summaryrefslogtreecommitdiffhomepage
path: root/csharp.html.markdown
diff options
context:
space:
mode:
authorBoris Verkhovskiy <boris.verk@gmail.com>2024-04-04 04:26:14 -0700
committerGitHub <noreply@github.com>2024-04-04 04:26:14 -0700
commit4d59048f0df8441e5ad2c2c440e8d54b0e9c11b6 (patch)
treefa2dbdd40da35b3c27f928f1112ea43193a7482e /csharp.html.markdown
parentb38d4437120e700646a45dff68b7c4ff3f7109c0 (diff)
parent327001f58739489b41f6b1f7bbc8be900847b381 (diff)
Merge branch 'master' into patch-2
Diffstat (limited to 'csharp.html.markdown')
-rw-r--r--csharp.html.markdown91
1 files changed, 59 insertions, 32 deletions
diff --git a/csharp.html.markdown b/csharp.html.markdown
index b965c2d4..1d7d0881 100644
--- a/csharp.html.markdown
+++ b/csharp.html.markdown
@@ -1,5 +1,5 @@
---
-language: c#
+language: C#
contributors:
- ["Irfan Charania", "https://github.com/irfancharania"]
- ["Max Yankov", "https://github.com/golergka"]
@@ -12,9 +12,9 @@ contributors:
filename: LearnCSharp.cs
---
-C# is an elegant and type-safe object-oriented language that enables developers to build a variety of secure and robust applications that run on the .NET Framework.
+C# is an elegant and type-safe object-oriented language that enables developers to build a variety of secure and robust applications that run on the cross-platform .NET framework.
-[Read more here.](https://docs.microsoft.com/dotnet/csharp/getting-started/introduction-to-the-csharp-language-and-the-net-framework)
+[Read more here.](https://docs.microsoft.com/en-us/dotnet/csharp/tour-of-csharp/)
```c#
// Single-line comments start with //
@@ -29,7 +29,7 @@ Multi-line comments look like this
/// </summary>
/// <param name="firstParam">This is some parameter documentation for firstParam</param>
/// <returns>Information on the returned value of a function</returns>
-public void MethodOrClassOrOtherWithParsableHelp(string firstParam) {}
+public void MethodOrClassOrOtherWithParsableHelp(string firstParam) { }
// Specify the namespaces this source code will be using
// The namespaces below are all part of the standard .NET Framework Class Library
@@ -48,6 +48,10 @@ using System.Data.Entity;
// Namespaces define scope to organize code into "packages" or "modules"
// Using this code from another source file: using Learning.CSharp;
+
+// You can also do this in C# 10, it is called file-scoped namespaces.
+// namespace Learning.CSharp;
+
namespace Learning.CSharp
{
// Each .cs file should at least contain a class with the same name as the file.
@@ -154,7 +158,7 @@ on a new line! ""Wow!"", the masses cried";
// Arrays - zero indexed
// The array size must be decided upon declaration
- // The format for declaring an array is follows:
+ // The format for declaring an array is
// <datatype>[] <var name> = new <datatype>[<array size>];
int[] intArray = new int[10];
@@ -168,7 +172,7 @@ on a new line! ""Wow!"", the masses cried";
// Lists
// Lists are used more frequently than arrays as they are more flexible
- // The format for declaring a list is follows:
+ // The format for declaring a list is
// List<datatype> <var name> = new List<datatype>();
List<int> intList = new List<int>();
List<string> stringList = new List<string>();
@@ -178,14 +182,14 @@ on a new line! ""Wow!"", the masses cried";
// Lists don't default to a value;
// A value must be added before accessing the index
intList.Add(1);
- Console.WriteLine("intList @ 0: " + intList[0]);
+ Console.WriteLine("intList at 0: " + intList[0]);
- // Others data structures to check out:
+ // Other data structures to check out:
// Stack/Queue
// Dictionary (an implementation of a hash map)
// HashSet
// Read-only Collections
- // Tuple (.Net 4+)
+ // Tuple (.NET 4+)
///////////////////////////////////////
// Operators
@@ -218,20 +222,20 @@ on a new line! ""Wow!"", the masses cried";
| Bitwise inclusive OR
*/
- // Incrementations
+ // Incrementing
int i = 0;
- Console.WriteLine("\n->Inc/Dec-rementation");
- Console.WriteLine(i++); //Prints "0", i = 1. Post-Incrementation
- Console.WriteLine(++i); //Prints "2", i = 2. Pre-Incrementation
- Console.WriteLine(i--); //Prints "2", i = 1. Post-Decrementation
- Console.WriteLine(--i); //Prints "0", i = 0. Pre-Decrementation
+ Console.WriteLine("\n->Inc/Dec-rement");
+ Console.WriteLine(i++); //Prints "0", i = 1. Post-Increment
+ Console.WriteLine(++i); //Prints "2", i = 2. Pre-Increment
+ Console.WriteLine(i--); //Prints "2", i = 1. Post-Decrement
+ Console.WriteLine(--i); //Prints "0", i = 0. Pre-Decrement
///////////////////////////////////////
// Control Structures
///////////////////////////////////////
Console.WriteLine("\n->Control Structures");
- // If statements are c-like
+ // If statements are C-like
int j = 10;
if (j == 10)
{
@@ -284,7 +288,7 @@ on a new line! ""Wow!"", the masses cried";
// For Each Loop
// foreach loop structure => foreach(<iteratorType> <iteratorName> in <enumerable>)
// The foreach loop loops over any object implementing IEnumerable or IEnumerable<T>
- // All the collection types (Array, List, Dictionary...) in the .Net framework
+ // All the collection types (Array, List, Dictionary...) in the .NET framework
// implement one or both of these interfaces.
// (The ToCharArray() could be removed, because a string also implements IEnumerable)
foreach (char character in "Hello World".ToCharArray())
@@ -293,7 +297,7 @@ on a new line! ""Wow!"", the masses cried";
}
// Switch Case
- // A switch works with the byte, short, char, and int data types.
+ // A switch works with byte, short, char, and int data types.
// It also works with enumerated types (discussed in Enum Types),
// the String class, and a few special classes that wrap
// primitive types: Character, Byte, Short, and Integer.
@@ -312,7 +316,7 @@ on a new line! ""Wow!"", the masses cried";
break;
// You can assign more than one case to an action
// But you can't add an action without a break before another case
- // (if you want to do this, you would have to explicitly add a goto case x
+ // (if you want to do this, you would have to explicitly add a goto case x)
case 6:
case 7:
case 8:
@@ -333,16 +337,25 @@ on a new line! ""Wow!"", the masses cried";
// this will throw a FormatException on failure
int.Parse("123"); // returns an integer version of "123"
- // try parse will default to type default on failure
- // in this case: 0
+ // TryParse will default to the type's default value on failure
+ // in this case 0
int tryInt;
if (int.TryParse("123", out tryInt)) // Function is boolean
Console.WriteLine(tryInt); // 123
// Convert Integer To String
- // Convert class has a number of methods to facilitate conversions
+ // The Convert class has a number of methods to facilitate conversions
+
+ // String to int
+
+ // Better
+ bool result = int.TryParse(string, out var integer)
+ int.Parse(string);
+
+ // Not recommended
Convert.ToString(123);
- // or
+
+ // Int to string
tryInt.ToString();
// Casting
@@ -375,6 +388,9 @@ on a new line! ""Wow!"", the masses cried";
Console.Read();
} // End main method
+ // Available in C# 9 and later, this is basically syntactic sugar for a class. Records are immutable*.
+ public record ARecord(string Csharp);
+
// CONSOLE ENTRY - A console application must have a main method as an entry point
public static void Main(string[] args)
{
@@ -412,7 +428,7 @@ on a new line! ""Wow!"", the masses cried";
// GENERICS
// The classes for TKey and TValue is specified by the user calling this function.
- // This method emulates the SetDefault of Python
+ // This method emulates Python's dict.setdefault()
public static TValue SetDefault<TKey, TValue>(
IDictionary<TKey, TValue> dictionary,
TKey key,
@@ -744,7 +760,7 @@ on a new line! ""Wow!"", the masses cried";
Gitane // 43
}
// We defined this type inside a Bicycle class, so it is a nested type
- // Code outside of this class should reference this type as Bicycle.Brand
+ // Code outside of this class should reference this type as Bicycle.BikeBrand
public BikeBrand Brand; // After declaring an enum type, we can declare the field of this type
@@ -1299,16 +1315,27 @@ namespace Csharp7
```
## Topics Not Covered
+✨ New, 👍 Old, 🎈 LTS, 🔥 Cross-platform, 🎁 Windows-only
* Attributes
- * async/await
+
+ * Asynchronous Programming
+
* Web Development
- * ASP.NET MVC & WebApi (new)
- * ASP.NET Web Forms (old)
- * WebMatrix (tool)
+ * ASP.NET Core ✨
+
* Desktop Development
- * Windows Presentation Foundation (WPF) (new)
- * Winforms (old)
+ * Windows Presentation Foundation 👍 🎈 🎁
+ * Universal Windows Platform ✨ 🎁
+ * Uno Platform 🔥 ✨
+ * WinForms 👍 🎈 🎁
+ * Avalonia 🔥 ✨
+ * WinUI ✨ 🎁
+
+* Cross-platform Development
+ * Xamarin.Forms 👍
+ * MAUI ✨
+
## Further Reading
@@ -1321,4 +1348,4 @@ namespace Csharp7
* [LINQ Pocket Reference](http://shop.oreilly.com/product/9780596519254.do)
* [Windows Forms Programming in C#](http://www.amazon.com/Windows-Forms-Programming-Chris-Sells/dp/0321116208)
* [freeCodeCamp - C# Tutorial for Beginners](https://www.youtube.com/watch?v=GhQdlIFylQ8)
- \ No newline at end of file
+