--- language: Easylang contributors: - ["chkas", "https://github.com/chkas"] filename: easylang.el --- **Easylang** is a simple programming language with built-in graphical functions and an easy-to-use and offline usable browser IDE. Its simple syntax and semantics make it well suited as a teaching and learning programming language. You can also use it to write graphical applications that you can embed in a web page. *Easylang* is statically typed and has as data types only strings and numbers (floating point), resizeable arrays of strings and numbers and arrays of arrays. [The browser IDE](https://easylang.online/ide/) includes various tutorials, including one for beginners. ``` print "Hello world" # # number variable (64 bit floating point) # h = 3.14 print h # # string variable # str$ = "monkey" # strings can grow str$ &= " circus" print str$ # # blocks end with 'end' or a dot, a newline has no # other meaning than a space # for i = 1 to 5 sum += i * i . print sum # # functions have value and reference # parameters, no return values # func gcd a b . res . # a and b are value parameters # res is a reference parameter while b <> 0 # h is a local variable, because # it is first used in the function h = b b = a mod b a = h . res = a . call gcd 120 35 r print r # # strings can be concatenated and numbers are # automatically converted to strings # print "1 + 2 = " & 1 + 2 # # array of numbers # a[] = [ 2.1 3.14 3 ] # # arrays can grow a[] &= 4 print a[] # # arrays, strings and numbers are copied by value # b[] = a[] a[] &= 4 print a[] ; print b[] # # array swapping ist fast # swap a[] b[] print a[] ; print b[] # # array of strings # fruits$[] = [ "apple" "banana" "orange" ] # # for-in iterates over the elements of an array # for fruit$ in fruits$[] print fruit$ . # # strings are also used for single characters # letters$[] = str_chars "ping" print letters$[] letters$[1] = "o" print str_join letters$[] # # 2-dimensional arrays are arrays of arrays # this defines 3 arrays with length 4 # len a[][] 3 for i range len a[][] len a[i][] 4 . a[1][2] = 99 print a[][] # # builtin functions if sin 90 = 1 print "angles are in degree" . print pow 2 8 # seconds since 1970 print floor sys_time # random numbers print randomf print random 6 + 1 # # hour and minutes print substr time_str sys_time 11 5 # print str_ord "A" print str_chr 65 # # set number format numfmt 0 4 print sqrt 2 print pi print logn 10 # a$[] = str_split "10,15,22" "," print a$[] print 2 * number a$[0] print len a$[] print len "Hello" # # With 'break n' you can leave nested loops and a function # names$[] = [ ] func name2id name$ . id . for id range len names$[] if names$[id] = name$ # leave loop and function break 2 . . names$[] &= name$ . call name2id "alice" id ; print id call name2id "bob" id ; print id call name2id "alice" id ; print i # # with 'repeat' you can make loops, which you can leave # in the loop body using 'until' # sum = 0 repeat s$ = input until s$ = "" sum += number s$ . print "sum: " & sum # # "input" reads a string from the "input_data" section, # if it exists, otherwise via a prompt. # input_data 10 -2 6 ``` Built-in graphic primitives and event-driven programming ``` # simple drawing with the mouse # set_linewidth 4 set_color 900 # the colors are coded from 0 to 999, with # the left digit specifying the red component, # the middle digit the green component and # the right digit the blue component. # on mouse_down down = 1 move_pen mouse_x mouse_y # moves the drawing pen to the actual mouse position draw_circle 2 . on mouse_up down = 0 . on mouse_move if down = 1 draw_line mouse_x mouse_y . . ``` ``` # an animated pendulum # on animate # The animate event occurs after each screen refresh. # clear_screen move_pen 50 50 draw_circle 1 x = 50 + 40 * sin ang y = 50 - 40 * cos ang draw_line x y draw_circle 5 vel += sin ang / 5 ang += vel . ang = 10 ``` * [More about Easylang](https://easylang.online/) * [Source code](https://github.com/chkas/easylang)