--- language: java author: Jake Prather author_url: http://github.com/JakeHP --- Java is a general-purpose, concurrent, class-based, object-oriented computer programming language. Read more here: https://en.wikipedia.org/wiki/Java_(programming_language) ```java /////////////////////////////////////// // General /////////////////////////////////////// // Single-line comments start with // /* Multi-line comments look like this. */ // Import Packages import java.util.ArrayList; import package.path.here; // Import all "sub-packages" import java.lang.Math.*; // Your program's entry point is a function called main public class Main { public static void main (String[] args) throws java.lang.Exception { //stuff here } } // Printing, and forcing a new line on next print = println() System.out.println("Hello World"); System.out.println("Integer: "+10+"Double: "+3.14+ "Boolean: "+true); // Printing, without forcing a new line on next print = print() System.out.print("Hello World"); System.out.print("Integer: "+10+"Double: "+3.14+ "Boolean: "+true); /////////////////////////////////////// // Types /////////////////////////////////////// // Byte - 8-bit signed two's complement integer (-128 <= byte <= 127) byte foo = 100; // Short - 16-bit signed two's complement integer (-32,768 <= short <= 32,767) short bar = 10000; //Integer - 32-bit signed two's complement integer (-2,147,483,648 <= int <= 2,147,483,647) int foo = 1; //Long - 64-bit signed two's complement integer (-9,223,372,036,854,775,808 <= long <= 9,223,372,036,854,775,807) long bar = 100000L; //Float - Single-precision 32-bit IEEE 754 Floating Point float foo = 234.5f; //Double - Double-precision 64-bit IEEE 754 Floating Point double bar = 123.4; //Boolean - True & False boolean foo = true; boolean bar = false; //Char - A single 16-bit Unicode character char foo = 'A'; //Make a variable a constant final int HOURS_I_WORK_PER_WEEK = 9001; //Strings String foo = "Hello World!"; // \n is an escaped character that starts a new line String foo = "Hello World!\nLine2!"; System.out.println(foo); //Hello World! //Line2! //Arrays //The array size must be decided upon declaration //The format for declaring an array is follows: // [] = new []; int [] array = new int[10]; String [] array = new String[1]; boolean [] array = new boolean[100]; // Indexing an array - Accessing an element array[0]; // Arrays are mutable; it's just memory! array[1] = 1; System.out.println(array[1]); // => 1 array[1] = 2; System.out.println(array[1]); // => 2 //Others to check out //ArrayLists - Like arrays except more functionality is offered, and the size is mutable //LinkedLists //Maps //HashMaps /////////////////////////////////////// // Operators /////////////////////////////////////// int i1 = 1, i2 = 2; // Shorthand for multiple declarations // Arithmetic is straightforward i1 + i2; // => 3 i2 - i1; // => 1 i2 * i1; // => 2 i1 / i2; // => 0 (0.5, but truncated towards 0) // Modulo 11 % 3; // => 2 // Comparison operators 3 == 2; // => 0 (false) 3 != 2; // => 1 (true) 3 > 2; // => 1 3 < 2; // => 0 2 <= 2; // => 1 2 >= 2; // => 1 // Bitwise operators! ~ Unary bitwise complement << Signed left shift >> Signed right shift >>> Unsigned right shift & Bitwise AND ^ Bitwise exclusive OR | Bitwise inclusive OR // Incrementations int i=0; i++; //i = 1. Post-Incrementation ++i; //i = 2. Pre-Incrementation i--; //i = 1. Post-Decrementation --i; //i = 0. Pre-Decrementation /////////////////////////////////////// // Control Structures /////////////////////////////////////// if (false) { System.out.println("I never run"); } else if (false) { System.out.println("I am also never run"); } else { System.out.println("I print"); } } // While loop int i = 0; while(i < 100){ System.out.println(i); //Increment the counter i++; } // Do While Loop int i = 0; do{ System.out.println(i); //Increment the counter i++; }while(i < 100); // For Loop int i; //for loop structure => for(;;) for(i=0;i<100;i++){ System.out.println(i); } // Switch Case int month = 8; String monthString; switch (month) { case 1: monthString = "January"; break; case 2: monthString = "February"; break; case 3: monthString = "March"; break; case 4: monthString = "April"; break; case 5: monthString = "May"; break; case 6: monthString = "June"; break; case 7: monthString = "July"; break; case 8: monthString = "August"; break; case 9: monthString = "September"; break; case 10: monthString = "October"; break; case 11: monthString = "November"; break; case 12: monthString = "December"; break; default: monthString = "Invalid month"; break; } System.out.println(monthString); /////////////////////////////////////// // Typecasting /////////////////////////////////////// // Converting data //Convert String To Integer Integer.parseInt("123");//returns an integer version of "123" //Convert Integer To String Integer.toString(123);//returns a string version of 123 //For other conversions check out the following classes: //Double //Long //String // You can also cast java objects, there's a lot of details and // deals with some more intermediate concepts. // Feel free to check it out here: http://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html /////////////////////////////////////// // Classes And Functions /////////////////////////////////////// // Classes Syntax shown below. // Function declaration syntax: // () // Here is a quick rundown on access level modifiers (public, private, etcetc) http://docs.oracle.com/javase/tutorial/java/javaOO/accesscontrol.html public class Bicycle { // Bicycle's Fields/Variables public int cadence; public int gear; public int speed; // Constructors are a way of creating classes // This is a default constructor public Bicycle(){ gear = 1; cadence = 50; startGear = 1; } // This is a specified constructor (it contains arguments) public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; } // the Bicycle class has // four methods public void setCadence(int newValue) { cadence = newValue; } public void setGear(int newValue) { gear = newValue; } public void applyBrake(int decrement) { speed -= decrement; } public void speedUp(int increment) { speed += increment; } } //Now..Later in the main / driver of your java program public class Main { public static void main (String[] args) throws java.lang.Exception { //Call bicycle's constructor Bicycle trek = new Bicycle(); //Manipulate your object trek.speedUp(3); trek.setCadence(100); } } ``` ## Further Reading Other Topics To Research: * Inheritance (http://en.wikipedia.org/wiki/Inheritance_(object-oriented_programming)) * Abstraction (http://en.wikipedia.org/wiki/Abstraction_(computer_science)) * Exceptions (http://en.wikipedia.org/wiki/Exception_handling) * Interfaces (http://en.wikipedia.org/wiki/Interfaces_(computer_science)) * Generics (http://en.wikipedia.org/wiki/Generics_in_Java) * The links provided are just to get an understanding of the topic, feel free to google and find specific examples