summaryrefslogtreecommitdiffhomepage
path: root/perl6.html.markdown
blob: 76f0824859aa2c1afe1c97978cc90b0c99ef6c56 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
---
name: perl6
category: language
language: perl6
filename: learnperl6.pl
contributors:
    - ["Nami-Doc", "http://github.com/Nami-Doc"]
---

Perl 6 is a highly capable, feature-rich programming language made for the upcoming hundred years.

Perl 6 runs on [the Parrot VM](http://parrot.org/), the JVM and [the MoarVM](http://moarvm.com).

Meta-note : the triple pound signs are here to denote headlines, double paragraphs, single notes.
`#=>` represents the output of a command.

```perl
# Single line comment start with a pound

#`(
  Multiline comments use #` and a quoting construct. (), [], {}, 「」, etc, will work.
)

### Variables

# In Perl 6, you declare a lexical variable using `my`

# Perl 6 has 4 variable types :

## - Scalars. They represent a single value. They start with a `$`

my $str = 'String';
my $str2 = "String"; # double quotes allow for interpolation

# variable names can contain but not end with simple quotes and dashes, and can contain (and end with) underscores :
# my $weird'variable-name_ = 5; # works !

## - Arrays. They represent multiple values. They start with `@`

my @array = 1, 2, 3;
my @array = 'a', 'b', 'c';
# equivalent to :
my @array = <a b c>; # array of words, delimited by space. similar to perl5's qw, or Ruby's %w

say @array[2]; # Array indices start at 0 -- This is the third element

## - Hashes

my %hash = 1 => 2,
           3 => 4;
my %hash = autoquoted => "key",
            "some other" => "value", # trailing commas are okay
            ;
my %hash = <key1 value1 key2 value2> # you can also create a hash from an even-numbered array

say %hash{'key1'}; # You can use {} to get the value from a key
say %hash<key2>; # if it's a string, you can actually use <>

## - Subs (subroutines, or functions in most other languages). Stored in variable, they use `&`
sub say-hello { say "Hello, world" }

sub say-hello-to(Str $name) { # you can provide the type of an argument
                              # and it'll be checked at compile-time

    say "Hello, $name !";
}

# since you can omit parenthesis to call a function with no arguments, you need to use `&` also to capture `say-hello`
my &s = &say-hello;
my &other-s = sub { say "anonymous function !" }

# `->`, lambda with arguments, and string interpolation
my &lambda = -> $argument { "The argument passed to this lambda is $argument" }
# We're going to see how powerful Perl 6 subs are just a little down below, after seeing the basics of operators
# and control flow structures

### Containers
# In Perl 6, values are actually stored in "containers".
# the assignment operator asks the container on the left to store the value on its right
# When passed around, containers are marked as immutable. Which means that, in a function,
#  you'll get an error if you try to mutate one of your argument.
# If you really need to, you can ask for a mutable container using `is rw` :
sub mutate($n is rw) {
  $n++;
  say "\$n is now $n !";
}

# If what you want is a copy instead, use `is copy`.

# A sub itself returns a container, which means it can be marked as rw :
my $x = 42;
sub mod() is rw { $x }
mod() = 52; # in this case, the parentheses are mandatory
say $x; #=> 52

### Control Flow Structures

# You don't need to put parenthesis around the condition, but that also means you always have to use brackets (`{ }`) for their body :

## Conditionals

# - `if`
if True {
  say "It's true !";
}

unless False {
  say "It's not false !";
}

# You can also use their postfix versions, with the keyword after:
say "Quite truthy" if True;

# if (true) say; # This doesn't work !

# - Ternary conditional
my $a = $condition ?? $value-if-true !! $value-if-false; # `??` and `!!` are like `?` and `:` in other languages'

# - `given`-`when` looks like other languages `switch`, but it's much more powerful thanks to smart matching :
given "foo bar" { # given just puts its argument into `$_`, and `when` uses it using the "smart matching" operator.
  when /foo/ { # you'll read about the smart-matching operator below
    say "Yay !";
  }
  when $_.chars > 50 { # smart matching anything with True gives True, so you can also put "normal" conditionals
    say "Quite a long string !";
  }
}

## Looping constructs

# - `loop` is an infinite loop if you don't pass it arguments, but can also be a c-style `for` :
loop {
  say "This is an infinite loop !";
  last; # last breaks out of the loop, like the `break` keyword in other languages
}

loop (my $i = 0; $i < 5; $i++) {
  next if $i == 3; # `next` skips to the next iteration, like `continue` in other languages.
                   # Notice that you can also use postfix conditionals, loops, etc.
  say "This is a C-style for loop !";
}

# - `for` - Foreaches an array
for @array -> $variable {
  say "I've found $variable !";
}

# default variable is $_
for @array {
  say "I've got $_";
}

# Note - the "lambda" `->` syntax isn't reserved to `for` :
if long-computation() -> $result {
  say "The result is $result";
}

### Operators

## Since Perl languages are very much operator-based languages
## Perl 6 operators are actually just funny-looking subroutines, in syntactic categories,
##  like infix:<+> (addition) or prefix:<!> (bool not)

## The categories are :
# - "prefix" : before (like `!` in `!True`).
# - "postfix" : after (like `++` in `$a++`).
# - "infix" : in between (like `*` in `4 * 3`).
# - "circumfix" : around (like `[`-`]` in `[1, 2]`).
# - "post-circumfix" : around, after another term (like `{`-`}` in `%hash{'key'}`)

## The associativity and precedence list are explained below.

# Alright, you're set to go !

## * Equality Checking

# - `==` is numeric comparison
3 == 4; # False
3 != 4; # True

# - `eq` is string comparison
'a' eq 'b';
'a' ne 'b'; # not equal
'a' !eq 'b'; # same as above

# - `eqv` is canonical equivalence
(1, 2) eqv (1, 3);

# - `~~` is smart matching
# for a complete combinations list, use this table : http://perlcabal.org/syn/S03.html#Smart_matching
'a' ~~ /a/; # true if matches regexp
'key' ~~ %hash; # true if key exists in hash
$arg ~~ &bool-returning-function; # true if the function, passed `$arg` as an argument, returns True
1 ~~ Int; # "is of type"

# - `===` is value identity and uses `.WHICH` on the objects to compare them
# - `=:=` is container identity and uses `VAR()` on the objects to compare them

# You also, of course, have `<`, `<=`, `>`, `>=`.
# Their string equivalent are also avaiable : `lt`, `le`, `gt`, `ge`.
3 > 4;

## * Range constructors
3 .. 7; # 3 to 7, both included
# `^` on either side them exclusive on that side :
3 ^..^ 7; # 3 to 7, not included (basically `4 .. 6`)
# this also works as a shortcut for `0..^N`
^10; # 0..^10

# This also allows us to demonstrate that Perl 6 has lazy arrays, using the Whatever Star :
my @array = 1..*; # 1 to Infinite !
say @array[^10]; # you can pass arrays as subscripts and it'll return an array of results
                 # this will print "1 2 3 4 5 6 7 8 9 10" (and not run out of memory !)
# Note : when reading an infinite list, Perl 6 will "reify" the elements it needs, then keep them in memory
# They won't be calculated more than once.
                 
# Warning, though : if you try this example in the REPL and juste put `1..*`,
# Perl 6 will be forced to try and evaluate the whole array (to print it),
# so you'll end with an infinite loop.

## * And, Or
3 && 4; # True. Calls `.Bool` on `3`
0 || False; # False. Calls `.Bool` on `0`

## Short-circuit (and tight) versions of the above
$a && $b && $c; # returns the first argument that evaluates to False, or the last argument
$a || $b;

## Sequence operator
# The sequence operator is one of Perl 6's most powerful features :
# it's composed of first, on the left, the list you want Perl 6 to deduce from (and might include a closure),
# and on the right, a value or the predicate for when to stop, or even Whatever for a lazy infinite list
my @list = 1, 2, 3 ... 10; # basic deducing
#my @list = 1, 3, 6 ... 10; # this throws you into an infinite loop, because Perl 6 can't figure out the end
my @list = 1, 2, 3 ...^ 10; # as with ranges, you can exclude the last element (when the predicate matches)
my @list = 1, 3, 9 ... * > 30; # you can use a predicate (with the Whatever Star, here)
my @list = 1, 3, 9 ... { $_ > 30 }; # (equivalent to the above)
my @primes = 1, 1, *+* ... *; # lazy infinite list of prime numbers, computed using a closure !
my @primes = 1, 1, -> $a, $b { $a + $b } ... *; # (equivalent to the above)
say @primes[^10]; #=> 1 1 2 3 5 8 13 21 34 55
# Note : as for ranges, once reified, elements aren't re-calculated.
# That's why `@primes[^100]` will take a long time the first time you print it, then be instant

## More on Subs !
# Perl 6 likes functions. So, in Perl 6, functions are very powerful:

## Multiple Dispatch
# Perl 6 can decide which variant of a `sub` to call based on the type of the arguments,
# or on arbitrary preconditions, using `where` :

# with types
multi sub sayit(Int $n) { # note the `multi` keyword here
  say "Number: $n";
}
multi sayit(Str $s) } # the `sub` is implicit
  say "String: $s";
}
sayit("foo"); # prints "String: foo"
sayit(True); # fails at *compile time* with "calling 'sayit' will never work with arguments of types ..."

# with arbitrary precondition:
multi is-big(Int $n where * > 10) { True }
multi is-big(Int $) { False }

# you can also name these checks, by creating "subsets":
subset Even of Int where * %% 2;


# The last expression of a sub is returned automatically (though you may use the `return` keyword, of course):
sub next-index($n) {
  $n + 1;
}
my $new-n = next-index(3); # $new-n is now 4
# This is true for everything, except for the looping constructs (due to performance reasons):
#  there's no purpose in building a list if we're just going to discard all the results.
# If you still want to build one, you can use the `do` prefix: (or the `gather` prefix, which we'll see later)
sub list-of($n) {
  do for ^$n { # note the use of the range-to prefix operator `^` (`0..^N`)
    $_ # current loop iteration
  }
}
my @list3 = list-of(3); #=> (0, 1, 2)

# We can, for example, add 3 to each value of an array using map :
my @arrayplus3 = map({ $_ + 3 }, @array); # $_ is the implicit argument (the same as for `given` and `for`)

# a sub (`sub {}`) has different semantics than a block (`{}` or `-> {}`) :
# a block doesn't have a function context (though it can have arguments), which means that if you
#  return from it, you're going to return from the parent function, compare:
sub is-in(@array, $elem) {
  # this will `return` out of `is-in` sub
  # once the condition evaluated to True, the loop won't be run anymore
  map({ return True if $_ == $elem }, @array);
}
sub truthy-array(@array) {
  # this will produce an array of `True` and `False` :
  # (you can also say `anon sub` for "anonymous subroutine")
  map(sub { if $_ { return True } else { return False } }, @array); # returns the correct value, even in a `if`
}

# `-> {}` and `{}` are pretty much the same thing, except that the former can take arguments,
#  and that the latter can be mistaken as a hash by the compiler

# You can also use the "whatever star" to create an anonymous function
# (it'll stop at the furthest operator in the current expression)
my @arrayplus3 = map(*+3, @array); # `*+3` is the same as `{ $_ + 3 }`
my @arrayplus3 = map(*+*+3, @array); # also works. Same as `-> $a, $b { $a + $b + 3 }`
say ((*+3)/5)(5); # immediatly execute the function Whatever created -- works even in parens !

# but if you need to have more than one argument (`$_`) in a block (without wanting to resort to `-> {}`),
#  you can also use the implicit argument syntax, `$^` :
map({ $^a + $^b + 3 }, @array); # same as the above

# Note : those are sorted lexicographically. `{ $^b / $^a }` is like `-> $a, b { $ b / $a }`



### Object Model

## Perl 6 has a quite comprehensive object model
## You declare a class with the keyword `class`, fields with `has`, methods with `method`
## `$.` declares a public field, `$!` declares a private field
## (a public field also has `$!`, which is its private interface)

# (Perl 6's object model ("P6Model") is very flexible, and allows you to dynamically add methods,
#  change semantics, etc -- This will not be covered here, and you should refer to the Synopsis)

class A {
  has $.field;
  has Int $!private-field = 10;
  
  method get-value {
    $.field + $!private-field + $n;
  }
  
  method set-value($n) {
    # $.field = $n; # This fails, because a public field is actually an immutable container
                    # (even from inside the class)
                    # You either need to use `is rw` on the `has`
                    # (which will make it mutable, even from outside the class)
                    # or you need to use the `$!` version :
                    
    $!field = $n;   # This works, because `$!` is always mutable
  }
  
  method !private-method {
    say "This method is private to the class !";
  }
};

# Create a new instance of A with $.field set to 5 :
# note : you can't set private-field from here (more later on)
my $a = A.new(field => 5);
$a.get-value; #=> 18
#$a.field = 5; # This fails, because the `has $.field` is lacking the `is rw`

## Perl 6 also has inheritance (along with multiple inheritance ... Considered a misfeature by many)

class A {
  has $.val;
  
  submethod not-inherited {
    say "This method won't be available on B.";
    say "This is most useful for BUILD, which we'll see later";
  }
  
  method bar { $.val * 5 }
}
class B is A { # inheritance uses `is`
  method foo {
    say $.val;
  }
  
  method bar { $.val * 10 } # this shadows A's `bar`
}

my B $b .= new(val => 5); # When you use `my T $var`, `$var` starts off with `T` itself in it, so you can call `new` on it
                # (`.=` is just the compound operator composed of the dot-call and of the assignment operator)
                #
                # Also note that `BUILD` (the method called inside `new`)  will set parent properties too,
                # so you can pass `val => 5` 
# $b.not-inherited; # This won't work, for reasons explained above
$b.foo; # prints 5
$b.bar; #=> 50, since it calls B's `bar`

## Roles are supported too (also called Mixins in other languages)
role PrintableVal {
  has $!counter = 0;
  method print {
    say $.val;
  }
}

# you "use" a mixin with "does" :
class Item does PrintableVal {
  has $.val;
  
  # When `does`-ed, a `role` literally "mixes in" the class :
  # the methods and fields are put together, which means a class can access
  # the private fields/methods of its roles (but not the inverse !) :
  method access {
    say $!counter++;
  }
  
  # However, this :
  # method print {}
  # is an error, since the compiler wouldn't know which `print` to use :
  # contrarily to inheritance, methods mixed in can't be shadowed - they're put at the same "level"
  
  # NOTE : You can use a role as a class (with `is ROLE`). In this case, methods will be shadowed,
  # since the compiler will consider `ROLE` to be a class
}


### More operators thingies !

## Everybody loves operators ! Let's get more of them

## The precedence list can be found here : http://perlcabal.org/syn/S03.html#Operator_precedence
## But first, we need a little explanation about associativity :

# - Binary operators:
$a ! $b ! $c; # with a left-associative `!`, this is `($a ! $b) ! $c`
$a ! $b ! $c; # with a right-associative `!`, this is `$a ! ($b ! $c)`
$a ! $b ! $c; # with a non-associative `!`, this is illegal
$a ! $b ! $c; # with a chain-associative `!`, this is `($a ! $b) and ($b ! $c)`
$a ! $b ! $c; # with a list-associative `!`, this is `infix:<>`

# - Unary operators:
!$a! # with left-associative `!`, this is `(!$a)!`
!$a! # with right-associative `!`, this is `!($a!)`
!$a! # with non-associative `!`, this is illegal

## Last part of the operator list :

## * Sort comparison
# They return one value of the `Order` enum : `Less`, `Same` and `More` (which numerify to -1, 0 or +1).
1 <=> 4; # sort comparison for numerics
'a' leg 'b'; # sort comparison for string
$obj eqv $obj2; # sort comparison using eqv semantics

## * Generic ordering
3 before 4; # True
'b' after 'a'; # True

## * Flip Flop
# The flip flop operator (spelled `ff` in Perl 6 and sometimes `..` in other languages such as Perl 5 and Ruby),
#  is an operator that takes two boolean values (like a predicate) and keep track of their change as internal state.
# The flip-flop will return `false` until its left side return true, then return true until its right side return true.
# You can also exclude either side (iteration when the left side became true, or the right side became true),
#  using the `^` like with ranges.
# Let's start with an example :
for <well met young hero we shall meet later> {
  if $_ eq 'met' ^ff $_ eq 'meet' { # excludes "met"
    .say
  }
}
# This will print "young hero we shall meet" (excluding "met"):
#  the flip-flop will start returning `True` when it first encounters "met"
#  (but will still return `False` for "met" itself, due to the leading `^` on `ff`),
#  until it sees "meet", which is when it'll start returning `False`.
# A flip-flop can change state as many times as needed:
for <test start print this stop you stopped printing start printing again stop not anymore> {
  .say if $_ eq 'start' ^ff^ $_ eq 'stop'; # exclude both "start" and "stop",
                                           #=> "print this printing again"
}

# you might also use a Whatever Star, which is equivalent to `True` for the left side or `False` for the right :
for (1, 3, 60, 3, 40, 60) {
 .say if $_ > 50 ff *; # Once the flip-flop reached a number greater than 50, it'll never go back to `False`
                       #=> 60 3 40 60
}

# You can also use this property to create an `If` that'll not execute the first time :
for <a b c> {
  .say if * ^ff *; # the flip-flop is `True` and never goes back to `False`,
                   #  but the `^` makes it *not run* on the first iteration
                   #=> b c
}
```