diff options
author | Boris Verkhovskiy <boris.verk@gmail.com> | 2024-04-03 02:02:49 -0700 |
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committer | GitHub <noreply@github.com> | 2024-04-03 02:02:49 -0700 |
commit | 616e40816dfdf90c2418477327729169db0274b3 (patch) | |
tree | 0b5ae76e529c34f6648442815f535626eaeebf69 /lua.html.markdown | |
parent | 3e22775a641831a82c59a3b6197240b2fcd9a76b (diff) | |
parent | 638494ae2a0c089717f2bfff965da52e3b15a4f9 (diff) |
Merge branch 'master' into elixir-casing
Diffstat (limited to 'lua.html.markdown')
-rw-r--r-- | lua.html.markdown | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/lua.html.markdown b/lua.html.markdown index de71ccd4..f11d67a8 100644 --- a/lua.html.markdown +++ b/lua.html.markdown @@ -17,10 +17,7 @@ filename: learnlua.lua -- 1. Variables and flow control. ---------------------------------------------------- -num = 42 -- All numbers are doubles. --- Don't freak out, 64-bit doubles have 52 bits for --- storing exact int values; machine precision is --- not a problem for ints that need < 52 bits. +num = 42 -- Numbers can be integer or floating point. s = 'walternate' -- Immutable strings like Python. t = "double-quotes are also fine" @@ -402,7 +399,7 @@ If you need support join the official Lua [mailing list](https://www.lua.org/lua I was excited to learn Lua so I could make games with the <a href="http://love2d.org/">Love 2D game engine</a>. That's the why. -I started with <a href="https://ebens.me/post/lua-for-programmers-part-1/">BlackBulletIV's Lua for programmers</a>. +I started with <a href="https://ebens.me/posts/lua-for-programmers-part-1/">BlackBulletIV's Lua for programmers</a>. Next I read the official <a href="http://www.lua.org/pil/contents.html">Programming in Lua</a> book. That's the how. |