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authorzacryol <60046681+zacryol@users.noreply.github.com>2022-02-14 08:51:26 -0700
committerzacryol <60046681+zacryol@users.noreply.github.com>2022-02-14 08:53:11 -0700
commitfd8d3b8960eff57d710909431704dda563335591 (patch)
tree8af09228b10e21f109745027671d073f30400279
parent2f05725cc0bb095b25aa0bb116bda7cf109173cb (diff)
[GDScript/en] Fix usage of `its`
"it's" is a contraction of "it is" "its" is the possessive
-rw-r--r--gdscript.html.markdown4
1 files changed, 2 insertions, 2 deletions
diff --git a/gdscript.html.markdown b/gdscript.html.markdown
index 25af0974..550a874e 100644
--- a/gdscript.html.markdown
+++ b/gdscript.html.markdown
@@ -95,7 +95,7 @@ func doing_math():
func control_flow():
x = 8
y = 2 # y was originally a float,
- # but we can change it's type to int
+ # but we can change its type to int
# using the power of dynamic typing!
if x < y:
@@ -319,4 +319,4 @@ signal example(arg: int) # ERROR! Signals can't take typed arguments!
* [NodePath](https://docs.godotengine.org/en/stable/classes/class_nodepath.html)
* [Signals](https://docs.godotengine.org/en/stable/getting_started/step_by_step/signals.html)
* [GDQuest](https://www.gdquest.com/)
-* [GDScript.com](https://gdscript.com/) \ No newline at end of file
+* [GDScript.com](https://gdscript.com/)