--- language: "Processing" filename: learnprocessing.pde contributors: - ["Phone Thant Ko", "http://github.com/phonethantko"] --- ## Introduction Processing is a programming language for creation of digital arts and multimedia content, allowing non-programmers to learn fundamentals of computer programming in a visual context. While the language is based off on Java language, its syntax has been largely influenced by both Java and Javascript syntaxes. [See more here](https://processing.org/reference/) The language also comes with its official IDE to compile and run the scripts. ```processing /* --------- Comments --------- */ // Single-line comment starts with // /* Since Processing is based on Java, the syntax for its comments are the same as Java (as you may have noticed above)! Multi-line comments are wrapped as seen here. */ /* --------------------------------------- Writing and Running Processing Programs --------------------------------------- */ // In Processing, your program's entry point is a function named setup() with a void return type. // Note! The syntax looks strikingly similar to that of C++. void setup() { // This prints out the classic output "Hello World!" to the console when run. println("Hello World!"); // Another language with a semi-column trap, ain't it? } // Normally, we put all the static codes inside the setup() method as the name suggests. // It can range from setting the background colours, setting the canvas size. // You will see more of them throughout this document. // Now that we know how to write the working script and how to run it, // we will proceed to explore what data types and collections are supported in Processing. /* ----------------------- Datatypes & collections ------------------------ */ // According to Processing References, Processing supports 8 primitive datatypes as follows. boolean booleanValue = true; // Boolean byte byteValueOfA = 23; // Byte char charValueOfA = 'A'; // Char color colourValueOfWhiteM = color(255, 255, 255); // Colour (Specified using color() method) color colourValueOfWhiteH = #FFFFFF; // Colour (Specified using hash value) int intValue = 5; // Integer (Number without decimals) long longValue = 2147483648L; // "L" is added to the number to mark it as a long float floatValue = 1.12345; // Float (32-bit floating-point numbers) double doubleValue = 1.12345D; // Double (64-bit floating-point numbers) // NOTE! // Although datatypes "long" and "double" work in the language, // processing functions do not use these datatypes, therefore // they need to be converted into "int" and "float" datatypes respectively, // using (int) and (float) syntax before passing into a function. ``` Processing is easy to learn and is particularly useful to create multimedia contents (even in 3D) without having to type a lot of codes. It is so simple that you can read through the code and get a rough idea of the program flow. However, that does not apply when you introduce external libraries, packages and even your own classes. (Trust me! Processing projects can get really large) ## What's Next? Here, I have compiled some useful resources: - [Processing Website](http://processing.org) - [Processing Sketches](http://openprocessing.org)