--- language: Objective-C contributors: - ["Eugene Yagrushkin", "www.about.me/yagrushkin"] - ["Yannick Loriot", "https://github.com/YannickL"] filename: LearnObjectiveC.m --- Objective-C is the main programming language used by Apple for the OS X and iOS operating systems and their respective frameworks, Cocoa and Cocoa Touch. It is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. ```Objective-C // Single-line comments start with // /* Multi-line comments look like this. */ // Imports the Foundation headers with #import #import // Your program's entry point is a function called // main with an integer return type. int main (int argc, const char * argv[]) { // Create an autorelease pool to manage the memory into the program NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Use NSLog to print lines to the console NSLog(@"Hello World!"); // Print the string "Hello World!" /////////////////////////////////////// // Types & Variables /////////////////////////////////////// // Primitive declarations int myPrimitive1; long myPrimitive2; // Object declarations // Put the * in front of the variable names for strongly-typed object declarations MyClass *myObject1; // Strong typing id myObject2; // Weak typing // %@ is an object // 'description' is a convention to display the value of the Objects NSLog(@"%@ and %@", myObject1, [myObject2 description]); // Print "(null) and (null)" // String NSString *worldString = @"World"; NSLog(@"Hello %@!", worldString); // Print "Hello World!" // Character literals NSNumber *theLetterZNumber = @'Z'; char theLetterZ = [theLetterZNumber charValue]; NSLog(@"%c", theLetterZ); // Integral literals NSNumber *fortyTwoNumber = @42; int fortyTwo = [fortyTwoNumber intValue]; NSLog(@"%i", fortyTwo); NSNumber *fortyTwoUnsignedNumber = @42U; unsigned int fortyTwoUnsigned = [fortyTwoUnsignedNumber unsignedIntValue]; NSLog(@"%u", fortyTwoUnsigned); NSNumber *fortyTwoShortNumber = [NSNumber numberWithShort:42]; short fortyTwoShort = [fortyTwoShortNumber shortValue]; NSLog(@"%hi", fortyTwoShort); NSNumber *fortyTwoLongNumber = @42L; long fortyTwoLong = [fortyTwoLongNumber longValue]; NSLog(@"%li", fortyTwoLong); // Floating point literals NSNumber *piFloatNumber = @3.141592654F; float piFloat = [piFloatNumber floatValue]; NSLog(@"%f", piFloat); NSNumber *piDoubleNumber = @3.1415926535; piDouble = [piDoubleNumber doubleValue]; NSLog(@"%f", piDouble); // BOOL literals NSNumber *yesNumber = @YES; NSNumber *noNumber = @NO; // Array object NSArray *anArray = @[@1, @2, @3, @4]; NSNumber *thirdNumber = anArray[2]; NSLog(@"Third number = %@", thirdObject); // Print "Third number = 3" // Dictionary object NSDictionary *aDictionary = @{ @"key1" : @"value1", @"key2" : @"value2" }; NSObject *valueObject = aDictionary[@"A Key"]; NSLog(@"Object = %@", valueObject); // Print "Object = (null)" /////////////////////////////////////// // Operators /////////////////////////////////////// // Clean up the memory you used into your program [pool drain]; // End the program return 0; } /////////////////////////////////////// // Classes And Functions /////////////////////////////////////// // Declare your class in a header(.h) file: @interface UserObject : NSObject { // instance variables } // Class method + (NSString *)classMethod; // Instance method - (NSString *)instanceMethodWithParmeter:(NSString *)string; @end // Implement the methods in an implementation (.m) file: @implementation UserObject + (NSString *)classMethod { return @"SomeString"; } - (NSString *)instanceMethodWithParmeter:(NSString *)string { return @"New string"; } - (NSNumber *)methodAParameterAsString:(NSString*)string andAParameterAsNumber:(NSNumber *)number { return @42; } @end // Create an object instance by allocating memory and initializing it. An object is not fully functional until both steps have been completed. UserObject *someObject = [[UserObject alloc] init]; ##Calling Methods // The Objective-C model of object-oriented programming is based on message passing to object instances. // In Objective-C one does not simply call a method; one sends a message. [someObject instanceMethodWithParmeter:@"Steve Jobs"]; ##Nested Messages // nested messages look like this: [someObject instanceMethodWithParmeter:[someObject otherMethodWithString:@"Jony Ive"]]; ``` ## Further Reading [Wikipedia Objective-C](http://en.wikipedia.org/wiki/Objective-C) [Learning Objective-C](http://developer.apple.com/library/ios/referencelibrary/GettingStarted/Learning_Objective-C_A_Primer/) [iOS For High School Students: Getting Started](http://www.raywenderlich.com/5600/ios-for-high-school-students-getting-started)