--- language: nim filename: learnNim.nim contributors: - ["Jason J. Ayala P.", "http://JasonAyala.com"] --- Nim (formally Nimrod) is a statically typed, imperative programming language that tries to give the programmer ultimate power without compromises on runtime efficiency. This means it focuses on compile-time mechanisms in all their various forms. Nim is efficient, expressive, and elegant. ```nimrod var x: int # Declare a variable and its type x = 1 # Assign it a value var z = "Yep" # Declare and assign, with or without type annotations var # Several, with or without type annotations letter: char = 'n' # One byte character name = "Nimrod" # string truth: bool = false # Common boolean operators: `and` `not` `or` seconds: int = 42 thoughts = """ A great programming language that everyone can enjoy! """ # Multiline raw strings boat: float let # Use let to declare and bind an variable *once*. legs = 400 # legs is immutable. arms = 2_000 # _ are ignored and are useful for long numbers. const # Constants are computed at compile time. This provides debug = true # performance and is useful in compile time expressions. aboutPi = 3.15 compileBadCode = false when compileBadCode: # `when` is a compile time `if` legs = legs + 1 # This error will never be compiled. const input = readline(stdin) # const values must be known at compile time. discard 1 > 2 # The compiler will complain if the result of an expression # is unused. `discard` bypasses this. discard """ This can work as a multiline comment """ # # Common Operations on Basic Types # var nim = "Nimrod is a progamming language" name = nim[0..5] # TODO More common operations? # # Data Structures # # Tuples var child: tuple[name: string, age: int] # Tuples have *both* field names today: tuple[sun: string, temp: float] # *and* order. child = (name: "Rudiger", age: 2) # Assign all at once with literal () today.sun = "Overcast" # or individual fields. today.temp = 70.1 # Sequences var drinks: seq[string] drinks = @["Water", "Juice", "Chocolate"] # @[V1,..,Vn] is the sequence literal # # Defining Your Own Types # # Defining your own types puts the compiler to work for you. It's what makes # static typing powerful and useful. type Name = string # A type alias gives you a new type that is interchangable Age = int # with the old type but is more descriptive. Person = tuple[name: Name, age: Age] # Define data structures too. var john: Person = ("John B.", 17) newage: int = 18 # It would be better to use Age than int john.age = newage # But still works because int and Age are synonyms type Cash = distinct int # `distinct` makes a new type incompatible with it's Desc = distinct string # base type. var money: Cash = 100.Cash # `.Cash` converts the int to our type desc: Desc = "Interesting".Desc when compileBadCode: john.age = money # Error! age is of type int and money is Cash john.name = desc # Compiler says: "No way!" # # More Types and Data Structures # # Enumerations allow a type to be one of a limited number of values type Directions = enum north, west, east, south Colors = enum red, blue, green var orient = north # `orient` is of type Directions, with the value `north` pixel = green # `pixel` is of type Colors, with the value `green` discard north > east # Enums are usually an "ordinal" type # Subranges specify a limited valid range type DieFaces = range[1..20] # Only an int from 1 to 20 is a valid value var my_roll: DieFaces = 13 when compileBadCode: my_roll = 23 # Error! # Arrays type RollCounter = array[DieFaces, int] # Array's are fixed length and DirNames = array[Directions, string] # indexed by any ordinal type. Truths = array[42..44, bool] var rollCounter: RollCounter directions: DirNames truths: Truths truths = [false, false, false] # Literal arrays are created with [V1,..,Vn] truths[42] = true directions[north] = "Ahh. The Great White North!" directions[west] = "No, don't go there." my_roll = 13 rollCounter[my_roll] += 1 rollCounter[my_roll] += 1 var anotherArray = ["Default index", "starts at", "0"] # TODO common operations # # IO and Control Flow # # `case`, `readLine()` echo "Read any good books lately?" case readLine(stdin) of "no", "No": echo "Go to your local library." of "yes", "Yes": echo "Carry on, then." else: echo "That's great; I assume." # `while`, `if`, `continue`, `break` import strutils as str echo "I'm thinking of a number between 41 and 43. Guess which!" var answer: int = 42 raw_guess: string guess: int while guess != answer: raw_guess = readLine(stdin) if raw_guess == "": continue # `continue` restarts loop/block guess = str.parseInt(raw_guess) if guess == 1001: echo("AAAAAAGGG!") break elif guess > answer: echo("Too high.") elif guess < answer: echo("Too low") else: echo("Yeeeeeehaw!") # # Iteration # # Iterate with the `for` keyword # TODO `for` examples for strings, arrays, etc for elem in ["Yes", "No", "Maybe so"]: echo elem # string iterators let myString = """ an example string to play with """ for line in splitLines(myString): echo(line) # # Procedures # type Answer = enum yes, no proc ask(question: string): Answer = echo(question, " (y/n)") while true: case readLine(stdin) of "y", "Y", "yes", "Yes": return Answer.yes # Enums can be qualified of "n", "N", "no", "No": return Answer.no else: echo("Please be clear: yes or no") proc addSugar(amount: int = 2) = # Default amount is 2, returns nothing for a in 1..amount: echo a, " sugar..." case ask("Would you like sugar in your tea?") of yes: addSugar(3) of no: echo "Oh do take a little!" addSugar() # No need for an `else` here. only `yes` and `no` are possible. ``` ## Further Reading * [Home Page](http://nimrod-lang.org) * [Download](http://nimrod-lang.org/download.html) * [Community](http://nimrod-lang.org/community.html) * [FAQ](http://nimrod-lang.org/question.html) * [Documentation](http://nimrod-lang.org/documentation.html) * [Manual](http://nimrod-lang.org/manual.html) * [Standard Libray](http://nimrod-lang.org/lib.html)