and comparison built in. // Here's an example with cards. type Suit = Club | Diamond | Spade | Heart - type Rank = Two | Three | Four | Five | Six | Seven | Eight - | Nine | Ten | Jack | Queen | King | Ace + type Rank = Two | Three | Four | Five | Six | Seven | Eight + | Nine | Ten | Jack | Queen | King | Ace - let hand = [ Club,Ace; Heart,Three; Heart,Ace; + let hand = [ Club,Ace; Heart,Three; Heart,Ace; Spade,Jack; Diamond,Two; Diamond,Ace ] // sorting @@ -391,27 +391,27 @@ module DataTypeExamples = List.max hand |> printfn "high card is %A" List.min hand |> printfn "low card is %A" - + // ================================================ // Active patterns // ================================================ -module ActivePatternExamples = +module ActivePatternExamples = - // F# has a special type of pattern matching called "active patterns" - // where the pattern can be parsed or detected dynamically. + // F# has a special type of pattern matching called "active patterns" + // where the pattern can be parsed or detected dynamically. // "banana clips" are the syntax for active patterns - + // for example, define an "active" pattern to match character types... - let (|Digit|Letter|Whitespace|Other|) ch = + let (|Digit|Letter|Whitespace|Other|) ch = if System.Char.IsDigit(ch) then Digit else if System.Char.IsLetter(ch) then Letter else if System.Char.IsWhiteSpace(ch) then Whitespace - else Other + else Other // ... and then use it to make parsing logic much clearer - let printChar ch = + let printChar ch = match ch with | Digit -> printfn "%c is a Digit" ch | Letter -> printfn "%c is a Letter" ch @@ -424,52 +424,52 @@ module ActivePatternExamples = // ----------------------------------- // FizzBuzz using active patterns // ----------------------------------- - + // You can create partial matching patterns as well // Just use undercore in the defintion, and return Some if matched. let (|MultOf3|_|) i = if i % 3 = 0 then Some MultOf3 else None let (|MultOf5|_|) i = if i % 5 = 0 then Some MultOf5 else None // the main function - let fizzBuzz i = + let fizzBuzz i = match i with - | MultOf3 & MultOf5 -> printf "FizzBuzz, " - | MultOf3 -> printf "Fizz, " - | MultOf5 -> printf "Buzz, " + | MultOf3 & MultOf5 -> printf "FizzBuzz, " + | MultOf3 -> printf "Fizz, " + | MultOf5 -> printf "Buzz, " | _ -> printf "%i, " i - + // test - [1..20] |> List.iter fizzBuzz - + [1..20] |> List.iter fizzBuzz + // ================================================ -// Conciseness +// Conciseness // ================================================ -module AlgorithmExamples = +module AlgorithmExamples = - // F# has a high signal/noise ratio, so code reads + // F# has a high signal/noise ratio, so code reads // almost like the actual algorithm // ------ Example: define sumOfSquares function ------ - let sumOfSquares n = + let sumOfSquares n = [1..n] // 1) take all the numbers from 1 to n |> List.map square // 2) square each one |> List.sum // 3) sum the results - // test - sumOfSquares 100 |> printfn "Sum of squares = %A" - - // ------ Example: define a sort function ------ + // test + sumOfSquares 100 |> printfn "Sum of squares = %A" + + // ------ Example: define a sort function ------ let rec sort list = match list with - // If the list is empty - | [] -> + // If the list is empty + | [] -> [] // return an empty list - // If the list is not empty - | firstElem::otherElements -> // take the first element - let smallerElements = // extract the smaller elements + // If the list is not empty + | firstElem::otherElements -> // take the first element + let smallerElements = // extract the smaller elements otherElements // from the remaining ones - |> List.filter (fun e -> e < firstElem) + |> List.filter (fun e -> e < firstElem) |> sort // and sort them let largerElements = // extract the larger ones otherElements // from the remaining ones @@ -479,13 +479,13 @@ module AlgorithmExamples = List.concat [smallerElements; [firstElem]; largerElements] // test - sort [1;5;23;18;9;1;3] |> printfn "Sorted = %A" + sort [1;5;23;18;9;1;3] |> printfn "Sorted = %A" // ================================================ // Asynchronous Code // ================================================ -module AsyncExample = +module AsyncExample = // F# has built-in features to help with async code // without encountering the "pyramid of doom" @@ -495,23 +495,23 @@ module AsyncExample = open System.Net open System open System.IO - open Microsoft.FSharp.Control.CommonExtensions + open Microsoft.FSharp.Control.CommonExtensions // Fetch the contents of a URL asynchronously - let fetchUrlAsync url = - async { // "async" keyword and curly braces + let fetchUrlAsync url = + async { // "async" keyword and curly braces // creates an "async" object - let req = WebRequest.Create(Uri(url)) - use! resp = req.AsyncGetResponse() + let req = WebRequest.Create(Uri(url)) + use! resp = req.AsyncGetResponse() // use! is async assignment - use stream = resp.GetResponseStream() + use stream = resp.GetResponseStream() // "use" triggers automatic close() // on resource at end of scope - use reader = new IO.StreamReader(stream) - let html = reader.ReadToEnd() - printfn "finished downloading %s" url + use reader = new IO.StreamReader(stream) + let html = reader.ReadToEnd() + printfn "finished downloading %s" url } - + // a list of sites to fetch let sites = ["http://www.bing.com"; "http://www.google.com"; @@ -520,7 +520,7 @@ module AsyncExample = "http://www.yahoo.com"] // do it - sites + sites |> List.map fetchUrlAsync // make a list of async tasks |> Async.Parallel // set up the tasks to run in parallel |> Async.RunSynchronously // start them off @@ -529,58 +529,58 @@ module AsyncExample = // .NET compatability // ================================================ -module NetCompatibilityExamples = +module NetCompatibilityExamples = // F# can do almost everything C# can do, and it integrates // seamlessly with .NET or Mono libraries. // ------- work with existing library functions ------- - + let (i1success,i1) = System.Int32.TryParse("123"); if i1success then printfn "parsed as %i" i1 else printfn "parse failed" // ------- Implement interfaces on the fly! ------- - + // create a new object that implements IDisposable - let makeResource name = - { new System.IDisposable + let makeResource name = + { new System.IDisposable with member this.Dispose() = printfn "%s disposed" name } - let useAndDisposeResources = + let useAndDisposeResources = use r1 = makeResource "first resource" - printfn "using first resource" + printfn "using first resource" for i in [1..3] do let resourceName = sprintf "\tinner resource %d" i - use temp = makeResource resourceName - printfn "\tdo something with %s" resourceName + use temp = makeResource resourceName + printfn "\tdo something with %s" resourceName use r2 = makeResource "second resource" - printfn "using second resource" - printfn "done." + printfn "using second resource" + printfn "done." // ------- Object oriented code ------- - + // F# is also a fully fledged OO language. // It supports classes, inheritance, virtual methods, etc. // interface with generic type - type IEnumerator<'a> = + type IEnumerator<'a> = abstract member Current : 'a - abstract MoveNext : unit -> bool + abstract MoveNext : unit -> bool // abstract base class with virtual methods [] - type Shape() = + type Shape() = //readonly properties abstract member Width : int with get abstract member Height : int with get //non-virtual method member this.BoundingArea = this.Height * this.Width //virtual method with base implementation - abstract member Print : unit -> unit + abstract member Print : unit -> unit default this.Print () = printfn "I'm a shape" - // concrete class that inherits from base class and overrides - type Rectangle(x:int, y:int) = + // concrete class that inherits from base class and overrides + type Rectangle(x:int, y:int) = inherit Shape() override this.Width = x override this.Height = y @@ -590,20 +590,20 @@ module NetCompatibilityExamples = let r = Rectangle(2,3) printfn "The width is %i" r.Width printfn "The area is %i" r.BoundingArea - r.Print() + r.Print() // ------- extension methods ------- - + //Just as in C#, F# can extend existing classes with extension methods. type System.String with member this.StartsWithA = this.StartsWith "A" //test let s = "Alice" - printfn "'%s' starts with an 'A' = %A" s s.StartsWithA - + printfn "'%s' starts with an 'A' = %A" s s.StartsWithA + // ------- events ------- - + type MyButton() = let clickEvent = new Event<_>() @@ -615,11 +615,11 @@ module NetCompatibilityExamples = // test let myButton = new MyButton() - myButton.OnClick.Add(fun (sender, arg) -> + myButton.OnClick.Add(fun (sender, arg) -> printfn "Click event with arg=%O" arg) myButton.TestEvent("Hello World!") - + ``` ## More Information diff --git a/hack.html.markdown b/hack.html.markdown index b9730dc0..b3d19f8e 100644 --- a/hack.html.markdown +++ b/hack.html.markdown @@ -51,7 +51,7 @@ function identity(?string $stringOrNull) : ?string class TypeHintedProperties { public ?string $name; - + protected int $id; private float $score = 100.0; @@ -91,7 +91,7 @@ function openBox(Box $box) : int // Shapes -// +// // Hack adds the concept of shapes for defining struct-like arrays with a // guaranteed, type-checked set of keys type Point2D = shape('x' => int, 'y' => int); @@ -108,7 +108,7 @@ distance( // Type aliasing -// +// // Hack adds a bunch of type aliasing features for making complex types readable newtype VectorArray = array>; @@ -142,7 +142,7 @@ function getRoadType() : RoadType // Constructor argument promotion -// +// // To avoid boilerplate property and constructor definitions that only set // properties, Hack adds a concise syntax for defining properties and a // constructor at the same time. @@ -171,12 +171,12 @@ class WithoutArgumentPromotion // Co-operative multi-tasking -// +// // Two new keywords "async" and "await" can be used to perform multi-tasking // Note that this does not involve threads - it just allows transfer of control async function cooperativePrint(int $start, int $end) : Awaitable { - for ($i = $start; $i <= $end; $i++) { + for ($i = $start; $i <= $end; $i++) { echo "$i "; // Give other tasks a chance to do something @@ -193,9 +193,9 @@ AwaitAllWaitHandle::fromArray([ // Attributes -// +// // Attributes are a form of metadata for functions. Hack provides some -// special built-in attributes that introduce useful behaviour. +// special built-in attributes that introduce useful behaviour. // The __Memoize special attribute causes the result of a function to be cached <<__Memoize>> @@ -248,7 +248,7 @@ class ConsistentBar extends ConsistentFoo class InvalidFooSubclass extends ConsistentFoo { // Not matching the parent constructor will cause a type checker error: - // + // // "This object is of type ConsistentBaz. It is incompatible with this object // of type ConsistentFoo because some of their methods are incompatible" // @@ -259,7 +259,7 @@ class InvalidFooSubclass extends ConsistentFoo // Using the __Override annotation on a non-overriden method will cause a // type checker error: - // + // // "InvalidFooSubclass::otherMethod() is marked as override; no non-private // parent definition found or overridden parent is defined in non- COUNTRIES = new HashSet(); static { validCodes.add("DENMARK"); validCodes.add("SWEDEN"); validCodes.add("FINLAND"); } - + // But there's a nifty way to achive the same thing in an // easier way, by using something that is called Double Brace // Initialization. - + private static final Set COUNTRIES = HashSet() {{ add("DENMARK"); add("SWEDEN"); - add("FINLAND"); + add("FINLAND"); }} - - // The first brace is creating an new AnonymousInnerClass and the + + // The first brace is creating an new AnonymousInnerClass and the // second one declares and instance initializer block. This block // is called with the anonymous inner class is created. // This does not only work for Collections, it works for all @@ -500,7 +500,7 @@ public class ExampleClass extends ExampleClassParent implements InterfaceOne, } -// Abstract Classes +// Abstract Classes // Abstract Class declaration syntax // abstract extends { // // Constants and variables @@ -512,26 +512,26 @@ public class ExampleClass extends ExampleClassParent implements InterfaceOne, // Also abstract classes CAN have the "main" method. // Abstract classes solve these problems. -public abstract class Animal +public abstract class Animal { public abstract void makeSound(); // Method can have a body public void eat() { - System.out.println("I am an animal and I am Eating."); + System.out.println("I am an animal and I am Eating."); // Note: We can access private variable here. age = 30; } - // No need to initialize, however in an interface + // No need to initialize, however in an interface // a variable is implicitly final and hence has // to be initialized. private int age; public void printAge() { - System.out.println(age); + System.out.println(age); } // Abstract classes can have main function. @@ -552,7 +552,7 @@ class Dog extends Animal // age = 30; ==> ERROR! age is private to Animal } - // NOTE: You will get an error if you used the + // NOTE: You will get an error if you used the // @Override annotation here, since java doesn't allow // overriding of static methods. // What is happening here is called METHOD HIDING. diff --git a/json.html.markdown b/json.html.markdown index 47a8cb21..6aff2ce2 100644 --- a/json.html.markdown +++ b/json.html.markdown @@ -16,7 +16,7 @@ going to be 100% valid JSON. Luckily, it kind of speaks for itself. ```json { "key": "value", - + "keys": "must always be enclosed in double quotes", "numbers": 0, "strings": "Hellø, wørld. All unicode is allowed, along with \"escaping\".", @@ -46,7 +46,7 @@ going to be 100% valid JSON. Luckily, it kind of speaks for itself. [0, 0, 0, 1] ] ], - + "alternative style": { "comment": "check this out!" , "comma position": "doesn't matter - as long as it's before the value, then it's valid" diff --git a/julia.html.markdown b/julia.html.markdown index 5ccd6484..66329feb 100644 --- a/julia.html.markdown +++ b/julia.html.markdown @@ -14,7 +14,7 @@ This is based on Julia 0.3. # Single line comments start with a hash (pound) symbol. #= Multiline comments can be written - by putting '#=' before the text and '=#' + by putting '#=' before the text and '=#' after the text. They can also be nested. =# @@ -670,7 +670,7 @@ square_area(l) = l * l # square_area (generic function with 1 method) square_area(5) #25 # What happens when we feed square_area an integer? -code_native(square_area, (Int32,)) +code_native(square_area, (Int32,)) # .section __TEXT,__text,regular,pure_instructions # Filename: none # Source line: 1 # Prologue @@ -703,10 +703,10 @@ code_native(square_area, (Float64,)) # vmulsd XMM0, XMM0, XMM0 # Scalar double precision multiply (AVX) # pop RBP # ret - # + # # Note that julia will use floating point instructions if any of the # arguements are floats. -# Let's calculate the area of a circle +# Let's calculate the area of a circle circle_area(r) = pi * r * r # circle_area (generic function with 1 method) circle_area(5) # 78.53981633974483 @@ -737,7 +737,7 @@ code_native(circle_area, (Float64,)) # vmulsd XMM0, XMM1, XMM0 # pop RBP # ret - # + # ``` ## Further Reading diff --git a/livescript.html.markdown b/livescript.html.markdown index e64f7719..9235f5ce 100644 --- a/livescript.html.markdown +++ b/livescript.html.markdown @@ -166,7 +166,7 @@ not false # => true ######################################################################## ## 3. Functions -######################################################################## +######################################################################## # Since LiveScript is functional, you'd expect functions to get a nice # treatment. In LiveScript it's even more apparent that functions are @@ -229,7 +229,7 @@ double-minus-one = (- 1) . (* 2) # Other than the usual `f . g` mathematical formulae, you get the `>>` # and `<<` operators, that describe how the flow of values through the -# functions. +# functions. double-minus-one = (* 2) >> (- 1) double-minus-one = (- 1) << (* 2) @@ -344,7 +344,7 @@ kitten.hug! # => "*Mei (a cat) is hugged*" ## Further reading There's just so much more to LiveScript, but this should be enough to -get you started writing little functional things in it. The +get you started writing little functional things in it. The [official website](http://livescript.net/) has a lot of information on the language, and a nice online compiler for you to try stuff out! diff --git a/make.html.markdown b/make.html.markdown index 75543dcd..563139d1 100644 --- a/make.html.markdown +++ b/make.html.markdown @@ -31,7 +31,7 @@ we are using GNU make which is the standard on Linux. file0.txt: echo "foo" > file0.txt # Even comments in these 'recipe' sections get passed to the shell. - # Try `make file0.txt` or simply `make` - first rule is the default. + # Try `make file0.txt` or simply `make` - first rule is the default. # This rule will only run if file0.txt is newer than file1.txt. @@ -49,7 +49,7 @@ file2.txt file3.txt: file0.txt file1.txt touch file2.txt touch file3.txt -# Make will complain about multiple recipes for the same rule. Empty +# Make will complain about multiple recipes for the same rule. Empty # recipes don't count though and can be used to add new dependencies. #----------------------------------------------------------------------- @@ -115,7 +115,7 @@ small/%.png: %.svg %.png: %.ps @echo this rule is not chosen if *.svg and *.ps are both present -# make already has some pattern rules built-in. For instance, it knows +# make already has some pattern rules built-in. For instance, it knows # how to turn *.c files into *.o files. # Older makefiles might use suffix rules instead of pattern rules @@ -185,7 +185,7 @@ var := hello var2 ::= $(var) hello #:= and ::= are equivalent. -# These variables are evaluated procedurely (in the order that they +# These variables are evaluated procedurely (in the order that they # appear), thus breaking with the rest of the language ! # This doesn't work diff --git a/markdown.html.markdown b/markdown.html.markdown index acb808ea..2333110f 100644 --- a/markdown.html.markdown +++ b/markdown.html.markdown @@ -70,7 +70,7 @@ I'm in paragraph three! -I end with two spaces (highlight me to see them). +I end with two spaces (highlight me to see them). There's a
above me! @@ -97,7 +97,7 @@ or + Item + One more item -or +or - Item - Item @@ -129,7 +129,7 @@ render the numbers in order, but this may not be a good idea --> Boxes below without the 'x' are unchecked HTML checkboxes. -- [ ] First task to complete. +- [ ] First task to complete. - [ ] Second task that needs done This checkbox below will be a checked HTML checkbox. - [x] This task has been completed @@ -169,7 +169,7 @@ with or without spaces. --> *** --- -- - - +- - - **************** diff --git a/matlab.html.markdown b/matlab.html.markdown index 00f4c53a..02fe5962 100644 --- a/matlab.html.markdown +++ b/matlab.html.markdown @@ -6,7 +6,7 @@ contributors: --- -MATLAB stands for MATrix LABoratory. It is a powerful numerical computing language commonly used in engineering and mathematics. +MATLAB stands for MATrix LABoratory. It is a powerful numerical computing language commonly used in engineering and mathematics. If you have any feedback please feel free to reach me at [@the_ozzinator](https://twitter.com/the_ozzinator), or @@ -16,7 +16,7 @@ If you have any feedback please feel free to reach me at % Comments start with a percent sign. %{ -Multi line comments look +Multi line comments look something like this @@ -62,10 +62,10 @@ disp('text') % print "text" to the screen % Variables & Expressions myVariable = 4 % Notice Workspace pane shows newly created variable myVariable = 4; % Semi colon suppresses output to the Command Window -4 + 6 % ans = 10 -8 * myVariable % ans = 32 -2 ^ 3 % ans = 8 -a = 2; b = 3; +4 + 6 % ans = 10 +8 * myVariable % ans = 32 +2 ^ 3 % ans = 8 +a = 2; b = 3; c = exp(a)*sin(pi/2) % c = 7.3891 % Calling functions can be done in either of two ways: @@ -73,7 +73,7 @@ c = exp(a)*sin(pi/2) % c = 7.3891 load('myFile.mat', 'y') % arguments within parantheses, spererated by commas % Command syntax: load myFile.mat y % no parentheses, and spaces instead of commas -% Note the lack of quote marks in command form: inputs are always passed as +% Note the lack of quote marks in command form: inputs are always passed as % literal text - cannot pass variable values. Also, can't receive output: [V,D] = eig(A); % this has no equivalent in command form [~,D] = eig(A); % if you only want D and not V @@ -103,7 +103,7 @@ a(2) % ans = y % Cells -a = {'one', 'two', 'three'} +a = {'one', 'two', 'three'} a(1) % ans = 'one' - returns a cell char(a(1)) % ans = one - returns a string @@ -113,7 +113,7 @@ A.c = [1 2]; A.d.e = false; % Vectors -x = [4 32 53 7 1] +x = [4 32 53 7 1] x(2) % ans = 32, indices in Matlab start 1, not 0 x(2:3) % ans = 32 53 x(2:end) % ans = 32 53 7 1 @@ -123,7 +123,7 @@ x = [4; 32; 53; 7; 1] % Column vector x = [1:10] % x = 1 2 3 4 5 6 7 8 9 10 % Matrices -A = [1 2 3; 4 5 6; 7 8 9] +A = [1 2 3; 4 5 6; 7 8 9] % Rows are separated by a semicolon; elements are separated with space or comma % A = @@ -132,7 +132,7 @@ A = [1 2 3; 4 5 6; 7 8 9] % 7 8 9 A(2,3) % ans = 6, A(row, column) -A(6) % ans = 8 +A(6) % ans = 8 % (implicitly concatenates columns into vector, then indexes into that) @@ -171,7 +171,7 @@ A(1,:) % All columns in row 1 % 4 5 42 % 7 8 9 -% this is the same as +% this is the same as vertcat(A,A); @@ -183,7 +183,7 @@ vertcat(A,A); % 4 5 42 4 5 42 % 7 8 9 7 8 9 -% this is the same as +% this is the same as horzcat(A,A); @@ -201,21 +201,21 @@ A(:, 1) =[] % Delete the first column of the matrix transpose(A) % Transpose the matrix, which is the same as: A one -ctranspose(A) % Hermitian transpose the matrix +ctranspose(A) % Hermitian transpose the matrix % (the transpose, followed by taking complex conjugate of each element) -% Element by Element Arithmetic vs. Matrix Arithmetic +% Element by Element Arithmetic vs. Matrix Arithmetic % On their own, the arithmetic operators act on whole matrices. When preceded % by a period, they act on each element instead. For example: A * B % Matrix multiplication A .* B % Multiple each element in A by its corresponding element in B -% There are several pairs of functions, where one acts on each element, and +% There are several pairs of functions, where one acts on each element, and % the other (whose name ends in m) acts on the whole matrix. -exp(A) % exponentiate each element +exp(A) % exponentiate each element expm(A) % calculate the matrix exponential sqrt(A) % take the square root of each element sqrtm(A) % find the matrix whose square is A @@ -233,7 +233,7 @@ axis([0 2*pi -1 1]) % x range from 0 to 2*pi, y range from -1 to 1 plot(x,y1,'-',x,y2,'--',x,y3,':') % For multiple functions on one plot legend('Line 1 label', 'Line 2 label') % Label curves with a legend -% Alternative method to plot multiple functions in one plot. +% Alternative method to plot multiple functions in one plot. % while 'hold' is on, commands add to existing graph rather than replacing it plot(x, y) hold on @@ -271,9 +271,9 @@ clf clear % clear current figure window, and reset most figure properties % Properties can be set and changed through a figure handle. % You can save a handle to a figure when you create it. -% The function gcf returns a handle to the current figure +% The function gcf returns a handle to the current figure h = plot(x, y); % you can save a handle to a figure when you create it -set(h, 'Color', 'r') +set(h, 'Color', 'r') % 'y' yellow; 'm' magenta, 'c' cyan, 'r' red, 'g' green, 'b' blue, 'w' white, 'k' black set(h, 'LineStyle', '--') % '--' is solid line, '---' dashed, ':' dotted, '-.' dash-dot, 'none' is no line @@ -298,8 +298,8 @@ cd /path/to/move/into % change directory % Variables can be saved to .mat files -save('myFileName.mat') % Save the variables in your Workspace -load('myFileName.mat') % Load saved variables into Workspace +save('myFileName.mat') % Save the variables in your Workspace +load('myFileName.mat') % Load saved variables into Workspace % M-file Scripts % A script file is an external file that contains a sequence of statements. @@ -312,11 +312,11 @@ load('myFileName.mat') % Load saved variables into Workspace % Also, they have their own workspace (ie. different variable scope). % Function name should match file name (so save this example as double_input.m). % 'help double_input.m' returns the comments under line beginning function -function output = double_input(x) +function output = double_input(x) %double_input(x) returns twice the value of x output = 2*x; end -double_input(6) % ans = 12 +double_input(6) % ans = 12 % You can also have subfunctions and nested functions. @@ -325,8 +325,8 @@ double_input(6) % ans = 12 % functions, and have access to both its workspace and their own workspace. % If you want to create a function without creating a new file you can use an -% anonymous function. Useful when quickly defining a function to pass to -% another function (eg. plot with fplot, evaluate an indefinite integral +% anonymous function. Useful when quickly defining a function to pass to +% another function (eg. plot with fplot, evaluate an indefinite integral % with quad, find roots with fzero, or find minimum with fminsearch). % Example that returns the square of it's input, assigned to to the handle sqr: sqr = @(x) x.^2; @@ -336,12 +336,12 @@ doc function_handle % find out more % User input a = input('Enter the value: ') -% Stops execution of file and gives control to the keyboard: user can examine +% Stops execution of file and gives control to the keyboard: user can examine % or change variables. Type 'return' to continue execution, or 'dbquit' to exit keyboard % Reading in data (also xlsread/importdata/imread for excel/CSV/image files) -fopen(filename) +fopen(filename) % Output disp(a) % Print out the value of variable a @@ -363,8 +363,8 @@ end for k = 1:5 disp(k) end - -k = 0; + +k = 0; while (k < 5) k = k + 1; end @@ -382,7 +382,7 @@ password = 'root'; driver = 'com.mysql.jdbc.Driver'; dburl = ['jdbc:mysql://localhost:8889/' dbname]; javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); %xx depends on version, download available at http://dev.mysql.com/downloads/connector/j/ -conn = database(dbname, username, password, driver, dburl); +conn = database(dbname, username, password, driver, dburl); sql = ['SELECT * from table_name where id = 22'] % Example sql statement a = fetch(conn, sql) %a will contain your data @@ -394,7 +394,7 @@ tan(x) asin(x) acos(x) atan(x) -exp(x) +exp(x) sqrt(x) log(x) log10(x) @@ -426,7 +426,7 @@ pinv(A) % calculate the pseudo-inverse zeros(m,n) % m x n matrix of 0's ones(m,n) % m x n matrix of 1's diag(A) % Extracts the diagonal elements of a matrix A -diag(x) % Construct a matrix with diagonal elements listed in x, and zeroes elsewhere +diag(x) % Construct a matrix with diagonal elements listed in x, and zeroes elsewhere eye(m,n) % Identity matrix linspace(x1, x2, n) % Return n equally spaced points, with min x1 and max x2 inv(A) % Inverse of matrix A @@ -452,15 +452,15 @@ flipud(A) % Flip matrix up to down [U,S,V] = svd(X) % SVD: XV = US, U and V are unitary matrices, S has non-negative diagonal elements in decreasing order % Common vector functions -max % largest component -min % smallest component +max % largest component +min % smallest component length % length of a vector -sort % sort in ascending order -sum % sum of elements +sort % sort in ascending order +sum % sum of elements prod % product of elements mode % modal value -median % median value -mean % mean value +median % median value +mean % mean value std % standard deviation perms(x) % list all permutations of elements of x diff --git a/neat.html.markdown b/neat.html.markdown index e99d1e0e..f02461ee 100644 --- a/neat.html.markdown +++ b/neat.html.markdown @@ -47,18 +47,18 @@ void main(string[] args) { // There are no one-value tuples though. // So you can always use () in the mathematical sense. // (string) arg; <- is an error - + /* byte: 8 bit signed integer char: 8 bit UTF-8 byte component. short: 16 bit signed integer int: 32 bit signed integer long: 64 bit signed integer - + float: 32 bit floating point double: 64 bit floating point real: biggest native size floating point (80 bit on x86). - + bool: true or false */ int a = 5; @@ -139,14 +139,14 @@ void main(string[] args) { assert !(hewo is s); // same as assert (hewo !is s); - + // Allocate arrays using "new array length" int[] integers = new int[] 10; assert(integers.length == 10); assert(integers[0] == 0); // zero is default initializer integers = integers ~ 5; // This allocates a new array! assert(integers.length == 11); - + // This is an appender array. // Instead of (length, pointer), it tracks (capacity, length, pointer). // When you append to it, it will use the free capacity if it can. @@ -156,13 +156,13 @@ void main(string[] args) { appender ~= 2; appender ~= 3; appender.free(); // same as {mem.free(appender.ptr); appender = null;} - + // Scope variables are automatically freed at the end of the current scope. scope int[auto~] someOtherAppender; // This is the same as: int[auto~] someOtherAppender2; onExit { someOtherAppender2.free; } - + // You can do a C for loop too // - but why would you want to? for (int i = 0; i < 5; ++i) { } @@ -178,23 +178,23 @@ void main(string[] args) { assert(i == 5); break; // otherwise we'd go back up to do { } - + // This is a nested function. // Nested functions can access the surrounding function. string returnS() { return s; } writeln returnS(); - + // Take the address of a function using & // The type of a global function is ReturnType function(ParameterTypeTuple). void function() foop = &foo; - + // Similarly, the type of a nested function is ReturnType delegate(ParameterTypeTuple). string delegate() returnSp = &returnS; writeln returnSp(); // Class member functions and struct member functions also fit into delegate variables. // In general, delegates are functions that carry an additional context pointer. // ("fat pointers" in C) - + // Allocate a "snapshot" with "new delegate". // Snapshots are not closures! I used to call them closures too, // but then my Haskell-using friends yelled at me so I had to stop. @@ -232,8 +232,8 @@ void main(string[] args) { auto nestfun = λ() { } // There is NO semicolon needed here! // "}" can always substitute for "};". // This provides syntactic consistency with built-in statements. - - + + // This is a class. // Note: almost all elements of Neat can be used on the module level // or just as well inside a function. @@ -268,7 +268,7 @@ void main(string[] args) { E e = E:cd; // dynamic class cast! e.doE(); writeln "$e"; // all interfaces convert to Object implicitly. - + // Templates! // Templates are parameterized namespaces, taking a type as a parameter. template Templ(T) { diff --git a/objective-c.html.markdown b/objective-c.html.markdown index 407ba3c8..89901308 100644 --- a/objective-c.html.markdown +++ b/objective-c.html.markdown @@ -11,7 +11,7 @@ filename: LearnObjectiveC.m --- Objective-C is the main programming language used by Apple for the OS X and iOS operating systems and their respective frameworks, Cocoa and Cocoa Touch. -It is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. +It is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. ```objective_c // Single-line comments start with // @@ -41,15 +41,15 @@ int main (int argc, const char * argv[]) // Use NSLog to print lines to the console NSLog(@"Hello World!"); // Print the string "Hello World!" - + /////////////////////////////////////// // Types & Variables /////////////////////////////////////// - + // Primitive declarations int myPrimitive1 = 1; long myPrimitive2 = 234554664565; - + // Object declarations // Put the * in front of the variable names for strongly-typed object declarations MyClass *myObject1 = nil; // Strong typing @@ -57,15 +57,15 @@ int main (int argc, const char * argv[]) // %@ is an object // 'description' is a convention to display the value of the Objects NSLog(@"%@ and %@", myObject1, [myObject2 description]); // prints => "(null) and (null)" - + // String NSString *worldString = @"World"; - NSLog(@"Hello %@!", worldString); // prints => "Hello World!" + NSLog(@"Hello %@!", worldString); // prints => "Hello World!" // NSMutableString is a mutable version of the NSString object NSMutableString *mutableString = [NSMutableString stringWithString:@"Hello"]; [mutableString appendString:@" World!"]; NSLog(@"%@", mutableString); // prints => "Hello World!" - + // Character literals NSNumber *theLetterZNumber = @'Z'; char theLetterZ = [theLetterZNumber charValue]; // or 'Z' @@ -75,11 +75,11 @@ int main (int argc, const char * argv[]) NSNumber *fortyTwoNumber = @42; int fortyTwo = [fortyTwoNumber intValue]; // or 42 NSLog(@"%i", fortyTwo); - + NSNumber *fortyTwoUnsignedNumber = @42U; unsigned int fortyTwoUnsigned = [fortyTwoUnsignedNumber unsignedIntValue]; // or 42 NSLog(@"%u", fortyTwoUnsigned); - + NSNumber *fortyTwoShortNumber = [NSNumber numberWithShort:42]; short fortyTwoShort = [fortyTwoShortNumber shortValue]; // or 42 NSLog(@"%hi", fortyTwoShort); @@ -87,7 +87,7 @@ int main (int argc, const char * argv[]) NSNumber *fortyOneShortNumber = [NSNumber numberWithShort:41]; unsigned short fortyOneUnsigned = [fortyOneShortNumber unsignedShortValue]; // or 41 NSLog(@"%u", fortyOneUnsigned); - + NSNumber *fortyTwoLongNumber = @42L; long fortyTwoLong = [fortyTwoLongNumber longValue]; // or 42 NSLog(@"%li", fortyTwoLong); @@ -101,7 +101,7 @@ int main (int argc, const char * argv[]) float piFloat = [piFloatNumber floatValue]; // or 3.141592654f NSLog(@"%f", piFloat); // prints => 3.141592654 NSLog(@"%5.2f", piFloat); // prints => " 3.14" - + NSNumber *piDoubleNumber = @3.1415926535; double piDouble = [piDoubleNumber doubleValue]; // or 3.1415926535 NSLog(@"%f", piDouble); @@ -111,7 +111,7 @@ int main (int argc, const char * argv[]) NSDecimalNumber *oneDecNum = [NSDecimalNumber decimalNumberWithString:@"10.99"]; NSDecimalNumber *twoDecNum = [NSDecimalNumber decimalNumberWithString:@"5.002"]; // NSDecimalNumber isn't able to use standard +, -, *, / operators so it provides its own: - [oneDecNum decimalNumberByAdding:twoDecNum]; + [oneDecNum decimalNumberByAdding:twoDecNum]; [oneDecNum decimalNumberBySubtracting:twoDecNum]; [oneDecNum decimalNumberByMultiplyingBy:twoDecNum]; [oneDecNum decimalNumberByDividingBy:twoDecNum]; @@ -130,8 +130,8 @@ int main (int argc, const char * argv[]) NSArray *anArray = @[@1, @2, @3, @4]; NSNumber *thirdNumber = anArray[2]; NSLog(@"Third number = %@", thirdNumber); // prints => "Third number = 3" - // NSMutableArray is a mutable version of NSArray, allowing you to change - // the items in the array and to extend or shrink the array object. + // NSMutableArray is a mutable version of NSArray, allowing you to change + // the items in the array and to extend or shrink the array object. // Convenient, but not as efficient as NSArray. NSMutableArray *mutableArray = [NSMutableArray arrayWithCapacity:2]; [mutableArray addObject:@"Hello"]; @@ -161,7 +161,7 @@ int main (int argc, const char * argv[]) /////////////////////////////////////// // Operators /////////////////////////////////////// - + // The operators works like in the C language // For example: 2 + 5; // => 7 @@ -206,13 +206,13 @@ int main (int argc, const char * argv[]) NSLog(@"I print"); } break; } - + // While loops statements int ii = 0; while (ii < 4) { NSLog(@"%d,", ii++); // ii++ increments ii in-place, after using its value - } // prints => "0," + } // prints => "0," // "1," // "2," // "3," @@ -222,25 +222,25 @@ int main (int argc, const char * argv[]) for (jj=0; jj < 4; jj++) { NSLog(@"%d,", jj); - } // prints => "0," + } // prints => "0," // "1," // "2," // "3," - - // Foreach statements + + // Foreach statements NSArray *values = @[@0, @1, @2, @3]; for (NSNumber *value in values) { NSLog(@"%@,", value); - } // prints => "0," + } // prints => "0," // "1," // "2," // "3," // Object for loop statement. Can be used with any Objective-C object type - for (id item in values) { - NSLog(@"%@,", item); - } // prints => "0," + for (id item in values) { + NSLog(@"%@,", item); + } // prints => "0," // "1," // "2," // "3," @@ -251,7 +251,7 @@ int main (int argc, const char * argv[]) // Your statements here @throw [NSException exceptionWithName:@"FileNotFoundException" reason:@"File Not Found on System" userInfo:nil]; - } @catch (NSException * e) // use: @catch (id exceptionName) to catch all objects. + } @catch (NSException * e) // use: @catch (id exceptionName) to catch all objects. { NSLog(@"Exception: %@", e); } @finally @@ -260,17 +260,17 @@ int main (int argc, const char * argv[]) } // prints => "Exception: File Not Found on System" // "Finally. Time to clean up." - // NSError objects are useful for function arguments to populate on user mistakes. + // NSError objects are useful for function arguments to populate on user mistakes. NSError *error = [NSError errorWithDomain:@"Invalid email." code:4 userInfo:nil]; - + /////////////////////////////////////// // Objects /////////////////////////////////////// - + // Create an object instance by allocating memory and initializing it // An object is not fully functional until both steps have been completed MyClass *myObject = [[MyClass alloc] init]; - + // The Objective-C model of object-oriented programming is based on message // passing to object instances // In Objective-C one does not simply call a method; one sends a message @@ -281,7 +281,7 @@ int main (int argc, const char * argv[]) // End of @autoreleasepool } - + // End the program return 0; } @@ -302,9 +302,9 @@ int main (int argc, const char * argv[]) @interface MyClass : NSObject // NSObject is Objective-C's base object class. { // Instance variable declarations (can exist in either interface or implementation file) - int count; // Protected access by default. + int count; // Protected access by default. @private id data; // Private access (More convenient to declare in implementation file) - NSString *name; + NSString *name; } // Convenient notation for public access variables to auto generate a setter method // By default, setter method name is 'set' followed by @property variable name @@ -314,7 +314,7 @@ int main (int argc, const char * argv[]) @property (readonly) NSString *roString; // Use @synthesize in @implementation to create accessor // You can customize the getter and setter names instead of using default 'set' name: @property (getter=lengthGet, setter=lengthSet:) int length; - + // Methods +/- (return type)methodSignature:(Parameter Type *)parameterName; @@ -336,7 +336,7 @@ int main (int argc, const char * argv[]) // To access public variables from the implementation file, @property generates a setter method // automatically. Method name is 'set' followed by @property variable name: MyClass *myClass = [[MyClass alloc] init]; // create MyClass object instance -[myClass setCount:10]; +[myClass setCount:10]; NSLog(@"%d", [myClass count]); // prints => 10 // Or using the custom getter and setter method defined in @interface: [myClass lengthSet:32]; @@ -359,7 +359,7 @@ NSString *stringFromInstanceMethod = [myClass instanceMethodWithParameter:@"Hell // as a variable // SEL is the data type. @selector() returns a selector from method name provided // methodAParameterAsString:andAParameterAsNumber: is method name for method in MyClass -SEL selectorVar = @selector(methodAParameterAsString:andAParameterAsNumber:); +SEL selectorVar = @selector(methodAParameterAsString:andAParameterAsNumber:); if ([myClass respondsToSelector:selectorVar]) { // Checks if class contains method // Must put all method arguments into one object to send to performSelector function NSArray *arguments = [NSArray arrayWithObjects:@"Hello", @4, nil]; @@ -383,7 +383,7 @@ distance = 18; // References "long distance" from MyClass implementation @synthesize roString = _roString; // _roString available now in @implementation // Called before calling any class methods or instantiating any objects -+ (void)initialize ++ (void)initialize { if (self == [MyClass class]) { distance = 0; @@ -393,7 +393,7 @@ distance = 18; // References "long distance" from MyClass implementation // Counterpart to initialize method. Called when an object's reference count is zero - (void)dealloc { - [height release]; // If not using ARC, make sure to release class variable objects + [height release]; // If not using ARC, make sure to release class variable objects [super dealloc]; // and call parent class dealloc } @@ -408,7 +408,7 @@ distance = 18; // References "long distance" from MyClass implementation return self; } // Can create constructors that contain arguments: -- (id)initWithDistance:(int)defaultDistance +- (id)initWithDistance:(int)defaultDistance { distance = defaultDistance; return self; @@ -419,7 +419,7 @@ distance = 18; // References "long distance" from MyClass implementation return @"Some string"; } -+ (MyClass *)myClassFromHeight:(NSNumber *)defaultHeight ++ (MyClass *)myClassFromHeight:(NSNumber *)defaultHeight { height = defaultHeight; return [[self alloc] init]; @@ -435,7 +435,7 @@ distance = 18; // References "long distance" from MyClass implementation return @42; } -// Objective-C does not have private method declarations, but you can simulate them. +// Objective-C does not have private method declarations, but you can simulate them. // To simulate a private method, create the method in the @implementation but not in the @interface. - (NSNumber *)secretPrivateMethod { return @72; @@ -454,15 +454,15 @@ distance = 18; // References "long distance" from MyClass implementation // Categories /////////////////////////////////////// // A category is a group of methods designed to extend a class. They allow you to add new methods -// to an existing class for organizational purposes. This is not to be mistaken with subclasses. -// Subclasses are meant to CHANGE functionality of an object while categories instead ADD +// to an existing class for organizational purposes. This is not to be mistaken with subclasses. +// Subclasses are meant to CHANGE functionality of an object while categories instead ADD // functionality to an object. // Categories allow you to: // -- Add methods to an existing class for organizational purposes. // -- Allow you to extend Objective-C object classes (ex: NSString) to add your own methods. -// -- Add ability to create protected and private methods to classes. -// NOTE: Do not override methods of the base class in a category even though you have the ability -// to. Overriding methods may cause compiler errors later between different categories and it +// -- Add ability to create protected and private methods to classes. +// NOTE: Do not override methods of the base class in a category even though you have the ability +// to. Overriding methods may cause compiler errors later between different categories and it // ruins the purpose of categories to only ADD functionality. Subclass instead to override methods. // Here is a simple Car base class. @@ -494,8 +494,8 @@ distance = 18; // References "long distance" from MyClass implementation @end // Now, if we wanted to create a Truck object, we would instead create a subclass of Car as it would -// be changing the functionality of the Car to behave like a truck. But lets say we want to just add -// functionality to this existing Car. A good example would be to clean the car. So we would create +// be changing the functionality of the Car to behave like a truck. But lets say we want to just add +// functionality to this existing Car. A good example would be to clean the car. So we would create // a category to add these cleaning methods: // @interface filename: Car+Clean.h (BaseClassName+CategoryName.h) #import "Car.h" // Make sure to import base class to extend. @@ -519,7 +519,7 @@ distance = 18; // References "long distance" from MyClass implementation NSLog(@"Waxed."); } -@end +@end // Any Car object instance has the ability to use a category. All they need to do is import it: #import "Car+Clean.h" // Import as many different categories as you want to use. @@ -534,7 +534,7 @@ int main (int argc, const char * argv[]) { [mustang turnOn]; // Use methods from base Car class. [mustang washWindows]; // Use methods from Car's Clean category. } - return 0; + return 0; } // Objective-C does not have protected method declarations but you can simulate them. @@ -548,7 +548,7 @@ int main (int argc, const char * argv[]) { //To use protected methods, import the category, then implement the methods: #import "Car+Protected.h" // Remember, import in the @implementation file only. -@implementation Car +@implementation Car - (void)lockCar { NSLog(@"Car locked."); // Instances of Car can't use lockCar because it's not in the @interface. @@ -571,8 +571,8 @@ int main (int argc, const char * argv[]) { // You can override numOfSides variable or getNumOfSides method to edit them with an extension: // @implementation filename: Shape.m #import "Shape.h" -// Extensions live in the same file as the class @implementation. -@interface Shape () // () after base class name declares an extension. +// Extensions live in the same file as the class @implementation. +@interface Shape () // () after base class name declares an extension. @property (copy) NSNumber *numOfSides; // Make numOfSides copy instead of readonly. -(NSNumber)getNumOfSides; // Make getNumOfSides return a NSNumber instead of an int. @@ -580,7 +580,7 @@ int main (int argc, const char * argv[]) { @end // The main @implementation: -@implementation Shape +@implementation Shape @synthesize numOfSides = _numOfSides; @@ -604,14 +604,14 @@ int main (int argc, const char * argv[]) { @property BOOL engineOn; // Adopting class must @synthesize all defined @properties and - (void)turnOnEngine; // all defined methods. @end -// Below is an example class implementing the protocol. +// Below is an example class implementing the protocol. #import "CarUtilities.h" // Import the @protocol file. @interface Car : NSObject // Name of protocol goes inside <> // You don't need the @property or method names here for CarUtilities. Only @implementation does. - (void)turnOnEngineWithUtilities:(id )car; // You can use protocols as data too. @end -// The @implementation needs to implement the @properties and methods for the protocol. +// The @implementation needs to implement the @properties and methods for the protocol. @implementation Car : NSObject @synthesize engineOn = _engineOn; // Create a @synthesize statement for the engineOn @property. @@ -620,14 +620,14 @@ int main (int argc, const char * argv[]) { _engineOn = YES; // how you implement a method, it just requires that you do implement it. } // You may use a protocol as data as you know what methods and variables it has implemented. -- (void)turnOnEngineWithCarUtilities:(id )objectOfSomeKind { +- (void)turnOnEngineWithCarUtilities:(id )objectOfSomeKind { [objectOfSomeKind engineOn]; // You have access to object variables - [objectOfSomeKind turnOnEngine]; // and the methods inside. + [objectOfSomeKind turnOnEngine]; // and the methods inside. [objectOfSomeKind engineOn]; // May or may not be YES. Class implements it however it wants. } @end -// Instances of Car now have access to the protocol. +// Instances of Car now have access to the protocol. Car *carInstance = [[Car alloc] init]; [carInstance setEngineOn:NO]; [carInstance turnOnEngine]; @@ -656,10 +656,10 @@ if ([myClass conformsToProtocol:@protocol(CarUtilities)]) { // See the problem is that Sister relies on Brother, and Brother relies on Sister. #import "Sister.h" -@protocol Sister; // These lines stop the recursion, resolving the issue. +@protocol Sister; // These lines stop the recursion, resolving the issue. @protocol Brother - + - (void)beNiceToSister:(id )sister; @end @@ -668,24 +668,24 @@ if ([myClass conformsToProtocol:@protocol(CarUtilities)]) { /////////////////////////////////////// // Blocks /////////////////////////////////////// -// Blocks are statements of code, just like a function, that are able to be used as data. +// Blocks are statements of code, just like a function, that are able to be used as data. // Below is a simple block with an integer argument that returns the argument plus 4. -int (^addUp)(int n); // Declare a variable to store the block. -void (^noParameterBlockVar)(void); // Example variable declaration of block with no arguments. +int (^addUp)(int n); // Declare a variable to store the block. +void (^noParameterBlockVar)(void); // Example variable declaration of block with no arguments. // Blocks have access to variables in the same scope. But the variables are readonly and the -// value passed to the block is the value of the variable when the block is created. +// value passed to the block is the value of the variable when the block is created. int outsideVar = 17; // If we edit outsideVar after declaring addUp, outsideVar is STILL 17. __block long mutableVar = 3; // __block makes variables writable to blocks, unlike outsideVar. -addUp = ^(int n) { // Remove (int n) to have a block that doesn't take in any parameters. +addUp = ^(int n) { // Remove (int n) to have a block that doesn't take in any parameters. NSLog(@"You may have as many lines in a block as you would like."); NSSet *blockSet; // Also, you can declare local variables. mutableVar = 32; // Assigning new value to __block variable. - return n + outsideVar; // Return statements are optional. + return n + outsideVar; // Return statements are optional. } -int addUp = add(10 + 16); // Calls block code with arguments. +int addUp = add(10 + 16); // Calls block code with arguments. // Blocks are often used as arguments to functions to be called later, or for callbacks. -@implementation BlockExample : NSObject - +@implementation BlockExample : NSObject + - (void)runBlock:(void (^)(NSString))block { NSLog(@"Block argument returns nothing and takes in a NSString object."); block(@"Argument given to block to execute."); // Calling block. @@ -697,19 +697,19 @@ int addUp = add(10 + 16); // Calls block code with arguments. /////////////////////////////////////// // Memory Management /////////////////////////////////////// -/* +/* For each object used in an application, memory must be allocated for that object. When the application -is done using that object, memory must be deallocated to ensure application efficiency. -Objective-C does not use garbage collection and instead uses reference counting. As long as +is done using that object, memory must be deallocated to ensure application efficiency. +Objective-C does not use garbage collection and instead uses reference counting. As long as there is at least one reference to an object (also called "owning" an object), then the object -will be available to use (known as "ownership"). +will be available to use (known as "ownership"). When an instance owns an object, its reference counter is increments by one. When the object is released, the reference counter decrements by one. When reference count is zero, -the object is removed from memory. +the object is removed from memory. -With all object interactions, follow the pattern of: -(1) create the object, (2) use the object, (3) then free the object from memory. +With all object interactions, follow the pattern of: +(1) create the object, (2) use the object, (3) then free the object from memory. */ MyClass *classVar = [MyClass alloc]; // 'alloc' sets classVar's reference count to one. Returns pointer to object @@ -724,11 +724,11 @@ MyClass *newVar = [classVar retain]; // If classVar is released, object is still // Automatic Reference Counting (ARC) // Because memory management can be a pain, Xcode 4.2 and iOS 4 introduced Automatic Reference Counting (ARC). -// ARC is a compiler feature that inserts retain, release, and autorelease automatically for you, so when using ARC, +// ARC is a compiler feature that inserts retain, release, and autorelease automatically for you, so when using ARC, // you must not use retain, relase, or autorelease -MyClass *arcMyClass = [[MyClass alloc] init]; +MyClass *arcMyClass = [[MyClass alloc] init]; // ... code using arcMyClass -// Without ARC, you will need to call: [arcMyClass release] after you're done using arcMyClass. But with ARC, +// Without ARC, you will need to call: [arcMyClass release] after you're done using arcMyClass. But with ARC, // there is no need. It will insert this release statement for you // As for the 'assign' and 'retain' @property attributes, with ARC you use 'weak' and 'strong' diff --git a/ocaml.html.markdown b/ocaml.html.markdown index b0027fea..02435e4d 100644 --- a/ocaml.html.markdown +++ b/ocaml.html.markdown @@ -34,13 +34,13 @@ For a source file you can use "ocamlc -i /path/to/file.ml" command to print all names and type signatures. ``` -$ cat sigtest.ml +$ cat sigtest.ml let inc x = x + 1 let add x y = x + y -let a = 1 +let a = 1 -$ ocamlc -i ./sigtest.ml +$ ocamlc -i ./sigtest.ml val inc : int -> int val add : int -> int -> int val a : int @@ -104,7 +104,7 @@ let fact_4 = factorial (5-1) ;; let sqr2 = sqr (-2) ;; (* Every function must have at least one argument. - Since some funcions naturally don't take any arguments, there's + Since some funcions naturally don't take any arguments, there's "unit" type for it that has the only one value written as "()" *) let print_hello () = print_endline "hello world" ;; @@ -301,7 +301,7 @@ let l = IntList (1, EmptyList) ;; (* Pattern matching is somewhat similar to switch statement in imperative languages, but offers a lot more expressive power. - Even though it may look complicated, it really boils down to matching + Even though it may look complicated, it really boils down to matching an argument against an exact value, a predicate, or a type constructor. The type system is what makes it so powerful. *) @@ -320,7 +320,7 @@ let is_one = function ;; (* Matching predicates, aka "guarded pattern matching". *) -let abs x = +let abs x = match x with | x when x < 0 -> -x | _ -> x diff --git a/perl6.html.markdown b/perl6.html.markdown index 8d425f7d..63c0830a 100644 --- a/perl6.html.markdown +++ b/perl6.html.markdown @@ -7,11 +7,11 @@ contributors: - ["Nami-Doc", "http://github.com/Nami-Doc"] --- -Perl 6 is a highly capable, feature-rich programming language made for at +Perl 6 is a highly capable, feature-rich programming language made for at least the next hundred years. The primary Perl 6 compiler is called [Rakudo](http://rakudo.org), which runs on -the JVM and [the MoarVM](http://moarvm.com) and +the JVM and [the MoarVM](http://moarvm.com) and [prior to March 2015](http://pmthium.com/2015/02/suspending-rakudo-parrot/), [the Parrot VM](http://parrot.org/). @@ -143,7 +143,7 @@ sub with-mandatory-named(:$str!) { say "$str !"; } with-mandatory-named(str => "My String"); #=> My String ! -with-mandatory-named; # run time error: "Required named parameter not passed" +with-mandatory-named; # run time error: "Required named parameter not passed" with-mandatory-named(3); # run time error: "Too many positional parameters passed" ## If a sub takes a named boolean argument ... @@ -290,7 +290,7 @@ for @array -> $variable { # That means you can use `when` in a `for` just like you were in a `given`. for @array { say "I've got $_"; - + .say; # This is also allowed. # A dot call with no "topic" (receiver) is sent to `$_` by default $_.say; # the above and this are equivalent. @@ -378,8 +378,8 @@ say join(' ', @array[15..*]); #=> 15 16 17 18 19 # which is equivalent to: say join(' ', @array[-> $n { 15..$n }]); -# You can use that in most places you'd expect, even assigning to an array -my @numbers = ^20; +# You can use that in most places you'd expect, even assigning to an array +my @numbers = ^20; my @seq = 3, 9 ... * > 95; # 3 9 15 21 27 [...] 81 87 93 99 @numbers[5..*] = 3, 9 ... *; # even though the sequence is infinite, # only the 15 needed values will be calculated. @@ -634,14 +634,14 @@ class A { method get-value { $.field + $!private-field; } - + method set-value($n) { # $.field = $n; # As stated before, you can't use the `$.` immutable version. $!field = $n; # This works, because `$!` is always mutable. - + $.other-field = 5; # This works, because `$.other-field` is `rw`. } - + method !private-method { say "This method is private to the class !"; } @@ -660,19 +660,19 @@ $a.other-field = 10; # This, however, works, because the public field class A { has $.val; - + submethod not-inherited { say "This method won't be available on B."; say "This is most useful for BUILD, which we'll see later"; } - + method bar { $.val * 5 } } class B is A { # inheritance uses `is` method foo { say $.val; } - + method bar { $.val * 10 } # this shadows A's `bar` } @@ -699,20 +699,20 @@ role PrintableVal { # you "import" a mixin (a "role") with "does": class Item does PrintableVal { has $.val; - + # When `does`-ed, a `role` literally "mixes in" the class: # the methods and fields are put together, which means a class can access # the private fields/methods of its roles (but not the inverse !): method access { say $!counter++; } - + # However, this: # method print {} # is ONLY valid when `print` isn't a `multi` with the same dispatch. # (this means a parent class can shadow a child class's `multi print() {}`, # but it's an error if a role does) - + # NOTE: You can use a role as a class (with `is ROLE`). In this case, methods # will be shadowed, since the compiler will consider `ROLE` to be a class. } @@ -812,7 +812,7 @@ module Foo::Bar { say "Can't access me from outside, I'm my !"; } } - + say ++$n; # lexically-scoped variables are still available } say $Foo::Bar::n; #=> 1 @@ -1075,8 +1075,8 @@ say [//] Nil, Any, False, 1, 5; #=> False # Default value examples: -say [*] (); #=> 1 -say [+] (); #=> 0 +say [*] (); #=> 1 +say [+] (); #=> 0 # meaningless values, since N*1=N and N+0=N. say [//]; #=> (Any) # There's no "default value" for `//`. @@ -1335,7 +1335,7 @@ sub MAIN($name) { say "Hello, $name !" } # This produces: # $ perl6 cli.pl # Usage: -# t.pl +# t.pl # And since it's a regular Perl 6 sub, you can haz multi-dispatch: # (using a "Bool" for the named argument so that we can do `--replace` @@ -1348,7 +1348,7 @@ multi MAIN('import', File, Str :$as) { ... } # omitting parameter name # This produces: # $ perl 6 cli.pl # Usage: -# t.pl [--replace] add +# t.pl [--replace] add # t.pl remove # t.pl [--as=] import (File) # As you can see, this is *very* powerful. @@ -1400,7 +1400,7 @@ for { # (explained in details below). .say } - + if rand == 0 ff rand == 1 { # compare variables other than `$_` say "This ... probably will never run ..."; } diff --git a/php.html.markdown b/php.html.markdown index 93066284..2b1fe1dc 100644 --- a/php.html.markdown +++ b/php.html.markdown @@ -515,7 +515,7 @@ class MyClass } } -// Class constants can always be accessed statically +// Class constants can always be accessed statically echo MyClass::MY_CONST; // Outputs 'value'; echo MyClass::$staticVar; // Outputs 'static'; diff --git a/purescript.html.markdown b/purescript.html.markdown index 6bff7545..a006cdff 100644 --- a/purescript.html.markdown +++ b/purescript.html.markdown @@ -70,12 +70,12 @@ true && (9 >= 19 || 1 < 2) -- true -- Safe access return Maybe a head [1,2,3] -- Just (1) -tail [3,2,1] -- Just ([2,1]) +tail [3,2,1] -- Just ([2,1]) init [1,2,3] -- Just ([1,2]) last [3,2,1] -- Just (1) -- Random access - indexing [3,4,5,6,7] !! 2 -- Just (5) --- Range +-- Range 1..5 -- [1,2,3,4,5] length [2,2,2] -- 3 drop 3 [5,4,3,2,1] -- [2,1] @@ -129,10 +129,10 @@ first :: [Number] -> Number first (x:_) = x first [3,4,5] -- 3 second :: [Number] -> Number -second (_:y:_) = y +second (_:y:_) = y second [3,4,5] -- 4 sumTwo :: [Number] -> [Number] -sumTwo (x:y:rest) = (x+y) : rest +sumTwo (x:y:rest) = (x+y) : rest sumTwo [2,3,4,5,6] -- [5,4,5,6] -- sumTwo doesn't handle when the array is empty or just have one @@ -161,7 +161,7 @@ ecoTitle {title: "The Quantum Thief"} -- Object does not have property author -- Lambda expressions (\x -> x*x) 3 -- 9 -(\x y -> x*x + y*y) 4 5 -- 41 +(\x y -> x*x + y*y) 4 5 -- 41 sqr = \x -> x*x -- Currying @@ -187,7 +187,7 @@ foldr (+) 0 (1..10) -- 55 sum (1..10) -- 55 product (1..10) -- 3628800 --- Testing with predicate +-- Testing with predicate any even [1,2,3] -- true all even [1,2,3] -- false diff --git a/python3.html.markdown b/python3.html.markdown index 971ca0a4..acd6187c 100644 --- a/python3.html.markdown +++ b/python3.html.markdown @@ -96,7 +96,7 @@ False or True #=> True 1 < 2 < 3 # => True 2 < 3 < 2 # => False -# (is vs. ==) is checks if two variable refer to the same object, but == checks +# (is vs. ==) is checks if two variable refer to the same object, but == checks # if the objects pointed to have the same values. a = [1, 2, 3, 4] # Point a at a new list, [1, 2, 3, 4] b = a # Point b at what a is pointing to @@ -256,8 +256,8 @@ empty_dict = {} # Here is a prefilled dictionary filled_dict = {"one": 1, "two": 2, "three": 3} -# Note keys for dictionaries have to be immutable types. This is to ensure that -# the key can be converted to a constant hash value for quick look-ups. +# Note keys for dictionaries have to be immutable types. This is to ensure that +# the key can be converted to a constant hash value for quick look-ups. # Immutable types include ints, floats, strings, tuples. invalid_dict = {[1,2,3]: "123"} # => Raises a TypeError: unhashable type: 'list' valid_dict = {(1,2,3):[1,2,3]} # Values can be of any type, however. @@ -423,7 +423,7 @@ else: # Optional clause to the try/except block. Must follow all except blocks print("All good!") # Runs only if the code in try raises no exceptions finally: # Execute under all circumstances print("We can clean up resources here") - + # Instead of try/finally to cleanup resources you can use a with statement with open("myfile.txt") as f: for line in f: diff --git a/r.html.markdown b/r.html.markdown index d3d725d3..93751df5 100644 --- a/r.html.markdown +++ b/r.html.markdown @@ -36,8 +36,8 @@ head(rivers) # peek at the data set length(rivers) # how many rivers were measured? # 141 summary(rivers) # what are some summary statistics? -# Min. 1st Qu. Median Mean 3rd Qu. Max. -# 135.0 310.0 425.0 591.2 680.0 3710.0 +# Min. 1st Qu. Median Mean 3rd Qu. Max. +# 135.0 310.0 425.0 591.2 680.0 3710.0 # make a stem-and-leaf plot (a histogram-like data visualization) stem(rivers) @@ -54,14 +54,14 @@ stem(rivers) # 14 | 56 # 16 | 7 # 18 | 9 -# 20 | +# 20 | # 22 | 25 # 24 | 3 -# 26 | -# 28 | -# 30 | -# 32 | -# 34 | +# 26 | +# 28 | +# 30 | +# 32 | +# 34 | # 36 | 1 stem(log(rivers)) # Notice that the data are neither normal nor log-normal! @@ -70,7 +70,7 @@ stem(log(rivers)) # Notice that the data are neither normal nor log-normal! # The decimal point is 1 digit(s) to the left of the | # # 48 | 1 -# 50 | +# 50 | # 52 | 15578 # 54 | 44571222466689 # 56 | 023334677000124455789 @@ -85,7 +85,7 @@ stem(log(rivers)) # Notice that the data are neither normal nor log-normal! # 74 | 84 # 76 | 56 # 78 | 4 -# 80 | +# 80 | # 82 | 2 # make a histogram: @@ -108,7 +108,7 @@ sort(discoveries) # [76] 4 4 4 4 5 5 5 5 5 5 5 6 6 6 6 6 6 7 7 7 7 8 9 10 12 stem(discoveries, scale=2) -# +# # The decimal point is at the | # # 0 | 000000000 @@ -122,14 +122,14 @@ stem(discoveries, scale=2) # 8 | 0 # 9 | 0 # 10 | 0 -# 11 | +# 11 | # 12 | 0 max(discoveries) # 12 summary(discoveries) -# Min. 1st Qu. Median Mean 3rd Qu. Max. -# 0.0 2.0 3.0 3.1 4.0 12.0 +# Min. 1st Qu. Median Mean 3rd Qu. Max. +# 0.0 2.0 3.0 3.1 4.0 12.0 # Roll a die a few times round(runif(7, min=.5, max=6.5)) @@ -262,7 +262,7 @@ class(NULL) # NULL parakeet = c("beak", "feathers", "wings", "eyes") parakeet # => -# [1] "beak" "feathers" "wings" "eyes" +# [1] "beak" "feathers" "wings" "eyes" parakeet <- NULL parakeet # => @@ -279,7 +279,7 @@ as.numeric("Bilbo") # => # [1] NA # Warning message: -# NAs introduced by coercion +# NAs introduced by coercion # Also note: those were just the basic data types # There are many more data types, such as for dates, time series, etc. @@ -419,10 +419,10 @@ mat %*% t(mat) mat2 <- cbind(1:4, c("dog", "cat", "bird", "dog")) mat2 # => -# [,1] [,2] -# [1,] "1" "dog" -# [2,] "2" "cat" -# [3,] "3" "bird" +# [,1] [,2] +# [1,] "1" "dog" +# [2,] "2" "cat" +# [3,] "3" "bird" # [4,] "4" "dog" class(mat2) # matrix # Again, note what happened! diff --git a/racket.html.markdown b/racket.html.markdown index e345db8b..0fe3f030 100644 --- a/racket.html.markdown +++ b/racket.html.markdown @@ -285,7 +285,7 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- no `d' (= 3 3.0) ; => #t (= 2 1) ; => #f -;; `eq?' returns #t if 2 arguments refer to the same object (in memory), +;; `eq?' returns #t if 2 arguments refer to the same object (in memory), ;; #f otherwise. ;; In other words, it's a simple pointer comparison. (eq? '() '()) ; => #t, since there exists only one empty list in memory @@ -320,7 +320,7 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- no `d' (eqv? (string-append "foo" "bar") (string-append "foo" "bar")) ; => #f ;; `equal?' supports the comparison of the following datatypes: -;; strings, byte strings, pairs, mutable pairs, vectors, boxes, +;; strings, byte strings, pairs, mutable pairs, vectors, boxes, ;; hash tables, and inspectable structures. ;; for other datatypes, `equal?' and `eqv?' return the same result. (equal? 3 3.0) ; => #f diff --git a/red.html.markdown b/red.html.markdown index f33060c4..05da3c3f 100644 --- a/red.html.markdown +++ b/red.html.markdown @@ -8,31 +8,31 @@ contributors: --- -Red was created out of the need to get work done, and the tool the author wanted to use, the language of REBOL, had a couple of drawbacks. +Red was created out of the need to get work done, and the tool the author wanted to use, the language of REBOL, had a couple of drawbacks. It was not Open Sourced at that time and it is an interpreted language, what means that it is on average slow compared to a compiled language. Red, together with its C-level dialect Red/System, provides a language that covers the entire programming space you ever need to program something in. -Red is a language heavily based on the language of REBOL. Where Red itself reproduces the flexibility of the REBOL language, the underlying language Red will be built upon, -Red/System, covers the more basic needs of programming like C can, being closer to the metal. +Red is a language heavily based on the language of REBOL. Where Red itself reproduces the flexibility of the REBOL language, the underlying language Red will be built upon, +Red/System, covers the more basic needs of programming like C can, being closer to the metal. -Red will be the world's first Full Stack Programming Language. This means that it will be an effective tool to do (almost) any programming task on every level -from the metal to the meta without the aid of other stack tools. -Furthermore Red will be able to cross-compile Red source code without using any GCC like toolchain +Red will be the world's first Full Stack Programming Language. This means that it will be an effective tool to do (almost) any programming task on every level +from the metal to the meta without the aid of other stack tools. +Furthermore Red will be able to cross-compile Red source code without using any GCC like toolchain from any platform to any other platform. And it will do this all from a binary executable that is supposed to stay under 1 MB. Ready to learn your first Red? ``` -All text before the header will be treated as comment, as long as you avoid using the -word "red" starting with a capital "R" in this pre-header text. This is a temporary -shortcoming of the used lexer but most of the time you start your script or program -with the header itself. -The header of a red script is the capitalized word "red" followed by a +All text before the header will be treated as comment, as long as you avoid using the +word "red" starting with a capital "R" in this pre-header text. This is a temporary +shortcoming of the used lexer but most of the time you start your script or program +with the header itself. +The header of a red script is the capitalized word "red" followed by a whitespace character followed by a block of square brackets []. -The block of brackets can be filled with useful information about this script or +The block of brackets can be filled with useful information about this script or program: the author's name, the filename, the version, the license, a summary of what the program does or any other files it needs. -The red/System header is just like the red header, only saying "red/System" and +The red/System header is just like the red header, only saying "red/System" and not "red". Red [] @@ -49,21 +49,21 @@ comment { ; Your program's entry point is the first executable code that is found ; no need to restrict this to a 'main' function. -; Valid variable names start with a letter and can contain numbers, -; variables containing only capital A thru F and numbers and ending with 'h' are -; forbidden, because that is how hexadecimal numbers are expressed in Red and +; Valid variable names start with a letter and can contain numbers, +; variables containing only capital A thru F and numbers and ending with 'h' are +; forbidden, because that is how hexadecimal numbers are expressed in Red and ; Red/System. ; assign a value to a variable using a colon ":" my-name: "Red" -reason-for-using-the-colon: {Assigning values using the colon makes - the equality sign "=" exclusively usable for comparisons purposes, - exactly what "=" was intended for in the first place! +reason-for-using-the-colon: {Assigning values using the colon makes + the equality sign "=" exclusively usable for comparisons purposes, + exactly what "=" was intended for in the first place! Remember this y = x + 1 and x = 1 => y = 2 stuff from school? } is-this-name-valid?: true -; print output using print, or prin for printing without a newline or linefeed at the +; print output using print, or prin for printing without a newline or linefeed at the ; end of the printed text. prin " My name is " print my-name @@ -77,20 +77,20 @@ My name is Red ; ; Datatypes ; -; If you know Rebol, you probably have noticed it has lots of datatypes. Red -; does not have yet all those types, but as Red want to be close to Rebol it +; If you know Rebol, you probably have noticed it has lots of datatypes. Red +; does not have yet all those types, but as Red want to be close to Rebol it ; will have a lot of datatypes. -; You can recognize types by the exclamation sign at the end. But beware -; names ending with an exclamation sign are allowed. -; Some of the available types are integer! string! block! - -; Declaring variables before using them? -; Red knows by itself what variable is best to use for the data you want to use it -; for. -; A variable declaration is not always necessary. +; You can recognize types by the exclamation sign at the end. But beware +; names ending with an exclamation sign are allowed. +; Some of the available types are integer! string! block! + +; Declaring variables before using them? +; Red knows by itself what variable is best to use for the data you want to use it +; for. +; A variable declaration is not always necessary. ; It is considered good coding practise to declare your variables, ; but it is not forced upon you by Red. -; You can declare a variable and specify its type. a variable's type determines its +; You can declare a variable and specify its type. a variable's type determines its ; size in bytes. ; Variables of integer! type are usually 4 bytes or 32 bits @@ -101,7 +101,7 @@ my-integer: 0 type? my-integer integer! -; A variable can be initialized using another variable that gets initialized +; A variable can be initialized using another variable that gets initialized ; at the same time. i2: 1 + i1: 1 @@ -111,9 +111,9 @@ i2 - i1 ; result 1 i2 * i1 ; result 2 i1 / i2 ; result 0 (0.5, but truncated towards 0) -; Comparison operators are probably familiar, and unlike in other languages you +; Comparison operators are probably familiar, and unlike in other languages you ; only need a single '=' sign for comparison. -; There is a boolean like type in Red. It has values true and false, but also the +; There is a boolean like type in Red. It has values true and false, but also the ; values on/off or yes/no can be used 3 = 2 ; result false @@ -125,15 +125,15 @@ i1 / i2 ; result 0 (0.5, but truncated towards 0) ; ; Control Structures -; +; ; if -; Evaluate a block of code if a given condition is true. IF does not return any value, +; Evaluate a block of code if a given condition is true. IF does not return any value, ; so cannot be used in an expression. if a < 0 [print "a is negative"] ; either -; Evaluate a block of code if a given condition is true, else evaluate an alternative -; block of code. If the last expressions in both blocks have the same type, EITHER can +; Evaluate a block of code if a given condition is true, else evaluate an alternative +; block of code. If the last expressions in both blocks have the same type, EITHER can ; be used inside an expression. either a < 0 [ either a = 0 [ @@ -147,7 +147,7 @@ either a < 0 [ print ["a is " msg lf] -; There is an alternative way to write this +; There is an alternative way to write this ; (Which is allowed because all code paths return a value of the same type): msg: either a < 0 [ @@ -162,7 +162,7 @@ msg: either a < 0 [ print ["a is " msg lf] ; until -; Loop over a block of code until the condition at end of block, is met. +; Loop over a block of code until the condition at end of block, is met. ; UNTIL does not return any value, so it cannot be used in an expression. c: 5 until [ @@ -172,11 +172,11 @@ until [ ] ; will output: ooooo -; Note that the loop will always be evaluated at least once, even if the condition is +; Note that the loop will always be evaluated at least once, even if the condition is ; not met from the beginning. ; while -; While a given condition is met, evaluate a block of code. +; While a given condition is met, evaluate a block of code. ; WHILE does not return any value, so it cannot be used in an expression. c: 5 while [c > 0][ @@ -206,7 +206,7 @@ print twice b ; will output 6. ## Further Reading -The main source for information about Red is the [Red language homepage](http://www.red-lang.org). +The main source for information about Red is the [Red language homepage](http://www.red-lang.org). The source can be found on [github](https://github.com/red/red). @@ -218,4 +218,4 @@ Browse or ask questions on [Stack Overflow](stackoverflow.com/questions/tagged/r Maybe you want to try Red right away? That is possible on the [try Rebol and Red site](http://tryrebol.esperconsultancy.nl). -You can also learn Red by learning some [Rebol](http://www.rebol.com/docs.html). +You can also learn Red by learning some [Rebol](http://www.rebol.com/docs.html). diff --git a/rust.html.markdown b/rust.html.markdown index 3157fcf4..b2854b0c 100644 --- a/rust.html.markdown +++ b/rust.html.markdown @@ -6,20 +6,20 @@ filename: learnrust.rs --- Rust is a programming language developed by Mozilla Research. -Rust combines low-level control over performance with high-level convenience and -safety guarantees. +Rust combines low-level control over performance with high-level convenience and +safety guarantees. -It achieves these goals without requiring a garbage collector or runtime, making +It achieves these goals without requiring a garbage collector or runtime, making it possible to use Rust libraries as a "drop-in replacement" for C. -Rust’s first release, 0.1, occurred in January 2012, and for 3 years development +Rust’s first release, 0.1, occurred in January 2012, and for 3 years development moved so quickly that until recently the use of stable releases was discouraged -and instead the general advice was to use nightly builds. +and instead the general advice was to use nightly builds. -On May 15th 2015, Rust 1.0 was released with a complete guarantee of backward +On May 15th 2015, Rust 1.0 was released with a complete guarantee of backward compatibility. Improvements to compile times and other aspects of the compiler are currently available in the nightly builds. Rust has adopted a train-based release -model with regular releases every six weeks. Rust 1.1 beta was made available at +model with regular releases every six weeks. Rust 1.1 beta was made available at the same time of the release of Rust 1.0. Although Rust is a relatively low-level language, Rust has some functional diff --git a/self.html.markdown b/self.html.markdown index 69524a84..9290a0c9 100644 --- a/self.html.markdown +++ b/self.html.markdown @@ -5,13 +5,13 @@ contributors: filename: learnself.self --- -Self is a fast prototype based OO language which runs in its own JIT vm. Most development is done through interacting with live objects through a visual development environment called *morphic* with integrated browsers and debugger. +Self is a fast prototype based OO language which runs in its own JIT vm. Most development is done through interacting with live objects through a visual development environment called *morphic* with integrated browsers and debugger. Everything in Self is an object. All computation is done by sending messages to objects. Objects in Self can be understood as sets of key-value slots. # Constructing objects -The inbuild Self parser can construct objects, including method objects. +The inbuild Self parser can construct objects, including method objects. ``` "This is a comment" @@ -38,18 +38,18 @@ The inbuild Self parser can construct objects, including method objects. x <- 20. |) -"An object which understands the method 'doubleX' which +"An object which understands the method 'doubleX' which doubles the value of x and then returns the object" (| x <- 20. doubleX = (x: x * 2. self) |) -"An object which understands all the messages -that 'traits point' understands". The parser -looks up 'traits point' by sending the messages -'traits' then 'point' to a known object called -the 'lobby'. It looks up the 'true' object by +"An object which understands all the messages +that 'traits point' understands". The parser +looks up 'traits point' by sending the messages +'traits' then 'point' to a known object called +the 'lobby'. It looks up the 'true' object by also sending the message 'true' to the lobby." (| parent* = traits point. x = 7. @@ -63,19 +63,19 @@ also sending the message 'true' to the lobby." Messages can either be unary, binary or keyword. Precedence is in that order. Unlike Smalltalk, the precedence of binary messages must be specified, and all keywords after the first must start with a capital letter. Messages are separeated from their destination by whitespace. ``` -"unary message, sends 'printLine' to the object '23' +"unary message, sends 'printLine' to the object '23' which prints the string '23' to stdout and returns the receiving object (ie 23)" 23 printLine "sends the message '+' with '7' to '23', then the message '*' with '8' to the result" -(23 + 7) * 8 +(23 + 7) * 8 "sends 'power:' to '2' with '8' returns 256" -2 power: 8 +2 power: 8 -"sends 'keyOf:IfAbsent:' to 'hello' with arguments 'e' and '-1'. +"sends 'keyOf:IfAbsent:' to 'hello' with arguments 'e' and '-1'. Returns 1, the index of 'e' in 'hello'." -'hello' keyOf: 'e' IfAbsent: -1 +'hello' keyOf: 'e' IfAbsent: -1 ``` # Blocks @@ -90,13 +90,13 @@ Examples of the use of a block: ``` "returns 'HELLO'" -'hello' copyMutable mapBy: [|:c| c capitalize] +'hello' copyMutable mapBy: [|:c| c capitalize] "returns 'Nah'" -'hello' size > 5 ifTrue: ['Yay'] False: ['Nah'] +'hello' size > 5 ifTrue: ['Yay'] False: ['Nah'] "returns 'HaLLO'" -'hello' copyMutable mapBy: [|:c| +'hello' copyMutable mapBy: [|:c| c = 'e' ifTrue: [c capitalize] False: ['a']] ``` @@ -105,7 +105,7 @@ Multiple expressions are separated by a period. ^ returns immediately. ``` "returns An 'E'! How icky!" -'hello' copyMutable mapBy: [|:c. tmp <- ''| +'hello' copyMutable mapBy: [|:c. tmp <- ''| tmp: c capitalize. tmp = 'E' ifTrue: [^ 'An \'E\'! How icky!']. c capitalize @@ -119,7 +119,7 @@ Blocks are performed by sending them the message 'value' and inherit (delegate t x: 15. "Repeatedly sends 'value' to the first block while the result of sending 'value' to the second block is the 'true' object" - [x > 0] whileTrue: [x: x - 1]. + [x > 0] whileTrue: [x: x - 1]. x ] value ``` @@ -130,12 +130,12 @@ Methods are like blocks but they are not within a context but instead are stored ``` "Here is an object with one assignable slot 'x' and a method 'reduceXTo: y'. -Sending the message 'reduceXTo: 10' to this object will put +Sending the message 'reduceXTo: 10' to this object will put the object '10' in the 'x' slot and return the original object" -(| +(| x <- 50. reduceXTo: y = ( - [x > y] whileTrue: [x: x - 1]. + [x > y] whileTrue: [x: x - 1]. self) |) . diff --git a/smalltalk.html.markdown b/smalltalk.html.markdown index a434a1ad..3b388505 100644 --- a/smalltalk.html.markdown +++ b/smalltalk.html.markdown @@ -11,28 +11,28 @@ contributors: Feedback highly appreciated! Reach me at [@jigyasa_grover](https://twitter.com/jigyasa_grover) or send me an e-mail at `grover.jigyasa1@gmail.com`. -##Allowable characters: -- a-z -- A-Z -- 0-9 +##Allowable characters: +- a-z +- A-Z +- 0-9 - .+/\*~<>@%|&? - blank, tab, cr, ff, lf ##Variables: -- variables must be declared before use -- shared vars must begin with uppercase -- local vars must begin with lowercase +- variables must be declared before use +- shared vars must begin with uppercase +- local vars must begin with lowercase - reserved names: `nil`, `true`, `false`, `self`, `super`, and `Smalltalk` -##Variable scope: -- Global: defined in Dictionary Smalltalk and accessible by all objects in system - Special: (reserved) `Smalltalk`, `super`, `self`, `true`, `false`, & `nil` -- Method Temporary: local to a method -- Block Temporary: local to a block -- Pool: variables in a Dictionary object +##Variable scope: +- Global: defined in Dictionary Smalltalk and accessible by all objects in system - Special: (reserved) `Smalltalk`, `super`, `self`, `true`, `false`, & `nil` +- Method Temporary: local to a method +- Block Temporary: local to a block +- Pool: variables in a Dictionary object - Method Parameters: automatic local vars created as a result of message call with params - Block Parameters: automatic local vars created as a result of value: message call -- Class: shared with all instances of one class & its subclasses -- Class Instance: unique to each instance of a class +- Class: shared with all instances of one class & its subclasses +- Class Instance: unique to each instance of a class - Instance Variables: unique to each instance `"Comments are enclosed in quotes"` @@ -53,7 +53,7 @@ Transcript cr. "carriage return / l Transcript endEntry. "flush the output buffer" ``` -##Assignment: +##Assignment: ``` | x y | x _ 4. "assignment (Squeak) <-" @@ -72,7 +72,7 @@ y := x deepCopy. "copy object and ins y := x veryDeepCopy. "complete tree copy using a dictionary" ``` -##Constants: +##Constants: ``` | b | b := true. "true constant" @@ -93,7 +93,7 @@ x := #('abc' 2 $a). "mixing of types all ``` -## Booleans: +## Booleans: ``` | b x y | x := 1. y := 2. @@ -132,7 +132,7 @@ b := $A isLowercase. "test if lower case ``` -## Arithmetic expressions: +## Arithmetic expressions: ``` | x | x := 6 + 3. "addition" @@ -190,7 +190,7 @@ x := 100 atRandom. "quick random number ``` -##Bitwise Manipulation: +##Bitwise Manipulation: ``` | b x | x := 16rFF bitAnd: 16r0F. "and bits" @@ -207,7 +207,7 @@ b := 16rFF noMask: 16r0F. "test if all bits se ``` -## Conversion: +## Conversion: ``` | x | x := 3.99 asInteger. "convert number to integer (truncates in Squeak)" @@ -223,15 +223,15 @@ x := 15 storeStringBase: 16. ``` -## Blocks: -- blocks are objects and may be assigned to a variable -- value is last expression evaluated unless explicit return -- blocks may be nested -- specification [ arguments | | localvars | expressions ] -- Squeak does not currently support localvars in blocks -- max of three arguments allowed -- `^`expression terminates block & method (exits all nested blocks) -- blocks intended for long term storage should not contain `^` +## Blocks: +- blocks are objects and may be assigned to a variable +- value is last expression evaluated unless explicit return +- blocks may be nested +- specification [ arguments | | localvars | expressions ] +- Squeak does not currently support localvars in blocks +- max of three arguments allowed +- `^`expression terminates block & method (exits all nested blocks) +- blocks intended for long term storage should not contain `^` ``` | x y z | @@ -241,18 +241,18 @@ Transcript show: (x value: 'First' value: 'Second'); cr. "use block with argu "x := [ | z | z := 1.]. *** localvars not available in squeak blocks" ``` -## Method calls: -- unary methods are messages with no arguments -- binary methods -- keyword methods are messages with selectors including colons standard categories/protocols: - initialize-release (methods called for new instance) -- accessing (get/set methods) -- testing (boolean tests - is) -- comparing (boolean tests with parameter -- displaying (gui related methods) -- printing (methods for printing) -- updating (receive notification of changes) -- private (methods private to class) -- instance-creation (class methods for creating instance) +## Method calls: +- unary methods are messages with no arguments +- binary methods +- keyword methods are messages with selectors including colons standard categories/protocols: - initialize-release (methods called for new instance) +- accessing (get/set methods) +- testing (boolean tests - is) +- comparing (boolean tests with parameter +- displaying (gui related methods) +- printing (methods for printing) +- updating (receive notification of changes) +- private (methods private to class) +- instance-creation (class methods for creating instance) ``` | x | x := 2 sqrt. "unary message" @@ -299,7 +299,7 @@ switch at: $C put: [Transcript show: 'Case C'; cr]. result := (switch at: $B) value. ``` -## Iteration statements: +## Iteration statements: ``` | x y | x := 4. y := 1. @@ -311,7 +311,7 @@ x timesRepeat: [y := y * 2]. "times repear loop ( #(5 4 3) do: [:a | x := x + a]. "iterate over array elements" ``` -## Character: +## Character: ``` | x y | x := $A. "character assignment" @@ -544,7 +544,7 @@ y := x asSet. "convert to set coll ``` ## Set: like Bag except duplicates not allowed -## IdentitySet: uses identity test (== rather than =) +## IdentitySet: uses identity test (== rather than =) ``` | b x y sum max | x := Set with: 4 with: 3 with: 2 with: 1. "create collection with up to 4 elements" @@ -603,7 +603,7 @@ y := x asBag. "convert to bag coll y := x asSet. "convert to set collection" ``` -##Associations: +##Associations: ``` | x y | x := #myVar->'hello'. diff --git a/swift.html.markdown b/swift.html.markdown index 86a0b89a..a40e86c8 100644 --- a/swift.html.markdown +++ b/swift.html.markdown @@ -3,7 +3,7 @@ language: swift contributors: - ["Grant Timmerman", "http://github.com/grant"] - ["Christopher Bess", "http://github.com/cbess"] - - ["Joey Huang", "http://github.com/kamidox"] + - ["Joey Huang", "http://github.com/kamidox"] - ["Anthony Nguyen", "http://github.com/anthonyn60"] filename: learnswift.swift --- @@ -74,7 +74,7 @@ if someOptionalString != nil { if someOptionalString!.hasPrefix("opt") { print("has the prefix") } - + let empty = someOptionalString?.isEmpty } someOptionalString = nil @@ -99,7 +99,7 @@ anyObjectVar = "Changed value to a string, not good practice, but possible." /* Comment here - + /* Nested comments are also supported */ @@ -298,7 +298,7 @@ print(numbers) // [3, 6, 18] // Structures and classes have very similar capabilites struct NamesTable { let names = [String]() - + // Custom subscript subscript(index: Int) -> String { return names[index] @@ -329,7 +329,7 @@ public class Shape { internal class Rect: Shape { var sideLength: Int = 1 - + // Custom getter and setter property private var perimeter: Int { get { @@ -340,11 +340,11 @@ internal class Rect: Shape { sideLength = newValue / 4 } } - + // Lazily load a property // subShape remains nil (uninitialized) until getter called lazy var subShape = Rect(sideLength: 4) - + // If you don't need a custom getter and setter, // but still want to run code before and after getting or setting // a property, you can use `willSet` and `didSet` @@ -354,19 +354,19 @@ internal class Rect: Shape { print(someIdentifier) } } - + init(sideLength: Int) { self.sideLength = sideLength // always super.init last when init custom properties super.init() } - + func shrink() { if sideLength > 0 { --sideLength } } - + override func getArea() -> Int { return sideLength * sideLength } @@ -398,13 +398,13 @@ class Circle: Shape { override func getArea() -> Int { return 3 * radius * radius } - + // Place a question mark postfix after `init` is an optional init // which can return nil init?(radius: Int) { self.radius = radius super.init() - + if radius <= 0 { return nil } @@ -458,7 +458,7 @@ enum Furniture { case Desk(height: Int) // Associate with String and Int case Chair(String, Int) - + func description() -> String { switch self { case .Desk(let height): @@ -497,7 +497,7 @@ protocol ShapeGenerator { class MyShape: Rect { var delegate: TransformShape? - + func grow() { sideLength += 2 @@ -532,7 +532,7 @@ extension Int { var customProperty: String { return "This is \(self)" } - + func multiplyBy(num: Int) -> Int { return num * self } diff --git a/tcl.html.markdown b/tcl.html.markdown index 3982807f..b90bd690 100644 --- a/tcl.html.markdown +++ b/tcl.html.markdown @@ -14,7 +14,7 @@ programming language. It can also be used as a portable C library, even in cases where no scripting capability is needed, as it provides data structures such as dynamic strings, lists, and hash tables. The C library also provides portable functionality for loading dynamic libraries, string formatting and -code conversion, filesystem operations, network operations, and more. +code conversion, filesystem operations, network operations, and more. Various features of Tcl stand out: * Convenient cross-platform networking API @@ -58,14 +58,14 @@ lighter that that of Lisp, just gets out of the way. #! /bin/env tclsh ################################################################################ -## 1. Guidelines +## 1. Guidelines ################################################################################ # Tcl is not Bash or C! This needs to be said because standard shell quoting # habits almost work in Tcl and it is common for people to pick up Tcl and try # to get by with syntax they know from another language. It works at first, # but soon leads to frustration with more complex scripts. - + # Braces are just a quoting mechanism, not a code block constructor or a list # constructor. Tcl doesn't have either of those things. Braces are used, # though, to escape special characters in procedure bodies and in strings that @@ -73,7 +73,7 @@ lighter that that of Lisp, just gets out of the way. ################################################################################ -## 2. Syntax +## 2. Syntax ################################################################################ # Every line is a command. The first word is the name of the command, and @@ -83,13 +83,13 @@ lighter that that of Lisp, just gets out of the way. # are used, they are not a string constructor, but just another escaping # character. -set greeting1 Sal +set greeting1 Sal set greeting2 ut set greeting3 ations #semicolon also delimits commands -set greeting1 Sal; set greeting2 ut; set greeting3 ations +set greeting1 Sal; set greeting2 ut; set greeting3 ations # Dollar sign introduces variable substitution @@ -126,11 +126,11 @@ puts lots\nof\n\n\n\n\n\nnewlines set somevar { This is a literal $ sign, and this \} escaped brace remains uninterpreted -} +} # In a word enclosed in double quotes, whitespace characters lose their special -# meaning +# meaning set name Neo set greeting "Hello, $name" @@ -178,7 +178,7 @@ set greeting "Hello $people::person1::name" ################################################################################ -## 3. A Few Notes +## 3. A Few Notes ################################################################################ # All other functionality is implemented via commands. From this point on, @@ -193,8 +193,8 @@ set greeting "Hello $people::person1::name" namespace delete :: -# Because of name resolution behaviour, it's safer to use the "variable" command to -# declare or to assign a value to a namespace. If a variable called "name" already +# Because of name resolution behaviour, it's safer to use the "variable" command to +# declare or to assign a value to a namespace. If a variable called "name" already # exists in the global namespace, using "set" here will assign a value to the global variable # instead of creating a new variable in the local namespace. namespace eval people { @@ -210,7 +210,7 @@ set people::person1::name Neo ################################################################################ -## 4. Commands +## 4. Commands ################################################################################ # Math can be done with the "expr" command. @@ -295,7 +295,7 @@ while {$i < 10} { # A list is a specially-formatted string. In the simple case, whitespace is sufficient to delimit values -set amounts 10\ 33\ 18 +set amounts 10\ 33\ 18 set amount [lindex $amounts 1] @@ -339,7 +339,7 @@ eval {set name Neo} eval [list set greeting "Hello, $name"] -# Therefore, when using "eval", use [list] to build up a desired command +# Therefore, when using "eval", use [list] to build up a desired command set command {set name} lappend command {Archibald Sorbisol} eval $command @@ -355,7 +355,7 @@ eval $command ;# There is an error here, because there are too many arguments \ # This mistake can easily occur with the "subst" command. set replacement {Archibald Sorbisol} set command {set name $replacement} -set command [subst $command] +set command [subst $command] eval $command ;# The same error as before: too many arguments to "set" in \ {set name Archibald Sorbisol} @@ -364,12 +364,12 @@ eval $command ;# The same error as before: too many arguments to "set" in \ # command. set replacement [list {Archibald Sorbisol}] set command {set name $replacement} -set command [subst $command] +set command [subst $command] eval $command # It is extremely common to see the "list" command being used to properly -# format values that are substituted into Tcl script templates. There are +# format values that are substituted into Tcl script templates. There are # several examples of this, below. @@ -422,12 +422,12 @@ proc while {condition script} { # The "coroutine" command creates a separate call stack, along with a command # to enter that call stack. The "yield" command suspends execution in that -# stack. +# stack. proc countdown {} { #send something back to the initial "coroutine" command yield - set count 3 + set count 3 while {$count > 1} { yield [incr count -1] } @@ -435,12 +435,12 @@ proc countdown {} { } coroutine countdown1 countdown coroutine countdown2 countdown -puts [countdown 1] ;# -> 2 -puts [countdown 2] ;# -> 2 -puts [countdown 1] ;# -> 1 -puts [countdown 1] ;# -> 0 +puts [countdown 1] ;# -> 2 +puts [countdown 2] ;# -> 2 +puts [countdown 1] ;# -> 1 +puts [countdown 1] ;# -> 0 puts [coundown 1] ;# -> invalid command name "countdown1" -puts [countdown 2] ;# -> 1 +puts [countdown 2] ;# -> 1 ``` diff --git a/visualbasic.html.markdown b/visualbasic.html.markdown index f9906e96..bdfdcc10 100644 --- a/visualbasic.html.markdown +++ b/visualbasic.html.markdown @@ -17,7 +17,7 @@ Module Module1 ' This navigation system is explained however as we go deeper into this ' tutorial, you'll understand what it all means. Console.Title = ("Learn X in Y Minutes") - Console.WriteLine("NAVIGATION") 'Display + Console.WriteLine("NAVIGATION") 'Display Console.WriteLine("") Console.ForegroundColor = ConsoleColor.Green Console.WriteLine("1. Hello World Output") @@ -39,13 +39,13 @@ Module Module1 Case "2" 'Hello Input Console.Clear() HelloWorldInput() - Case "3" 'Calculating Whole Numbers + Case "3" 'Calculating Whole Numbers Console.Clear() CalculatingWholeNumbers() - Case "4" 'Calculting Decimal Numbers + Case "4" 'Calculting Decimal Numbers Console.Clear() CalculatingDecimalNumbers() - Case "5" 'Working Calcculator + Case "5" 'Working Calcculator Console.Clear() WorkingCalculator() Case "6" 'Using Do While Loops @@ -74,7 +74,7 @@ Module Module1 'One - I'm using numbers to help with the above navigation when I come back 'later to build it. - 'We use private subs to seperate different sections of the program. + 'We use private subs to seperate different sections of the program. Private Sub HelloWorldOutput() 'Title of Console Application Console.Title = "Hello World Ouput | Learn X in Y Minutes" @@ -172,7 +172,7 @@ Module Module1 'program more than once. Console.Title = "UsingDoWhileLoops | Learn X in Y Minutes" Dim answer As String 'We use the variable "String" as the answer is text - Do 'We start the program with + Do 'We start the program with Console.Write("First number: ") Dim a As Double = Console.ReadLine Console.Write("Second number: ") @@ -192,7 +192,7 @@ Module Module1 Console.WriteLine(" = " + f.ToString.PadLeft(3)) Console.ReadLine() 'Ask the question, does the user wish to continue? Unfortunately it - 'is case sensitive. + 'is case sensitive. Console.Write("Would you like to continue? (yes / no)") 'The program grabs the variable and prints and starts again. answer = Console.ReadLine @@ -208,8 +208,8 @@ Module Module1 Console.Title = "Using For Loops | Learn X in Y Minutes" 'Declare Variable and what number it should count down in Step -1, - 'Step -2, Step -3 ect. - For i As Integer = 10 To 0 Step -1 + 'Step -2, Step -3 ect. + For i As Integer = 10 To 0 Step -1 Console.WriteLine(i.ToString) 'Print the value of the counter Next i 'Calculate new value Console.WriteLine("Start") 'Lets start the program baby!! @@ -274,8 +274,8 @@ End Module ## References -I learnt Visual Basic in the console application. It allowed me to understand the principles of computer programming to go on to learn other programming languages easily. +I learnt Visual Basic in the console application. It allowed me to understand the principles of computer programming to go on to learn other programming languages easily. -I created a more indepth Visual Basic tutorial for those who would like to learn more. +I created a more indepth Visual Basic tutorial for those who would like to learn more. -The entire syntax is valid. Copy the and paste in to the Visual Basic compiler and run (F5) the program. +The entire syntax is valid. Copy the and paste in to the Visual Basic compiler and run (F5) the program. diff --git a/xml.html.markdown b/xml.html.markdown index 059ea132..d407512d 100644 --- a/xml.html.markdown +++ b/xml.html.markdown @@ -38,10 +38,10 @@ Unlike HTML, XML does not specify how to display or to format data, just carry i @@ -54,8 +54,8 @@ Unlike HTML, XML does not specify how to display or to format data, just carry i 2 - Elements -> That's pure data. That's what the parser will retrieve from the XML file. Elements appear between the open and close tags. --> - - + + computer.gif @@ -68,14 +68,14 @@ A XML document is well-formated if it is syntactically correct. However, it is possible to inject more constraints in the document, using document definitions, such as DTD and XML Schema. -A XML document which follows a document definition is called valid, -regarding that document. +A XML document which follows a document definition is called valid, +regarding that document. With this tool, you can check the XML data outside the application logic. ```xml - -- cgit v1.2.3 From e1ac6209a8d3f43e7a018d79454fb1095b3314c0 Mon Sep 17 00:00:00 2001 From: Zachary Ferguson Date: Wed, 7 Oct 2015 23:45:01 -0400 Subject: [c/en] Added a section for header files. Added a section for header files. Included a discussion of what belongs in a header file and what does not. --- c.html.markdown | 50 +++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 49 insertions(+), 1 deletion(-) diff --git a/c.html.markdown b/c.html.markdown index db2ac930..f1201eac 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -6,7 +6,7 @@ contributors: - ["Árpád Goretity", "http://twitter.com/H2CO3_iOS"] - ["Jakub Trzebiatowski", "http://cbs.stgn.pl"] - ["Marco Scannadinari", "https://marcoms.github.io"] - + - ["Zachary Ferguson", "https://github.io/zfergus2"] --- Ah, C. Still **the** language of modern high-performance computing. @@ -630,6 +630,54 @@ typedef void (*my_fnp_type)(char *); ``` +Header files are an important part of c as they allow for the connection of c +source files and can simplify code and definitions by seperating them into +seperate files. + +Header files are syntaxtically similar to c source files but reside in ".h" +files. They can be included in your c source file by using the precompiler +command #include "example.h", given that example.h exists in the same directory +as the c file. + +```c +/* A safe guard to prevent the header from being defined too many times. This */ +/* happens in the case of circle dependency, the contents of the header is */ +/* already defined. */ +#ifndef EXAMPLE_H /* if EXAMPLE_H is not yet defined. */ +#define EXAMPLE_H /* Define the macro EXAMPLE_H. */ + +/* Other headers can be included in headers and therefore transitively */ +/* included into files that include this header. */ +#include + +/* Like c source files macros can be defined in headers and used in files */ +/* that include this header file. */ +#define EXAMPLE_NAME "Dennis Ritchie" +/* Function macros can also be defined. */ +#define ADD(a, b) (a + b) + +/* Structs and typedefs can be used for consistency between files. */ +typedef struct node +{ + int val; + struct node *next; +} Node; + +/* So can enumerations. */ +enum traffic_light_state {GREEN, YELLOW, RED}; + +/* Function prototypes can also be defined here for use in multiple files, */ +/* but it is bad practice to define the function in the header. Definitions */ +/* should instead be put in a c file. */ +Node createLinkedList(int *vals, int len); + +/* Beyond the above elements, other definitions should be left to a c source */ +/* file. Excessive includeds or definitions should, also not be contained in */ +/* a header file but instead put into separate headers or a c file. */ + +#endif /* End of the if precompiler directive. */ + +``` ## Further Reading Best to find yourself a copy of [K&R, aka "The C Programming Language"](https://en.wikipedia.org/wiki/The_C_Programming_Language) -- cgit v1.2.3 From 3c02fdb8e496816b0fd615e029fad4a8ed9f4585 Mon Sep 17 00:00:00 2001 From: Zachary Ferguson Date: Wed, 7 Oct 2015 23:49:46 -0400 Subject: Revert "[c/en] Added a section for header files." This reverts commit e1ac6209a8d3f43e7a018d79454fb1095b3314c0. --- c.html.markdown | 50 +------------------------------------------------- 1 file changed, 1 insertion(+), 49 deletions(-) diff --git a/c.html.markdown b/c.html.markdown index f1201eac..db2ac930 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -6,7 +6,7 @@ contributors: - ["Árpád Goretity", "http://twitter.com/H2CO3_iOS"] - ["Jakub Trzebiatowski", "http://cbs.stgn.pl"] - ["Marco Scannadinari", "https://marcoms.github.io"] - - ["Zachary Ferguson", "https://github.io/zfergus2"] + --- Ah, C. Still **the** language of modern high-performance computing. @@ -630,54 +630,6 @@ typedef void (*my_fnp_type)(char *); ``` -Header files are an important part of c as they allow for the connection of c -source files and can simplify code and definitions by seperating them into -seperate files. - -Header files are syntaxtically similar to c source files but reside in ".h" -files. They can be included in your c source file by using the precompiler -command #include "example.h", given that example.h exists in the same directory -as the c file. - -```c -/* A safe guard to prevent the header from being defined too many times. This */ -/* happens in the case of circle dependency, the contents of the header is */ -/* already defined. */ -#ifndef EXAMPLE_H /* if EXAMPLE_H is not yet defined. */ -#define EXAMPLE_H /* Define the macro EXAMPLE_H. */ - -/* Other headers can be included in headers and therefore transitively */ -/* included into files that include this header. */ -#include - -/* Like c source files macros can be defined in headers and used in files */ -/* that include this header file. */ -#define EXAMPLE_NAME "Dennis Ritchie" -/* Function macros can also be defined. */ -#define ADD(a, b) (a + b) - -/* Structs and typedefs can be used for consistency between files. */ -typedef struct node -{ - int val; - struct node *next; -} Node; - -/* So can enumerations. */ -enum traffic_light_state {GREEN, YELLOW, RED}; - -/* Function prototypes can also be defined here for use in multiple files, */ -/* but it is bad practice to define the function in the header. Definitions */ -/* should instead be put in a c file. */ -Node createLinkedList(int *vals, int len); - -/* Beyond the above elements, other definitions should be left to a c source */ -/* file. Excessive includeds or definitions should, also not be contained in */ -/* a header file but instead put into separate headers or a c file. */ - -#endif /* End of the if precompiler directive. */ - -``` ## Further Reading Best to find yourself a copy of [K&R, aka "The C Programming Language"](https://en.wikipedia.org/wiki/The_C_Programming_Language) -- cgit v1.2.3 From 7aca9100a042f3813d383f979f8c32a95ecc4bbb Mon Sep 17 00:00:00 2001 From: Zachary Ferguson Date: Thu, 8 Oct 2015 00:00:37 -0400 Subject: [java/en] Fixed repitions --- java.html.markdown | 59 ++---------------------------------------------------- 1 file changed, 2 insertions(+), 57 deletions(-) diff --git a/java.html.markdown b/java.html.markdown index 61478968..ba602d2e 100644 --- a/java.html.markdown +++ b/java.html.markdown @@ -513,12 +513,8 @@ public class ExampleClass extends ExampleClassParent implements InterfaceOne, } } -<<<<<<< HEAD -// Abstract Classes -======= - // Abstract Classes ->>>>>>> adambard/master + // Abstract Class declaration syntax // abstract extends { // // Constants and variables @@ -535,7 +531,6 @@ public class ExampleClass extends ExampleClassParent implements InterfaceOne, public abstract class Animal { -<<<<<<< HEAD public abstract void makeSound(); // Method can have a body @@ -561,38 +556,10 @@ public abstract class Animal { System.out.println("I am abstract"); } -======= - public abstract void makeSound(); - - // Method can have a body - public void eat() - { - System.out.println("I am an animal and I am Eating."); - // Note: We can access private variable here. - age = 30; - } - - // No need to initialize, however in an interface - // a variable is implicitly final and hence has - // to be initialized. - private int age; - - public void printAge() - { - System.out.println(age); - } - - // Abstract classes can have main function. - public static void main(String[] args) - { - System.out.println("I am abstract"); - } ->>>>>>> adambard/master } class Dog extends Animal { -<<<<<<< HEAD // Note still have to override the abstract methods in the // abstract class. @Override @@ -614,32 +581,10 @@ class Dog extends Animal pluto.eat(); pluto.printAge(); } -======= - // Note still have to override the abstract methods in the - // abstract class. - @Override - public void makeSound() - { - System.out.println("Bark"); - // age = 30; ==> ERROR! age is private to Animal - } - - // NOTE: You will get an error if you used the - // @Override annotation here, since java doesn't allow - // overriding of static methods. - // What is happening here is called METHOD HIDING. - // Check out this awesome SO post: http://stackoverflow.com/questions/16313649/ - public static void main(String[] args) - { - Dog pluto = new Dog(); - pluto.makeSound(); - pluto.eat(); - pluto.printAge(); - } ->>>>>>> adambard/master } // Final Classes + // Final Class declaration syntax // final { // // Constants and variables -- cgit v1.2.3 From 707c8db171cb5239682332f14fd2098901741c63 Mon Sep 17 00:00:00 2001 From: Valentine Silvansky Date: Thu, 8 Oct 2015 10:00:13 +0300 Subject: Add generics operator in Swift --- swift.html.markdown | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/swift.html.markdown b/swift.html.markdown index a40e86c8..75535e43 100644 --- a/swift.html.markdown +++ b/swift.html.markdown @@ -574,4 +574,18 @@ print(mySquare.sideLength) // 4 // change side length using custom !!! operator, increases size by 3 !!!mySquare print(mySquare.sideLength) // 12 + +// Operators can also be generics +infix operator <-> {} +func <-> (inout a: T, inout b: T) { + let c = a + a = b + b = c +} + +var foo: Float = 10 +var bar: Float = 20 + +foo <-> bar +print("foo is \(foo), bar is \(bar)") // "foo is 20.0, bar is 10.0" ``` -- cgit v1.2.3 From 9796759379d77a848ef84f8c1019672b87b90822 Mon Sep 17 00:00:00 2001 From: himanshu81494 Date: Thu, 8 Oct 2015 14:44:10 +0530 Subject: Update c.html.markdown --- c.html.markdown | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/c.html.markdown b/c.html.markdown index db2ac930..b99cfe84 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -472,7 +472,22 @@ char c[] = "This is a test."; str_reverse(c); printf("%s\n", c); // => ".tset a si sihT" */ - +//as we can return return only one variable +//to change values of more than one variables we use call by reference +void swapTwoNumbers(int *a, int *b) +{ +int temp = *a; +*a = *b; +*b = temp; +} +/* +int first = 10; +int second = 20; +printf("first: %d\nsecond: %d\n", first, second); +swapTwoNumbers(&first, &second); +printf("first: %d\nsecond: %d\n", first, second); +// values will be swapped +*/ // if referring to external variables outside function, must use extern keyword. int i = 0; void testFunc() { -- cgit v1.2.3 From 626ee03fc3ca27698044db118bd53f563d22ccd0 Mon Sep 17 00:00:00 2001 From: himanshu81494 Date: Thu, 8 Oct 2015 14:45:16 +0530 Subject: Update c.html.markdown --- c.html.markdown | 1 + 1 file changed, 1 insertion(+) diff --git a/c.html.markdown b/c.html.markdown index b99cfe84..8e1675bb 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -6,6 +6,7 @@ contributors: - ["Árpád Goretity", "http://twitter.com/H2CO3_iOS"] - ["Jakub Trzebiatowski", "http://cbs.stgn.pl"] - ["Marco Scannadinari", "https://marcoms.github.io"] + - ["himanshu", "https://github.com/himanshu81494"] --- -- cgit v1.2.3 From e8248af13431ca87786fff17a605189c69aacf15 Mon Sep 17 00:00:00 2001 From: himanshu81494 Date: Thu, 8 Oct 2015 15:31:40 +0530 Subject: Update c.html.markdown --- c.html.markdown | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/c.html.markdown b/c.html.markdown index 8e1675bb..29bc5a5b 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -307,7 +307,25 @@ int main(void) { exit(-1); break; } - + + // using "goto" + typedef enum { false, true } bool; + // for C don't have bool as data type :( + bool disaster = false; + int i, j; + for(i=0;i<100;++i) + for(j=0;j<100;++j) + { + if((i + j) >= 150) + disaster = true; + if(disaster) + goto error; + } + error : + printf("Error occured at i = %d & j = %d.\n", i, j); + // this will print out "Error occured at i = 52 & j = 99." + + /////////////////////////////////////// // Typecasting /////////////////////////////////////// -- cgit v1.2.3 From 617599a527a7ee9e3d01a21f11338a1cba3e1eb5 Mon Sep 17 00:00:00 2001 From: himanshu81494 Date: Thu, 8 Oct 2015 15:49:51 +0530 Subject: Update json.html.markdown --- json.html.markdown | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/json.html.markdown b/json.html.markdown index 6aff2ce2..f4adfc8b 100644 --- a/json.html.markdown +++ b/json.html.markdown @@ -4,6 +4,7 @@ filename: learnjson.json contributors: - ["Anna Harren", "https://github.com/iirelu"] - ["Marco Scannadinari", "https://github.com/marcoms"] + - ["himanshu", "https://github.com/himanshu81494"] --- As JSON is an extremely simple data-interchange format, this is most likely going @@ -13,6 +14,11 @@ JSON in its purest form has no actual comments, but most parsers will accept C-style (`//`, `/* */`) comments. For the purposes of this, however, everything is going to be 100% valid JSON. Luckily, it kind of speaks for itself. +Data types supported by JSON includes: numbers, string, boolean, array, object and null. +Supporting browsers are: Firefox(Mozilla) 3.5, Internet Explorer 8, Chrome, Opera 10, Safari 4. +JSON file type for JSON files is ".json". The MIME type for JSON text is "application/json" +Drawbacks of JSON include lack of type definition and some sort of DTD. + ```json { "key": "value", -- cgit v1.2.3 From 6f2d38155930911159bfb4e169b4a4430fed2e72 Mon Sep 17 00:00:00 2001 From: Tim Heaney Date: Thu, 8 Oct 2015 07:14:24 -0400 Subject: Typo: "thought of" not "though of" --- chapel.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/chapel.html.markdown b/chapel.html.markdown index e20be998..7252a3e4 100644 --- a/chapel.html.markdown +++ b/chapel.html.markdown @@ -633,7 +633,7 @@ writeln( toThisArray ); // var iterArray : [1..10] int = [ i in 1..10 ] if ( i % 2 == 1 ) then j; // exhibits a runtime error. // Even though the domain of the array and the loop-expression are -// the same size, the body of the expression can be though of as an iterator. +// the same size, the body of the expression can be thought of as an iterator. // Because iterators can yield nothing, that iterator yields a different number // of things than the domain of the array or loop, which is not allowed. -- cgit v1.2.3 From c39264fd881d9a7e39dbba1f37ec9de15cf11eea Mon Sep 17 00:00:00 2001 From: Tim Heaney Date: Thu, 8 Oct 2015 09:00:59 -0400 Subject: Typo: "easily" rather than "easy" --- fsharp.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fsharp.html.markdown b/fsharp.html.markdown index 62118006..76318d7d 100644 --- a/fsharp.html.markdown +++ b/fsharp.html.markdown @@ -119,7 +119,7 @@ printfn "A string %s, and something generic %A" "hello" [1;2;3;4] // ================================================ // F# is a true functional language -- functions are first -// class entities and can be combined easy to make powerful +// class entities and can be combined easily to make powerful // constructs // Modules are used to group functions together -- cgit v1.2.3 From 4b74a7a76d5840cee8f713605347a6cad245d4bb Mon Sep 17 00:00:00 2001 From: Tom Samstag Date: Thu, 8 Oct 2015 08:46:54 -0700 Subject: fix the output of ff example --- perl6.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/perl6.html.markdown b/perl6.html.markdown index 63c0830a..26373c28 100644 --- a/perl6.html.markdown +++ b/perl6.html.markdown @@ -1429,7 +1429,7 @@ for { # A flip-flop can change state as many times as needed: for { .say if $_ eq 'start' ^ff^ $_ eq 'stop'; # exclude both "start" and "stop", - #=> "print this printing again" + #=> "print it print again" } # you might also use a Whatever Star, -- cgit v1.2.3 From 6d3f52b7f01409818853de6148abf1d8fe57fab0 Mon Sep 17 00:00:00 2001 From: "Todd M. Guerra" Date: Thu, 8 Oct 2015 11:53:19 -0400 Subject: Fix some grammar, spelling and indentation Just some quick cleanup to make the code correctly formatted in parts and fixed some typos. --- java.html.markdown | 30 ++++++++++++++++-------------- 1 file changed, 16 insertions(+), 14 deletions(-) diff --git a/java.html.markdown b/java.html.markdown index fc7948d6..e020885c 100644 --- a/java.html.markdown +++ b/java.html.markdown @@ -337,7 +337,7 @@ public class LearnJava { validCodes.add("FINLAND"); } - // But there's a nifty way to achive the same thing in an + // But there's a nifty way to achieve the same thing in an // easier way, by using something that is called Double Brace // Initialization. @@ -347,9 +347,9 @@ public class LearnJava { add("FINLAND"); }} - // The first brace is creating an new AnonymousInnerClass and the - // second one declares and instance initializer block. This block - // is called with the anonymous inner class is created. + // The first brace is creating a new AnonymousInnerClass and the + // second one declares an instance initializer block. This block + // is called when the anonymous inner class is created. // This does not only work for Collections, it works for all // non-final classes. @@ -476,14 +476,14 @@ public interface Digestible { // We can now create a class that implements both of these interfaces. public class Fruit implements Edible, Digestible { @Override - public void eat() { - // ... - } + public void eat() { + // awesome code goes here + } @Override - public void digest() { - // ... - } + public void digest() { + // awesome code goes here + } } // In Java, you can extend only one class, but you can implement many @@ -491,12 +491,14 @@ public class Fruit implements Edible, Digestible { public class ExampleClass extends ExampleClassParent implements InterfaceOne, InterfaceTwo { @Override - public void InterfaceOneMethod() { - } + public void InterfaceOneMethod() { + // awesome code goes here + } @Override - public void InterfaceTwoMethod() { - } + public void InterfaceTwoMethod() { + // awesome code goes here + } } -- cgit v1.2.3 From 79cee63879088757cdd5c05c8d51d83a725b794d Mon Sep 17 00:00:00 2001 From: Colton Kohnke Date: Thu, 8 Oct 2015 21:20:37 +0200 Subject: [matlab/en] Added simple class example to Matlab --- matlab.html.markdown | 54 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) diff --git a/matlab.html.markdown b/matlab.html.markdown index 02fe5962..0cbc6f57 100644 --- a/matlab.html.markdown +++ b/matlab.html.markdown @@ -3,6 +3,7 @@ language: Matlab contributors: - ["mendozao", "http://github.com/mendozao"] - ["jamesscottbrown", "http://jamesscottbrown.com"] + - ["Colton Kohnke", "http://github.com/voltnor"] --- @@ -464,6 +465,59 @@ mean % mean value std % standard deviation perms(x) % list all permutations of elements of x + +% Classes +% Matlab can support object-oriented programming. +% Classes must be put in a file of the class name with a .m extension. +% To begin, we create a simple class to store GPS waypoints. +% Begin WaypointClass.m +classdef WaypointClass % The class name. + properties % The properties of the class behave like Structures + latitude + longitude + end + methods + % This method that has the same name of the class is the constructor. + function obj = WaypointClass(lat, lon) + obj.latitude = lat; + obj.longitude = lon; + end + + % Other functions that use the Waypoint object + function r = multiplyLatBy(obj, n) + r = n*[obj.latitude]; + end + + % If we want to add two Waypoint objects together without calling + % a special function we can overload Matlab's arithmetic like so: + function r = plus(o1,o2) + r = WaypointClass([o1.latitude] +[o2.latitude], ... + [o1.longitude]+[o2.longitude]); + end + end +end +% End WaypointClass.m + +% We can create an object of the class using the constructor +a = WaypointClass(45.0, 45.0) + +% Class properties behave exactly like Matlab Structures. +a.latitude = 70.0 +a.longitude = 25.0 + +% Methods can be called in the same way as functions +ans = multiplyLatBy(a,3) + +% The method can also be called using dot notation. In this case, the object +% does not need to be passed to the method. +ans = a.multiplyLatBy(a,1/3) + +% Matlab functions can be overloaded to handle objects. +% In the method above, we have overloaded how Matlab handles +% the addition of two Waypoint objects. +b = WaypointClass(15.0, 32.0) +c = a + b + ``` ## More on Matlab -- cgit v1.2.3 From 25d5d07dd342dc57831785032b813b3c2b3a5a9e Mon Sep 17 00:00:00 2001 From: Sean Corrales Date: Thu, 8 Oct 2015 15:37:54 -0500 Subject: Updating function instructions. --- sass.html.markdown | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/sass.html.markdown b/sass.html.markdown index d1e0721f..9bc72478 100644 --- a/sass.html.markdown +++ b/sass.html.markdown @@ -188,7 +188,8 @@ body.noLinks a { #################### */ /* Sass provides functions that can be used to accomplish a variety of tasks. Consider the following */ - + +/* Functions can be invoked by using their name and passing in the required arguments */ body { width: round(10.25px); } @@ -207,19 +208,19 @@ body { background-color: rgba(0, 0, 0, 0.75); } -/* You may also define your own functions. Functions are very similar to mixins. When trying to choose between - a function or a mixin, remember that functions are best for returning values while mixins are best for - generating CSS while functions are better for logic that might be used throughout your Sass code. The - examples in the Math Operators' section are ideal candidates for becoming a reusable function. */ - -/* This function will take a target size and the parent size and calculate and return the percentage */ +/* You may also define your own functions. Functions are very similar to mixins. When trying + to choose between a function or a mixin, remember that functions are best for returning + values while mixins are best for generating CSS while functions are better for logic that + might be used throughout your Sass code. The examples in the Math Operators' section are + ideal candidates for becoming a reusable function. */ + +/* This function will take a target size and the parent size and calculate and return + the percentage */ @function calculate-percentage($target-size, $parent-size) { @return $target-size / $parent-size * 100%; } -/* Functions can be invoked by using their name and passing in the required arguments */ - $main-content: calculate-percentage(600px, 960px); .main-content { -- cgit v1.2.3 From c7f02d174a72f1f1d807c57e030ba3c8f066c27b Mon Sep 17 00:00:00 2001 From: Colton Kohnke Date: Thu, 8 Oct 2015 23:07:05 +0200 Subject: [latex/en] Initial latex whirlwind showcase --- latex.html.markdown | 191 +++++++++++++++++++++++++++++----------------------- 1 file changed, 106 insertions(+), 85 deletions(-) diff --git a/latex.html.markdown b/latex.html.markdown index cc1d99cb..c8f21a83 100644 --- a/latex.html.markdown +++ b/latex.html.markdown @@ -2,6 +2,7 @@ language: latex contributors: - ["Chaitanya Krishna Ande", "http://icymist.github.io"] + - ["Colton Kohnke", "http://github.com/voltnor"] filename: learn-latex.tex --- @@ -12,122 +13,142 @@ getting it to behave exactly the way you want can be a bit hairy. ```latex + % All comment lines start with % % There are no multi-line comments % LaTeX is NOT a ``What You See Is What You Get'' word processing software like % MS Word, or OpenOffice Writer -% Getting to the final document using LaTeX consists of the following steps: -% 1. Write the document in plain text -% 2. Compile plain text document to produce a pdf -% The compilation step looks something like this: -% $ pdflatex your-tex-file.tex your-tex-file.pdf -% A number of LaTeX editors combine both Step 1 and Step 2 in the same piece of -% software. So, you get to see Step 1, but not Step 2 completely. -% Step 2 is still happening behind the scenes. - -% You write all your formatting information in plain text in Step 1. -% The compilation part in Step 2 takes care of producing the document in the -% format you defined in Step 1. - -% For Step 1, it is best if you get a good text editor -% On Windows, probably Notepad++ -% For Step 2, you will need to get a TeX distribution -% Windows: MikTeX -% MacOS: MacTeX -% Linux: Should be available from your package manager - -% Let's get to the final pdf document as soon as possible - -% Choose the kind of document you want to write. -% You can replace article with book, report, etc. -\documentclass{article} -% begin the document -\begin{document} -% end the document -\end{document} -% Compile to pdf -% Now, you already have a final document which of course it is empty. -% Everything that you write is between the -% \begin{document} -% \end{document} - -% Start a new document from here. -% Let's do a decent document -\documentclass{article} -% required for inserting images -\usepackage{graphicx} -% begin the document -\begin{document} -% set the title (optional) -\title{Title of the document} -% set the author (optional) -\author{Chaitanya Krishna Ande} - -% make the title (optional) +% LaTeX documents start with a defining the type of document it's compiling +% Other document types include book, report, presentations, etc. +\documentclass[12pt]{article} + +% Next we define the packages the document uses. +% I'm going to include the float and caption packages for figures. +\usepackage{caption} +\usepackage{float} + +% We can define some other document properties too! +\author{Chaitanya Krishna Ande \& Colton Kohnke} +\date{\today} +\title{Learn LaTeX in Y Minutes!} + +% Now we're ready to begin the document +% Everything before this line is called "The Preamble" +\begin{document} +% if we set the author, date, title fields, we can have LaTeX +% create a title page fo us. \maketitle -% start the first section \section{Introduction} +Hello, my name is Colton and together we're going to explore LaTeX ! -% write your text -This is the introduction. - -% start another section \section{Another section} -This is the text for another section. - -% another section with subsection -\section{Section with sub-section} -Text for the section. -\subsection{Sub-section} -Let's discuss the Pythagoras theorem. -\subsubsection{Pythagoras Theorm} -% for cross-reference +This is the text for another section. I think it needs a subsection. + +\subsection{This is a subsection} +I think we need another one + +\subsubsection{Pythagoras} +Much better now. \label{subsec:pythagoras} -% notice how the sections and sub-sections are automatically numbered +\section*{This is an unnumbered section} +However not all sections have to be numbered! -% Some math -% Inline math within $ $ -For a right angled triangle (see Fig.~\ref{fig:right-triangle}) with sides $a$, $b$ and $c$, where $c$ is the -hypotenuse, the following holds: +\section{Some Text notes} +LaTeX is generally pretty good about placing text where it should go. If +a line \\ needs \\ to \\ break \\ you add \textbackslash\textbackslash to +the text. In case you haven't noticed the \textbackslash is the character +the tells the LaTeX compiler it should pay attention to what's next. + +\section{Math} + +One of the primary uses for LaTeX is to produce academic article or +technical papers. Usually in the realm of math and science. As such, +we need to be able to add special symbols to our paper! \\ + +My favorite Greek letter is $\xi$. I also like $\beta$, $\gamma$ and $\sigma$. +Notice how I needed to add \$ signs before and after the symbols. This is +because when writing, we are in text-mode. However, the math symbols only exist +in math-mode. We can enter math-mode from text mode with the \$ signs. +The opposite also holds true. Variable can also be rendered in math-mode. \\ + +% We can also add references +For a right angled triangle (see Fig.~\ref{fig:right-triangle}) with sides $a$, + $b$ and $c$, where $c$ is the hypotenuse, the following holds: % Display math with the equation 'environment' -\begin{equation} +\begin{equation} % enters math-mode c^2 = a^2 + b^2. % for cross-reference \label{eq:pythagoras} -\end{equation} +\end{equation} % all \begin statments must have an end statement -% Let's cross-reference the equation Eqn.~\ref{eq:pythagoras} is also known as the Pythagoras Theorem which is also the subject of Sec.~\ref{subsec:pythagoras}. -\subsubsection{Figure} -Let's insert a Figure. -\begin{figure} +\section{Figures} + +Let's insert a Figure. Figure placement can get a little tricky. +I definately have to lookup the placement options each time. + +\begin{figure}[H] \centering - \includegraphics[width=0.8\linewidth]{right-triangle.png} - \caption{Right triangle with sides a, b, c} + %\includegraphics[width=0.8\linewidth]{right-triangle.png} + % Commented out for compilation purposes. Use your imagination. + \caption{Right triangle with sides $a$, $b$, $c$} \label{fig:right-triangle} \end{figure} - -\subsubsection{Table} +\subsection{Table} Let's insert a Table. -\begin{table} -\caption{Caption for the Table.} -\begin{tabular}{ccc} -Number & Last Name & First Name \\ -\hline -1 & Biggus & Dickus \\ -2 & Monty & Python -\end{tabular} +\begin{table}[H] + \caption{Caption for the Table.} + \begin{tabular}{ccc} + Number & Last Name & First Name \\ + \hline + 1 & Biggus & Dickus \\ + 2 & Monty & Python + \end{tabular} \end{table} + +\section{Compiling} + +By now you're probably wondering how to compile this fabulous document +(yes, it actually compiles). \\ +Getting to the final document using LaTeX consists of the following steps: + \begin{enumerate} % we can also created numbered lists! + \item Write the document in plain text + \item Compile plain text document to produce a pdf. + The compilation step looks something like this: \\ + % Verbatim tells the compiler to not interpret. + \begin{verbatim} + $pdflatex learn-latex.tex learn-latex.pdf + \end{verbatim} + \end{enumerate} + +A number of LaTeX editors combine both Step 1 and Step 2 in the same piece of +software. So, you get to see Step 1, but not Step 2 completely. +Step 2 is still happening behind the scenes. + +You write all your formatting information in plain text in Step 1. +The compilation part in Step 2 takes care of producing the document in the +format you defined in Step 1. + +\section{End} + +That's all for now! + % end the document \end{document} ``` +## More on LaTeX + +* The amazing LaTeX wikibook: [https://en.wikibooks.org/wiki/LaTeX](https://en.wikibooks.org/wiki/LaTeX) +* An actual tutorial: [http://www.latex-tutorial.com/](http://www.latex-tutorial.com/) + + -- cgit v1.2.3 From c3914e277bafb320a37617c4a41984462be1a20d Mon Sep 17 00:00:00 2001 From: Raphael Nascimento Date: Thu, 8 Oct 2015 18:34:03 -0300 Subject: Added for/in loop JavaScript Fixing code style --- javascript.html.markdown | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/javascript.html.markdown b/javascript.html.markdown index f7a662a4..0e38be8f 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -221,7 +221,7 @@ for (var i = 0; i < 5; i++){ //The For/In statement loops iterates over every property across the entire prototype chain var description = ""; var person = {fname:"Paul", lname:"Ken", age:18}; -for (var x in person) { +for (var x in person){ description += person[x] + " "; } @@ -229,8 +229,8 @@ for (var x in person) { //and not its prototypes use hasOwnProperty() check var description = ""; var person = {fname:"Paul", lname:"Ken", age:18}; -for (var x in person) { - if( person.hasOwnProperty( x ) ) { +for (var x in person){ + if (person.hasOwnProperty(x)){ description += person[x] + " "; } } -- cgit v1.2.3 From 8f5f1240eb14919deed89c54f0b322bc11e1469c Mon Sep 17 00:00:00 2001 From: Heather Fenton Date: Thu, 8 Oct 2015 19:18:07 -0400 Subject: Git: Add Git Immersion tutorial as a resource --- git.html.markdown | 2 ++ 1 file changed, 2 insertions(+) diff --git a/git.html.markdown b/git.html.markdown index b1347309..72079f6c 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -484,6 +484,8 @@ $ git rm /pather/to/the/file/HelloWorld.c * [Udemy Git Tutorial: A Comprehensive Guide](https://blog.udemy.com/git-tutorial-a-comprehensive-guide/) +* [Git Immersion - A Guided tour that walks through the fundamentals of git](http://gitimmersion.com/) + * [git-scm - Video Tutorials](http://git-scm.com/videos) * [git-scm - Documentation](http://git-scm.com/docs) -- cgit v1.2.3 From 16c7f5e3b1260b9ae20613ae02728bf7090b0b9f Mon Sep 17 00:00:00 2001 From: Zsolt Prontvai Date: Fri, 9 Oct 2015 02:41:08 +0200 Subject: Ruby hungarian translation --- hu-hu/ruby.html.markdown | 555 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 555 insertions(+) create mode 100644 hu-hu/ruby.html.markdown diff --git a/hu-hu/ruby.html.markdown b/hu-hu/ruby.html.markdown new file mode 100644 index 00000000..169f2b8e --- /dev/null +++ b/hu-hu/ruby.html.markdown @@ -0,0 +1,555 @@ +--- +language: ruby +lang: hu-hu +filenev: learnruby.rb +contributors: + - ["David Underwood", "http://theflyingdeveloper.com"] + - ["Joel Walden", "http://joelwalden.net"] + - ["Luke Holder", "http://twitter.com/lukeholder"] + - ["Tristan Hume", "http://thume.ca/"] + - ["Nick LaMuro", "https://github.com/NickLaMuro"] + - ["Marcos Brizeno", "http://www.about.me/marcosbrizeno"] + - ["Ariel Krakowski", "http://www.learneroo.com"] + - ["Dzianis Dashkevich", "https://github.com/dskecse"] + - ["Levi Bostian", "https://github.com/levibostian"] + - ["Rahil Momin", "https://github.com/iamrahil"] + translators: + - ["Zsolt Prontvai", "https://github.com/prozsolt"] +--- + +```ruby +# Ez egy komment + +=begin +Ez egy többsoros komment +Senki sem használja +Neked sem kellene +=end + +# Először is: Minden objektum + +# A számok objektumok + +3.class #=> Fixnum + +3.to_s #=> "3" + + +# Néhány alapvető számtani művelet +1 + 1 #=> 2 +8 - 1 #=> 7 +10 * 2 #=> 20 +35 / 5 #=> 7 +2**5 #=> 32 + +# A számtani művelet csak szintaktikus cukor +# az objektumon történő függvény hívásra +1.+(3) #=> 4 +10.* 5 #=> 50 + +# A speciális értékek objektumok +nil # Nincs itt semmi látnivaló +true # igaz +false # hamis + +nil.class #=> NilClass +true.class #=> TrueClass +false.class #=> FalseClass + +# Egyenlőség +1 == 1 #=> true +2 == 1 #=> false + +# Egyenlőtlenség +1 != 1 #=> false +2 != 1 #=> true + +# A false-on kívül, nil az egyetlen hamis érték + +!nil #=> true +!false #=> true +!0 #=> false + +# Még több összehasonlítás +1 < 10 #=> true +1 > 10 #=> false +2 <= 2 #=> true +2 >= 2 #=> true + +# Logikai operátorok +true && false #=> false +true || false #=> true +!true #=> false + +# A logikai operátoroknak alternatív verziójuk is van sokkal kisebb +# precedenciával. Ezeket arra szánták, hogy több állítást összeláncoljanak +# amíg egyikük igaz vagy hamis értékkel nem tér vissza. + +# `csinalj_valami_mast` csak akkor fut le, ha `csinalj_valamit` igaz értékkel +# tért vissza. +csinalj_valamit() and csinalj_valami_mast() +# `log_error` csak akkor fut le, ha `csinalj_valamit` hamis értékkel +# tért vissza. +csinalj_valamit() or log_error() + + +# A sztringek objektumok + +'Én egy sztring vagyok'.class #=> String +"Én is egy sztring vagyok".class #=> String + +helykitolto = 'interpolációt használhatok' +"Sztring #{helykitolto}, ha dupla időzőjelben van a sztringem" +#=> "Sztring interpolációt használhatok, ha dupla időzőjelben van a sztringem" + +# A szimpla idézőjelet preferáljuk, ahol csak lehet, +# mert a dupla idézőjel extra számításokat végez. + +# Kombinálhatunk sztringeket, de nem számokkal +'hello ' + 'world' #=> "hello world" +'hello ' + 3 #=> TypeError: can't convert Fixnum into String +'hello ' + 3.to_s #=> "hello 3" + +# kiírás a kimenetre +puts "Írok" + +# Változók +x = 25 #=> 25 +x #=> 25 + +# Értékadás az adott értékkel tér vissza +# Ez azt jelenti, hogy használhatunk többszörös értékadást: + +x = y = 10 #=> 10 +x #=> 10 +y #=> 10 + +# Konvencióból, snake_case változó neveket használj +snake_case = true + +# Leíró változó neveket használj +ut_a_projekt_gyokerehez = '/jo/nev/' +ut = '/rossz/nev/' + +# A szimbólumok (objektumok) +# A szimbólumok megváltoztathatatlan, újra felhasználható konstans, +# mely belsőleg egész számként reprezentált. Sokszor sztring helyett használják, +# hogy effektíven közvetítsünk konkrét, értelmes értékeket + +:fuggoben.class #=> Symbol + +statusz = :fuggoben + +statusz == :fuggoben #=> true + +statusz == 'fuggoben' #=> false + +statusz == :jovahagyott #=> false + +# Tömbök + +# Ez egy tömb +tomb = [1, 2, 3, 4, 5] #=> [1, 2, 3, 4, 5] + +# A tömmbök különböző tipusú dolgokat tartalmazhat + +[1, 'hello', false] #=> [1, "hello", false] + +# Tömbök indexelhetőek +# Az elejéről +tomb[0] #=> 1 +tomb[12] #=> nil + +# Akárcsak a számtani műveletek [var] hozzáférés +# is csak szintaktikus cukor +# a [] függvény hívására az objektumon +tomb.[] 0 #=> 1 +tomb.[] 12 #=> nil + +# A végéről +tomb[-1] #=> 5 + +# Kezdőértékkel és hosszal +tomb[2, 3] #=> [3, 4, 5] + +# Tömb megfordítása +a=[1,2,3] +a.reverse! #=> [3,2,1] + +# Vagy tartománnyal +tomb[1..3] #=> [2, 3, 4] + +# Így adhatunk a tömbhöz +tomb << 6 #=> [1, 2, 3, 4, 5, 6] +# Vagy így +tomb.push(6) #=> [1, 2, 3, 4, 5, 6] + +# Ellenőrízük, hogy a tömb tartalmaz egy elemet +tomb.include?(1) #=> true + +# Hash-ek a ruby elsődleges szótárjai kulcs/érték párokkal +# Hash-eket kapcsos zárójellel jelöljük +hash = { 'szin' => 'zold', 'szam' => 5 } + +hash.keys #=> ['szin', 'szam'] + +# Hash-ekben könnyen kreshetünk a kulcs segítségével: +hash['szin'] #=> 'zold' +hash['szam'] #=> 5 + +# Nem létező kulcsra keresve nil-t kapunk: +hash['nincs itt semmi'] #=> nil + +# Ruby 1.9-től, egy külnleges szintaxist is használhatunk a szimbólumot +# használunk kulcsnak + +uj_hash = { defcon: 3, action: true } + +uj_hash.keys #=> [:defcon, :action] + +# Ellenőrizzük, hogy az adott kulcs és érték bene-e van a hash-ben +uj_hash.has_key?(:defcon) #=> true +uj_hash.has_value?(3) #=> true + +# Tip: A tömbök és hash-ek is felsorolhatóak +# Sok közös függvényük van, akár az each, map, count, és több + +# Kontroll Struktúrák + +if true + 'ha állítás' +elsif false + 'különben ha, opcionális' +else + 'különben, szintén opcionális' +end + +for szamlalo in 1..5 + puts "iteracio #{szamlalo}" +end +#=> iteracio 1 +#=> iteracio 2 +#=> iteracio 3 +#=> iteracio 4 +#=> iteracio 5 + +# HOWEVER, No-one uses for loops. +# Instead you should use the "each" method and pass it a block. +# A block is a bunch of code that you can pass to a method like "each". +# It is analogous to lambdas, anonymous functions or closures in other +# programming languages. +# +# The "each" method of a range runs the block once for each element of the range. +# The block is passed a counter as a parameter. +# Calling the "each" method with a block looks like this: + +(1..5).each do |counter| + puts "iteration #{counter}" +end +#=> iteration 1 +#=> iteration 2 +#=> iteration 3 +#=> iteration 4 +#=> iteration 5 + +# You can also surround blocks in curly brackets: +(1..5).each { |counter| puts "iteration #{counter}" } + +# The contents of data structures can also be iterated using each. +array.each do |element| + puts "#{element} is part of the array" +end +hash.each do |key, value| + puts "#{key} is #{value}" +end + +counter = 1 +while counter <= 5 do + puts "iteration #{counter}" + counter += 1 +end +#=> iteration 1 +#=> iteration 2 +#=> iteration 3 +#=> iteration 4 +#=> iteration 5 + +jegy = '4' + +case jegy +when '5' + puts 'Kitünő' +when '4' + puts 'Jó' +when '3' + puts 'Közepes' +when '2' + puts 'Elégsége' +when '1' + puts 'Elégtelen' +else + puts 'Alternatív értékelés, hm?' +end +#=> "Jó" + +# case-ek tartományokat is használhatnak +jegy = 82 +case jegy +when 90..100 + puts 'Hurrá!' +when 80...90 + puts 'Jó munka' +else + puts 'Megbuktál!' +end +#=> "Jó munka" + +# kivétel kezelés: +begin + # kód ami kivételt dobhat + raise NoMemoryError, 'Megtelt a memória' +rescue NoMemoryError => kivetel_valtozo + puts 'NoMemoryError-t dobott', kivetel_valtozo +rescue RuntimeError => mas_kivetel_valtozo + puts 'RuntimeError dobott most' +else + puts 'Ez akkor fut ha nem dob kivételt' +ensure + puts 'Ez a kód mindenképpen lefut' +end + +# Függvények + +def ketszeres(x) + x * 2 +end + +# Függvények (és egyébb blokkok) implicit viszatértnek az utolsó értékkel +ketszeres(2) #=> 4 + +# Zárójelezés opcionális, ha az eredmény félreérthetetlen +ketszeres 3 #=> 6 + +ketszeres ketszeres 3 #=> 12 + +def osszeg(x, y) + x + y +end + +# Függvény argumentumait vesszővel választjuk el. +osszeg 3, 4 #=> 7 + +osszeg osszeg(3, 4), 5 #=> 12 + +# yield +# Minden függvénynek van egy implicit, opcionális block paramétere +# 'yield' kulcsszóval hívhatjuk + +def korulvesz + puts '{' + yield + puts '}' +end + +korulvesz { puts 'hello world' } + +# { +# hello world +# } + + +# Fuggvénynek átadhatunk blokkot +# "&" jelöli az átadott blokk referenciáját +def vendegek(&block) + block.call 'valami_argumentum' +end + +# Argumentum lisát is átadhatunk, ami tömbé lesz konvertálva +# Erre való a splat operátor ("*") +def vendegek(*array) + array.each { |vendeg| puts vendeg } +end + +# Osztályt a class kulcsszóval definiálhatunk +class Ember + + # Az osztály változó. Az osztály minden példánnyával megvan osztva + @@faj = 'H. sapiens' + + # Alap inicializáló + def initialize(nev, kor = 0) + # Hozzárendeli az argumentumot a "nev" példány változóhoz + @nev = nev + # Ha nem adtunk meg kort akkor az alapértemezet értéket fogja használni + @kor = kor + end + + # Alap setter függvény + def nev=(nev) + @nev = nev + end + + # Alap getter függvény + def nev + @nev + end + + # A fönti funkcionalítást az attr_accessor függvénnyel is elérhetjük + attr_accessor :nev + + # Getter/setter függvények egyenként is kreálhatóak + attr_reader :nev + attr_writer :nev + + # Az osztály függvények "self"-et hasznalnak, hogy megkülönböztessék magukat a + # példány függvényektől + # Az osztályn hívhatóak, nem a példányon + def self.mond(uzenet) + puts uzenet + end + + def faj + @@faj + end +end + + +# Példányosítsuk az osztályt +jim = Ember.new('Jim Halpert') + +dwight = Ember.new('Dwight K. Schrute') + +# Hívjunk meg pár függvényt +jim.faj #=> "H. sapiens" +jim.nev #=> "Jim Halpert" +jim.nev = "Jim Halpert II" #=> "Jim Halpert II" +jim.nev #=> "Jim Halpert II" +dwight.faj #=> "H. sapiens" +dwight.nev #=> "Dwight K. Schrute" + +# Hívjuk meg az osztály függvényt +Ember.mond('Hi') #=> "Hi" + +# Változók szókjait az elnevezésük definiálja +# $ kezdetű változók globálisak +$var = "Én egy globális változó vagyok" +defined? $var #=> "global-variable" + +# Változók amik @-al kezdődnek példány szkópjuk van +@var = "Én egy példány változó vagyok" +defined? @var #=> "instance-variable" + +# Változók amik @@-al kezdődnek példány szkópjuk van +@@var = "Én egy osztály változó vagyok" +defined? @@var #=> "class variable" + +# Változók amik nagy betűvel kezdődnek a konstansok +Var = "Konstans vagyok" +defined? Var #=> "constant" + +# Az osztály is objetum. Tehát az osztálynak lehet példány változója +# Az osztályváltozón osztozik minden pédány és leszármazott + +# Ős osztály +class Ember + @@foo = 0 + + def self.foo + @@foo + end + + def self.foo=(ertek) + @@foo = ertek + end +end + +# Leszarmazott osztály +class Dolgozo < Ember +end + +Ember.foo # 0 +Dolgozo.foo # 0 + +Ember.foo = 2 # 2 +Dolgozo.foo # 2 + +# Az osztálynak példány változóját nem látja az osztály leszármazottja. + +class Ember + @bar = 0 + + def self.bar + @bar + end + + def self.bar=(ertek) + @bar = ertek + end +end + +class Doctor < Ember +end + +Ember.bar # 0 +Doctor.bar # nil + +module ModulePelda + def foo + 'foo' + end +end + +# Modulok include-olása a fügvényeiket az osztály példányaihoz köti. +# Modulok extend-elésa a fügvényeiket magához az osztályhoz köti. + +class Szemely + include ModulePelda +end + +class Konyv + extend ModulePelda +end + +Szemely.foo # => NoMethodError: undefined method `foo' for Szemely:Class +Szemely.new.foo # => 'foo' +Konyv.foo # => 'foo' +Konyv.new.foo # => NoMethodError: undefined method `foo' + +# Callback-ek végrehajtódnak amikor include-olunk és extend-elünk egy modult + +module ConcernPelda + def self.included(base) + base.extend(ClassMethods) + base.send(:include, InstanceMethods) + end + + module ClassMethods + def bar + 'bar' + end + end + + module InstanceMethods + def qux + 'qux' + end + end +end + +class Valami + include ConcernPelda +end + +Valami.bar # => 'bar' +Valami.qux # => NoMethodError: undefined method `qux' +Valami.new.bar # => NoMethodError: undefined method `bar' +Valami.new.qux # => 'qux' +``` + +## Egyéb források + +- [Learn Ruby by Example with Challenges](http://www.learneroo.com/modules/61/nodes/338) +- [Official Documentation](http://www.ruby-doc.org/core-2.1.1/) +- [Ruby from other languages](https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/) +- [Programming Ruby](http://www.amazon.com/Programming-Ruby-1-9-2-0-Programmers/dp/1937785491/) - A régebbi [ingyenes változat](http://ruby-doc.com/docs/ProgrammingRuby/) elérhető online. +- [Ruby Style Guide](https://github.com/bbatsov/ruby-style-guide) -- cgit v1.2.3 From d1b75f63352338bcbb1af6731c9a47b977a6be24 Mon Sep 17 00:00:00 2001 From: Raphael Nascimento Date: Thu, 8 Oct 2015 23:39:00 -0300 Subject: translation clojure-macros to pt br --- pt-br/clojure-macros-pt.html.markdown | 154 ++++++++++++++++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 pt-br/clojure-macros-pt.html.markdown diff --git a/pt-br/clojure-macros-pt.html.markdown b/pt-br/clojure-macros-pt.html.markdown new file mode 100644 index 00000000..dbc0c25c --- /dev/null +++ b/pt-br/clojure-macros-pt.html.markdown @@ -0,0 +1,154 @@ +--- +language: clojure +filename: learnclojure-pt.clj +contributors: + - ["Adam Bard", "http://adambard.com/"] +translators: + - ["Raphael Bezerra do Nascimento"] +lang: pt-br +--- + +Como todas as Lisps, a inerente [homoiconicity](https://en.wikipedia.org/wiki/Homoiconic) +do Clojure lhe dá acesso a toda a extensão da linguagem +para escrever rotinas de geração de código chamados "macros". Macros fornecem uma poderosa forma de adequar a linguagem +às suas necessidades. + +Pórem Tenha cuidado. É considerado má pratica escrever uma macro quando uma função vai fazer. Use uma macro apenas +quando você precisar do controle sobre quando ou se os argumentos para um formulário será avaliado. + +Você vai querer estar familiarizado com Clojure. Certifique-se de entender tudo em +[Clojure em Y Minutos](/docs/clojure/). + +```clojure +;; Defina uma macro utilizando defmacro. Sua macro deve ter como saida uma lista que possa +;; ser avaliada como codigo Clojure. +;; +;; Essa macro é a mesma coisa que se você escrever (reverse "Hello World") +(defmacro my-first-macro [] + (list reverse "Hello World")) + +;; Inspecione o resultado de uma macro utilizando macroexpand or macroexpand-1. +;; +;; Note que a chamada deve utilizar aspas simples. +(macroexpand '(my-first-macro)) +;; -> (# "Hello World") + +;; Você pode avaliar o resultad de macroexpand diretamente: +(eval (macroexpand '(my-first-macro))) +; -> (\d \l \o \r \W \space \o \l \l \e \H) + +;; mas você deve usar esse mais suscinto, sintax como de função: +(my-first-macro) ; -> (\d \l \o \r \W \space \o \l \l \e \H) + +;; Você pode tornar as coisas mais faceis pra você, utilizando a sintaxe de citação mais suscinta +;; para criar listas nas suas macros: +(defmacro my-first-quoted-macro [] + '(reverse "Hello World")) + +(macroexpand '(my-first-quoted-macro)) +;; -> (reverse "Hello World") +;; Note que reverse não é mais uma função objeto, mas um simbolo. + +;; Macros podem ter argumentos. +(defmacro inc2 [arg] + (list + 2 arg)) + +(inc2 2) ; -> 4 + +;; Mas se você tentar fazer isso com uma lista entre aspas simples, você vai receber um erro, por que o +;; argumento irá entra aspas simples também. Para contornar isso, Clojure prover uma maneira de utilizar aspas simples +;; em macros: `. Dentro `, você pode usar ~ para chegar ao escopo externo. +(defmacro inc2-quoted [arg] + `(+ 2 ~arg)) + +(inc2-quoted 2) + +;; Você pode usar os argumentos de destruturação habituais. Expandir lista de variaveis usando ~@ +(defmacro unless [arg & body] + `(if (not ~arg) + (do ~@body))) ; Lembrar o do! + +(macroexpand '(unless true (reverse "Hello World"))) +;; -> +;; (if (clojure.core/not true) (do (reverse "Hello World"))) + +;; (unless) avalia e retorna seu corpo, se o primeiro argumento é falso. +;; caso contrario, retorna nil + +(unless true "Hello") ; -> nil +(unless false "Hello") ; -> "Hello" + +;; Usado sem cuidados, macros podem fazer muito mal por sobreporem suas variaveis +(defmacro define-x [] + '(do + (def x 2) + (list x))) + +(def x 4) +(define-x) ; -> (2) +(list x) ; -> (2) + +;;s Para evitar isso, use gensym para receber um identificador unico +(gensym 'x) ; -> x1281 (ou outra coisa) + +(defmacro define-x-safely [] + (let [sym (gensym 'x)] + `(do + (def ~sym 2) + (list ~sym)))) + +(def x 4) +(define-x-safely) ; -> (2) +(list x) ; -> (4) + +;; Você pode usar # dentro de ` para produzir uma gensym para cada simbolo automaticamente +(defmacro define-x-hygenically [] + `(do + (def x# 2) + (list x#))) + +(def x 4) +(define-x-hygenically) ; -> (2) +(list x) ; -> (4) + +;; É típico o uso de funções de auxilio com macros. Vamos criar um pouco +;; Vamos criar um pouco para nos ajudar a suportar uma sintaxe aritmética inline (estupida) +(declare inline-2-helper) +(defn clean-arg [arg] + (if (seq? arg) + (inline-2-helper arg) + arg)) + +(defn apply-arg + "Given args [x (+ y)], return (+ x y)" + [val [op arg]] + (list op val (clean-arg arg))) + +(defn inline-2-helper + [[arg1 & ops-and-args]] + (let [ops (partition 2 ops-and-args)] + (reduce apply-arg (clean-arg arg1) ops))) + +;; Podemos testar isso imediatamente, sem criar uma macro +(inline-2-helper '(a + (b - 2) - (c * 5))) ; -> (- (+ a (- b 2)) (* c 5)) + +; Entretanto, temos que tornar isso uma macro caso quisermos que isso seja rodado em tempo de compilação +(defmacro inline-2 [form] + (inline-2-helper form))) + +(macroexpand '(inline-2 (1 + (3 / 2) - (1 / 2) + 1))) +; -> (+ (- (+ 1 (/ 3 2)) (/ 1 2)) 1) + +(inline-2 (1 + (3 / 2) - (1 / 2) + 1)) +; -> 3 (Na verdade, 3N, desde que o numero ficou convertido em uma fração racional com / + +### Leitura adicional + +Escrevendo Macros de [Clojure para o Brave e True](http://www.braveclojure.com/) +[http://www.braveclojure.com/writing-macros/](http://www.braveclojure.com/writing-macros/) + +Documentos oficiais +[http://clojure.org/macros](http://clojure.org/macros) + +Quando utilizar macros? +[http://dunsmor.com/lisp/onlisp/onlisp_12.html](http://dunsmor.com/lisp/onlisp/onlisp_12.html) -- cgit v1.2.3 From bc065831ce25467ba06d3cf6e6ad159eed16a525 Mon Sep 17 00:00:00 2001 From: Clayton Walker Date: Thu, 8 Oct 2015 23:24:25 -0400 Subject: Added suggested changes --- go.html.markdown | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/go.html.markdown b/go.html.markdown index f9821a0c..646a5650 100644 --- a/go.html.markdown +++ b/go.html.markdown @@ -408,8 +408,8 @@ func requestServer() { The root of all things Go is the [official Go web site](http://golang.org/). There you can follow the tutorial, play interactively, and read lots. -Aside from a tour, [the docs](https://golang.org/doc/) contain how to write -clean and effective Go code, package and command docs, and release history. +Aside from a tour, [the docs](https://golang.org/doc/) contain information on +how to write clean and effective Go code, package and command docs, and release history. The language definition itself is highly recommended. It's easy to read and amazingly short (as language definitions go these days.) -- cgit v1.2.3 From b4860de42f2bbf0ab97ef28085eb40accb030657 Mon Sep 17 00:00:00 2001 From: Clayton Walker Date: Thu, 8 Oct 2015 23:27:19 -0400 Subject: Suggested changes --- swift.html.markdown | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/swift.html.markdown b/swift.html.markdown index 46e5e6d4..9f0019d8 100644 --- a/swift.html.markdown +++ b/swift.html.markdown @@ -58,8 +58,8 @@ let piText = "Pi = \(π), Pi 2 = \(π * 2)" // String interpolation print("Build value: \(buildValue)") // Build value: 7 /* - Optionals are a Swift language feature that either contains a value, - or contains nil (no value) to indicate that a value is missing. + Optionals are a Swift language feature that either contains a value, + or contains nil (no value) to indicate that a value is missing. A question mark (?) after the type marks the value as optional. Because Swift requires every property to have a value, even nil must be @@ -82,9 +82,9 @@ if someOptionalString != nil { someOptionalString = nil /* - To get the underlying type from an optional, you unwrap it using the - force unwrap operator (!). Only use the unwrap operator if you're sure - the underlying value isn't nil. + Trying to use ! to access a non-existent optional value triggers a runtime + error. Always make sure that an optional contains a non-nil value before + using ! to force-unwrap its value. */ // implicitly unwrapped optional -- cgit v1.2.3 From 7fd149485e0cbef6fc57206cb1377f261ed70278 Mon Sep 17 00:00:00 2001 From: Martin N Date: Fri, 9 Oct 2015 07:39:22 +0000 Subject: Mention of trailing commas in JSON and that they should be avoided --- json.html.markdown | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/json.html.markdown b/json.html.markdown index 6aff2ce2..a85cecc4 100644 --- a/json.html.markdown +++ b/json.html.markdown @@ -10,8 +10,11 @@ As JSON is an extremely simple data-interchange format, this is most likely goin to be the simplest Learn X in Y Minutes ever. JSON in its purest form has no actual comments, but most parsers will accept -C-style (`//`, `/* */`) comments. For the purposes of this, however, everything is -going to be 100% valid JSON. Luckily, it kind of speaks for itself. +C-style (`//`, `/* */`) comments. Some parsers also tolerate a trailing comma +(i.e. a comma after the last element of an array or the after the last property of an object), +but they should be avoided for better compatibility. + +For the purposes of this, however, everything is going to be 100% valid JSON. Luckily, it kind of speaks for itself. ```json { -- cgit v1.2.3 From 4c27047a9748c0d3197dc63de34cc8bebf03633f Mon Sep 17 00:00:00 2001 From: Vojta Svoboda Date: Fri, 9 Oct 2015 11:27:19 +0200 Subject: [json/en] Typo --- json.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/json.html.markdown b/json.html.markdown index a85cecc4..a1629137 100644 --- a/json.html.markdown +++ b/json.html.markdown @@ -14,7 +14,7 @@ C-style (`//`, `/* */`) comments. Some parsers also tolerate a trailing comma (i.e. a comma after the last element of an array or the after the last property of an object), but they should be avoided for better compatibility. -For the purposes of this, however, everything is going to be 100% valid JSON. Luckily, it kind of speaks for itself. +For the purposes of this, however, everything is going to be 100% valid JSON. Luckily, it kind of speaks for itself. ```json { -- cgit v1.2.3 From ab8267f4273d6fa2c3027775e353d95e7d5f1493 Mon Sep 17 00:00:00 2001 From: payet-s Date: Thu, 8 Oct 2015 16:48:50 +0200 Subject: [yaml/fr] Fix typos --- fr-fr/yaml-fr.html.markdown | 92 +++++++++++++++++++++++---------------------- 1 file changed, 48 insertions(+), 44 deletions(-) diff --git a/fr-fr/yaml-fr.html.markdown b/fr-fr/yaml-fr.html.markdown index 43b1df54..1e8296d3 100644 --- a/fr-fr/yaml-fr.html.markdown +++ b/fr-fr/yaml-fr.html.markdown @@ -8,113 +8,117 @@ lang: fr-fr Proposé à l'origine par Clark Evans en Mai 2001, YAML est un un format de représentation de données par sérialisation, conçu pour être aisément -éditable et lisible par nous même, les humains. +modifiable et lisible par nous-mêmes, les humains. -YAML est plus concis que le XML auquel il est parfois comparé par ceux qui le découvre, plus lisible et clair que le CSV, et emprunte beaucoup au JSON dont il est un parent naturel. Toutefois, YAML emprunte également des idées et concepts de chez Python, et s'intègre bien avec bon nombre de langages. +YAML est plus concis que le XML auquel il est parfois comparé par ceux qui le +découvre, plus lisible et clair que le CSV, et emprunte beaucoup au JSON dont +il est un parent naturel. Toutefois, YAML emprunte également des idées et +concepts de Python, et s'intègre bien avec bon nombre de langages. +Contrairement à ce dernier, YAML interdit l'utilisation des tabulations. ```yaml -# les Commentaires sont précédés d'un signe "#", comme cette ligne. +# Les commentaires sont précédés d'un signe "#", comme cette ligne. ############# # SCALAIRES # ############# -# Les scalaires sont l'ensemble des types YAML qui ne sont pas des collections -# ( listes ou tableaux associatifs ). +# Les scalaires sont l'ensemble des types YAML qui ne sont pas des collections +# (listes ou tableaux associatifs). -# Notre objet root ( racine ), sera une map ( carte ) et englobera -# l'intégralité du document. Cette map est l'équivalent d'un dictionnaire, +# Notre objet root (racine), sera une map (carte) et englobera +# l'intégralité du document. Cette map est l'équivalent d'un dictionnaire, # hash ou objet dans d'autres langages. clé: valeur -aurtre_clé: une autre valeur +autre_clé: une autre valeur valeur_numérique: 100 notation_scientifique: 1e+12 -boolean: true +booléen: true valeur_null: null clé avec espaces: valeur -# Bien qu'il ne soit pas nécessaire d'enfermer les chaînes de caractères +# Bien qu'il ne soit pas nécessaire de mettre les chaînes de caractères # entre guillemets, cela reste possible, et parfois utile. toutefois: "Une chaîne, peut être contenue entre guillemets." -"Une clé entre guillemets.": "Utile si on veut utiliser ':' dans la clé." +"Une clé entre guillemets.": "Utile si l'on veut utiliser ':' dans la clé." -# Les chaînes couvrant plusieurs lignes, peuvent être écrites au choix, -# comme un 'bloc littéral' ( avec | ) ou bien 'bloc replié' avec ( > ). +# Les chaînes couvrant plusieurs lignes, peuvent être écrites au choix, +# comme un "bloc littéral" (avec '|') ou bien un "bloc replié" (avec '>'). bloc_littéral: | - Tout ce bloc de texte sera la valeur de la clé 'bloc_littéral', - avec préservation des retours à la ligne. ( chaque ligne vide à - l'intérieur du même bloc, sera remplacée par "\n\n" ) + Tout ce bloc de texte sera la valeur de la clé "bloc_littéral", + avec préservation des retours à la ligne. Le littéral continue jusqu'à ce que l'indentation soit annulée. - Toutes lignes qui serait "d'avantage indentées" conservent leur + Toutes lignes qui seraient "davantage indentées" conservent leur indentation, constituée de 4 espaces. bloc_replié: > - Tout ce bloc de texte sera la valeur de la clé 'bloc_replié', mais - cette fois ci, toutes les nouvelles lignes deviendront un simple espace. + Tout ce bloc de texte sera la valeur de la clé "bloc_replié", mais + cette fois-ci, toutes les nouvelles lignes deviendront un simple espace. - Les lignes vides, comme ci-dessus, seront converties en caractère "\n". + Les lignes vides, comme ci-dessus, seront converties en caractère de + nouvelle ligne. - Les lignes 'plus-indentées' gardent leurs retours à la ligne - + Les lignes "plus-indentées" gardent leurs retours à la ligne - ce texte apparaîtra sur deux lignes. ############### # COLLECTIONS # ############### -# l'Imbrication est créée par indentation. +# L'imbrication est créée par indentation. une_map_imbriquée: clé: valeur autre_clé: autre valeur autre_map_imbriquée: bonjour: bonjour -# les Clés des Maps ne sont pas nécessairement des chaînes de caractères. -0.25: une clé de type float +# Les clés des maps ne sont pas nécessairement des chaînes de caractères. +0.25: une clé de type flottant -# les Clés peuvent également être des objets s'étendant sur plusieurs lignes, +# Les clés peuvent également être des objets s'étendant sur plusieurs lignes, # en utilisant le signe "?" pour indiquer le début de la clé. ? | - ceci est une Clé + ceci est une clé sur de multiples lignes -: et ceci est sa Valeur +: et ceci est sa valeur # YAML autorise aussi l'usage des collections à l'intérieur des clés, # mais certains langages de programmation ne le tolère pas si bien. -# les Séquences (équivalent des listes ou tableaux) ressemblent à cela: +# Les séquences (équivalent des listes ou tableaux) ressemblent à cela : une_séquence: - - Item 1 - - Item 2 + - Objet 1 + - Objet 2 - 0.5 # les séquences peuvent contenir des types variés. - - Item 4 + - Objet 4 - clé: valeur autre_clé: autre_valeur - - Ceci est une séquence - dans une autre séquence -# YAML étant un proche parent de JSON, vous pouvez écrire directement +# YAML étant un proche parent de JSON, vous pouvez écrire directement # des maps et séquences façon JSON json_map: {"clé": "valeur"} json_seq: [1, 2, 3, "soleil"] -################################# +################################ # AUTRES FONCTIONNALITÉES YAML # -################################# +################################ -# YAML possède une fonctionnalité fort utile nommée 'ancres'. Celle-ci +# YAML possède une fonctionnalité fort utile nommée "ancres". Celle-ci # vous permet de dupliquer aisément du contenu au sein de votre document. -# Les deux clés suivantes auront la même valeur: +# Les deux clés suivantes auront la même valeur : contenu_ancré: &nom_ancre Cette chaîne sera la valeur des deux clés. autre_ancre: *nom_ancre -# Avec les Tags YAML, vous pouvez explicitement déclarer des types de données. +# Avec les tags YAML, vous pouvez explicitement déclarer des types de données. chaine_explicite: !!str 0.5 -# Certains parsers implémentent des tags spécifiques à d'autres langages, -# comme par exemple le "complex number" de Python. +# Certains analyseurs syntaxiques (parsers) implémentent des tags spécifiques à +# d'autres langages, comme par exemple celui des nombres complexes de Python. python_complex_number: !!python/complex 1+2j ##################### @@ -122,7 +126,7 @@ python_complex_number: !!python/complex 1+2j ##################### # YAML interprète également les données formatées ISO de type date et datetime, -# pas seulement les chaînes et nombres. +# pas seulement les chaînes et nombres. datetime: 2001-12-15T02:59:43.1Z datetime_avec_espaces: 2001-12-14 21:59:43.10 -5 date: 2002-12-14 @@ -135,14 +139,14 @@ fichier_gif: !!binary | +f/++f/++f/++f/++f/++SH+Dk1hZGUgd2l0aCBHSU1QACwAAAAADAAMAAAFLC AgjoEwnuNAFOhpEMTRiggcz4BNJHrv/zCFcLiwMWYNG84BwwEeECcgggoBADs= -# YAML a de même un type "set", qui ressemble à cela: +# YAML a de même un type "set", semblable à ceci : set: ? item1 ? item2 ? item3 # Comme dans Python, les sets ne sont que des maps contenant des valeurs null ; -# le set précédent est l'équivalent du suivant: +# le set précédent est l'équivalent du suivant : set2: item1: null item2: null @@ -152,6 +156,6 @@ set2: Quelques références et outils : -- Doc officielle [YAML 1.2](http://www.yaml.org/spec/1.2/spec.html) *anglais*, +- Documentation officielle [YAML 1.2](http://www.yaml.org/spec/1.2/spec.html) *anglais*, - Une [Introduction à YAML](http://sweetohm.net/html/introduction-yaml.html) très bien construite et claire, -- Un outil pour tester [live](http://yaml-online-parser.appspot.com/) la syntaxe YAML, avec des exemples. +- Un outil pour tester [en ligne](http://yaml-online-parser.appspot.com/) la syntaxe YAML, avec des exemples. -- cgit v1.2.3 From bf7d33037f64ea9f80f106a37929e3fdf20bd24d Mon Sep 17 00:00:00 2001 From: Cameron Schermerhorn Date: Fri, 9 Oct 2015 08:14:11 -0400 Subject: Add space to comment prior to switch string + Add space to comment (after //) prior to switch on string example --- java.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/java.html.markdown b/java.html.markdown index e567b049..eb8b23e9 100644 --- a/java.html.markdown +++ b/java.html.markdown @@ -277,7 +277,7 @@ public class LearnJava { } System.out.println("Switch Case Result: " + monthString); - //Starting in Java 7 and above, switching Strings works like this: + // Starting in Java 7 and above, switching Strings works like this: String myAnswer = "maybe"; switch(myAnswer){ case "yes": -- cgit v1.2.3 From 1f68a9645573e54354d672709605ed9975e4843b Mon Sep 17 00:00:00 2001 From: wboka Date: Fri, 9 Oct 2015 08:43:12 -0400 Subject: Update coldfusion.html.markdown Adds conversion table and example of a very basic component. Adds a link to the official Adobe ColdFusion developer reference. --- coldfusion.html.markdown | 413 +++++++++++++++++++---------------------------- 1 file changed, 163 insertions(+), 250 deletions(-) diff --git a/coldfusion.html.markdown b/coldfusion.html.markdown index 6a9b69f0..e2f0737d 100644 --- a/coldfusion.html.markdown +++ b/coldfusion.html.markdown @@ -146,263 +146,176 @@ ColdFusion is a scripting language for web development.
-``` - +

Components

+ +Code for reference (Functions must return something to support IE) + +
+<cfcomponent>
+	<cfset this.hello = "Hello" />
+	<cfset this.world = "world" />
+
+	<cffunction name="sayHello">
+		<cfreturn this.hello & ", " & this.world & "!" />
+	</cffunction>
+	
+	<cffunction name="setHello">
+		<cfargument name="newHello" type="string" required="true" />
+		
+		<cfset this.hello = arguments.newHello />
+		 
+		<cfreturn true />
+	</cffunction>
+	
+	<cffunction name="setWorld">
+		<cfargument name="newWorld" type="string" required="true" />
+		
+		<cfset this.world = arguments.newWorld />
+		 
+		<cfreturn true />
+	</cffunction>
+	
+	<cffunction name="getHello">
+		<cfreturn this.hello />
+	</cffunction>
+	
+	<cffunction name="getWorld">
+		<cfreturn this.world />
+	</cffunction>
+</cfcomponent>
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +sayHello() +

#sayHello()#

+getHello() +

#getHello()#

+getWorld() +

#getWorld()#

+setHello("Hola") +

#setHello("Hola")#

+setWorld("mundo") +

#setWorld("mundo")#

+sayHello() +

#sayHello()#

+getHello() +

#getHello()#

+getWorld() +

#getWorld()#

+``` ## Further Reading The links provided here below are just to get an understanding of the topic, feel free to Google and find specific examples. + +1. [Coldfusion Reference From Adobe](https://helpx.adobe.com/coldfusion/cfml-reference/topics.html) -- cgit v1.2.3 From c1c7a96378d79d379e68084780eecd91731fa4bb Mon Sep 17 00:00:00 2001 From: Himanshu81494 Date: Fri, 9 Oct 2015 19:57:06 +0530 Subject: typo in readme --- README.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.markdown b/README.markdown index 774797d5..28fa5093 100644 --- a/README.markdown +++ b/README.markdown @@ -8,7 +8,7 @@ commented code and explained as they go. ... to write more inline code tutorials. Just grab an existing file from this repo and copy the formatting (don't worry, it's all very simple). -Make a new file, send a pull request, and if it passes muster I'll get it up pronto. +Make a new file, send a pull request, and if it passes master I'll get it up pronto. Remember to fill in the "contributors" fields so you get credited properly! -- cgit v1.2.3 From 1e90e7da1d042dfc46a5be11117a4e45e460bcf8 Mon Sep 17 00:00:00 2001 From: Andy B Date: Fri, 9 Oct 2015 15:32:05 +0100 Subject: [objective-c/en-fr-ru-tr-vn] Enable syntax highlighting --- fr-fr/objective-c-fr.html.markdown | 2 +- objective-c.html.markdown | 2 +- ru-ru/objective-c-ru.html.markdown | 2 +- tr-tr/objective-c-tr.html.markdown | 2 +- vi-vn/objective-c-vi.html.markdown | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/fr-fr/objective-c-fr.html.markdown b/fr-fr/objective-c-fr.html.markdown index 69f4d8f9..4e31c4bf 100644 --- a/fr-fr/objective-c-fr.html.markdown +++ b/fr-fr/objective-c-fr.html.markdown @@ -14,7 +14,7 @@ lang: fr-fr L'Objective-C est un langage de programmation orienté objet réflexif principalement utilisé par Apple pour les systèmes d'exploitations Mac OS X et iOS et leurs frameworks respectifs, Cocoa et Cocoa Touch. -```objective_c +```objective-c // Les commentaires sur une seule ligne commencent par // /* diff --git a/objective-c.html.markdown b/objective-c.html.markdown index 89901308..cf6bf780 100644 --- a/objective-c.html.markdown +++ b/objective-c.html.markdown @@ -13,7 +13,7 @@ filename: LearnObjectiveC.m Objective-C is the main programming language used by Apple for the OS X and iOS operating systems and their respective frameworks, Cocoa and Cocoa Touch. It is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. -```objective_c +```objective-c // Single-line comments start with // /* diff --git a/ru-ru/objective-c-ru.html.markdown b/ru-ru/objective-c-ru.html.markdown index ddff2e5c..8eac4ddb 100644 --- a/ru-ru/objective-c-ru.html.markdown +++ b/ru-ru/objective-c-ru.html.markdown @@ -17,7 +17,7 @@ Cocoa Touch. Он является объектно-ориентированным языком программирования общего назначения, который добавляет обмен сообщениями в Smalltalk-стиле к языку программирования C. -```objective_c +```objective-c // Однострочные комментарии начинаются с // /* diff --git a/tr-tr/objective-c-tr.html.markdown b/tr-tr/objective-c-tr.html.markdown index f27cbf08..727f973e 100644 --- a/tr-tr/objective-c-tr.html.markdown +++ b/tr-tr/objective-c-tr.html.markdown @@ -14,7 +14,7 @@ kendi çatıları olan Cocoa ve Cocoa Touch için kullanılan bir programlama di Genel açamlı, object-oriented bir yapıya sahip programlama dilidir. C programlama diline Smalltalk stilinde mesajlaşma ekler. -```objective_c +```objective-c // Tek satır yorum // işaretleri ile başlar /* diff --git a/vi-vn/objective-c-vi.html.markdown b/vi-vn/objective-c-vi.html.markdown index c97bb560..38e418e9 100644 --- a/vi-vn/objective-c-vi.html.markdown +++ b/vi-vn/objective-c-vi.html.markdown @@ -12,7 +12,7 @@ filename: LearnObjectiveC-vi.m Objective-C là ngôn ngữ lập trình chính được sử dụng bởi Apple cho các hệ điều hành OS X, iOS và các framework tương ứng của họ, Cocoa và Cocoa Touch. Nó là một ngôn ngữ lập trình mục đích tổng quát, hướng đối tượng có bổ sung thêm kiểu truyền thông điệp giống Smalltalk vào ngôn ngữ lập trình C. -```objective_c +```objective-c // Chú thích dòng đơn bắt đầu với // /* -- cgit v1.2.3 From a67d9d9e0ed3d351ce0139de18a4b212b47ab9cb Mon Sep 17 00:00:00 2001 From: Andy B Date: Fri, 9 Oct 2015 15:36:51 +0100 Subject: [coffeescript/en] Fixed grammar --- coffeescript.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/coffeescript.html.markdown b/coffeescript.html.markdown index 85a5f81f..106854bd 100644 --- a/coffeescript.html.markdown +++ b/coffeescript.html.markdown @@ -7,7 +7,7 @@ filename: coffeescript.coffee --- CoffeeScript is a little language that compiles one-to-one into the equivalent JavaScript, and there is no interpretation at runtime. -As one of the succeeders of JavaScript, CoffeeScript tries its best to output readable, pretty-printed and smooth-running JavaScript codes working well in every JavaScript runtime. +As one of the successors to JavaScript, CoffeeScript tries its best to output readable, pretty-printed and smooth-running JavaScript code, which works well in every JavaScript runtime. See also [the CoffeeScript website](http://coffeescript.org/), which has a complete tutorial on CoffeeScript. -- cgit v1.2.3 From e8e8b9c76fb578d3f8e90b90b3c8a1c59cf0e901 Mon Sep 17 00:00:00 2001 From: Andy B Date: Fri, 9 Oct 2015 15:48:21 +0100 Subject: [C/en] Accessing command line arguments in main --- c.html.markdown | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/c.html.markdown b/c.html.markdown index db2ac930..345dca7f 100644 --- a/c.html.markdown +++ b/c.html.markdown @@ -27,6 +27,7 @@ Multi-line comments don't nest /* Be careful */ // comment ends on this line... */ // ...not this one! // Constants: #define +// Constants are written in all-caps out of convention, not requirement #define DAYS_IN_YEAR 365 // Enumeration constants are also ways to declare constants. @@ -56,6 +57,15 @@ int add_two_ints(int x1, int x2); // function prototype // Your program's entry point is a function called // main with an integer return type. int main(void) { + // your program +} + +// The command line arguments used to run your program are also passed to main +// argc being the number of arguments - your program's name counts as 1 +// argv is an array of character arrays - containing the arguments themselves +// argv[0] = name of your program, argv[1] = first argument, etc. +int main (int argc, char** argv) +{ // print output using printf, for "print formatted" // %d is an integer, \n is a newline printf("%d\n", 0); // => Prints 0 -- cgit v1.2.3 From 53a0264029dbaaf5909110c0a390753b276ac324 Mon Sep 17 00:00:00 2001 From: Sricharan Chiruvolu Date: Fri, 9 Oct 2015 20:30:57 +0530 Subject: Update latex.html.markdown --- latex.html.markdown | 53 +++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 47 insertions(+), 6 deletions(-) diff --git a/latex.html.markdown b/latex.html.markdown index c8f21a83..f0646941 100644 --- a/latex.html.markdown +++ b/latex.html.markdown @@ -3,6 +3,7 @@ language: latex contributors: - ["Chaitanya Krishna Ande", "http://icymist.github.io"] - ["Colton Kohnke", "http://github.com/voltnor"] + - ["Sricharan Chiruvolu", "http://sricharan.xyz"] filename: learn-latex.tex --- @@ -25,12 +26,15 @@ getting it to behave exactly the way you want can be a bit hairy. \documentclass[12pt]{article} % Next we define the packages the document uses. +% If you want to include graphics, colored text or +% source code from a file into your document, +% you need to enhance the capabilities of LaTeX. This is done by adding packages. % I'm going to include the float and caption packages for figures. \usepackage{caption} \usepackage{float} % We can define some other document properties too! -\author{Chaitanya Krishna Ande \& Colton Kohnke} +\author{Chaitanya Krishna Ande, Colton Kohnke \& Sricharan Chiruvolu} \date{\today} \title{Learn LaTeX in Y Minutes!} @@ -41,6 +45,16 @@ getting it to behave exactly the way you want can be a bit hairy. % create a title page fo us. \maketitle +% Most research papers have abstract, you can use the predefined commands for this. +% This should appear in its logical order, therefore, after the top matter, +% but before the main sections of the body. +% This command is available in document classes article and report. +\begin{abstract} + LaTex documentation written as LaTex! How novel and totally not my idea! +\end{abstract} + +% Section commands are intuitive. +% All the titles of the sections are added automatically to the table of contents. \section{Introduction} Hello, my name is Colton and together we're going to explore LaTeX ! @@ -69,15 +83,34 @@ One of the primary uses for LaTeX is to produce academic article or technical papers. Usually in the realm of math and science. As such, we need to be able to add special symbols to our paper! \\ -My favorite Greek letter is $\xi$. I also like $\beta$, $\gamma$ and $\sigma$. +Math has many symbols, far beyond what you can find on a keyboard. +Set and relation symbols, arrows, operators, Greek letters to name a few. \\ + + +Sets and relations play a vital role in many mathematical research papers. +Here's how you state all y that belong to X, $\forall$ x $\in$ X. Notice how I needed to add \$ signs before and after the symbols. This is because when writing, we are in text-mode. However, the math symbols only exist in math-mode. We can enter math-mode from text mode with the \$ signs. The opposite also holds true. Variable can also be rendered in math-mode. \\ -% We can also add references -For a right angled triangle (see Fig.~\ref{fig:right-triangle}) with sides $a$, - $b$ and $c$, where $c$ is the hypotenuse, the following holds: +My favorite Greek letter is $\xi$. I also like $\beta$, $\gamma$ and $\sigma$. + +Operators are essential parts of a mathematical document: trigonometric functions +(sin, cos, tan), logarithms and exponentials (log, exp), limits (lim) e.t.c. have +pre-defined LaTeX commands. Let's write an equation to see how it's done: \\ + +$\cos$ (2$\theta$) = $\cos$^2 $\theta$ - $\sin$^2 $\theta$ + +Fractions(Numerator-denominators) can be written in these forms: + +% 10 / 7 +^10/_7 + +% Relatively complex fractions can be written as +% \frac{numerator}{denominator} +$\frac{n!}{k!(n - k)!}$ + % Display math with the equation 'environment' \begin{equation} % enters math-mode c^2 = a^2 + b^2. @@ -88,11 +121,17 @@ For a right angled triangle (see Fig.~\ref{fig:right-triangle}) with sides $a$, Eqn.~\ref{eq:pythagoras} is also known as the Pythagoras Theorem which is also the subject of Sec.~\ref{subsec:pythagoras}. +Summations and Integrals are written with sum and int commands: +\begin{equation} % enters math-mode +\sum_{i=0}^{5} f_i + +\int_0^\infty \mathrm{e}^{-x}\,\mathrm{d}x +\end{equation} \section{Figures} Let's insert a Figure. Figure placement can get a little tricky. -I definately have to lookup the placement options each time. +I definitely have to lookup the placement options each time. \begin{figure}[H] \centering @@ -115,6 +154,8 @@ Let's insert a Table. \end{tabular} \end{table} +% \section{Hyperlinks} + \section{Compiling} -- cgit v1.2.3 From bb8eeb53ef01b6bfbdf64d6f1dc067f9cf4b8f8d Mon Sep 17 00:00:00 2001 From: Andy B Date: Fri, 9 Oct 2015 16:05:21 +0100 Subject: [xml/en] Grammar fixes --- xml.html.markdown | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/xml.html.markdown b/xml.html.markdown index d407512d..4d33e614 100644 --- a/xml.html.markdown +++ b/xml.html.markdown @@ -40,13 +40,14 @@ Unlike HTML, XML does not specify how to display or to format data, just carry i It starts with a declaration, informing some metadata (optional). XML uses a tree structure. Above, the root node is 'bookstore', which has - three child nodes, all 'books'. Those nodes has more child nodes, and so on... + three child nodes, all 'books'. Those nodes have more child nodes (or + children), and so on... - Nodes are created using open/close tags, and childs are just nodes between + Nodes are created using open/close tags, and children are just nodes between the open and close tags.--> - + - + - +
- ``` -## Precedence +## Precedence or Cascade -As you noticed an element may be targetted by more than one selector. -and may have a property set on it in more than one. -In these cases, one of the rules takes precedence over others. +An element may be targeted by multiple selectors and may have a property set on it in more than once. In these cases, one of the rules takes precedence over others. Generally, a rule in a more specific selector take precedence over a less specific one, and a rule occuring later in the stylesheet overwrites a previous one. + +This process is called cascading, hence the name Cascading Style Sheets. Given the following CSS: ```css -/*A*/ +/* A */ p.class1[attr='value'] -/*B*/ -p.class1 {} +/* B */ +p.class1 { } -/*C*/ -p.class2 {} +/* C */ +p.class2 { } -/*D*/ -p {} +/* D */ +p { } -/*E*/ +/* E */ p { property: value !important; } - ``` and the following markup: ```xml -

-

+

``` -The precedence of style is as followed: -Remember, the precedence is for each **property**, not for the entire block. +The precedence of style is as follows. Remember, the precedence is for each **property**, not for the entire block. -* `E` has the highest precedence because of the keyword `!important`. - It is recommended to avoid this unless it is strictly necessary to use. -* `F` is next, because it is inline style. -* `A` is next, because it is more "specific" than anything else. - more specific = more specifiers. here 3 specifiers: 1 tagname `p` + - class name `class1` + 1 attribute `attr='value'` -* `C` is next. although it has the same specificness as `B` - but it appears last. -* Then is `B` -* and lastly is `D`. +* `E` has the highest precedence because of the keyword `!important`. It is recommended that you avoid its usage. +* `F` is next, because it is an inline style. +* `A` is next, because it is more "specific" than anything else. It has 3 specifiers: The name of the element `p`, its class `class1`, an attribute `attr='value'`. +* `C` is next, even though it has the same specificity as `B`. This is because it appears after `B`. +* `B` is next. +* `D` is the last one. ## Compatibility -Most of the features in CSS2 (and gradually in CSS3) are compatible across -all browsers and devices. But it's always vital to have in mind the compatibility -of what you use in CSS with your target browsers. +Most of the features in CSS 2 (and many in CSS 3) are available across all browsers and devices. But it's always good practice to check before using a new feature. -[QuirksMode CSS](http://www.quirksmode.org/css/) is one of the best sources for this. +## Resources -To run a quick compatibility check, [Can I Use...](http://caniuse.com) is a great resource. +* To run a quick compatibility check, [CanIUse](http://caniuse.com). +* CSS Playground [Dabblet](http://dabblet.com/). +* [Mozilla Developer Network's CSS documentation](https://developer.mozilla.org/en-US/docs/Web/CSS) +* [Codrops' CSS Reference](http://tympanus.net/codrops/css_reference/) ## Further Reading -* [Mozilla Developer Network's CSS documentation](https://developer.mozilla.org/en-US/docs/Web/CSS) -* [Codrops' CSS Reference](http://tympanus.net/codrops/css_reference/) * [Understanding Style Precedence in CSS: Specificity, Inheritance, and the Cascade](http://www.vanseodesign.com/css/css-specificity-inheritance-cascaade/) +* [Selecting elements using attributes](https://css-tricks.com/almanac/selectors/a/attribute/) * [QuirksMode CSS](http://www.quirksmode.org/css/) * [Z-Index - The stacking context](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Understanding_z_index/The_stacking_context) -* [SCSS](http://sass-lang.com/) and [LESS](http://lesscss.org/) for CSS pre-processing +* [SASS](http://sass-lang.com/) and [LESS](http://lesscss.org/) for CSS pre-processing +* [CSS-Tricks](https://css-tricks.com) -- cgit v1.2.3 From 622d4485ab9efd265be83d16abbe8cb12da7934c Mon Sep 17 00:00:00 2001 From: Kara Kincaid Date: Sat, 10 Oct 2015 08:20:03 -0400 Subject: [css/en] Added more pseudo-classes and pseudo-elements examples --- css.html.markdown | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/css.html.markdown b/css.html.markdown index 811767e6..4c459f7f 100644 --- a/css.html.markdown +++ b/css.html.markdown @@ -119,6 +119,19 @@ selected:link {} /* or an input element which is focused */ selected:focus {} +/* any element that is the first child of its parent */ +selector:first-child {} + +/* any element that is the last child of its parent */ +selector:last-child {} + +/* Just like pseudo classes, pseudo elements allow you to style certain parts of a document */ + +/* matches a virtual first child of the selected element */ +selector::before {} + +/* matches a virtual last child of the selected element */ +selector::after {} /* #################### ## PROPERTIES -- cgit v1.2.3 From 7c2c4480600b6c817418d5ba04315bca3c5a400d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Joa=CC=83o=20Costa?= Date: Sat, 10 Oct 2015 16:49:53 +0100 Subject: Fix compile errors of the English and French Scala tutorials --- fr-fr/scala.html.markdown | 9 ++++++--- scala.html.markdown | 12 ++++++------ 2 files changed, 12 insertions(+), 9 deletions(-) diff --git a/fr-fr/scala.html.markdown b/fr-fr/scala.html.markdown index a43edf16..c6d06361 100644 --- a/fr-fr/scala.html.markdown +++ b/fr-fr/scala.html.markdown @@ -208,6 +208,7 @@ sSquared.reduce (_+_) // La fonction filter prend un prédicat (une fonction de type A -> Booléen) et // sélectionne tous les éléments qui satisfont ce prédicat List(1, 2, 3) filter (_ > 2) // List(3) +case class Person(name: String, age: Int) List( Person(name = "Dom", age = 23), Person(name = "Bob", age = 30) @@ -217,6 +218,7 @@ List( // Scala a une méthode foreach définie pour certaines collections // qui prend en argument une fonction renvoyant Unit (une méthode void) +val aListOfNumbers = List(1, 2, 3, 4, 10, 20, 100) aListOfNumbers foreach (x => println(x)) aListOfNumbers foreach println @@ -271,11 +273,12 @@ i // Montre la valeur de i. Notez que while est une boucle au sens classique. // mais utiliser des combinateurs et des compréhensions comme ci-dessus est plus // facile pour comprendre et pour faire la parallélisation +i = 0 // La boucle do while do { println("x is still less then 10"); - x += 1 -} while (x < 10) + i += 1 +} while (i < 10) // La récursivité est un moyen idiomatique de faire une chose répétitive en Scala. @@ -370,7 +373,7 @@ val email(user, domain) = "henry@zkpr.com" "Les chaînes de caractères Scala sont entourées de doubles guillements" 'a' // Un caractère de Scala -'Les simples guillemets n'existent pas en Scala // Erreur +// 'Les simples guillemets n'existent pas en Scala' // Erreur "Les chaînes de caractères possèdent les méthodes usuelles de Java".length "Il y a aussi quelques méthodes extra de Scala.".reverse diff --git a/scala.html.markdown b/scala.html.markdown index 7189be10..7f545196 100644 --- a/scala.html.markdown +++ b/scala.html.markdown @@ -6,7 +6,6 @@ contributors: - ["Dominic Bou-Samra", "http://dbousamra.github.com"] - ["Geoff Liu", "http://geoffliu.me"] - ["Ha-Duong Nguyen", "http://reference-error.org"] -filename: learn.scala --- Scala - the scalable language @@ -244,10 +243,11 @@ i // Show the value of i. Note that while is a loop in the classical sense - // comprehensions above is easier to understand and parallelize // A do while loop +i = 0 do { - println("x is still less than 10") - x += 1 -} while (x < 10) + println("i is still less than 10") + i += 1 +} while (i < 10) // Tail recursion is an idiomatic way of doing recurring things in Scala. // Recursive functions need an explicit return type, the compiler can't infer it. @@ -566,8 +566,8 @@ sendGreetings("Jane") // => "Hello Jane, 100 blessings to you and yours!" // Implicit function parameters enable us to simulate type classes in other // functional languages. It is so often used that it gets its own shorthand. The // following two lines mean the same thing: -def foo[T](implicit c: C[T]) = ... -def foo[T : C] = ... +// def foo[T](implicit c: C[T]) = ... +// def foo[T : C] = ... // Another situation in which the compiler looks for an implicit is if you have -- cgit v1.2.3 From ae7dee12a5fef665e9c5bb3ae1ebc9eece9c7648 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Joa=CC=83o=20Costa?= Date: Sat, 10 Oct 2015 16:51:07 +0100 Subject: [scala-pt] Fix variable names on while cycle --- pt-pt/scala-pt.html.markdown | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/pt-pt/scala-pt.html.markdown b/pt-pt/scala-pt.html.markdown index 270fb01e..a4c1c02b 100644 --- a/pt-pt/scala-pt.html.markdown +++ b/pt-pt/scala-pt.html.markdown @@ -245,10 +245,11 @@ i // Mostra o valor de i. Note que o while é um ciclo no sentido clássico - // paralelizar // Um ciclo do while +i = 0 do { - println("x ainda é menor que 10") - x = x + 1 -} while (x < 10) + println("i ainda é menor que 10") + i += 1 +} while (i < 10) // A forma idiomática em Scala de definir acções recorrentes é através de // recursão em cauda. -- cgit v1.2.3 From 77f0219cc6fd64f9c4dbd3007fa395b2242a6e49 Mon Sep 17 00:00:00 2001 From: Ratan Date: Sat, 10 Oct 2015 12:10:27 -0400 Subject: change String to AbstractString as per 0.4 spec --- julia.html.markdown | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/julia.html.markdown b/julia.html.markdown index 66329feb..7ca2d492 100644 --- a/julia.html.markdown +++ b/julia.html.markdown @@ -78,7 +78,7 @@ false 1 < 2 < 3 # => true 2 < 3 < 2 # => false -# Strings are created with " +# AbstractStrings are created with " "This is a string." # Character literals are written with ' @@ -314,7 +314,7 @@ end # For loops iterate over iterables. -# Iterable types include Range, Array, Set, Dict, and String. +# Iterable types include Range, Array, Set, Dict, and AbstractString. for animal=["dog", "cat", "mouse"] println("$animal is a mammal") # You can use $ to interpolate variables or expression into strings @@ -550,13 +550,13 @@ super(Any) # => Any # <: is the subtyping operator type Lion <: Cat # Lion is a subtype of Cat mane_color - roar::String + roar::AbstractString end # You can define more constructors for your type # Just define a function of the same name as the type # and call an existing constructor to get a value of the correct type -Lion(roar::String) = Lion("green",roar) +Lion(roar::AbstractString) = Lion("green",roar) # This is an outer constructor because it's outside the type definition type Panther <: Cat # Panther is also a subtype of Cat -- cgit v1.2.3 From 7281681a3e45e8103b771933b40920a292fc2818 Mon Sep 17 00:00:00 2001 From: Thibault iTech Date: Sat, 10 Oct 2015 18:58:25 +0200 Subject: Added translation in french for the HAML article --- fr-fr/haml-fr.html.markdown | 156 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 fr-fr/haml-fr.html.markdown diff --git a/fr-fr/haml-fr.html.markdown b/fr-fr/haml-fr.html.markdown new file mode 100644 index 00000000..0267a380 --- /dev/null +++ b/fr-fr/haml-fr.html.markdown @@ -0,0 +1,156 @@ +--- +language: haml +filename: learnhaml.haml +contributors: + - ["Simon Neveu", "https://github.com/sneveu"] + - ["Thibault", "https://github.com/iTech-"] +--- + +Haml est un langage de balisage utilisé majoritairement avec Ruby, qui décrit de manière simple et propre le HTML de n'importe quelle page web sans l'utilisation des traditionnelles lignes de code. Le langage est une alternative très populaire au langage de templates Rails (.erb) et permet d'intégrer du code en Ruby dans votre balisage. + +Son but est de réduire le nombre de répétitions dans le balisage en fermant des balises pour vous en se basant sur l'indentation de votre code. Finalement, le balisage est bien structuré, ne contient pas de répétition, est logique et facile à lire. + +Vous pouvez aussi utiliser Haml sur un projet indépendant de Ruby, en installant les gems de Haml et en le convertissant en html grâce aux commandes. + +$ haml fichier_entree.haml fichier_sortie.html + + +```haml +/ ------------------------------------------- +/ Indentation +/ ------------------------------------------- + +/ + A cause de l'importance de l'indentation sur la manière dont votre code sera + converti, l'indentation doit être constante à travers votre document. Un + simple changement d'indentation entrainera une erreur. En général, on utilise + deux espaces, mais ce genre de décision sur l'indentation vous appartient, du + moment que vous vous y tenez. + +/ ------------------------------------------- +/ Commentaires +/ ------------------------------------------- + +/ Ceci est un commentaire en Haml. + +/ + Pour écrire un commentaire sur plusieurs lignes, indentez votre code + commenté en le commençant par un slash + +-# Ceci est un commentaire silencieux, qui n'apparaîtra pas dans le fichier + + +/ ------------------------------------------- +/ Eléments HTML +/ ------------------------------------------- + +/ Pour écrire vos balises, utilisez un pourcentage suivi du nom de votre balise +%body + %header + %nav + +/ Remarquez qu'il n'y a aucunes balises fermées. Le code produira alors ceci + +

+ +
+ + +/ La balise div est l'élément par défaut, vous pouvez donc l'écrire comme ceci +.balise + +/ Pour ajouter du contenu à votre balise, ajoutez le texte après sa déclaration +%h1 Titre contenu + +/ Pour écrire du contenu sur plusieurs lignes, imbriquez le +%p + Ce paragraphe contient beaucoup de contenu qui pourrait + probablement tenir sur deux lignes séparées. + +/ + Vous pouvez utiliser des caractères html spéciaux en utilisant &=. Cela va + convertir les caractères comme &, /, : en leur équivalent HTML. Par exemple + +%p + &= "Oui & oui" + +/ Produira 'Oui & oui' + +/ Vous pouvez écrire du contenu html sans qu'il soit converti en utilisant != +%p + != "Voici comment écrire une balise de paragraphe

" + +/ Cela produira 'Voici comment écrire une balise de paragraphe

' + +/ Une classe CSS peut être ajouté à votre balise en chainant le nom de la classe +%div.truc.machin + +/ ou en utilisant un hash de Ruby +%div{:class => 'truc machin'} + +/ Des attributs pour n'importe quelles balises peuvent être ajoutés au hash +%a{:href => '#', :class => 'machin', :title => 'Titre machin'} + +/ Pour affecter une valeur à un booléen, utilisez 'true' +%input{:selected => true} + +/ Pour écrire des data-attributes, utilisez le :data avec la valeur d'un hash +%div{:data => {:attribute => 'machin'}} + + +/ ------------------------------------------- +/ Insérer du Ruby +/ ------------------------------------------- + +/ + Pour transférer une valeur de Ruby comme contenu d'une balise, utilisez le + signe égal suivi du code Ruby + +%h1= livre.titre + +%p + = livre.auteur + = livre.editeur + + +/ Pour lancer du code Ruby sans le convertir en HTML, utilisez un trait d'union +- livres = ['livre 1', 'livre 2', 'livre 3'] + +/ Ceci vous permet de faire des choses géniales comme des blocs Ruby +- livre.shuffle.each_with_index do |livre, index| + %h1= livre + + if livre do + %p Ceci est un livre + +/ + Encore une fois il n'est pas nécessaire d'ajouter une balise fermante, même + pour Ruby. + L'indentation le fera pour vous. + + +/ ------------------------------------------- +/ Ruby en-ligne / Interpolation en Ruby +/ ------------------------------------------- + +/ Inclure une variable Ruby dans une ligne en utilisant #{} +%p Votre meilleur score est #{record} + + +/ ------------------------------------------- +/ Filtres +/ ------------------------------------------- + +/ + Utilisez les deux points pour définir un filtre Haml, vous pouvez par exemple + utiliser un filtre :javascript pour écrire du contenu en-ligne js + +:javascript + console.log('Ceci est la balise en-ligne + + + + + +``` + + + +### Optimizar todo un proyecto usando r.js + + + +Muchas personas prefiere usar AMD para la sana organización del código durante el desarrollo, pero todavía prefiere enviar para producción un solo fichero en vez de ejecutar cientos de XHRs en las cargas de página. + + + +`require.js` incluye un script llamado `r.js` (el que probablemente correrás en node.js, aunque Rhino también es soportado) que puede analizar el gráfico de dependencias de tu proyecto, y armar un solo fichero que contenga todos tus módulos (adecuadamente nombrados), minificado y listo para consumo. + + + +Instálalo usando `npm`: + +```shell + +$ npm install requirejs -g + +``` + + + +Ahora puedes alimentarlo con un fichero de configuración: + +```shell + +$ r.js -o app.build.js + +``` + + + +Para nuestro ejemplo anterior el archivo de configuración luciría así: + +```javascript + +/* file : app.build.js */ + +({ + + name : 'main', // name of the entry point + + out : 'main-built.js', // name of the file to write the output to + + baseUrl : 'app', + + paths : { + + // `empty:` tells r.js that this should still be loaded from the CDN, using + + // the location specified in `main.js` + + jquery : 'empty:', + + coolLibFromBower : '../bower_components/cool-lib/coollib' + + } + +}) + +``` + + + +Para usar el fichero creado en producción, simplemente intercambia `data-main`: + +```html + + + +``` + + + +Un increíblemente detallado [resumen de opciones de generación](https://github.com/jrburke/r.js/blob/master/build/example.build.js) está disponible en el repositorio de GitHub. + + + +### Tópicos no cubiertos en este tutorial + +* [Cargador de plugins / transformaciones](http://requirejs.org/docs/plugins.html) + +* [Cargando y exportando estilos CommonJS](http://requirejs.org/docs/commonjs.html) + +* [Configuración avanzada](http://requirejs.org/docs/api.html#config) + +* [Configuración de Shim (cargando módulos no-AMD)](http://requirejs.org/docs/api.html#config-shim) + +* [Cargando y optimizando CSS con require.js](http://requirejs.org/docs/optimization.html#onecss) + +* [Usando almond.js para construcciones](https://github.com/jrburke/almond) + + + +### Otras lecturas: + + + +* [Especificaciones oficiales](https://github.com/amdjs/amdjs-api/wiki/AMD) + +* [¿Por qué AMD?](http://requirejs.org/docs/whyamd.html) + +* [Definición Universal de Módulos](https://github.com/umdjs/umd) + + + +### Implementaciones: + + + +* [require.js](http://requirejs.org) + +* [dojo toolkit](http://dojotoolkit.org/documentation/tutorials/1.9/modules/) + +* [cujo.js](http://cujojs.com/) + +* [curl.js](https://github.com/cujojs/curl) + +* [lsjs](https://github.com/zazl/lsjs) + +* [mmd](https://github.com/alexlawrence/mmd) -- cgit v1.2.3 From 8dd11eee84a36ac2d81f266574b07bf603327e0e Mon Sep 17 00:00:00 2001 From: Moritz Kammerer Date: Sat, 17 Oct 2015 15:56:00 +0200 Subject: Adds german translation for LateX --- de-de/latex-de.html.markdown | 235 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 235 insertions(+) create mode 100644 de-de/latex-de.html.markdown diff --git a/de-de/latex-de.html.markdown b/de-de/latex-de.html.markdown new file mode 100644 index 00000000..2c18b8fd --- /dev/null +++ b/de-de/latex-de.html.markdown @@ -0,0 +1,235 @@ +--- +language: latex +contributors: + - ["Chaitanya Krishna Ande", "http://icymist.github.io"] + - ["Colton Kohnke", "http://github.com/voltnor"] + - ["Sricharan Chiruvolu", "http://sricharan.xyz"] +translators: + - ["Moritz Kammerer", "https://github.com/phxql"] +lang: de-de +filename: latex-de.tex +--- +``` +% Alle Kommentare starten fangen mit % an +% Es gibt keine Kommentare über mehrere Zeilen + +% LateX ist keine "What You See Is What You Get" Textverarbeitungssoftware wie z.B. +% MS Word oder OpenOffice Writer + +% Jedes LateX-Kommando startet mit einem Backslash (\) + +% LateX-Dokumente starten immer mit der Definition des Dokuments, die sie darstellen +% Weitere Dokumententypen sind z.B. book, report, presentations, etc. +% Optionen des Dokuments stehen zwischen den eckigen Klammern []. In diesem Fall +% wollen wir einen 12 Punkte-Font verwenden. +\documentclass[12pt]{article} + +% Als nächstes definieren wir die Pakete, die wir verwenden wollen. +% Wenn du z.B. Grafiken, farbigen Text oder Quelltext in dein Dokument einbetten möchtest, +% musst du die Fähigkeiten von Latex durch Hinzufügen von Paketen erweitern. +% Wir verwenden die Pakete float und caption für Bilder. +\usepackage{caption} +\usepackage{float} + +% Mit diesem Paket können leichter Umlaute getippt werden +\usepackage[utf8]{inputenc} + +% Es können durchaus noch weitere Optione für das Dokument gesetzt werden! +\author{Chaitanya Krishna Ande, Colton Kohnke \& Sricharan Chiruvolu} +\date{\today} +\title{Learn LaTeX in Y Minutes!} + +% Nun kann's losgehen mit unserem Dokument. +% Alles vor dieser Zeile wird die Preamble genannt. +\begin{document} +% Wenn wir den Autor, das Datum und den Titel gesetzt haben, kann +% LateX für uns eine Titelseite generieren +\maketitle + +% Die meisten Paper haben ein Abstract. LateX bietet dafür einen vorgefertigen Befehl an. +% Das Abstract sollte in der logischen Reihenfolge, also nach dem Titel, aber vor dem +% Inhalt erscheinen. +% Dieser Befehl ist in den Dokumentenklassen article und report verfügbar. +\begin{abstract} + LateX documentation geschrieben in LateX! Wie ungewöhnlich und garantiert nicht meine Idee! +\end{abstract} + +% Section Befehle sind intuitiv. +% Alle Titel der sections werden automatisch in das Inhaltsverzeichnis übernommen. +\section{Einleitung} +Hi, mein Name ist Moritz und zusammen werden wir LateX erforschen! + +\section{Noch eine section} +Das hier ist der Text für noch eine section. Ich glaube, wir brauchen eine subsection. + +\subsection{Das ist eine subsection} % Subsections sind auch ziemlich intuitiv. +Ich glaube, wir brauchen noch eine. + +\subsubsection{Pythagoras} +So ist's schon viel besser. +\label{subsec:pythagoras} + +% Wenn wir den Stern nach section schreiben, dann unterdrückt LateX die Nummerierung. +% Das funktioniert auch bei anderen Befehlen. +\section*{Das ist eine unnummerierte section} +Es müssen nicht alle sections nummeriert sein! + +\section{Ein paar Notizen} +LateX ist ziemlich gut darin, Text so zu platzieren, dass es gut aussieht. +Falls eine Zeile \\ mal \\ woanders \\ umgebrochen \\ werden \\ soll, füge +\textbackslash\textbackslash in den Code ein.\\ + +\section{Listen} +Listen sind eine der einfachsten Dinge in LateX. Ich muss morgen einkaufen gehen, +also lass uns eine Einkaufsliste schreiben: +\begin{enumerate} % Dieser Befehl erstellt eine "enumerate" Umgebung. + % \item bringt enumerate dazu, eins weiterzuzählen. + \item Salat. + \item 27 Wassermelonen. + \item einen Hasen. + % Wir können die Nummer des Eintrags durch [] überschreiben + \item[Wie viele?] Mittelgroße Wasserpistolen. + + Kein Listeneintrag, aber immer noch Teil von enumerate. + +\end{enumerate} % Alle Umgebungen müssen ein end haben. + +\section{Mathe} + +Einer der Haupteinsatzzwecke von LateX ist das Schreiben von akademischen +Artikeln oder Papern. Meistens stammen diese aus dem Bereich der Mathe oder +anderen Wissenschaften. Und deswegen müssen wir in der Lage sein, spezielle +Symbole zu unserem Paper hinzuzufügen! \\ + +Mathe kennt sehr viele Symbole, viel mehr als auf einer Tastatur zu finden sind; +Symbole für Mengen und relationen, Pfeile, Operatoren und Griechische Buchstaben, +um nur ein paar zu nennen.\\ + +Mengen und Relationen spielen eine sehr wichtige Rolle in vielen mathematischen +Papern. So schreibt man in LateX, dass alle y zu X gehören: $\forall$ y $\in$ X. \\ + +% Achte auf die $ Zeichen vor und nach den Symbolen. Wenn wir in LateX schreiben, +% geschieht dies standardmäßig im Textmodus. Die Mathe-Symbole existieren allerdings +% nur im Mathe-Modus. Wir können den Mathe-Modus durch das $ Zeichen aktivieren und +% ihn mit $ wieder verlassen. Variablen können auch im Mathe-Modus angezeigt werden. + +Mein Lieblingsbuchstabe im Griechischen ist $\xi$. Ich mag auch $\beta$, $\gamma$ und $\sigma$. +Bis jetzt habe ich noch keinen griechischen Buchstaben gefunden, den LateX nicht kennt! + +Operatoren sind ebenfalls wichtige Bestandteile von mathematischen Dokumenten: +Trigonometrische Funktionen ($\sin$, $\cos$, $\tan$), +Logarithmus und Exponenten ($\log$, $\exp$), +Grenzwerte ($\lim$), etc. haben vordefinierte Befehle. +Lass uns eine Gleichung schreiben: \\ + +$\cos(2\theta) = \cos^{2}(\theta) - \sin^{2}(\theta)$\\ + +Brüche (Zähler / Nenner) können so geschrieben werden: + +% 10 / 7 +$^{10}/_{7}$ + +% Komplexere Brüche können so geschrieben werden: +% \frac{Zähler}{Nenner} +$\frac{n!}{k!(n - k)!}$ \\ + +Wir können Gleichungen auch in einer equation Umgebung verwenden. + +% Dies zeigt Mathe in einer equation Umgebung an +\begin{equation} % Aktiviert automatisch den Mathe-Modus. + c^2 = a^2 + b^2. + \label{eq:pythagoras} % Pythagoras referenzieren +\end{equation} % Alle \begin Befehle müssen einen \end Befehl besitzen + +Wir können nun unsere Gleichung referenzieren! +Gleichung ~\ref{eq:pythagoras} ist auch als das Theorem des Pythagoras bekannt. Dieses wird in +Abschnitt ~\ref{subsec:pythagoras} behandelt. Es können sehr viele Sachen mit Labels versehen werden: +Grafiken, Gleichungen, Sections, etc. + +Summen und Integrale können mit den sum und int Befehlen dargestellt werden: + +% Manche LateX-Compiler beschweren sich, wenn Leerzeilen in Gleichungen auftauchen +\begin{equation} + \sum_{i=0}^{5} f_{i} +\end{equation} +\begin{equation} + \int_{0}^{\infty} \mathrm{e}^{-x} \mathrm{d}x +\end{equation} + +\section{Grafiken} + +Lass uns eine Grafik einfügen. Das Platzieren von Grafiken kann etwas trickreich sein. +Aber keine Sorge, ich muss auch jedes mal nachschauen, welche Option wie wirkt. + +\begin{figure}[H] % H ist die Platzierungsoption + \centering % Zentriert die Grafik auf der Seite + % Fügt eine Grafik ein, die auf 80% der Seitenbreite einnimmt. + %\includegraphics[width=0.8\linewidth]{right-triangle.png} + % Auskommentiert, damit es nicht im Dokument auftaucht. + \caption{Dreieck mit den Seiten $a$, $b$, $c$} + \label{fig:right-triangle} +\end{figure} + +\subsection{Tabellen} +Wir können Tabellen genauso wie Grafiken einfügen. + +\begin{table}[H] + \caption{Überschrift der Tabelle.} + % Die {} Argumente geben an, wie eine Zeile der Tabelle dargestellt werden soll. + % Auch hier muss ich jedes Mal nachschauen. Jedes. einzelne. Mal. + \begin{tabular}{c|cc} + Nummer & Nachname & Vorname \\ % Spalten werden durch & getrennt + \hline % Eine horizontale Linie + 1 & Biggus & Dickus \\ + 2 & Monty & Python + \end{tabular} +\end{table} + +% \section{Links} % Kommen bald! + +\section{Verhindern, dass LateX etwas kompiliert (z.B. Quelltext)} +Angenommen, wir wollen Quelltext in unserem LateX-Dokument. LateX soll +in diesem Fall nicht den Quelltext als LateX-Kommandos interpretieren, +sondern es einfach ins Dokument schreiben. Um das hinzubekommen, verwenden +wir eine verbatim Umgebung. + +% Es gibt noch weitere Pakete für Quelltexte (z.B. minty, lstlisting, etc.) +% aber verbatim ist das simpelste. +\begin{verbatim} + print("Hello World!") + a%b; % Schau dir das an! Wir können % im verbatim verwenden! + random = 4; #decided by fair random dice roll +\end{verbatim} + +\section{Kompilieren} + +Ich vermute, du wunderst dich, wie du dieses tolle Dokument in ein PDF +verwandeln kannst. (Ja, dieses Dokument kompiliert wirklich!) \\ + +Dafür musst du folgende Schritte durchführen: + \begin{enumerate} + \item Schreibe das Dokument. (den LateX-Quelltext). + \item Kompiliere den Quelltext in ein PDF. + Das Kompilieren sieht so ähnlich wie das hier aus (Linux): \\ + \begin{verbatim} + $pdflatex learn-latex.tex learn-latex.pdf + \end{verbatim} + \end{enumerate} + +Manche LateX-Editoren kombinieren Schritt 1 und 2. Du siehst also nur Schritt 1 und Schritt +2 wird unsichtbar im Hintergrund ausgeführt. + +Alle Formatierungsoptionen werden in Schritt 1 in den Quelltext geschrieben. Schritt 2 verwendet +dann diese Informationen und kümmert sich drum, dass das Dokument korrekt erstellt wird. + +\section{Ende} + +Das war's erst mal! + +% Dokument beenden +\end{document} +``` +## Mehr Informationen über LateX + +* Das tolle LaTeX wikibook: [https://de.wikibooks.org/wiki/LaTeX-Kompendium](https://de.wikibooks.org/wiki/LaTeX-Kompendium) +* Ein Tutorial (englisch): [http://www.latex-tutorial.com/](http://www.latex-tutorial.com/) -- cgit v1.2.3 From 0768364a4d69e8b3a81fa0dcfea9d996ad2fea7f Mon Sep 17 00:00:00 2001 From: Tommaso Date: Sat, 17 Oct 2015 15:57:07 +0200 Subject: Add myself as a translator --- it-it/java-it.html.markdown | 1 + 1 file changed, 1 insertion(+) diff --git a/it-it/java-it.html.markdown b/it-it/java-it.html.markdown index 0e782dd1..54602cff 100644 --- a/it-it/java-it.html.markdown +++ b/it-it/java-it.html.markdown @@ -6,6 +6,7 @@ contributors: - ["Madison Dickson", "http://github.com/mix3d"] translators: - ["Ivan Sala","http://github.com/slavni96"] + - ["Tommaso Pifferi","http://github.com/neslinesli93"] lang: it-it --- -- cgit v1.2.3 From 600483a4582713b515e1e72fd842927bbb30a613 Mon Sep 17 00:00:00 2001 From: Santhosh Kumar Srinivasan Date: Sat, 17 Oct 2015 19:38:39 +0530 Subject: Fix typo on readme Just a typo. Changed `tag your issues pull requests with` to `tag your issues and pull requests with` --- README.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.markdown b/README.markdown index 28fa5093..46408a04 100644 --- a/README.markdown +++ b/README.markdown @@ -18,7 +18,7 @@ All contributions are welcome, from the tiniest typo to a brand new article. Tra in all languages are welcome (or, for that matter, original articles in any language). Send a pull request or open an issue any time of day or night. -**Please tag your issues pull requests with [language/lang-code] at the beginning** +**Please tag your issues and pull requests with [language/lang-code] at the beginning** **(e.g. [python/en] for English Python).** This will help everyone pick out things they care about. -- cgit v1.2.3 From df1f9fdb9ea25953820209d3a4ef547f8afa8dce Mon Sep 17 00:00:00 2001 From: Gloria Dwomoh Date: Sat, 17 Oct 2015 18:22:55 +0300 Subject: Update racket-gr.html.markdown --- el-gr/racket-gr.html.markdown | 72 +++++++++++++++++++++---------------------- 1 file changed, 36 insertions(+), 36 deletions(-) diff --git a/el-gr/racket-gr.html.markdown b/el-gr/racket-gr.html.markdown index 4c4576bb..589adfeb 100644 --- a/el-gr/racket-gr.html.markdown +++ b/el-gr/racket-gr.html.markdown @@ -31,12 +31,12 @@ H Racket είναι μια γενικού σκοπού, πολυ-υποδειγ ;; Τα σχόλια S-expression (εκφράσεις S) comments απορρίπτουν την ;; έκφραση που ακολουθεί, δυνατότητα που είναι χρήσιμη για να -;; κάνουμε σχόλια κάποιες εκφράσεις κατα τη διάρκεια του debugging +;; κάνουμε σχόλια κάποιες εκφράσεις κατά τη διάρκεια του debugging #; (αυτή η έκφραση δεν θα εκτελεστεί) ;; (Αν δεν καταλαβαίνεται τι είναι οι εκφράσεις , περιμένετε... Θα το μάθουμε -;; πολύ συντομα!) +;; πολύ σύντομα!) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; @@ -57,8 +57,8 @@ H Racket είναι μια γενικού σκοπού, πολυ-υποδειγ ;; όπου το f είναι η συνάρτηση και τα x y z ;; είναι οι όροι που η συνάρτηση δέχεται ;; ως ορίσματα. Αν θέλουμε να δημιουργήσουμε -;; μια λίστα στην κυριολεξία απο δίαφορα δεδομένα, -;; χρησιμοποιούμε το ' για να το εμποδίσουμε απο το να +;; μια λίστα στην κυριολεξία από δίαφορα δεδομένα, +;; χρησιμοποιούμε το ' για να το εμποδίσουμε από το να ;; αξιολογηθεί σαν έκφραση. Για παράδειγμα: '(+ 1 2) ; => Παραμένει (+ 1 2) και δεν γίνεται η πράξη ;; Τώρα , ας κάνουμε μερικές πράξεις @@ -88,15 +88,15 @@ H Racket είναι μια γενικού σκοπού, πολυ-υποδειγ ;;; Τα αλφαριθμητικά είναι πίνακες χαρακτήρων συγκεκριμένου μήκους "Hello, world!" "Benjamin \"Bugsy\" Siegel" ; Το backslash είναι χαρακτήρας διαφυγής -"Foo\tbar\41\x21\u0021\a\r\n" ; Συμπεριλαμβάνονται οι χαρακτήες διαφυγής της C, +"Foo\tbar\41\x21\u0021\a\r\n" ; Συμπεριλαμβάνονται οι χαρακτήρες διαφυγής της C, ; σε Unicode "λx:(μα.α→α).xx" ; Μπορούν να υπάρχουν και Unicode χαρακτήρες -;; Μπορούμε να εννώσουμε αλφαριθμητικά! +;; Μπορούμε να ενώσουμε αλφαριθμητικά! (string-append "Hello " "world!") ; => "Hello world!" -;; Ένα αλφαριθμητικό μπορούμε να το χρησιμοπιησουμε -;; όπως και μια λίστα απο χαρακτήρες +;; Ένα αλφαριθμητικό μπορούμε να το χρησιμοποιήσουμε +;; όπως και μια λίστα από χαρακτήρες (string-ref "Apple" 0) ; => #\A ;; Παίρνουμε το πρώτο στοιχείο ;; Η συνάρτηση format μπορεί να χρησιμοποιηθεί για @@ -117,18 +117,18 @@ H Racket είναι μια γενικού σκοπού, πολυ-υποδειγ some-var ; => 5 ;; Μπορούμε επίσης να χρησιμοποιήσουμε unicode χαρακτήρες. -(define ⊆ subset?) ;; Εδώ ουστιαστικά δίνουμε στη ήδη ύπαρχουσα συνάρτηση subset? +(define ⊆ subset?) ;; Εδώ ουσιαστικά δίνουμε στη ήδη υπάρχουσα συνάρτηση subset? ;; ένα νέο όνομα ⊆ , και παρακάτω την καλούμε με το νέο της όνομα. (⊆ (set 3 2) (set 1 2 3)) ; => #t -;; Αν ζητήσουμε μια μεταβλητή που δεν έχει οριστεί πρίν π.χ +;; Αν ζητήσουμε μια μεταβλητή που δεν έχει οριστεί πριν π.χ. (printf name) ;; θα πάρουμε το παρακάτω μήνυμα ;name: undefined; ; cannot reference undefined identifier ; context...: -;; Η τοπική δέσμευση : `me' δευσμεύεται με το "Bob" μόνο μέσα στο (let ...) +;; Η τοπική δέσμευση : `me' δεσμεύεται με το "Bob" μόνο μέσα στο (let ...) (let ([me "Bob"]) "Alice" me) ; => "Bob" @@ -156,7 +156,7 @@ my-pet ; => # ;;; Λίστες ;; Οι λίστες είναι linked-list δομές δεδομένων, -;; που έχουν δημιουργηθεί απο ζευγάρια 'cons' +;; που έχουν δημιουργηθεί από ζευγάρια 'cons' ;; και τελειώνουν με 'null' (ή αλλιώς '()) για να ;; δηλώσουν ότι αυτό είναι το τέλος της λίστας (cons 1 (cons 2 (cons 3 null))) ; => '(1 2 3) @@ -191,12 +191,12 @@ my-pet ; => # ;; Τα διανύσματα είναι πίνακες σταθερού μήκους #(1 2 3) ; => '#(1 2 3) -;; Χρησιμοποιύμε το `vector-append' για να προσθέσουμε διανύσματα +;; Χρησιμοποιούμε το `vector-append' για να προσθέσουμε διανύσματα (vector-append #(1 2 3) #(4 5 6)) ; => #(1 2 3 4 5 6) ;;; Σύνολα -;; Δημιουργούμε ένα σύνολο απο μία λίστα +;; Δημιουργούμε ένα σύνολο από μία λίστα (list->set '(1 2 3 1 2 3 3 2 1 3 2 1)) ; => (set 1 2 3) ;; Προσθέτουμε έναν αριθμό στο σύνολο χρησιμοποιώντας το `set-add' @@ -214,10 +214,10 @@ my-pet ; => # ;; Δημιουργήστε ένα αμετάβλητο πίνακα κατακερματισμού (define m (hash 'a 1 'b 2 'c 3)) -;; Παίρνουμε μια τιμή απο τον πίνακα +;; Παίρνουμε μια τιμή από τον πίνακα (hash-ref m 'a) ; => 1 -;; Άν ζητήσουμε μια τιμή που δέν υπάρχει παίρνουμε μία εξαίρεση +;; Αν ζητήσουμε μια τιμή που δεν υπάρχει παίρνουμε μία εξαίρεση ; (hash-ref m 'd) => no value found for key ;; Μπορούμε να δώσουμε μια default τιμή για τα κλειδιά που λείπουν @@ -234,7 +234,7 @@ m2 ; => '#hash((b . 2) (a . 1) (d . 4) (c . 3)) m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' ;; Χρησιμοποιούμε το `hash-remove' για να αφαιρέσουμε -;; κλειδία +;; κλειδιά (hash-remove m 'a) ; => '#hash((b . 2) (c . 3)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; @@ -247,12 +247,12 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' ;; Μπορούμε επίσης να χρησιμοποιήσουμε το `λ' (λ () "Hello World") ; => Ίδια συνάρτηση -;; Χρησιμοποιύμε τις παρενθέσεις για να καλέσουμε όλες τις συναρτήσεις +;; Χρησιμοποιούμε τις παρενθέσεις για να καλέσουμε όλες τις συναρτήσεις ;; συμπεριλαμβανομένων και των εκφράσεων 'λάμδα' ((lambda () "Hello World")) ; => "Hello World" ((λ () "Hello World")) ; => "Hello World" -;; Εκχωρούμε σε μια μετάβλητη την συνάρτηση +;; Εκχωρούμε σε μια μεταβλητή την συνάρτηση (define hello-world (lambda () "Hello World")) (hello-world) ; => "Hello World" @@ -302,7 +302,7 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' (lambda (name . args) (format "Hello ~a, you passed ~a extra args" name (length args)))) -;; Και με λέξεις κλειδία +;; Και με λέξεις κλειδιά (define (hello-k #:name [name "World"] #:greeting [g "Hello"] . args) (format "~a ~a, ~a extra args" g name (length args))) (hello-k) ; => "Hello World, 0 extra args" @@ -347,7 +347,7 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' (eq? (string-append "foo" "bar") (string-append "foo" "bar")) ; => #f -;; Το `eqv?' υποστηρίζει την σύκριση αριθμών αλλα και χαρακτήρων +;; Το `eqv?' υποστηρίζει την σύγκριση αριθμών αλλά και χαρακτήρων ;; Για άλλα ήδη μεταβλητών το `eqv?' και το `eq?' επιστρέφουν το ίδιο. (eqv? 3 3.0) ; => #f (eqv? (expt 2 100) (expt 2 100)) ; => #t @@ -365,12 +365,12 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' (equal? (list 3) (list 3)) ; => #t ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -;; 5. Έλεχγος Ροής +;; 5. Έλεγχος Ροής ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Συνθήκες (conditionals) -(if #t ; έκφραση ελέχγου +(if #t ; έκφραση ελέγχου "this is true" ; έκφραση then "this is false") ; έκφραση else ; => "this is true" @@ -483,7 +483,7 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' (values i (number->string i))) ; => '#hash((1 . "1") (2 . "2") (3 . "3")) -;; Υπάρχουν πολλά είδη απο προϋπάρχοντες τρόπους για να συλλέγουμε +;; Υπάρχουν πολλά είδη από προϋπάρχοντες τρόπους για να συλλέγουμε ;; τιμές από τους βρόχους (for/sum ([i 10]) (* i i)) ; => 285 @@ -491,7 +491,7 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' (for/and ([i 10] [j (in-range 10 20)]) (< i j)) ; => #t (for/or ([i 10] [j (in-range 0 20 2)]) (= i j)) ; => #t -;; Και για να χρησιμοποιήσουμε ένα αφθαίρετο συνδιασμό χρησιμοποιούμε +;; Και για να χρησιμοποιήσουμε ένα αυθαίρετο συνδυασμό χρησιμοποιούμε ;; το 'for/fold' (for/fold ([sum 0]) ([i '(1 2 3 4)]) (+ sum i)) ; => 10 @@ -524,17 +524,17 @@ m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- δεν υπάρχει `d' (set! n (add1 n)) n ; => 6 -;; Χρησιμοποιούμε τα boxes για να δηλώσουμε ρητά ότι μια μεταβητή -;; θα είναι mutable (θα μπορεί να αλλάξη η τιμή της) +;; Χρησιμοποιούμε τα boxes για να δηλώσουμε ρητά ότι μια μεταβλητή +;; θα είναι mutable (θα μπορεί να αλλάξει η τιμή της) ;; Αυτό είναι παρόμοιο με τους pointers σε άλλες γλώσσες (define n* (box 5)) (set-box! n* (add1 (unbox n*))) (unbox n*) ; => 6 -;; Πολλοί τύποι μεταβλητών στη Racket είναι αμετάβλητοι πχ τα ζεύγη, οι +;; Πολλοί τύποι μεταβλητών στη Racket είναι αμετάβλητοι π.χ. τα ζεύγη, οι ;; λίστες κτλ. Άλλοι υπάρχουν και σε μεταβλητή και σε αμετάβλητη μορφή -;; πχ αλφαριθμητικά, διανύσματα κτλ +;; π.χ. αλφαριθμητικά, διανύσματα κτλ. (define vec (vector 2 2 3 4)) (define wall (make-vector 100 'bottle-of-beer)) ;; Χρησιμοποιούμε το 'vector-set!' για να ανεώσουμε κάποια @@ -579,7 +579,7 @@ vec ; => #(1 2 3 4) (printf fmt (make-string n ch)) (newline))) -;; Χρησιμοποιομε το 'require' για να πάρουμε όλα τα +;; Χρησιμοποιουμε το 'require' για να πάρουμε όλα τα ;; παρεχόμενα ονόματα από μία ενότητα (require 'cake) ; το ' είναι για τοπική υποενότητα (print-cake 3) @@ -634,7 +634,7 @@ vec ; => #(1 2 3 4) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Οι μακροεντολές μας επιτρέπουν να επεκτείνουμε -;; το συντακτικό μιάς γλώσσας. +;; το συντακτικό μιας γλώσσας. ;; Ας προσθέσουμε έναν βρόχο while (define-syntax-rule (while condition body ...) @@ -664,20 +664,20 @@ vec ; => #(1 2 3 4) ;; (set! tmp other) ;; (set! other tmp_1)) -;; Αλλά ακόμα υπάρχουν ακόμη μετασχηματισμοί του κώδικα, π.χ: +;; Αλλά ακόμα υπάρχουν ακόμη μετασχηματισμοί του κώδικα, π.χ.: (define-syntax-rule (bad-while condition body ...) (when condition body ... (bad-while condition body ...))) -;; αυτή η μακροεντολή είναι χαλασμένη: δημιουγεί ατέρμονα βρόχο +;; αυτή η μακροεντολή είναι χαλασμένη: δημιουργεί ατέρμονα βρόχο ;; και αν προσπαθήσουμε να το χρησιμοποιήσουμε, ο μεταγλωττιστής -;; θα μπεί στον ατέρμονα βρόχο. +;; θα μπει στον ατέρμονα βρόχο. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 10. Συμβόλαια (Contracts) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -;; Τα συμβόλαια βάζουν περιορισμόυς σε τιμές που προέρχονται +;; Τα συμβόλαια βάζουν περιορισμούς σε τιμές που προέρχονται ;; από ενότητες (modules) (module bank-account racket (provide (contract-out @@ -719,7 +719,7 @@ vec ; => #(1 2 3 4) (displayln "Hola mundo" out-port) (close-output-port out-port) -;; Διαβάζουμε απο αρχείο ξανά +;; Διαβάζουμε από αρχείο ξανά (define in-port (open-input-file "/tmp/tmp.txt")) (displayln (read-line in-port)) ; => "Hello World" -- cgit v1.2.3 From 1ae02fc6cf7642911125e088ec5e7ce15552b95d Mon Sep 17 00:00:00 2001 From: Persa Zula Date: Sat, 17 Oct 2015 11:25:05 -0400 Subject: Adds more string operations to ruby doc --- ruby.html.markdown | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/ruby.html.markdown b/ruby.html.markdown index 0e798706..f4de8038 100644 --- a/ruby.html.markdown +++ b/ruby.html.markdown @@ -12,7 +12,8 @@ contributors: - ["Dzianis Dashkevich", "https://github.com/dskecse"] - ["Levi Bostian", "https://github.com/levibostian"] - ["Rahil Momin", "https://github.com/iamrahil"] - - ["Gabriel Halley", https://github.com/ghalley"] + - ["Gabriel Halley", "https://github.com/ghalley"] + - ["Persa Zula", "http://persazula.com"] --- ```ruby @@ -107,6 +108,12 @@ placeholder = 'use string interpolation' 'hello ' + 3 #=> TypeError: can't convert Fixnum into String 'hello ' + 3.to_s #=> "hello 3" +# Combine strings and operators +'hello ' * 3 #=> "hello hello hello" + +# Append to string +'hello' << ' world' #=> "hello world" + # print to the output with a newline at the end puts "I'm printing!" #=> I'm printing! @@ -284,7 +291,7 @@ end #=> iteration 4 #=> iteration 5 -# There are a bunch of other helpful looping functions in Ruby, +# There are a bunch of other helpful looping functions in Ruby, # for example "map", "reduce", "inject", the list goes on. Map, # for instance, takes the array it's looping over, does something # to it as defined in your block, and returns an entirely new array. -- cgit v1.2.3 From 547bc1df42ff8dfb463e2d64d1ca1f6887a91300 Mon Sep 17 00:00:00 2001 From: "G. Reiter" Date: Sat, 10 Oct 2015 19:03:49 +0200 Subject: Improve the translation several characters were wrong, additionally German spelling/grammar is now correct (German is my primary language). --- de-de/bash-de.html.markdown | 223 ++++++++++++++++++++++++++++++++++++++++---- de-de/git-de.html.markdown | 30 +++--- 2 files changed, 223 insertions(+), 30 deletions(-) diff --git a/de-de/bash-de.html.markdown b/de-de/bash-de.html.markdown index fb9cd9d4..541d28bb 100644 --- a/de-de/bash-de.html.markdown +++ b/de-de/bash-de.html.markdown @@ -28,18 +28,50 @@ echo Hello, world! echo 'Dies ist die erste Zeile'; echo 'Dies die zweite Zeile' # Variablen deklariert man so: -VARIABLE="irgendein String" +Variable="irgendein String" # Aber nicht so: -VARIABLE = "irgendein String" -# Bash wird VARIABLE für einen Befehl halten, den es ausführen soll. Es wird einen Fehler ausgeben, +Variable = "irgendein String" +# Bash wird 'Variable' für einen Befehl halten, den es ausführen soll. Es wird einen Fehler ausgeben, # weil es den Befehl nicht findet. +# Und so auch nicht: +Variable= 'Some string' +# Bash wird 'Variable' wieder für einen Befehl halten, den es ausführen soll. Es wird einen Fehler ausgeben, +# Hier wird der Teil 'Variable=' als nur für diesen einen Befehl gültige Zuweisung an die Variable gesehen. + # Eine Variable wird so benutzt: -echo $VARIABLE -echo "$VARIABLE" -# Wenn du eine Variable selbst benutzt – ihr Werte zuweist, sie exportierst oder irgendetwas anders –, +echo $Variable +echo "$Variable" +echo ${Variable} +# aber +echo '$Variable' +# Wenn du eine Variable selbst benutzt – ihr Werte zuweist, sie exportierst oder irgendetwas anderes –, # dann über ihren Namen ohne $. Aber wenn du ihren zugewiesenen Wert willst, dann musst du $ voranstellen. +# Beachte: ' (Hochkomma) verhindert das Interpretieren der Variablen + +# Ersetzen von Zeichenketten in Variablen +echo ${Variable/irgendein/neuer} +# Ersetzt das erste Vorkommen von "irgendein" durch "neuer" + +# Teil einer Zeichenkette +Laenge=7 +echo ${Variable:0:Laenge} +# Gibt nur die ersten 7 Zeichen zurück + +# Standardwert verwenden +echo ${Foo:-"ErsatzWennLeerOderUngesetzt"} +# Das funktioniert mit nicht gesetzten Variablen (Foo=) und leeren Zeichenketten (Foo="") +# Die Zahl 0 (Foo=0) liefert 0. +# Beachte: der wert der Variablen wird nicht geändert + +# Eingebaute Variable (BUILTINS): +# Einige nützliche Beispiele +echo "Rückgabewert des letzten Befehls: $?" +echo "Die PID des skripts: $$" +echo "Anzahl der Argumente beim Aufruf: $#" +echo "Alle Argumente beim Aufruf: $@" +echo "Die Argumente in einzelnen Variablen: $1 $2..." # Einen Wert aus der Eingabe lesen: echo "Wie heisst du?" @@ -47,14 +79,30 @@ read NAME # Wir mussten nicht mal eine neue Variable deklarieren echo Hello, $NAME! # Wir haben die übliche if-Struktur: -if true +# 'man test' liefert weitere Informationen zu Bedingungen +if [ "$NAME" -ne $USER ] then - echo "Wie erwartet" + echo "Dein Name ist nicht dein Login-Name" else - echo "Und dies nicht" + echo "Dein Name ist dein Login-Name" +fi + +# Es gibt auch bedingte Ausführung +echo "immer ausgeführt" || echo "Nur ausgeführt wenn der erste Befehl fehlschlägt" +echo "immer ausgeführt" && echo "Nur ausgeführt wenn der erste Befehl Erfolg hat" + +# Um && und || mit if statements zu verwenden, braucht man mehrfache Paare eckiger Klammern: +if [ $NAME == "Steve" ] && [ $Alter -eq 15 ] +then + echo "Wird ausgeführt wenn $NAME gleich 'Steve' UND $Alter gleich 15." +fi + +if [ $Name == "Daniya" ] || [ $Name == "Zach" ] +then + echo "Wird ausgeführt wenn $NAME gleich 'Daniya' ODER $NAME gleich 'Zach'." fi -# Ausdrücke werden im folgenden Format festgehalten: +# Ausdrücke haben folgendes Format: echo $(( 10 + 5 )) # Anders als andere Programmiersprachen ist Bash eine Shell – es arbeitet also im Kontext von Verzeichnissen. @@ -69,13 +117,60 @@ ls -l # Liste alle Dateien und Unterverzeichnisse auf einer eigenen Zeile auf # txt-Dateien im aktuellen Verzeichnis auflisten: ls -l | grep "\.txt" -# Befehle können innerhalb anderer Befehle mit $( ) erstetzt werden: +# Ein- und Ausgabe können umgeleitet werden (stdin, stdout, and stderr). +# Von stdin lesen bis "EOF" allein in einer Zeile auftaucht +# und die Datei hello.py mit den Zeilen zwischen den beiden "EOF" +# überschreiben: +cat > hello.py << EOF +#!/usr/bin/env python +from __future__ import print_function +import sys +print("#stdout", file=sys.stdout) +print("#stderr", file=sys.stderr) +for line in sys.stdin: + print(line, file=sys.stdout) +EOF + +# Führe hello.py mit verschiedenen Umleitungen von +# stdin, stdout und stderr aus: +python hello.py < "input.in" +python hello.py > "output.out" +python hello.py 2> "error.err" +python hello.py > "output-and-error.log" 2>&1 +python hello.py > /dev/null 2>&1 +# Die Fehlerausgabe würde die Datei "error.err" überschreiben (falls sie existiert) +# verwende ">>" um stattdessen anzuhängen: +python hello.py >> "output.out" 2>> "error.err" + +# Überschreibe output.out, hänge an error.err an und zähle die Zeilen beider Dateien: +info bash 'Basic Shell Features' 'Redirections' > output.out 2>> error.err +wc -l output.out error.err + +# Führe einen Befehl aus und gib dessen "file descriptor" (zB /dev/fd/123) aus +# siehe: man fd +echo <(echo "#helloworld") + +# Mehrere Arten, um output.out mit "#helloworld" zu überschreiben: +cat > output.out <(echo "#helloworld") +echo "#helloworld" > output.out +echo "#helloworld" | cat > output.out +echo "#helloworld" | tee output.out >/dev/null + +# Löschen der Hilfsdateien von oberhalb, mit Anzeige der Dateinamen +# (mit '-i' für "interactive" erfolgt für jede Date eine Rückfrage) +rm -v output.out error.err output-and-error.log + +# Die Ausgabe von Befehlen kann mit Hilfe von $( ) in anderen Befehlen verwendet weden: # Der folgende Befehl zeigt die Anzahl aller Dateien und Unterverzeichnisse # im aktuellen Verzeichnis an. echo "Dieser Ordner beinhaltet $(ls | wc -l) Dateien und Verzeichnisse." +# Dasselbe kann man mit "backticks" `` erreichen, aber diese können +# nicht verschachtelt werden. $() ist die empfohlene Methode. +echo "Dieser Ordner beinhaltet `ls | wc -l` Dateien und Verzeichnisse." + # Bash nutzt einen case-Ausdruck, der sich ähnlich wie switch in Java oder C++ verhält. -case "$VARIABLE" +case "$Variable" in # Liste der Fälle, die unterschieden werden sollen 0) echo "Hier ist eine Null." @@ -83,10 +178,106 @@ in *) echo "Das ist nicht Null." esac -# loops iterieren über die angegebene Zahl von Argumenten: -# Der Inhalt von $VARIABLE wird dreimal ausgedruckt. -for $VARIABLE in x y z +# 'for' Schleifen iterieren über die angegebene Zahl von Argumenten: +# Der Inhalt von $Variable wird dreimal ausgedruckt. +for $Variable in {1..3} do - echo "$VARIABLE" + echo "$Variable" done + +# Oder verwende die "traditionelle 'for'-Schleife": +for ((a=1; a <= 3; a++)) +do + echo $a +done + +# Schleifen können auch mit Dateien arbeiten: +# 'cat' zeigt zuerst file1 an und dann file2 +for Variable in file1 file2 +do + cat "$Variable" +done + +# .. oder mit der Ausgabe eines Befehls: +# Ausgabe des Inhalts jeder Datei, die von 'ls' aufgezählt wird +for Output in $(ls) +do + cat "$Output" +done + +# while Schleife: +while [ true ] +do + echo "Schleifenkörper..." + break +done + +# Funktionen definieren +# Definition: +function foo () +{ + echo "Argumente funktionieren wie bei skripts: $@" + echo Und: $1 $2..." + echo "Dies ist eine Funktion" + return 0 +} + +# oder einfacher +bar () +{ + echo "Auch so kann man Funktionen deklarieren!" + return 0 +} + +# Aufruf der Funktion: +foo "My name is" $Name + +# Was du noch lernen könntest: +# Ausgabe der letzten 10 Zeilen von file.txt +tail -n 10 file.txt +# Ausgabe der ersten 10 Zeilen von file.txt +head -n 10 file.txt +# sortierte Ausgabe von file.txt +sort file.txt +# Mehrfachzeilen in sortierten Dateien unterdrücken +# oder (mit -d) nur diese ausgeben +uniq -d file.txt +# Ausgabe nur der ersten Spalte (vor dem ersten ',') +cut -d ',' -f 1 file.txt +# ersetze in file.txt jedes vorkommende 'gut' durch 'super' (versteht regex) +sed -i 's/gut/super/g' file.txt +# Ausgabe nach stdout aller Zeilen von file.txt, die auf eine regex passen +# Im Beispiel: Zeilen, die mit "foo" beginnen und mit "bar" enden +grep "^foo.*bar$" file.txt +# Mit der Option "-c" wird stattdessen die Anzahl der gefundenen Zeilen ausgegeben +grep -c "^foo.*bar$" file.txt +# verwende 'fgrep' oder 'grep -F' wenn du buchstäblich nach den Zeichen +# suchen willst, ohne sie als regex zu interpretieren +fgrep "^foo.*bar$" file.txt + +# Dokumentation über die in bash eingebauten Befehle +# bekommst du mit dem eingebauten Befehl 'help' +help +help help +help for +help return +help source +help . + +# Das bash-Handbuch liest du mit 'man' +apropos bash +man 1 bash +man bash + +# Dann gibt es noch das 'info' System (drücke ? um Hilfe angezeigt zu bekommen) +apropos info | grep '^info.*(' +man info +info info +info 5 info + +# info Dokumentation über bash: +info bash +info bash 'Bash Features' +info bash 6 +info --apropos bash ``` diff --git a/de-de/git-de.html.markdown b/de-de/git-de.html.markdown index 43939129..dea329d5 100644 --- a/de-de/git-de.html.markdown +++ b/de-de/git-de.html.markdown @@ -18,12 +18,12 @@ Anmerkung des Übersetzers: Einige englische Begriffe wie *Repository*, *Commit* ### Was ist Versionsverwaltung? -Eine Versionskontrolle erfasst die Änderungen einer Datei oder eines Verzeichnisses im Verlauf der Zeit. +Eine Versionsverwaltung erfasst die Änderungen einer Datei oder eines Verzeichnisses im Verlauf der Zeit. ### Zentrale im Vergleich mit verteilter Versionverwaltung -* Zentrale Versionskontrolle konzentriert sich auf das Synchronisieren, Verfolgen und Sichern von Dateien. -* Verteilte Versionskontrolle konzentriert sich auf das Teilen der Änderungen. Jede Änderung hat eine eindeutige ID. +* Zentrale Versionsverwaltung konzentriert sich auf das Synchronisieren, Verfolgen und Sichern von Dateien. +* Verteilte Versionsverwaltung konzentriert sich auf das Teilen der Änderungen. Jede Änderung hat eine eindeutige ID. * Verteilte Systeme haben keine vorbestimmte Struktur. Ein SVN-ähnliches, zentrales System wäre mit Git ebenso umsetzbar. [Weiterführende Informationen](http://git-scm.com/book/en/Getting-Started-About-Version-Control) @@ -61,7 +61,7 @@ Der Index ist die die Staging-Area von Git. Es ist im Grunde eine Ebene, die Arb ### Commit -Ein Commit ist ein Schnappschuss von Uderungen in deinem Arbeitsverzeichnis. Wenn du zum Beispiel 5 Dateien hinzugefügt und 2 andere entfernt hast, werden diese Änderungen im Commit (Schnappschuss) enthalten sein. Dieser Commit kann dann in andere Repositorys gepusht werden. Oder nicht! +Ein Commit ist ein Schnappschuss von Änderungen in deinem Arbeitsverzeichnis. Wenn du zum Beispiel 5 Dateien hinzugefügt und 2 andere entfernt hast, werden diese Änderungen im Commit (Schnappschuss) enthalten sein. Dieser Commit kann dann in andere Repositories gepusht werden. Oder nicht! ### Branch @@ -69,7 +69,9 @@ Ein Branch, ein Ast oder Zweig, ist im Kern ein Pointer auf den letzten Commit, ### HEAD und head (Teil des .git-Verzeichnisses) -HEAD ist ein Pointer auf den aktuellen Branch. Ein Repository hat nur einen *aktiven* HEAD. Ein head ist ein Pointer, der auf ein beliebige Zahl von heads zeigt. +HEAD ist ein Pointer auf den aktuellen Branch. Ein Repository hat nur einen *aktiven* HEAD. + +Ein *head* ist ein Pointer, der auf einen beliebigen Commit zeigt. Ein Repository kann eine beliebige Zahl von *heads* enthalten. ### Konzeptionelle Hintergründe @@ -127,7 +129,7 @@ Zeigt die Unterschiede zwischen Index (im Grunde dein Arbeitsverzeichnis/-reposi ```bash -# Zeigt den Branch, nicht-verfolgte Dateien, Uderungen und andere Unterschiede an +# Zeigt den Branch, nicht-verfolgte Dateien, Änderungen und andere Unterschiede an $ git status # Anderes Wissenswertes über git status anzeigen @@ -151,7 +153,7 @@ $ git add ./*.java ### branch -Verwalte alle Branches. Du kannst sie mit diesem Befehl ansehen, bearbeiten, neue erschaffen oder löschen. +Verwalte alle Branches. Du kannst sie mit diesem Befehl ansehen, bearbeiten, neue erzeugen oder löschen. ```bash # Liste alle bestehenden Branches und Remotes auf @@ -186,7 +188,7 @@ $ git checkout -b newBranch ### clone -Ein bestehendes Repository in ein neues Verzeichnis klonen oder kopieren. Es fügt außerdem für hedes geklonte Repo remote-tracking Branches hinzu. Du kannst auf diese Remote-Branches pushen. +Ein bestehendes Repository in ein neues Verzeichnis klonen oder kopieren. Es fügt außerdem für jedes geklonte Repository remote-tracking Branches hinzu. Du kannst auf diese Remote-Branches pushen. ```bash # Klone learnxinyminutes-docs @@ -288,16 +290,16 @@ $ git mv -f myFile existingFile ### pull -Führe einen Pull, zieht alle Daten, eines Repositorys und f?? einen Merge mit einem anderen Branch durch. +Führe einen Pull (zieht alle Daten eines Repositories) aus und führt einen Merge mit einem anderen Branch durch. ```bash -# Update deines lokalen Repos, indem ein Merge der neuen Uderungen -# von den remote-liegenden "origin"- und "master"-Branches durchgef?? wird. +# Update deines lokalen Repos, indem ein Merge der neuen Änderungen +# von den remote-liegenden "origin"- und "master"-Branches durchgeführt wird. # git pull # git pull => impliziter Verweis auf origin und master $ git pull origin master -# F?? einen Merge von Uderungen eines remote-Branch und ein Rebase +# Führt einen Merge von Änderungen eines remote-Branch und ein Rebase # des Branch-Commits im lokalen Repo durch. Wie: pull , git rebase " $ git pull origin master --rebase ``` @@ -337,8 +339,8 @@ $ git reset # Setze die Staging-Area zurück, um dem letzten Commit zu entsprechen und überschreibe das Arbeitsverzeichnis $ git reset --hard -# Bewegt die Spitze des Branches zu dem angegebenen Commit (das Verzeichnis bleibt unber??) -# Alle Uderungen bleiben im Verzeichnis erhalten +# Bewegt die Spitze des Branches zu dem angegebenen Commit (das Verzeichnis bleibt unberührt) +# Alle Änderungen bleiben im Verzeichnis erhalten $ git reset 31f2bb1 # Bewegt die Spitze des Branches zurück zu dem angegebenen Commit -- cgit v1.2.3 From c030e8aab18e2d63a40eb1321b21a62471094bc0 Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sat, 17 Oct 2015 21:17:09 +0530 Subject: CSS Translation En to Tamil --- ta_in/css.html.markdown | 261 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 261 insertions(+) create mode 100644 ta_in/css.html.markdown diff --git a/ta_in/css.html.markdown b/ta_in/css.html.markdown new file mode 100644 index 00000000..b55ab363 --- /dev/null +++ b/ta_in/css.html.markdown @@ -0,0 +1,261 @@ +--- +language: css +contributors: + - ["Mohammad Valipour", "https://github.com/mvalipour"] + - ["Marco Scannadinari", "https://github.com/marcoms"] + - ["Geoffrey Liu", "https://github.com/g-liu"] + - ["Connor Shea", "https://github.com/connorshea"] + - ["Deepanshu Utkarsh", "https://github.com/duci9y"] +translators: + - ["Rasendran Kirushan", "https://github.com/kirushanr"] +filename: learncss.css +lang:in-ta +--- + + +இணையத்தின் ஆரம்ப காலத்தில் முழுமையாக உரைகளை மட்டுமே கொண்டிருந்தன. +ஆனால் உலாவிகளில் கொண்டு வரப்பட்ட மாற்றங்களில் முழுமையான காட்சிபடுத்தல்களுடன் +கூடிய இணையதளங்கள் உருவாகின. + +CSS helps maintain separation between the content (HTML) and the look-and-feel of a web page. +CSS ஆனது HTML மற்றும் அதன் அழகுபடுத்கூடிய காரணிகளையும் வேறுபடுத்த உதவியது. + +ஒரு html இல் உள்ள உறுப்புகளை(elements) வெவ்வேறு வகையான காட்சி பண்புகளை வழங்க உதவுகிறது. + + +This guide has been written for CSS 2, though CSS 3 is fast becoming popular. +இந்த வழிகாட்டி CSS2 உக்கு எழுதப்பட்டுள்ளது, இருப்பினும் தற்போது CSS 3 வேகமாக பிரபல்யமாகி வருகிறது. + +**குறிப்பு:** +CSS ஆனது முற்று முழுதாக visual(காட்சி) மாற்றங்களை தருவதால் அதை நீங்கள் முயற்சிக்க +இதை உபயோகபடுத்தலாம் [dabblet](http://dabblet.com/). +இந்த வழிகாட்டியின் பிரதான நோக்கம் CSS இன் syntax மற்றும் மேலும் சில வழிமுறைகளை +உங்களுக்கு கற்று தருவதாகும் + +```css +/* css இல் குறிப்புகளை இப்படி இடலாம் */ + +/* #################### + ## SELECTORS + #################### */ + +/* ஒரு HTML பக்கத்தில் இருக்கும் உறுப்பை நாம் selector மூலம் தெரிவு செய்யலாம் +selector { property: value; /* more properties...*/ } + +/* +கிழே ஒரு உதாரணம் காட்டப்பட்டுள்ளது: + +
+*/ + +/* நீங்கள் அந்த உறுப்பை அதன் CSS class மூலம் தெரியலாம் */ +.class1 { } + +/* அல்லது இவ்வாறு இரண்டு class மூலம் தெரியலாம்! */ +.class1.class2 { } + +/* அல்லது அதன் பெயரை பாவித்து தெரியலாம் */ +div { } + +/* அல்லது அதன் id ஐ பயன்படுத்தி தெரியலாம்*/ +#anID { } + +/* அல்லது ஒரு உறுப்பின் பண்பு ஒன்றின் மூலம்! */ +[attr] { font-size:smaller; } + +/* அல்லது அந்த பண்பு ஒரு குறிப்பிட்ட பெறுமானத்தை கொண்டு இருப்பின் */ +[attr='value'] { font-size:smaller; } + +/* ஒரு பெறுமதியுடன் ஆரம்பமாகும் போது (CSS 3) */ +[attr^='val'] { font-size:smaller; } + +/* அல்லது ஒரு பெறுமதியுடன் முடிவடையும் போது (CSS 3) */ +[attr$='ue'] { font-size:smaller; } + +/* அல்லது காற்புள்ளியால் பிரிக்கப்பட்ட பெறுமானங்களை கொண்டு இருப்பின் */ +[otherAttr~='foo'] { } +[otherAttr~='bar'] { } + +/* அல்லது `-` பிரிக்கப்பட்ட பெறுமானங்களை கொண்டு இருப்பின், உ.ம்:-, "-" (U+002D) */ +[otherAttr|='en'] { font-size:smaller; } + + +/* நாம் இரண்டு selectors ஐ ஒன்றாக உபயோகித்தும் ஒரு உறுப்பை அணுக முடியும் , +அவற்றுக்கு இடயே இடைவெளி காணப்படகூடாது + */ +div.some-class[attr$='ue'] { } + +/*அல்லது ஒரு உறுப்பினுள் இருக்கும் இன்னொரு உறுப்பை (child element) அணுக */ +div.some-parent > .class-name { } + +/* ஒரு ஒரு பிரதான உறுப்பில் உள்ள உப உறுப்புகளை அணுக*/ +div.some-parent .class-name { } + +/* மேலே குறிபிட்ட அணுகுமுறையில் இடைவெளி காணப்படாது விடின் + அந்த selector வேலை செய்யாது + */ +div.some-parent.class-name { } + +/* அல்லது ஒரு உறுப்புக்கு அடுத்துள்ள */ +.i-am-just-before + .this-element { } + +/* or அல்லது அதற்கு முந்தய உறுப்பின் மூலம் */ +.i-am-any-element-before ~ .this-element { } + +/* There are some selectors called pseudo classes that can be used to select an + element when it is in a particular state + சில selectors ஐ pseudo class மூலம் அணுக முடியும் , எப்போது எனில் அவை + குறித்த ஒரு நிலையில் இருக்கும் போது ஆகும் + */ + +/* உதாரணமாக நாம் ஒரு உறுப்பின் மீதாக cursor ஐ நகர்த்தும் போது */ +selector:hover { } + +/* அல்லது ஒரு +பார்வையிட்ட இணைப்பு */ +selector:visited { } + +/* அல்லது ஒரு பார்வையிடபடாத இணைப்பு */ +selected:link { } + +/* அல்லது ஒரு element ஐ focus செய்யும் போது */ +selected:focus { } + +/* + எல்லா elementகளையும் ஒரே நேரத்தில் அணுக `*` +*/ +* { } /* all elements */ +.parent * { } /* all descendants */ +.parent > * { } /* all children */ + +/* #################### + ## பண்புகள் + #################### */ + +selector { + + /* நீளத்தின் அலகுகள் absolute அல்லது relative ஆக இருக்கலாம். */ + + /* Relative units */ + width: 50%; /* percentage of parent element width */ + font-size: 2em; /* multiples of element's original font-size */ + font-size: 2rem; /* or the root element's font-size */ + font-size: 2vw; /* multiples of 1% of the viewport's width (CSS 3) */ + font-size: 2vh; /* or its height */ + font-size: 2vmin; /* whichever of a vh or a vw is smaller */ + font-size: 2vmax; /* or greater */ + + /* Absolute units */ + width: 200px; /* pixels */ + font-size: 20pt; /* points */ + width: 5cm; /* centimeters */ + min-width: 50mm; /* millimeters */ + max-width: 5in; /* inches */ + + + /* Colors */ + color: #F6E; /* short hex format */ + color: #FF66EE; /* long hex format */ + color: tomato; /* a named color */ + color: rgb(255, 255, 255); /* as rgb values */ + color: rgb(10%, 20%, 50%); /* as rgb percentages */ + color: rgba(255, 0, 0, 0.3); /* as rgba values (CSS 3) Note: 0 < a < 1 */ + color: transparent; /* equivalent to setting the alpha to 0 */ + color: hsl(0, 100%, 50%); /* as hsl percentages (CSS 3) */ + color: hsla(0, 100%, 50%, 0.3); /* as hsla percentages with alpha */ + + /* Images as backgrounds of elements */ + background-image: url(/img-path/img.jpg); /* quotes inside url() optional */ + + /* Fonts */ + font-family: Arial; + /* if the font family name has a space, it must be quoted */ + font-family: "Courier New"; + /* if the first one is not found, the browser uses the next, and so on */ + font-family: "Courier New", Trebuchet, Arial, sans-serif; +} +``` + +## Usage + +ஒரு css file ஐ save செய்ய `.css`. + +```xml + + + + + + + +
+
+``` + +## Precedence or Cascade + +An element may be targeted by multiple selectors and may have a property set on it in more than once. In these cases, one of the rules takes precedence over others. Generally, a rule in a more specific selector take precedence over a less specific one, and a rule occuring later in the stylesheet overwrites a previous one. + +This process is called cascading, hence the name Cascading Style Sheets. + +ஒரு element ஆனது ஒன்றுக்கு மேற்பட்ட selectors மூலம் அணுகபடலாம் ,இவ்வாறான சந்தர்பங்களில் +ஒரு குறிபிட்ட விதிமுறையை பின்பற்றுகிறது இது cascading என அழைக்கபடுகிறது, அதனால் தன +இது Cascading Style Sheets என அழைக்கபடுகிறது. + + +கிழே தரப்பட்டுள்ள css இன் படி: + +```css +/* A */ +p.class1[attr='value'] + +/* B */ +p.class1 { } + +/* C */ +p.class2 { } + +/* D */ +p { } + +/* E */ +p { property: value !important; } +``` + +அத்துடன் கிழே தரப்பட்டுள்ள கட்டமைப்பின்படியும்: + +```xml +

+``` + +The precedence of style is as follows. Remember, the precedence is for each **property**, not for the entire block. +css முன்னுரிமை பின்வருமாறு +* `E` இதுவே அதிக முக்கியத்துவம் வாய்ந்தது காரணம் இது `!important` பயன்படுத்துகிறது. இதை பயன்படுத்துவதை தவிர்க்கவும் +* `F` இது இரண்டாவது காரணம் இது inline style. +* `A` இது மூன்றவதாக வருகிறது, காரணம் இது மூன்று காரணிகளை குறிக்கிறது : element(உறுப்பு) பெயர் `p`, அதன் class `class1`, an அதன் பண்பு(attribute) `attr='value'`. +* `C` இது அடுத்த நிலையில் உள்ளது கடைசி. +* `B` இது அடுத்தது. +* `D` இதுவே கடைசி . + +## css அம்சங்களின் பொருந்தகூடிய தன்மை + +பெரும்பாலான css 2 வின் அம்சங்கள் எல்லா உலாவிகளிலும் , கருவிகளிலும் உள்ளன. ஆனால் முன்கூட்டியே அந்த அம்சங்களை பரிசோதிப்பது நல்லது. + +## வளங்கள் + +* To run a quick compatibility check, [CanIUse](http://caniuse.com). +* CSS Playground [Dabblet](http://dabblet.com/). +* [Mozilla Developer Network's CSS documentation](https://developer.mozilla.org/en-US/docs/Web/CSS) +* [Codrops' CSS Reference](http://tympanus.net/codrops/css_reference/) + +## மேலும் வாசிக்க + +* [Understanding Style Precedence in CSS: Specificity, Inheritance, and the Cascade](http://www.vanseodesign.com/css/css-specificity-inheritance-cascaade/) +* [Selecting elements using attributes](https://css-tricks.com/almanac/selectors/a/attribute/) +* [QuirksMode CSS](http://www.quirksmode.org/css/) +* [Z-Index - The stacking context](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Understanding_z_index/The_stacking_context) +* [SASS](http://sass-lang.com/) and [LESS](http://lesscss.org/) for CSS pre-processing +* [CSS-Tricks](https://css-tricks.com) -- cgit v1.2.3 From 19a5714600892bedda76b4b4562d961fc579a890 Mon Sep 17 00:00:00 2001 From: Chris54721 Date: Sat, 17 Oct 2015 18:02:47 +0200 Subject: Added lang tag --- it-it/json-it.html.markdown | 1 + 1 file changed, 1 insertion(+) diff --git a/it-it/json-it.html.markdown b/it-it/json-it.html.markdown index 51bc9fc8..379bad73 100644 --- a/it-it/json-it.html.markdown +++ b/it-it/json-it.html.markdown @@ -7,6 +7,7 @@ contributors: translators: - ["Robert Margelli", "http://github.com/sinkswim/"] - ["Christian Grasso", "http://chris54721.net"] +lang: it-it --- JSON è un formato per l'interscambio di dati estremamente semplice, per cui questo sarà -- cgit v1.2.3 From 0f003ef3e9fc00c33741303e4979a44f285f5e05 Mon Sep 17 00:00:00 2001 From: Damaso Sanoja Date: Sat, 17 Oct 2015 11:35:56 -0430 Subject: Spanish translation version 1 --- es-es/amd-es.html.markdown | 241 +++------------------------------------------ 1 file changed, 16 insertions(+), 225 deletions(-) diff --git a/es-es/amd-es.html.markdown b/es-es/amd-es.html.markdown index 3de23a6c..7a59ddd6 100644 --- a/es-es/amd-es.html.markdown +++ b/es-es/amd-es.html.markdown @@ -1,423 +1,214 @@ --- category: tool - tool: amd - contributors: - - ["Frederik Ring", "https://github.com/m90"] translators: - - ["Damaso Sanoja", "https://github.com/damasosanoja"] - filename: learnamd-es.js - lang: es-es - --- - - ## Iniciando con AMD - - -El API del **Módulo de Definición Asíncrono** especifica un mecanismo para definir módulos - -JavaScript de manera que tanto el módulo como sus dependencias puedan ser cargadas de manera asíncrona. Esto es particularmente adecuado para el entorno del navegador donde la carga sincronizada de los módulos genera problemas de rendimiento, usabilidad, depuración y acceso cruzado de dominios. - - +El API del **Módulo de Definición Asíncrono** especifica un mecanismo para definir módulos JavaScript de manera tal que tanto el módulo como sus dependencias puedan ser cargadas de manera asíncrona. Esto es particularmente adecuado para el entorno del navegador donde la carga sincronizada de los módulos genera problemas de rendimiento, usabilidad, depuración y acceso de multi-dominios. ### Conceptos básicos - ```javascript - -// El API básico de AMD consiste en nada más que dos métodos: `define` y `require` - +// El API básico de AMD consiste en tan solo dos métodos: `define` y `require` // y se basa en la definición y consumo de los módulos: - -// `define(id?, dependencies?, factory)` define un módulo - -// `require(dependencies, callback)` importa un conjunto de dependencias y - -// las consume en el callback invocado - - +// `define(id?, dependencias?, fábrica)` define un módulo +// `require(dependencias, callback)` importa un conjunto de dependencias y +// las consume al invocar el callback // Comencemos usando define para definir un nuevo módulo - // que no posee dependencias. Lo haremos enviando un nombre - -// y una función factoría para definirla: - +// y una función fábrica para definirla: define('awesomeAMD', function(){ - var isAMDAwesome = function(){ - return true; - }; - - // El valor que regresa de la función factoría del módulo es - - // aquello que los otros módulos o llamados require reciben cuando - - // solicitan nuestro módulo `awesomeAMD`. - + // El valor que regresa la función fábrica del módulo será + // lo que los otros módulos o llamados require recibirán cuando + // soliciten nuestro módulo `awesomeAMD`. // El valor exportado puede ser cualquier cosa, funciones (constructores), - // objetos, primitivos, incluso indefinidos (aunque eso no ayuda mucho). - return isAMDAwesome; - }); - - // Ahora definamos otro módulo que dependa de nuestro módulo `awesomeAMD`. - // Observe que ahora hay un argumento adicional que define - // las dependencias de nuestro módulo: - define('loudmouth', ['awesomeAMD'], function(awesomeAMD){ - - // las dependencias serán enviadas a los argumentos de la factoría - + // las dependencias serán enviadas a los argumentos de la fábrica // en el orden que sean especificadas - var tellEveryone = function(){ - if (awesomeAMD()){ - alert('This is sOoOo rad!'); - } else { - alert('Pretty dull, isn\'t it?'); - } - }; - return tellEveryone; - }); - - // Como ya sabemos utilizar define usemos ahora `require` para poner en marcha - // nuestro programa. La firma de `require` es `(arrayOfDependencies, callback)`. - require(['loudmouth'], function(loudmouth){ - loudmouth(); - }); - - // Para hacer que este tutorial corra código, vamos a implementar una - // versión muy básica (no-asíncrona) de AMD justo aquí: - function define(name, deps, factory){ - // observa como son manejados los módulos sin dependencias - define[name] = require(factory ? deps : [], factory || deps); - } - - function require(deps, callback){ - var args = []; - // primero recuperemos todas las dependencias que necesita - // el llamado require - for (var i = 0; i < deps.length; i++){ - args[i] = define[deps[i]]; - } - // satisfacer todas las dependencias del callback - return callback.apply(null, args); - } - // puedes ver este código en acción aquí: http://jsfiddle.net/qap949pd/ - ``` - - ### Uso en el mundo real con require.js - - En contraste con el ejemplo introductorio, `require.js` (la librería AMD más popular) implementa la **A** de **AMD**, permitiéndote cargar los módulos y sus dependencias asincrónicamente via XHR: - - ```javascript - /* file: app/main.js */ - require(['modules/someClass'], function(SomeClass){ - // el callback es diferido hasta que la dependencia sea cargada - var thing = new SomeClass(); - }); - console.log('So here we are, waiting!'); // esto correrá primero - ``` - - -Por convención, usualmente guardas un módulo en un fichero. `require.js` puede resolver los nombres de los módulos basados en rutas de archivo, de forma que no tienes que nombrar tus módulos, simplemente referenciarlos usando su ubicación. En el ejemplo `someClass` es asumido que se ubica en la carpeta `modules`, relativa a tu `baseUrl` configurada: - - +Por convención, usualmente guardas un módulo en un fichero. `require.js` puede resolver los nombres de los módulos basados en rutas de archivo, de forma que no tienes que nombrar tus módulos, simplemente referenciarlos usando su ubicación. En el ejemplo `someClass` asumimos que se ubica en la carpeta `modules`, relativa a tu `baseUrl` configurada: * app/ - * main.js - * modules/ - * someClass.js - * someHelpers.js - * ... - * daos/ - * things.js - * ... - - Esto significa que podemos definir `someClass` sin especificar su id de módulo: - - ```javascript - /* file: app/modules/someClass.js */ - define(['daos/things', 'modules/someHelpers'], function(thingsDao, helpers){ - // definición de módulo, por supuesto, ocurrirá también asincrónicamente - function SomeClass(){ - this.method = function(){/**/}; - // ... - } - return SomeClass; - }); - ``` Para alterar el comportamiento del mapeo de ruta usa `requirejs.config(configObj)` en tu `main.js`: - - ```javascript - /* file: main.js */ - requirejs.config({ - baseUrl : 'app', - paths : { - // también puedes cargar módulos desde otras ubicaciones - jquery : '//ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min', - coolLibFromBower : '../bower_components/cool-lib/coollib' - } - }); - require(['jquery', 'coolLibFromBower', 'modules/someHelpers'], function($, coolLib, helpers){ - // un fichero `main` necesita llamar a require al menos una vez, - // de otra forma jamás correrá el código - coolLib.doFancyStuffWith(helpers.transform($('#foo'))); - }); - ``` - Las aplicaciones basadas en `require.js` usualmente tendrán un solo punto de entrada (`main.js`) que se pasa a la etiqueta del script `require.js` como un atributo de datos. Será cargado y ejecutado automáticamente al cargar la página: - - ```html - - - - Cien etiquetas de script? Nunca más! - - - - - - ``` - - ### Optimizar todo un proyecto usando r.js - - -Muchas personas prefiere usar AMD para la sana organización del código durante el desarrollo, pero todavía prefiere enviar para producción un solo fichero en vez de ejecutar cientos de XHRs en las cargas de página. - - +Muchas personas prefieren usar AMD para la organización del código durante el desarrollo, pero quieren enviar para producción un solo fichero en vez de ejecutar cientos de XHRs en las cargas de página. `require.js` incluye un script llamado `r.js` (el que probablemente correrás en node.js, aunque Rhino también es soportado) que puede analizar el gráfico de dependencias de tu proyecto, y armar un solo fichero que contenga todos tus módulos (adecuadamente nombrados), minificado y listo para consumo. - - Instálalo usando `npm`: - ```shell - $ npm install requirejs -g - ``` - - Ahora puedes alimentarlo con un fichero de configuración: - ```shell - $ r.js -o app.build.js - ``` - - Para nuestro ejemplo anterior el archivo de configuración luciría así: - ```javascript - /* file : app.build.js */ - ({ - - name : 'main', // name of the entry point - - out : 'main-built.js', // name of the file to write the output to - + name : 'main', // nombre del punto de entrada + out : 'main-built.js', // nombre del fichero donde se escribirá la salida baseUrl : 'app', - paths : { - - // `empty:` tells r.js that this should still be loaded from the CDN, using - - // the location specified in `main.js` - + // `empty:` le dice a r.js que esto aún debe ser cargado desde el CDN, usando + // la ubicación especificada en `main.js` jquery : 'empty:', - coolLibFromBower : '../bower_components/cool-lib/coollib' - } - }) - ``` - - Para usar el fichero creado en producción, simplemente intercambia `data-main`: - ```html - - ``` - - Un increíblemente detallado [resumen de opciones de generación](https://github.com/jrburke/r.js/blob/master/build/example.build.js) está disponible en el repositorio de GitHub. - - ### Tópicos no cubiertos en este tutorial - * [Cargador de plugins / transformaciones](http://requirejs.org/docs/plugins.html) - * [Cargando y exportando estilos CommonJS](http://requirejs.org/docs/commonjs.html) - * [Configuración avanzada](http://requirejs.org/docs/api.html#config) - * [Configuración de Shim (cargando módulos no-AMD)](http://requirejs.org/docs/api.html#config-shim) - * [Cargando y optimizando CSS con require.js](http://requirejs.org/docs/optimization.html#onecss) - * [Usando almond.js para construcciones](https://github.com/jrburke/almond) - - ### Otras lecturas: - - * [Especificaciones oficiales](https://github.com/amdjs/amdjs-api/wiki/AMD) - * [¿Por qué AMD?](http://requirejs.org/docs/whyamd.html) - * [Definición Universal de Módulos](https://github.com/umdjs/umd) - - ### Implementaciones: - - * [require.js](http://requirejs.org) - * [dojo toolkit](http://dojotoolkit.org/documentation/tutorials/1.9/modules/) - * [cujo.js](http://cujojs.com/) - * [curl.js](https://github.com/cujojs/curl) - * [lsjs](https://github.com/zazl/lsjs) - * [mmd](https://github.com/alexlawrence/mmd) -- cgit v1.2.3 From a1939d8e89716378d4dd76c824a6908bf21bfe88 Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:13:47 +0800 Subject: Update latex.html.markdown Add opening tex tag --- latex.html.markdown | 3 +++ 1 file changed, 3 insertions(+) diff --git a/latex.html.markdown b/latex.html.markdown index e180e622..9b7b4feb 100644 --- a/latex.html.markdown +++ b/latex.html.markdown @@ -6,6 +6,8 @@ contributors: - ["Sricharan Chiruvolu", "http://sricharan.xyz"] filename: learn-latex.tex --- + +```tex % All comment lines start with % % There are no multi-line comments @@ -225,6 +227,7 @@ That's all for now! % end the document \end{document} ``` + ## More on LaTeX * The amazing LaTeX wikibook: [https://en.wikibooks.org/wiki/LaTeX](https://en.wikibooks.org/wiki/LaTeX) -- cgit v1.2.3 From a875e6d589b7e6e8a396417adc001bc0f88e82fd Mon Sep 17 00:00:00 2001 From: Persa Date: Sat, 17 Oct 2015 12:16:14 -0400 Subject: Fixes output on combining strings and operators --- ruby.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ruby.html.markdown b/ruby.html.markdown index f4de8038..4e9f8aee 100644 --- a/ruby.html.markdown +++ b/ruby.html.markdown @@ -109,7 +109,7 @@ placeholder = 'use string interpolation' 'hello ' + 3.to_s #=> "hello 3" # Combine strings and operators -'hello ' * 3 #=> "hello hello hello" +'hello ' * 3 #=> "hello hello hello " # Append to string 'hello' << ' world' #=> "hello world" -- cgit v1.2.3 From 85fa357b8a3e441e5c160f18ca6d19cdea7d0160 Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:26:19 +0800 Subject: Update clojure-fr.html.markdown --- fr-fr/clojure-fr.html.markdown | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/fr-fr/clojure-fr.html.markdown b/fr-fr/clojure-fr.html.markdown index 25911ea8..1cedda1d 100644 --- a/fr-fr/clojure-fr.html.markdown +++ b/fr-fr/clojure-fr.html.markdown @@ -276,12 +276,14 @@ ressemblent à toutes les autres formes: (print "Saying hello to " name) (str "Hello " name)) ; => "Hello Urkel" (prints "Saying hello to Urkel") -; Utilisez les Threading Macros (-> et ->>) pour exprimer plus clairement vos transformations, en y pensant de manière multi-niveaux: -; La "flèche simple" ou "Thread-first", insère, à chaque niveau de la transformation, la forme courante en la seconde position de la forme suivante, constituant à chaque fois un nouvel étage de transformation.Par exemple: +; Utilisez les Threading Macros (-> et ->>) pour exprimer plus clairement vos transformations, en y pensant de manière multi-niveaux. + +; La "flèche simple" ou "Thread-first", insère, à chaque niveau de la transformation, la forme courante en la seconde position de la forme suivante, constituant à chaque fois un nouvel étage de transformation. Par exemple: (-> {:a 1 :b 2} (assoc :c 3) ;=> Génère ici (assoc {:a 1 :b 2} :c 3) (dissoc :b)) ;=> Génère ici (dissoc (assoc {:a 1 :b 2} :c 3) :b) + ; Cette expression est ré-écrite en: (dissoc (assoc {:a 1 :b 2} :c 3) :b) et est évaluée en : {:a 1 :c 3} ; La "flèche double" ou "Thread-last" procède de la même manière que "->", mais insère le résultat de la réécriture de chaque étage en dernière position. Par exemple: (->> -- cgit v1.2.3 From 085bc20c1afc7bb45aae9d269c12df06ba804a1e Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:27:50 +0800 Subject: Fix spacing. --- fr-fr/clojure-fr.html.markdown | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/fr-fr/clojure-fr.html.markdown b/fr-fr/clojure-fr.html.markdown index 1cedda1d..63bc25b5 100644 --- a/fr-fr/clojure-fr.html.markdown +++ b/fr-fr/clojure-fr.html.markdown @@ -276,16 +276,25 @@ ressemblent à toutes les autres formes: (print "Saying hello to " name) (str "Hello " name)) ; => "Hello Urkel" (prints "Saying hello to Urkel") -; Utilisez les Threading Macros (-> et ->>) pour exprimer plus clairement vos transformations, en y pensant de manière multi-niveaux. +; Utilisez les Threading Macros (-> et ->>) pour exprimer plus +; clairement vos transformations, en y pensant de manière multi-niveaux. -; La "flèche simple" ou "Thread-first", insère, à chaque niveau de la transformation, la forme courante en la seconde position de la forme suivante, constituant à chaque fois un nouvel étage de transformation. Par exemple: +; La "flèche simple" ou "Thread-first", insère, à chaque niveau +; de la transformation, la forme courante en la seconde position +; de la forme suivante, constituant à chaque fois un nouvel étage +; de transformation. Par exemple: (-> {:a 1 :b 2} (assoc :c 3) ;=> Génère ici (assoc {:a 1 :b 2} :c 3) (dissoc :b)) ;=> Génère ici (dissoc (assoc {:a 1 :b 2} :c 3) :b) -; Cette expression est ré-écrite en: (dissoc (assoc {:a 1 :b 2} :c 3) :b) et est évaluée en : {:a 1 :c 3} -; La "flèche double" ou "Thread-last" procède de la même manière que "->", mais insère le résultat de la réécriture de chaque étage en dernière position. Par exemple: +; Cette expression est ré-écrite en: +; (dissoc (assoc {:a 1 :b 2} :c 3) :b) +; et est évaluée en : {:a 1 :c 3} + +; La "flèche double" ou "Thread-last" procède de la même manière +; que "->", mais insère le résultat de la réécriture de chaque +; étage en dernière position. Par exemple: (->> (range 10) (map inc) ;=> Génère ici (map inc (range 10) -- cgit v1.2.3 From aea4d998b446185ab66a0800e470bc36c132362a Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:31:19 +0800 Subject: Copy arrow docs from french. --- clojure.html.markdown | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/clojure.html.markdown b/clojure.html.markdown index a125d18f..58e835c9 100644 --- a/clojure.html.markdown +++ b/clojure.html.markdown @@ -264,6 +264,31 @@ keymap ; => {:a 1, :b 2, :c 3} (print "Saying hello to " name) (str "Hello " name)) ; => "Hello Urkel" (prints "Saying hello to Urkel") + +; Use the threading macros (-> and ->>) to express transformations of +; data more clearly. + +; The "Thread-first" macro (->) inserts into each form the result of +; the previous, as the first argument (second item) +(-> + {:a 1 :b 2} + (assoc :c 3) ;=> (assoc {:a 1 :b 2} :c 3) + (dissoc :b)) ;=> (dissoc (assoc {:a 1 :b 2} :c 3) :b) + +; This expression could be written as: +; (dissoc (assoc {:a 1 :b 2} :c 3) :b) +; and evaluates to {:a 1 :c 3} + +; The double arrow does the same thing, but inserts the result of +; each line at the *end* of the form. This is useful for collection +; operations in particular: +(->> + (range 10) + (map inc) ;=> (map inc (range 10) + (filter odd?) ;=> (filter odd? (map inc (range 10)) + (into [])) ;=> (into [] (filter odd? (map inc (range 10))) + ; Result: [1 3 5 7 9] + ; Modules ;;;;;;;;;;;;;;; -- cgit v1.2.3 From 30413639edaa382a4667cc0411aca8d2752c508c Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:33:27 +0800 Subject: Update ruby-de.html.markdown --- de-de/ruby-de.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/de-de/ruby-de.html.markdown b/de-de/ruby-de.html.markdown index 560d3958..bdeaa30b 100644 --- a/de-de/ruby-de.html.markdown +++ b/de-de/ruby-de.html.markdown @@ -13,7 +13,7 @@ contributors: - ["Rahil Momin", "https://github.com/iamrahil"] translators: - ["Christian Albrecht", "https://github.com/coastalchief"] -filename: ruby-de.html.markdown +filename: ruby-de.rb lang: de-de --- -- cgit v1.2.3 From 0ddc0b743d5512494df23a27a967c2c27b9873ca Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:33:54 +0800 Subject: Update scala-de.html.markdown --- de-de/scala-de.html.markdown | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/de-de/scala-de.html.markdown b/de-de/scala-de.html.markdown index 42808580..7fd299b4 100644 --- a/de-de/scala-de.html.markdown +++ b/de-de/scala-de.html.markdown @@ -7,7 +7,7 @@ contributors: - ["Ha-Duong Nguyen", "http://reference-error.org"] translators: - ["Christian Albrecht", "https://github.com/coastalchief"] -filename: scala-de.html.markdown +filename: learnscala-de.scala lang: de-de --- @@ -813,4 +813,4 @@ writer.close() * [The scala documentation](http://docs.scala-lang.org/) * [Try Scala in your browser](http://scalatutorials.com/tour/) * [Neophytes Guide to Scala](http://danielwestheide.com/scala/neophytes.html) -* Join the [Scala user group](https://groups.google.com/forum/#!forum/scala-user) \ No newline at end of file +* Join the [Scala user group](https://groups.google.com/forum/#!forum/scala-user) -- cgit v1.2.3 From 978c8fb15cc2ee89a4eedcb8c7955eb90bea5bfc Mon Sep 17 00:00:00 2001 From: Adam Bard Date: Sun, 18 Oct 2015 00:34:14 +0800 Subject: Update ruby-ecosystem-de.html.markdown --- de-de/ruby-ecosystem-de.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/de-de/ruby-ecosystem-de.html.markdown b/de-de/ruby-ecosystem-de.html.markdown index e1f3c5e7..a7e1f75f 100644 --- a/de-de/ruby-ecosystem-de.html.markdown +++ b/de-de/ruby-ecosystem-de.html.markdown @@ -6,7 +6,7 @@ contributors: - ["Rafal Chmiel", "http://github.com/rafalchmiel"] translators: - ["Christian Albrecht", "https://github.com/coastalchief"] -filename: ruby-ecosystem-de.html.markdown +filename: ruby-ecosystem-de.txt lang: de-de --- -- cgit v1.2.3 From 9ecbf76fe4c89ae3ca577a42cbf41a4b3e3497f0 Mon Sep 17 00:00:00 2001 From: Damaso Sanoja Date: Sat, 17 Oct 2015 13:18:27 -0430 Subject: tmux spanish translation --- es-es/tmux-es.html.markdown | 253 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 253 insertions(+) create mode 100644 es-es/tmux-es.html.markdown diff --git a/es-es/tmux-es.html.markdown b/es-es/tmux-es.html.markdown new file mode 100644 index 00000000..a7354be1 --- /dev/null +++ b/es-es/tmux-es.html.markdown @@ -0,0 +1,253 @@ +--- +category: tool +tool: tmux +contributors: + - ["mdln", "https://github.com/mdln"] +filename: LearnTmux-es.txt +translators: + - ["Damaso Sanoja", "https://github.com/damasosanoja"] +lang: es-es +--- + + +[tmux](http://tmux.sourceforge.net) +es un terminal multiplexor: habilita la creación, acceso y control +de múltiples terminales controlados desde una sola pantalla. tmux +puede ser separado de una pantalla y continuar corriendo en el fondo +y luego ser insertado nuevamente. + + +``` + + tmux [command] # Corre un comando + # 'tmux' sin comandos creará una nueva sesión + + new # Crea una nueva sesión + -s "Session" # Crea sesión con nombre + -n "Window" # Crea ventana con nombre + -c "/dir" # Comienza en el directorio destino + + attach # Adjunta sesión última/disponible + -t "#" # Adjunta sesión destino + -d # Separa la sesión de otras instancias + + ls # Lista las sesiones abiertas + -a # Lista todas las sesiones abiertas + + lsw # Lista las ventanas + -a # Lista todas las ventanas + -s # Lista todas las ventanas en la sesión + + lsp # Lista los páneles + -a # Lista todos los páneles + -s # Lista todos los páneles de la sesión + -t # Lista los páneles de aplicación en el destino + + kill-window # Cierra la ventana actual + -t "#" # Cierra la ventana destino + -a # Cierra todas las ventanas + -a -t "#" # Cierra todas las ventanas menos el destino + + kill-session # Cierra la sesión actual + -t "#" # Cierra la sesión destino + -a # Cierra todas las sesiones + -a -t "#" # Cierra todas las sesiones menos el destino + +``` + + +### Atajos de Teclado + +El método para controlar una sesión adjunta tmux es mediante +combinaciones de teclas llamadas teclas 'Prefijo'. + +``` +---------------------------------------------------------------------- + (C-b) = Ctrl + b # combinación 'Prefijo' necesaria para usar atajos + + (M-1) = Meta + 1 -o- Alt + 1 +---------------------------------------------------------------------- + + ? # Lista todos los atajos de teclado + : # Entra en la línea de comandos tmux + r # Fuerza el redibujado del cliente adjuntado + c # Crea una nueva ventana + + ! # Separa el panel actual fuera de la ventana. + % # Separa el panel actual en dos, izquierdo y derecho + " # Separa el panel actual en dos, superior e inferior + + n # Cambia a la siguiente ventana + p # Cambia a la ventana previa + { # Intercambia el panel actual con el anterior + } # Intercambia el panel actual con el próximo + + s # Selecciona una nueva sesión para el cliente adjuntado + interactivamente + w # Elegir la ventana actual interactivamente + 0 al 9 # Seleccionar ventanas 0 al 9 + + d # Separa el cliente actual + D # Elige un cliente para separar + + & # Cierra la ventana actual + x # Cierra el panel actual + + Up, Down # Cambia al panel superior, inferior, izquierdo, o derecho + Left, Right + + M-1 to M-5 # Organizar páneles: + # 1) uniformes horizontales + # 2) uniformes verticales + # 3) principal horizontal + # 4) principal vertical + # 5) mozaico + + C-Up, C-Down # Redimensiona el panel actual en pasos de una celda + C-Left, C-Right + + M-Up, M-Down # Redimensiona el panel actual en pasos de cinco celdas + M-Left, M-Right + +``` + + +### Configurando ~/.tmux.conf + +tmux.conf puede usarse para establecer opciones automáticas al arrancar, parecido a como .vimrc o init.el hacen. + +``` +# Ejemplo de tmux.conf +# 2014.10 + + +### General +########################################################################### + +# Habilita UTF-8 +setw -g utf8 on +set-option -g status-utf8 on + +# Fuera de pantalla/Historia límite +set -g history-limit 2048 + +# Comienzo de índice +set -g base-index 1 + +# Ratón +set-option -g mouse-select-pane on + +# Forza recarga de fichero de configuración +unbind r +bind r source-file ~/.tmux.conf + + +### Atajos de teclado +########################################################################### + +# Desvincula C-b como el prefijo por defecto +unbind C-b + +# Establece el nuevo prefijo +set-option -g prefix ` + +# Regresa a la ventana previa cuando el prefijo es accionado dos veces +bind C-a last-window +bind ` last-window + +# Permite intercambiar C-a y ` usando F11/F12 +bind F11 set-option -g prefix C-a +bind F12 set-option -g prefix ` + +# Preferencias de atajos +setw -g mode-keys vi +set-option -g status-keys vi + +# Moviéndose entre paneles con movimientos de teclas vim +bind h select-pane -L +bind j select-pane -D +bind k select-pane -U +bind l select-pane -R + +# Ciclo/Intercambio de Ventana +bind e previous-window +bind f next-window +bind E swap-window -t -1 +bind F swap-window -t +1 + +# División rápida de paneles +bind = split-window -h +bind - split-window -v +unbind '"' +unbind % + +# Activar sesión mas interna (cuando se anida tmux) para enviar comandos +bind a send-prefix + + +### Temas +########################################################################### + +# Paleta de Colores de la Barra de estado +set-option -g status-justify left +set-option -g status-bg black +set-option -g status-fg white +set-option -g status-left-length 40 +set-option -g status-right-length 80 + +# Paleta de Colores del Borde del Panel +set-option -g pane-active-border-fg green +set-option -g pane-active-border-bg black +set-option -g pane-border-fg white +set-option -g pane-border-bg black + +# Paleta de Colores de Mensajes +set-option -g message-fg black +set-option -g message-bg green + +# Paleta de Colores de la Ventana +setw -g window-status-bg black +setw -g window-status-current-fg green +setw -g window-status-bell-attr default +setw -g window-status-bell-fg red +setw -g window-status-content-attr default +setw -g window-status-content-fg yellow +setw -g window-status-activity-attr default +setw -g window-status-activity-fg yellow + + +### UI +########################################################################### + +# Notificación +setw -g monitor-activity on +set -g visual-activity on +set-option -g bell-action any +set-option -g visual-bell off + +# Establece automáticamente títulos de ventanas +set-option -g set-titles on +set-option -g set-titles-string '#H:#S.#I.#P #W #T' # window number,program name,active (or not) + +# Ajustes de barra de estado +set -g status-left "#[fg=red] #H#[fg=green]:#[fg=white]#S#[fg=green] |#[default]" + +# Muestra indicadores de rendimiento en barra de estado +# Requiere https://github.com/thewtex/tmux-mem-cpu-load/ +set -g status-interval 4 +set -g status-right "#[fg=green] | #[fg=white]#(tmux-mem-cpu-load)#[fg=green] | #[fg=cyan]%H:%M #[default]" + +``` + + +### Referencias + +[Tmux | Inicio](http://tmux.sourceforge.net) + +[Tmux Manual](http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man1/tmux.1?query=tmux) + +[Gentoo Wiki](http://wiki.gentoo.org/wiki/Tmux) + +[Archlinux Wiki](https://wiki.archlinux.org/index.php/Tmux) + +[Mostrar CPU/MEM % en barra de estado](https://stackoverflow.com/questions/11558907/is-there-a-better-way-to-display-cpu-usage-in-tmux) -- cgit v1.2.3 From 8d809eac2e621daf92c609ed2cff6edeeedc983e Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sat, 17 Oct 2015 23:44:41 +0530 Subject: Updated translation --- ta_in/css.html.markdown | 4 ---- 1 file changed, 4 deletions(-) diff --git a/ta_in/css.html.markdown b/ta_in/css.html.markdown index b55ab363..3a46816c 100644 --- a/ta_in/css.html.markdown +++ b/ta_in/css.html.markdown @@ -197,10 +197,6 @@ selector { ## Precedence or Cascade -An element may be targeted by multiple selectors and may have a property set on it in more than once. In these cases, one of the rules takes precedence over others. Generally, a rule in a more specific selector take precedence over a less specific one, and a rule occuring later in the stylesheet overwrites a previous one. - -This process is called cascading, hence the name Cascading Style Sheets. - ஒரு element ஆனது ஒன்றுக்கு மேற்பட்ட selectors மூலம் அணுகபடலாம் ,இவ்வாறான சந்தர்பங்களில் ஒரு குறிபிட்ட விதிமுறையை பின்பற்றுகிறது இது cascading என அழைக்கபடுகிறது, அதனால் தன இது Cascading Style Sheets என அழைக்கபடுகிறது. -- cgit v1.2.3 From 4143b1d87ed465eb8f0dffa07d299ebe82566d45 Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sat, 17 Oct 2015 23:46:03 +0530 Subject: removed EN Tamil translated added removed EN from markdown --- ta_in/css.html.markdown | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/ta_in/css.html.markdown b/ta_in/css.html.markdown index 3a46816c..1e3aa9b0 100644 --- a/ta_in/css.html.markdown +++ b/ta_in/css.html.markdown @@ -102,8 +102,7 @@ div.some-parent.class-name { } /* or அல்லது அதற்கு முந்தய உறுப்பின் மூலம் */ .i-am-any-element-before ~ .this-element { } -/* There are some selectors called pseudo classes that can be used to select an - element when it is in a particular state +/* சில selectors ஐ pseudo class மூலம் அணுக முடியும் , எப்போது எனில் அவை குறித்த ஒரு நிலையில் இருக்கும் போது ஆகும் */ -- cgit v1.2.3 From 29e35f633534fe81d478694c53585718c350b632 Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sat, 17 Oct 2015 23:47:25 +0530 Subject: updated removed white spaces and removed old EN translation --- ta_in/css.html.markdown | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/ta_in/css.html.markdown b/ta_in/css.html.markdown index 1e3aa9b0..93c29bae 100644 --- a/ta_in/css.html.markdown +++ b/ta_in/css.html.markdown @@ -17,13 +17,11 @@ lang:in-ta ஆனால் உலாவிகளில் கொண்டு வரப்பட்ட மாற்றங்களில் முழுமையான காட்சிபடுத்தல்களுடன் கூடிய இணையதளங்கள் உருவாகின. -CSS helps maintain separation between the content (HTML) and the look-and-feel of a web page. + CSS ஆனது HTML மற்றும் அதன் அழகுபடுத்கூடிய காரணிகளையும் வேறுபடுத்த உதவியது. ஒரு html இல் உள்ள உறுப்புகளை(elements) வெவ்வேறு வகையான காட்சி பண்புகளை வழங்க உதவுகிறது. - -This guide has been written for CSS 2, though CSS 3 is fast becoming popular. இந்த வழிகாட்டி CSS2 உக்கு எழுதப்பட்டுள்ளது, இருப்பினும் தற்போது CSS 3 வேகமாக பிரபல்யமாகி வருகிறது. **குறிப்பு:** @@ -226,7 +224,7 @@ p { property: value !important; }

``` -The precedence of style is as follows. Remember, the precedence is for each **property**, not for the entire block. + css முன்னுரிமை பின்வருமாறு * `E` இதுவே அதிக முக்கியத்துவம் வாய்ந்தது காரணம் இது `!important` பயன்படுத்துகிறது. இதை பயன்படுத்துவதை தவிர்க்கவும் * `F` இது இரண்டாவது காரணம் இது inline style. -- cgit v1.2.3 From 6b2fa0cd2b3f49d60e15207d288d58c4a0ba72ad Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sat, 17 Oct 2015 23:49:43 +0530 Subject: Commited translation ta --- ta_in/css.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ta_in/css.html.markdown b/ta_in/css.html.markdown index 93c29bae..56f94ed0 100644 --- a/ta_in/css.html.markdown +++ b/ta_in/css.html.markdown @@ -192,7 +192,7 @@ selector {

``` -## Precedence or Cascade +## Precedence அல்லது Cascade ஒரு element ஆனது ஒன்றுக்கு மேற்பட்ட selectors மூலம் அணுகபடலாம் ,இவ்வாறான சந்தர்பங்களில் ஒரு குறிபிட்ட விதிமுறையை பின்பற்றுகிறது இது cascading என அழைக்கபடுகிறது, அதனால் தன -- cgit v1.2.3 From c245b7528501003a07fe7a88c23abfed480d12a5 Mon Sep 17 00:00:00 2001 From: Tommaso Date: Sat, 17 Oct 2015 20:20:33 +0200 Subject: Bring this version up to date with the english one The following commits were taken into consideration and translated into italian: 7bc99fcaf4329b3c25cca671f62a03b67aa4d46e 8b7a2fff9a71b8fa8754947434b8b1f184ed2de1 e4c261567533921f35ce4e65ebfe6621a128992b 8909457ae46dc8fb151ef146acb3f6b8402f3407 de676b62b83fcaaa9977cca9adb9c38383b64f35 acc9a73c018a28a9c8ead7b108dd1fdfee7a797b 960ee4a1856db8eadb96277bb2422edfa8f2a81c f4022052471d6dc0a9c2fb8794e1352253b4c5ad --- it-it/bash-it.html.markdown | 72 ++++++++++++++++++++++++++------------------- 1 file changed, 42 insertions(+), 30 deletions(-) diff --git a/it-it/bash-it.html.markdown b/it-it/bash-it.html.markdown index f892845f..af8823c4 100644 --- a/it-it/bash-it.html.markdown +++ b/it-it/bash-it.html.markdown @@ -13,13 +13,14 @@ contributors: filename: LearnBash.sh translators: - ["Robert Margelli", "http://github.com/sinkswim/"] + - ["Tommaso Pifferi", "http://github.com/neslinesli93/"] lang: it-it --- Bash è il nome della shell di unix, la quale è stata distribuita anche come shell del sistema oprativo GNU e la shell di default su Linux e Mac OS X. Quasi tutti gli esempi sottostanti possono fare parte di uno shell script o eseguiti direttamente nella shell. -[Per saperne di piu'.](http://www.gnu.org/software/bash/manual/bashref.html) +[Per saperne di più.](http://www.gnu.org/software/bash/manual/bashref.html) ```bash #!/bin/bash @@ -34,32 +35,34 @@ echo Ciao mondo! echo 'Questa è la prima riga'; echo 'Questa è la seconda riga' # Per dichiarare una variabile: -VARIABILE="Una stringa" +Variabile="Una stringa" # Ma non così: -VARIABILE = "Una stringa" -# Bash stabilirà che VARIABILE è un comando da eseguire e darà un errore +Variabile = "Una stringa" +# Bash stabilirà che Variabile è un comando da eseguire e darà un errore # perchè non esiste. # Usare la variabile: -echo $VARIABILE -echo "$VARIABILE" -echo '$VARIABILE' +echo $Variabile +echo "$Variabile" +echo '$Variabile' # Quando usi la variabile stessa - assegnala, esportala, oppure — scrivi # il suo nome senza $. Se vuoi usare il valore della variabile, devi usare $. # Nota che ' (singolo apice) non espande le variabili! # Sostituzione di stringhe nelle variabili -echo ${VARIABILE/Una/A} +echo ${Variabile/Una/A} # Questo sostituirà la prima occorrenza di "Una" con "La" # Sottostringa di una variabile -echo ${VARIABILE:0:7} +Lunghezza=7 +echo ${Variabile:0:Lunghezza} # Questo ritornerà solamente i primi 7 caratteri # Valore di default per la variabile -echo ${FOO:-"ValoreDiDefaultSeFOOMancaOÈ Vuoto"} -# Questo funziona per null (FOO=), stringa vuota (FOO=""), zero (FOO=0) ritorna 0 +echo ${Foo:-"ValoreDiDefaultSeFooMancaOppureÈVuoto"} +# Questo funziona per null (Foo=), stringa vuota (Foo=""), zero (Foo=0) ritorna 0 +# Nota: viene ritornato il valore di default, il contenuto della variabile pero' non cambia. # Variabili builtin: # Ci sono delle variabili builtin molto utili, come @@ -71,31 +74,40 @@ echo "Argomenti dello script separati in variabili distinte: $1 $2..." # Leggere un valore di input: echo "Come ti chiami?" -read NOME # Nota che non abbiamo dovuto dichiarare una nuova variabile -echo Ciao, $NOME! +read Nome # Nota che non abbiamo dovuto dichiarare una nuova variabile +echo Ciao, $Nome! # Classica struttura if: # usa 'man test' per maggiori informazioni sulle condizionali -if [ $NOME -ne $USER ] +if [ $Nome -ne $USER ] then echo "Il tuo nome non è lo username" else echo "Il tuo nome è lo username" fi +# Nota: se $Name è vuoto, la condizione precedente viene interpretata come: +if [ -ne $USER ] +# che genera un errore di sintassi. Quindi il metodo sicuro per usare +# variabili che possono contenere stringhe vuote è il seguente: +if [ "$Name" -ne $USER ] ... +# che viene interpretato come: +if [ "" -ne $USER ] ... +# e dunque funziona correttamente. + # C'è anche l'esecuzione condizionale echo "Sempre eseguito" || echo "Eseguito solo se la prima condizione fallisce" echo "Sempre eseguito" && echo "Eseguito solo se la prima condizione NON fallisce" # Per usare && e || con l'if, c'è bisogno di piu' paia di parentesi quadre: -if [ $NOME == "Steve" ] && [ $ETA -eq 15 ] +if [ "$Nome" == "Steve" ] && [ "$Eta" -eq 15 ] then - echo "Questo verrà eseguito se $NOME è Steve E $ETA è 15." + echo "Questo verrà eseguito se $Nome è Steve E $Eta è 15." fi -if [ $NOME == "Daniya" ] || [ $NOME == "Zach" ] +if [ "$Nome" == "Daniya" ] || [ "$Nome" == "Zach" ] then - echo "Questo verrà eseguito se $NAME è Daniya O Zach." + echo "Questo verrà eseguito se $Nome è Daniya O Zach." fi # Le espressioni sono nel seguente formato: @@ -137,7 +149,7 @@ python hello.py > /dev/null 2>&1 # se invece vuoi appendere usa ">>": python hello.py >> "output.out" 2>> "error.err" -# Sovrascrivi output.txt, appendi a error.err, e conta le righe: +# Sovrascrivi output.out, appendi a error.err, e conta le righe: info bash 'Basic Shell Features' 'Redirections' > output.out 2>> error.err wc -l output.out error.err @@ -145,7 +157,7 @@ wc -l output.out error.err # vedi: man fd echo <(echo "#ciaomondo") -# Sovrascrivi output.txt con "#helloworld": +# Sovrascrivi output.out con "#helloworld": cat > output.out <(echo "#helloworld") echo "#helloworld" > output.out echo "#helloworld" | cat > output.out @@ -164,7 +176,7 @@ echo "Ci sono $(ls | wc -l) oggetti qui." echo "Ci sono `ls | wc -l` oggetti qui." # Bash utilizza uno statemente case che funziona in maniera simile allo switch in Java e C++: -case "$VARIABILE" in +case "$Variabile" in #Lista di pattern per le condizioni che vuoi soddisfare 0) echo "C'è uno zero.";; 1) echo "C'è un uno.";; @@ -172,10 +184,10 @@ case "$VARIABILE" in esac # I cicli for iterano per ogni argomento fornito: -# I contenuti di $VARIABILE sono stampati tre volte. -for VARIABILE in {1..3} +# I contenuti di $Variabile sono stampati tre volte. +for Variabile in {1..3} do - echo "$VARIABILE" + echo "$Variabile" done # O scrivilo con il "ciclo for tradizionale": @@ -186,16 +198,16 @@ done # Possono essere usati anche per agire su file.. # Questo eseguirà il comando 'cat' su file1 e file2 -for VARIABILE in file1 file2 +for Variabile in file1 file2 do - cat "$VARIABILE" + cat "$Variabile" done # ..o dall'output di un comando # Questo eseguirà cat sull'output di ls. -for OUTPUT in $(ls) +for Output in $(ls) do - cat "$OUTPUT" + cat "$Output" done # while loop: @@ -223,7 +235,7 @@ bar () } # Per chiamare la funzione -foo "Il mio nome è" $NOME +foo "Il mio nome è" $Nome # Ci sono un sacco di comandi utili che dovresti imparare: # stampa le ultime 10 righe di file.txt @@ -245,7 +257,7 @@ grep "^foo.*bar$" file.txt grep -c "^foo.*bar$" file.txt # se vuoi letteralmente cercare la stringa, # e non la regex, usa fgrep (o grep -F) -fgrep "^foo.*bar$" file.txt +fgrep "^foo.*bar$" file.txt # Leggi la documentazione dei builtin di bash con il builtin 'help' di bash: -- cgit v1.2.3 From a1217767d3dceb40dba35159abb523b233cf0005 Mon Sep 17 00:00:00 2001 From: Damaso Sanoja Date: Sat, 17 Oct 2015 14:05:01 -0430 Subject: tmux spanish translation --- es-es/tmux-es.html.markdown | 253 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 253 insertions(+) create mode 100644 es-es/tmux-es.html.markdown diff --git a/es-es/tmux-es.html.markdown b/es-es/tmux-es.html.markdown new file mode 100644 index 00000000..a7354be1 --- /dev/null +++ b/es-es/tmux-es.html.markdown @@ -0,0 +1,253 @@ +--- +category: tool +tool: tmux +contributors: + - ["mdln", "https://github.com/mdln"] +filename: LearnTmux-es.txt +translators: + - ["Damaso Sanoja", "https://github.com/damasosanoja"] +lang: es-es +--- + + +[tmux](http://tmux.sourceforge.net) +es un terminal multiplexor: habilita la creación, acceso y control +de múltiples terminales controlados desde una sola pantalla. tmux +puede ser separado de una pantalla y continuar corriendo en el fondo +y luego ser insertado nuevamente. + + +``` + + tmux [command] # Corre un comando + # 'tmux' sin comandos creará una nueva sesión + + new # Crea una nueva sesión + -s "Session" # Crea sesión con nombre + -n "Window" # Crea ventana con nombre + -c "/dir" # Comienza en el directorio destino + + attach # Adjunta sesión última/disponible + -t "#" # Adjunta sesión destino + -d # Separa la sesión de otras instancias + + ls # Lista las sesiones abiertas + -a # Lista todas las sesiones abiertas + + lsw # Lista las ventanas + -a # Lista todas las ventanas + -s # Lista todas las ventanas en la sesión + + lsp # Lista los páneles + -a # Lista todos los páneles + -s # Lista todos los páneles de la sesión + -t # Lista los páneles de aplicación en el destino + + kill-window # Cierra la ventana actual + -t "#" # Cierra la ventana destino + -a # Cierra todas las ventanas + -a -t "#" # Cierra todas las ventanas menos el destino + + kill-session # Cierra la sesión actual + -t "#" # Cierra la sesión destino + -a # Cierra todas las sesiones + -a -t "#" # Cierra todas las sesiones menos el destino + +``` + + +### Atajos de Teclado + +El método para controlar una sesión adjunta tmux es mediante +combinaciones de teclas llamadas teclas 'Prefijo'. + +``` +---------------------------------------------------------------------- + (C-b) = Ctrl + b # combinación 'Prefijo' necesaria para usar atajos + + (M-1) = Meta + 1 -o- Alt + 1 +---------------------------------------------------------------------- + + ? # Lista todos los atajos de teclado + : # Entra en la línea de comandos tmux + r # Fuerza el redibujado del cliente adjuntado + c # Crea una nueva ventana + + ! # Separa el panel actual fuera de la ventana. + % # Separa el panel actual en dos, izquierdo y derecho + " # Separa el panel actual en dos, superior e inferior + + n # Cambia a la siguiente ventana + p # Cambia a la ventana previa + { # Intercambia el panel actual con el anterior + } # Intercambia el panel actual con el próximo + + s # Selecciona una nueva sesión para el cliente adjuntado + interactivamente + w # Elegir la ventana actual interactivamente + 0 al 9 # Seleccionar ventanas 0 al 9 + + d # Separa el cliente actual + D # Elige un cliente para separar + + & # Cierra la ventana actual + x # Cierra el panel actual + + Up, Down # Cambia al panel superior, inferior, izquierdo, o derecho + Left, Right + + M-1 to M-5 # Organizar páneles: + # 1) uniformes horizontales + # 2) uniformes verticales + # 3) principal horizontal + # 4) principal vertical + # 5) mozaico + + C-Up, C-Down # Redimensiona el panel actual en pasos de una celda + C-Left, C-Right + + M-Up, M-Down # Redimensiona el panel actual en pasos de cinco celdas + M-Left, M-Right + +``` + + +### Configurando ~/.tmux.conf + +tmux.conf puede usarse para establecer opciones automáticas al arrancar, parecido a como .vimrc o init.el hacen. + +``` +# Ejemplo de tmux.conf +# 2014.10 + + +### General +########################################################################### + +# Habilita UTF-8 +setw -g utf8 on +set-option -g status-utf8 on + +# Fuera de pantalla/Historia límite +set -g history-limit 2048 + +# Comienzo de índice +set -g base-index 1 + +# Ratón +set-option -g mouse-select-pane on + +# Forza recarga de fichero de configuración +unbind r +bind r source-file ~/.tmux.conf + + +### Atajos de teclado +########################################################################### + +# Desvincula C-b como el prefijo por defecto +unbind C-b + +# Establece el nuevo prefijo +set-option -g prefix ` + +# Regresa a la ventana previa cuando el prefijo es accionado dos veces +bind C-a last-window +bind ` last-window + +# Permite intercambiar C-a y ` usando F11/F12 +bind F11 set-option -g prefix C-a +bind F12 set-option -g prefix ` + +# Preferencias de atajos +setw -g mode-keys vi +set-option -g status-keys vi + +# Moviéndose entre paneles con movimientos de teclas vim +bind h select-pane -L +bind j select-pane -D +bind k select-pane -U +bind l select-pane -R + +# Ciclo/Intercambio de Ventana +bind e previous-window +bind f next-window +bind E swap-window -t -1 +bind F swap-window -t +1 + +# División rápida de paneles +bind = split-window -h +bind - split-window -v +unbind '"' +unbind % + +# Activar sesión mas interna (cuando se anida tmux) para enviar comandos +bind a send-prefix + + +### Temas +########################################################################### + +# Paleta de Colores de la Barra de estado +set-option -g status-justify left +set-option -g status-bg black +set-option -g status-fg white +set-option -g status-left-length 40 +set-option -g status-right-length 80 + +# Paleta de Colores del Borde del Panel +set-option -g pane-active-border-fg green +set-option -g pane-active-border-bg black +set-option -g pane-border-fg white +set-option -g pane-border-bg black + +# Paleta de Colores de Mensajes +set-option -g message-fg black +set-option -g message-bg green + +# Paleta de Colores de la Ventana +setw -g window-status-bg black +setw -g window-status-current-fg green +setw -g window-status-bell-attr default +setw -g window-status-bell-fg red +setw -g window-status-content-attr default +setw -g window-status-content-fg yellow +setw -g window-status-activity-attr default +setw -g window-status-activity-fg yellow + + +### UI +########################################################################### + +# Notificación +setw -g monitor-activity on +set -g visual-activity on +set-option -g bell-action any +set-option -g visual-bell off + +# Establece automáticamente títulos de ventanas +set-option -g set-titles on +set-option -g set-titles-string '#H:#S.#I.#P #W #T' # window number,program name,active (or not) + +# Ajustes de barra de estado +set -g status-left "#[fg=red] #H#[fg=green]:#[fg=white]#S#[fg=green] |#[default]" + +# Muestra indicadores de rendimiento en barra de estado +# Requiere https://github.com/thewtex/tmux-mem-cpu-load/ +set -g status-interval 4 +set -g status-right "#[fg=green] | #[fg=white]#(tmux-mem-cpu-load)#[fg=green] | #[fg=cyan]%H:%M #[default]" + +``` + + +### Referencias + +[Tmux | Inicio](http://tmux.sourceforge.net) + +[Tmux Manual](http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man1/tmux.1?query=tmux) + +[Gentoo Wiki](http://wiki.gentoo.org/wiki/Tmux) + +[Archlinux Wiki](https://wiki.archlinux.org/index.php/Tmux) + +[Mostrar CPU/MEM % en barra de estado](https://stackoverflow.com/questions/11558907/is-there-a-better-way-to-display-cpu-usage-in-tmux) -- cgit v1.2.3 From ba4f6d2bfb2f09ecc2892ab4dc0b8b35bb21fc1b Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sun, 18 Oct 2015 00:11:56 +0530 Subject: XML commits --- ta_in/xml.html.markdown | 28 ++++++---------------------- 1 file changed, 6 insertions(+), 22 deletions(-) diff --git a/ta_in/xml.html.markdown b/ta_in/xml.html.markdown index 3ec0ab70..a9bfa9cd 100644 --- a/ta_in/xml.html.markdown +++ b/ta_in/xml.html.markdown @@ -42,15 +42,7 @@ HTML போல் அன்றி , XML ஆனது தகவலை மட் - - + - + -- cgit v1.2.3 From 989615be41c78eee9bfe5d7f3786dd5a90a40565 Mon Sep 17 00:00:00 2001 From: Gloria Dwomoh Date: Sun, 18 Oct 2015 00:02:18 +0300 Subject: Update scala-gr.html.markdown --- el-gr/scala-gr.html.markdown | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/el-gr/scala-gr.html.markdown b/el-gr/scala-gr.html.markdown index e29c7e70..415fda5c 100644 --- a/el-gr/scala-gr.html.markdown +++ b/el-gr/scala-gr.html.markdown @@ -40,7 +40,7 @@ Scala - Η επεκτάσιμη γλώσσα /* Τα σχόλια που επεκτείνονται σε πολλές γραμμές , όπως μπορείτε - να δείτε , φαίνοται κάπως έτσι. + να δείτε , φαίνονται κάπως έτσι. */ // Εκτύπωση με νέα γραμμή στην επόμενη εκτύπωση @@ -59,12 +59,12 @@ var y = 10 y = 20 // το y είναι τώρα 20 /* - Η Scala είναι στατικού τύπου γλώσσα, εν τούτις προσέξτε ότι στις παραπάνω + Η Scala είναι στατικού τύπου γλώσσα, εν τούτοις προσέξτε ότι στις παραπάνω δηλώσεις , δεν προσδιορίσαμε κάποιον τύπο. Αυτό συμβαίνει λόγω ενός χαρακτηριστικού της Scala που λέγεται συμπερασματολογία τύπων. Στις περισσότερες των περιπτώσεων, ο μεταγλωττιστής της Scala μπορεί να - μαντέψει ποιός είναι ο τύπος μιας μεταβλητής. Μπορούμε να δηλώσουμε - αναλυτικά τον τύπο μιάς μεταβλητής ως εξής: + μαντέψει ποιος είναι ο τύπος μιας μεταβλητής. Μπορούμε να δηλώσουμε + αναλυτικά τον τύπο μιας μεταβλητής ως εξής: */ val z: Int = 10 val a: Double = 1.0 @@ -85,7 +85,7 @@ false true == false // false 10 > 5 // true -// Η αριθμιτική είναι όπως τα συνηθισμένα +// Η αριθμητική είναι όπως τα συνηθισμένα 1 + 1 // 2 2 - 1 // 1 5 * 3 // 15 @@ -117,14 +117,14 @@ true == false // false "Τα αλφαριθμητικά στην Scala περικλείονται από διπλά εισαγωγικά" 'a' // Ένας χαρακτήρας στην Scala // res30: Char = a -// 'Αλφαριθημτικά με μονά εισαγωγικά δεν υφίστανται <= Αυτό θα προκαλέσει σφάλμα. +// Αλφαριθημτικά με μονά εισαγωγικά δεν υφίστανται <= Αυτό θα προκαλέσει σφάλμα. // Τα αλφαριθμητικά έχουν τις συνηθισμένες μεθόδους της Java ορισμένες πάνω τους. "hello world".length "hello world".substring(2, 6) "hello world".replace("C", "3") -// Έχουν επίσης μερικές επιπλένον μεθόδους Scala. +// Έχουν επίσης μερικές επιπλέον μεθόδους Scala. // Δείτε επίσης : scala.collection.immutable.StringOps "hello world".take(5) "hello world".drop(5) @@ -253,7 +253,7 @@ r foreach println var i = 0 while (i < 10) { println("i " + i); i+=1 } -while (i < 10) { println("i " + i); i+=1 } // Ναι ξανά! Τι συνέβει; Γιατί; +while (i < 10) { println("i " + i); i+=1 } // Ναι ξανά! Τι συνέβη; Γιατί; i // Εμφάνισε την τιμή του i. Σημειώστε ότι ένας βρόχος while είναι βρόχος // με την κλασική έννοια - εκτελείται σειριακά καθώς αλλάζει η μεταβλητή @@ -268,8 +268,8 @@ do { } while (x < 10) // Η αναδρομή ουράς είναι ένας ιδιωματικός τρόπος να κάνεις επαναλαμβανόμενα -// πράγματα στην Scala. Οι αναδρομικές συναρτήσεις απαιτούν να γράφτεί -// ρητά ο τύπος που θα επιστρέψουν , αλλιώς ο μεταγλωττιστής δεν μπορεί +// πράγματα στην Scala. Οι αναδρομικές συναρτήσεις απαιτούν να γραφτεί +// ρητά ο τύπος που θα επιστρέψουν, αλλιώς ο μεταγλωττιστής δεν μπορεί // αλλιώς να τον συνάγει. Παρακάτω είναι μια συνάρτηση που επιστρέφει Unit. def showNumbersInRange(a:Int, b:Int):Unit = { print(a) @@ -332,7 +332,7 @@ s(1) val divideInts = (x:Int, y:Int) => (x / y, x % y) divideInts(10,3) // Η συνάρτηση divideInts επιστρέφει το αποτέλεσμα - // της ακαίρεας διαίρεσης και το υπόλοιπο. + // της ακέραιας διαίρεσης και το υπόλοιπο. // Για να έχουμε πρόσβαση στα στοιχεία μιας πλειάδας, χρησιμοποιούμε το _._n // όπου το n είναι ο δείκτης με βάση το 1 του στοιχείου. @@ -349,7 +349,7 @@ d._2 /* Ότι έχουμε κάνει ως τώρα σε αυτό το tutorial ήταν απλές εκφράσεις - (τιμές , συναρτήσεις , κτλ). Αυτές οι εκφράσεις βολεύουν όταν τις + (τιμές, συναρτήσεις, κτλ.). Αυτές οι εκφράσεις βολεύουν όταν τις γράφουμε στο REPL για γρήγορες δοκιμές, αλλά δεν μπορούν να υπάρχουν από μόνες τους σε ένα αρχείο Scala. Για παράδειγμα , δεν μπορούμε να έχουμε μόνο ένα "val x = 5" στο αρχείο Scala. Αντί αυτού , τα μόνα @@ -394,7 +394,7 @@ println(mydog.bark) // => "Woof, woof!" // αυτές καθ' αυτές, αλλά η συμπρεριφορά που σχετίζεται με όλα τα instances // της κλάσης πάνε μέσα στο object. Η διαφορά είναι παρόμοια με τις // μεθόδους κλάσεων σε σχέση με στατικές μεθόδους σε άλλες γλώσσες. -// Προσέξτε οτι τα objects και οι κλάσεις μπορούν να έχουν το ίδιο όνομα. +// Προσέξτε ότι τα objects και οι κλάσεις μπορούν να έχουν το ίδιο όνομα. object Dog { def allKnownBreeds = List("pitbull", "shepherd", "retriever") def createDog(breed: String) = new Dog(breed) @@ -402,7 +402,7 @@ object Dog { // Οι κλάσεις περίπτωσης (case classes) είναι που έχουν την επιπλέον // λειτουργικότητα ενσωματωμένη. Μιά συνήθης ερώτηση για αρχάριους στην -// Scala είναι πότε να χρησιμοπούνται κλάσεις και πότε case κλάσεις. +// Scala είναι πότε να χρησιμοποιούνται κλάσεις και πότε case κλάσεις. // Γενικά οι κλάσεις τείνουν να εστιάζουν στην ενθυλάκωση, τον // πολυμορφισμό και τη συμπεριφορά. Οι τιμές μέσα σε αυτές τις κλάσεις // τείνουν να είναι private , και μόνο οι μέθοδοι είναι εκτεθειμένες. @@ -411,7 +411,7 @@ object Dog { // έχουν παρενέργειες. case class Person(name: String, phoneNumber: String) -// Δημιουργία ενός instance. Πραρατηρήστε ότι τα case classes +// Δημιουργία ενός instance. Παρατηρήστε ότι τα case classes // δεν χρειάζονται την λέξη "new" . val george = Person("George", "1234") val kate = Person("Kate", "4567") @@ -419,7 +419,7 @@ val kate = Person("Kate", "4567") // Με τα case classes, παίρνεις μερικά προνόμια δωρεάν , όπως: george.phoneNumber // => "1234" -// Ελέχγεται η ισότητα για κάθε πεδίο (δεν χρειάζεται να +// Ελέγχεται η ισότητα για κάθε πεδίο (δεν χρειάζεται να // κάνουμε override στο .equals) Person("George", "1234") == Person("Kate", "1236") // => false @@ -509,7 +509,7 @@ List(1, 2, 3) map (x => x + 10) // ένα όρισμα στην ανώνυμη συνάρτηση. Έτσι δεσμεύεται ως η μεταβλητή. List(1, 2, 3) map (_ + 10) -// Αν το μπλόκ της ανώνυμης συνάρτησης ΚΑΙ η συνάρτηση που εφαρμόζεται +// Αν το μπλοκ της ανώνυμης συνάρτησης ΚΑΙ η συνάρτηση που εφαρμόζεται // (στην περίπτωσή μας το foreach και το println) παίρνουν ένα όρισμα // μπορείτε να παραλείψετε την κάτω παύλα. List("Dom", "Bob", "Natalia") foreach println -- cgit v1.2.3 From 3253734d4c03f93aa9b6a59d62733f0a3b683392 Mon Sep 17 00:00:00 2001 From: Lucas Moreira Date: Sat, 17 Oct 2015 19:53:33 -0300 Subject: =?UTF-8?q?Corre=C3=A7=C3=A3o=20de=20palavra.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- pt-br/json-pt.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pt-br/json-pt.html.markdown b/pt-br/json-pt.html.markdown index fc63b126..e4f10a61 100644 --- a/pt-br/json-pt.html.markdown +++ b/pt-br/json-pt.html.markdown @@ -35,7 +35,7 @@ tudo o que é vai ser 100% JSON válido. Felizmente, isso meio que fala por si. "array": [0, 1, 2, 3, "Arrays podem ter qualquer coisa em si.", 5], "outro objeto": { - "ccomentário": "Estas coisas podem ser aninhadas, muito úteis." + "comentário": "Estas coisas podem ser aninhadas, muito úteis." } }, -- cgit v1.2.3 From 65f951d87c80deff6c447faa4690dcfe1bb4d36a Mon Sep 17 00:00:00 2001 From: "chris@chriszimmerman.net" Date: Sat, 17 Oct 2015 19:37:47 -0400 Subject: Added documentation on receive do blocks in Elixir. --- elixir.html.markdown | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/elixir.html.markdown b/elixir.html.markdown index 9fdf37e9..60f0b01c 100644 --- a/elixir.html.markdown +++ b/elixir.html.markdown @@ -369,6 +369,13 @@ spawn(f) #=> #PID<0.40.0> # messages to the process. To do message passing we use the `send` operator. # For all of this to be useful we need to be able to receive messages. This is # achieved with the `receive` mechanism: + +# The `receive do` block is used to listen for messages and process +# them when they are received. A `receive do` block will only +# process one received message. In order to process multiple +# messages, a function with a `receive do` block must recursively +# call itself to get into the `receive do` block again. + defmodule Geometry do def area_loop do receive do -- cgit v1.2.3 From 9f510f3044138429ce616c390e42d8e0b6ceb2df Mon Sep 17 00:00:00 2001 From: "chris@chriszimmerman.net" Date: Sat, 17 Oct 2015 19:50:09 -0400 Subject: Fixed indentation in csharp file. --- csharp.html.markdown | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/csharp.html.markdown b/csharp.html.markdown index 59f3e42b..31c0417e 100644 --- a/csharp.html.markdown +++ b/csharp.html.markdown @@ -395,8 +395,8 @@ on a new line! ""Wow!"", the masses cried"; ref int maxCount, // Pass by reference out int count) { - //the argument passed in as 'count' will hold the value of 15 outside of this function - count = 15; // out param must be assigned before control leaves the method + //the argument passed in as 'count' will hold the value of 15 outside of this function + count = 15; // out param must be assigned before control leaves the method } // GENERICS -- cgit v1.2.3 From c613e3bc6a3c59214faaa6e6273cb98ab8a97c1d Mon Sep 17 00:00:00 2001 From: Romin Irani Date: Sun, 18 Oct 2015 06:19:24 +0530 Subject: Added Git and Github Tutorial Link --- git.html.markdown | 3 +++ 1 file changed, 3 insertions(+) diff --git a/git.html.markdown b/git.html.markdown index 72079f6c..e9d62b69 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -499,3 +499,6 @@ $ git rm /pather/to/the/file/HelloWorld.c * [Git - the simple guide](http://rogerdudler.github.io/git-guide/index.html) * [Pro Git](http://www.git-scm.com/book/en/v2) + +* [An introduction to Git and GitHub for Beginners (Tutorial)](http://product.hubspot.com/blog/git-and-github-tutorial-for-beginners) + -- cgit v1.2.3 From 07e04e7a2d0f2b7269e4495c338b039a30f70e64 Mon Sep 17 00:00:00 2001 From: "chris@chriszimmerman.net" Date: Sat, 17 Oct 2015 20:49:58 -0400 Subject: Fixed spacing with Elixir comment. --- elixir.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/elixir.html.markdown b/elixir.html.markdown index 60f0b01c..eedeb227 100644 --- a/elixir.html.markdown +++ b/elixir.html.markdown @@ -391,7 +391,7 @@ end # Compile the module and create a process that evaluates `area_loop` in the shell pid = spawn(fn -> Geometry.area_loop() end) #=> #PID<0.40.0> -#Alternatively +# Alternatively pid = spawn(Geometry, :area_loop, []) # Send a message to `pid` that will match a pattern in the receive statement -- cgit v1.2.3 From 24f9fd6ba53213568192f5dbb61fc7b66f457841 Mon Sep 17 00:00:00 2001 From: Romin Irani Date: Sun, 18 Oct 2015 06:27:36 +0530 Subject: Added tmuxinator in References --- tmux.html.markdown | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/tmux.html.markdown b/tmux.html.markdown index c11da5fc..49d1bba6 100644 --- a/tmux.html.markdown +++ b/tmux.html.markdown @@ -249,3 +249,7 @@ set -g status-right "#[fg=green] | #[fg=white]#(tmux-mem-cpu-load)#[fg=green] | [Archlinux Wiki](https://wiki.archlinux.org/index.php/Tmux) [Display CPU/MEM % in statusbar](https://stackoverflow.com/questions/11558907/is-there-a-better-way-to-display-cpu-usage-in-tmux) + +[tmuxinator - Manage complex tmux sessions](https://github.com/tmuxinator/tmuxinator) + + -- cgit v1.2.3 From 53366ebdbeecb502131c2768979e4b6ed9d59d9f Mon Sep 17 00:00:00 2001 From: venegu Date: Sat, 17 Oct 2015 22:21:25 -0400 Subject: Adding modulo division to JavaScript article --- javascript.html.markdown | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/javascript.html.markdown b/javascript.html.markdown index 34ba9b47..937354eb 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -54,6 +54,11 @@ doStuff() // Including uneven division. 5 / 2; // = 2.5 +// And modulo division. +10 % 2; // = 0 +30 % 4; // = 2 +18.5 % 7; // = 4.5 + // Bitwise operations also work; when you perform a bitwise operation your float // is converted to a signed int *up to* 32 bits. 1 << 2; // = 4 @@ -104,7 +109,7 @@ null == undefined; // = true // ...unless you use === "5" === 5; // = false -null === undefined; // = false +null === undefined; // = false // ...which can result in some weird behaviour... 13 + !0; // 14 @@ -220,15 +225,15 @@ for (var i = 0; i < 5; i++){ //The For/In statement loops iterates over every property across the entire prototype chain var description = ""; -var person = {fname:"Paul", lname:"Ken", age:18}; +var person = {fname:"Paul", lname:"Ken", age:18}; for (var x in person){ description += person[x] + " "; } -//If only want to consider properties attached to the object itself, +//If only want to consider properties attached to the object itself, //and not its prototypes use hasOwnProperty() check var description = ""; -var person = {fname:"Paul", lname:"Ken", age:18}; +var person = {fname:"Paul", lname:"Ken", age:18}; for (var x in person){ if (person.hasOwnProperty(x)){ description += person[x] + " "; -- cgit v1.2.3 From 0c227ddf87f8ea4bd849dbd98886a815178affad Mon Sep 17 00:00:00 2001 From: Kirushan Rasendran Date: Sun, 18 Oct 2015 11:35:38 +0530 Subject: json values translated to tamil --- ta_in/json.html.markdown | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/ta_in/json.html.markdown b/ta_in/json.html.markdown index 777dfaeb..d85e0d82 100644 --- a/ta_in/json.html.markdown +++ b/ta_in/json.html.markdown @@ -42,29 +42,29 @@ Firefox(Mozilla) 3.5, Internet Explorer 8, Chrome, Opera 10, Safari 4. ```json { - "key": "value", + "key": "ஒரு சாவிக்கு ஒரு பெறுமதி உள்ளது ", - "keys": "must always be enclosed in double quotes", + "keys": "சாவிகள் , மற்றும் பெறுமானங்கள் மேற்கோள் குறிக்குள் இடல் வேண்டும்", "numbers": 0, - "strings": "Hellø, wørld. All unicode is allowed, along with \"escaping\".", + "strings": "Hellø, wørld. எல்லாவகையான unicode உம் அனுமதிக்கப்படும், அத்துடன் \"escaping\".", "has bools?": true, "nothingness": null, "big number": 1.2e+100, "objects": { - "comment": "Most of your structure will come from objects.", + "comment": "பெரும்பாலான கட்டமைப்புகள் objects இல் இருந்தே வருகின்றன", - "array": [0, 1, 2, 3, "Arrays can have anything in them.", 5], + "array": [0, 1, 2, 3, "array யானது எல்லாவகையான பெறுமானங்களையும் கொண்டிருக்கும்", 5], "another object": { - "comment": "These things can be nested, very useful." + "comment": "இவை ஒன்றுக்குள் இன்னொன்றை எழுத முடியும்" } }, "silliness": [ { - "sources of potassium": ["bananas"] + "sources of potassium": ["வாழைபழம்"] }, [ [1, 0, 0, 0], @@ -75,12 +75,12 @@ Firefox(Mozilla) 3.5, Internet Explorer 8, Chrome, Opera 10, Safari 4. ], "alternative style": { - "comment": "check this out!" + "comment": "இதை பார்க்கவும்" , "comma position": "doesn't matter - as long as it's before the value, then it's valid" , "another comment": "how nice" }, - "that was short": "And, you're done. You now know everything JSON has to offer." + "that was short": "நீங்கள் ஜேசன் பற்றி யாவற்றையும் கற்றுள்ளீர்கள்" } ``` -- cgit v1.2.3 From 10d0865214928a396bdb9d2ef187ed90b48a975c Mon Sep 17 00:00:00 2001 From: Saurabh Sandav Date: Sun, 18 Oct 2015 13:21:31 +0530 Subject: [whip/en] Fix typos --- whip.html.markdown | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/whip.html.markdown b/whip.html.markdown index 3faee98a..61c301a5 100644 --- a/whip.html.markdown +++ b/whip.html.markdown @@ -2,6 +2,7 @@ language: whip contributors: - ["Tenor Biel", "http://github.com/L8D"] + - ["Saurabh Sandav", "http://github.com/SaurabhSandav"] author: Tenor Biel author_url: http://github.com/L8D filename: whip.lisp @@ -93,13 +94,13 @@ null ; used to indicate a deliberate non-value undefined ; user to indicate a value that hasn't been set ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; 2. Vairbles, Lists, and Dicts +; 2. Variables, Lists, and Dicts ; Variables are declared with the `def` or `let` functions. ; Variables that haven't been set will be `undefined`. (def some_var 5) ; `def` will keep the variable in the global context. -; `let` will only have the variable inside its context, and has a wierder syntax. +; `let` will only have the variable inside its context, and has a weirder syntax. (let ((a_var 5)) (+ a_var 5)) ; => 10 (+ a_var 5) ; = undefined + 5 => undefined @@ -163,7 +164,7 @@ undefined ; user to indicate a value that hasn't been set (my_function 10 10) ; = (+ (+ 10 10) 10) => 30 -; Obiously, all lambdas by definition are anonymous and +; Obviously, all lambdas by definition are anonymous and ; technically always used anonymously. Redundancy. ((lambda (x) x) 10) ; => 10 @@ -191,7 +192,7 @@ undefined ; user to indicate a value that hasn't been set (slice (.. 1 5) 2) ; => (3 4 5) (\ (.. 0 100) -5) ; => (96 97 98 99 100) -; `append` or `<<` is self expanatory +; `append` or `<<` is self explanatory (append 4 (1 2 3)) ; => (1 2 3 4) (<< "bar" ("foo")) ; => ("foo" "bar") -- cgit v1.2.3 From 35b921505b38ff3686c79826aadde9847e9b2f53 Mon Sep 17 00:00:00 2001 From: Tommaso Date: Sun, 18 Oct 2015 11:42:37 +0200 Subject: [c++/it] Bring this version up to date with the english one The following commits were taken into consideration and translated into italian: 462ac892179d64437b1124263402378a6054e50b 3db1042157204ad05484d6b42140261f849040cc cea52ca43490b74316781c23779654fd46aaeab4 47d3cea47e8c5203efa857070a00dcfbff67b019 894792e1e17173823a5d50de24439427c69d63f4 06889be239622266d9c36c750f7ee755ccdae05d 97b97408eab97fbe322df4266cda9ab2ed21fceb 1d1def16a5d7925bb8f7fba7dc49182e33359e85 a230d76307ecbc0f53c4b359cdb90628720f915e fc9ae44e4887500634bf3a87343d687b4d7d4e3c 85f6ba0b57b9d894c694df66449b1e1c555c625b 8eb410208a8d9b0a42f6c52411455ace04c78101 ae86e4ebabb0c78c1bd8052e6ab5916446ef39c2 455afa3a7bf59fc272f3439825da55659765eec0 12286a4b78f82bde3907d4bf348e20c12dd6d46f 9bc553c46ce9b7154ec7c82451d71608f4beda82 87e8e77e5fd8d84a252dbb6d6697202118378774 3b246fd869564b0a7f7c847f44aecac82d318c78 9d64b532f8ccdfd95c2417dcf65257385956353a e32eb715ef41e411da0a91b40e6e35f150a9c2eb ca435fbb0dd09cdc9c70fe945a891ae3e6c19ab2 --- it-it/c++-it.html.markdown | 211 +++++++++++++++++++++++++++++++++++++++------ 1 file changed, 185 insertions(+), 26 deletions(-) diff --git a/it-it/c++-it.html.markdown b/it-it/c++-it.html.markdown index e7e1d89e..92ebc165 100644 --- a/it-it/c++-it.html.markdown +++ b/it-it/c++-it.html.markdown @@ -4,6 +4,8 @@ filename: learncpp-it.cpp contributors: - ["Steven Basart", "http://github.com/xksteven"] - ["Matt Kline", "https://github.com/mrkline"] + - ["Geoff Liu", "http://geoffliu.me"] + - ["Connor Waters", "http://github.com/connorwaters"] translators: - ["Robert Margelli", "http://github.com/sinkswim/"] lang: it-it @@ -54,11 +56,11 @@ int main(int argc, char** argv) // Tuttavia, il C++ varia nei seguenti modi: -// In C++, i caratteri come letterali sono da un byte. -sizeof('c') == 1 +// In C++, i caratteri come letterali sono dei char. +sizeof('c') == sizeof(char) == 1 -// In C, i caratteri come letterali sono della stessa dimensione degli interi. -sizeof('c') == sizeof(10) +// In C, i caratteri come letterali sono degli interi. +sizeof('c') == sizeof(int) // C++ ha prototipizzazione rigida @@ -160,11 +162,14 @@ void foo() int main() { - // Assume che tutto venga dal namespace "Secondo" - // a meno che non venga dichiarato altrimenti. + // Include tutti i simboli del namespace Secondo nello scope attuale. + // Osserva che chiamare semplicemente foo() non va più bene perché è ambiguo: + // bisogna specificare se vogliamo chiamare foo definita nel namespace Secondo + // o foo definita nel livello principale del programma. + using namespace Secondo; - foo(); // stampa "Questa è Secondo::foo" + Secondo::foo(); // stampa "Questa è Secondo::foo" Primo::Annidato::foo(); // stampa "Questa è Primo::Annidato::foo" ::foo(); // stampa "Questa è foo globale" } @@ -244,12 +249,137 @@ cout << fooRef; // Stampa "Io sono foo. Ciao!" // Non riassegna "fooRef". Questo è come scrivere "foo = bar", e // foo == "Io sono bar" // dopo questa riga. +cout << &fooRef << endl; // Stampa l'indirizzo di foo fooRef = bar; +cout << &fooRef << endl; // Stampa lo stesso l'indirizzo di foo +cout << fooRef; // Stampa "Io sono bar" + +// L'indirizzo di fooRef rimane lo stesso, ovvero si riferisce ancora a foo. + const string& barRef = bar; // Crea un riferimento const a bar. // Come in C, i valori const (i puntatori e i riferimenti) non possono essere modificati. barRef += ". Ciao!"; // Errore, i riferimenti const non possono essere modificati. +// Facciamo un piccolo excursus: prima di approfondire ancora i riferimenti, è necessario +// introdurre il concetto di oggetto temporaneo. Supponiamo di avere il seguente codice: +string tempObjectFun() { ... } +string retVal = tempObjectFun(); + +// Nella seconda riga si ha che: +// - un oggetto di tipo stringa viene ritornato da tempObjectFun +// - viene costruita una nuova stringa, utilizzando l'oggetto ritornato come +// argomento per il costruttore +// - l'oggetto ritornato da tempObjectFun viene distrutto +// L'oggetto ritornato da tempObjectFun viene detto oggetto temporaneo. +// Un oggetto temporaneo viene creato quando una funzione ritorna un oggetto, e viene +// distrutto quando l'espressione che lo racchiude termina la sua esecuzione - questo +// comportamento viene definito dallo standard, ma i compilatori possono modificarlo +// a piacere. Cerca su google "return value optimization" se vuoi approfondire. +// Dunque nel seguente codice: +foo(bar(tempObjectFun())) + +// dando per scontato che foo e bar esistano, l'oggetto ritornato da tempObjectFun +// è passato a bar ed è distrutto prima dell'invocazione di foo. + +// Tornando ai riferimenti, c'è un'eccezione a quanto appena detto. +// Infatti un oggetto temporaneo "viene distrutto quando l'espressione +// che lo racchiude termina la sua esecuzione", tranne quando è legato ad un +// riferimento di tipo const. In tal caso la sua vita viene estesa per tutto +// lo scope attuale: + +void constReferenceTempObjectFun() { + // constRef riceve l'oggetto temporaneo, che non viene distrutto fino + // alla fine di questa funzione. + const string& constRef = tempObjectFun(); + ... +} + +// Un altro tipo di riferimento introdotto nel C++11 è specifico per gli +// oggetti temporanei. Non puoi dichiarare una variabile di quel tipo, ma +// ha la precedenza nella risoluzione degli overload: + +void someFun(string& s) { ... } // Riferimento normale +void someFun(string&& s) { ... } // Riferimento ad un oggetto temporaneo + +string foo; +someFun(foo); // Chiama la versione con il riferimento normale +someFun(tempObjectFun()); // Chiama la versione con il riferimento temporaneo + +// Ad esempio potrai vedere questi due costruttori per std::basic_string: +basic_string(const basic_string& other); +basic_string(basic_string&& other); + +// L'idea è che se noi costruiamo una nuova stringa a partire da un oggetto temporaneo +// (che in ogni caso verrà distrutto), possiamo avere un costruttore più efficiente +// che in un certo senso "recupera" parti di quella stringa temporanea. +// Ci si riferisce a questo concetto come "move semantics". + +///////////////////// +// Enum +///////////////////// + +// Gli enum sono un modo per assegnare un valore ad una costante, e sono +// principalmente usati per rendere il codice più leggibile. +enum ETipiMacchine +{ + AlfaRomeo, + Ferrari, + SUV, + Panda +}; + +ETipiMacchine GetPreferredCarType() +{ + return ETipiMacchine::Ferrari; +} + +// Dal C++11 in poi c'è un modo molto semplice per assegnare un tipo ad un enum, +// che può essere utile per la serializzazione dei dati o per convertire gli enum +// tra il tipo desiderato e le rispettive costanti. +enum ETipiMacchine : uint8_t +{ + AlfaRomeo, // 0 + Ferrari, // 1 + SUV = 254, // 254 + Ibrida // 255 +}; + +void WriteByteToFile(uint8_t InputValue) +{ + // Serializza InputValue in un file +} + +void WritePreferredCarTypeToFile(ETipiMacchine InputCarType) +{ + // L'enum viene implicitamente convertito ad un uint8_t poiché + // è stato dichiarato come tale + WriteByteToFile(InputCarType); +} + +// D'altro canto potresti voler evitare che un enum venga accidentalmente convertito +// in un intero o in un altro tipo, quindi è possibile create una classe enum che +// impedisce la conversione implicita. +enum class ETipiMacchine : uint8_t +{ + AlfaRomeo, // 0 + Ferrari, // 1 + SUV = 254, // 254 + Ibrida // 255 +}; + +void WriteByteToFile(uint8_t InputValue) +{ + // Serializza InputValue in un file +} + +void WritePreferredCarTypeToFile(ETipiMacchine InputCarType) +{ + // Il compilatore darà errore anche se ETipiMacchine è un uint8_t: questo + // perchè abbiamo dichiarato l'enum come "enum class"! + WriteByteToFile(InputCarType); +} + ////////////////////////////////////////////////// // Classi e programmazione orientata agli oggetti ///////////////////////////////////////////////// @@ -296,13 +426,16 @@ public: // Questi sono chiamati quando un oggetto è rimosso o esce dalla visibilità. // Questo permette paradigmi potenti come il RAII // (vedi sotto) - // I distruttori devono essere virtual per permettere a classi di essere derivate da questa. + // I distruttori devono essere virtual per permettere a classi di essere + // derivate da questa; altrimenti, il distruttore della classe derivata + // non viene chiamato se l'oggetto viene distrutto tramite un riferimento alla + // classe da cui ha ereditato o tramite un puntatore. virtual ~Dog(); }; // Un punto e virgola deve seguire la definizione della funzione // Le funzioni membro di una classe sono generalmente implementate in files .cpp . -void Cane::Cane() +Cane::Cane() { std::cout << "Un cane è stato costruito\n"; } @@ -325,7 +458,7 @@ void Cane::print() const std::cout << "Il cane è " << nome << " e pesa " << peso << "kg\n"; } -void Cane::~Cane() +Cane::~Cane() { cout << "Ciao ciao " << nome << "\n"; } @@ -340,10 +473,12 @@ int main() { // Ereditarietà: -// Questa classe eredita tutto ciò che è public e protected dalla classe Cane +// Questa classe eredita tutto ciò che è public e protected dalla classe Cane, +// ma anche ciò che privato: tuttavia non potrà accedere direttamente a membri/metodi +// privati se non c'è un metodo pubblico o privato che permetta di farlo. class MioCane : public Cane { - void impostaProprietario(const std::string& proprietarioCane) + void impostaProprietario(const std::string& proprietarioCane); // Sovrascrivi il comportamento della funzione print per tutti i MioCane. Vedi // http://it.wikipedia.org/wiki/Polimorfismo_%28informatica%29 @@ -447,6 +582,7 @@ int main () { // definire una classe o una funzione che prende un parametro di un dato tipo: template class Box { +public: // In questa classe, T può essere usato come qualsiasi tipo. void inserisci(const T&) { ... } }; @@ -519,19 +655,23 @@ printMessage<10>(); // Stampa "Impara il C++ più velocemente in soli 10 minuti // (vedi http://en.cppreference.com/w/cpp/error/exception) // ma ogni tipo può essere lanciato come eccezione #include +#include // Tutte le eccezioni lanciate all'interno del blocco _try_ possono essere catturate dai successivi // handlers _catch_. try { // Non allocare eccezioni nello heap usando _new_. - throw std::exception("È avvenuto un problema"); + throw std::runtime_error("C'è stato un problema."); } + // Cattura le eccezioni come riferimenti const se sono oggetti catch (const std::exception& ex) { - std::cout << ex.what(); + std::cout << ex.what(); +} + // Cattura ogni eccezioni non catturata dal blocco _catch_ precedente -} catch (...) +catch (...) { std::cout << "Catturata un'eccezione sconosciuta"; throw; // Rilancia l'eccezione @@ -541,7 +681,7 @@ catch (const std::exception& ex) // RAII /////// -// RAII sta per Resource Allocation Is Initialization. +// RAII sta per "Resource Allocation Is Initialization". // Spesso viene considerato come il più potente paradigma in C++. // È un concetto semplice: un costruttore di un oggetto // acquisisce le risorse di tale oggetto ed il distruttore le rilascia. @@ -563,9 +703,9 @@ void faiQualcosaConUnFile(const char* nomefile) // Sfortunatamente, le cose vengono complicate dalla gestione degli errori. // Supponiamo che fopen fallisca, e che faiQualcosaConUnFile e // faiQualcosAltroConEsso ritornano codici d'errore se falliscono. -// (Le eccezioni sono la maniera preferita per gestire i fallimenti, -// ma alcuni programmatori, specialmente quelli con un passato in C, -// non sono d'accordo con l'utilità delle eccezioni). +// (Le eccezioni sono la maniera preferita per gestire i fallimenti, +// ma alcuni programmatori, specialmente quelli con un passato in C, +// non sono d'accordo con l'utilità delle eccezioni). // Adesso dobbiamo verificare che ogni chiamata per eventuali fallimenti e chiudere il gestore di file // se un problema è avvenuto. bool faiQualcosaConUnFile(const char* nomefile) @@ -615,7 +755,7 @@ void faiQualcosaConUnFile(const char* nomefile) { FILE* fh = fopen(nomefile, "r"); // Apre il file in modalità lettura if (fh == nullptr) - throw std::exception("Non è stato possibile aprire il file."). + throw std::runtime_error("Errore nell'apertura del file."); try { faiQualcosaConIlFile(fh); @@ -678,26 +818,29 @@ class Foo { virtual void bar(); }; class FooSub : public Foo { - virtual void bar(); // sovrascrive Foo::bar! + virtual void bar(); // Sovrascrive Foo::bar! }; // 0 == false == NULL (la maggior parte delle volte)! bool* pt = new bool; -*pt = 0; // Setta il valore puntato da 'pt' come falso. +*pt = 0; // Setta il valore puntato da 'pt' come falso. pt = 0; // Setta 'pt' al puntatore null. Entrambe le righe vengono compilate senza warnings. // nullptr dovrebbe risolvere alcune di quei problemi: int* pt2 = new int; -*pt2 = nullptr; // Non compila +*pt2 = nullptr; // Non compila pt2 = nullptr; // Setta pt2 a null. -// Ma in qualche modo il tipo 'bool' è una eccezione (questo è per rendere compilabile `if (ptr)`. -*pt = nullptr; // Questo compila, anche se '*pt' è un bool! +// C'è un'eccezione per i bool. +// Questo permette di testare un puntatore a null con if(!ptr), ma +// come conseguenza non puoi assegnare nullptr a un bool direttamente! +*pt = nullptr; // Questo compila, anche se '*pt' è un bool! // '=' != '=' != '='! -// Chiama Foo::Foo(const Foo&) o qualche variante del costruttore di copia. +// Chiama Foo::Foo(const Foo&) o qualche variante (vedi "move semantics") +// del costruttore di copia. Foo f2; Foo f1 = f2; @@ -711,6 +854,22 @@ Foo f1 = fooSub; Foo f1; f1 = f2; + +// Come deallocare realmente le risorse all'interno di un vettore: +class Foo { ... }; +vector v; +for (int i = 0; i < 10; ++i) + v.push_back(Foo()); + +// La riga seguente riduce la dimensione di v a 0, ma il distruttore non +// viene chiamato e dunque le risorse non sono deallocate! +v.empty(); +v.push_back(Foo()); // Il nuovo valore viene copiato nel primo Foo che abbiamo inserito + +// Distrugge realmente tutti i valori dentro v. Vedi la sezione riguardante gli +// oggetti temporanei per capire come mai funziona così. +v.swap(vector()); + ``` Letture consigliate: -- cgit v1.2.3 From c23bba2b6010e659d518f144d689102d0e9fb147 Mon Sep 17 00:00:00 2001 From: Cameron Wood Date: Sun, 18 Oct 2015 05:46:35 -0400 Subject: [javascript/en] Small typo fix Just a simple 1-word typo fix --- javascript.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/javascript.html.markdown b/javascript.html.markdown index 937354eb..9c4f06fc 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -324,7 +324,7 @@ i; // = 5 - not undefined as you'd expect in a block-scoped language // scope. (function(){ var temporary = 5; - // We can access the global scope by assiging to the "global object", which + // We can access the global scope by assigning to the "global object", which // in a web browser is always `window`. The global object may have a // different name in non-browser environments such as Node.js. window.permanent = 10; -- cgit v1.2.3 From b0ae4db5589ce91ca52f9aece0cf065524c027fe Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Sun, 18 Oct 2015 08:23:59 -0300 Subject: =?UTF-8?q?Iniciando=20tradu=C3=A7=C3=A3o=20do=20MatLab=20para=20P?= =?UTF-8?q?T-BR?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- pt-br/matlab.html.markdown | 531 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 531 insertions(+) create mode 100644 pt-br/matlab.html.markdown diff --git a/pt-br/matlab.html.markdown b/pt-br/matlab.html.markdown new file mode 100644 index 00000000..7c0760d1 --- /dev/null +++ b/pt-br/matlab.html.markdown @@ -0,0 +1,531 @@ +--- +language: Matlab +contributors: + - ["mendozao", "http://github.com/mendozao"] + - ["jamesscottbrown", "http://jamesscottbrown.com"] + - ["Colton Kohnke", "http://github.com/voltnor"] +translators: + - ["Claudson Martins", "https://github.com/claudsonm"] +lang: pt-br + +--- + +MATLAB significa MATrix LABoratory. É uma poderosa linguagem de computação numérica geralmente utilizada em engenharia e matemática. + +Se você tem algum feedback, por favor fique a vontade para me contactar via +[@the_ozzinator](https://twitter.com/the_ozzinator), ou +[osvaldo.t.mendoza@gmail.com](mailto:osvaldo.t.mendoza@gmail.com). + +```matlab +% Comentários iniciam com um sinal de porcentagem + +%{ +Comentários de múltiplas linhas +parecem +com +algo assim +%} + +% comandos podem ocupar várinhas linhas, usando '...': + a = 1 + 2 + ... + + 4 + +% comandos podem ser passados para o sistema operacional +!ping google.com + +who % Exibe todas as variáveis na memória +whos % Exibe todas as variáveis na memória, com seus tipos +clear % Apaga todas as suas variáveis da memória +clear('A') % Apaga uma variável em particular +openvar('A') % Abre a variável no editor de variável + +clc % Apaga o conteúdo escrito na sua janela de comando +diary % Alterna o conteúdo escrito na janela de comando para um arquivo de texto +ctrl-c % Aborta a computação atual + +edit('minhafuncao.m') % Abre a função/script no editor +type('minhafuncao.m') % Imprime o código-fonte da função/script na janela de comando + +profile on % Ativa o perfil de código +profile off % Desativa o perfil de código +profile viewer % Visualiza os resultados na janela de Profiler + +help comando % Exibe a documentação do comando na janela de comando +doc comando % Exibe a documentação do comando na janela de ajuda +lookfor comando % Procura por comando na primeira linha comentada de todas as funções +lookfor comando -all % Procura por comando em todas as funções + + +% Formatação de saída +format short % 4 casas decimais em um número flutuante +format long % 15 casas decimais +format bank % 2 dígitos após o ponto decimal - para cálculos financeiros +fprintf('texto') % Imprime na tela "texto" +disp('texto') % Imprime na tela "texto" + +% Variáveis & Expressões +minhaVariavel = 4 % O painel Workspace mostra a variável recém-criada +minhaVariavel = 4; % Ponto e vírgula suprime a saída para a janela de comando +4 + 6 % Resposta = 10 +8 * minhaVariavel % Resposta = 32 +2 ^ 3 % Resposta = 8 +a = 2; b = 3; +c = exp(a)*sin(pi/2) % c = 7.3891 + +% A chamada de funções pode ser feita por uma das duas maneiras: +% Sintaxe de função padrão: +load('arquivo.mat', 'y') % Argumentos entre parênteses, separados por vírgula +% Sintaxe de comando: +load arquivo.mat y % Sem parênteses, e espaços ao invés de vírgulas +% Observe a falta de aspas no formulário de comando: entradas são sempre +% passadas como texto literal - não pode passar valores de variáveis. +% Além disso, não pode receber saída: +[V,D] = eig(A); % this has no equivalent in command form +[~,D] = eig(A); % if you only want D and not V + + + +% Logicals +1 > 5 % ans = 0 +10 >= 10 % ans = 1 +3 ~= 4 % Not equal to -> ans = 1 +3 == 3 % equal to -> ans = 1 +3 > 1 && 4 > 1 % AND -> ans = 1 +3 > 1 || 4 > 1 % OR -> ans = 1 +~1 % NOT -> ans = 0 + +% Logicals can be applied to matrices: +A > 5 +% for each element, if condition is true, that element is 1 in returned matrix +A( A > 5 ) +% returns a vector containing the elements in A for which condition is true + +% Strings +a = 'MyString' +length(a) % ans = 8 +a(2) % ans = y +[a,a] % ans = MyStringMyString + + +% Cells +a = {'one', 'two', 'three'} +a(1) % ans = 'one' - returns a cell +char(a(1)) % ans = one - returns a string + +% Structures +A.b = {'one','two'}; +A.c = [1 2]; +A.d.e = false; + +% Vectors +x = [4 32 53 7 1] +x(2) % ans = 32, indices in Matlab start 1, not 0 +x(2:3) % ans = 32 53 +x(2:end) % ans = 32 53 7 1 + +x = [4; 32; 53; 7; 1] % Column vector + +x = [1:10] % x = 1 2 3 4 5 6 7 8 9 10 + +% Matrices +A = [1 2 3; 4 5 6; 7 8 9] +% Rows are separated by a semicolon; elements are separated with space or comma +% A = + +% 1 2 3 +% 4 5 6 +% 7 8 9 + +A(2,3) % ans = 6, A(row, column) +A(6) % ans = 8 +% (implicitly concatenates columns into vector, then indexes into that) + + +A(2,3) = 42 % Update row 2 col 3 with 42 +% A = + +% 1 2 3 +% 4 5 42 +% 7 8 9 + +A(2:3,2:3) % Creates a new matrix from the old one +%ans = + +% 5 42 +% 8 9 + +A(:,1) % All rows in column 1 +%ans = + +% 1 +% 4 +% 7 + +A(1,:) % All columns in row 1 +%ans = + +% 1 2 3 + +[A ; A] % Concatenation of matrices (vertically) +%ans = + +% 1 2 3 +% 4 5 42 +% 7 8 9 +% 1 2 3 +% 4 5 42 +% 7 8 9 + +% this is the same as +vertcat(A,A); + + +[A , A] % Concatenation of matrices (horizontally) + +%ans = + +% 1 2 3 1 2 3 +% 4 5 42 4 5 42 +% 7 8 9 7 8 9 + +% this is the same as +horzcat(A,A); + + +A(:, [3 1 2]) % Rearrange the columns of original matrix +%ans = + +% 3 1 2 +% 42 4 5 +% 9 7 8 + +size(A) % ans = 3 3 + +A(1, :) =[] % Delete the first row of the matrix +A(:, 1) =[] % Delete the first column of the matrix + +transpose(A) % Transpose the matrix, which is the same as: +A one +ctranspose(A) % Hermitian transpose the matrix +% (the transpose, followed by taking complex conjugate of each element) + + + + +% Element by Element Arithmetic vs. Matrix Arithmetic +% On their own, the arithmetic operators act on whole matrices. When preceded +% by a period, they act on each element instead. For example: +A * B % Matrix multiplication +A .* B % Multiple each element in A by its corresponding element in B + +% There are several pairs of functions, where one acts on each element, and +% the other (whose name ends in m) acts on the whole matrix. +exp(A) % exponentiate each element +expm(A) % calculate the matrix exponential +sqrt(A) % take the square root of each element +sqrtm(A) % find the matrix whose square is A + + +% Plotting +x = 0:.10:2*pi; % Creates a vector that starts at 0 and ends at 2*pi with increments of .1 +y = sin(x); +plot(x,y) +xlabel('x axis') +ylabel('y axis') +title('Plot of y = sin(x)') +axis([0 2*pi -1 1]) % x range from 0 to 2*pi, y range from -1 to 1 + +plot(x,y1,'-',x,y2,'--',x,y3,':') % For multiple functions on one plot +legend('Line 1 label', 'Line 2 label') % Label curves with a legend + +% Alternative method to plot multiple functions in one plot. +% while 'hold' is on, commands add to existing graph rather than replacing it +plot(x, y) +hold on +plot(x, z) +hold off + +loglog(x, y) % A log-log plot +semilogx(x, y) % A plot with logarithmic x-axis +semilogy(x, y) % A plot with logarithmic y-axis + +fplot (@(x) x^2, [2,5]) % plot the function x^2 from x=2 to x=5 + +grid on % Show grid; turn off with 'grid off' +axis square % Makes the current axes region square +axis equal % Set aspect ratio so data units are the same in every direction + +scatter(x, y); % Scatter-plot +hist(x); % Histogram + +z = sin(x); +plot3(x,y,z); % 3D line plot + +pcolor(A) % Heat-map of matrix: plot as grid of rectangles, coloured by value +contour(A) % Contour plot of matrix +mesh(A) % Plot as a mesh surface + +h = figure % Create new figure object, with handle f +figure(h) % Makes the figure corresponding to handle h the current figure +close(h) % close figure with handle h +close all % close all open figure windows +close % close current figure window + +shg % bring an existing graphics window forward, or create new one if needed +clf clear % clear current figure window, and reset most figure properties + +% Properties can be set and changed through a figure handle. +% You can save a handle to a figure when you create it. +% The function gcf returns a handle to the current figure +h = plot(x, y); % you can save a handle to a figure when you create it +set(h, 'Color', 'r') +% 'y' yellow; 'm' magenta, 'c' cyan, 'r' red, 'g' green, 'b' blue, 'w' white, 'k' black +set(h, 'LineStyle', '--') + % '--' is solid line, '---' dashed, ':' dotted, '-.' dash-dot, 'none' is no line +get(h, 'LineStyle') + + +% The function gca returns a handle to the axes for the current figure +set(gca, 'XDir', 'reverse'); % reverse the direction of the x-axis + +% To create a figure that contains several axes in tiled positions, use subplot +subplot(2,3,1); % select the first position in a 2-by-3 grid of subplots +plot(x1); title('First Plot') % plot something in this position +subplot(2,3,2); % select second position in the grid +plot(x2); title('Second Plot') % plot something there + + +% To use functions or scripts, they must be on your path or current directory +path % display current path +addpath /path/to/dir % add to path +rmpath /path/to/dir % remove from path +cd /path/to/move/into % change directory + + +% Variables can be saved to .mat files +save('myFileName.mat') % Save the variables in your Workspace +load('myFileName.mat') % Load saved variables into Workspace + +% M-file Scripts +% A script file is an external file that contains a sequence of statements. +% They let you avoid repeatedly typing the same code in the Command Window +% Have .m extensions + +% M-file Functions +% Like scripts, and have the same .m extension +% But can accept input arguments and return an output +% Also, they have their own workspace (ie. different variable scope). +% Function name should match file name (so save this example as double_input.m). +% 'help double_input.m' returns the comments under line beginning function +function output = double_input(x) + %double_input(x) returns twice the value of x + output = 2*x; +end +double_input(6) % ans = 12 + + +% You can also have subfunctions and nested functions. +% Subfunctions are in the same file as the primary function, and can only be +% called by functions in the file. Nested functions are defined within another +% functions, and have access to both its workspace and their own workspace. + +% If you want to create a function without creating a new file you can use an +% anonymous function. Useful when quickly defining a function to pass to +% another function (eg. plot with fplot, evaluate an indefinite integral +% with quad, find roots with fzero, or find minimum with fminsearch). +% Example that returns the square of it's input, assigned to to the handle sqr: +sqr = @(x) x.^2; +sqr(10) % ans = 100 +doc function_handle % find out more + +% User input +a = input('Enter the value: ') + +% Stops execution of file and gives control to the keyboard: user can examine +% or change variables. Type 'return' to continue execution, or 'dbquit' to exit +keyboard + +% Reading in data (also xlsread/importdata/imread for excel/CSV/image files) +fopen(filename) + +% Output +disp(a) % Print out the value of variable a +disp('Hello World') % Print out a string +fprintf % Print to Command Window with more control + +% Conditional statements (the parentheses are optional, but good style) +if (a > 15) + disp('Greater than 15') +elseif (a == 23) + disp('a is 23') +else + disp('neither condition met') +end + +% Looping +% NB. looping over elements of a vector/matrix is slow! +% Where possible, use functions that act on whole vector/matrix at once +for k = 1:5 + disp(k) +end + +k = 0; +while (k < 5) + k = k + 1; +end + +% Timing code execution: 'toc' prints the time since 'tic' was called +tic +A = rand(1000); +A*A*A*A*A*A*A; +toc + +% Connecting to a MySQL Database +dbname = 'database_name'; +username = 'root'; +password = 'root'; +driver = 'com.mysql.jdbc.Driver'; +dburl = ['jdbc:mysql://localhost:8889/' dbname]; +javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); %xx depends on version, download available at http://dev.mysql.com/downloads/connector/j/ +conn = database(dbname, username, password, driver, dburl); +sql = ['SELECT * from table_name where id = 22'] % Example sql statement +a = fetch(conn, sql) %a will contain your data + + +% Common math functions +sin(x) +cos(x) +tan(x) +asin(x) +acos(x) +atan(x) +exp(x) +sqrt(x) +log(x) +log10(x) +abs(x) +min(x) +max(x) +ceil(x) +floor(x) +round(x) +rem(x) +rand % Uniformly distributed pseudorandom numbers +randi % Uniformly distributed pseudorandom integers +randn % Normally distributed pseudorandom numbers + +% Common constants +pi +NaN +inf + +% Solving matrix equations (if no solution, returns a least squares solution) +% The \ and / operators are equivalent to the functions mldivide and mrdivide +x=A\b % Solves Ax=b. Faster and more numerically accurate than using inv(A)*b. +x=b/A % Solves xA=b + +inv(A) % calculate the inverse matrix +pinv(A) % calculate the pseudo-inverse + +% Common matrix functions +zeros(m,n) % m x n matrix of 0's +ones(m,n) % m x n matrix of 1's +diag(A) % Extracts the diagonal elements of a matrix A +diag(x) % Construct a matrix with diagonal elements listed in x, and zeroes elsewhere +eye(m,n) % Identity matrix +linspace(x1, x2, n) % Return n equally spaced points, with min x1 and max x2 +inv(A) % Inverse of matrix A +det(A) % Determinant of A +eig(A) % Eigenvalues and eigenvectors of A +trace(A) % Trace of matrix - equivalent to sum(diag(A)) +isempty(A) % Tests if array is empty +all(A) % Tests if all elements are nonzero or true +any(A) % Tests if any elements are nonzero or true +isequal(A, B) % Tests equality of two arrays +numel(A) % Number of elements in matrix +triu(x) % Returns the upper triangular part of x +tril(x) % Returns the lower triangular part of x +cross(A,B) % Returns the cross product of the vectors A and B +dot(A,B) % Returns scalar product of two vectors (must have the same length) +transpose(A) % Returns the transpose of A +fliplr(A) % Flip matrix left to right +flipud(A) % Flip matrix up to down + +% Matrix Factorisations +[L, U, P] = lu(A) % LU decomposition: PA = LU,L is lower triangular, U is upper triangular, P is permutation matrix +[P, D] = eig(A) % eigen-decomposition: AP = PD, P's columns are eigenvectors and D's diagonals are eigenvalues +[U,S,V] = svd(X) % SVD: XV = US, U and V are unitary matrices, S has non-negative diagonal elements in decreasing order + +% Common vector functions +max % largest component +min % smallest component +length % length of a vector +sort % sort in ascending order +sum % sum of elements +prod % product of elements +mode % modal value +median % median value +mean % mean value +std % standard deviation +perms(x) % list all permutations of elements of x + + +% Classes +% Matlab can support object-oriented programming. +% Classes must be put in a file of the class name with a .m extension. +% To begin, we create a simple class to store GPS waypoints. +% Begin WaypointClass.m +classdef WaypointClass % The class name. + properties % The properties of the class behave like Structures + latitude + longitude + end + methods + % This method that has the same name of the class is the constructor. + function obj = WaypointClass(lat, lon) + obj.latitude = lat; + obj.longitude = lon; + end + + % Other functions that use the Waypoint object + function r = multiplyLatBy(obj, n) + r = n*[obj.latitude]; + end + + % If we want to add two Waypoint objects together without calling + % a special function we can overload Matlab's arithmetic like so: + function r = plus(o1,o2) + r = WaypointClass([o1.latitude] +[o2.latitude], ... + [o1.longitude]+[o2.longitude]); + end + end +end +% End WaypointClass.m + +% We can create an object of the class using the constructor +a = WaypointClass(45.0, 45.0) + +% Class properties behave exactly like Matlab Structures. +a.latitude = 70.0 +a.longitude = 25.0 + +% Methods can be called in the same way as functions +ans = multiplyLatBy(a,3) + +% The method can also be called using dot notation. In this case, the object +% does not need to be passed to the method. +ans = a.multiplyLatBy(a,1/3) + +% Matlab functions can be overloaded to handle objects. +% In the method above, we have overloaded how Matlab handles +% the addition of two Waypoint objects. +b = WaypointClass(15.0, 32.0) +c = a + b + +``` + +## More on Matlab + +* The official website [http://http://www.mathworks.com/products/matlab/](http://www.mathworks.com/products/matlab/) +* The official MATLAB Answers forum: [http://www.mathworks.com/matlabcentral/answers/](http://www.mathworks.com/matlabcentral/answers/) + -- cgit v1.2.3 From 1aaf79b6e56b7d4947335dd60613f8096b66b0d9 Mon Sep 17 00:00:00 2001 From: Tommaso Date: Sun, 18 Oct 2015 13:26:58 +0200 Subject: [coffeescript/it] Bring this version up to date with the english one The following commits were taken into consideration and translated into italian: 7afadb01811e1fb97a928a0e2d8b1a3b7a3a42f6 960ee4a1856db8eadb96277bb2422edfa8f2a81c a67d9d9e0ed3d351ce0139de18a4b212b47ab9cb d115a86ac8602c680a059e7a53d227cbccdf157a ef40704f9b66ae85d7a8a6853abbbf8810af3b90 --- it-it/coffeescript-it.html.markdown | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/it-it/coffeescript-it.html.markdown b/it-it/coffeescript-it.html.markdown index 16eb9bd4..d30ba819 100644 --- a/it-it/coffeescript-it.html.markdown +++ b/it-it/coffeescript-it.html.markdown @@ -59,34 +59,34 @@ matematica = quadrato: quadrato cubo: (x) -> x * quadrato x #=> var matematica = { -# "radice": Math.sqrt, -# "quadrato": quadrato, -# "cubo": function(x) { return x * quadrato(x); } -#} +# "radice": Math.sqrt, +# "quadrato": quadrato, +# "cubo": function(x) { return x * quadrato(x); } +# } # Splats: gara = (vincitore, partecipanti...) -> print vincitore, partecipanti #=>gara = function() { -# var partecipanti, vincitore; -# vincitore = arguments[0], partecipanti = 2 <= arguments.length ? __slice.call(arguments, 1) : []; -# return print(vincitore, partecipanti); -#}; +# var partecipanti, vincitore; +# vincitore = arguments[0], partecipanti = 2 <= arguments.length ? __slice.call(arguments, 1) : []; +# return print(vincitore, partecipanti); +# }; # Esistenza: alert "Lo sapevo!" if elvis? #=> if(typeof elvis !== "undefined" && elvis !== null) { alert("Lo sapevo!"); } # Comprensione degli Array: -cubi = (matematica.cubo num for num in lista) +cubi = (matematica.cubo num for num in lista) #=>cubi = (function() { -# var _i, _len, _results; -# _results = []; -# for (_i = 0, _len = lista.length; _i < _len; _i++) { -# num = lista[_i]; -# _results.push(matematica.cubo(num)); -# } -# return _results; +# var _i, _len, _results; +# _results = []; +# for (_i = 0, _len = lista.length; _i < _len; _i++) { +# num = lista[_i]; +# _results.push(matematica.cubo(num)); +# } +# return _results; # })(); cibi = ['broccoli', 'spinaci', 'cioccolato'] -- cgit v1.2.3 From ade3e872abaa21bb00bc0eaafdabce8bc5039399 Mon Sep 17 00:00:00 2001 From: Tommaso Date: Sun, 18 Oct 2015 13:34:40 +0200 Subject: [elixir/it] Bring this version up to date with the english one The following commits were taken into consideration and translated into italian: d8001da79909734d333de31079ca2f4d884a6b21 65f951d87c80deff6c447faa4690dcfe1bb4d36a 07e04e7a2d0f2b7269e4495c338b039a30f70e64 --- it-it/elixir-it.html.markdown | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/it-it/elixir-it.html.markdown b/it-it/elixir-it.html.markdown index f5d0c172..d4a7ab54 100644 --- a/it-it/elixir-it.html.markdown +++ b/it-it/elixir-it.html.markdown @@ -379,6 +379,12 @@ spawn(f) #=> #PID<0.40.0> # Per passare messaggi si usa l'operatore `send`. # Perché tutto questo sia utile dobbiamo essere capaci di ricevere messaggi, # oltre ad inviarli. Questo è realizzabile con `receive`: + +# Il blocco `receive do` viene usato per mettersi in ascolto di messaggi +# ed elaborarli quando vengono ricevuti. Un blocco `receive do` elabora +# un solo messaggio ricevuto: per fare elaborazione multipla di messaggi, +# una funzione con un blocco `receive do` al suo intero dovrà chiamare +# ricorsivamente sé stessa per entrare di nuovo nel blocco `receive do`. defmodule Geometria do def calcolo_area do receive do @@ -394,6 +400,8 @@ end # Compila il modulo e crea un processo che esegue `calcolo_area` nella shell pid = spawn(fn -> Geometria.calcolo_area() end) #=> #PID<0.40.0> +# Alternativamente +pid = spawn(Geometria, :calcolo_area, []) # Invia un messaggio a `pid` che farà match su un pattern nel blocco in receive send pid, {:rettangolo, 2, 3} -- cgit v1.2.3 From 90334770b6ffe4e690aedc20f678be95a93177d4 Mon Sep 17 00:00:00 2001 From: Tommaso Date: Sun, 18 Oct 2015 13:36:42 +0200 Subject: Add myself as a translator --- it-it/coffeescript-it.html.markdown | 2 ++ it-it/elixir-it.html.markdown | 2 ++ 2 files changed, 4 insertions(+) diff --git a/it-it/coffeescript-it.html.markdown b/it-it/coffeescript-it.html.markdown index d30ba819..31973369 100644 --- a/it-it/coffeescript-it.html.markdown +++ b/it-it/coffeescript-it.html.markdown @@ -4,6 +4,8 @@ contributors: - ["Luca 'Kino' Maroni", "http://github.com/kino90"] - ["Tenor Biel", "http://github.com/L8D"] - ["Xavier Yao", "http://github.com/xavieryao"] +translators: + - ["Tommaso Pifferi","http://github.com/neslinesli93"] filename: coffeescript-it.coffee lang: it-it --- diff --git a/it-it/elixir-it.html.markdown b/it-it/elixir-it.html.markdown index d4a7ab54..60301b1a 100644 --- a/it-it/elixir-it.html.markdown +++ b/it-it/elixir-it.html.markdown @@ -4,6 +4,8 @@ contributors: - ["Luca 'Kino' Maroni", "https://github.com/kino90"] - ["Joao Marques", "http://github.com/mrshankly"] - ["Dzianis Dashkevich", "https://github.com/dskecse"] +translators: + - ["Tommaso Pifferi","http://github.com/neslinesli93"] filename: learnelixir-it.ex lang: it-it --- -- cgit v1.2.3 From 670e71c4990aefe739f108e15bf707eaf795f922 Mon Sep 17 00:00:00 2001 From: Chris54721 Date: Sun, 18 Oct 2015 13:47:03 +0200 Subject: [git/en] Fixed 'git pull' documentation While translating git.html.markdown to Italian, I found a mistake: `git pull` does not default to `git pull origin master`. By default, it updates the current branch by merging changes from its remote-tracking branch. --- git.html.markdown | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/git.html.markdown b/git.html.markdown index f678f9d1..ed9aec15 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -371,9 +371,12 @@ Pulls from a repository and merges it with another branch. # Update your local repo, by merging in new changes # from the remote "origin" and "master" branch. # git pull -# git pull => implicitly defaults to => git pull origin master $ git pull origin master +# By default, git pull will update your current branch +# by merging in new changes from its remote-tracking branch +$ git pull + # Merge in changes from remote branch and rebase # branch commits onto your local repo, like: "git pull , git rebase " $ git pull origin master --rebase -- cgit v1.2.3 From 6d20f58cbd3022fb8990ace8f88f8f4c15591a88 Mon Sep 17 00:00:00 2001 From: Chris54721 Date: Sun, 18 Oct 2015 13:54:06 +0200 Subject: [git/en] Fixed 'git push' documentation The 'git push' documentation had the same problem of the 'git pull' one I just fixed. --- git.html.markdown | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/git.html.markdown b/git.html.markdown index ed9aec15..bedc9853 100644 --- a/git.html.markdown +++ b/git.html.markdown @@ -390,9 +390,12 @@ Push and merge changes from a branch to a remote & branch. # Push and merge changes from a local repo to a # remote named "origin" and "master" branch. # git push -# git push => implicitly defaults to => git push origin master $ git push origin master +# By default, git push will push and merge changes from +# the current branch to its remote-tracking branch +$ git push + # To link up current local branch with a remote branch, add -u flag: $ git push -u origin master # Now, anytime you want to push from that same local branch, use shortcut: -- cgit v1.2.3 From 603d72e9eaca53aeb3610eceecb9af7d0aa84e0d Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Sun, 18 Oct 2015 13:41:14 -0300 Subject: Matlab portuguese translation The markdown is completely translated --- pt-br/matlab.html.markdown | 506 +++++++++++++++++++++++---------------------- 1 file changed, 255 insertions(+), 251 deletions(-) diff --git a/pt-br/matlab.html.markdown b/pt-br/matlab.html.markdown index 7c0760d1..4e822a60 100644 --- a/pt-br/matlab.html.markdown +++ b/pt-br/matlab.html.markdown @@ -26,11 +26,11 @@ com algo assim %} -% comandos podem ocupar várinhas linhas, usando '...': +% Comandos podem ocupar várinhas linhas, usando '...': a = 1 + 2 + ... + 4 -% comandos podem ser passados para o sistema operacional +% Comandos podem ser passados para o sistema operacional !ping google.com who % Exibe todas as variáveis na memória @@ -46,7 +46,7 @@ ctrl-c % Aborta a computação atual edit('minhafuncao.m') % Abre a função/script no editor type('minhafuncao.m') % Imprime o código-fonte da função/script na janela de comando -profile on % Ativa o perfil de código +profile on % Ativa o perfil de código profile off % Desativa o perfil de código profile viewer % Visualiza os resultados na janela de Profiler @@ -77,97 +77,98 @@ c = exp(a)*sin(pi/2) % c = 7.3891 load('arquivo.mat', 'y') % Argumentos entre parênteses, separados por vírgula % Sintaxe de comando: load arquivo.mat y % Sem parênteses, e espaços ao invés de vírgulas -% Observe a falta de aspas no formulário de comando: entradas são sempre -% passadas como texto literal - não pode passar valores de variáveis. +% Observe a falta de aspas na forma de comando: entradas são sempre passadas +% como texto literal - não pode passar valores de variáveis. % Além disso, não pode receber saída: -[V,D] = eig(A); % this has no equivalent in command form -[~,D] = eig(A); % if you only want D and not V +[V,D] = eig(A); % Isto não tem um equivalente na forma de comando +[~,D] = eig(A); % Se você só deseja D e não V -% Logicals -1 > 5 % ans = 0 -10 >= 10 % ans = 1 -3 ~= 4 % Not equal to -> ans = 1 -3 == 3 % equal to -> ans = 1 -3 > 1 && 4 > 1 % AND -> ans = 1 -3 > 1 || 4 > 1 % OR -> ans = 1 -~1 % NOT -> ans = 0 +% Operadores Lógicos e Relacionais +1 > 5 % Resposta = 0 +10 >= 10 % Resposta = 1 +3 ~= 4 % Diferente de -> Resposta = 1 +3 == 3 % Igual a -> Resposta = 1 +3 > 1 && 4 > 1 % E -> Resposta = 1 +3 > 1 || 4 > 1 % OU -> Resposta = 1 +~1 % NOT -> Resposta = 0 -% Logicals can be applied to matrices: +% Operadores Lógicos e Relacionais podem ser aplicados a matrizes A > 5 -% for each element, if condition is true, that element is 1 in returned matrix +% Para cada elemento, caso seja verdade, esse elemento será 1 na matriz retornada A( A > 5 ) -% returns a vector containing the elements in A for which condition is true +% Retorna um vetor com os elementos de A para os quais a condição é verdadeira -% Strings -a = 'MyString' -length(a) % ans = 8 -a(2) % ans = y -[a,a] % ans = MyStringMyString +% Cadeias de caracteres (Strings) +a = 'MinhaString' +length(a) % Resposta = 11 +a(2) % Resposta = i +[a,a] % Resposta = MinhaStringMinhaString -% Cells -a = {'one', 'two', 'three'} -a(1) % ans = 'one' - returns a cell -char(a(1)) % ans = one - returns a string +% Vetores de células +a = {'um', 'dois', 'três'} +a(1) % Resposta = 'um' - retorna uma célula +char(a(1)) % Resposta = um - retorna uma string -% Structures -A.b = {'one','two'}; +% Estruturas +A.b = {'um','dois'}; A.c = [1 2]; A.d.e = false; -% Vectors +% Vetores x = [4 32 53 7 1] -x(2) % ans = 32, indices in Matlab start 1, not 0 -x(2:3) % ans = 32 53 -x(2:end) % ans = 32 53 7 1 +x(2) % Resposta = 32, índices no Matlab começam por 1, não 0 +x(2:3) % Resposta = 32 53 +x(2:end) % Resposta = 32 53 7 1 -x = [4; 32; 53; 7; 1] % Column vector +x = [4; 32; 53; 7; 1] % Vetor coluna x = [1:10] % x = 1 2 3 4 5 6 7 8 9 10 -% Matrices +% Matrizes A = [1 2 3; 4 5 6; 7 8 9] -% Rows are separated by a semicolon; elements are separated with space or comma +% Linhas são separadas por um ponto e vírgula; +% Elementos são separados com espaço ou vírgula % A = % 1 2 3 % 4 5 6 % 7 8 9 -A(2,3) % ans = 6, A(row, column) -A(6) % ans = 8 -% (implicitly concatenates columns into vector, then indexes into that) +A(2,3) % Resposta = 6, A(linha, coluna) +A(6) % Resposta = 8 +% (implicitamente encadeia as colunas do vetor, e então as indexa) -A(2,3) = 42 % Update row 2 col 3 with 42 +A(2,3) = 42 % Atualiza a linha 2 coluna 3 com o valor 42 % A = % 1 2 3 % 4 5 42 % 7 8 9 -A(2:3,2:3) % Creates a new matrix from the old one -%ans = +A(2:3,2:3) % Cria uma nova matriz a partir da antiga +%Resposta = % 5 42 % 8 9 -A(:,1) % All rows in column 1 -%ans = +A(:,1) % Todas as linhas na coluna 1 +%Resposta = % 1 % 4 % 7 -A(1,:) % All columns in row 1 -%ans = +A(1,:) % Todas as colunas na linha 1 +%Resposta = % 1 2 3 -[A ; A] % Concatenation of matrices (vertically) -%ans = +[A ; A] % Concatenação de matrizes (verticalmente) +%Resposta = % 1 2 3 % 4 5 42 @@ -176,195 +177,197 @@ A(1,:) % All columns in row 1 % 4 5 42 % 7 8 9 -% this is the same as +% Isto é o mesmo de vertcat(A,A); -[A , A] % Concatenation of matrices (horizontally) +[A , A] % Concatenação de matrizes (horizontalmente) -%ans = +%Resposta = % 1 2 3 1 2 3 % 4 5 42 4 5 42 % 7 8 9 7 8 9 -% this is the same as +% Isto é o mesmo de horzcat(A,A); -A(:, [3 1 2]) % Rearrange the columns of original matrix -%ans = +A(:, [3 1 2]) % Reorganiza as colunas da matriz original +%Resposta = % 3 1 2 % 42 4 5 % 9 7 8 -size(A) % ans = 3 3 +size(A) % Resposta = 3 3 -A(1, :) =[] % Delete the first row of the matrix -A(:, 1) =[] % Delete the first column of the matrix +A(1, :) =[] % Remove a primeira linha da matriz +A(:, 1) =[] % Remove a primeira coluna da matriz -transpose(A) % Transpose the matrix, which is the same as: +transpose(A) % Transposta a matriz, que é o mesmo de: A one -ctranspose(A) % Hermitian transpose the matrix -% (the transpose, followed by taking complex conjugate of each element) +ctranspose(A) % Transposta a matriz +% (a transposta, seguida pelo conjugado complexo de cada elemento) -% Element by Element Arithmetic vs. Matrix Arithmetic -% On their own, the arithmetic operators act on whole matrices. When preceded -% by a period, they act on each element instead. For example: -A * B % Matrix multiplication -A .* B % Multiple each element in A by its corresponding element in B +% Aritmética Elemento por Elemento vs. Aritmética com Matriz +% Naturalmente, os operadores aritméticos agem em matrizes inteiras. Quando +% precedidos por um ponto, eles atuam em cada elemento. Por exemplo: +A * B % Multiplicação de matrizes +A .* B % Multiplica cada elemento em A por seu correspondente em B -% There are several pairs of functions, where one acts on each element, and -% the other (whose name ends in m) acts on the whole matrix. -exp(A) % exponentiate each element -expm(A) % calculate the matrix exponential -sqrt(A) % take the square root of each element -sqrtm(A) % find the matrix whose square is A +% Existem vários pares de funções nas quais uma atua sob cada elemento, e a +% outra (cujo nome termina com m) age na matriz por completo. +exp(A) % Exponencia cada elemento +expm(A) % Calcula o exponencial da matriz +sqrt(A) % Tira a raiz quadrada de cada elemento +sqrtm(A) % Procura a matriz cujo quadrado é A -% Plotting -x = 0:.10:2*pi; % Creates a vector that starts at 0 and ends at 2*pi with increments of .1 +% Gráficos +x = 0:.10:2*pi; % Vetor que começa em 0 e termina em 2*pi com incrementos de 0,1 y = sin(x); plot(x,y) -xlabel('x axis') -ylabel('y axis') -title('Plot of y = sin(x)') -axis([0 2*pi -1 1]) % x range from 0 to 2*pi, y range from -1 to 1 +xlabel('eixo x') +ylabel('eixo y') +title('Gráfico de y = sin(x)') +axis([0 2*pi -1 1]) % x vai de 0 a 2*pi, y vai de -1 a 1 -plot(x,y1,'-',x,y2,'--',x,y3,':') % For multiple functions on one plot -legend('Line 1 label', 'Line 2 label') % Label curves with a legend +plot(x,y1,'-',x,y2,'--',x,y3,':') % Para várias funções em um só gráfico +legend('Descrição linha 1', 'Descrição linha 2') % Curvas com uma legenda -% Alternative method to plot multiple functions in one plot. -% while 'hold' is on, commands add to existing graph rather than replacing it +% Método alternativo para traçar várias funções em um só gráfico: +% Enquanto 'hold' estiver ativo, os comandos serão adicionados ao gráfico +% existente ao invés de o substituirem. plot(x, y) hold on plot(x, z) hold off -loglog(x, y) % A log-log plot -semilogx(x, y) % A plot with logarithmic x-axis -semilogy(x, y) % A plot with logarithmic y-axis +loglog(x, y) % Plotar em escala loglog +semilogx(x, y) % Um gráfico com eixo x logarítmico +semilogy(x, y) % Um gráfico com eixo y logarítmico -fplot (@(x) x^2, [2,5]) % plot the function x^2 from x=2 to x=5 +fplot (@(x) x^2, [2,5]) % Plotar a função x^2 para x=2 até x=5 -grid on % Show grid; turn off with 'grid off' -axis square % Makes the current axes region square -axis equal % Set aspect ratio so data units are the same in every direction +grid on % Exibe as linhas de grade; Oculta com 'grid off' +axis square % Torna quadrada a região dos eixos atuais +axis equal % Taxa de proporção onde as unidades serão as mesmas em todas direções -scatter(x, y); % Scatter-plot -hist(x); % Histogram +scatter(x, y); % Gráfico de dispersão ou bolha +hist(x); % Histograma z = sin(x); -plot3(x,y,z); % 3D line plot +plot3(x,y,z); % Plotar em espaço em 3D -pcolor(A) % Heat-map of matrix: plot as grid of rectangles, coloured by value -contour(A) % Contour plot of matrix -mesh(A) % Plot as a mesh surface +pcolor(A) % Mapa de calor da matriz: traça uma grade de retângulos, coloridos pelo valor +contour(A) % Plotar de contorno da matriz +mesh(A) % Plotar malha 3D -h = figure % Create new figure object, with handle f -figure(h) % Makes the figure corresponding to handle h the current figure -close(h) % close figure with handle h -close all % close all open figure windows -close % close current figure window +h = figure % Cria uma nova figura objeto, com identificador h +figure(h) % Cria uma nova janela de figura com h +close(h) % Fecha a figura h +close all % Fecha todas as janelas de figuras abertas +close % Fecha a janela de figura atual -shg % bring an existing graphics window forward, or create new one if needed -clf clear % clear current figure window, and reset most figure properties +shg % Traz uma janela gráfica existente para frente, ou cria uma nova se necessário +clf clear % Limpa a janela de figura atual e redefine a maioria das propriedades da figura -% Properties can be set and changed through a figure handle. -% You can save a handle to a figure when you create it. -% The function gcf returns a handle to the current figure -h = plot(x, y); % you can save a handle to a figure when you create it +% Propriedades podem ser definidas e alteradas através de um identificador. +% Você pode salvar um identificador para uma figura ao criá-la. +% A função gcf retorna o identificador da figura atual +h = plot(x, y); % Você pode salvar um identificador para a figura ao criá-la set(h, 'Color', 'r') -% 'y' yellow; 'm' magenta, 'c' cyan, 'r' red, 'g' green, 'b' blue, 'w' white, 'k' black +% 'y' amarelo; 'm' magenta, 'c' ciano, 'r' vermelho, 'g' verde, 'b' azul, 'w' branco, 'k' preto set(h, 'LineStyle', '--') - % '--' is solid line, '---' dashed, ':' dotted, '-.' dash-dot, 'none' is no line + % '--' linha sólida, '---' tracejada, ':' pontilhada, '-.' traço-ponto, 'none' sem linha get(h, 'LineStyle') -% The function gca returns a handle to the axes for the current figure -set(gca, 'XDir', 'reverse'); % reverse the direction of the x-axis +% A função gca retorna o identificador para os eixos da figura atual +set(gca, 'XDir', 'reverse'); % Inverte a direção do eixo x -% To create a figure that contains several axes in tiled positions, use subplot -subplot(2,3,1); % select the first position in a 2-by-3 grid of subplots -plot(x1); title('First Plot') % plot something in this position -subplot(2,3,2); % select second position in the grid -plot(x2); title('Second Plot') % plot something there +% Para criar uma figura que contém vários gráficos use subplot, o qual divide +% a janela de gráficos em m linhas e n colunas. +subplot(2,3,1); % Seleciona a primeira posição em uma grade de 2-por-3 +plot(x1); title('Primeiro Plot') % Plota algo nesta posição +subplot(2,3,2); % Seleciona a segunda posição na grade +plot(x2); title('Segundo Plot') % Plota algo ali -% To use functions or scripts, they must be on your path or current directory -path % display current path -addpath /path/to/dir % add to path -rmpath /path/to/dir % remove from path -cd /path/to/move/into % change directory +% Para usar funções ou scripts, eles devem estar no caminho ou na pasta atual +path % Exibe o caminho atual +addpath /caminho/para/pasta % Adiciona o diretório ao caminho +rmpath /caminho/para/pasta % Remove o diretório do caminho +cd /caminho/para/mudar % Muda o diretório -% Variables can be saved to .mat files -save('myFileName.mat') % Save the variables in your Workspace -load('myFileName.mat') % Load saved variables into Workspace +% Variáveis podem ser salvas em arquivos *.mat +save('meuArquivo.mat') % Salva as variáveis do seu Workspace +load('meuArquivo.mat') % Carrega as variáveis em seu Workspace -% M-file Scripts -% A script file is an external file that contains a sequence of statements. -% They let you avoid repeatedly typing the same code in the Command Window -% Have .m extensions +% Arquivos M (M-files) +% Um arquivo de script é um arquivo externo contendo uma sequência de instruções. +% Eles evitam que você digite os mesmos códigos repetidamente na janela de comandos. +% Possuem a extensão *.m -% M-file Functions -% Like scripts, and have the same .m extension -% But can accept input arguments and return an output -% Also, they have their own workspace (ie. different variable scope). -% Function name should match file name (so save this example as double_input.m). -% 'help double_input.m' returns the comments under line beginning function -function output = double_input(x) - %double_input(x) returns twice the value of x +% Arquivos M de Funções (M-file Functions) +% Assim como scripts e têm a mesma extensão *.m +% Mas podem aceitar argumentos de entrada e retornar uma saída. +% Além disso, possuem seu próprio workspace (ex. diferente escopo de variáveis). +% O nome da função deve coincidir com o nome do arquivo (salve o exemplo como dobra_entrada.m) +% 'help dobra_entrada.m' retorna os comentários abaixo da linha de início da função +function output = dobra_entrada(x) + %dobra_entrada(x) retorna duas vezes o valor de x output = 2*x; end -double_input(6) % ans = 12 +dobra_entrada(6) % Resposta = 12 -% You can also have subfunctions and nested functions. -% Subfunctions are in the same file as the primary function, and can only be -% called by functions in the file. Nested functions are defined within another -% functions, and have access to both its workspace and their own workspace. +% Você também pode ter subfunções e funções aninhadas. +% Subfunções estão no mesmo arquivo da função primária, e só podem ser chamados +% por funções dentro do arquivo. Funções aninhadas são definidas dentro de +% outras funções, e têm acesso a ambos workspaces. -% If you want to create a function without creating a new file you can use an -% anonymous function. Useful when quickly defining a function to pass to -% another function (eg. plot with fplot, evaluate an indefinite integral -% with quad, find roots with fzero, or find minimum with fminsearch). -% Example that returns the square of it's input, assigned to to the handle sqr: +% Se você quer criar uma função sem criar um novo arquivo, você pode usar uma +% função anônima. Úteis para definir rapidamente uma função para passar a outra +% função (ex. plotar com fplot, avaliar uma integral indefinida com quad, +% procurar raízes com fzero, ou procurar mínimo com fminsearch). +% Exemplo que retorna o quadrado de sua entrada, atribuído ao identificador sqr: sqr = @(x) x.^2; -sqr(10) % ans = 100 -doc function_handle % find out more +sqr(10) % Resposta = 100 +doc function_handle % Saiba mais -% User input -a = input('Enter the value: ') +% Entrada do usuário +a = input('Digite o valor: ') -% Stops execution of file and gives control to the keyboard: user can examine -% or change variables. Type 'return' to continue execution, or 'dbquit' to exit +% Para a execução do arquivo e passa o controle para o teclado: o usuário pode +% examinar ou alterar variáveis. Digite 'return' para continuar a execução, ou 'dbquit' para sair keyboard -% Reading in data (also xlsread/importdata/imread for excel/CSV/image files) -fopen(filename) +% Leitura de dados (ou xlsread/importdata/imread para arquivos excel/CSV/imagem) +fopen(nomedoarquivo) -% Output -disp(a) % Print out the value of variable a -disp('Hello World') % Print out a string -fprintf % Print to Command Window with more control +% Saída +disp(a) % Imprime o valor da variável a +disp('Olá Mundo') % Imprime a string +fprintf % Imprime na janela de comandos com mais controle -% Conditional statements (the parentheses are optional, but good style) +% Estruturas Condicionais (os parênteses são opicionais, porém uma boa prática) if (a > 15) - disp('Greater than 15') + disp('Maior que 15') elseif (a == 23) - disp('a is 23') + disp('a é 23') else - disp('neither condition met') + disp('Nenhuma condição reconheceu') end -% Looping -% NB. looping over elements of a vector/matrix is slow! -% Where possible, use functions that act on whole vector/matrix at once +% Estruturas de Repetição +% Nota: fazer o loop sobre elementos de um vetor/matriz é lento! +% Sempre que possível, use funções que atuem em todo o vetor/matriz de uma só vez. for k = 1:5 disp(k) end @@ -374,25 +377,26 @@ while (k < 5) k = k + 1; end -% Timing code execution: 'toc' prints the time since 'tic' was called +% Tempo de Execução de Código (Timing Code Execution): 'toc' imprime o tempo +% passado desde que 'tic' foi chamado. tic A = rand(1000); A*A*A*A*A*A*A; toc -% Connecting to a MySQL Database -dbname = 'database_name'; +% Conectando a uma base de dados MySQL +dbname = 'nome_base_de_dados'; username = 'root'; password = 'root'; driver = 'com.mysql.jdbc.Driver'; dburl = ['jdbc:mysql://localhost:8889/' dbname]; -javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); %xx depends on version, download available at http://dev.mysql.com/downloads/connector/j/ +javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); %xx depende da versão, download disponível em http://dev.mysql.com/downloads/connector/j/ conn = database(dbname, username, password, driver, dburl); -sql = ['SELECT * from table_name where id = 22'] % Example sql statement +sql = ['SELECT * FROM nome_tabela WHERE id = 22'] % Exemplo de uma consulta SQL a = fetch(conn, sql) %a will contain your data -% Common math functions +% Funções Matemáticas Comuns sin(x) cos(x) tan(x) @@ -410,122 +414,122 @@ ceil(x) floor(x) round(x) rem(x) -rand % Uniformly distributed pseudorandom numbers -randi % Uniformly distributed pseudorandom integers -randn % Normally distributed pseudorandom numbers +rand % Números pseudo-aleatórios uniformemente distribuídos +randi % Inteiros pseudo-aleatórios uniformemente distribuídos +randn % Números pseudo-aleatórios normalmente distribuídos -% Common constants +% Constantes Comuns pi NaN inf -% Solving matrix equations (if no solution, returns a least squares solution) -% The \ and / operators are equivalent to the functions mldivide and mrdivide -x=A\b % Solves Ax=b. Faster and more numerically accurate than using inv(A)*b. -x=b/A % Solves xA=b - -inv(A) % calculate the inverse matrix -pinv(A) % calculate the pseudo-inverse - -% Common matrix functions -zeros(m,n) % m x n matrix of 0's -ones(m,n) % m x n matrix of 1's -diag(A) % Extracts the diagonal elements of a matrix A -diag(x) % Construct a matrix with diagonal elements listed in x, and zeroes elsewhere -eye(m,n) % Identity matrix -linspace(x1, x2, n) % Return n equally spaced points, with min x1 and max x2 -inv(A) % Inverse of matrix A -det(A) % Determinant of A -eig(A) % Eigenvalues and eigenvectors of A -trace(A) % Trace of matrix - equivalent to sum(diag(A)) -isempty(A) % Tests if array is empty -all(A) % Tests if all elements are nonzero or true -any(A) % Tests if any elements are nonzero or true -isequal(A, B) % Tests equality of two arrays -numel(A) % Number of elements in matrix -triu(x) % Returns the upper triangular part of x -tril(x) % Returns the lower triangular part of x -cross(A,B) % Returns the cross product of the vectors A and B -dot(A,B) % Returns scalar product of two vectors (must have the same length) -transpose(A) % Returns the transpose of A -fliplr(A) % Flip matrix left to right -flipud(A) % Flip matrix up to down - -% Matrix Factorisations -[L, U, P] = lu(A) % LU decomposition: PA = LU,L is lower triangular, U is upper triangular, P is permutation matrix -[P, D] = eig(A) % eigen-decomposition: AP = PD, P's columns are eigenvectors and D's diagonals are eigenvalues -[U,S,V] = svd(X) % SVD: XV = US, U and V are unitary matrices, S has non-negative diagonal elements in decreasing order - -% Common vector functions -max % largest component -min % smallest component -length % length of a vector -sort % sort in ascending order -sum % sum of elements -prod % product of elements -mode % modal value -median % median value -mean % mean value -std % standard deviation -perms(x) % list all permutations of elements of x +% Resolvendo equações matriciais (se não houver solução, retorna uma solução de mínimos quadrados) +% Os operadores \ e / são equivalentes às funções mldivide e mrdivide +x=A\b % Resolve Ax=b. Mais rápido e numericamente mais preciso do que inv(A)*b. +x=b/A % Resolve xA=b + +inv(A) % Calcula a matriz inversa +pinv(A) % Calcula a pseudo-inversa + +% Funções Matriciais Comuns +zeros(m,n) % Matriz de zeros m x n +ones(m,n) % Matriz de 1's m x n +diag(A) % Extrai os elementos diagonais da matriz A +diag(x) % Constrói uma matriz com os elementos diagonais listados em x, e zero nas outras posições +eye(m,n) % Matriz identidade +linspace(x1, x2, n) % Retorna n pontos igualmente espaçados, com min x1 e max x2 +inv(A) % Inverso da matriz A +det(A) % Determinante da matriz A +eig(A) % Valores e vetores próprios de A +trace(A) % Traço da matriz - equivalente a sum(diag(A)) +isempty(A) % Testa se a matriz está vazia +all(A) % Testa se todos os elementos são diferentes de zero ou verdadeiro +any(A) % Testa se algum elemento é diferente de zero ou verdadeiro +isequal(A, B) % Testa a igualdade de duas matrizes +numel(A) % Número de elementos na matriz +triu(x) % Retorna a parte triangular superior de x +tril(x) % Retorna a parte triangular inferior de x +cross(A,B) % Retorna o produto cruzado das matrizes A e B +dot(A,B) % Retorna o produto escalar de duas matrizes (devem possuir mesmo tamanho) +transpose(A) % Retorna a matriz transposta de A +fliplr(A) % Inverte a matriz da esquerda para a direita +flipud(A) % Inverte a matriz de cima para baixo + +% Fatorações de Matrizes +[L, U, P] = lu(A) % Decomposição LU: PA = LU,L é triangular inferior, U é triangular superior, P é a matriz de permutação +[P, D] = eig(A) % Decomposição em Autovalores: AP = PD, colunas de P são autovetores e as diagonais de D são autovalores +[U,S,V] = svd(X) % SVD: XV = US, U e V são matrizes unitárias, S possui elementos não negativos na diagonal em ordem decrescente + +% Funções Vetoriais Comuns +max % Maior componente +min % Menor componente +length % Tamanho do vetor +sort % Ordena em orcer ascendente +sum % Soma de elementos +prod % Produto de elementos +mode % Valor modal +median % Valor mediano +mean % Valor médio +std % Desvio padrão +perms(x) % Lista todas as permutações de elementos de x % Classes -% Matlab can support object-oriented programming. -% Classes must be put in a file of the class name with a .m extension. -% To begin, we create a simple class to store GPS waypoints. -% Begin WaypointClass.m -classdef WaypointClass % The class name. - properties % The properties of the class behave like Structures +% Matlab pode suportar programação orientada a objetos. +% Classes devem ser colocadas em um arquivo de mesmo nome com a extensão *.m +% Para começar, criamos uma simples classe que armazena posições de GPS +% Início ClassePosicoesGPS.m +classdef ClassePosicoesGPS % O nome da classe. + properties % As propriedades da classe comportam-se como estruturas latitude longitude end methods - % This method that has the same name of the class is the constructor. - function obj = WaypointClass(lat, lon) + % Este método que tem o mesmo nome da classe é o construtor. + function obj = ClassePosicoesGPS(lat, lon) obj.latitude = lat; obj.longitude = lon; end - % Other functions that use the Waypoint object - function r = multiplyLatBy(obj, n) + % Outras funções que usam os objetos de PosicoesGPS + function r = multiplicarLatPor(obj, n) r = n*[obj.latitude]; end - % If we want to add two Waypoint objects together without calling - % a special function we can overload Matlab's arithmetic like so: + % Se quisermos somar dois objetos de PosicoesGPS juntos sem chamar + % uma função especial nós podemos sobrepor a aritmética do Matlab, desta maneira: function r = plus(o1,o2) - r = WaypointClass([o1.latitude] +[o2.latitude], ... + r = ClassePosicoesGPS([o1.latitude] +[o2.latitude], ... [o1.longitude]+[o2.longitude]); end end end -% End WaypointClass.m +% End ClassePosicoesGPS.m -% We can create an object of the class using the constructor -a = WaypointClass(45.0, 45.0) +% Podemos criar um objeto da classe usando o construtor +a = ClassePosicoesGPS(45.0, 45.0) -% Class properties behave exactly like Matlab Structures. +% Propriedades da classe se comportam exatamente como estruturas Matlab a.latitude = 70.0 a.longitude = 25.0 -% Methods can be called in the same way as functions -ans = multiplyLatBy(a,3) +% Métodos podem ser chamados da mesma forma que funções +ans = multiplicarLatPor(a,3) -% The method can also be called using dot notation. In this case, the object -% does not need to be passed to the method. -ans = a.multiplyLatBy(a,1/3) +% O método também pode ser chamado usando a notação de ponto. Neste caso, +% o objeto não precisa ser passado para o método. +ans = a.multiplicarLatPor(a,1/3) -% Matlab functions can be overloaded to handle objects. -% In the method above, we have overloaded how Matlab handles -% the addition of two Waypoint objects. -b = WaypointClass(15.0, 32.0) +% Funções do Matlab podem ser sobrepostas para lidar com objetos. +% No método abaixo, nós sobrepomos a forma como o Matlab lida com a soma de +% dois objetos PosicoesGPS. +b = ClassePosicoesGPS(15.0, 32.0) c = a + b ``` -## More on Matlab +## Mais sobre Matlab -* The official website [http://http://www.mathworks.com/products/matlab/](http://www.mathworks.com/products/matlab/) -* The official MATLAB Answers forum: [http://www.mathworks.com/matlabcentral/answers/](http://www.mathworks.com/matlabcentral/answers/) +* O site oficial [http://http://www.mathworks.com/products/matlab/](http://www.mathworks.com/products/matlab/) +* O fórum oficial de respostas: [http://www.mathworks.com/matlabcentral/answers/](http://www.mathworks.com/matlabcentral/answers/) -- cgit v1.2.3 From a98f1d041b5d492490d8b14c71b5a33fb4bad00e Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Sun, 18 Oct 2015 13:46:27 -0300 Subject: Fixing some linebreaks Some lines were broken to be better presented --- pt-br/matlab.html.markdown | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/pt-br/matlab.html.markdown b/pt-br/matlab.html.markdown index 4e822a60..ea320d07 100644 --- a/pt-br/matlab.html.markdown +++ b/pt-br/matlab.html.markdown @@ -390,7 +390,8 @@ username = 'root'; password = 'root'; driver = 'com.mysql.jdbc.Driver'; dburl = ['jdbc:mysql://localhost:8889/' dbname]; -javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); %xx depende da versão, download disponível em http://dev.mysql.com/downloads/connector/j/ +%Abaixo, o xx depende da versão, download disponível em http://dev.mysql.com/downloads/connector/j/ +javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); conn = database(dbname, username, password, driver, dburl); sql = ['SELECT * FROM nome_tabela WHERE id = 22'] % Exemplo de uma consulta SQL a = fetch(conn, sql) %a will contain your data @@ -456,9 +457,12 @@ fliplr(A) % Inverte a matriz da esquerda para a direita flipud(A) % Inverte a matriz de cima para baixo % Fatorações de Matrizes -[L, U, P] = lu(A) % Decomposição LU: PA = LU,L é triangular inferior, U é triangular superior, P é a matriz de permutação -[P, D] = eig(A) % Decomposição em Autovalores: AP = PD, colunas de P são autovetores e as diagonais de D são autovalores -[U,S,V] = svd(X) % SVD: XV = US, U e V são matrizes unitárias, S possui elementos não negativos na diagonal em ordem decrescente +% Decomposição LU: PA = LU,L é triangular inferior, U é triangular superior, P é a matriz de permutação +[L, U, P] = lu(A) +% Decomposição em Autovalores: AP = PD, colunas de P são autovetores e as diagonais de D são autovalores +[P, D] = eig(A) +% SVD: XV = US, U e V são matrizes unitárias, S possui elementos não negativos na diagonal em ordem decrescente +[U,S,V] = svd(X) % Funções Vetoriais Comuns max % Maior componente -- cgit v1.2.3 From ada99b909743220fd7df2f379dbdb4859e4e5c2a Mon Sep 17 00:00:00 2001 From: Levi Bostian Date: Sun, 18 Oct 2015 11:56:16 -0500 Subject: Update ColdFusion header --- coldfusion.html.markdown | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/coldfusion.html.markdown b/coldfusion.html.markdown index e2f0737d..70804a1e 100644 --- a/coldfusion.html.markdown +++ b/coldfusion.html.markdown @@ -1,14 +1,14 @@ --- -language: ColdFusion +language: coldfusion +filename: learncoldfusion.cfm contributors: - ["Wayne Boka", "http://wboka.github.io"] -filename: LearnColdFusion.cfm --- ColdFusion is a scripting language for web development. [Read more here.](http://www.adobe.com/products/coldfusion-family.html) -```ColdFusion +```html HTML tags have been provided for output readability -- cgit v1.2.3 From 9ee5d3739fac053c2c156e071162638392149e1d Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Sun, 18 Oct 2015 14:12:16 -0300 Subject: Rename matlab.html.markdown to matlab-pt.html.markdown --- pt-br/matlab-pt.html.markdown | 539 ++++++++++++++++++++++++++++++++++++++++++ pt-br/matlab.html.markdown | 539 ------------------------------------------ 2 files changed, 539 insertions(+), 539 deletions(-) create mode 100644 pt-br/matlab-pt.html.markdown delete mode 100644 pt-br/matlab.html.markdown diff --git a/pt-br/matlab-pt.html.markdown b/pt-br/matlab-pt.html.markdown new file mode 100644 index 00000000..ea320d07 --- /dev/null +++ b/pt-br/matlab-pt.html.markdown @@ -0,0 +1,539 @@ +--- +language: Matlab +contributors: + - ["mendozao", "http://github.com/mendozao"] + - ["jamesscottbrown", "http://jamesscottbrown.com"] + - ["Colton Kohnke", "http://github.com/voltnor"] +translators: + - ["Claudson Martins", "https://github.com/claudsonm"] +lang: pt-br + +--- + +MATLAB significa MATrix LABoratory. É uma poderosa linguagem de computação numérica geralmente utilizada em engenharia e matemática. + +Se você tem algum feedback, por favor fique a vontade para me contactar via +[@the_ozzinator](https://twitter.com/the_ozzinator), ou +[osvaldo.t.mendoza@gmail.com](mailto:osvaldo.t.mendoza@gmail.com). + +```matlab +% Comentários iniciam com um sinal de porcentagem + +%{ +Comentários de múltiplas linhas +parecem +com +algo assim +%} + +% Comandos podem ocupar várinhas linhas, usando '...': + a = 1 + 2 + ... + + 4 + +% Comandos podem ser passados para o sistema operacional +!ping google.com + +who % Exibe todas as variáveis na memória +whos % Exibe todas as variáveis na memória, com seus tipos +clear % Apaga todas as suas variáveis da memória +clear('A') % Apaga uma variável em particular +openvar('A') % Abre a variável no editor de variável + +clc % Apaga o conteúdo escrito na sua janela de comando +diary % Alterna o conteúdo escrito na janela de comando para um arquivo de texto +ctrl-c % Aborta a computação atual + +edit('minhafuncao.m') % Abre a função/script no editor +type('minhafuncao.m') % Imprime o código-fonte da função/script na janela de comando + +profile on % Ativa o perfil de código +profile off % Desativa o perfil de código +profile viewer % Visualiza os resultados na janela de Profiler + +help comando % Exibe a documentação do comando na janela de comando +doc comando % Exibe a documentação do comando na janela de ajuda +lookfor comando % Procura por comando na primeira linha comentada de todas as funções +lookfor comando -all % Procura por comando em todas as funções + + +% Formatação de saída +format short % 4 casas decimais em um número flutuante +format long % 15 casas decimais +format bank % 2 dígitos após o ponto decimal - para cálculos financeiros +fprintf('texto') % Imprime na tela "texto" +disp('texto') % Imprime na tela "texto" + +% Variáveis & Expressões +minhaVariavel = 4 % O painel Workspace mostra a variável recém-criada +minhaVariavel = 4; % Ponto e vírgula suprime a saída para a janela de comando +4 + 6 % Resposta = 10 +8 * minhaVariavel % Resposta = 32 +2 ^ 3 % Resposta = 8 +a = 2; b = 3; +c = exp(a)*sin(pi/2) % c = 7.3891 + +% A chamada de funções pode ser feita por uma das duas maneiras: +% Sintaxe de função padrão: +load('arquivo.mat', 'y') % Argumentos entre parênteses, separados por vírgula +% Sintaxe de comando: +load arquivo.mat y % Sem parênteses, e espaços ao invés de vírgulas +% Observe a falta de aspas na forma de comando: entradas são sempre passadas +% como texto literal - não pode passar valores de variáveis. +% Além disso, não pode receber saída: +[V,D] = eig(A); % Isto não tem um equivalente na forma de comando +[~,D] = eig(A); % Se você só deseja D e não V + + + +% Operadores Lógicos e Relacionais +1 > 5 % Resposta = 0 +10 >= 10 % Resposta = 1 +3 ~= 4 % Diferente de -> Resposta = 1 +3 == 3 % Igual a -> Resposta = 1 +3 > 1 && 4 > 1 % E -> Resposta = 1 +3 > 1 || 4 > 1 % OU -> Resposta = 1 +~1 % NOT -> Resposta = 0 + +% Operadores Lógicos e Relacionais podem ser aplicados a matrizes +A > 5 +% Para cada elemento, caso seja verdade, esse elemento será 1 na matriz retornada +A( A > 5 ) +% Retorna um vetor com os elementos de A para os quais a condição é verdadeira + +% Cadeias de caracteres (Strings) +a = 'MinhaString' +length(a) % Resposta = 11 +a(2) % Resposta = i +[a,a] % Resposta = MinhaStringMinhaString + + +% Vetores de células +a = {'um', 'dois', 'três'} +a(1) % Resposta = 'um' - retorna uma célula +char(a(1)) % Resposta = um - retorna uma string + +% Estruturas +A.b = {'um','dois'}; +A.c = [1 2]; +A.d.e = false; + +% Vetores +x = [4 32 53 7 1] +x(2) % Resposta = 32, índices no Matlab começam por 1, não 0 +x(2:3) % Resposta = 32 53 +x(2:end) % Resposta = 32 53 7 1 + +x = [4; 32; 53; 7; 1] % Vetor coluna + +x = [1:10] % x = 1 2 3 4 5 6 7 8 9 10 + +% Matrizes +A = [1 2 3; 4 5 6; 7 8 9] +% Linhas são separadas por um ponto e vírgula; +% Elementos são separados com espaço ou vírgula +% A = + +% 1 2 3 +% 4 5 6 +% 7 8 9 + +A(2,3) % Resposta = 6, A(linha, coluna) +A(6) % Resposta = 8 +% (implicitamente encadeia as colunas do vetor, e então as indexa) + + +A(2,3) = 42 % Atualiza a linha 2 coluna 3 com o valor 42 +% A = + +% 1 2 3 +% 4 5 42 +% 7 8 9 + +A(2:3,2:3) % Cria uma nova matriz a partir da antiga +%Resposta = + +% 5 42 +% 8 9 + +A(:,1) % Todas as linhas na coluna 1 +%Resposta = + +% 1 +% 4 +% 7 + +A(1,:) % Todas as colunas na linha 1 +%Resposta = + +% 1 2 3 + +[A ; A] % Concatenação de matrizes (verticalmente) +%Resposta = + +% 1 2 3 +% 4 5 42 +% 7 8 9 +% 1 2 3 +% 4 5 42 +% 7 8 9 + +% Isto é o mesmo de +vertcat(A,A); + + +[A , A] % Concatenação de matrizes (horizontalmente) + +%Resposta = + +% 1 2 3 1 2 3 +% 4 5 42 4 5 42 +% 7 8 9 7 8 9 + +% Isto é o mesmo de +horzcat(A,A); + + +A(:, [3 1 2]) % Reorganiza as colunas da matriz original +%Resposta = + +% 3 1 2 +% 42 4 5 +% 9 7 8 + +size(A) % Resposta = 3 3 + +A(1, :) =[] % Remove a primeira linha da matriz +A(:, 1) =[] % Remove a primeira coluna da matriz + +transpose(A) % Transposta a matriz, que é o mesmo de: +A one +ctranspose(A) % Transposta a matriz +% (a transposta, seguida pelo conjugado complexo de cada elemento) + + + + +% Aritmética Elemento por Elemento vs. Aritmética com Matriz +% Naturalmente, os operadores aritméticos agem em matrizes inteiras. Quando +% precedidos por um ponto, eles atuam em cada elemento. Por exemplo: +A * B % Multiplicação de matrizes +A .* B % Multiplica cada elemento em A por seu correspondente em B + +% Existem vários pares de funções nas quais uma atua sob cada elemento, e a +% outra (cujo nome termina com m) age na matriz por completo. +exp(A) % Exponencia cada elemento +expm(A) % Calcula o exponencial da matriz +sqrt(A) % Tira a raiz quadrada de cada elemento +sqrtm(A) % Procura a matriz cujo quadrado é A + + +% Gráficos +x = 0:.10:2*pi; % Vetor que começa em 0 e termina em 2*pi com incrementos de 0,1 +y = sin(x); +plot(x,y) +xlabel('eixo x') +ylabel('eixo y') +title('Gráfico de y = sin(x)') +axis([0 2*pi -1 1]) % x vai de 0 a 2*pi, y vai de -1 a 1 + +plot(x,y1,'-',x,y2,'--',x,y3,':') % Para várias funções em um só gráfico +legend('Descrição linha 1', 'Descrição linha 2') % Curvas com uma legenda + +% Método alternativo para traçar várias funções em um só gráfico: +% Enquanto 'hold' estiver ativo, os comandos serão adicionados ao gráfico +% existente ao invés de o substituirem. +plot(x, y) +hold on +plot(x, z) +hold off + +loglog(x, y) % Plotar em escala loglog +semilogx(x, y) % Um gráfico com eixo x logarítmico +semilogy(x, y) % Um gráfico com eixo y logarítmico + +fplot (@(x) x^2, [2,5]) % Plotar a função x^2 para x=2 até x=5 + +grid on % Exibe as linhas de grade; Oculta com 'grid off' +axis square % Torna quadrada a região dos eixos atuais +axis equal % Taxa de proporção onde as unidades serão as mesmas em todas direções + +scatter(x, y); % Gráfico de dispersão ou bolha +hist(x); % Histograma + +z = sin(x); +plot3(x,y,z); % Plotar em espaço em 3D + +pcolor(A) % Mapa de calor da matriz: traça uma grade de retângulos, coloridos pelo valor +contour(A) % Plotar de contorno da matriz +mesh(A) % Plotar malha 3D + +h = figure % Cria uma nova figura objeto, com identificador h +figure(h) % Cria uma nova janela de figura com h +close(h) % Fecha a figura h +close all % Fecha todas as janelas de figuras abertas +close % Fecha a janela de figura atual + +shg % Traz uma janela gráfica existente para frente, ou cria uma nova se necessário +clf clear % Limpa a janela de figura atual e redefine a maioria das propriedades da figura + +% Propriedades podem ser definidas e alteradas através de um identificador. +% Você pode salvar um identificador para uma figura ao criá-la. +% A função gcf retorna o identificador da figura atual +h = plot(x, y); % Você pode salvar um identificador para a figura ao criá-la +set(h, 'Color', 'r') +% 'y' amarelo; 'm' magenta, 'c' ciano, 'r' vermelho, 'g' verde, 'b' azul, 'w' branco, 'k' preto +set(h, 'LineStyle', '--') + % '--' linha sólida, '---' tracejada, ':' pontilhada, '-.' traço-ponto, 'none' sem linha +get(h, 'LineStyle') + + +% A função gca retorna o identificador para os eixos da figura atual +set(gca, 'XDir', 'reverse'); % Inverte a direção do eixo x + +% Para criar uma figura que contém vários gráficos use subplot, o qual divide +% a janela de gráficos em m linhas e n colunas. +subplot(2,3,1); % Seleciona a primeira posição em uma grade de 2-por-3 +plot(x1); title('Primeiro Plot') % Plota algo nesta posição +subplot(2,3,2); % Seleciona a segunda posição na grade +plot(x2); title('Segundo Plot') % Plota algo ali + + +% Para usar funções ou scripts, eles devem estar no caminho ou na pasta atual +path % Exibe o caminho atual +addpath /caminho/para/pasta % Adiciona o diretório ao caminho +rmpath /caminho/para/pasta % Remove o diretório do caminho +cd /caminho/para/mudar % Muda o diretório + + +% Variáveis podem ser salvas em arquivos *.mat +save('meuArquivo.mat') % Salva as variáveis do seu Workspace +load('meuArquivo.mat') % Carrega as variáveis em seu Workspace + +% Arquivos M (M-files) +% Um arquivo de script é um arquivo externo contendo uma sequência de instruções. +% Eles evitam que você digite os mesmos códigos repetidamente na janela de comandos. +% Possuem a extensão *.m + +% Arquivos M de Funções (M-file Functions) +% Assim como scripts e têm a mesma extensão *.m +% Mas podem aceitar argumentos de entrada e retornar uma saída. +% Além disso, possuem seu próprio workspace (ex. diferente escopo de variáveis). +% O nome da função deve coincidir com o nome do arquivo (salve o exemplo como dobra_entrada.m) +% 'help dobra_entrada.m' retorna os comentários abaixo da linha de início da função +function output = dobra_entrada(x) + %dobra_entrada(x) retorna duas vezes o valor de x + output = 2*x; +end +dobra_entrada(6) % Resposta = 12 + + +% Você também pode ter subfunções e funções aninhadas. +% Subfunções estão no mesmo arquivo da função primária, e só podem ser chamados +% por funções dentro do arquivo. Funções aninhadas são definidas dentro de +% outras funções, e têm acesso a ambos workspaces. + +% Se você quer criar uma função sem criar um novo arquivo, você pode usar uma +% função anônima. Úteis para definir rapidamente uma função para passar a outra +% função (ex. plotar com fplot, avaliar uma integral indefinida com quad, +% procurar raízes com fzero, ou procurar mínimo com fminsearch). +% Exemplo que retorna o quadrado de sua entrada, atribuído ao identificador sqr: +sqr = @(x) x.^2; +sqr(10) % Resposta = 100 +doc function_handle % Saiba mais + +% Entrada do usuário +a = input('Digite o valor: ') + +% Para a execução do arquivo e passa o controle para o teclado: o usuário pode +% examinar ou alterar variáveis. Digite 'return' para continuar a execução, ou 'dbquit' para sair +keyboard + +% Leitura de dados (ou xlsread/importdata/imread para arquivos excel/CSV/imagem) +fopen(nomedoarquivo) + +% Saída +disp(a) % Imprime o valor da variável a +disp('Olá Mundo') % Imprime a string +fprintf % Imprime na janela de comandos com mais controle + +% Estruturas Condicionais (os parênteses são opicionais, porém uma boa prática) +if (a > 15) + disp('Maior que 15') +elseif (a == 23) + disp('a é 23') +else + disp('Nenhuma condição reconheceu') +end + +% Estruturas de Repetição +% Nota: fazer o loop sobre elementos de um vetor/matriz é lento! +% Sempre que possível, use funções que atuem em todo o vetor/matriz de uma só vez. +for k = 1:5 + disp(k) +end + +k = 0; +while (k < 5) + k = k + 1; +end + +% Tempo de Execução de Código (Timing Code Execution): 'toc' imprime o tempo +% passado desde que 'tic' foi chamado. +tic +A = rand(1000); +A*A*A*A*A*A*A; +toc + +% Conectando a uma base de dados MySQL +dbname = 'nome_base_de_dados'; +username = 'root'; +password = 'root'; +driver = 'com.mysql.jdbc.Driver'; +dburl = ['jdbc:mysql://localhost:8889/' dbname]; +%Abaixo, o xx depende da versão, download disponível em http://dev.mysql.com/downloads/connector/j/ +javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); +conn = database(dbname, username, password, driver, dburl); +sql = ['SELECT * FROM nome_tabela WHERE id = 22'] % Exemplo de uma consulta SQL +a = fetch(conn, sql) %a will contain your data + + +% Funções Matemáticas Comuns +sin(x) +cos(x) +tan(x) +asin(x) +acos(x) +atan(x) +exp(x) +sqrt(x) +log(x) +log10(x) +abs(x) +min(x) +max(x) +ceil(x) +floor(x) +round(x) +rem(x) +rand % Números pseudo-aleatórios uniformemente distribuídos +randi % Inteiros pseudo-aleatórios uniformemente distribuídos +randn % Números pseudo-aleatórios normalmente distribuídos + +% Constantes Comuns +pi +NaN +inf + +% Resolvendo equações matriciais (se não houver solução, retorna uma solução de mínimos quadrados) +% Os operadores \ e / são equivalentes às funções mldivide e mrdivide +x=A\b % Resolve Ax=b. Mais rápido e numericamente mais preciso do que inv(A)*b. +x=b/A % Resolve xA=b + +inv(A) % Calcula a matriz inversa +pinv(A) % Calcula a pseudo-inversa + +% Funções Matriciais Comuns +zeros(m,n) % Matriz de zeros m x n +ones(m,n) % Matriz de 1's m x n +diag(A) % Extrai os elementos diagonais da matriz A +diag(x) % Constrói uma matriz com os elementos diagonais listados em x, e zero nas outras posições +eye(m,n) % Matriz identidade +linspace(x1, x2, n) % Retorna n pontos igualmente espaçados, com min x1 e max x2 +inv(A) % Inverso da matriz A +det(A) % Determinante da matriz A +eig(A) % Valores e vetores próprios de A +trace(A) % Traço da matriz - equivalente a sum(diag(A)) +isempty(A) % Testa se a matriz está vazia +all(A) % Testa se todos os elementos são diferentes de zero ou verdadeiro +any(A) % Testa se algum elemento é diferente de zero ou verdadeiro +isequal(A, B) % Testa a igualdade de duas matrizes +numel(A) % Número de elementos na matriz +triu(x) % Retorna a parte triangular superior de x +tril(x) % Retorna a parte triangular inferior de x +cross(A,B) % Retorna o produto cruzado das matrizes A e B +dot(A,B) % Retorna o produto escalar de duas matrizes (devem possuir mesmo tamanho) +transpose(A) % Retorna a matriz transposta de A +fliplr(A) % Inverte a matriz da esquerda para a direita +flipud(A) % Inverte a matriz de cima para baixo + +% Fatorações de Matrizes +% Decomposição LU: PA = LU,L é triangular inferior, U é triangular superior, P é a matriz de permutação +[L, U, P] = lu(A) +% Decomposição em Autovalores: AP = PD, colunas de P são autovetores e as diagonais de D são autovalores +[P, D] = eig(A) +% SVD: XV = US, U e V são matrizes unitárias, S possui elementos não negativos na diagonal em ordem decrescente +[U,S,V] = svd(X) + +% Funções Vetoriais Comuns +max % Maior componente +min % Menor componente +length % Tamanho do vetor +sort % Ordena em orcer ascendente +sum % Soma de elementos +prod % Produto de elementos +mode % Valor modal +median % Valor mediano +mean % Valor médio +std % Desvio padrão +perms(x) % Lista todas as permutações de elementos de x + + +% Classes +% Matlab pode suportar programação orientada a objetos. +% Classes devem ser colocadas em um arquivo de mesmo nome com a extensão *.m +% Para começar, criamos uma simples classe que armazena posições de GPS +% Início ClassePosicoesGPS.m +classdef ClassePosicoesGPS % O nome da classe. + properties % As propriedades da classe comportam-se como estruturas + latitude + longitude + end + methods + % Este método que tem o mesmo nome da classe é o construtor. + function obj = ClassePosicoesGPS(lat, lon) + obj.latitude = lat; + obj.longitude = lon; + end + + % Outras funções que usam os objetos de PosicoesGPS + function r = multiplicarLatPor(obj, n) + r = n*[obj.latitude]; + end + + % Se quisermos somar dois objetos de PosicoesGPS juntos sem chamar + % uma função especial nós podemos sobrepor a aritmética do Matlab, desta maneira: + function r = plus(o1,o2) + r = ClassePosicoesGPS([o1.latitude] +[o2.latitude], ... + [o1.longitude]+[o2.longitude]); + end + end +end +% End ClassePosicoesGPS.m + +% Podemos criar um objeto da classe usando o construtor +a = ClassePosicoesGPS(45.0, 45.0) + +% Propriedades da classe se comportam exatamente como estruturas Matlab +a.latitude = 70.0 +a.longitude = 25.0 + +% Métodos podem ser chamados da mesma forma que funções +ans = multiplicarLatPor(a,3) + +% O método também pode ser chamado usando a notação de ponto. Neste caso, +% o objeto não precisa ser passado para o método. +ans = a.multiplicarLatPor(a,1/3) + +% Funções do Matlab podem ser sobrepostas para lidar com objetos. +% No método abaixo, nós sobrepomos a forma como o Matlab lida com a soma de +% dois objetos PosicoesGPS. +b = ClassePosicoesGPS(15.0, 32.0) +c = a + b + +``` + +## Mais sobre Matlab + +* O site oficial [http://http://www.mathworks.com/products/matlab/](http://www.mathworks.com/products/matlab/) +* O fórum oficial de respostas: [http://www.mathworks.com/matlabcentral/answers/](http://www.mathworks.com/matlabcentral/answers/) + diff --git a/pt-br/matlab.html.markdown b/pt-br/matlab.html.markdown deleted file mode 100644 index ea320d07..00000000 --- a/pt-br/matlab.html.markdown +++ /dev/null @@ -1,539 +0,0 @@ ---- -language: Matlab -contributors: - - ["mendozao", "http://github.com/mendozao"] - - ["jamesscottbrown", "http://jamesscottbrown.com"] - - ["Colton Kohnke", "http://github.com/voltnor"] -translators: - - ["Claudson Martins", "https://github.com/claudsonm"] -lang: pt-br - ---- - -MATLAB significa MATrix LABoratory. É uma poderosa linguagem de computação numérica geralmente utilizada em engenharia e matemática. - -Se você tem algum feedback, por favor fique a vontade para me contactar via -[@the_ozzinator](https://twitter.com/the_ozzinator), ou -[osvaldo.t.mendoza@gmail.com](mailto:osvaldo.t.mendoza@gmail.com). - -```matlab -% Comentários iniciam com um sinal de porcentagem - -%{ -Comentários de múltiplas linhas -parecem -com -algo assim -%} - -% Comandos podem ocupar várinhas linhas, usando '...': - a = 1 + 2 + ... - + 4 - -% Comandos podem ser passados para o sistema operacional -!ping google.com - -who % Exibe todas as variáveis na memória -whos % Exibe todas as variáveis na memória, com seus tipos -clear % Apaga todas as suas variáveis da memória -clear('A') % Apaga uma variável em particular -openvar('A') % Abre a variável no editor de variável - -clc % Apaga o conteúdo escrito na sua janela de comando -diary % Alterna o conteúdo escrito na janela de comando para um arquivo de texto -ctrl-c % Aborta a computação atual - -edit('minhafuncao.m') % Abre a função/script no editor -type('minhafuncao.m') % Imprime o código-fonte da função/script na janela de comando - -profile on % Ativa o perfil de código -profile off % Desativa o perfil de código -profile viewer % Visualiza os resultados na janela de Profiler - -help comando % Exibe a documentação do comando na janela de comando -doc comando % Exibe a documentação do comando na janela de ajuda -lookfor comando % Procura por comando na primeira linha comentada de todas as funções -lookfor comando -all % Procura por comando em todas as funções - - -% Formatação de saída -format short % 4 casas decimais em um número flutuante -format long % 15 casas decimais -format bank % 2 dígitos após o ponto decimal - para cálculos financeiros -fprintf('texto') % Imprime na tela "texto" -disp('texto') % Imprime na tela "texto" - -% Variáveis & Expressões -minhaVariavel = 4 % O painel Workspace mostra a variável recém-criada -minhaVariavel = 4; % Ponto e vírgula suprime a saída para a janela de comando -4 + 6 % Resposta = 10 -8 * minhaVariavel % Resposta = 32 -2 ^ 3 % Resposta = 8 -a = 2; b = 3; -c = exp(a)*sin(pi/2) % c = 7.3891 - -% A chamada de funções pode ser feita por uma das duas maneiras: -% Sintaxe de função padrão: -load('arquivo.mat', 'y') % Argumentos entre parênteses, separados por vírgula -% Sintaxe de comando: -load arquivo.mat y % Sem parênteses, e espaços ao invés de vírgulas -% Observe a falta de aspas na forma de comando: entradas são sempre passadas -% como texto literal - não pode passar valores de variáveis. -% Além disso, não pode receber saída: -[V,D] = eig(A); % Isto não tem um equivalente na forma de comando -[~,D] = eig(A); % Se você só deseja D e não V - - - -% Operadores Lógicos e Relacionais -1 > 5 % Resposta = 0 -10 >= 10 % Resposta = 1 -3 ~= 4 % Diferente de -> Resposta = 1 -3 == 3 % Igual a -> Resposta = 1 -3 > 1 && 4 > 1 % E -> Resposta = 1 -3 > 1 || 4 > 1 % OU -> Resposta = 1 -~1 % NOT -> Resposta = 0 - -% Operadores Lógicos e Relacionais podem ser aplicados a matrizes -A > 5 -% Para cada elemento, caso seja verdade, esse elemento será 1 na matriz retornada -A( A > 5 ) -% Retorna um vetor com os elementos de A para os quais a condição é verdadeira - -% Cadeias de caracteres (Strings) -a = 'MinhaString' -length(a) % Resposta = 11 -a(2) % Resposta = i -[a,a] % Resposta = MinhaStringMinhaString - - -% Vetores de células -a = {'um', 'dois', 'três'} -a(1) % Resposta = 'um' - retorna uma célula -char(a(1)) % Resposta = um - retorna uma string - -% Estruturas -A.b = {'um','dois'}; -A.c = [1 2]; -A.d.e = false; - -% Vetores -x = [4 32 53 7 1] -x(2) % Resposta = 32, índices no Matlab começam por 1, não 0 -x(2:3) % Resposta = 32 53 -x(2:end) % Resposta = 32 53 7 1 - -x = [4; 32; 53; 7; 1] % Vetor coluna - -x = [1:10] % x = 1 2 3 4 5 6 7 8 9 10 - -% Matrizes -A = [1 2 3; 4 5 6; 7 8 9] -% Linhas são separadas por um ponto e vírgula; -% Elementos são separados com espaço ou vírgula -% A = - -% 1 2 3 -% 4 5 6 -% 7 8 9 - -A(2,3) % Resposta = 6, A(linha, coluna) -A(6) % Resposta = 8 -% (implicitamente encadeia as colunas do vetor, e então as indexa) - - -A(2,3) = 42 % Atualiza a linha 2 coluna 3 com o valor 42 -% A = - -% 1 2 3 -% 4 5 42 -% 7 8 9 - -A(2:3,2:3) % Cria uma nova matriz a partir da antiga -%Resposta = - -% 5 42 -% 8 9 - -A(:,1) % Todas as linhas na coluna 1 -%Resposta = - -% 1 -% 4 -% 7 - -A(1,:) % Todas as colunas na linha 1 -%Resposta = - -% 1 2 3 - -[A ; A] % Concatenação de matrizes (verticalmente) -%Resposta = - -% 1 2 3 -% 4 5 42 -% 7 8 9 -% 1 2 3 -% 4 5 42 -% 7 8 9 - -% Isto é o mesmo de -vertcat(A,A); - - -[A , A] % Concatenação de matrizes (horizontalmente) - -%Resposta = - -% 1 2 3 1 2 3 -% 4 5 42 4 5 42 -% 7 8 9 7 8 9 - -% Isto é o mesmo de -horzcat(A,A); - - -A(:, [3 1 2]) % Reorganiza as colunas da matriz original -%Resposta = - -% 3 1 2 -% 42 4 5 -% 9 7 8 - -size(A) % Resposta = 3 3 - -A(1, :) =[] % Remove a primeira linha da matriz -A(:, 1) =[] % Remove a primeira coluna da matriz - -transpose(A) % Transposta a matriz, que é o mesmo de: -A one -ctranspose(A) % Transposta a matriz -% (a transposta, seguida pelo conjugado complexo de cada elemento) - - - - -% Aritmética Elemento por Elemento vs. Aritmética com Matriz -% Naturalmente, os operadores aritméticos agem em matrizes inteiras. Quando -% precedidos por um ponto, eles atuam em cada elemento. Por exemplo: -A * B % Multiplicação de matrizes -A .* B % Multiplica cada elemento em A por seu correspondente em B - -% Existem vários pares de funções nas quais uma atua sob cada elemento, e a -% outra (cujo nome termina com m) age na matriz por completo. -exp(A) % Exponencia cada elemento -expm(A) % Calcula o exponencial da matriz -sqrt(A) % Tira a raiz quadrada de cada elemento -sqrtm(A) % Procura a matriz cujo quadrado é A - - -% Gráficos -x = 0:.10:2*pi; % Vetor que começa em 0 e termina em 2*pi com incrementos de 0,1 -y = sin(x); -plot(x,y) -xlabel('eixo x') -ylabel('eixo y') -title('Gráfico de y = sin(x)') -axis([0 2*pi -1 1]) % x vai de 0 a 2*pi, y vai de -1 a 1 - -plot(x,y1,'-',x,y2,'--',x,y3,':') % Para várias funções em um só gráfico -legend('Descrição linha 1', 'Descrição linha 2') % Curvas com uma legenda - -% Método alternativo para traçar várias funções em um só gráfico: -% Enquanto 'hold' estiver ativo, os comandos serão adicionados ao gráfico -% existente ao invés de o substituirem. -plot(x, y) -hold on -plot(x, z) -hold off - -loglog(x, y) % Plotar em escala loglog -semilogx(x, y) % Um gráfico com eixo x logarítmico -semilogy(x, y) % Um gráfico com eixo y logarítmico - -fplot (@(x) x^2, [2,5]) % Plotar a função x^2 para x=2 até x=5 - -grid on % Exibe as linhas de grade; Oculta com 'grid off' -axis square % Torna quadrada a região dos eixos atuais -axis equal % Taxa de proporção onde as unidades serão as mesmas em todas direções - -scatter(x, y); % Gráfico de dispersão ou bolha -hist(x); % Histograma - -z = sin(x); -plot3(x,y,z); % Plotar em espaço em 3D - -pcolor(A) % Mapa de calor da matriz: traça uma grade de retângulos, coloridos pelo valor -contour(A) % Plotar de contorno da matriz -mesh(A) % Plotar malha 3D - -h = figure % Cria uma nova figura objeto, com identificador h -figure(h) % Cria uma nova janela de figura com h -close(h) % Fecha a figura h -close all % Fecha todas as janelas de figuras abertas -close % Fecha a janela de figura atual - -shg % Traz uma janela gráfica existente para frente, ou cria uma nova se necessário -clf clear % Limpa a janela de figura atual e redefine a maioria das propriedades da figura - -% Propriedades podem ser definidas e alteradas através de um identificador. -% Você pode salvar um identificador para uma figura ao criá-la. -% A função gcf retorna o identificador da figura atual -h = plot(x, y); % Você pode salvar um identificador para a figura ao criá-la -set(h, 'Color', 'r') -% 'y' amarelo; 'm' magenta, 'c' ciano, 'r' vermelho, 'g' verde, 'b' azul, 'w' branco, 'k' preto -set(h, 'LineStyle', '--') - % '--' linha sólida, '---' tracejada, ':' pontilhada, '-.' traço-ponto, 'none' sem linha -get(h, 'LineStyle') - - -% A função gca retorna o identificador para os eixos da figura atual -set(gca, 'XDir', 'reverse'); % Inverte a direção do eixo x - -% Para criar uma figura que contém vários gráficos use subplot, o qual divide -% a janela de gráficos em m linhas e n colunas. -subplot(2,3,1); % Seleciona a primeira posição em uma grade de 2-por-3 -plot(x1); title('Primeiro Plot') % Plota algo nesta posição -subplot(2,3,2); % Seleciona a segunda posição na grade -plot(x2); title('Segundo Plot') % Plota algo ali - - -% Para usar funções ou scripts, eles devem estar no caminho ou na pasta atual -path % Exibe o caminho atual -addpath /caminho/para/pasta % Adiciona o diretório ao caminho -rmpath /caminho/para/pasta % Remove o diretório do caminho -cd /caminho/para/mudar % Muda o diretório - - -% Variáveis podem ser salvas em arquivos *.mat -save('meuArquivo.mat') % Salva as variáveis do seu Workspace -load('meuArquivo.mat') % Carrega as variáveis em seu Workspace - -% Arquivos M (M-files) -% Um arquivo de script é um arquivo externo contendo uma sequência de instruções. -% Eles evitam que você digite os mesmos códigos repetidamente na janela de comandos. -% Possuem a extensão *.m - -% Arquivos M de Funções (M-file Functions) -% Assim como scripts e têm a mesma extensão *.m -% Mas podem aceitar argumentos de entrada e retornar uma saída. -% Além disso, possuem seu próprio workspace (ex. diferente escopo de variáveis). -% O nome da função deve coincidir com o nome do arquivo (salve o exemplo como dobra_entrada.m) -% 'help dobra_entrada.m' retorna os comentários abaixo da linha de início da função -function output = dobra_entrada(x) - %dobra_entrada(x) retorna duas vezes o valor de x - output = 2*x; -end -dobra_entrada(6) % Resposta = 12 - - -% Você também pode ter subfunções e funções aninhadas. -% Subfunções estão no mesmo arquivo da função primária, e só podem ser chamados -% por funções dentro do arquivo. Funções aninhadas são definidas dentro de -% outras funções, e têm acesso a ambos workspaces. - -% Se você quer criar uma função sem criar um novo arquivo, você pode usar uma -% função anônima. Úteis para definir rapidamente uma função para passar a outra -% função (ex. plotar com fplot, avaliar uma integral indefinida com quad, -% procurar raízes com fzero, ou procurar mínimo com fminsearch). -% Exemplo que retorna o quadrado de sua entrada, atribuído ao identificador sqr: -sqr = @(x) x.^2; -sqr(10) % Resposta = 100 -doc function_handle % Saiba mais - -% Entrada do usuário -a = input('Digite o valor: ') - -% Para a execução do arquivo e passa o controle para o teclado: o usuário pode -% examinar ou alterar variáveis. Digite 'return' para continuar a execução, ou 'dbquit' para sair -keyboard - -% Leitura de dados (ou xlsread/importdata/imread para arquivos excel/CSV/imagem) -fopen(nomedoarquivo) - -% Saída -disp(a) % Imprime o valor da variável a -disp('Olá Mundo') % Imprime a string -fprintf % Imprime na janela de comandos com mais controle - -% Estruturas Condicionais (os parênteses são opicionais, porém uma boa prática) -if (a > 15) - disp('Maior que 15') -elseif (a == 23) - disp('a é 23') -else - disp('Nenhuma condição reconheceu') -end - -% Estruturas de Repetição -% Nota: fazer o loop sobre elementos de um vetor/matriz é lento! -% Sempre que possível, use funções que atuem em todo o vetor/matriz de uma só vez. -for k = 1:5 - disp(k) -end - -k = 0; -while (k < 5) - k = k + 1; -end - -% Tempo de Execução de Código (Timing Code Execution): 'toc' imprime o tempo -% passado desde que 'tic' foi chamado. -tic -A = rand(1000); -A*A*A*A*A*A*A; -toc - -% Conectando a uma base de dados MySQL -dbname = 'nome_base_de_dados'; -username = 'root'; -password = 'root'; -driver = 'com.mysql.jdbc.Driver'; -dburl = ['jdbc:mysql://localhost:8889/' dbname]; -%Abaixo, o xx depende da versão, download disponível em http://dev.mysql.com/downloads/connector/j/ -javaclasspath('mysql-connector-java-5.1.xx-bin.jar'); -conn = database(dbname, username, password, driver, dburl); -sql = ['SELECT * FROM nome_tabela WHERE id = 22'] % Exemplo de uma consulta SQL -a = fetch(conn, sql) %a will contain your data - - -% Funções Matemáticas Comuns -sin(x) -cos(x) -tan(x) -asin(x) -acos(x) -atan(x) -exp(x) -sqrt(x) -log(x) -log10(x) -abs(x) -min(x) -max(x) -ceil(x) -floor(x) -round(x) -rem(x) -rand % Números pseudo-aleatórios uniformemente distribuídos -randi % Inteiros pseudo-aleatórios uniformemente distribuídos -randn % Números pseudo-aleatórios normalmente distribuídos - -% Constantes Comuns -pi -NaN -inf - -% Resolvendo equações matriciais (se não houver solução, retorna uma solução de mínimos quadrados) -% Os operadores \ e / são equivalentes às funções mldivide e mrdivide -x=A\b % Resolve Ax=b. Mais rápido e numericamente mais preciso do que inv(A)*b. -x=b/A % Resolve xA=b - -inv(A) % Calcula a matriz inversa -pinv(A) % Calcula a pseudo-inversa - -% Funções Matriciais Comuns -zeros(m,n) % Matriz de zeros m x n -ones(m,n) % Matriz de 1's m x n -diag(A) % Extrai os elementos diagonais da matriz A -diag(x) % Constrói uma matriz com os elementos diagonais listados em x, e zero nas outras posições -eye(m,n) % Matriz identidade -linspace(x1, x2, n) % Retorna n pontos igualmente espaçados, com min x1 e max x2 -inv(A) % Inverso da matriz A -det(A) % Determinante da matriz A -eig(A) % Valores e vetores próprios de A -trace(A) % Traço da matriz - equivalente a sum(diag(A)) -isempty(A) % Testa se a matriz está vazia -all(A) % Testa se todos os elementos são diferentes de zero ou verdadeiro -any(A) % Testa se algum elemento é diferente de zero ou verdadeiro -isequal(A, B) % Testa a igualdade de duas matrizes -numel(A) % Número de elementos na matriz -triu(x) % Retorna a parte triangular superior de x -tril(x) % Retorna a parte triangular inferior de x -cross(A,B) % Retorna o produto cruzado das matrizes A e B -dot(A,B) % Retorna o produto escalar de duas matrizes (devem possuir mesmo tamanho) -transpose(A) % Retorna a matriz transposta de A -fliplr(A) % Inverte a matriz da esquerda para a direita -flipud(A) % Inverte a matriz de cima para baixo - -% Fatorações de Matrizes -% Decomposição LU: PA = LU,L é triangular inferior, U é triangular superior, P é a matriz de permutação -[L, U, P] = lu(A) -% Decomposição em Autovalores: AP = PD, colunas de P são autovetores e as diagonais de D são autovalores -[P, D] = eig(A) -% SVD: XV = US, U e V são matrizes unitárias, S possui elementos não negativos na diagonal em ordem decrescente -[U,S,V] = svd(X) - -% Funções Vetoriais Comuns -max % Maior componente -min % Menor componente -length % Tamanho do vetor -sort % Ordena em orcer ascendente -sum % Soma de elementos -prod % Produto de elementos -mode % Valor modal -median % Valor mediano -mean % Valor médio -std % Desvio padrão -perms(x) % Lista todas as permutações de elementos de x - - -% Classes -% Matlab pode suportar programação orientada a objetos. -% Classes devem ser colocadas em um arquivo de mesmo nome com a extensão *.m -% Para começar, criamos uma simples classe que armazena posições de GPS -% Início ClassePosicoesGPS.m -classdef ClassePosicoesGPS % O nome da classe. - properties % As propriedades da classe comportam-se como estruturas - latitude - longitude - end - methods - % Este método que tem o mesmo nome da classe é o construtor. - function obj = ClassePosicoesGPS(lat, lon) - obj.latitude = lat; - obj.longitude = lon; - end - - % Outras funções que usam os objetos de PosicoesGPS - function r = multiplicarLatPor(obj, n) - r = n*[obj.latitude]; - end - - % Se quisermos somar dois objetos de PosicoesGPS juntos sem chamar - % uma função especial nós podemos sobrepor a aritmética do Matlab, desta maneira: - function r = plus(o1,o2) - r = ClassePosicoesGPS([o1.latitude] +[o2.latitude], ... - [o1.longitude]+[o2.longitude]); - end - end -end -% End ClassePosicoesGPS.m - -% Podemos criar um objeto da classe usando o construtor -a = ClassePosicoesGPS(45.0, 45.0) - -% Propriedades da classe se comportam exatamente como estruturas Matlab -a.latitude = 70.0 -a.longitude = 25.0 - -% Métodos podem ser chamados da mesma forma que funções -ans = multiplicarLatPor(a,3) - -% O método também pode ser chamado usando a notação de ponto. Neste caso, -% o objeto não precisa ser passado para o método. -ans = a.multiplicarLatPor(a,1/3) - -% Funções do Matlab podem ser sobrepostas para lidar com objetos. -% No método abaixo, nós sobrepomos a forma como o Matlab lida com a soma de -% dois objetos PosicoesGPS. -b = ClassePosicoesGPS(15.0, 32.0) -c = a + b - -``` - -## Mais sobre Matlab - -* O site oficial [http://http://www.mathworks.com/products/matlab/](http://www.mathworks.com/products/matlab/) -* O fórum oficial de respostas: [http://www.mathworks.com/matlabcentral/answers/](http://www.mathworks.com/matlabcentral/answers/) - -- cgit v1.2.3 From 3a968a826b621c0e484268532d6b96a7b2865c8a Mon Sep 17 00:00:00 2001 From: Levi Bostian Date: Sun, 18 Oct 2015 12:22:33 -0500 Subject: Fix issue with calling block code. Fixes https://github.com/adambard/learnxinyminutes-docs/issues/1598 --- objective-c.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/objective-c.html.markdown b/objective-c.html.markdown index 30bb8843..f130ea0c 100644 --- a/objective-c.html.markdown +++ b/objective-c.html.markdown @@ -688,7 +688,7 @@ addUp = ^(int n) { // Remove (int n) to have a block that doesn't take in any pa mutableVar = 32; // Assigning new value to __block variable. return n + outsideVar; // Return statements are optional. } -int addUp = add(10 + 16); // Calls block code with arguments. +int addUp = addUp(10 + 16); // Calls block code with arguments. // Blocks are often used as arguments to functions to be called later, or for callbacks. @implementation BlockExample : NSObject -- cgit v1.2.3 From 05f7cd1a2420d5659ef89d1c5ab185600c6c153a Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Sun, 18 Oct 2015 16:37:24 -0300 Subject: Adding filename markdown --- pt-br/matlab-pt.html.markdown | 1 + 1 file changed, 1 insertion(+) diff --git a/pt-br/matlab-pt.html.markdown b/pt-br/matlab-pt.html.markdown index ea320d07..eb660d4c 100644 --- a/pt-br/matlab-pt.html.markdown +++ b/pt-br/matlab-pt.html.markdown @@ -7,6 +7,7 @@ contributors: translators: - ["Claudson Martins", "https://github.com/claudsonm"] lang: pt-br +filename: learnmatlab-pt.mat --- -- cgit v1.2.3 From ed4ac31d97b36866a48faf3b9328c320ba55074f Mon Sep 17 00:00:00 2001 From: Sawyer Charles Date: Sun, 18 Oct 2015 17:46:23 -0500 Subject: Added variable amount of parameters as of php 5.6+ --- php.html.markdown | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/php.html.markdown b/php.html.markdown index 5bc2ddce..e7b57b4b 100644 --- a/php.html.markdown +++ b/php.html.markdown @@ -445,6 +445,16 @@ function parameters() { parameters('Hello', 'World'); // Hello | 0 - Hello | 1 - World | +// Since PHP 5.6 you can get a variable number of arguments +function variable($word, ...$list) { + echo $word . " || "; + foreach ($list as $item) { + echo $item . ' | '; + } +} + +variable("Separate", "Hello", "World") // Separate || Hello | world | + /******************************** * Includes */ -- cgit v1.2.3 From b4c8ff365ee1d633470ced72de5f540744fa921a Mon Sep 17 00:00:00 2001 From: Sawyer Charles Date: Sun, 18 Oct 2015 17:47:42 -0500 Subject: capital letter --- php.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/php.html.markdown b/php.html.markdown index e7b57b4b..71f23871 100644 --- a/php.html.markdown +++ b/php.html.markdown @@ -453,7 +453,7 @@ function variable($word, ...$list) { } } -variable("Separate", "Hello", "World") // Separate || Hello | world | +variable("Separate", "Hello", "World") // Separate || Hello | World | /******************************** * Includes -- cgit v1.2.3 From 087dbecb2f25c2d372ed4e007f7641cbc87c0571 Mon Sep 17 00:00:00 2001 From: Tom Duff Date: Sun, 18 Oct 2015 20:21:42 -0400 Subject: Add more examples and explanations Added some clarifying examples to sections on echo(), constants, and cleaned up formatting on others. Added further explanation about the spaceship operator. --- php.html.markdown | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) diff --git a/php.html.markdown b/php.html.markdown index 5bc2ddce..127e601b 100644 --- a/php.html.markdown +++ b/php.html.markdown @@ -104,7 +104,8 @@ END; echo 'This string ' . 'is concatenated'; // Strings can be passed in as parameters to echo -echo 'Multiple', 'Parameters', 'Valid'; +echo 'Multiple', 'Parameters', 'Valid'; // Returns 'MultipleParametersValid' + /******************************** * Constants @@ -117,8 +118,10 @@ echo 'Multiple', 'Parameters', 'Valid'; // followed by any number of letters, numbers, or underscores. define("FOO", "something"); -// access to a constant is possible by direct using the choosen name -echo 'This outputs '.FOO; +// access to a constant is possible by calling the choosen name without a $ +echo FOO; // Returns 'something' +echo 'This outputs '.FOO; // Returns 'This ouputs something' + /******************************** @@ -159,9 +162,9 @@ echo('Hello World!'); print('Hello World!'); // The same as echo -// echo is actually a language construct, so you can drop the parentheses. +// echo and print are language constructs too, so you can drop the parentheses echo 'Hello World!'; -print 'Hello World!'; // So is print +print 'Hello World!'; $paragraph = 'paragraph'; @@ -219,7 +222,11 @@ assert($a !== $d); assert(1 === '1'); assert(1 !== '1'); -// spaceship operator since PHP 7 +// 'Spaceship' operator (since PHP 7) +// Returns 0 if values on either side are equal +// Returns 1 if value on the left is greater +// Returns -1 if the value on the right is greater + $a = 100; $b = 1000; -- cgit v1.2.3 From b782df007bd961f55af0d9a57c75c7bf490ec445 Mon Sep 17 00:00:00 2001 From: Erick Bernal Date: Sun, 18 Oct 2015 23:25:01 -0500 Subject: Update and fix typos on ruby translation --- es-es/ruby-es.html.markdown | 247 +++++++++++++++++++++++++++++++++++++++----- 1 file changed, 222 insertions(+), 25 deletions(-) diff --git a/es-es/ruby-es.html.markdown b/es-es/ruby-es.html.markdown index 66a5d0fe..d8b67fe7 100644 --- a/es-es/ruby-es.html.markdown +++ b/es-es/ruby-es.html.markdown @@ -5,8 +5,18 @@ contributors: - ["David Underwood", "http://theflyingdeveloper.com"] - ["Joel Walden", "http://joelwalden.net"] - ["Luke Holder", "http://twitter.com/lukeholder"] + - ["Tristan Hume", "http://thume.ca/"] + - ["Nick LaMuro", "https://github.com/NickLaMuro"] + - ["Marcos Brizeno", "http://www.about.me/marcosbrizeno"] + - ["Ariel Krakowski", "http://www.learneroo.com"] + - ["Dzianis Dashkevich", "https://github.com/dskecse"] + - ["Levi Bostian", "https://github.com/levibostian"] + - ["Rahil Momin", "https://github.com/iamrahil"] + - ["Gabriel Halley", "https://github.com/ghalley"] + - ["Persa Zula", "http://persazula.com"] translators: - ["Camilo Garrido", "http://www.twitter.com/hirohope"] + - ["Erick Bernal", "http://www.twitter.com/billowkib"] lang: es-es --- @@ -33,6 +43,8 @@ Tu tampoco deberías 8 - 1 #=> 7 10 * 2 #=> 20 35 / 5 #=> 7 +2**5 #=> 32 +5 % 3 #=> 2 # La aritmética es sólo azúcar sintáctico # para llamar un método de un objeto @@ -55,8 +67,6 @@ false.class #=> FalseClass # Desigualdad 1 != 1 #=> false 2 != 1 #=> true -!true #=> false -!false #=> true # Además de 'false', 'nil' es otro valor falso @@ -70,14 +80,29 @@ false.class #=> FalseClass 2 <= 2 #=> true 2 >= 2 #=> true +# Operadores lógicos +true && false #=> false +true || false #=> true +!true #=> false + +# Existen versiones alternativas de los operadores lógicos con menor prioridad +# Estos son usados como constructores controladores de flujo que encadenan +# sentencias hasta que una de ellas retorne verdadero o falso + +# `has_otra_cosa` solo se llama si `has_algo` retorna verdadero. +has_algo() and has_otra_cosa() +# `registra_error` solo se llama si `has_algo` falla +has_algo() or registra_error() + + # Los strings son objetos 'Soy un string'.class #=> String "Soy un string también".class #=> String -referente = "usar interpolacion de strings" +referente = "usar interpolación de strings" "Yo puedo #{referente} usando strings de comillas dobles" -#=> "Yo puedo usar interpolacion de strings usando strings de comillas dobles" +#=> "Yo puedo usar interpolación de strings usando strings de comillas dobles" # Imprime a la salida estándar @@ -119,15 +144,16 @@ status == :aprovado #=> false # Arreglos # Esto es un arreglo -[1, 2, 3, 4, 5] #=> [1, 2, 3, 4, 5] +arreglo = [1, 2, 3, 4, 5] #=> [1, 2, 3, 4, 5] # Arreglos pueden contener elementos de distintos tipos -arreglo = [1, "hola", false] #=> => [1, "hola", false] +[1, "hola", false] #=> => [1, "hola", false] # Arreglos pueden ser indexados # Desde el frente arreglo[0] #=> 1 +arreglo.first #=> 1 arreglo[12] #=> nil # Tal como la aritmética, el acceso como variable[índice] @@ -138,15 +164,25 @@ arreglo.[] 12 #=> nil # Desde el final arreglo[-1] #=> 5 +arreglo.last #=> 5 + +# Con un índice de inicio y longitud +arreglo[2, 3] #=> [3, 4, 5] -# Con un índice de inicio y final -arreglo[2, 4] #=> [3, 4, 5] +# Invertir un arreglo +a = [1, 2, 3] +a.reverse! #=> [3, 2, 1] # O con rango arreglo[1..3] #=> [2, 3, 4] # Añade elementos a un arreglo así arreglo << 6 #=> [1, 2, 3, 4, 5, 6] +# O así +arreglo.push(6) #=> [1, 2, 3, 4, 5, 6] + +#Verifica si un elemento ya existe en ese arreglo +arreglo.include?(1) #=> true # Hashes son los diccionarios principales de Ruby con pares llave/valor. # Hashes se denotan con llaves: @@ -161,17 +197,16 @@ hash['numero'] #=> 5 # Preguntarle a un hash por una llave que no existe retorna 'nil': hash['nada aqui'] #=> nil -# Itera sobre un hash con el método 'each': -hash.each do |k, v| - puts "#{k} is #{v}" -end - # Desde Ruby 1.9, hay una sintaxis especial cuando se usa un símbolo como llave: nuevo_hash = { defcon: 3, accion: true} nuevo_hash.keys #=> [:defcon, :accion] +# Verifica la existencia de llaves y valores en el hash +new_hash.has_key?(:defcon) #=> true +new_hash.has_value?(3) #=> true + # Tip: Tanto los arreglos como los hashes son Enumerable (enumerables) # Comparten muchos métodos útiles tales como 'each', 'map', 'count', y más @@ -194,9 +229,15 @@ end #=> iteracion 4 #=> iteracion 5 -# Aunque -# Nadie usa los ciclos `for` -# Usa `each`, así: +# SIN EMBARGO, nadie usa ciclos `for` +# En su lugar debes usar el método "each" y pasarle un block (bloque). +# Un bloque es un fragmento código que puedes pasar a métodos como `each`. +# Es símilar a las funciones lambda, funciones anónimas o `closures` en otros +# lenguajes de programación. +# +# El método `each` de un Range (rango) ejecuta el bloque una vez por cada elemento. +# Al bloque se le pasa un contador como parametro. +# Usar el método `each` con un bloque se ve así: (1..5).each do |contador| puts "iteracion #{contador}" @@ -207,10 +248,27 @@ end #=> iteracion 4 #=> iteracion 5 -counter = 1 -while counter <= 5 do - puts "iteracion #{counter}" - counter += 1 +# También puedes envolver el bloque entre llaves: +(1..5).each { |counter| puts "iteración #{contador}" } + +#El contenido de las estructuras de datos en ruby puede ser iterado usando `each`. +arreglo.each do |elemento| + puts "#{elemento} es parte del arreglo" +end +hash.each do |llave, valor| + puts "#{llave} es #{valor}" +end + +# Si aún necesitas un índice puedes usar "each_with_index" y definir una variable +# índice. +arreglo.each_with_index do |element, index| + puts "#{element} tiene la posición #{index} en el arreglo" +end + +contador = 1 +while contador <= 5 do + puts "iteracion #{contador}" + contador += 1 end #=> iteracion 1 #=> iteracion 2 @@ -218,6 +276,19 @@ end #=> iteracion 4 #=> iteracion 5 +# Hay una gran variedad de otras funciones iterativas útiles en Ruby, +# por ejemplo `map`, `reduce`, `inject`, entre otras. Map, por ejemplo, +# toma el arreglo sobre el cuál está iterando, le hace cambios +# definidos en el bloque, y retorna un arreglo completamente nuevo. +arreglo = [1,2,3,4,5] +duplicado = array.map do |elemento| + elemento * 2 +end +puts duplicado +#=> [2,4,6,8,10] +puts array +#=> [1,2,3,4,5] + nota = 'B' case nota @@ -234,6 +305,34 @@ when 'F' else puts "Sistema alternativo de notas, ¿eh?" end +#=> "Mejor suerte para la proxima" + +# Los casos también pueden usar rangos +nota = 82 + +case nota +when 90..100 + puts 'Excelente!' +when 80..100 + puts 'Buen trabajo' +else + puts '¡Reprobaste!' +end +#=> "Buen trabajo" + +# Manejo de excepciones +begin + # código que podría causar excepción + raise NoMemoryError, 'Se te acabó la memoria' +rescue NoMemoryError => variable_de_excepcion + puts 'El error NoMemoryError ocurrió', variable_de_excepcion +rescue RuntimeError => otra_variable_de_excepcion + puts 'El error RuntimeError ocurrió' +else + puts 'Esto se ejecuta si ningun error ocurrió' +ensure + puts 'Este código siempre se ejecuta, sin importar que' +end # Funciones @@ -244,7 +343,7 @@ end # Funciones (y todos los bloques) implícitamente retornan el valor de la última instrucción doble(2) #=> 4 -# Paréntesis son opcionales cuando el resultado es ambiguo +# Paréntesis son opcionales cuando el resultado no es ambiguo doble 3 #=> 6 doble doble 3 #=> 12 @@ -259,7 +358,7 @@ suma 3, 4 #=> 7 suma suma(3,4), 5 #=> 12 # yield -# Todos los métodos tienen un parámetro de bloqueo opcional e implícitp +# Todos los métodos tienen un parámetro bloque opcional e implícito # puede llamarse con la palabra clave 'yield' def alrededor @@ -274,6 +373,17 @@ alrededor { puts 'hola mundo' } # hola mundo # } +# Puedes pasar un bloque a una función +# '&' representa una referencia a un bloque +def visitantes(&bloque) + bloque.call +end + +# Puedes pasar una lista de argumentos, que serán convertidos en un arreglo +# Para eso sirve el operador ('*') +def visitantes(*arreglo) + arreglo.each { |visitante| puts visitante } +end # Define una clase con la palabra clave 'class' class Humano @@ -299,16 +409,26 @@ class Humano @nombre end + # La funcionalidad anterior puede ser encapsulada usando el método attr_accessor + # de la siguiente manera + + attr_accessor :name + + # Los métodos de tipo getter y setter también se pueden crear de manera individual + # de la siguiente manera + + attr_reader :name + attr_writer :name + # Un método de clase usa 'self' (sí mismo) para distinguirse de métodos de instancia. # Sólo puede ser llamado en la clase, no por una instancia. def self.decir(mensaje) - puts "#{mensaje}" + puts mensaje end def especie @@especie end - end @@ -328,6 +448,23 @@ dwight.nombre #=> "Dwight K. Schrute" # Llama el método de clase Humano.decir("Hi") #=> "Hi" +# El alcance de las variables es definido por la manera en que las nombramos. +# Las variables que inician con $ tienen un alcance global +$var = "Soy una variable global" +defined? $var #=> "global-variable" + +# Las variables que empiezan con @ tienen un alcance de instancia +@var = "Soy una variable de instancia" +defined? @var #=> "instance-variable" + +# Variables que empiezan con @@ tienen un alcance de clase +@@var = "Soy una variable de clase" +defined? @@var #=> "class variable" + +# Las variables que empiezan con letra mayuscula son constantes +Var = "Soy una constante" +defined? Var #=> "constant" + # Las clases también son un objeto en ruby. Por lo cual, las clases también pueden tener variables de instancia. # Variables de clase son compartidas a través de la clase y todos sus descendientes. @@ -371,7 +508,67 @@ end class Doctor < Humano end -Human.bar # 0 +Humano.bar # 0 Doctor.bar # nil +module ModuloEjemplo + def foo + 'foo' + end +end + +# Al incluir un módulo sus métodos se comparten con las instancias de la clase +# Al extender un módulo sus métodos se comparten con la clase misma + +class Persona + include ModuloEjemplo +end + +class Libro + extend ModuloEjemplo +end + +Persona.foo # => NoMethodError: undefined method `foo' for Persona:Class +Persona.new.foo # => 'foo' +Libro.foo # => 'foo' +Libro.new.foo # => NoMethodError: undefined method `foo' + +# Las llamadas de retorno (callbacks) son ejecutadas cuando se incluye o +# extiende un módulo +module EjemploConcern + def self.incluido(base) + base.extend(MetodosClase) + base.send(:include, MetodosInstancia) + end + + module MetodosClase + def bar + 'bar' + end + end + + module MetodosInstancia + def qux + 'qux' + end + end +end + +class Algo + include EjemploConcern +end + +Algo.bar #=> 'bar' +Algo.qux #=> NoMethodError: undefined method `qux' +Algo.new.bar # => NoMethodError: undefined method `bar' +Algo.new.qux # => 'qux' ``` + +## Recursos adicionales +- [Aprende Ruby Mediante Ejemplo con Ejercicios](http://www.learneroo.com/modules/61/nodes/338) - Una variante de +esta referencia con ejercicios en navegador. +- [Documentación Oficial](http://www.ruby-doc.org/core-2.1.1/) +- [Ruby desde otros lenguajes](https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/) +- [Programando Ruby](http://www.amazon.com/Programming-Ruby-1-9-2-0-Programmers/dp/1937785491/) - Una +[edición antigua](http://ruby-doc.com/docs/ProgrammingRuby/) gratuita disponible en línea. +- [Guía de estilo de Ruby](https://github.com/bbatsov/ruby-style-guide) - Guía de estilo creada por la comunidad. -- cgit v1.2.3 From 8b3cc63b3e3441b8a8f73a5983f0de0fdd10cf02 Mon Sep 17 00:00:00 2001 From: Adam Date: Mon, 19 Oct 2015 14:33:11 +0800 Subject: Fixed pythonstatcomp doc naming --- pythonstatcomp.html.markdown | 234 +++++++++++++++++++++++++++++++++++++++++++ pythonstatcomp.markdown.html | 234 ------------------------------------------- template-translations.yaml | 15 --- 3 files changed, 234 insertions(+), 249 deletions(-) create mode 100644 pythonstatcomp.html.markdown delete mode 100644 pythonstatcomp.markdown.html delete mode 100644 template-translations.yaml diff --git a/pythonstatcomp.html.markdown b/pythonstatcomp.html.markdown new file mode 100644 index 00000000..78b62e33 --- /dev/null +++ b/pythonstatcomp.html.markdown @@ -0,0 +1,234 @@ +--- +language: Statistical computing with Python +contributors: + - ["e99n09", "https://github.com/e99n09"] +filename: pythonstatcomp.py +--- + +This is a tutorial on how to do some typical statistical programming tasks using Python. It's intended for people basically familiar with Python and experienced at statistical programming in a language like R, Stata, SAS, SPSS, or MATLAB. + +```python + +# 0. Getting set up ==== + +""" Get set up with IPython and pip install the following: numpy, scipy, pandas, + matplotlib, seaborn, requests. + Make sure to do this tutorial in the IPython notebook so that you get + the inline plots and easy documentation lookup. +""" + +# 1. Data acquisition ==== + +""" One reason people choose Python over R is that they intend to interact a lot + with the web, either by scraping pages directly or requesting data through + an API. You can do those things in R, but in the context of a project + already using Python, there's a benefit to sticking with one language. +""" + +import requests # for HTTP requests (web scraping, APIs) +import os + +# web scraping +r = requests.get("https://github.com/adambard/learnxinyminutes-docs") +r.status_code # if 200, request was successful +r.text # raw page source +print(r.text) # prettily formatted +# save the page source in a file: +os.getcwd() # check what's the working directory +f = open("learnxinyminutes.html","wb") +f.write(r.text.encode("UTF-8")) +f.close() + +# downloading a csv +fp = "https://raw.githubusercontent.com/adambard/learnxinyminutes-docs/master/" +fn = "pets.csv" +r = requests.get(fp + fn) +print(r.text) +f = open(fn,"wb") +f.write(r.text.encode("UTF-8")) +f.close() + +""" for more on the requests module, including APIs, see + http://docs.python-requests.org/en/latest/user/quickstart/ +""" + +# 2. Reading a CSV file ==== + +""" Wes McKinney's pandas package gives you 'DataFrame' objects in Python. If + you've used R, you will be familiar with the idea of the "data.frame" already. +""" + +import pandas as pd, numpy as np, scipy as sp +pets = pd.read_csv(fn) +pets +# name age weight species +# 0 fluffy 3 14 cat +# 1 vesuvius 6 23 fish +# 2 rex 5 34 dog + +""" R users: note that Python, like most normal programming languages, starts + indexing from 0. R is the unusual one for starting from 1. +""" + +# two different ways to print out a column +pets.age +pets["age"] + +pets.head(2) # prints first 2 rows +pets.tail(1) # prints last row + +pets.name[1] # 'vesuvius' +pets.species[0] # 'cat' +pets["weight"][2] # 34 + +# in R, you would expect to get 3 rows doing this, but here you get 2: +pets.age[0:2] +# 0 3 +# 1 6 + +sum(pets.age)*2 # 28 +max(pets.weight) - min(pets.weight) # 20 + +""" If you are doing some serious linear algebra and number-crunching, you may + just want arrays, not DataFrames. DataFrames are ideal for combining columns + of different types. +""" + +# 3. Charts ==== + +import matplotlib as mpl, matplotlib.pyplot as plt +%matplotlib inline + +# To do data vizualization in Python, use matplotlib + +plt.hist(pets.age); + +plt.boxplot(pets.weight); + +plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); + +# seaborn sits atop matplotlib and makes plots prettier + +import seaborn as sns + +plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); + +# there are also some seaborn-specific plotting functions +# notice how seaborn automatically labels the x-axis on this barplot +sns.barplot(pets["age"]) + +# R veterans can still use ggplot +from ggplot import * +ggplot(aes(x="age",y="weight"), data=pets) + geom_point() + labs(title="pets") +# source: https://pypi.python.org/pypi/ggplot + +# there's even a d3.js port: https://github.com/mikedewar/d3py + +# 4. Simple data cleaning and exploratory analysis ==== + +""" Here's a more complicated example that demonstrates a basic data + cleaning workflow leading to the creation of some exploratory plots + and the running of a linear regression. + The data set was transcribed from Wikipedia by hand. It contains + all the Holy Roman Emperors and the important milestones in their lives + (birth, death, coronation, etc.). + The goal of the analysis will be to explore whether a relationship + exists between emperor birth year and emperor lifespan. + data source: https://en.wikipedia.org/wiki/Holy_Roman_Emperor +""" + +# load some data on Holy Roman Emperors +url = "https://raw.githubusercontent.com/e99n09/R-notes/master/data/hre.csv" +r = requests.get(url) +fp = "hre.csv" +f = open(fp,"wb") +f.write(r.text.encode("UTF-8")) +f.close() + +hre = pd.read_csv(fp) + +hre.head() +""" + Ix Dynasty Name Birth Death Election 1 +0 NaN Carolingian Charles I 2 April 742 28 January 814 NaN +1 NaN Carolingian Louis I 778 20 June 840 NaN +2 NaN Carolingian Lothair I 795 29 September 855 NaN +3 NaN Carolingian Louis II 825 12 August 875 NaN +4 NaN Carolingian Charles II 13 June 823 6 October 877 NaN + + Election 2 Coronation 1 Coronation 2 Ceased to be Emperor +0 NaN 25 December 800 NaN 28 January 814 +1 NaN 11 September 813 5 October 816 20 June 840 +2 NaN 5 April 823 NaN 29 September 855 +3 NaN Easter 850 18 May 872 12 August 875 +4 NaN 29 December 875 NaN 6 October 877 + + Descent from whom 1 Descent how 1 Descent from whom 2 Descent how 2 +0 NaN NaN NaN NaN +1 Charles I son NaN NaN +2 Louis I son NaN NaN +3 Lothair I son NaN NaN +4 Louis I son NaN NaN +""" + +# clean the Birth and Death columns + +import re # module for regular expressions + +rx = re.compile(r'\d+$') # match trailing digits + +""" This function applies the regular expression to an input column (here Birth, + Death), flattens the resulting list, converts it to a Series object, and + finally converts the type of the Series object from string to integer. For + more information into what different parts of the code do, see: + - https://docs.python.org/2/howto/regex.html + - http://stackoverflow.com/questions/11860476/how-to-unlist-a-python-list + - http://pandas.pydata.org/pandas-docs/stable/generated/pandas.Series.html +""" +def extractYear(v): + return(pd.Series(reduce(lambda x,y: x+y,map(rx.findall,v),[])).astype(int)) + +hre["BirthY"] = extractYear(hre.Birth) +hre["DeathY"] = extractYear(hre.Death) + +# make a column telling estimated age +hre["EstAge"] = hre.DeathY.astype(int) - hre.BirthY.astype(int) + +# simple scatterplot, no trend line, color represents dynasty +sns.lmplot("BirthY", "EstAge", data=hre, hue="Dynasty", fit_reg=False); + +# use scipy to run a linear regression +from scipy import stats +(slope,intercept,rval,pval,stderr)=stats.linregress(hre.BirthY,hre.EstAge) +# code source: http://wiki.scipy.org/Cookbook/LinearRegression + +# check the slope +slope # 0.0057672618839073328 + +# check the R^2 value: +rval**2 # 0.020363950027333586 + +# check the p-value +pval # 0.34971812581498452 + +# use seaborn to make a scatterplot and plot the linear regression trend line +sns.lmplot("BirthY", "EstAge", data=hre); + +""" For more information on seaborn, see + - http://web.stanford.edu/~mwaskom/software/seaborn/ + - https://github.com/mwaskom/seaborn + For more information on SciPy, see + - http://wiki.scipy.org/SciPy + - http://wiki.scipy.org/Cookbook/ + To see a version of the Holy Roman Emperors analysis using R, see + - http://github.com/e99n09/R-notes/blob/master/holy_roman_emperors_dates.R +""" +``` + +If you want to learn more, get _Python for Data Analysis_ by Wes McKinney. It's a superb resource and I used it as a reference when writing this tutorial. + +You can also find plenty of interactive IPython tutorials on subjects specific to your interests, like Cam Davidson-Pilon's Probabilistic Programming and Bayesian Methods for Hackers. + +Some more modules to research: + - text analysis and natural language processing: nltk, http://www.nltk.org + - social network analysis: igraph, http://igraph.org/python/ diff --git a/pythonstatcomp.markdown.html b/pythonstatcomp.markdown.html deleted file mode 100644 index 78b62e33..00000000 --- a/pythonstatcomp.markdown.html +++ /dev/null @@ -1,234 +0,0 @@ ---- -language: Statistical computing with Python -contributors: - - ["e99n09", "https://github.com/e99n09"] -filename: pythonstatcomp.py ---- - -This is a tutorial on how to do some typical statistical programming tasks using Python. It's intended for people basically familiar with Python and experienced at statistical programming in a language like R, Stata, SAS, SPSS, or MATLAB. - -```python - -# 0. Getting set up ==== - -""" Get set up with IPython and pip install the following: numpy, scipy, pandas, - matplotlib, seaborn, requests. - Make sure to do this tutorial in the IPython notebook so that you get - the inline plots and easy documentation lookup. -""" - -# 1. Data acquisition ==== - -""" One reason people choose Python over R is that they intend to interact a lot - with the web, either by scraping pages directly or requesting data through - an API. You can do those things in R, but in the context of a project - already using Python, there's a benefit to sticking with one language. -""" - -import requests # for HTTP requests (web scraping, APIs) -import os - -# web scraping -r = requests.get("https://github.com/adambard/learnxinyminutes-docs") -r.status_code # if 200, request was successful -r.text # raw page source -print(r.text) # prettily formatted -# save the page source in a file: -os.getcwd() # check what's the working directory -f = open("learnxinyminutes.html","wb") -f.write(r.text.encode("UTF-8")) -f.close() - -# downloading a csv -fp = "https://raw.githubusercontent.com/adambard/learnxinyminutes-docs/master/" -fn = "pets.csv" -r = requests.get(fp + fn) -print(r.text) -f = open(fn,"wb") -f.write(r.text.encode("UTF-8")) -f.close() - -""" for more on the requests module, including APIs, see - http://docs.python-requests.org/en/latest/user/quickstart/ -""" - -# 2. Reading a CSV file ==== - -""" Wes McKinney's pandas package gives you 'DataFrame' objects in Python. If - you've used R, you will be familiar with the idea of the "data.frame" already. -""" - -import pandas as pd, numpy as np, scipy as sp -pets = pd.read_csv(fn) -pets -# name age weight species -# 0 fluffy 3 14 cat -# 1 vesuvius 6 23 fish -# 2 rex 5 34 dog - -""" R users: note that Python, like most normal programming languages, starts - indexing from 0. R is the unusual one for starting from 1. -""" - -# two different ways to print out a column -pets.age -pets["age"] - -pets.head(2) # prints first 2 rows -pets.tail(1) # prints last row - -pets.name[1] # 'vesuvius' -pets.species[0] # 'cat' -pets["weight"][2] # 34 - -# in R, you would expect to get 3 rows doing this, but here you get 2: -pets.age[0:2] -# 0 3 -# 1 6 - -sum(pets.age)*2 # 28 -max(pets.weight) - min(pets.weight) # 20 - -""" If you are doing some serious linear algebra and number-crunching, you may - just want arrays, not DataFrames. DataFrames are ideal for combining columns - of different types. -""" - -# 3. Charts ==== - -import matplotlib as mpl, matplotlib.pyplot as plt -%matplotlib inline - -# To do data vizualization in Python, use matplotlib - -plt.hist(pets.age); - -plt.boxplot(pets.weight); - -plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); - -# seaborn sits atop matplotlib and makes plots prettier - -import seaborn as sns - -plt.scatter(pets.age, pets.weight); plt.xlabel("age"); plt.ylabel("weight"); - -# there are also some seaborn-specific plotting functions -# notice how seaborn automatically labels the x-axis on this barplot -sns.barplot(pets["age"]) - -# R veterans can still use ggplot -from ggplot import * -ggplot(aes(x="age",y="weight"), data=pets) + geom_point() + labs(title="pets") -# source: https://pypi.python.org/pypi/ggplot - -# there's even a d3.js port: https://github.com/mikedewar/d3py - -# 4. Simple data cleaning and exploratory analysis ==== - -""" Here's a more complicated example that demonstrates a basic data - cleaning workflow leading to the creation of some exploratory plots - and the running of a linear regression. - The data set was transcribed from Wikipedia by hand. It contains - all the Holy Roman Emperors and the important milestones in their lives - (birth, death, coronation, etc.). - The goal of the analysis will be to explore whether a relationship - exists between emperor birth year and emperor lifespan. - data source: https://en.wikipedia.org/wiki/Holy_Roman_Emperor -""" - -# load some data on Holy Roman Emperors -url = "https://raw.githubusercontent.com/e99n09/R-notes/master/data/hre.csv" -r = requests.get(url) -fp = "hre.csv" -f = open(fp,"wb") -f.write(r.text.encode("UTF-8")) -f.close() - -hre = pd.read_csv(fp) - -hre.head() -""" - Ix Dynasty Name Birth Death Election 1 -0 NaN Carolingian Charles I 2 April 742 28 January 814 NaN -1 NaN Carolingian Louis I 778 20 June 840 NaN -2 NaN Carolingian Lothair I 795 29 September 855 NaN -3 NaN Carolingian Louis II 825 12 August 875 NaN -4 NaN Carolingian Charles II 13 June 823 6 October 877 NaN - - Election 2 Coronation 1 Coronation 2 Ceased to be Emperor -0 NaN 25 December 800 NaN 28 January 814 -1 NaN 11 September 813 5 October 816 20 June 840 -2 NaN 5 April 823 NaN 29 September 855 -3 NaN Easter 850 18 May 872 12 August 875 -4 NaN 29 December 875 NaN 6 October 877 - - Descent from whom 1 Descent how 1 Descent from whom 2 Descent how 2 -0 NaN NaN NaN NaN -1 Charles I son NaN NaN -2 Louis I son NaN NaN -3 Lothair I son NaN NaN -4 Louis I son NaN NaN -""" - -# clean the Birth and Death columns - -import re # module for regular expressions - -rx = re.compile(r'\d+$') # match trailing digits - -""" This function applies the regular expression to an input column (here Birth, - Death), flattens the resulting list, converts it to a Series object, and - finally converts the type of the Series object from string to integer. For - more information into what different parts of the code do, see: - - https://docs.python.org/2/howto/regex.html - - http://stackoverflow.com/questions/11860476/how-to-unlist-a-python-list - - http://pandas.pydata.org/pandas-docs/stable/generated/pandas.Series.html -""" -def extractYear(v): - return(pd.Series(reduce(lambda x,y: x+y,map(rx.findall,v),[])).astype(int)) - -hre["BirthY"] = extractYear(hre.Birth) -hre["DeathY"] = extractYear(hre.Death) - -# make a column telling estimated age -hre["EstAge"] = hre.DeathY.astype(int) - hre.BirthY.astype(int) - -# simple scatterplot, no trend line, color represents dynasty -sns.lmplot("BirthY", "EstAge", data=hre, hue="Dynasty", fit_reg=False); - -# use scipy to run a linear regression -from scipy import stats -(slope,intercept,rval,pval,stderr)=stats.linregress(hre.BirthY,hre.EstAge) -# code source: http://wiki.scipy.org/Cookbook/LinearRegression - -# check the slope -slope # 0.0057672618839073328 - -# check the R^2 value: -rval**2 # 0.020363950027333586 - -# check the p-value -pval # 0.34971812581498452 - -# use seaborn to make a scatterplot and plot the linear regression trend line -sns.lmplot("BirthY", "EstAge", data=hre); - -""" For more information on seaborn, see - - http://web.stanford.edu/~mwaskom/software/seaborn/ - - https://github.com/mwaskom/seaborn - For more information on SciPy, see - - http://wiki.scipy.org/SciPy - - http://wiki.scipy.org/Cookbook/ - To see a version of the Holy Roman Emperors analysis using R, see - - http://github.com/e99n09/R-notes/blob/master/holy_roman_emperors_dates.R -""" -``` - -If you want to learn more, get _Python for Data Analysis_ by Wes McKinney. It's a superb resource and I used it as a reference when writing this tutorial. - -You can also find plenty of interactive IPython tutorials on subjects specific to your interests, like Cam Davidson-Pilon's Probabilistic Programming and Bayesian Methods for Hackers. - -Some more modules to research: - - text analysis and natural language processing: nltk, http://www.nltk.org - - social network analysis: igraph, http://igraph.org/python/ diff --git a/template-translations.yaml b/template-translations.yaml deleted file mode 100644 index 527de122..00000000 --- a/template-translations.yaml +++ /dev/null @@ -1,15 +0,0 @@ -default: - title: Learn X in Y minutes - where: Where X= - getCode: "Get the code:" - share: Share this page - suggestions: "Got a suggestion? A correction, perhaps? Open an Issue on the Github Repo, or make a pull request yourself!" - contributor: "Originally contributed by %s, and updated by %d contributors." - -zh_CN: - title: X分钟速成Y - where: 其中 Y= - getCode: 源代码下载: - share: 分享此页 - suggestions: "有建议?或者发现什么错误?在Github上开一个issue,或者你自己也可以写一个pull request!" - contributor: "原著%s,并由%d个好心人修改。" -- cgit v1.2.3 From c60ddc6ef5d80cc87b051b848ccce0b7f335f5f1 Mon Sep 17 00:00:00 2001 From: MDS Date: Tue, 20 Oct 2015 01:01:14 +1300 Subject: Updated official python docs to always use the latest version of python 2 --- python.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/python.html.markdown b/python.html.markdown index 675967f4..42a52bcf 100644 --- a/python.html.markdown +++ b/python.html.markdown @@ -707,7 +707,7 @@ print say(say_please=True) # Can you buy me a beer? Please! I am poor :( * [Automate the Boring Stuff with Python](https://automatetheboringstuff.com) * [Learn Python The Hard Way](http://learnpythonthehardway.org/book/) * [Dive Into Python](http://www.diveintopython.net/) -* [The Official Docs](http://docs.python.org/2.6/) +* [The Official Docs](http://docs.python.org/2/) * [Hitchhiker's Guide to Python](http://docs.python-guide.org/en/latest/) * [Python Module of the Week](http://pymotw.com/2/) * [A Crash Course in Python for Scientists](http://nbviewer.ipython.org/5920182) -- cgit v1.2.3 From 5f7a161f44e683d15d85126db78a6de5f1e0bfab Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Mon, 19 Oct 2015 10:17:14 -0300 Subject: Figure handle and some text issues fixed - File name added to the header; - Fixed figure handle letter; - Unnecessary extra word removed; --- matlab.html.markdown | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/matlab.html.markdown b/matlab.html.markdown index 0cbc6f57..4d97834c 100644 --- a/matlab.html.markdown +++ b/matlab.html.markdown @@ -1,10 +1,11 @@ --- language: Matlab +filename: learnmatlab.mat contributors: - ["mendozao", "http://github.com/mendozao"] - ["jamesscottbrown", "http://jamesscottbrown.com"] - ["Colton Kohnke", "http://github.com/voltnor"] - + - ["Claudson Martins", "http://github.com/claudsonm"] --- MATLAB stands for MATrix LABoratory. It is a powerful numerical computing language commonly used in engineering and mathematics. @@ -261,7 +262,7 @@ pcolor(A) % Heat-map of matrix: plot as grid of rectangles, coloured by value contour(A) % Contour plot of matrix mesh(A) % Plot as a mesh surface -h = figure % Create new figure object, with handle f +h = figure % Create new figure object, with handle h figure(h) % Makes the figure corresponding to handle h the current figure close(h) % close figure with handle h close all % close all open figure windows @@ -329,7 +330,7 @@ double_input(6) % ans = 12 % anonymous function. Useful when quickly defining a function to pass to % another function (eg. plot with fplot, evaluate an indefinite integral % with quad, find roots with fzero, or find minimum with fminsearch). -% Example that returns the square of it's input, assigned to to the handle sqr: +% Example that returns the square of it's input, assigned to the handle sqr: sqr = @(x) x.^2; sqr(10) % ans = 100 doc function_handle % find out more -- cgit v1.2.3 From 69263413a137d69c14c307f286e13b440ccdb139 Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Mon, 19 Oct 2015 10:25:57 -0300 Subject: Revert "Figure handle and some text issues fixed" This reverts commit 5f7a161f44e683d15d85126db78a6de5f1e0bfab. --- matlab.html.markdown | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/matlab.html.markdown b/matlab.html.markdown index 4d97834c..0cbc6f57 100644 --- a/matlab.html.markdown +++ b/matlab.html.markdown @@ -1,11 +1,10 @@ --- language: Matlab -filename: learnmatlab.mat contributors: - ["mendozao", "http://github.com/mendozao"] - ["jamesscottbrown", "http://jamesscottbrown.com"] - ["Colton Kohnke", "http://github.com/voltnor"] - - ["Claudson Martins", "http://github.com/claudsonm"] + --- MATLAB stands for MATrix LABoratory. It is a powerful numerical computing language commonly used in engineering and mathematics. @@ -262,7 +261,7 @@ pcolor(A) % Heat-map of matrix: plot as grid of rectangles, coloured by value contour(A) % Contour plot of matrix mesh(A) % Plot as a mesh surface -h = figure % Create new figure object, with handle h +h = figure % Create new figure object, with handle f figure(h) % Makes the figure corresponding to handle h the current figure close(h) % close figure with handle h close all % close all open figure windows @@ -330,7 +329,7 @@ double_input(6) % ans = 12 % anonymous function. Useful when quickly defining a function to pass to % another function (eg. plot with fplot, evaluate an indefinite integral % with quad, find roots with fzero, or find minimum with fminsearch). -% Example that returns the square of it's input, assigned to the handle sqr: +% Example that returns the square of it's input, assigned to to the handle sqr: sqr = @(x) x.^2; sqr(10) % ans = 100 doc function_handle % find out more -- cgit v1.2.3 From 79d0e7cd23635bb2fb545d897527fd199a9296d2 Mon Sep 17 00:00:00 2001 From: Claudson Martins Date: Mon, 19 Oct 2015 10:30:14 -0300 Subject: Figure handle and some text issues fixed - File name added to the header; - Fixed figure handle letter; - Unnecessary extra word removed. --- matlab.html.markdown | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/matlab.html.markdown b/matlab.html.markdown index 0cbc6f57..4d97834c 100644 --- a/matlab.html.markdown +++ b/matlab.html.markdown @@ -1,10 +1,11 @@ --- language: Matlab +filename: learnmatlab.mat contributors: - ["mendozao", "http://github.com/mendozao"] - ["jamesscottbrown", "http://jamesscottbrown.com"] - ["Colton Kohnke", "http://github.com/voltnor"] - + - ["Claudson Martins", "http://github.com/claudsonm"] --- MATLAB stands for MATrix LABoratory. It is a powerful numerical computing language commonly used in engineering and mathematics. @@ -261,7 +262,7 @@ pcolor(A) % Heat-map of matrix: plot as grid of rectangles, coloured by value contour(A) % Contour plot of matrix mesh(A) % Plot as a mesh surface -h = figure % Create new figure object, with handle f +h = figure % Create new figure object, with handle h figure(h) % Makes the figure corresponding to handle h the current figure close(h) % close figure with handle h close all % close all open figure windows @@ -329,7 +330,7 @@ double_input(6) % ans = 12 % anonymous function. Useful when quickly defining a function to pass to % another function (eg. plot with fplot, evaluate an indefinite integral % with quad, find roots with fzero, or find minimum with fminsearch). -% Example that returns the square of it's input, assigned to to the handle sqr: +% Example that returns the square of it's input, assigned to the handle sqr: sqr = @(x) x.^2; sqr(10) % ans = 100 doc function_handle % find out more -- cgit v1.2.3 From 3835cd26f5c58b05c547d2c9d51b39252e0eca15 Mon Sep 17 00:00:00 2001 From: Sawyer Charles Date: Mon, 19 Oct 2015 10:54:42 -0500 Subject: [javascript/en] Added setInterval Added the setInterval function provided by most browsers --- javascript.html.markdown | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/javascript.html.markdown b/javascript.html.markdown index d408e885..22a2959c 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -310,6 +310,12 @@ setTimeout(myFunction, 5000); // Note: setTimeout isn't part of the JS language, but is provided by browsers // and Node.js. +// Another function provided by browsers is setInterval +function myFunction(){ + // this code will be called every 5 seconds +} +setInterval(myFunction(), 5000); + // Function objects don't even have to be declared with a name - you can write // an anonymous function definition directly into the arguments of another. setTimeout(function(){ -- cgit v1.2.3 From d78518288bd8d37714ff00355274a7527e0e5a66 Mon Sep 17 00:00:00 2001 From: Sawyer Charles Date: Mon, 19 Oct 2015 12:42:23 -0500 Subject: removed () --- javascript.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/javascript.html.markdown b/javascript.html.markdown index 22a2959c..81dc09a9 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -314,7 +314,7 @@ setTimeout(myFunction, 5000); function myFunction(){ // this code will be called every 5 seconds } -setInterval(myFunction(), 5000); +setInterval(myFunction, 5000); // Function objects don't even have to be declared with a name - you can write // an anonymous function definition directly into the arguments of another. -- cgit v1.2.3 From 406eb11b74c5ad5d0feb29523cf49582e3ebda7e Mon Sep 17 00:00:00 2001 From: Dennis Keller Date: Mon, 19 Oct 2015 20:59:53 +0200 Subject: typo fix --- de-de/go-de.html.markdown | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/de-de/go-de.html.markdown b/de-de/go-de.html.markdown index 765372e0..7e61bf81 100644 --- a/de-de/go-de.html.markdown +++ b/de-de/go-de.html.markdown @@ -3,6 +3,7 @@ language: Go filename: learngo-de.go contributors: - ["Joseph Adams", "https://github.com/jcla1"] + - ["Dennis Keller", "https://github.com/denniskeller"] lang: de-de --- Go wurde entwickelt, um Probleme zu lösen. Sie ist zwar nicht der neueste Trend in @@ -306,7 +307,7 @@ func (p pair) ServeHTTP(w http.ResponseWriter, r *http.Request) { ## Weitere Resourcen Alles zu Go finden Sie auf der [offiziellen Go Webseite](http://golang.org/). -Dort können sie der Tutorial folgen, interaktiv Quelltext ausprobieren und viel +Dort können sie dem Tutorial folgen, interaktiv Quelltext ausprobieren und viel Dokumentation lesen. Auch zu empfehlen ist die Spezifikation von Go, die nach heutigen Standards sehr -- cgit v1.2.3 From 7fdce9215acde388da6de41f524aefa8bfb05532 Mon Sep 17 00:00:00 2001 From: Sawyer Charles Date: Mon, 19 Oct 2015 16:00:22 -0500 Subject: Fixed bracket placement --- javascript.html.markdown | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/javascript.html.markdown b/javascript.html.markdown index 81dc09a9..a119be88 100644 --- a/javascript.html.markdown +++ b/javascript.html.markdown @@ -291,12 +291,9 @@ myFunction("foo"); // = "FOO" // Note that the value to be returned must start on the same line as the // `return` keyword, otherwise you'll always return `undefined` due to // automatic semicolon insertion. Watch out for this when using Allman style. -function myFunction() -{ +function myFunction(){ return // <- semicolon automatically inserted here - { - thisIsAn: 'object literal' - } + {thisIsAn: 'object literal'} } myFunction(); // = undefined -- cgit v1.2.3 From a76be91a2d45c7c4a834c2ad6d5164ac907c1038 Mon Sep 17 00:00:00 2001 From: Greg Yang Date: Tue, 20 Oct 2015 12:05:16 -0700 Subject: modify function composition example --- haskell.html.markdown | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/haskell.html.markdown b/haskell.html.markdown index 369b1b20..c6d97496 100644 --- a/haskell.html.markdown +++ b/haskell.html.markdown @@ -195,11 +195,11 @@ foo 5 -- 15 -- function composition -- the (.) function chains functions together. -- For example, here foo is a function that takes a value. It adds 10 to it, --- multiplies the result of that by 5, and then returns the final value. -foo = (*5) . (+10) +-- multiplies the result of that by 4, and then returns the final value. +foo = (*4) . (+10) --- (5 + 10) * 5 = 75 -foo 5 -- 75 +-- (5 + 10) * 4 = 75 +foo 5 -- 60 -- fixing precedence -- Haskell has another operator called `$`. This operator applies a function -- cgit v1.2.3 From 18edced524b790fe3e6c9bb5f69507ca1bfb0553 Mon Sep 17 00:00:00 2001 From: Greg Yang Date: Tue, 20 Oct 2015 12:10:01 -0700 Subject: update the comment in as well --- haskell.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/haskell.html.markdown b/haskell.html.markdown index c6d97496..e3b29937 100644 --- a/haskell.html.markdown +++ b/haskell.html.markdown @@ -198,7 +198,7 @@ foo 5 -- 15 -- multiplies the result of that by 4, and then returns the final value. foo = (*4) . (+10) --- (5 + 10) * 4 = 75 +-- (5 + 10) * 4 = 40 foo 5 -- 60 -- fixing precedence -- cgit v1.2.3 From f0bbebe789e310ecd76fcfdfa334291928591fb7 Mon Sep 17 00:00:00 2001 From: Greg Yang Date: Tue, 20 Oct 2015 12:10:50 -0700 Subject: really update the comment --- haskell.html.markdown | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/haskell.html.markdown b/haskell.html.markdown index e3b29937..08611e63 100644 --- a/haskell.html.markdown +++ b/haskell.html.markdown @@ -198,7 +198,7 @@ foo 5 -- 15 -- multiplies the result of that by 4, and then returns the final value. foo = (*4) . (+10) --- (5 + 10) * 4 = 40 +-- (5 + 10) * 4 = 60 foo 5 -- 60 -- fixing precedence -- cgit v1.2.3 From 11aab085d656b79482e92a05acbbac81125bfb78 Mon Sep 17 00:00:00 2001 From: Kristin Linn Date: Tue, 20 Oct 2015 16:22:40 -0400 Subject: add statistical analysis section with general linear models --- r.html.markdown | 105 +++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 101 insertions(+), 4 deletions(-) diff --git a/r.html.markdown b/r.html.markdown index d3d725d3..3d0b9b9e 100644 --- a/r.html.markdown +++ b/r.html.markdown @@ -3,6 +3,7 @@ language: R contributors: - ["e99n09", "http://github.com/e99n09"] - ["isomorphismes", "http://twitter.com/isomorphisms"] + - ["kalinn", "http://github.com/kalinn"] filename: learnr.r --- @@ -196,6 +197,14 @@ class(NaN) # "numeric" # You can do arithmetic on two vectors with length greater than 1, # so long as the larger vector's length is an integer multiple of the smaller c(1,2,3) + c(1,2,3) # 2 4 6 +# Since a single number is a vector of length one, scalars are applied +# elementwise to vectors +(4 * c(1,2,3) - 2) / 2 # 1 3 5 +# Except for scalars, use caution when performing arithmetic on vectors with +# different lengths. Although it can be done, +c(1,2,3,1,2,3) * c(1,2) # 1 4 3 2 2 6 +# Matching lengths is better practice and easier to read +c(1,2,3,1,2,3) * c(1,2,1,2,1,2) # CHARACTERS # There's no difference between strings and characters in R @@ -234,6 +243,9 @@ class(NA) # "logical" TRUE | FALSE # TRUE # AND TRUE & FALSE # FALSE +# Applying | and & to vectors returns elementwise logic operations +c(TRUE,FALSE,FALSE) | c(FALSE,TRUE,FALSE) # TRUE TRUE FALSE +c(TRUE,FALSE,TRUE) & c(FALSE,TRUE,TRUE) # FALSE FALSE TRUE # You can test if x is TRUE isTRUE(TRUE) # TRUE # Here we get a logical vector with many elements: @@ -663,6 +675,95 @@ write.csv(pets, "pets2.csv") # to make a new .csv file +######################### +# Statistical Analysis +######################### + +# Linear regression! +linearModel <- lm(price ~ time, data = list1) +linearModel # outputs result of regression +# => +# Call: +# lm(formula = price ~ time, data = list1) +# +# Coefficients: +# (Intercept) time +# 0.1453 0.4943 +summary(linearModel) # more verbose output from the regression +# => +# Call: +# lm(formula = price ~ time, data = list1) +# +# Residuals: +# Min 1Q Median 3Q Max +# -8.3134 -3.0131 -0.3606 2.8016 10.3992 +# +# Coefficients: +# Estimate Std. Error t value Pr(>|t|) +# (Intercept) 0.14527 1.50084 0.097 0.923 +# time 0.49435 0.06379 7.749 2.44e-09 *** +# --- +# Signif. codes: 0 ‘***’ 0.001 ‘**’ 0.01 ‘*’ 0.05 ‘.’ 0.1 ‘ ’ 1 +# +# Residual standard error: 4.657 on 38 degrees of freedom +# Multiple R-squared: 0.6124, Adjusted R-squared: 0.6022 +# F-statistic: 60.05 on 1 and 38 DF, p-value: 2.44e-09 +coef(linearModel) # extract estimated parameters +# => +# (Intercept) time +# 0.1452662 0.4943490 +summary(linearModel)$coefficients # another way to extract results +# => +# Estimate Std. Error t value Pr(>|t|) +# (Intercept) 0.1452662 1.50084246 0.09678975 9.234021e-01 +# time 0.4943490 0.06379348 7.74920901 2.440008e-09 +summary(linearModel)$coefficients[,4] # the p-values +# => +# (Intercept) time +# 9.234021e-01 2.440008e-09 + +# GENERAL LINEAR MODELS +# Logistic regression +set.seed(1) +list1$success = rbinom(length(list1$time), 1, .5) # random binary +glModel <- glm(success ~ time, data = list1, + family=binomial(link="logit")) +glModel # outputs result of logistic regression +# => +# Call: glm(formula = success ~ time, +# family = binomial(link = "logit"), data = list1) +# +# Coefficients: +# (Intercept) time +# 0.17018 -0.01321 +# +# Degrees of Freedom: 39 Total (i.e. Null); 38 Residual +# Null Deviance: 55.35 +# Residual Deviance: 55.12 AIC: 59.12 +summary(glModel) # more verbose output from the regression +# => +# Call: +# glm(formula = success ~ time, +# family = binomial(link = "logit"), data = list1) + +# Deviance Residuals: +# Min 1Q Median 3Q Max +# -1.245 -1.118 -1.035 1.202 1.327 +# +# Coefficients: +# Estimate Std. Error z value Pr(>|z|) +# (Intercept) 0.17018 0.64621 0.263 0.792 +# time -0.01321 0.02757 -0.479 0.632 +# +# (Dispersion parameter for binomial family taken to be 1) +# +# Null deviance: 55.352 on 39 degrees of freedom +# Residual deviance: 55.121 on 38 degrees of freedom +# AIC: 59.121 +# +# Number of Fisher Scoring iterations: 3 + + ######################### # Plots ######################### @@ -670,9 +771,6 @@ write.csv(pets, "pets2.csv") # to make a new .csv file # BUILT-IN PLOTTING FUNCTIONS # Scatterplots! plot(list1$time, list1$price, main = "fake data") -# Regressions! -linearModel <- lm(price ~ time, data = list1) -linearModel # outputs result of regression # Plot regression line on existing plot abline(linearModel, col = "red") # Get a variety of nice diagnostics @@ -696,7 +794,6 @@ pp + geom_point() # ggplot2 has excellent documentation (available http://docs.ggplot2.org/current/) - ``` ## How do I get R? -- cgit v1.2.3 From 622e03a141f586e858209fe98c649aa2a4bb9183 Mon Sep 17 00:00:00 2001 From: Kristin Linn Date: Tue, 20 Oct 2015 16:57:36 -0400 Subject: add statistical analysis section with general linear models --- r.html.markdown | 43 +++++++++++++++++++++---------------------- 1 file changed, 21 insertions(+), 22 deletions(-) diff --git a/r.html.markdown b/r.html.markdown index 61fc7a01..3d0b9b9e 100644 --- a/r.html.markdown +++ b/r.html.markdown @@ -16,8 +16,7 @@ R is a statistical computing language. It has lots of libraries for uploading an # You can't make multi-line comments, # but you can stack multiple comments like so. -# in Windows you can use CTRL-ENTER to execute a line. -# on Mac it is COMMAND-ENTER +# in Windows or Mac, hit COMMAND-ENTER to execute a line @@ -38,8 +37,8 @@ head(rivers) # peek at the data set length(rivers) # how many rivers were measured? # 141 summary(rivers) # what are some summary statistics? -# Min. 1st Qu. Median Mean 3rd Qu. Max. -# 135.0 310.0 425.0 591.2 680.0 3710.0 +# Min. 1st Qu. Median Mean 3rd Qu. Max. +# 135.0 310.0 425.0 591.2 680.0 3710.0 # make a stem-and-leaf plot (a histogram-like data visualization) stem(rivers) @@ -56,14 +55,14 @@ stem(rivers) # 14 | 56 # 16 | 7 # 18 | 9 -# 20 | +# 20 | # 22 | 25 # 24 | 3 -# 26 | -# 28 | -# 30 | -# 32 | -# 34 | +# 26 | +# 28 | +# 30 | +# 32 | +# 34 | # 36 | 1 stem(log(rivers)) # Notice that the data are neither normal nor log-normal! @@ -72,7 +71,7 @@ stem(log(rivers)) # Notice that the data are neither normal nor log-normal! # The decimal point is 1 digit(s) to the left of the | # # 48 | 1 -# 50 | +# 50 | # 52 | 15578 # 54 | 44571222466689 # 56 | 023334677000124455789 @@ -87,7 +86,7 @@ stem(log(rivers)) # Notice that the data are neither normal nor log-normal! # 74 | 84 # 76 | 56 # 78 | 4 -# 80 | +# 80 | # 82 | 2 # make a histogram: @@ -110,7 +109,7 @@ sort(discoveries) # [76] 4 4 4 4 5 5 5 5 5 5 5 6 6 6 6 6 6 7 7 7 7 8 9 10 12 stem(discoveries, scale=2) -# +# # The decimal point is at the | # # 0 | 000000000 @@ -124,14 +123,14 @@ stem(discoveries, scale=2) # 8 | 0 # 9 | 0 # 10 | 0 -# 11 | +# 11 | # 12 | 0 max(discoveries) # 12 summary(discoveries) -# Min. 1st Qu. Median Mean 3rd Qu. Max. -# 0.0 2.0 3.0 3.1 4.0 12.0 +# Min. 1st Qu. Median Mean 3rd Qu. Max. +# 0.0 2.0 3.0 3.1 4.0 12.0 # Roll a die a few times round(runif(7, min=.5, max=6.5)) @@ -275,7 +274,7 @@ class(NULL) # NULL parakeet = c("beak", "feathers", "wings", "eyes") parakeet # => -# [1] "beak" "feathers" "wings" "eyes" +# [1] "beak" "feathers" "wings" "eyes" parakeet <- NULL parakeet # => @@ -292,7 +291,7 @@ as.numeric("Bilbo") # => # [1] NA # Warning message: -# NAs introduced by coercion +# NAs introduced by coercion # Also note: those were just the basic data types # There are many more data types, such as for dates, time series, etc. @@ -432,10 +431,10 @@ mat %*% t(mat) mat2 <- cbind(1:4, c("dog", "cat", "bird", "dog")) mat2 # => -# [,1] [,2] -# [1,] "1" "dog" -# [2,] "2" "cat" -# [3,] "3" "bird" +# [,1] [,2] +# [1,] "1" "dog" +# [2,] "2" "cat" +# [3,] "3" "bird" # [4,] "4" "dog" class(mat2) # matrix # Again, note what happened! -- cgit v1.2.3 From 81c1b8334cdccd054d4131fc0309eeebebef53f9 Mon Sep 17 00:00:00 2001 From: Kristin Linn Date: Tue, 20 Oct 2015 17:06:41 -0400 Subject: fix spaces at end-of-lines --- r.html.markdown | 41 ++++++++++++++++++++--------------------- 1 file changed, 20 insertions(+), 21 deletions(-) diff --git a/r.html.markdown b/r.html.markdown index 3d0b9b9e..ce313ecc 100644 --- a/r.html.markdown +++ b/r.html.markdown @@ -16,9 +16,8 @@ R is a statistical computing language. It has lots of libraries for uploading an # You can't make multi-line comments, # but you can stack multiple comments like so. -# in Windows or Mac, hit COMMAND-ENTER to execute a line - - +# in Windows you can use CTRL-ENTER to execute a line. +# on Mac it is COMMAND-ENTER ############################################################################# # Stuff you can do without understanding anything about programming @@ -37,8 +36,8 @@ head(rivers) # peek at the data set length(rivers) # how many rivers were measured? # 141 summary(rivers) # what are some summary statistics? -# Min. 1st Qu. Median Mean 3rd Qu. Max. -# 135.0 310.0 425.0 591.2 680.0 3710.0 +# Min. 1st Qu. Median Mean 3rd Qu. Max. +# 135.0 310.0 425.0 591.2 680.0 3710.0 # make a stem-and-leaf plot (a histogram-like data visualization) stem(rivers) @@ -55,14 +54,14 @@ stem(rivers) # 14 | 56 # 16 | 7 # 18 | 9 -# 20 | +# 20 | # 22 | 25 # 24 | 3 -# 26 | -# 28 | -# 30 | -# 32 | -# 34 | +# 26 | +# 28 | +# 30 | +# 32 | +# 34 | # 36 | 1 stem(log(rivers)) # Notice that the data are neither normal nor log-normal! @@ -71,7 +70,7 @@ stem(log(rivers)) # Notice that the data are neither normal nor log-normal! # The decimal point is 1 digit(s) to the left of the | # # 48 | 1 -# 50 | +# 50 | # 52 | 15578 # 54 | 44571222466689 # 56 | 023334677000124455789 @@ -86,7 +85,7 @@ stem(log(rivers)) # Notice that the data are neither normal nor log-normal! # 74 | 84 # 76 | 56 # 78 | 4 -# 80 | +# 80 | # 82 | 2 # make a histogram: @@ -109,7 +108,7 @@ sort(discoveries) # [76] 4 4 4 4 5 5 5 5 5 5 5 6 6 6 6 6 6 7 7 7 7 8 9 10 12 stem(discoveries, scale=2) -# +# # The decimal point is at the | # # 0 | 000000000 @@ -130,7 +129,7 @@ max(discoveries) # 12 summary(discoveries) # Min. 1st Qu. Median Mean 3rd Qu. Max. -# 0.0 2.0 3.0 3.1 4.0 12.0 +# 0.0 2.0 3.0 3.1 4.0 12.0 # Roll a die a few times round(runif(7, min=.5, max=6.5)) @@ -274,7 +273,7 @@ class(NULL) # NULL parakeet = c("beak", "feathers", "wings", "eyes") parakeet # => -# [1] "beak" "feathers" "wings" "eyes" +# [1] "beak" "feathers" "wings" "eyes" parakeet <- NULL parakeet # => @@ -291,7 +290,7 @@ as.numeric("Bilbo") # => # [1] NA # Warning message: -# NAs introduced by coercion +# NAs introduced by coercion # Also note: those were just the basic data types # There are many more data types, such as for dates, time series, etc. @@ -431,10 +430,10 @@ mat %*% t(mat) mat2 <- cbind(1:4, c("dog", "cat", "bird", "dog")) mat2 # => -# [,1] [,2] -# [1,] "1" "dog" -# [2,] "2" "cat" -# [3,] "3" "bird" +# [,1] [,2] +# [1,] "1" "dog" +# [2,] "2" "cat" +# [3,] "3" "bird" # [4,] "4" "dog" class(mat2) # matrix # Again, note what happened! -- cgit v1.2.3 From 7ad97c290436d9f01ba9b5dd2a557869995efa0c Mon Sep 17 00:00:00 2001 From: Kristin Linn Date: Tue, 20 Oct 2015 17:10:58 -0400 Subject: fix spaces at end-of-lines again --- r.html.markdown | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/r.html.markdown b/r.html.markdown index ce313ecc..8539b10e 100644 --- a/r.html.markdown +++ b/r.html.markdown @@ -19,6 +19,8 @@ R is a statistical computing language. It has lots of libraries for uploading an # in Windows you can use CTRL-ENTER to execute a line. # on Mac it is COMMAND-ENTER + + ############################################################################# # Stuff you can do without understanding anything about programming ############################################################################# @@ -122,13 +124,13 @@ stem(discoveries, scale=2) # 8 | 0 # 9 | 0 # 10 | 0 -# 11 | +# 11 | # 12 | 0 max(discoveries) # 12 summary(discoveries) -# Min. 1st Qu. Median Mean 3rd Qu. Max. +# Min. 1st Qu. Median Mean 3rd Qu. Max. # 0.0 2.0 3.0 3.1 4.0 12.0 # Roll a die a few times @@ -793,6 +795,7 @@ pp + geom_point() # ggplot2 has excellent documentation (available http://docs.ggplot2.org/current/) + ``` ## How do I get R? -- cgit v1.2.3