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-rw-r--r--c++.html.markdown130
1 files changed, 65 insertions, 65 deletions
diff --git a/c++.html.markdown b/c++.html.markdown
index 99e2feea..6d039c33 100644
--- a/c++.html.markdown
+++ b/c++.html.markdown
@@ -162,7 +162,7 @@ namespace Second {
}
void bar()
{
- printf("This is Second::bar\n");
+ printf("This is Second::bar\n");
}
}
@@ -197,22 +197,22 @@ int main()
int main()
{
- int myInt;
+ int myInt;
- // Prints to stdout (or terminal/screen)
- // std::cout referring the access to the std namespace
- std::cout << "Enter your favorite number:\n";
- // Takes in input
- std::cin >> myInt;
+ // Prints to stdout (or terminal/screen)
+ // std::cout referring the access to the std namespace
+ std::cout << "Enter your favorite number:\n";
+ // Takes in input
+ std::cin >> myInt;
- // cout can also be formatted
- std::cout << "Your favorite number is " << myInt << '\n';
- // prints "Your favorite number is <myInt>"
+ // cout can also be formatted
+ std::cout << "Your favorite number is " << myInt << '\n';
+ // prints "Your favorite number is <myInt>"
- std::cerr << "Used for error messages";
+ std::cerr << "Used for error messages";
- // flush string stream buffer with new line
- std::cout << "I flushed it away" << std::endl;
+ // flush string stream buffer with new line
+ std::cout << "I flushed it away" << std::endl;
}
//////////
@@ -304,10 +304,10 @@ foo(bar(tempObjectFun()))
// which case its life gets extended to the current scope:
void constReferenceTempObjectFun() {
- // constRef gets the temporary object, and it is valid until the end of this
- // function.
- const std::string& constRef = tempObjectFun();
- ...
+ // constRef gets the temporary object, and it is valid until the end of this
+ // function.
+ const std::string& constRef = tempObjectFun();
+ ...
}
// Another kind of reference introduced in C++11 is specifically for temporary
@@ -339,15 +339,15 @@ std::basic_string(basic_string&& other);
// easier visualization and reading of code
enum ECarTypes
{
- Sedan,
- Hatchback,
- SUV,
- Wagon
+ Sedan,
+ Hatchback,
+ SUV,
+ Wagon
};
ECarTypes GetPreferredCarType()
{
- return ECarTypes::Hatchback;
+ return ECarTypes::Hatchback;
}
// As of C++11 there is an easy way to assign a type to the enum which can be
@@ -355,21 +355,21 @@ ECarTypes GetPreferredCarType()
// the desired type and their respective constants
enum ECarTypes : uint8_t
{
- Sedan, // 0
- Hatchback, // 1
- SUV = 254, // 254
- Hybrid // 255
+ Sedan, // 0
+ Hatchback, // 1
+ SUV = 254, // 254
+ Hybrid // 255
};
void WriteByteToFile(uint8_t InputValue)
{
- // Serialize the InputValue to a file
+ // Serialize the InputValue to a file
}
void WritePreferredCarTypeToFile(ECarTypes InputCarType)
{
- // The enum is implicitly converted to a uint8_t due to its declared enum type
- WriteByteToFile(InputCarType);
+ // The enum is implicitly converted to a uint8_t due to its declared enum type
+ WriteByteToFile(InputCarType);
}
// On the other hand you may not want enums to be accidentally cast to an integer
@@ -377,22 +377,22 @@ void WritePreferredCarTypeToFile(ECarTypes InputCarType)
// won't be implicitly converted
enum class ECarTypes : uint8_t
{
- Sedan, // 0
- Hatchback, // 1
- SUV = 254, // 254
- Hybrid // 255
+ Sedan, // 0
+ Hatchback, // 1
+ SUV = 254, // 254
+ Hybrid // 255
};
void WriteByteToFile(uint8_t InputValue)
{
- // Serialize the InputValue to a file
+ // Serialize the InputValue to a file
}
void WritePreferredCarTypeToFile(ECarTypes InputCarType)
{
- // Won't compile even though ECarTypes is a uint8_t due to the enum
- // being declared as an "enum class"!
- WriteByteToFile(InputCarType);
+ // Won't compile even though ECarTypes is a uint8_t due to the enum
+ // being declared as an "enum class"!
+ WriteByteToFile(InputCarType);
}
//////////////////////////////////////////
@@ -573,7 +573,7 @@ Point& Point::operator+=(const Point& rhs)
{
x += rhs.x;
y += rhs.y;
-
+
// `this` is a pointer to the object, on which a method is called.
return *this;
}
@@ -653,7 +653,7 @@ barkThreeTimes(fluffy); // Prints "Fluffy barks" three times.
// Template parameters don't have to be classes:
template<int Y>
void printMessage() {
- std::cout << "Learn C++ in " << Y << " minutes!\n";
+ std::cout << "Learn C++ in " << Y << " minutes!\n";
}
// And you can explicitly specialize templates for more efficient code. Of
@@ -662,7 +662,7 @@ void printMessage() {
// even if you explicitly specified all parameters.
template<>
void printMessage<10>() {
- std::cout << "Learn C++ faster in only 10 minutes!\n";
+ std::cout << "Learn C++ faster in only 10 minutes!\n";
}
printMessage<20>(); // Prints "Learn C++ in 20 minutes!"
@@ -715,9 +715,9 @@ void doSomethingWithAFile(const char* filename)
// To begin with, assume nothing can fail.
FILE* fh = fopen(filename, "r"); // Open the file in read mode.
- if (fh == NULL) {
- // Handle possible error
- }
+ if (fh == NULL) {
+ // Handle possible error
+ }
doSomethingWithTheFile(fh);
doSomethingElseWithIt(fh);
@@ -837,7 +837,7 @@ void doSomethingWithAFile(const std::string& filename)
// Generally a smart pointer is a class which wraps a "raw pointer" (usage of "new"
// respectively malloc/calloc in C). The goal is to be able to
-// manage the lifetime of the object being pointed to without ever needing to explicitly delete
+// manage the lifetime of the object being pointed to without ever needing to explicitly delete
// the object. The term itself simply describes a set of pointers with the
// mentioned abstraction.
// Smart pointers should preferred over raw pointers, to prevent
@@ -857,9 +857,9 @@ delete ptr;
// Usage of "std::shared_ptr":
void foo()
{
- // It's no longer necessary to delete the Dog.
- std::shared_ptr<Dog> doggo(new Dog());
- doggo->bark();
+ // It's no longer necessary to delete the Dog.
+ std::shared_ptr<Dog> doggo(new Dog());
+ doggo->bark();
}
// Beware of possible circular references!!!
@@ -869,7 +869,7 @@ std::shared_ptr<Dog> doggo_two(new Dog());
doggo_one = doggo_two; // p1 references p2
doggo_two = doggo_one; // p2 references p1
-// There are several kinds of smart pointers.
+// There are several kinds of smart pointers.
// The way you have to use them is always the same.
// This leads us to the question: when should we use each kind of smart pointer?
// std::unique_ptr - use it when you just want to hold one reference to
@@ -905,13 +905,13 @@ my_vector.push_back(val); // will push the value into the vector again (now havi
// To iterate through a vector we have 2 choices:
// Either classic looping (iterating through the vector from index 0 to its last index):
for (int i = 0; i < my_vector.size(); i++) {
- std::cout << my_vector[i] << '\n'; // for accessing a vector's element we can use the operator []
+ std::cout << my_vector[i] << '\n'; // for accessing a vector's element we can use the operator []
}
// or using an iterator:
vector<string>::iterator it; // initialize the iterator for vector
for (it = my_vector.begin(); it != my_vector.end(); ++it) {
- std::cout << *it << '\n';
+ std::cout << *it << '\n';
}
// Set
@@ -933,8 +933,8 @@ ST.erase(20); // Will erase element with value 20
// Set ST: 10 30
// To iterate through Set we use iterators
std::set<int>::iterator it;
-for(it = ST.begin(); it != ST.end(); it++) {
- std::cout << *it << '\n';
+for (it = ST.begin(); it != ST.end(); it++) {
+ std::cout << *it << '\n';
}
// Output:
// 10
@@ -963,7 +963,7 @@ mymap.insert(pair<char,int>('Z',26));
// To iterate
std::map<char,int>::iterator it;
-for (it=mymap.begin(); it!=mymap.end(); ++it)
+for (it = mymap.begin(); it != mymap.end(); ++it)
std::cout << it->first << "->" << it->second << '\n';
// Output:
// A->1
@@ -1033,8 +1033,8 @@ std::sort(tester.begin(), tester.end(), [](const pair<int, int>& lhs, const pair
std::vector<int> dog_ids;
// number_of_dogs = 3;
-for(int i = 0; i < 3; i++) {
- dog_ids.push_back(i);
+for (int i = 0; i < 3; i++) {
+ dog_ids.push_back(i);
}
int weight[3] = {30, 50, 10};
@@ -1057,15 +1057,15 @@ sort(dog_ids.begin(), dog_ids.end(), [&weight](const int &lhs, const int &rhs) {
// You can use a range for loop to iterate over a container
int arr[] = {1, 10, 3};
-for(int elem: arr){
- cout << elem << endl;
+for (int elem: arr) {
+ cout << elem << endl;
}
// You can use "auto" and not worry about the type of the elements of the container
// For example:
-for(auto elem: arr) {
- // Do something with each element of arr
+for (auto elem: arr) {
+ // Do something with each element of arr
}
/////////////////////
@@ -1078,10 +1078,10 @@ for(auto elem: arr) {
// You can override private methods!
class Foo {
- virtual void bar();
+ virtual void bar();
};
class FooSub : public Foo {
- virtual void bar(); // Overrides Foo::bar!
+ virtual void bar(); // Overrides Foo::bar!
};
@@ -1212,7 +1212,7 @@ compl 4 // Performs a bitwise not
## Further Reading:
-* An up-to-date language reference can be found at [CPP Reference](http://cppreference.com/w/cpp).
-* A tutorial for beginners or experts, covering many modern features and good practices: [LearnCpp.com](https://www.learncpp.com/)
-* A tutorial covering basics of language and setting up coding environment is available at [TheChernoProject - C++](https://www.youtube.com/playlist?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb).
-* Additional resources may be found at [CPlusPlus](http://cplusplus.com).
+- An up-to-date language reference can be found at [CPP Reference](http://cppreference.com/w/cpp).
+- A tutorial for beginners or experts, covering many modern features and good practices: [LearnCpp.com](https://www.learncpp.com/)
+- A tutorial covering basics of language and setting up coding environment is available at [TheChernoProject - C++](https://www.youtube.com/playlist?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb).
+- Additional resources may be found at [CPlusPlus](http://cplusplus.com).