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authorCameron Wood <github@cbwood.net>2015-10-13 17:03:26 -0400
committerCameron Wood <github@cbwood.net>2015-10-13 17:03:26 -0400
commitad5b0a615b6dd6857de6d2055c1a2743bd340d83 (patch)
tree3bd9a6b3778ac87c77517c9ef32f791b1926561b /csharp.html.markdown
parent0ac8ac899b43eb017f8582d29bf7597fb2b285b1 (diff)
[csharp/en] Fix for a few spelling errors
Fixed a few typos and spelling errors in the C# documentation
Diffstat (limited to 'csharp.html.markdown')
-rw-r--r--csharp.html.markdown8
1 files changed, 4 insertions, 4 deletions
diff --git a/csharp.html.markdown b/csharp.html.markdown
index 28da9fe5..7aca2c6f 100644
--- a/csharp.html.markdown
+++ b/csharp.html.markdown
@@ -160,7 +160,7 @@ on a new line! ""Wow!"", the masses cried";
// List<datatype> <var name> = new List<datatype>();
List<int> intList = new List<int>();
List<string> stringList = new List<string>();
- List<int> z = new List<int> { 9000, 1000, 1337 }; // intialize
+ List<int> z = new List<int> { 9000, 1000, 1337 }; // initialize
// The <> are for generics - Check out the cool stuff section
// Lists don't default to a value;
@@ -460,7 +460,7 @@ on a new line! ""Wow!"", the masses cried";
{
// OPTIONAL PARAMETERS
MethodSignatures(3, 1, 3, "Some", "Extra", "Strings");
- MethodSignatures(3, another: 3); // explicity set a parameter, skipping optional ones
+ MethodSignatures(3, another: 3); // explicitly set a parameter, skipping optional ones
// BY REF AND OUT PARAMETERS
int maxCount = 0, count; // ref params must have value
@@ -481,7 +481,7 @@ on a new line! ""Wow!"", the masses cried";
// in case variable is null
int notNullable = nullable ?? 0; // 0
- // ?. is an operator for null-propogation - a shorthand way of checking for null
+ // ?. is an operator for null-propagation - a shorthand way of checking for null
nullable?.Print(); // Use the Print() extension method if nullable isn't null
// IMPLICITLY TYPED VARIABLES - you can let the compiler work out what the type is:
@@ -650,7 +650,7 @@ on a new line! ""Wow!"", the masses cried";
{
return _cadence;
}
- set // set - define a method to set a proprety
+ set // set - define a method to set a property
{
_cadence = value; // Value is the value passed in to the setter
}