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authorStanislav (Stanley) Modrak <44023416+smith558@users.noreply.github.com>2023-03-08 09:35:48 +0000
committerGitHub <noreply@github.com>2023-03-08 09:35:48 +0000
commit4c79407041c1a1969815368c11003cb5ea20a837 (patch)
treec464ca387191c91f0dc2572ef4b281a3c7aa1844 /processing.html.markdown
parente3ee5b81faad348586ff50dda2100046bd17591f (diff)
parentfbaa905e23f26d20b37a3886dd8e07cd6edb8680 (diff)
Merge branch 'master' into patch-4
Diffstat (limited to 'processing.html.markdown')
-rw-r--r--processing.html.markdown6
1 files changed, 3 insertions, 3 deletions
diff --git a/processing.html.markdown b/processing.html.markdown
index 777c6981..63f10e88 100644
--- a/processing.html.markdown
+++ b/processing.html.markdown
@@ -2,7 +2,7 @@
language: processing
filename: learnprocessing.pde
contributors:
- - ["Phone Thant Ko", "http://github.com/phonethantko"]
+ - ["Phone Than Ko", "http://github.com/phonethantko"]
- ["Divay Prakash", "https://github.com/divayprakash"]
---
@@ -256,7 +256,7 @@ line(x1, y1, z1, x2, y2, z2); // In 3D space
// Triangle
triangle(x1, y1, x2, y2, x3, y3);
-// Draws a triangle connecting three points defined by coordinate paramters.
+// Draws a triangle connecting three points defined by coordinate parameters.
// Rectangle
rect(a, b, c, d, [r]); // With optional parameter defining the radius of all corners
@@ -375,7 +375,7 @@ texture(image); // PImage can be passed into arguments for texture-mapping the s
If you want to take things further, there are more things Processing is powered
for. Rendering models, shaders and whatnot. There's too much to cover in a
-short documentation, so I will leave them out here. Shoud you be interested,
+short documentation, so I will leave them out here. Should you be interested,
please check out the references.
```