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-rw-r--r--c.html.markdown30
1 files changed, 15 insertions, 15 deletions
diff --git a/c.html.markdown b/c.html.markdown
index c89f2b88..22f251f2 100644
--- a/c.html.markdown
+++ b/c.html.markdown
@@ -23,7 +23,7 @@ Multi-line comments look like this. They work in C89 as well.
// Constants: #define <keyword>
#define DAYS_IN_YEAR 365
-//enumeration constants are also ways to declare constants.
+// Enumeration constants are also ways to declare constants.
enum days {SUN = 1, MON, TUE, WED, THU, FRI, SAT};
// MON gets 2 automatically, TUE gets 3, etc.
@@ -96,7 +96,7 @@ int main() {
// is not evaluated (except VLAs (see below)).
// The value it yields in this case is a compile-time constant.
int a = 1;
- // size_t is an unsiged integer type of at least 2 bytes used to represent
+ // size_t is an unsigned integer type of at least 2 bytes used to represent
// the size of an object.
size_t size = sizeof(a++); // a++ is not evaluated
printf("sizeof(a++) = %zu where a = %d\n", size, a);
@@ -135,9 +135,9 @@ int main() {
// > Enter the array size: 10
// > sizeof array = 40
- // Strings are just arrays of chars terminated by a NUL (0x00) byte,
+ // Strings are just arrays of chars terminated by a NULL (0x00) byte,
// represented in strings as the special character '\0'.
- // (We don't have to include the NUL byte in string literals; the compiler
+ // (We don't have to include the NULL byte in string literals; the compiler
// inserts it at the end of the array for us.)
char a_string[20] = "This is a string";
printf("%s\n", a_string); // %s formats a string
@@ -182,7 +182,7 @@ int main() {
11 % 3; // => 2
// Comparison operators are probably familiar, but
- // there is no boolean type in c. We use ints instead.
+ // there is no Boolean type in c. We use ints instead.
// (Or _Bool or bool in C99.)
// 0 is false, anything else is true. (The comparison
// operators always yield 0 or 1.)
@@ -281,7 +281,7 @@ int main() {
// branching with multiple choices: switch()
switch (some_integral_expression) {
- case 0: // labels need to be integral *constant* epxressions
+ case 0: // labels need to be integral *constant* expressions
do_stuff();
break; // if you don't break, control flow falls over labels
case 1:
@@ -312,7 +312,7 @@ int main() {
// Types will overflow without warning
printf("%d\n", (unsigned char) 257); // => 1 (Max char = 255 if char is 8 bits long)
- // For determining the max value of a `char`, a `signed char` and an `unisigned char`,
+ // For determining the max value of a `char`, a `signed char` and an `unsigned char`,
// respectively, use the CHAR_MAX, SCHAR_MAX and UCHAR_MAX macros from <limits.h>
// Integral types can be cast to floating-point types, and vice-versa.
@@ -342,13 +342,13 @@ int main() {
// => Prints "8, 4" on a typical 64-bit system
// To retrieve the value at the address a pointer is pointing to,
- // put * in front to de-reference it.
+ // put * in front to dereference it.
// Note: yes, it may be confusing that '*' is used for _both_ declaring a
// pointer and dereferencing it.
printf("%d\n", *px); // => Prints 0, the value of x
// You can also change the value the pointer is pointing to.
- // We'll have to wrap the de-reference in parenthesis because
+ // We'll have to wrap the dereference in parenthesis because
// ++ has a higher precedence than *.
(*px)++; // Increment the value px is pointing to by 1
printf("%d\n", *px); // => Prints 1
@@ -532,7 +532,7 @@ int area(const rect *r)
// Function pointers
///////////////////////////////////////
/*
-At runtime, functions are located at known memory addresses. Function pointers are
+At run time, functions are located at known memory addresses. Function pointers are
much like any other pointer (they just store a memory address), but can be used
to invoke functions directly, and to pass handlers (or callback functions) around.
However, definition syntax may be initially confusing.
@@ -542,7 +542,7 @@ Example: use str_reverse from a pointer
void str_reverse_through_pointer(char *str_in) {
// Define a function pointer variable, named f.
void (*f)(char *); // Signature should exactly match the target function.
- f = &str_reverse; // Assign the address for the actual function (determined at runtime)
+ f = &str_reverse; // Assign the address for the actual function (determined at run time)
// f = str_reverse; would work as well - functions decay into pointers, similar to arrays
(*f)(str_in); // Just calling the function through the pointer
// f(str_in); // That's an alternative but equally valid syntax for calling it.
@@ -564,10 +564,10 @@ typedef void (*my_fnp_type)(char *);
'\n' // newline character
'\t' // tab character (left justifies text)
'\v' // vertical tab
-'\f' // new page (formfeed)
+'\f' // new page (form feed)
'\r' // carriage return
'\b' // backspace character
-'\0' // null character. Usually put at end of strings in C lang.
+'\0' // NULL character. Usually put at end of strings in C.
// hello\n\0. \0 used by convention to mark end of string.
'\\' // backslash
'\?' // question mark
@@ -586,7 +586,7 @@ typedef void (*my_fnp_type)(char *);
"%7.4s" // (can do with strings too)
"%c" // char
"%p" // pointer
-"%x" // hexidecimal
+"%x" // hexadecimal
"%o" // octal
"%%" // prints %
@@ -628,7 +628,7 @@ If you have a question, read the [compl.lang.c Frequently Asked Questions](http:
It's very important to use proper spacing, indentation and to be consistent with your coding style in general.
Readable code is better than clever code and fast code. For a good, sane coding style to adopt, see the
-[Linux kernel coding stlye](https://www.kernel.org/doc/Documentation/CodingStyle).
+[Linux kernel coding style](https://www.kernel.org/doc/Documentation/CodingStyle).
Other than that, Google is your friend.