From ad5c9cde750983e406d4c4b9e24abb10f2d44063 Mon Sep 17 00:00:00 2001 From: Kang-min Liu Date: Wed, 27 May 2020 23:42:46 +0800 Subject: Partial translation of perl tutorial --- zh-tw/perl-tw.html.markdown | 348 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 348 insertions(+) create mode 100644 zh-tw/perl-tw.html.markdown (limited to 'zh-tw/perl-tw.html.markdown') diff --git a/zh-tw/perl-tw.html.markdown b/zh-tw/perl-tw.html.markdown new file mode 100644 index 00000000..b8daa94d --- /dev/null +++ b/zh-tw/perl-tw.html.markdown @@ -0,0 +1,348 @@ +--- +name: perl +category: language +language: perl +filename: learnperl-tw.pl +contributors: + - ["Korjavin Ivan", "http://github.com/korjavin"] + - ["Dan Book", "http://github.com/Grinnz"] +translators: + - ["Kang-min Liu", "https://gugod.org"] +lang: zh-tw +--- + +Perl 5 為超過 25 年以來持續地發展,是具高度能力、豐富機能之程式語言。 + +自大型主機至攜帶裝置,Perl 5 能於上百種平台上執行,既適於快速打造產品原型、亦合於大規模專案之發展。 + + +```perl +# 註解列皆以井字號為開頭 + +#### 嚴謹度 + +use strict; +use warnings; + +# 所有的 perl 程式檔案都應當包含此兩列程式碼。在如變數名稱有拼寫錯誤之時, +# strict 能使編譯過程失敗。而對於像是將未定義值接到字串中等等易犯之錯誤, +# warnings 則能提供適當的警告訊息。 + +#### Perl 變數與其型別 + +# 變數的開頭皆為一印記(sigil),是為一符號,用以標示其型別。 +# 變數名稱唯有以字母或底線開頭,後接字母、數字、底線若干,方為有效。 + +### 在 Perl 語言中,主要的變數型別有三種:$純量、@陣列、%雜湊。 + +## 純量 +# 一個純量變數,只能裝一個值: +my $animal = "camel"; +my $answer = 42; +my $display = "You have $answer ${animal}s.\n"; + +# 純量值可為字串、整數、浮點數。Perl 會自動地在需要之時進行轉換。 + +# 以單引號括住的字串內容與其字面之值完全相同。而以雙引號括住的字串,其中則能內插變數 +# 與像是表示換列的 "\n" 這種控制碼。 + +## 陣列 +# 一個陣列,可以裝下很多值: +my @animals = ("camel", "llama", "owl"); +my @numbers = (23, 42, 69); +my @mixed = ("camel", 42, 1.23); + +# 陣列元素的存取,需要角括號。前方的印記為 $ 符號,表示只取一個值。 +my $second = $animals[1]; + +# The size of an array is retrieved by accessing the array in a scalar +# context, such as assigning it to a scalar variable or using the +# "scalar" operator. + +# 欲知陣列之大小,在純量語境之下使用陣列便可。例如,將陣列裝到一個純量變數中。 +# 又或者是使用 scalar 算符。 + +my $num_animals = @animals; +print "Number of numbers: ", scalar(@numbers), "\n"; + +# 陣列也能夠被安插在雙引號字串之內。各內容元素間隔,預設是一個空白字符。 + +print "We have these numbers: @numbers\n"; + +# 雙引號字串中,若有像電子郵件地址的部分,會被視為是在內插某個陣列的內容物。 +# 請稍加留意。 + +my @example = ('secret', 'array'); +my $oops_email = "foo@example.com"; # 'foosecret array.com' +my $ok_email = 'foo@example.com'; + +## Hashes +# A hash represents a set of key/value pairs: + +my %fruit_color = ("apple", "red", "banana", "yellow"); + +# You can use whitespace and the "=>" operator to lay them out more +# nicely: + +my %fruit_color = ( + apple => "red", + banana => "yellow", +); + +# Hash elements are accessed using curly braces, again with the $ sigil. +my $color = $fruit_color{apple}; + +# All of the keys or values that exist in a hash can be accessed using +# the "keys" and "values" functions. +my @fruits = keys %fruit_color; +my @colors = values %fruit_color; + +# Scalars, arrays and hashes are documented more fully in perldata. +# (perldoc perldata). + +#### References + +# More complex data types can be constructed using references, which +# allow you to build arrays and hashes within arrays and hashes. + +my $array_ref = \@array; +my $hash_ref = \%hash; +my @array_of_arrays = (\@array1, \@array2, \@array3); + +# You can also create anonymous arrays or hashes, returning a reference: + +my $fruits = ["apple", "banana"]; +my $colors = {apple => "red", banana => "yellow"}; + +# References can be dereferenced by prefixing the appropriate sigil. + +my @fruits_array = @$fruits; +my %colors_hash = %$colors; + +# As a shortcut, the arrow operator can be used to dereference and +# access a single value. + +my $first = $array_ref->[0]; +my $value = $hash_ref->{banana}; + +# See perlreftut and perlref for more in-depth documentation on +# references. + +#### Conditional and looping constructs + +# Perl has most of the usual conditional and looping constructs. + +if ($var) { + ... +} elsif ($var eq 'bar') { + ... +} else { + ... +} + +unless (condition) { + ... +} +# This is provided as a more readable version of "if (!condition)" + +# the Perlish post-condition way +print "Yow!" if $zippy; +print "We have no bananas" unless $bananas; + +# while +while (condition) { + ... +} + +my $max = 5; +# for loops and iteration +for my $i (0 .. $max) { + print "index is $i"; +} + +for my $element (@elements) { + print $element; +} + +map {print} @elements; + +# implicitly + +for (@elements) { + print; +} + +# iterating through a hash (for and foreach are equivalent) + +foreach my $key (keys %hash) { + print $key, ': ', $hash{$key}, "\n"; +} + +# the Perlish post-condition way again +print for @elements; + +# iterating through the keys and values of a referenced hash +print $hash_ref->{$_} for keys %$hash_ref; + +#### Regular expressions + +# Perl's regular expression support is both broad and deep, and is the +# subject of lengthy documentation in perlrequick, perlretut, and +# elsewhere. However, in short: + +# Simple matching +if (/foo/) { ... } # true if $_ contains "foo" +if ($x =~ /foo/) { ... } # true if $x contains "foo" + +# Simple substitution + +$x =~ s/foo/bar/; # replaces foo with bar in $x +$x =~ s/foo/bar/g; # replaces ALL INSTANCES of foo with bar in $x + + +#### Files and I/O + +# You can open a file for input or output using the "open()" function. + +# For reading: +open(my $in, "<", "input.txt") or die "Can't open input.txt: $!"; +# For writing (clears file if it exists): +open(my $out, ">", "output.txt") or die "Can't open output.txt: $!"; +# For writing (appends to end of file): +open(my $log, ">>", "my.log") or die "Can't open my.log: $!"; + +# You can read from an open filehandle using the "<>" operator. In +# scalar context it reads a single line from the filehandle, and in list +# context it reads the whole file in, assigning each line to an element +# of the list: + +my $line = <$in>; +my @lines = <$in>; + +# You can write to an open filehandle using the standard "print" +# function. + +print $out @lines; +print $log $msg, "\n"; + +#### Writing subroutines + +# Writing subroutines is easy: + +sub logger { + my $logmessage = shift; + + open my $logfile, ">>", "my.log" or die "Could not open my.log: $!"; + + print $logfile $logmessage; +} + +# Now we can use the subroutine just as any other built-in function: + +logger("We have a logger subroutine!"); + +#### Modules + +# A module is a set of Perl code, usually subroutines, which can be used +# in other Perl code. It is usually stored in a file with the extension +# .pm so that Perl can find it. + +package MyModule; +use strict; +use warnings; + +sub trim { + my $string = shift; + $string =~ s/^\s+//; + $string =~ s/\s+$//; + return $string; +} + +1; + +# From elsewhere: + +use MyModule; +MyModule::trim($string); + +# The Exporter module can help with making subroutines exportable, so +# they can be used like this: + +use MyModule 'trim'; +trim($string); + +# Many Perl modules can be downloaded from CPAN (http://www.cpan.org/) +# and provide a range of features to help you avoid reinventing the +# wheel. A number of popular modules like Exporter are included with +# the Perl distribution itself. See perlmod for more details on modules +# in Perl. + +#### Objects + +# Objects in Perl are just references that know which class (package) +# they belong to, so that methods (subroutines) called on it can be +# found there. The bless function is used in constructors (usually new) +# to set this up. However, you never need to call it yourself if you use +# a module like Moose or Moo (see below). + +package MyCounter; +use strict; +use warnings; + +sub new { + my $class = shift; + my $self = {count => 0}; + return bless $self, $class; +} + +sub count { + my $self = shift; + return $self->{count}; +} + +sub increment { + my $self = shift; + $self->{count}++; +} + +1; + +# Methods can be called on a class or object instance with the arrow +# operator. + +use MyCounter; +my $counter = MyCounter->new; +print $counter->count, "\n"; # 0 +$counter->increment; +print $counter->count, "\n"; # 1 + +# The modules Moose and Moo from CPAN can help you set up your object +# classes. They provide a constructor and simple syntax for declaring +# attributes. This class can be used equivalently to the one above. + +package MyCounter; +use Moo; # imports strict and warnings + +has 'count' => (is => 'rwp', default => 0, init_arg => undef); + +sub increment { + my $self = shift; + $self->_set_count($self->count + 1); +} + +1; + +# Object-oriented programming is covered more thoroughly in perlootut, +# and its low-level implementation in Perl is covered in perlobj. +``` + +#### FAQ + +perlfaq contains questions and answers related to many common tasks, and often provides suggestions for good CPAN modules to use. + +#### Further Reading + + - [perl-tutorial](http://perl-tutorial.org/) + - [Learn at www.perl.com](http://www.perl.org/learn.html) + - [perldoc](http://perldoc.perl.org/) + - and perl built-in : `perldoc perlintro` -- cgit v1.2.3