From fc528c92ddbdca1d0cb3a5c8f3ad477fbc115ad9 Mon Sep 17 00:00:00 2001
From: Nemil Dalal <nemild@gmail.com>
Date: Tue, 29 Dec 2015 10:59:01 -0500
Subject: Cleaned up data types

---
 solidity.html.markdown | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'solidity.html.markdown')

diff --git a/solidity.html.markdown b/solidity.html.markdown
index ebc58491..d84b6a68 100644
--- a/solidity.html.markdown
+++ b/solidity.html.markdown
@@ -117,12 +117,10 @@ uint x;
 
 // int of 256 bits, cannot be changed after instantiation
 int constant a = 8;
-
-// with 'constant', compiler replaces each occurrence with actual value
 int256 constant a = 8; // same effect as line above, here the 256 is explicit
 uint constant VERSION_ID = 0x123A1; // A hex constant
+// with 'constant', compiler replaces each occurrence with actual value
 
-// Be careful that you don't overflow, and protect against attacks that do
 
 // For int and uint, can explicitly set space in steps of 8 up to 256
 // e.g., int8, int16, int24
@@ -130,6 +128,8 @@ uint8 b;
 int64 c;
 uint248 e;
 
+// Be careful that you don't overflow, and protect against attacks that do
+
 // No random functions built in, use other contracts for randomness
 
 // Type casting
-- 
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