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author | Raghu R <rraghu.11502@gmail.com> | 2024-05-15 06:56:14 +0800 |
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committer | GitHub <noreply@github.com> | 2024-05-14 16:56:14 -0600 |
commit | 901d3924220b0ec9a02a5ce1041d3f99ce0c1daa (patch) | |
tree | 946343c11ebff6a97c78bc94e95ae4fbbc92d8e0 /bqn.html.markdown | |
parent | e543ca4e52e2fc65b0ada75eded4af775a1c3bb2 (diff) |
[bqn/en] Add BQN tutorial (#4523)
Diffstat (limited to 'bqn.html.markdown')
-rw-r--r-- | bqn.html.markdown | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/bqn.html.markdown b/bqn.html.markdown new file mode 100644 index 00000000..58c2f787 --- /dev/null +++ b/bqn.html.markdown @@ -0,0 +1,289 @@ +--- +language: bqn +filename: learnbqn.bqn +contributors: + - ["Raghu Ranganathan", "https://github.com/razetime"] +translators: +--- + +BQN is a modern array language (similar to APL) that aims to eliminate burdensome aspects of the APL tradition. + +It is recommended to try these code examples out in a REPL. The [online REPL](https://mlochbaum.github.io/BQN/try.html) is +recommended for quick start, since it comes with keyboard and easy to access help. You can try building +[CBQN](https://github.com/dzaima/CBQN) for a local install, but it will need keyboard setup. + +```bqn +# This is a comment. +# The characters ',' and `⋄` are statement separators. + +################## +# Main datatypes # +################## + +# Numbers +1,2,3,4 +¯1,¯2,¯3 # Negative numbers are written with a high minus +π,∞,¯π,¯∞ # Pi and Infinity are defined constants +1_234_456 # You can add underscores in between numbers + # This does not change their value +1.3E4 # Scientific notation is supported + +# Characters +'a','⥊' +' +' # Yes, you can put *any* character in a character literal +@ # Null character ('\0' in C) +# Arrays +1‿2‿3 # Stranding, good for simple lists +⟨1,2,3⟩ # General list notation +⟨1‿2,2‿3⟩ # Both can be mixed +[1‿2,2‿3] # Array notation + # An array is multidimensional, as opposed to containing sublists. + # It must be rectangular in shape (a grid structure rather than a tree structure) +[1‿2‿3,4‿5] # This is hence invalid + # May be familiar coming from Numpy, MATLAB and similar languages. +"asdf" # Character array (String) +"newline +separated" # Allows newlines +"quo""tes" # Escape a double quote by typing it twice +# Functions +1{𝕨+𝕩}3 # All functions are infix + # 𝕨 is left argument, 𝕩 is right argument +{-𝕩}5 # 𝕨 can be omitted +1+3 # Same as the above +{𝕊𝕩} # 𝕊 is a recursive call + # (this function will loop forever) +{𝕨 𝕊 𝕩: 𝕨+𝕩} # Functions can have headers (too many cases to discuss here) + # Headers can define arity +{𝕊 a‿b: a}1‿2 # and also do basic pattern matching + # (returns 1) + +# Modifiers (higher order functions) +{𝕗,𝔽,𝕘,𝔾} # 𝔽 and 𝔾 are the operands as callable functions + # 𝕗 and 𝕘 are the operands as values +{𝔽𝕩} # 1-modifiers use 𝔽/𝕗 ONLY +˜,˘,¨,⁼,⌜ # primitive 1-modifiers are superscripts +{𝕨𝔽𝔾𝕩} # 2-modifiers MUST use both 𝔽/𝕗 and 𝔾/𝕘 in body or header +⊸,∘,○,⟜ # primitive 2-modifiers all have circles ++{⟨𝕗⟩} # returns ⟨ + ⟩ +1-{𝔽 𝕨 𝔾 𝕩 }×2 # returns ¯2 (operators are *also* infix) + # (same as 1 -○× 2) + +# Trains (Special form of function composition) +(+´÷≠) # Average (but how?) +# The above train is an F G H train, where +# (F G H) 𝕩 → (F 𝕩) G (H 𝕩) +# F ← +´, G ← ÷, H ← ≠ +# In explicit form, this is +{(+´𝕩)÷≠𝕩} +# The second pattern is (f g) 𝕩 → f g 𝕩. +# longer trains are complex arrangements of these patterns, involving constants and Nothing (·). +# Read more about trains at https://mlochbaum.github.io/BQN/doc/train.html + +# Evaluation order: +# BQN evaluates functions right to left with no precedence rules governing *functions*. Functions are what +# one would call operators in a mainstream language. +1÷2+3 # 1÷(2+3) = 0.2 +(1÷2)+3 # ((1÷2)+3) = 1.5 + +# Modifiers: +# Modifiers are higher order functions, and bind tighter than functions. Modifiers execute left to right. +# Modifiers can take non-function arguments e.g. Constant (`˙`) ++ +1+˜2+○-∘×3 # 1(+˜)(2((+○-)∘×)3) + +# Variables +# Since the case of a variable matters to determine what it means, BQN variables are *case insensitive* +# The case that a variable is written in can change the way it is interpreted by BQN. +# Eg. `F` refers to a value as a callable function, whereas `f` refers to the same variable as just a value. +# Variable assignment is done with `←`. Variables have naming conventions based on their value: +subject ← 1‿2‿3 # Arrays, single values, namespaces come under this + # name must start with with a lowercase letter +Function ← {𝕨+𝕩} # Primitive and user defined functions come under this, both monadic and dyadic + # Starts with an uppercase letter +_1modifier ← {𝕨𝔽𝕩} # Starts with an underscore +_2modifier_ ← {𝔽𝕨𝔾𝕩} # Starts and ends with an underscore +# Variable modification is done with `↩`. An existing name cannot be reassigned with `←`. +Func ↩ {"Hello"∾𝕩} +array_or_atom +↩ 2 # You can use a dyadic function for modification + #≡ 3‿4‿5 +array_or_atom -↩ # Or a monadic function. + #≡ ¯3‿¯4‿¯5 +# Due to all functions being infix, you can use your own functions for modification as well: +array_or_atom {2⋆𝕩}↩ #≡ ⟨ 0.125, 0.0625, 0.03125 ⟩ + +################## +# BQN Primitives # +################## +# All of BQN's base primitives are a single character long. Refer to https://mlochbaum.github.io/BQN/help/index.html for +# examples. +# Here we will look at a few primitives from each section. You will want to consult the docs for detailed explanations. + +# Primitive Functions +# All BQN functions are variadic, and can take one or two arguments. The base functions have both monadic and dyadic overloads. +# Usually the two overloads for a function are related. + +## Arithmetic Functions ++, -, ×, ÷ # Add, Subtract, Signum/Multiply, Reciprocal/Divide , '*' does NOT do multiplication + # ⌊∘÷ does floor division +√, ⋆ # Square root/Nth root, e^x/Power +# All Arithmetic functions vectorize: +1 + 2‿3‿4 #≡ 3‿4‿5 +1‿2‿3 + 2‿3‿4 #≡ 3‿5‿7 +# Character arithmetic(+ and - only): +"abc"+3 #≡ "def" +'a'-'d' #≡ ¯3 + +## Logic Functions +∧, ∨, ¬ # For Booleans, retrun 1 or 0 +≤, <, >, ≥, = # Vectorizing comparisons +≡, ≢ # Nonvectorizing comparisons + +## Array manipulation Functions +↕ # Make a range +∾, ≍, ⋈ # Joining arrays together +a←1‿2‿3,b←4‿5 # Let us take a and b. +a∾b #≡ 1‿2‿3‿4‿5 +a≍b # Same as previous, since a and b are not multidimensional + # Adds an extra dimension, similar to a ⋈ for multidimensional arrays. +a⋈b #≡ ⟨1‿2‿3, 4‿5⟩ +⊑, ⊏ # Indexing +1⊑1‿2‿3 #≡ 2 (BQN is 0-indexed) +1‿2⊏1‿2‿3 #≡ 2‿3 (for multiple indices) +↑, ↓ # Getting a prefix, suffix of an array. + # together they can be used for slicing +⥊ # Reshape/repeat items to create a new array + +# Primitive 1-Modifiers +## Looping combinators +¨, ˘, ⌜ # Mapping/Zipping +´, ˝ # Fold from right +` # Scan from left + +## General combinators +˜ # duplicate argument/swap args - Very useful! +˙ # Create constant function +1 -˜ 2 #≡ 2 - 1 ++˜ 2 #≡ 2 + 2 + +# Primitive 2-modifiers +## Control Flow +◶ # Choose from a list of funcs +⍟ # Repeat n times + +## General Combinators +⊸, ⟜ # hook, hookf +∘, ○ # simple function composition + +########## +# Blocks # +########## +# Code delimited by {} +# Lexically scoped +# For more info: https://mlochbaum.github.io/BQN/doc/block.html +# Can have headers, which are ways to explicitly define what a block should be. +# A block without headers is automatically inferred from its special variables (𝕨, 𝕩, ...). + +# Function blocks +# Implicit variables(Capitals are functions): +# - 𝕨, 𝕎 left argument +# - 𝕩, 𝕏 right argument +# - 𝕤, 𝕊 represent the block itself +# Optional: one or more headers that trigger based on +# - pattern match (':') o +# - condition ('?') (similar to if-then-else) + +{ # A factorial using headers: + 𝕊 0: 1; + 𝕊 𝕩: 𝕩×𝕊 𝕩-1 +} +{ # Factorial with predicates + 𝕩<2 ? 1; # Similar to an if-else pattern. + 𝕩×𝕊 𝕩-1 +} + +# Modifier blocks +# create 1-modifiers and 2-modifiers, which have separate types +# Implicit variables(Capitals are functions): +# - has 𝕨 and 𝕩 if needed +# - 𝕗, 𝔽 left operand +# - 𝕘, 𝔾 right operand (only in 2-modifiers) +# - 𝕣 represents the block itself* (requires underscores as per convention) +# Same header rules as functions. +{ 𝕨=0 ? 𝔽 𝕩; 𝔾 𝕩 } # execute 𝔽 or 𝔾 based on whether left argument is 0. + +# Namespace blocks +# Create immutable namespaces with fields +# Require exports (`⇐`) for accessible fields. +# Use '.' for field access +n←{ + A←+ + b⇐4 +} +n.b #≡ 4 +n.a # ERROR + +# Immediate Blocks +# No arguments taken +# Run the code inside and return the last statement +# Often responsible for strange errors. +# Can be mistaken for other blocks easily +# Good for avoiding scoping issues +{ + 1‿2‿3 +} +{+} # Trick for returning a function as a value +#################### +# Basic constructs # +#################### +# Functional programming +# `¨` is used for mapping, as discussed before: +{𝕩∾2}¨1‿2‿3 #≡ ⟨1‿2,2‿2,3‿2⟩ +# ⋈¨ is a plain zip, which produces pairs. +# `¨` acts as a zipWith when used with two arguments: +1‿2‿3 {⟨𝕩+2,2⥊𝕨⟩} 4‿5‿6 #≡ ⟨⟨6,1‿1⟩,⟨7,2‿2⟩,⟨8,3‿3⟩⟩ +# `/` is replicate, which serves several purposes *including* filtering. +# elements in 𝕩 are repeated by the corresponding number in 𝕨. +1‿2‿3‿0/4‿5‿6‿7 #≡ 4‿5‿5‿6‿6‿6 +# a simple filter idiom is F⊸/: +{2|𝕩}⊸/67‿42‿83 # keep the odd elements + #≡ 67‿83 + +# Conditionals +# There are two main ways to define a conditional. +## Predicate headers +{ + 𝕩 > 2: "greater than 2"; + 𝕩 < 2: "lesser than 2"; + "equal to 2" +} + +## Choose (function-based) +# - 2-modifier +# - 𝔾: list of functions that serve as bodies +# - 𝔽: condition function that specifies which function from 𝔾 to select +# The same conditional as above would be: +{⊑/⟨𝕩>2, 𝕩<2, 𝕩=2⟩}◶⟨ + {𝕊: "greater than 2"} + {𝕊: "lesser than 2"} + {𝕊: "equal to 2"} +⟩ + +## Some helpers for conditionals +If ← {𝕏⍟𝕎@}´ # Used as If ⟨Condition, Block⟩ +IfElse ← {c‿T‿F: c◶F‿T@} # Used as IfElse ⟨Condition, Block, ElseBlock⟩ + +# Looping +# The primary form of unbounded looping is recursion (performed with 𝕊). +# BQN does not eliminate tail calls, but the while idiom can be used to work around this: +While ← {𝕩{𝔽⍟𝔾∘𝔽_𝕣_𝔾∘𝔽⍟𝔾𝕩}𝕨@}´ # While 1‿{... to run forever +DoWhile ← {𝕏@ ⋄ While 𝕨‿𝕩}´ +# A For loop can be done with ¨, functions need not be pure. +``` + +## Ready for more? + +- [Quickstart guide](https://mlochbaum.github.io/BQN/doc/quick.html) +- [Full length, explained documentation](https://mlochbaum.github.io/BQN/doc/index.html) +- [Short docs](https://mlochbaum.github.io/BQN/help/index.html) +- [BQN community!](https://mlochbaum.github.io/BQN/community/index.html) |