--- language: ruby filename: learnruby.rb contributors: - ["David Underwood", "http://theflyingdeveloper.com"] - ["Joel Walden", "http://joelwalden.net"] - ["Luke Holder", "http://twitter.com/lukeholder"] - ["Tristan Hume", "http://thume.ca/"] - ["Nick LaMuro", "https://github.com/NickLaMuro"] - ["Marcos Brizeno", "http://www.about.me/marcosbrizeno"] - ["Ariel Krakowski", "http://www.learneroo.com"] - ["Dzianis Dashkevich", "https://github.com/dskecse"] - ["Levi Bostian", "https://github.com/levibostian"] - ["Rahil Momin", "https://github.com/iamrahil"] - ["Gabriel Halley", "https://github.com/ghalley"] - ["Persa Zula", "http://persazula.com"] - ["Jake Faris", "https://github.com/farisj"] --- ```ruby # This is a comment =begin This is a multiline comment No-one uses them You shouldn't either =end # First and foremost: Everything is an object. # Numbers are objects 3.class #=> Fixnum 3.to_s #=> "3" # Some basic arithmetic 1 + 1 #=> 2 8 - 1 #=> 7 10 * 2 #=> 20 35 / 5 #=> 7 2**5 #=> 32 5 % 3 #=> 2 # Bitwise operators 3 & 5 #=> 1 3 | 5 #=> 7 3 ^ 5 #=> 6 # Arithmetic is just syntactic sugar # for calling a method on an object 1.+(3) #=> 4 10.* 5 #=> 50 # Special values are objects nil # equivalent to null in other languages true # truth false # falsehood nil.class #=> NilClass true.class #=> TrueClass false.class #=> FalseClass # Equality 1 == 1 #=> true 2 == 1 #=> false # Inequality 1 != 1 #=> false 2 != 1 #=> true # apart from false itself, nil is the only other 'falsey' value !nil #=> true !false #=> true !0 #=> false # More comparisons 1 < 10 #=> true 1 > 10 #=> false 2 <= 2 #=> true 2 >= 2 #=> true # Combined comparison operator 1 <=> 10 #=> -1 10 <=> 1 #=> 1 1 <=> 1 #=> 0 # Logical operators true && false #=> false true || false #=> true !true #=> false # There are alternate versions of the logical operators with much lower # precedence. These are meant to be used as flow-control constructs to chain # statements together until one of them returns true or false. # `do_something_else` only called if `do_something` succeeds. do_something() and do_something_else() # `log_error` only called if `do_something` fails. do_something() or log_error() # Strings are objects 'I am a string'.class #=> String "I am a string too".class #=> String placeholder = 'use string interpolation' "I can #{placeholder} when using double quoted strings" #=> "I can use string interpolation when using double quoted strings" # Prefer single quoted strings to double quoted ones where possible # Double quoted strings perform additional inner calculations # Combine strings, but not with numbers 'hello ' + 'world' #=> "hello world" 'hello ' + 3 #=> TypeError: can't convert Fixnum into String 'hello ' + 3.to_s #=> "hello 3" # Combine strings and operators 'hello ' * 3 #=> "hello hello hello " # Append to string 'hello' << ' world' #=> "hello world" # print to the output with a newline at the end puts "I'm printing!" #=> I'm printing! #=> nil # print to the output without a newline print "I'm printing!" #=> I'm printing! => nil # Variables x = 25 #=> 25 x #=> 25 # Note that assignment returns the value assigned # This means you can do multiple assignment: x = y = 10 #=> 10 x #=> 10 y #=> 10 # By convention, use snake_case for variable names snake_case = true # Use descriptive variable names path_to_project_root = '/good/name/' path = '/bad/name/' # Symbols (are objects) # Symbols are immutable, reusable constants represented internally by an # integer value. They're often used instead of strings to efficiently convey # specific, meaningful values :pending.class #=> Symbol status = :pending status == :pending #=> true status == 'pending' #=> false status == :approved #=> false # Arrays # This is an array array = [1, 2, 3, 4, 5] #=> [1, 2, 3, 4, 5] # Arrays can contain different types of items [1, 'hello', false] #=> [1, "hello", false] # Arrays can be indexed # From the front array[0] #=> 1 array.first #=> 1 array[12] #=> nil # Like arithmetic, [var] access # is just syntactic sugar # for calling a method [] on an object array.[] 0 #=> 1 array.[] 12 #=> nil # From the end array[-1] #=> 5 array.last #=> 5 # With a start index and length array[2, 3] #=> [3, 4, 5] # Reverse an Array a=[1,2,3] a.reverse! #=> [3,2,1] # Or with a range array[1..3] #=> [2, 3, 4] # Add to an array like this array << 6 #=> [1, 2, 3, 4, 5, 6] # Or like this array.push(6) #=> [1, 2, 3, 4, 5, 6] # Check if an item exists in an array array.include?(1) #=> true # Hashes are Ruby's primary dictionary with keys/value pairs. # Hashes are denoted with curly braces: hash = { 'color' => 'green', 'number' => 5 } hash.keys #=> ['color', 'number'] # Hashes can be quickly looked up by key: hash['color'] #=> 'green' hash['number'] #=> 5 # Asking a hash for a key that doesn't exist returns nil: hash['nothing here'] #=> nil # Since Ruby 1.9, there's a special syntax when using symbols as keys: new_hash = { defcon: 3, action: true } new_hash.keys #=> [:defcon, :action] # Check existence of keys and values in hash new_hash.key?(:defcon) #=> true new_hash.value?(3) #=> true # Tip: Both Arrays and Hashes are Enumerable # They share a lot of useful methods such as each, map, count, and more # Control structures if true 'if statement' elsif false 'else if, optional' else 'else, also optional' end for counter in 1..5 puts "iteration #{counter}" end #=> iteration 1 #=> iteration 2 #=> iteration 3 #=> iteration 4 #=> iteration 5 # HOWEVER, No-one uses for loops. # Instead you should use the "each" method and pass it a block. # A block is a bunch of code that you can pass to a method like "each". # It is analogous to lambdas, anonymous functions or closures in other # programming languages. # # The "each" method of a range runs the block once for each element of the range. # The block is passed a counter as a parameter. # Calling the "each" method with a block looks like this: (1..5).each do |counter| puts "iteration #{counter}" end #=> iteration 1 #=> iteration 2 #=> iteration 3 #=> iteration 4 #=> iteration 5 # You can also surround blocks in curly brackets: (1..5).each { |counter| puts "iteration #{counter}" } # The contents of data structures can also be iterated using each. array.each do |element| puts "#{element} is part of the array" end hash.each do |key, value| puts "#{key} is #{value}" end # If you still need an index you can use "each_with_index" and define an index # variable array.each_with_index do |element, index| puts "#{element} is number #{index} in the array" end counter = 1 while counter <= 5 do puts "iteration #{counter}" counter += 1 end #=> iteration 1 #=> iteration 2 #=> iteration 3 #=> iteration 4 #=> iteration 5 # There are a bunch of other helpful looping functions in Ruby, # for example "map", "reduce", "inject", the list goes on. Map, # for instance, takes the array it's looping over, does something # to it as defined in your block, and returns an entirely new array. array = [1,2,3,4,5] doubled = array.map do |element| element * 2 end puts doubled #=> [2,4,6,8,10] puts array #=> [1,2,3,4,5] grade = 'B' case grade when 'A' puts 'Way to go kiddo' when 'B' puts 'Better luck next time' when 'C' puts 'You can do better' when 'D' puts 'Scraping through' when 'F' puts 'You failed!' else puts 'Alternative grading system, eh?' end #=> "Better luck next time" # cases can also use ranges grade = 82 case grade when 90..100 puts 'Hooray!' when 80...90 puts 'OK job' else puts 'You failed!' end #=> "OK job" # exception handling: begin # code here that might raise an exception raise NoMemoryError, 'You ran out of memory.' rescue NoMemoryError => exception_variable puts 'NoMemoryError was raised', exception_variable rescue RuntimeError => other_exception_variable puts 'RuntimeError was raised now' else puts 'This runs if no exceptions were thrown at all' ensure puts 'This code always runs no matter what' end # Functions def double(x) x * 2 end # Functions (and all blocks) implicitly return the value of the last statement double(2) #=> 4 # Parentheses are optional where the result is unambiguous double 3 #=> 6 double double 3 #=> 12 def sum(x, y) x + y end # Method arguments are separated by a comma sum 3, 4 #=> 7 sum sum(3, 4), 5 #=> 12 # yield # All methods have an implicit, optional block parameter # it can be called with the 'yield' keyword def surround puts '{' yield puts '}' end surround { puts 'hello world' } # { # hello world # } # You can pass a block to a function # "&" marks a reference to a passed block def guests(&block) block.call 'some_argument' end # You can pass a list of arguments, which will be converted into an array # That's what splat operator ("*") is for def guests(*array) array.each { |guest| puts guest } end # If a method returns an array, you can use destructuring assignment def foods ['pancake', 'sandwich', 'quesadilla'] end breakfast, lunch, dinner = foods breakfast # 'pancake' dinner # 'quesadilla' # Define a class with the class keyword class Human # A class variable. It is shared by all instances of this class. @@species = 'H. sapiens' # Basic initializer def initialize(name, age = 0) # Assign the argument to the "name" instance variable for the instance @name = name # If no age given, we will fall back to the default in the arguments list. @age = age end # Basic setter method def name=(name) @name = name end # Basic getter method def name @name end # The above functionality can be encapsulated using the attr_accessor method as follows attr_accessor :name # Getter/setter methods can also be created individually like this attr_reader :name attr_writer :name # A class method uses self to distinguish from instance methods. # It can only be called on the class, not an instance. def self.say(msg) puts msg end def species @@species end end # Instantiate a class jim = Human.new('Jim Halpert') dwight = Human.new('Dwight K. Schrute') # Let's call a couple of methods jim.species #=> "H. sapiens" jim.name #=> "Jim Halpert" jim.name = "Jim Halpert II" #=> "Jim Halpert II" jim.name #=> "Jim Halpert II" dwight.species #=> "H. sapiens" dwight.name #=> "Dwight K. Schrute" # Call the class method Human.say('Hi') #=> "Hi" # Variable's scopes are defined by the way we name them. # Variables that start with $ have global scope $var = "I'm a global var" defined? $var #=> "global-variable" # Variables that start with @ have instance scope @var = "I'm an instance var" defined? @var #=> "instance-variable" # Variables that start with @@ have class scope @@var = "I'm a class var" defined? @@var #=> "class variable" # Variables that start with a capital letter are constants Var = "I'm a constant" defined? Var #=> "constant" # Class is also an object in ruby. So class can have instance variables. # Class variable is shared among the class and all of its descendants. # base class class Human @@foo = 0 def self.foo @@foo end def self.foo=(value) @@foo = value end end # derived class class Worker < Human end Human.foo # 0 Worker.foo # 0 Human.foo = 2 # 2 Worker.foo # 2 # Class instance variable is not shared by the class's descendants. class Human @bar = 0 def self.bar @bar end def self.bar=(value) @bar = value end end class Doctor < Human end Human.bar # 0 Doctor.bar # nil module ModuleExample def foo 'foo' end end # Including modules binds their methods to the class instances # Extending modules binds their methods to the class itself class Person include ModuleExample end class Book extend ModuleExample end Person.foo # => NoMethodError: undefined method `foo' for Person:Class Person.new.foo # => 'foo' Book.foo # => 'foo' Book.new.foo # => NoMethodError: undefined method `foo' # Callbacks are executed when including and extending a module module ConcernExample def self.included(base) base.extend(ClassMethods) base.send(:include, InstanceMethods) end module ClassMethods def bar 'bar' end end module InstanceMethods def qux 'qux' end end end class Something include ConcernExample end Something.bar # => 'bar' Something.qux # => NoMethodError: undefined method `qux' Something.new.bar # => NoMethodError: undefined method `bar' Something.new.qux # => 'qux' ``` ## Additional resources - [Learn Ruby by Example with Challenges](http://www.learneroo.com/modules/61/nodes/338) - A variant of this reference with in-browser challenges. - [An Interactive Tutorial for Ruby](https://rubymonk.com/) - Learn Ruby through a series of interactive tutorials. - [Official Documentation](http://www.ruby-doc.org/core-2.1.1/) - [Ruby from other languages](https://www.ruby-lang.org/en/documentation/ruby-from-other-languages/) - [Programming Ruby](http://www.amazon.com/Programming-Ruby-1-9-2-0-Programmers/dp/1937785491/) - An older [free edition](http://ruby-doc.com/docs/ProgrammingRuby/) is available online. - [Ruby Style Guide](https://github.com/bbatsov/ruby-style-guide) - A community-driven Ruby coding style guide. - [Try Ruby](http://tryruby.org) - Learn the basic of Ruby programming language, interactive in the browser.