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diff --git a/perl6.html.markdown b/perl6.html.markdown index 13f383fe..2821f0d4 100644 --- a/perl6.html.markdown +++ b/perl6.html.markdown @@ -1,112 +1,159 @@ --- -name: perl6 category: language language: perl6 -filename: learnperl6.pl +filename: learnperl6.p6 contributors: - - ["Nami-Doc", "http://github.com/Nami-Doc"] + - ["vendethiel", "http://github.com/vendethiel"] + - ["Samantha McVey", "https://cry.nu"] --- -Perl 6 is a highly capable, feature-rich programming language made for the -upcoming hundred years. +Perl 6 is a highly capable, feature-rich programming language made for at +least the next hundred years. -Perl 6 runs on [the Parrot VM](http://parrot.org/), the JVM -and [the MoarVM](http://moarvm.com). +The primary Perl 6 compiler is called [Rakudo](http://rakudo.org), which runs on +the JVM and [the MoarVM](http://moarvm.com). -Meta-note : the triple pound signs are here to denote headlines, -double paragraphs, and single notes. +Meta-note : double pound signs (##) are used to indicate paragraphs, while +single pound signs (#) indicate notes. `#=>` represents the output of a command. -```perl +```perl6 # Single line comment start with a pound #`( Multiline comments use #` and a quoting construct. (), [], {}, 「」, etc, will work. ) +``` -### Variables +## Variables -# In Perl 6, you declare a lexical variable using `my` +```perl6 +## In Perl 6, you declare a lexical variable using `my` my $variable; -# Perl 6 has 4 kinds of variables: +## Perl 6 has 3 basic types of variables: scalars, arrays, and hashes. +``` + +### Scalars -## * Scalars. They represent a single value. They start with a `$` +```perl6 +# Scalars represent a single value. They start with a `$` my $str = 'String'; # double quotes allow for interpolation (which we'll see later): my $str2 = "String"; -# variable names can contain but not end with simple quotes and dashes, -# and can contain (and end with) underscores : -# my $weird'variable-name_ = 5; # works ! +## Variable names can contain but not end with simple quotes and dashes, +## and can contain (and end with) underscores : +my $weird'variable-name_ = 5; # works ! -my $bool = True; # `True` and `False` are Perl 6's boolean +my $bool = True; # `True` and `False` are Perl 6's boolean values. my $inverse = !$bool; # You can invert a bool with the prefix `!` operator my $forced-bool = so $str; # And you can use the prefix `so` operator # which turns its operand into a Bool +``` + +### Arrays and Lists -## * Lists. They represent multiple values. Their name start with `@`. +```perl6 +## Arrays represent multiple values. Their name start with `@`. +## Lists are similar but are an immutable type. my @array = 'a', 'b', 'c'; # equivalent to : my @letters = <a b c>; # array of words, delimited by space. - # Similar to perl5's qw, or Ruby's %w. + # Similar to perl5's qw, or Ruby's %w. my @array = 1, 2, 3; say @array[2]; # Array indices start at 0 -- This is the third element -say "Interpolate an array using [] : @array[]"; -#=> Interpolate an array using [] : 1 2 3 +say "Interpolate all elements of an array using [] : @array[]"; +#=> Interpolate all elements of an array using [] : 1 2 3 @array[0] = -1; # Assign a new value to an array index @array[0, 1] = 5, 6; # Assign multiple values my @keys = 0, 2; -@array[@keys] = @letters; # Assign using an array +@array[@keys] = @letters; # Assignment using an array containing index values say @array; #=> a 6 b +``` + +### Hashes, or key-value Pairs. -## * Hashes, or key-value Pairs. -# Hashes are actually arrays of Pairs -# (you can construct a Pair object using the syntax `Key => Value`), -# except they get "flattened" (hash context), removing duplicated keys. +```perl6 +## Hashes are pairs of keys and values. +## You can construct a Pair object using the syntax `Key => Value`. +## Hash tables are very fast for lookup, and are stored unordered. +## Keep in mind that keys get "flattened" in hash context, and any duplicated +## keys are deduplicated. my %hash = 1 => 2, 3 => 4; -my %hash = autoquoted => "key", # keys get auto-quoted +my %hash = foo => "bar", # keys get auto-quoted "some other" => "value", # trailing commas are okay ; -my %hash = <key1 value1 key2 value2>; # you can also create a hash - # from an even-numbered array -my %hash = key1 => 'value1', key2 => 'value2'; # same as this - -# You can also use the "colon pair" syntax: -# (especially handy for named parameters that you'll see later) -my %hash = :w(1), # equivalent to `w => 1` - # this is useful for the `True` shortcut: - :truey, # equivalent to `:truey(True)`, or `truey => True` - # and for the `False` one: + +## Even though hashes are internally stored differently than arrays, +## Perl 6 allows you to easily create a hash from an even numbered array: +my %hash = <key1 value1 key2 value2>; + +my %hash = key1 => 'value1', key2 => 'value2'; # same result as above + +## You can also use the "colon pair" syntax: +## (especially handy for named parameters that you'll see later) +my %hash = :w(1), # equivalent to `w => 1` + # this is useful for the `True` shortcut: + :truey, # equivalent to `:truey(True)`, or `truey => True` + # and for the `False` one: :!falsey, # equivalent to `:falsey(False)`, or `falsey => False` ; say %hash{'key1'}; # You can use {} to get the value from a key say %hash<key2>; # If it's a string, you can actually use <> # (`{key1}` doesn't work, as Perl6 doesn't have barewords) +``` -## * Subs (subroutines, or functions in most other languages). -# Stored in variable, they use `&`. -sub say-hello { say "Hello, world" } +## Subs -sub say-hello-to(Str $name) { # You can provide the type of an argument - # and it'll be checked at compile-time. +```perl6 +## Subroutines, or functions as most other languages call them, are +## created with the `sub` keyword. +sub say-hello { say "Hello, world" } +## You can provide (typed) arguments. +## If specified, the type will be checked at compile-time if possible, +## otherwise at runtime. +sub say-hello-to(Str $name) { say "Hello, $name !"; } -## It can also have optional arguments: +## A sub returns the last value of the block. +sub return-value { + 5; +} +say return-value; # prints 5 +sub return-empty { +} +say return-empty; # prints Nil + +## Some control flow structures produce a value, like if: +sub return-if { + if True { + "Truthy"; + } +} +say return-if; # prints Truthy + +## Some don't, like for: +sub return-for { + for 1, 2, 3 { } +} +say return-for; # prints Nil + +## A sub can have optional arguments: sub with-optional($arg?) { # the "?" marks the argument optional - say "I might return `(Any)` if I don't have an argument passed, - or I'll return my argument"; + say "I might return `(Any)` (Perl's 'null'-like value) if I don't have + an argument passed, or I'll return my argument"; $arg; } with-optional; # returns Any @@ -121,34 +168,34 @@ hello-to; #=> Hello, World ! hello-to(); #=> Hello, World ! hello-to('You'); #=> Hello, You ! -## You can also, by using a syntax akin to the one of hashes (yay unified syntax !), -## pass *named* arguments to a `sub`. -# They're optional, and will default to "Any" (Perl's "null"-like value). +## You can also, by using a syntax akin to the one of hashes +## (yay unified syntax !), pass *named* arguments to a `sub`. +## They're optional, and will default to "Any". sub with-named($normal-arg, :$named) { say $normal-arg + $named; } with-named(1, named => 6); #=> 7 -# There's one gotcha to be aware of, here: -# If you quote your key, Perl 6 won't be able to see it at compile time, -# and you'll have a single Pair object as a positional paramater, -# which means this fails: +## There's one gotcha to be aware of, here: +## If you quote your key, Perl 6 won't be able to see it at compile time, +## and you'll have a single Pair object as a positional parameter, +## which means this fails: with-named(1, 'named' => 6); with-named(2, :named(5)); #=> 7 -# To make a named argument mandatory, you can use `?`'s inverse, `!` +## To make a named argument mandatory, you can use `?`'s inverse, `!` sub with-mandatory-named(:$str!) { say "$str !"; } with-mandatory-named(str => "My String"); #=> My String ! -with-mandatory-named; # run time error: "Required named parameter not passed" -with-mandatory-named(3); # run time error: "Too many positional parameters passed" +with-mandatory-named; # run time error: "Required named parameter not passed" +with-mandatory-named(3);# run time error:"Too many positional parameters passed" ## If a sub takes a named boolean argument ... sub takes-a-bool($name, :$bool) { say "$name takes $bool"; } -# ... you can use the same "short boolean" hash syntax: +## ... you can use the same "short boolean" hash syntax: takes-a-bool('config', :bool); # config takes True takes-a-bool('config', :!bool); # config takes False @@ -157,64 +204,76 @@ sub named-def(:$def = 5) { say $def; } named-def; #=> 5 -named-def(:10def); #=> 10 named-def(def => 15); #=> 15 -# Since you can omit parenthesis to call a function with no arguments, -# you need "&" in the name to capture `say-hello`. +## Since you can omit parenthesis to call a function with no arguments, +## you need "&" in the name to store `say-hello` in a variable. my &s = &say-hello; my &other-s = sub { say "Anonymous function !" } -# A sub can have a "slurpy" parameter, or "doesn't-matter-how-many" -sub as-many($head, *@rest) { # `*@` (slurpy) will basically "take everything else". - # Note: you can have parameters *before* (like here) - # a slurpy one, but not *after*. +## A sub can have a "slurpy" parameter, or "doesn't-matter-how-many" +sub as-many($head, *@rest) { #`*@` (slurpy) will "take everything else" +## Note: you can have parameters *before* a slurpy one (like here), +## but not *after*. say @rest.join(' / ') ~ " !"; } say as-many('Happy', 'Happy', 'Birthday'); #=> Happy / Birthday ! - # Note that the splat did not consume - # the parameter before. + # Note that the splat (the *) did not + # consume the parameter before. ## You can call a function with an array using the -# "argument list flattening" operator `|` -# (it's not actually the only role of this operator, but it's one of them) +## "argument list flattening" operator `|` +## (it's not actually the only role of this operator, but it's one of them) sub concat3($a, $b, $c) { say "$a, $b, $c"; } concat3(|@array); #=> a, b, c # `@array` got "flattened" as a part of the argument list +``` + +## Containers -### Containers -# In Perl 6, values are actually stored in "containers". -# The assignment operator asks the container on the left to store the value on -# its right. When passed around, containers are marked as immutable. -# Which means that, in a function, you'll get an error if you try to -# mutate one of your arguments. -# If you really need to, you can ask for a mutable container using `is rw`: +```perl6 +## In Perl 6, values are actually stored in "containers". +## The assignment operator asks the container on the left to store the value on +## its right. When passed around, containers are marked as immutable. +## Which means that, in a function, you'll get an error if you try to +## mutate one of your arguments. +## If you really need to, you can ask for a mutable container using `is rw`: sub mutate($n is rw) { $n++; say "\$n is now $n !"; } -# If what you want is a copy instead, use `is copy`. +my $m = 42; +mutate $m; # $n is now 43 ! + +## This works because we are passing the container $m to mutate. If we try +## to just pass a number instead of passing a variable it won't work because +## there is no container being passed and integers are immutable by themselves: + +mutate 42; # Parameter '$n' expected a writable container, but got Int value -# A sub itself returns a container, which means it can be marked as rw: +## If what you want a copy instead, use `is copy`. + +## A sub itself returns a container, which means it can be marked as rw: my $x = 42; sub x-store() is rw { $x } x-store() = 52; # in this case, the parentheses are mandatory - # (else Perl 6 thinks `mod` is an identifier) + # (else Perl 6 thinks `x-store` is an identifier) say $x; #=> 52 +``` +## Control Flow Structures +### Conditionals -### Control Flow Structures -## Conditionals - -# - `if` -# Before talking about `if`, we need to know which values are "Truthy" -# (represent True), and which are "Falsey" (or "Falsy") -- represent False. -# Only these values are Falsey: (), 0, "0", "", Nil, A type (like `Str` or `Int`), -# and of course False itself. -# Every other value is Truthy. +```perl6 +## - `if` +## Before talking about `if`, we need to know which values are "Truthy" +## (represent True), and which are "Falsey" (or "Falsy") -- represent False. +## Only these values are Falsey: 0, (), {}, "", Nil, A type (like `Str` or +## `Int`) and of course False itself. +## Every other value is Truthy. if True { say "It's true !"; } @@ -223,52 +282,68 @@ unless False { say "It's not false !"; } -# As you can see, you don't need parentheses around conditions. -# However, you do need the brackets around the "body" block: +## As you can see, you don't need parentheses around conditions. +## However, you do need the brackets around the "body" block: # if (true) say; # This doesn't work ! -# You can also use their postfix versions, with the keyword after: +## You can also use their postfix versions, with the keyword after: say "Quite truthy" if True; -# - Ternary conditional, "?? !!" (like `x ? y : z` in some other languages) -my $a = $condition ?? $value-if-true !! $value-if-false; - -# - `given`-`when` looks like other languages `switch`, but much more -# powerful thanks to smart matching and thanks to Perl 6's "topic variable", $_. -# -# This variable contains the default argument of a block, -# a loop's current iteration (unless explicitly named), etc. -# -# `given` simply puts its argument into `$_` (like a block would do), -# and `when` compares it using the "smart matching" (`~~`) operator. -# -# Since other Perl 6 constructs use this variable (as said before, like `for`, -# blocks, etc), this means the powerful `when` is not only applicable along with -# a `given`, but instead anywhere a `$_` exists. +## - Ternary conditional, "?? !!" (like `x ? y : z` in some other languages) +## returns $value-if-true if the condition is true and $value-if-false +## if it is false. +## my $result = $value condition ?? $value-if-true !! $value-if-false; + +my $age = 30; +say $age > 18 ?? "You are an adult" !! "You are under 18"; +``` + +### given/when, or switch + +```perl6 +## - `given`-`when` looks like other languages' `switch`, but is much more +## powerful thanks to smart matching and Perl 6's "topic variable", $_. +## +## This variable contains the default argument of a block, +## a loop's current iteration (unless explicitly named), etc. +## +## `given` simply puts its argument into `$_` (like a block would do), +## and `when` compares it using the "smart matching" (`~~`) operator. +## +## Since other Perl 6 constructs use this variable (as said before, like `for`, +## blocks, etc), this means the powerful `when` is not only applicable along +## with a `given`, but instead anywhere a `$_` exists. + given "foo bar" { say $_; #=> foo bar - when /foo/ { # Don't worry about smart matching yet – just know `when` uses it. + when /foo/ { # Don't worry about smart matching yet – just know `when` uses it # This is equivalent to `if $_ ~~ /foo/`. say "Yay !"; } - when $_.chars > 50 { # smart matching anything with True (`$a ~~ True`) is True, + when $_.chars > 50 { # smart matching anything with True is True, + # i.e. (`$a ~~ True`) # so you can also put "normal" conditionals. - # This when is equivalent to this `if`: - # if ($_.chars > 50) ~~ True {...} + # This `when` is equivalent to this `if`: + # if $_ ~~ ($_.chars > 50) {...} + # Which means: + # if $_.chars > 50 {...} say "Quite a long string !"; } default { # same as `when *` (using the Whatever Star) say "Something else" } } +``` -## Looping constructs +### Looping constructs -# - `loop` is an infinite loop if you don't pass it arguments, -# but can also be a C-style `for` loop: +```perl6 +## - `loop` is an infinite loop if you don't pass it arguments, +## but can also be a C-style `for` loop: loop { say "This is an infinite loop !"; - last; # last breaks out of the loop, like the `break` keyword in other languages + last; # last breaks out of the loop, like the `break` keyword in other + # languages } loop (my $i = 0; $i < 5; $i++) { @@ -278,16 +353,16 @@ loop (my $i = 0; $i < 5; $i++) { say "This is a C-style for loop !"; } -# - `for` - Passes through an array +## - `for` - Passes through an array for @array -> $variable { say "I've got $variable !"; } -# As we saw with given, for's default "current iteration" variable is `$_`. -# That means you can use `when` in a `for` just like you were in a when. +## As we saw with given, for's default "current iteration" variable is `$_`. +## That means you can use `when` in a `for` just like you were in a `given`. for @array { say "I've got $_"; - + .say; # This is also allowed. # A dot call with no "topic" (receiver) is sent to `$_` by default $_.say; # the above and this are equivalent. @@ -295,218 +370,237 @@ for @array { for @array { # You can... - next if $_ == 3; # Skip to the next iteration (`continue` in C-like languages). - redo if $_ == 4; # Re-do the iteration, keeping the same topic variable (`$_`). - last if $_ == 5; # Or break out of a loop (like `break` in C-like languages). + next if $_ == 3; # Skip to the next iteration (`continue` in C-like languages) + redo if $_ == 4; # Re-do the iteration, keeping the same topic variable (`$_`) + last if $_ == 5; # Or break out of a loop (like `break` in C-like languages) } -# The "pointy block" syntax isn't specific to for. -# It's just a way to express a block in Perl6. +## The "pointy block" syntax isn't specific to for. +## It's just a way to express a block in Perl6. if long-computation() -> $result { say "The result is $result"; } +``` -# Now that you've seen how to traverse a list, you need to be aware of something: -# List context (@) flattens. If you traverse nested lists, you'll actually be traversing a -# shallow list. -for 1, 2, (3, (4, ((5)))) { - say "Got $_."; -} #=> Got 1. Got 2. Got 3. Got 4. Got 5. - -# ... However: (forcing item context with `$`) -for 1, 2, $(3, 4) { - say "Got $_."; -} #=> Got 1. Got 2. Got 3 4. - -# Note that the last one actually joined 3 and 4. -# While `$(...)` will apply item to context to just about anything, you can also create -# an array using `[]`: -for [1, 2, 3, 4] { - say "Got $_."; -} #=> Got 1 2 3 4. - -# You need to be aware of when flattening happens exactly. -# The general guideline is that argument lists flatten, but not method calls. -# Also note that `.list` and array assignment flatten (`@ary = ...`) flatten. -((1,2), 3, (4,5)).map({...}); # iterates over three elements (method call) -map {...}, ((1,2),3,(4,5)); # iterates over five elements (argument list is flattened) - -(@a, @b, @c).pick(1); # picks one of three arrays (method call) -pick 1, @a, @b, @c; # flattens argument list and pick one element - -### Operators +## Operators -## Since Perl languages are very much operator-based languages +```perl6 +## Since Perl languages are very much operator-based languages, ## Perl 6 operators are actually just funny-looking subroutines, in syntactic -## categories, like infix:<+> (addition) or prefix:<!> (bool not). +## categories, like infix:<+> (addition) or prefix:<!> (bool not). ## The categories are: -# - "prefix": before (like `!` in `!True`). -# - "postfix": after (like `++` in `$a++`). -# - "infix": in between (like `*` in `4 * 3`). -# - "circumfix": around (like `[`-`]` in `[1, 2]`). -# - "post-circumfix": around, after another term (like `{`-`}` in `%hash{'key'}`) +## - "prefix": before (like `!` in `!True`). +## - "postfix": after (like `++` in `$a++`). +## - "infix": in between (like `*` in `4 * 3`). +## - "circumfix": around (like `[`-`]` in `[1, 2]`). +## - "post-circumfix": around, after another term (like `{`-`}` in +## `%hash{'key'}`) ## The associativity and precedence list are explained below. -# Alright, you're set to go ! +## Alright, you're set to go ! ## * Equality Checking -# - `==` is numeric comparison +## - `==` is numeric comparison 3 == 4; # False 3 != 4; # True -# - `eq` is string comparison +## - `eq` is string comparison 'a' eq 'b'; 'a' ne 'b'; # not equal 'a' !eq 'b'; # same as above -# - `eqv` is canonical equivalence (or "deep equality") +## - `eqv` is canonical equivalence (or "deep equality") (1, 2) eqv (1, 3); -# - `~~` is smart matching -# For a complete list of combinations, use this table: -# http://perlcabal.org/syn/S03.html#Smart_matching -'a' ~~ /a/; # true if matches regexp -'key' ~~ %hash; # true if key exists in hash -$arg ~~ &bool-returning-function; # `True` if the function, passed `$arg` - # as an argument, returns `True`. -1 ~~ Int; # "has type" (check superclasses and roles) -1 ~~ True; # smart-matching against a boolean always returns that boolean - # (and will warn). - -# You also, of course, have `<`, `<=`, `>`, `>=`. -# Their string equivalent are also avaiable : `lt`, `le`, `gt`, `ge`. +## - Smart Match Operator: `~~` +## Aliases the left hand side to $_ and then evaluates the right hand side. +## Here are some common comparison semantics: + +## String or Numeric Equality + +'Foo' ~~ 'Foo'; # True if strings are equal. +12.5 ~~ 12.50; # True if numbers are equal. + +## Regex - For matching a regular expression against the left side. +## Returns a (Match) object, which evaluates as True if regexp matches. + +my $obj = 'abc' ~~ /a/; +say $obj; # 「a」 +say $obj.WHAT; # (Match) + +## Hashes +'key' ~~ %hash; # True if key exists in hash + +## Type - Checks if left side "has type" (can check superclasses and roles) + +1 ~~ Int; # True + +## Smart-matching against a boolean always returns that boolean (and will warn). + +1 ~~ True; # True +False ~~ True; # True + +## General syntax is $arg ~~ &bool-returning-function; +## For a complete list of combinations, use this table: +## http://perlcabal.org/syn/S03.html#Smart_matching + +## You also, of course, have `<`, `<=`, `>`, `>=`. +## Their string equivalent are also available : `lt`, `le`, `gt`, `ge`. 3 > 4; ## * Range constructors 3 .. 7; # 3 to 7, both included -# `^` on either side them exclusive on that side : +## `^` on either side them exclusive on that side : 3 ^..^ 7; # 3 to 7, not included (basically `4 .. 6`) -# This also works as a shortcut for `0..^N`: +## This also works as a shortcut for `0..^N`: ^10; # means 0..^10 -# This also allows us to demonstrate that Perl 6 has lazy/infinite arrays, -# using the Whatever Star: +## This also allows us to demonstrate that Perl 6 has lazy/infinite arrays, +## using the Whatever Star: my @array = 1..*; # 1 to Infinite ! `1..Inf` is the same. say @array[^10]; # you can pass arrays as subscripts and it'll return # an array of results. This will print # "1 2 3 4 5 6 7 8 9 10" (and not run out of memory !) -# Note : when reading an infinite list, Perl 6 will "reify" the elements -# it needs, then keep them in memory. They won't be calculated more than once. - -# Warning, though: if you try this example in the REPL and just put `1..*`, -# Perl 6 will be forced to try and evaluate the whole array (to print it), -# so you'll end with an infinite loop. - -# You can use that in most places you'd expect, even assigning to an array +## Note : when reading an infinite list, Perl 6 will "reify" the elements +## it needs, then keep them in memory. They won't be calculated more than once. +## It also will never calculate more elements that are needed. +## Trying + +## An array subscript can also be a closure. +## It'll be called with the length as the argument +say join(' ', @array[15..*]); #=> 15 16 17 18 19 +## which is equivalent to: +say join(' ', @array[-> $n { 15..$n }]); +## Note: if you try to do either of those with an infinite array, +## you'll trigger an infinite loop (your program won't finish) + +## You can use that in most places you'd expect, even assigning to an array my @numbers = ^20; -@numbers[5..*] = 3, 9 ... * > 90; # The right hand side could be infinite as well. - # (but not both, as this would be an infinite loop) -say @numbers; #=> 3 9 15 21 27 [...] 81 87 +## Here numbers increase by "6"; more on `...` operator later. +my @seq = 3, 9 ... * > 95; # 3 9 15 21 27 [...] 81 87 93 99; +@numbers[5..*] = 3, 9 ... *; # even though the sequence is infinite, + # only the 15 needed values will be calculated. +say @numbers; #=> 0 1 2 3 4 3 9 15 21 [...] 81 87 + # (only 20 values) -## * And, Or +## * And &&, Or || 3 && 4; # 4, which is Truthy. Calls `.Bool` on `4` and gets `True`. 0 || False; # False. Calls `.Bool` on `0` ## * Short-circuit (and tight) versions of the above -$a && $b && $c; # Returns the first argument that evaluates to False, - # or the last argument. -$a || $b; +# Returns the first argument that evaluates to False, or the last argument. -# And because you're going to want them, -# you also have composed assignment operators: -$a *= 2; # multiply and assignment +my ( $a, $b, $c ) = 1, 0, 2; +$a && $b && $c; # Returns 0, the first False value + +## || Returns the first argument that evaluates to True +$b || $a; # 1 + +## And because you're going to want them, +## you also have compound assignment operators: +$a *= 2; # multiply and assignment. Equivalent to $a = $a * 2; $b %%= 5; # divisible by and assignment @array .= sort; # calls the `sort` method and assigns the result back +``` + +## More on subs ! -### More on subs ! -# As we said before, Perl 6 has *really* powerful subs. We're going to see -# a few more key concepts that make them better than in any other language :-). +```perl6 +## As we said before, Perl 6 has *really* powerful subs. We're going to see +## a few more key concepts that make them better than in any other language :-). +``` + +### Unpacking ! -## Unpacking ! -# It's the ability to "extract" arrays and keys. -# It'll work in `my`s and in parameter lists. -my ($a, $b) = 1, 2; -say $a; #=> 1 -my ($, $, $c) = 1, 2, 3; # keep the non-interesting anonymous -say $c; #=> 3 +```perl6 +## It's the ability to "extract" arrays and keys (AKA "destructuring"). +## It'll work in `my`s and in parameter lists. +my ($f, $g) = 1, 2; +say $f; #=> 1 +my ($, $, $h) = 1, 2, 3; # keep the non-interesting anonymous +say $h; #=> 3 my ($head, *@tail) = 1, 2, 3; # Yes, it's the same as with "slurpy subs" my (*@small) = 1; -sub foo(@array [$fst, $snd]) { +sub unpack_array(@array [$fst, $snd]) { say "My first is $fst, my second is $snd ! All in all, I'm @array[]."; # (^ remember the `[]` to interpolate the array) } -foo(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3 +unpack_array(@tail); #=> My first is 2, my second is 3 ! All in all, I'm 2 3 -# If you're not using the array itself, you can also keep it anonymous, -# much like a scalar: +## If you're not using the array itself, you can also keep it anonymous, +## much like a scalar: sub first-of-array(@ [$fst]) { $fst } first-of-array(@small); #=> 1 first-of-array(@tail); # Throws an error "Too many positional parameters passed" # (which means the array is too big). -# You can also use a slurp ... +## You can also use a slurp ... sub slurp-in-array(@ [$fst, *@rest]) { # You could keep `*@rest` anonymous say $fst + @rest.elems; # `.elems` returns a list's length. # Here, `@rest` is `(3,)`, since `$fst` holds the `2`. } slurp-in-array(@tail); #=> 3 -# You could even extract on a slurpy (but it's pretty useless ;-).) +## You could even extract on a slurpy (but it's pretty useless ;-).) sub fst(*@ [$fst]) { # or simply : `sub fst($fst) { ... }` say $fst; } fst(1); #=> 1 fst(1, 2); # errors with "Too many positional parameters passed" -# You can also destructure hashes (and classes, which you'll learn about later !) -# The syntax is basically `%hash-name (:key($variable-to-store-value-in))`. -# The hash can stay anonymous if you only need the values you extracted. +## You can also destructure hashes (and classes, which you'll learn about later) +## The syntax is basically `%hash-name (:key($variable-to-store-value-in))`. +## The hash can stay anonymous if you only need the values you extracted. sub key-of(% (:value($val), :qua($qua))) { say "Got val $val, $qua times."; } -# Then call it with a hash: (you need to keep the brackets for it to be a hash) +## Then call it with a hash: (you need to keep the brackets for it to be a hash) key-of({value => 'foo', qua => 1}); #key-of(%hash); # the same (for an equivalent `%hash`) ## The last expression of a sub is returned automatically -# (though you may use the `return` keyword, of course): +## (though you may use the `return` keyword, of course): sub next-index($n) { $n + 1; } my $new-n = next-index(3); # $new-n is now 4 -# This is true for everything, except for the looping constructs -# (due to performance reasons): there's reason to build a list -# if we're just going to discard all the results. -# If you still want to build one, you can use the `do` statement prefix: -# (or the `gather` prefix, which we'll see later) +## This is true for everything, except for the looping constructs +## (due to performance reasons): there's reason to build a list +## if we're just going to discard all the results. +## If you still want to build one, you can use the `do` statement prefix: +## (or the `gather` prefix, which we'll see later) sub list-of($n) { do for ^$n { # note the use of the range-to prefix operator `^` (`0..^N`) $_ # current loop iteration } } my @list3 = list-of(3); #=> (0, 1, 2) +``` +### lambdas + +```perl6 ## You can create a lambda with `-> {}` ("pointy block") or `{}` ("block") my &lambda = -> $argument { "The argument passed to this lambda is $argument" } -# `-> {}` and `{}` are pretty much the same thing, except that the former can -# take arguments, and that the latter can be mistaken as a hash by the parser. +## `-> {}` and `{}` are pretty much the same thing, except that the former can +## take arguments, and that the latter can be mistaken as a hash by the parser. -# We can, for example, add 3 to each value of an array using map: +## We can, for example, add 3 to each value of an array using map: my @arrayplus3 = map({ $_ + 3 }, @array); # $_ is the implicit argument -# A sub (`sub {}`) has different semantics than a block (`{}` or `-> {}`): -# A block doesn't have a "function context" (though it can have arguments), -# which means that if you return from it, -# you're going to return from the parent function. Compare: +## A sub (`sub {}`) has different semantics than a block (`{}` or `-> {}`): +## A block doesn't have a "function context" (though it can have arguments), +## which means that if you return from it, +## you're going to return from the parent function. Compare: sub is-in(@array, $elem) { # this will `return` out of the `is-in` sub # once the condition evaluated to True, the loop won't be run anymore @@ -519,56 +613,62 @@ sub truthy-array(@array) { # ^ the `return` only returns from the anonymous `sub` } -# You can also use the "whatever star" to create an anonymous function -# (it'll stop at the furthest operator in the current expression) +## You can also use the "whatever star" to create an anonymous function +## (it'll stop at the furthest operator in the current expression) my @arrayplus3 = map(*+3, @array); # `*+3` is the same as `{ $_ + 3 }` my @arrayplus3 = map(*+*+3, @array); # Same as `-> $a, $b { $a + $b + 3 }` # also `sub ($a, $b) { $a + $b + 3 }` say (*/2)(4); #=> 2 - # Immediatly execute the function Whatever created. + # Immediately execute the function Whatever created. say ((*+3)/5)(5); #=> 1.6 # works even in parens ! -# But if you need to have more than one argument (`$_`) -# in a block (without wanting to resort to `-> {}`), -# you can also use the implicit argument syntax, `$^` : +## But if you need to have more than one argument (`$_`) +## in a block (without wanting to resort to `-> {}`), +## you can also use the implicit argument syntax, `$^` : map({ $^a + $^b + 3 }, @array); # equivalent to following: map(sub ($a, $b) { $a + $b + 3 }, @array); # (here with `sub`) -# Note : those are sorted lexicographically. +## Note : those are sorted lexicographically. # `{ $^b / $^a }` is like `-> $a, $b { $b / $a }` +``` -## About types... -# Perl6 is gradually typed. This means you can specify the type -# of your variables/arguments/return types, or you can omit them -# and they'll default to "Any". -# You obviously get access to a few base types, like Int and Str. -# The constructs for declaring types are "class", "role", -# which you'll see later. - -# For now, let us examinate "subset": -# a "subset" is a "sub-type" with additional checks. -# For example: "a very big integer is an Int that's greater than 500" -# You can specify the type you're subtyping (by default, Any), -# and add additional checks with the "where" keyword: +### About types... + +```perl6 +## Perl6 is gradually typed. This means you can specify the type +## of your variables/arguments/return types, or you can omit them +## and they'll default to "Any". +## You obviously get access to a few base types, like Int and Str. +## The constructs for declaring types are "class", "role", +## which you'll see later. + +## For now, let us examine "subset": +## a "subset" is a "sub-type" with additional checks. +## For example: "a very big integer is an Int that's greater than 500" +## You can specify the type you're subtyping (by default, Any), +## and add additional checks with the "where" keyword: subset VeryBigInteger of Int where * > 500; +``` + +### Multiple Dispatch -## Multiple Dispatch -# Perl 6 can decide which variant of a `sub` to call based on the type of the -# arguments, or on arbitrary preconditions, like with a type or a `where`: +```perl6 +## Perl 6 can decide which variant of a `sub` to call based on the type of the +## arguments, or on arbitrary preconditions, like with a type or a `where`: -# with types +## with types multi sub sayit(Int $n) { # note the `multi` keyword here say "Number: $n"; } -multi sayit(Str $s) } # a multi is a `sub` by default +multi sayit(Str $s) { # a multi is a `sub` by default say "String: $s"; } sayit("foo"); # prints "String: foo" sayit(True); # fails at *compile time* with # "calling 'sayit' will never work with arguments of types ..." -# with arbitrary precondition (remember subsets?): +## with arbitrary precondition (remember subsets?): multi is-big(Int $n where * > 50) { "Yes !" } # using a closure multi is-big(Int $ where 10..50) { "Quite." } # Using smart-matching # (could use a regexp, etc) @@ -580,7 +680,7 @@ multi odd-or-even(Even) { "Even" } # The main case using the type. # We don't name the argument. multi odd-or-even($) { "Odd" } # "else" -# You can even dispatch based on a positional's argument presence ! +## You can even dispatch based on a positional's argument presence ! multi with-or-without-you(:$with!) { # You need make it mandatory to # be able to dispatch against it. say "I can live ! Actually, I can't."; @@ -588,127 +688,174 @@ multi with-or-without-you(:$with!) { # You need make it mandatory to multi with-or-without-you { say "Definitely can't live."; } -# This is very, very useful for many purposes, like `MAIN` subs (covered later), -# and even the language itself is using it in several places. -# -# - `is`, for example, is actually a `multi sub` named `trait_mod:<is>`, -# and it works off that. -# - `is rw`, is simply a dispatch to a function with this signature: -# sub trait_mod:<is>(Routine $r, :$rw!) {} -# -# (commented because running this would be a terrible idea !) - - -### Scoping -# In Perl 6, contrarily to many scripting languages (like Python, Ruby, PHP), -# you are to declare your variables before using them. You know `my`. -# (there are other declarators, `our`, `state`, ..., which we'll see later). -# This is called "lexical scoping", where in inner blocks, -# you can access variables from outer blocks. -my $foo = 'Foo'; -sub foo { - my $bar = 'Bar'; - sub bar { - say "$foo $bar"; +## This is very, very useful for many purposes, like `MAIN` subs (covered +## later), and even the language itself is using it in several places. +## +## - `is`, for example, is actually a `multi sub` named `trait_mod:<is>`, +## and it works off that. +## - `is rw`, is simply a dispatch to a function with this signature: +## sub trait_mod:<is>(Routine $r, :$rw!) {} +## +## (commented because running this would be a terrible idea !) +``` + +## Scoping + +```perl6 +## In Perl 6, unlike many scripting languages, (such as Python, Ruby, PHP), +## you must declare your variables before using them. The `my` declarator +## you have learned uses "lexical scoping". There are a few other declarators, +## (`our`, `state`, ..., ) which we'll see later. +## This is called "lexical scoping", where in inner blocks, +## you can access variables from outer blocks. +my $file_scoped = 'Foo'; +sub outer { + my $outer_scoped = 'Bar'; + sub inner { + say "$file_scoped $outer_scoped"; } - &bar; # return the function + &inner; # return the function } -foo()(); #=> 'Foo Bar' +outer()(); #=> 'Foo Bar' -# As you can see, `$foo` and `$bar` were captured. -# But if we were to try and use `$bar` outside of `foo`, -# the variable would be undefined (and you'd get a compile time error). +## As you can see, `$file_scoped` and `$outer_scoped` were captured. +## But if we were to try and use `$bar` outside of `foo`, +## the variable would be undefined (and you'd get a compile time error). +``` -# Perl 6 has another kind of scope : dynamic scope. -# They use the twigil (composed sigil) `*` to mark dynamically-scoped variables: -my $*a = 1; -# Dyamically-scoped variables depend on the current call stack, -# instead of the current block depth. -sub foo { - my $*foo = 1; - bar(); # call `bar` in-place -} -sub bar { - say $*foo; # `$*a` will be looked in the call stack, and find `foo`'s, - # even though the blocks aren't nested (they're call-nested). - #=> 1 -} +## Twigils -### Object Model +```perl6 +## There are many special `twigils` (composed sigil's) in Perl 6. +## Twigils define the variables' scope. +## The * and ? twigils work on standard variables: +## * Dynamic variable +## ? Compile-time variable +## The ! and the . twigils are used with Perl 6's objects: +## ! Attribute (class member) +## . Method (not really a variable) -## Perl 6 has a quite comprehensive object model -# You declare a class with the keyword `class`, fields with `has`, -# methods with `method`. Every field to private, and is named `$!attr`, -# but you have `$.` to get a public (immutable) accessor along with it. -# (using `$.` is like using `$!` plus a `method` with the same name) +## `*` Twigil: Dynamic Scope +## These variables use the`*` twigil to mark dynamically-scoped variables. +## Dynamically-scoped variables are looked up through the caller, not through +## the outer scope -# (Perl 6's object model ("SixModel") is very flexible, -# and allows you to dynamically add methods, change semantics, etc ... -# (this will not be covered here, and you should refer to the Synopsis). +my $*dyn_scoped_1 = 1; +my $*dyn_scoped_2 = 10; -class A { - has $.field; # `$.field` is immutable. - # From inside the class, use `$!field` to modify it. - has $.other-field is rw; # You can obviously mark a public field `rw`. - has Int $!private-field = 10; +sub say_dyn { + say "$*dyn_scoped_1 $*dyn_scoped_2"; +} + +sub call_say_dyn { + my $*dyn_scoped_1 = 25; # Defines $*dyn_scoped_1 only for this sub. + $*dyn_scoped_2 = 100; # Will change the value of the file scoped variable. + say_dyn(); #=> 25 100 $*dyn_scoped 1 and 2 will be looked for in the call. + # It uses the value of $*dyn_scoped_1 from inside this sub's + # lexical scope even though the blocks aren't nested (they're + # call-nested). +} +say_dyn(); #=> 1 10 +call_say_dyn(); #=> 25 100 + # Uses $*dyn_scoped_1 as defined in call_say_dyn even though + # we are calling it from outside. +say_dyn(); #=> 1 100 We changed the value of $*dyn_scoped_2 in call_say_dyn + # so now its value has changed. +``` + +## Object Model + +```perl6 +## To call a method on an object, add a dot followed by the method name: +## => $object.method +## Classes are declared with the `class` keyword. Attributes are declared +## with the `has` keyword, and methods declared with `method`. +## Every attribute that is private uses the ! twigil for example: `$!attr`. +## Immutable public attributes use the `.` twigil. +## (you can make them mutable with `is rw`) +## The easiest way to remember the `$.` twigil is comparing it to how methods +## are called. + +## Perl 6's object model ("SixModel") is very flexible, +## and allows you to dynamically add methods, change semantics, etc ... +## (these will not all be covered here, and you should refer to: +## https://docs.perl6.org/language/objects.html. + +class Attrib-Class { + has $.attrib; # `$.attrib` is immutable. + # From inside the class, use `$!attrib` to modify it. + has $.other-attrib is rw; # You can mark a public attribute `rw`. + has Int $!private-attrib = 10; method get-value { - $.field + $!private-field + $n; + $.attrib + $!private-attrib; } - - method set-value($n) { - # $.field = $n; # As stated before, you can't use the `$.` immutable version. - $!field = $n; # This works, because `$!` is always mutable. - - $.other-field = 5; # This works, because `$.other-field` is `rw`. + + method set-value($param) { # Methods can take parameters + $!attrib = $param; # This works, because `$!` is always mutable. + # $.attrib = $param; # Wrong: You can't use the `$.` immutable version. + + $.other-attrib = 5; # This works, because `$.other-attrib` is `rw`. } - + method !private-method { say "This method is private to the class !"; } }; -# Create a new instance of A with $.field set to 5 : -# Note: you can't set private-field from here (more later on). -my $a = A.new(field => 5); -$a.get-value; #=> 18 -#$a.field = 5; # This fails, because the `has $.field` is immutable -$a.other-field = 10; # This, however, works, because the public field - # is mutable (`rw`). +## Create a new instance of Attrib-Class with $.attrib set to 5 : +## Note: you can't set private-attribute from here (more later on). +my $class-obj = Attrib-Class.new(attrib => 5); +say $class-obj.get-value; #=> 15 +# $class-obj.attrib = 5; # This fails, because the `has $.attrib` is immutable +$class-obj.other-attrib = 10; # This, however, works, because the public + # attribute is mutable (`rw`). +``` -## Perl 6 also has inheritance (along with multiple inheritance) -# (though considered a misfeature by many) +### Object Inheritance -class A { - has $.val; - - submethod not-inherited { - say "This method won't be available on B."; - say "This is most useful for BUILD, which we'll see later"; +```perl6 +## Perl 6 also has inheritance (along with multiple inheritance) +## While `method`'s are inherited, `submethod`'s are not. +## Submethods are useful for object construction and destruction tasks, +## such as BUILD, or methods that must be overridden by subtypes. +## We will learn about BUILD later on. + +class Parent { + has $.age; + has $.name; + # This submethod won't be inherited by Child. + submethod favorite-color { + say "My favorite color is Blue"; } - - method bar { $.val * 5 } + # This method is inherited + method talk { say "Hi, my name is $!name" } } -class B is A { # inheritance uses `is` - method foo { - say $.val; - } - - method bar { $.val * 10 } # this shadows A's `bar` +# Inheritance uses the `is` keyword +class Child is Parent { + method talk { say "Goo goo ga ga" } + # This shadows Parent's `talk` method, This child hasn't learned to speak yet! } +my Parent $Richard .= new(age => 40, name => 'Richard'); +$Richard.favorite-color; #=> "My favorite color is Blue" +$Richard.talk; #=> "Hi, my name is Richard" +## $Richard is able to access the submethod, he knows how to say his name. + +my Child $Madison .= new(age => 1, name => 'Madison'); +$Madison.talk; # prints "Goo goo ga ga" due to the overridden method. +# $Madison.favorite-color # does not work since it is not inherited + +## When you use `my T $var`, `$var` starts off with `T` itself in it, +## so you can call `new` on it. +## (`.=` is just the dot-call and the assignment operator: +## `$a .= b` is the same as `$a = $a.b`) +## Also note that `BUILD` (the method called inside `new`) +## will set parent properties too, so you can pass `val => 5`. +``` -# When you use `my T $var`, `$var` starts off with `T` itself in it, -# so you can call `new` on it. -# (`.=` is just the dot-call and the assignment operator: -# `$a .= b` is the same as `$a = $a.b`) -# Also note that `BUILD` (the method called inside `new`) -# will set parent properties too, so you can pass `val => 5`. -my B $b .= new(val => 5); - -# $b.not-inherited; # This won't work, for reasons explained above -$b.foo; # prints 5 -$b.bar; #=> 50, since it calls B's `bar` +### Roles, or Mixins +```perl6 ## Roles are supported too (also called Mixins in other languages) role PrintableVal { has $!counter = 0; @@ -717,150 +864,211 @@ role PrintableVal { } } -# you "import" a mixin (a "role") with "does": +## you "import" a mixin (a "role") with "does": class Item does PrintableVal { has $.val; - - # When `does`-ed, a `role` literally "mixes in" the class: - # the methods and fields are put together, which means a class can access - # the private fields/methods of its roles (but not the inverse !): + + ## When `does`-ed, a `role` literally "mixes in" the class: + ## the methods and attributes are put together, which means a class can access + ## the private attributes/methods of its roles (but not the inverse !): method access { say $!counter++; } - - # However, this: - # method print {} - # is ONLY valid when `print` isn't a `multi` with the same dispatch. - # (this means a parent class can shadow a child class's `multi print() {}`, - # but it's an error if a role does) - - # NOTE: You can use a role as a class (with `is ROLE`). In this case, methods - # will be shadowed, since the compiler will consider `ROLE` to be a class. -} - -### Exceptions -# Exceptions are built on top of classes, in the package `X` (like `X::IO`). -# Unlike many other languages, in Perl 6, you put the `CATCH` block *within* the -# block to `try`. By default, a `try` has a `CATCH` block that catches -# any exception (`CATCH { default {} }`). -# You can redefine it using `when`s (and `default`) -# to handle the exceptions you want: + + ## However, this: + ## method print {} + ## is ONLY valid when `print` isn't a `multi` with the same dispatch. + ## (this means a parent class can shadow a child class's `multi print() {}`, + ## but it's an error if a role does) + + ## NOTE: You can use a role as a class (with `is ROLE`). In this case, + ## methods will be shadowed, since the compiler will consider `ROLE` to + ## be a class. +} +``` + +## Exceptions + +```perl6 +## Exceptions are built on top of classes, in the package `X` (like `X::IO`). +## In Perl6 exceptions are automatically 'thrown' +open 'foo'; #> Failed to open file foo: no such file or directory +## It will also print out what line the error was thrown at and other error info + +## You can throw an exception using `die`: +die 'Error!'; #=> Error! + +## Or more explicitly: +die X::AdHoc.new(payload => 'Error!'); + +## In Perl 6, `orelse` is similar to the `or` operator, except it only matches +## undefined variables instead of anything evaluating as false. +## Undefined values include: `Nil`, `Mu` and `Failure` as well as `Int`, `Str` +## and other types that have not been initialized to any value yet. +## You can check if something is defined or not using the defined method: +my $uninitialized; +say $uninitiazilzed.defined; #> False +## When using `orelse` it will disarm the exception and alias $_ to that failure +## This will avoid it being automatically handled and printing lots of scary +## error messages to the screen. +## We can use the exception method on $_ to access the exception +open 'foo' orelse say "Something happened {.exception}"; + +## This also works: +open 'foo' orelse say "Something happened $_"; #> Something happened + #> Failed to open file foo: no such file or directory +## Both of those above work but in case we get an object from the left side that +## is not a failure we will probably get a warning. We see below how we can use +## `try` and `CATCH` to be more specific with the exceptions we catch. +``` + +### Using `try` and `CATCH` + +```perl6 +## By using `try` and `CATCH` you can contain and handle exceptions without +## disrupting the rest of the program. `try` will set the last exception to +## the special variable `$!` Note: This has no relation to $!variables. +try open 'foo'; +say "Well, I tried! $!" if defined $!; #> Well, I tried! Failed to open file + #foo: no such file or directory +## Now, what if we want more control over handling the exception? +## Unlike many other languages, in Perl 6, you put the `CATCH` block *within* +## the block to `try`. Similar to how $_ was set when we 'disarmed' the +## exception with orelse, we also use $_ in the CATCH block. +## Note: ($! is only set *after* the `try` block) +## By default, a `try` has a `CATCH` block that catches +## any exception (`CATCH { default {} }`). + +try { my $a = (0 %% 0); CATCH { say "Something happened: $_" } } + #=> Something happened: Attempt to divide by zero using infix:<%%> + +## You can redefine it using `when`s (and `default`) +## to handle the exceptions you want: try { open 'foo'; - CATCH { - when X::AdHoc { say "unable to open file !" } - # Any other exception will be re-raised, since we don't have a `default` - # Basically, if a `when` matches (or there's a `default`) marks the exception as - # "handled" so that it doesn't get re-thrown from the `CATCH`. - # You still can re-throw the exception (see below) by hand. + CATCH { # In the `CATCH` block, the exception is set to $_ + when X::AdHoc { say "Error: $_" } + #=>Error: Failed to open file /dir/foo: no such file or directory + + ## Any other exception will be re-raised, since we don't have a `default` + ## Basically, if a `when` matches (or there's a `default`) marks the + ## exception as + ## "handled" so that it doesn't get re-thrown from the `CATCH`. + ## You still can re-throw the exception (see below) by hand. } } -# You can throw an exception using `die`: -die X::AdHoc.new(payload => 'Error !'); - -# You can access the last exception with `$!` (usually used in a `CATCH` block) - -# There are also some subtelties to exceptions. Some Perl 6 subs return a `Failure`, -# which is a kind of "unthrown exception". They're not thrown until you tried to look -# at their content, unless you call `.Bool`/`.defined` on them - then they're handled. -# (the `.handled` method is `rw`, so you can mark it as `False` back yourself) -# -# You can throw a `Failure` using `fail`. Note that if the pragma `use fatal` is on, -# `fail` will throw an exception (like `die`). +## There are also some subtleties to exceptions. Some Perl 6 subs return a +## `Failure`, which is a kind of "unthrown exception". They're not thrown until +## you tried to look at their content, unless you call `.Bool`/`.defined` on +## them - then they're handled. +## (the `.handled` method is `rw`, so you can mark it as `False` back yourself) +## +## You can throw a `Failure` using `fail`. Note that if the pragma `use fatal` +## is on, `fail` will throw an exception (like `die`). fail "foo"; # We're not trying to access the value, so no problem. try { fail "foo"; CATCH { - default { say "It threw because we try to get the fail's value!" } + default { say "It threw because we tried to get the fail's value!" } } } -# There is also another kind of exception: Control exceptions. -# Those are "good" exceptions, which happen when you change your program's flow, -# using operators like `return`, `next` or `last`. -# You can "catch" those with `CONTROL` (not 100% working in Rakudo yet). +## There is also another kind of exception: Control exceptions. +## Those are "good" exceptions, which happen when you change your program's +## flow, using operators like `return`, `next` or `last`. +## You can "catch" those with `CONTROL` (not 100% working in Rakudo yet). +``` + +## Packages + +```perl6 +## Packages are a way to reuse code. Packages are like "namespaces", and any +## element of the six model (`module`, `role`, `class`, `grammar`, `subset` and +## `enum`) are actually packages. (Packages are the lowest common denominator) +## Packages are important - especially as Perl is well-known for CPAN, +## the Comprehensive Perl Archive Network. + +## You can use a module (bring its declarations into scope) with `use` +use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module +say from-json('[1]').perl; #=> [1] + +## You should not declare packages using the `package` keyword (unlike Perl 5). +## Instead, use `class Package::Name::Here;` to declare a class, or if you only +## want to export variables/subs, you can use `module`. -### Packages -# Packages are a way to reuse code. Packages are like "namespaces", and any -# element of the six model (`module`, `role`, `class`, `grammar`, `subset` -# and `enum`) are actually packages. (Packages are the lowest common denomitor) -# Packages are important - especially as Perl is well-known for CPAN, -# the Comprehensive Perl Archive Network. -# You usually don't use packages directly: you use `class Package::Name::Here;`, -# or if you only want to export variables/subs, you can use `module`: module Hello::World { # Bracketed form # If `Hello` doesn't exist yet, it'll just be a "stub", # that can be redeclared as something else later. # ... declarations here ... } -module Parse::Text; # file-scoped form +unit module Parse::Text; # file-scoped form + grammar Parse::Text::Grammar { # A grammar is a package, which you could `use` -} +} # You will learn more about grammars in the regex section -# NOTE for Perl 5 users: even though the `package` keyword exists, -# the braceless form is invalid (to catch a "perl5ism"). This will error out: -# package Foo; # because Perl 6 will think the entire file is Perl 5 -# Just use `module` or the brace version of `package`. +## As said before, any part of the six model is also a package. +## Since `JSON::Tiny` uses its own `JSON::Tiny::Actions` class, you can use it: +my $actions = JSON::Tiny::Actions.new; -# You can use a module (bring its declarations into scope) with `use` -use JSON::Tiny; # if you installed Rakudo* or Panda, you'll have this module -say from-json('[1]').perl; #=> [1] +## We'll see how to export variables and subs in the next part: +``` -# As said before, any part of the six model is also a package. -# Since `JSON::Tiny` uses (its own) `JSON::Tiny::Actions` class, you can use it: -my $actions = JSON::Tiny::Actions.new; +## Declarators -# We'll see how to export variables and subs in the next part: +```perl6 +## In Perl 6, you get different behaviors based on how you declare a variable. +## You've already seen `my` and `has`, we'll now explore the others. -### Declarators -# In Perl 6, you get different behaviors based on how you declare a variable. -# You've already seen `my` and `has`, we'll now explore the others. +## * `our` declarations happen at `INIT` time -- (see "Phasers" below) +## It's like `my`, but it also creates a package variable. +## (All packagish things (`class`, `role`, etc) are `our` by default) +module Var::Increment { + our $our-var = 1; # Note: you can't put a type constraint like Int on an + my $my-var = 22; # `our` variable. + our sub Inc { -## * `our` (happens at `INIT` time -- see "Phasers" below) -# Along with `my`, there are several others declarators you can use. -# The first one you'll want for the previous part is `our`. -# (All packagish things (`class`, `role`, etc) are `our` by default) -# it's like `my`, but it also creates a package variable: -module Foo::Bar { - our $n = 1; # note: you can't put a type constraint on an `our` variable - our sub inc { our sub available { # If you try to make inner `sub`s `our`... # Better know what you're doing (Don't !). - say "Don't do that. Seriously. You'd get burned."; + say "Don't do that. Seriously. You'll get burned."; } + my sub unavailable { # `my sub` is the default - say "Can't access me from outside, I'm my !"; + say "Can't access me from outside, I'm 'my'!"; } + say ++$our-var; # Increment the package variable and output its value } - - say ++$n; # lexically-scoped variables are still available + } -say $Foo::Bar::n; #=> 1 -Foo::Bar::inc; #=> 2 -Foo::Bar::inc; #=> 3 +say $Var::Increment::our-var; #=> 1 This works +say $Var::Increment::my-var; #=> (Any) This will not work. + +Var::Increment::Inc; #=> 2 +Var::Increment::Inc; #=> 3 # Notice how the value of $our-var was + # retained. +Var::Increment::unavailable; #> Could not find symbol '&unavailable' ## * `constant` (happens at `BEGIN` time) -# You can use the `constant` keyword to declare a compile-time variable/symbol: +## You can use the `constant` keyword to declare a compile-time variable/symbol: constant Pi = 3.14; constant $var = 1; -# And if you're wondering, yes, it can also contain infinite lists. +## And if you're wondering, yes, it can also contain infinite lists. constant why-not = 5, 15 ... *; say why-not[^5]; #=> 5 15 25 35 45 ## * `state` (happens at run time, but only once) -# State variables are only executed one time -# (they exist in other langages such as C as `static`) +## State variables are only initialized one time +## (they exist in other languages such as C as `static`) sub fixed-rand { state $val = rand; - say $rand; + say $val; } fixed-rand for ^10; # will print the same number 10 times -# Note, however, that they exist separately in different enclosing contexts. -# If you declare a function with a `state` within a loop, it'll re-create the -# variable for each iteration of the loop. See: +## Note, however, that they exist separately in different enclosing contexts. +## If you declare a function with a `state` within a loop, it'll re-create the +## variable for each iteration of the loop. See: for ^5 -> $a { sub foo { state $val = rand; # This will be a different value for every value of `$a` @@ -870,20 +1078,23 @@ for ^5 -> $a { # Next iteration will re-run `rand`. } } +``` +## Phasers - -### Phasers -# Phasers in Perl 6 are blocks that happen at determined points of time in your -# program. When the program is compiled, when a for loop runs, when you leave a -# block, when an exception gets thrown ... (`CATCH` is actually a phaser !) -# Some of them can be used for their return values, some of them can't -# (those that can have a "[*]" in the beginning of their explanation text). -# Let's have a look ! +```perl6 +## Phasers in Perl 6 are blocks that happen at determined points of time in your +## program. They are called phasers because they mark a change in the phase +## of a program. For example, when the program is compiled, a for loop runs, +## you leave a block, or an exception gets thrown. +## (`CATCH` is actually a phaser!) +## Some of them can be used for their return values, some of them can't +## (those that can have a "[*]" in the beginning of their explanation text). +## Let's have a look ! ## * Compile-time phasers BEGIN { say "[*] Runs at compile time, as soon as possible, only once" } -CHECK { say "[*] Runs at compile time, instead as late as possible, only once" } +CHECK { say "[*] Runs at compile time, as late as possible, only once" } ## * Run-time phasers INIT { say "[*] Runs at run time, as soon as possible, only once" } @@ -891,15 +1102,37 @@ END { say "Runs at run time, as late as possible, only once" } ## * Block phasers ENTER { say "[*] Runs everytime you enter a block, repeats on loop blocks" } -LEAVE { say "Runs everytime you leave a block, even when an exception happened. Repeats on loop blocks." } +LEAVE { say "Runs everytime you leave a block, even when an exception + happened. Repeats on loop blocks." } + +PRE { + say "Asserts a precondition at every block entry, + before ENTER (especially useful for loops)"; + say "If this block doesn't return a truthy value, + an exception of type X::Phaser::PrePost is thrown."; +} -PRE { say "Asserts a precondition at every block entry, before ENTER (especially useful for loops)" } -POST { say "Asserts a postcondition at every block exit, after LEAVE (especially useful for loops)" } +## example: +for 0..2 { + PRE { $_ > 1 } # This is going to blow up with "Precondition failed" +} + +POST { + say "Asserts a postcondition at every block exit, + after LEAVE (especially useful for loops)"; + say "If this block doesn't return a truthy value, + an exception of type X::Phaser::PrePost is thrown, like PRE."; +} +for 0..2 { + POST { $_ < 2 } # This is going to blow up with "Postcondition failed" +} ## * Block/exceptions phasers sub { - KEEP { say "Runs when you exit a block successfully (without throwing an exception)" } - UNDO { say "Runs when you exit a block unsuccessfully (by throwing an exception)" } + KEEP { say "Runs when you exit a block successfully + (without throwing an exception)" } + UNDO { say "Runs when you exit a block unsuccessfully + (by throwing an exception)" } } ## * Loop phasers @@ -912,40 +1145,43 @@ for ^5 { ## * Role/class phasers COMPOSE { "When a role is composed into a class. /!\ NOT YET IMPLEMENTED" } -# They allow for cute trick or clever code ...: -say "This code took " ~ (time - CHECK time) ~ "s to run"; +## They allow for cute tricks or clever code ...: +say "This code took " ~ (time - CHECK time) ~ "s to compile"; -# ... or clever organization: +## ... or clever organization: sub do-db-stuff { - ENTER $db.start-transaction; # New transaction everytime we enter the sub + $db.start-transaction; # start a new transaction KEEP $db.commit; # commit the transaction if all went well UNDO $db.rollback; # or rollback if all hell broke loose } +``` + +## Statement prefixes -### Statement prefixes -# Those act a bit like phasers: they affect the behavior of the following code. -# Though, they run in-line with the executable code, so they're in lowercase. -# (`try` and `start` are theoretically in that list, but explained somewhere else) -# Note: all of these (except start) don't need explicit brackets `{` and `}`. +```perl6 +## Those act a bit like phasers: they affect the behavior of the following code. +## Though, they run in-line with the executable code, so they're in lowercase. +## (`try` and `start` are theoretically in that list, but explained elsewhere) +## Note: all of these (except start) don't need explicit brackets `{` and `}`. -# - `do` (that you already saw) - runs a block or a statement as a term -# You can't normally use a statement as a value (or "term"): -# -# my $value = if True { 1 } # `if` is a statement - parse error -# -# This works: +## - `do` (that you already saw) - runs a block or a statement as a term +## You can't normally use a statement as a value (or "term"): +## +## my $value = if True { 1 } # `if` is a statement - parse error +## +## This works: my $a = do if True { 5 } # with `do`, `if` is now a term. -# - `once` - Makes sure a piece of code only runs once +## - `once` - Makes sure a piece of code only runs once for ^5 { once say 1 }; #=> 1 # Only prints ... once. -# Like `state`, they're cloned per-scope +## Like `state`, they're cloned per-scope for ^5 { sub { once say 1 }() } #=> 1 1 1 1 1 # Prints once per lexical scope -# - `gather` - Co-routine thread -# Gather allows you to `take` several values in an array, -# much like `do`, but allows you to take any expression. +## - `gather` - Co-routine thread +## Gather allows you to `take` several values in an array, +## much like `do`, but allows you to take any expression. say gather for ^5 { take $_ * 3 - 1; take $_ * 3 + 1; @@ -956,56 +1192,76 @@ say join ',', gather if False { take 3; } # Doesn't print anything. -# - `eager` - Evaluate statement eagerly (forces eager context) -# Don't try this at home: -# -# eager 1..*; # this will probably hang for a while (and might crash ...). -# -# But consider: +## - `eager` - Evaluate statement eagerly (forces eager context) +## Don't try this at home: +## +## eager 1..*; # this will probably hang for a while (and might crash ...). +## +## But consider: constant thrice = gather for ^3 { say take $_ }; # Doesn't print anything -# versus: -constant thrice = eager gather for ^3 { say take $_ }; #=> 0 1 2 3 4 -# - `lazy` - Defer actual evaluation until value is fetched (forces lazy context) -# Not yet implemented !! +## versus: +constant thrice = eager gather for ^3 { say take $_ }; #=> 0 1 2 +``` -# - `sink` - An `eager` that discards the results (forces sink context) +## Iterables + +```perl6 +## Iterables are objects that can be iterated similar to the `for` construct +## `flat`, flattens iterables: +say (1, 10, (20, 10) ); #> (1 10 (20 10)) Notice how grouping is maintained +say (1, 10, (20, 10) ).flat; #> (1 10 20 10) Now the iterable is flat + +## - `lazy` - Defer actual evaluation until value is fetched +## (forces lazy context) +my @lazy-array = (1..100).lazy; +say @lazy-array.is-lazy; #> True # Check for laziness with the `is-lazy` method. +say @lazy-array; #> [...] List has not been iterated on! +my @lazy-array { .print }; # This works and will only do as much work as + # is needed. +[//]: # ( TODO explain that gather/take and map are all lazy) +## - `sink` - An `eager` that discards the results (forces sink context) constant nilthingie = sink for ^3 { .say } #=> 0 1 2 say nilthingie.perl; #=> Nil -# - `quietly` - Supresses warnings -# Not yet implemented ! +## - `quietly` blocks will suppress warnings: +quietly { warn 'This is a warning!' }; #=> No output -# - `contend` - Attempts side effects under STM -# Not yet implemented ! +## - `contend` - Attempts side effects under STM +## Not yet implemented ! +``` -### More operators thingies ! +## More operators thingies ! +```perl6 ## Everybody loves operators ! Let's get more of them -# The precedence list can be found here: -# http://perlcabal.org/syn/S03.html#Operator_precedence -# But first, we need a little explanation about associativity: +## The precedence list can be found here: +## https://docs.perl6.org/language/operators#Operator_Precedence +## But first, we need a little explanation about associativity: -# * Binary operators: +## * Binary operators: $a ! $b ! $c; # with a left-associative `!`, this is `($a ! $b) ! $c` $a ! $b ! $c; # with a right-associative `!`, this is `$a ! ($b ! $c)` $a ! $b ! $c; # with a non-associative `!`, this is illegal $a ! $b ! $c; # with a chain-associative `!`, this is `($a ! $b) and ($b ! $c)` $a ! $b ! $c; # with a list-associative `!`, this is `infix:<>` -# * Unary operators: +## * Unary operators: !$a! # with left-associative `!`, this is `(!$a)!` !$a! # with right-associative `!`, this is `!($a!)` !$a! # with non-associative `!`, this is illegal +``` -## Create your own operators ! -# Okay, you've been reading all of that, so I guess I should try -# to show you something exciting. -# I'll tell you a little secret (or not-so-secret): -# In Perl 6, all operators are actually just funny-looking subroutines. +### Create your own operators ! -# You can declare an operator just like you declare a sub: +```perl6 +## Okay, you've been reading all of that, so I guess I should try +## to show you something exciting. +## I'll tell you a little secret (or not-so-secret): +## In Perl 6, all operators are actually just funny-looking subroutines. + +## You can declare an operator just like you declare a sub: sub prefix:<win>($winner) { # refer to the operator categories # (yes, it's the "words operator" `<>`) say "$winner Won !"; @@ -1013,7 +1269,7 @@ sub prefix:<win>($winner) { # refer to the operator categories win "The King"; #=> The King Won ! # (prefix is before) -# you can still call the sub with its "full name" +## you can still call the sub with its "full name": say prefix:<!>(True); #=> False sub postfix:<!>(Int $n) { @@ -1036,102 +1292,106 @@ sub infix:<times>(Int $n, Block $r) { # infix in the middle # You're very recommended to put spaces # around your infix operator calls. -# For circumfix and post-circumfix ones +## For circumfix and post-circumfix ones sub circumfix:<[ ]>(Int $n) { $n ** $n } say [5]; #=> 3125 - # circumfix is around. Again, not whitespace. + # circumfix is around. Again, no whitespace. sub postcircumfix:<{ }>(Str $s, Int $idx) { - # post-circumfix is - # "after a term, around something" + ## post-circumfix is + ## "after a term, around something" $s.substr($idx, 1); } say "abc"{1}; #=> b # after the term `"abc"`, and around the index (1) -# This really means a lot -- because everything in Perl 6 uses this. -# For example, to delete a key from a hash, you use the `:delete` adverb -# (a simple named argument underneath): +## This really means a lot -- because everything in Perl 6 uses this. +## For example, to delete a key from a hash, you use the `:delete` adverb +## (a simple named argument underneath): %h{$key}:delete; -# equivalent to: +## equivalent to: postcircumfix:<{ }>(%h, $key, :delete); # (you can call operators like that) -# It's *all* using the same building blocks! -# Syntactic categories (prefix infix ...), named arguments (adverbs), ..., -# - used to build the language - are available to you. -# (you are, obviously, recommended against making an operator out of -# *everything* -- with great power comes great responsibility) +## It's *all* using the same building blocks! +## Syntactic categories (prefix infix ...), named arguments (adverbs), ..., +## - used to build the language - are available to you. +## (you are, obviously, recommended against making an operator out of +## *everything* -- with great power comes great responsibility) +``` + +### Meta operators ! -## Meta operators ! -# Oh boy, get ready. Get ready, because we're dwelving deep -# into the rabbit's hole, and you probably won't want to go -# back to other languages after reading that. -# (I'm guessing you don't want to already at that point). -# Meta-operators, as their name suggests, are *composed* operators. -# Basically, they're operators that apply another operator. +```perl6 +## Oh boy, get ready. Get ready, because we're delving deep +## into the rabbit's hole, and you probably won't want to go +## back to other languages after reading that. +## (I'm guessing you don't want to already at that point). +## Meta-operators, as their name suggests, are *composed* operators. +## Basically, they're operators that apply another operator. ## * Reduce meta-operator -# It's a prefix meta-operator that takes a binary functions and -# one or many lists. If it doesn't get passed any argument, -# it either return a "default value" for this operator -# (a meaningless value) or `Any` if there's none (examples below). -# -# Otherwise, it pops an element from the list(s) one at a time, and applies -# the binary function to the last result (or the list's first element) -# and the popped element. -# -# To sum a list, you could use the reduce meta-operator with `+`, i.e.: +## It's a prefix meta-operator that takes a binary function and +## one or many lists. If it doesn't get passed any argument, +## it either returns a "default value" for this operator +## (a meaningless value) or `Any` if there's none (examples below). +## +## Otherwise, it pops an element from the list(s) one at a time, and applies +## the binary function to the last result (or the list's first element) +## and the popped element. +## +## To sum a list, you could use the reduce meta-operator with `+`, i.e.: say [+] 1, 2, 3; #=> 6 -# equivalent to `(1+2)+3` +## equivalent to `(1+2)+3` + say [*] 1..5; #=> 120 -# equivalent to `((((1*2)*3)*4)*5)`. +## equivalent to `((((1*2)*3)*4)*5)`. -# You can reduce with any operator, not just with mathematical ones. -# For example, you could reduce with `//` to get -# the first defined element of a list: +## You can reduce with any operator, not just with mathematical ones. +## For example, you could reduce with `//` to get +## the first defined element of a list: say [//] Nil, Any, False, 1, 5; #=> False # (Falsey, but still defined) - -# Default value examples: -say [*] (); #=> 1 -say [+] (); #=> 0 +## Default value examples: +say [*] (); #=> 1 +say [+] (); #=> 0 # meaningless values, since N*1=N and N+0=N. say [//]; #=> (Any) # There's no "default value" for `//`. -# You can also call it with a function you made up, using double brackets: +## You can also call it with a function you made up, using double brackets: sub add($a, $b) { $a + $b } say [[&add]] 1, 2, 3; #=> 6 ## * Zip meta-operator -# This one is an infix meta-operator than also can be used as a "normal" operator. -# It takes an optional binary function (by default, it just creates a pair), -# and will pop one value off of each array and call its binary function on these -# until it runs out of elements. It runs the an array with all these new elements. -(1, 2) Z (3, 4); # ((1, 3), (2, 4)), since by default, the function makes an array +## This one is an infix meta-operator than also can be used as a "normal" +## operator. It takes an optional binary function (by default, it just creates +## a pair), and will pop one value off of each array and call its binary +## function on these until it runs out of elements. It returns an array with +## all of these new elements. +(1, 2) Z (3, 4); # ((1, 3), (2, 4)), since by default, the function + # makes an array. 1..3 Z+ 4..6; # (5, 7, 9), using the custom infix:<+> function -# Since `Z` is list-associative (see the list above), -# you can use it on more than one list +## Since `Z` is list-associative (see the list above), +## you can use it on more than one list (True, False) Z|| (False, False) Z|| (False, False); # (True, False) -# And, as it turns out, you can also use the reduce meta-operator with it: +## And, as it turns out, you can also use the reduce meta-operator with it: [Z||] (True, False), (False, False), (False, False); # (True, False) ## And to end the operator list: ## * Sequence operator -# The sequence operator is one of Perl 6's most powerful features: -# it's composed of first, on the left, the list you want Perl 6 to deduce from -# (and might include a closure), and on the right, a value or the predicate -# that says when to stop (or Whatever for a lazy infinite list). +## The sequence operator is one of Perl 6's most powerful features: +## it's composed of first, on the left, the list you want Perl 6 to deduce from +## (and might include a closure), and on the right, a value or the predicate +## that says when to stop (or Whatever for a lazy infinite list). my @list = 1, 2, 3 ... 10; # basic deducing -#my @list = 1, 3, 6 ... 10; # this throws you into an infinite loop, - # because Perl 6 can't figure out the end +#my @list = 1, 3, 6 ... 10; # this dies because Perl 6 can't figure out the end my @list = 1, 2, 3 ...^ 10; # as with ranges, you can exclude the last element # (the iteration when the predicate matches). my @list = 1, 3, 9 ... * > 30; # you can use a predicate @@ -1142,256 +1402,296 @@ my @fib = 1, 1, *+* ... *; # lazy infinite list of fibonacci series, # computed using a closure! my @fib = 1, 1, -> $a, $b { $a + $b } ... *; # (equivalent to the above) my @fib = 1, 1, { $^a + $^b } ... *; #(... also equivalent to the above) -# $a and $b will always take the previous values, meaning here -# they'll start with $a = 1 and $b = 1 (values we set by hand). -# then $a = 1 and $b = 2 (result from previous $a+$b), and so on. +## $a and $b will always take the previous values, meaning here +## they'll start with $a = 1 and $b = 1 (values we set by hand). +## then $a = 1 and $b = 2 (result from previous $a+$b), and so on. say @fib[^10]; #=> 1 1 2 3 5 8 13 21 34 55 # (using a range as the index) -# Note : as for ranges, once reified, elements aren't re-calculated. -# That's why `@primes[^100]` will take a long time the first time you print -# it, then be instant. - -### Regular Expressions -# I'm sure a lot of you have been waiting for this one. -# Well, now that you know a good deal of Perl 6 already, we can get started. -# First off, you'll have to forget about "PCRE regexps" (perl-compatible regexps). -# -# IMPORTANT: Don't skip them because you know PCRE. They're different. -# Some things are the same (like `?`, `+`, and `*`), -# but sometimes the semantics change (`|`). -# Make sure you read carefully, because you might trip over a new behavior. -# -# Perl 6 has many features related to RegExps. After all, Rakudo parses itself. -# We're first going to look at the syntax itself, -# then talk about grammars (PEG-like), differences between -# `token`, `regex` and `rule` declarators, and some more. -# Side note: you still have access to PCRE regexps using the `:P5` modifier. -# (we won't be discussing this in this tutorial, however) -# -# In essence, Perl 6 natively implements PEG ("Parsing Expression Grammars"). -# The pecking order for ambiguous parses is determined by a multi-level -# tie-breaking test: -# - Longest token matching. `foo\s+` beats `foo` (by 2 or more positions) -# - Longest literal prefix. `food\w*` beats `foo\w*` (by 1) -# - Declaration from most-derived to less derived grammars -# (grammars are actually classes) -# - Earliest declaration wins +## Note : as for ranges, once reified, elements aren't re-calculated. +## That's why `@primes[^100]` will take a long time the first time you print +## it, then be instant. +``` + +## Regular Expressions + +```perl6 +## I'm sure a lot of you have been waiting for this one. +## Well, now that you know a good deal of Perl 6 already, we can get started. +## First off, you'll have to forget about "PCRE regexps" (perl-compatible +## regexps). +## +## IMPORTANT: Don't skip them because you know PCRE. They're different. +## Some things are the same (like `?`, `+`, and `*`), +## but sometimes the semantics change (`|`). +## Make sure you read carefully, because you might trip over a new behavior. +## +## Perl 6 has many features related to RegExps. After all, Rakudo parses itself. +## We're first going to look at the syntax itself, +## then talk about grammars (PEG-like), differences between +## `token`, `regex` and `rule` declarators, and some more. +## Side note: you still have access to PCRE regexps using the `:P5` modifier. +## (we won't be discussing this in this tutorial, however) +## +## In essence, Perl 6 natively implements PEG ("Parsing Expression Grammars"). +## The pecking order for ambiguous parses is determined by a multi-level +## tie-breaking test: +## - Longest token matching. `foo\s+` beats `foo` (by 2 or more positions) +## - Longest literal prefix. `food\w*` beats `foo\w*` (by 1) +## - Declaration from most-derived to less derived grammars +## (grammars are actually classes) +## - Earliest declaration wins say so 'a' ~~ /a/; #=> True -say so 'a' ~~ / a /; # More readable with some spaces! - -# In all our examples, we're going to use the smart-matching operator against -# a regexp. We're converting the result using `so`, but in fact, it's -# returning a `Match` object. They know how to respond to list indexing, -# hash indexing, and return the matched string. -# The results of the match are available as `$/` (implicitly lexically-scoped). -# You can also use the capture variables (`$0`, `$1`, ... starting at 0, not 1 !). -# -# You can also note that `~~` does not perform start/end checking -# (meaning the regexp can be matched with just one char of the string), -# we're going to explain later how you can do it. - -# In Perl 6, you can have any alphanumeric as a literal, -# everything else has to be escaped, using a backslash or quotes. -say so 'a|b' ~~ / a '|' b /; # `True`. Wouln't mean the same if `|` wasn't escaped -say so 'a|b' ~~ / a \| b /; # `True`. Another way to escape it. - -# The whitespace in a regexp is actually not significant, -# unless you use the `:s` (`:sigspace`, significant space) modifier. -say so 'a b c' ~~ / a b c /; # `False`. Space is not significant here -say so 'a b c' ~~ /:s a b c /; # `True`. We added the modifier `:s` here. - -# It is, however, important as for how modifiers (that you're gonna see just below) -# are applied ... +say so 'a' ~~ / a /; #=> True # More readable with some spaces! + +## In all our examples, we're going to use the smart-matching operator against +## a regexp. We're converting the result using `so`, but in fact, it's +## returning a `Match` object. They know how to respond to list indexing, +## hash indexing, and return the matched string. +## The results of the match are available as `$/` (implicitly lexically-scoped). +## You can also use the capture variables which start at 0: +## `$0`, `$1', `$2`... +## +## You can also note that `~~` does not perform start/end checking +## (meaning the regexp can be matched with just one char of the string), +## we're going to explain later how you can do it. + +## In Perl 6, you can have any alphanumeric as a literal, +## everything else has to be escaped, using a backslash or quotes. +say so 'a|b' ~~ / a '|' b /; # `True`. Wouldn't mean the same if `|` wasn't + # escaped +say so 'a|b' ~~ / a \| b /; # `True`. Another way to escape it. + +## The whitespace in a regexp is actually not significant, +## unless you use the `:s` (`:sigspace`, significant space) adverb. +say so 'a b c' ~~ / a b c /; #> `False`. Space is not significant here +say so 'a b c' ~~ /:s a b c /; #> `True`. We added the modifier `:s` here. +## If we use only one space between strings in a regex, Perl 6 will warn us: +say so 'a b c' ~~ / a b c /; #> 'False' #> Space is not significant here; +## please use quotes or :s (:sigspace) modifier (or, to suppress this warning, +## omit the space, or otherwise change the spacing) +## To fix this and make the spaces less ambiguous, either use at least two +## spaces between strings or use the `:s` adverb. + +## As we saw before, we can embed the `:s` inside the slash delimiters, but we +## can also put it outside of them if we specify `m` for 'match': +say so 'a b c' ~~ m:s/a b c/; #> `True` +## By using `m` to specify 'match', we can also use delimiters other +## than slashes: +say so 'abc' ~~ m{a b c}; #> `True` + +## Use the :i adverb to specify case insensitivity: +say so 'ABC' ~~ m:i{a b c}; #> `True` + +## It is, however, important as for how modifiers (that you're gonna see just +## below) are applied ... ## Quantifying - `?`, `+`, `*` and `**`. -# - `?` - 0 or 1 -so 'ac' ~~ / a b c /; # `False` -so 'ac' ~~ / a b? c /; # `True`, the "b" matched 0 times. -so 'abc' ~~ / a b? c /; # `True`, the "b" matched 1 time. - -# ... As you read just before, whitespace is important because it determines -# which part of the regexp is the target of the modifier: -so 'def' ~~ / a b c? /; # `False`. Only the `c` is optional -so 'def' ~~ / ab?c /; # `False`. Whitespace is not significant +## - `?` - 0 or 1 +so 'ac' ~~ / a b c /; # `False` +so 'ac' ~~ / a b? c /; # `True`, the "b" matched 0 times. +so 'abc' ~~ / a b? c /; # `True`, the "b" matched 1 time. + +## ... As you read just before, whitespace is important because it determines +## which part of the regexp is the target of the modifier: +so 'def' ~~ / a b c? /; # `False`. Only the `c` is optional +so 'def' ~~ / a b? c /; # `False`. Whitespace is not significant so 'def' ~~ / 'abc'? /; # `True`. The whole "abc" group is optional. -# Here (and below) the quantifier applies only to the `b` - -# - `+` - 1 or more -so 'ac' ~~ / a b+ c /; # `False`; `+` wants at least one matching -so 'abc' ~~ / a b+ c /; # `True`; one is enough -so 'abbbbc' ~~ / a b+ c /; # `True`, matched 4 "b"s - -# - `*` - 0 or more -so 'ac' ~~ / a b* c /; # `True`, they're all optional. -so 'abc' ~~ / a b* c /; # `True` -so 'abbbbc' ~~ / a b* c /; # `True` -so 'aec' ~~ / a b* c /; # `False`. "b"(s) are optional, not replaceable. - -# - `**` - (Unbound) Quantifier -# If you squint hard enough, you might understand -# why exponentation is used for quantity. -so 'abc' ~~ / a b ** 1 c /; # `True` (exactly one time) -so 'abc' ~~ / a b ** 1..3 c /; # `True` (one to three times) -so 'abbbc' ~~ / a b ** 1..3 c /; # `True` -so 'abbbbbbc' ~~ / a b ** 1..3 c /; # `False` (too much) -so 'abbbbbbc' ~~ / a b ** 3..* c /; # `True` (infinite ranges are okay) - -# - `<[]>` - Character classes -# Character classes are the equivalent of PCRE's `[]` classes, but -# they use a more perl6-ish syntax: +## Here (and below) the quantifier applies only to the `b` + +## - `+` - 1 or more +so 'ac' ~~ / a b+ c /; # `False`; `+` wants at least one matching +so 'abc' ~~ / a b+ c /; # `True`; one is enough +so 'abbbbc' ~~ / a b+ c /; # `True`, matched 4 "b"s + +## - `*` - 0 or more +so 'ac' ~~ / a b* c /; # `True`, they're all optional. +so 'abc' ~~ / a b* c /; # `True` +so 'abbbbc' ~~ / a b* c /; # `True` +so 'aec' ~~ / a b* c /; # `False`. "b"(s) are optional, not replaceable. + +## - `**` - (Unbound) Quantifier +## If you squint hard enough, you might understand +## why exponentation is used for quantity. +so 'abc' ~~ / a b**1 c /; # `True` (exactly one time) +so 'abc' ~~ / a b**1..3 c /; # `True` (one to three times) +so 'abbbc' ~~ / a b**1..3 c /; # `True` +so 'abbbbbbc' ~~ / a b**1..3 c /; # `False` (too much) +so 'abbbbbbc' ~~ / a b**3..* c /; # `True` (infinite ranges are okay) + +## - `<[]>` - Character classes +## Character classes are the equivalent of PCRE's `[]` classes, but +## they use a more perl6-ish syntax: say 'fooa' ~~ / f <[ o a ]>+ /; #=> 'fooa' -# You can use ranges: -say 'aeiou' ~~ / a <[ e..w ]> /; #=> 'aeiou' -# Just like in normal regexes, if you want to use a special character, escape it -# (the last one is escaping a space) -say 'he-he !' ~~ / 'he-' <[ a..z \! \ ]> + /; #=> 'he-he !' -# You'll get a warning if you put duplicate names -# (which has the nice effect of catching the wrote quoting:) -'he he' ~~ / <[ h e ' ' ]> /; # Warns "Repeated characters found in characters class" -# You can also negate them ... (equivalent to `[^]` in PCRE) -so 'foo' ~~ / <-[ f o ]> + /; # False +## You can use ranges: +say 'aeiou' ~~ / a <[ e..w ]> /; #=> 'ae' -# ... and compose them: : -so 'foo' ~~ / <[ a..z ] - [ f o ]> + /; # False (any letter except f and o) -so 'foo' ~~ / <-[ a..z ] + [ f o ]> + /; # True (no letter except f and o) -so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the left part) +## Just like in normal regexes, if you want to use a special character, +## escape it (the last one is escaping a space) +say 'he-he !' ~~ / 'he-' <[ a..z \! \ ]> + /; #=> 'he-he !' -## Grouping and capturing -# Group: you can group parts of your regexp with `[]`. -# These groups are *not* captured (like PCRE's `(?:)`). -so 'abc' ~~ / a [ b ] c /; # `True`. The grouping does pretty much nothing -so 'fooABCABCbar' ~~ / foo [ A B C ] + bar /; -# The previous line returns `True`. -# We match the "abc" 1 or more time (the `+` was applied to the group). +## You'll get a warning if you put duplicate names +## (which has the nice effect of catching the wrote quoting:) +'he he' ~~ / <[ h e ' ' ]> /; # Warns "Repeated characters found in characters + # class" + +## You can also negate them ... (equivalent to `[^]` in PCRE) +so 'foo' ~~ / <-[ f o ]> + /; # False -# But this does not go far enough, because we can't actually get back what -# we matched. -# Capture: We can actually *capture* the results of the regexp, using parentheses. -so 'fooABCABCbar' ~~ / foo ( A B C ) + bar /; # `True`. (using `so` here, `$/` below) +## ... and compose them: : +so 'foo' ~~ / <[ a..z ] - [ f o ]> + /; # False (any letter except f and o) +so 'foo' ~~ / <-[ a..z ] + [ f o ]> + /; # True (no letter except f and o) +so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the + # left part) +``` -# So, starting with the grouping explanations. -# As we said before, our `Match` object is available as `$/`: -say $/; # Will print some weird stuff (we'll explain) (or "Nil" if nothing matched). +### Grouping and capturing -# As we also said before, it has array indexing: +```perl6 +## Group: you can group parts of your regexp with `[]`. +## These groups are *not* captured (like PCRE's `(?:)`). +so 'abc' ~~ / a [ b ] c /; # `True`. The grouping does pretty much nothing +so 'foo012012bar' ~~ / foo [ '01' <[0..9]> ] + bar /; +## The previous line returns `True`. +## We match the "012" 1 or more time (the `+` was applied to the group). + +## But this does not go far enough, because we can't actually get back what +## we matched. +## Capture: We can actually *capture* the results of the regexp, +## using parentheses. +so 'fooABCABCbar' ~~ / foo ( 'A' <[A..Z]> 'C' ) + bar /; # `True`. (using `so` + # here, `$/` below) + +## So, starting with the grouping explanations. +## As we said before, our `Match` object is available as `$/`: +say $/; # Will print some weird stuff (we'll explain) (or "Nil" if + # nothing matched). + +## As we also said before, it has array indexing: say $/[0]; #=> 「ABC」 「ABC」 # These weird brackets are `Match` objects. # Here, we have an array of these. say $0; # The same as above. -# Our capture is `$0` because it's the first and only one capture in the regexp. -# You might be wondering why it's an array, and the answer is simple: -# Some capture (indexed using `$0`, `$/[0]` or a named one) will be an array -# IFF it can have more than one element -# (so, with `*`, `+` and `**` (whatever the operands), but not with `?`). -# Let's use examples to see that: -so 'fooABCbar' ~~ / foo ( A B C )? bar /; # `True` +## Our capture is `$0` because it's the first and only one capture in the +## regexp. You might be wondering why it's an array, and the answer is simple: +## Some capture (indexed using `$0`, `$/[0]` or a named one) will be an array +## IFF it can have more than one element +## (so, with `*`, `+` and `**` (whatever the operands), but not with `?`). +## Let's use examples to see that: + +## Note: We quoted A B C to demonstrate that the whitespace between them isn't +## significant. If we want the whitespace to *be* significant there, we +## can use the :sigspace modifier. +so 'fooABCbar' ~~ / foo ( "A" "B" "C" )? bar /; # `True` say $/[0]; #=> 「ABC」 say $0.WHAT; #=> (Match) - # It can't be more than one, so it's only a single match object. -so 'foobar' ~~ / foo ( A B C )? bar /; #=> True + # There can't be more than one, so it's only a single match object. +so 'foobar' ~~ / foo ( "A" "B" "C" )? bar /; #=> True say $0.WHAT; #=> (Any) # This capture did not match, so it's empty -so 'foobar' ~~ / foo ( A B C ) ** 0..1 bar /; # `True` +so 'foobar' ~~ / foo ( "A" "B" "C" ) ** 0..1 bar /; # `True` say $0.WHAT; #=> (Array) # A specific quantifier will always capture an Array, # may it be a range or a specific value (even 1). -# The captures are indexed per nesting. This means a group in a group will be nested -# under its parent group: `$/[0][0]`, for this code: +## The captures are indexed per nesting. This means a group in a group will be +## nested under its parent group: `$/[0][0]`, for this code: 'hello-~-world' ~~ / ( 'hello' ( <[ \- \~ ]> + ) ) 'world' /; say $/[0].Str; #=> hello~ say $/[0][0].Str; #=> ~ -# This stems from a very simple fact: `$/` does not contain strings, integers or arrays, -# it only contains match objects. These contain the `.list`, `.hash` and `.Str` methods. -# (but you can also just use `match<key>` for hash access and `match[idx]` for array access) +## This stems from a very simple fact: `$/` does not contain strings, integers +## or arrays, it only contains match objects. These contain the `.list`, `.hash` +## and `.Str` methods. (but you can also just use `match<key>` for hash access +## and `match[idx]` for array access) say $/[0].list.perl; #=> (Match.new(...),).list - # We can see it's a list of Match objects. Those contain a bunch of infos: - # where the match started/ended, the "ast" (see actions later), etc. + # We can see it's a list of Match objects. Those contain + # a bunch of infos: where the match started/ended, + # the "ast" (see actions later), etc. # You'll see named capture below with grammars. ## Alternatives - the `or` of regexps -# WARNING: They are DIFFERENT from PCRE regexps. +## WARNING: They are DIFFERENT from PCRE regexps. so 'abc' ~~ / a [ b | y ] c /; # `True`. Either "b" or "y". so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ... -# The difference between this `|` and the one you're used to is LTM. -# LTM means "Longest Token Matching". This means that the engine will always -# try to match as much as possible in the strng +## The difference between this `|` and the one you're used to is LTM. +## LTM means "Longest Token Matching". This means that the engine will always +## try to match as much as possible in the strng 'foo' ~~ / fo | foo /; # `foo`, because it's longer. -# To decide which part is the "longest", it first splits the regex in two parts: -# The "declarative prefix" (the part that can be statically analyzed) -# and the procedural parts. -# Declarative prefixes include alternations (`|`), conjuctions (`&`), -# sub-rule calls (not yet introduced), literals, characters classes and quantifiers. -# The latter include everything else: back-references, code assertions, -# and other things that can't traditionnaly be represented by normal regexps. -# -# Then, all the alternatives are tried at once, and the longest wins. -# Exemples: -# DECLARATIVE | PROCEDURAL +## To decide which part is the "longest", it first splits the regex in +## two parts: +## The "declarative prefix" (the part that can be statically analyzed) +## and the procedural parts. +## Declarative prefixes include alternations (`|`), conjunctions (`&`), +## sub-rule calls (not yet introduced), literals, characters classes and +## quantifiers. +## The latter include everything else: back-references, code assertions, +## and other things that can't traditionnaly be represented by normal regexps. +## +## Then, all the alternatives are tried at once, and the longest wins. +## Examples: +## DECLARATIVE | PROCEDURAL / 'foo' \d+ [ <subrule1> || <subrule2> ] /; -# DECLARATIVE (nested groups are not a problem) +## DECLARATIVE (nested groups are not a problem) / \s* [ \w & b ] [ c | d ] /; -# However, closures and recursion (of named regexps) are procedural. -# ... There are also more complicated rules, like specificity -# (literals win over character classes) +## However, closures and recursion (of named regexps) are procedural. +## ... There are also more complicated rules, like specificity +## (literals win over character classes) -# Note: the first-matching `or` still exists, but is now spelled `||` +## Note: the first-matching `or` still exists, but is now spelled `||` 'foo' ~~ / fo || foo /; # `fo` now. +``` +## Extra: the MAIN subroutine - - -### Extra: the MAIN subroutime -# The `MAIN` subroutine is called when you run a Perl 6 file directly. -# It's very powerful, because Perl 6 actually parses the argument -# and pass them as such to the sub. It also handles named argument (`--foo`) -# and will even go as far as to autogenerate a `--help` +```perl6 +## The `MAIN` subroutine is called when you run a Perl 6 file directly. +## It's very powerful, because Perl 6 actually parses the arguments +## and pass them as such to the sub. It also handles named argument (`--foo`) +## and will even go as far as to autogenerate a `--help` sub MAIN($name) { say "Hello, $name !" } -# This produces: -# $ perl6 cli.pl -# Usage: -# t.pl <name> - -# And since it's a regular Perl 6 sub, you can haz multi-dispatch: -# (using a "Bool" for the named argument so that we can do `--replace` -# instead of `--replace=1`) +## This produces: +## $ perl6 cli.pl +## Usage: +## t.pl <name> + +## And since it's a regular Perl 6 sub, you can haz multi-dispatch: +## (using a "Bool" for the named argument so that we can do `--replace` +## instead of `--replace=1`) subset File of Str where *.IO.d; # convert to IO object to check the file exists multi MAIN('add', $key, $value, Bool :$replace) { ... } multi MAIN('remove', $key) { ... } multi MAIN('import', File, Str :$as) { ... } # omitting parameter name -# This produces: -# $ perl 6 cli.pl -# Usage: -# t.pl [--replace] add <key> <value> -# t.pl remove <key> -# t.pl [--as=<Str>] import (File) -# As you can see, this is *very* powerful. -# It even went as far as to show inline the constants. -# (the type is only displayed if the argument is `$`/is named) - -### -### APPENDIX A: -### +## This produces: +## $ perl6 cli.pl +## Usage: +## t.pl [--replace] add <key> <value> +## t.pl remove <key> +## t.pl [--as=<Str>] import (File) +## As you can see, this is *very* powerful. +## It even went as far as to show inline the constants. +## (the type is only displayed if the argument is `$`/is named) +``` + +## APPENDIX A: ### List of things -### -# It's considered by now you know the Perl6 basics. -# This section is just here to list some common operations, -# but which are not in the "main part" of the tutorial to bloat it up +```perl6 +## It's considered by now you know the Perl6 basics. +## This section is just here to list some common operations, +## but which are not in the "main part" of the tutorial to bloat it up ## Operators ## * Sort comparison -# They return one value of the `Order` enum : `Less`, `Same` and `More` -# (which numerify to -1, 0 or +1). +## They return one value of the `Order` enum : `Less`, `Same` and `More` +## (which numerify to -1, 0 or +1). 1 <=> 4; # sort comparison for numerics 'a' leg 'b'; # sort comparison for string $obj eqv $obj2; # sort comparison using eqv semantics @@ -1401,60 +1701,61 @@ $obj eqv $obj2; # sort comparison using eqv semantics 'b' after 'a'; # True ## * Short-circuit default operator -# Like `or` and `||`, but instead returns the first *defined* value : +## Like `or` and `||`, but instead returns the first *defined* value : say Any // Nil // 0 // 5; #=> 0 ## * Short-circuit exclusive or (XOR) -# Returns `True` if one (and only one) of its arguments is true +## Returns `True` if one (and only one) of its arguments is true say True ^^ False; #=> True ## * Flip Flop -# The flip flop operators (`ff` and `fff`, equivalent to P5's `..`/`...`). -# are operators that take two predicates to test: -# They are `False` until their left side returns `True`, then are `True` until -# their right side returns `True`. -# Like for ranges, you can exclude the iteration when it became `True`/`False` -# by using `^` on either side. -# Let's start with an example : +## The flip flop operators (`ff` and `fff`, equivalent to P5's `..`/`...`). +## are operators that take two predicates to test: +## They are `False` until their left side returns `True`, then are `True` until +## their right side returns `True`. +## Like for ranges, you can exclude the iteration when it became `True`/`False` +## by using `^` on either side. +## Let's start with an example : for <well met young hero we shall meet later> { # by default, `ff`/`fff` smart-match (`~~`) against `$_`: if 'met' ^ff 'meet' { # Won't enter the if for "met" # (explained in details below). .say } - + if rand == 0 ff rand == 1 { # compare variables other than `$_` say "This ... probably will never run ..."; } } -# This will print "young hero we shall meet" (excluding "met"): -# the flip-flop will start returning `True` when it first encounters "met" -# (but will still return `False` for "met" itself, due to the leading `^` -# on `ff`), until it sees "meet", which is when it'll start returning `False`. - -# The difference between `ff` (awk-style) and `fff` (sed-style) is that -# `ff` will test its right side right when its left side changes to `True`, -# and can get back to `False` right away -# (*except* it'll be `True` for the iteration that matched) - -# While `fff` will wait for the next iteration to -# try its right side, once its left side changed: +## This will print "young hero we shall meet" (excluding "met"): +## the flip-flop will start returning `True` when it first encounters "met" +## (but will still return `False` for "met" itself, due to the leading `^` +## on `ff`), until it sees "meet", which is when it'll start returning `False`. + +## The difference between `ff` (awk-style) and `fff` (sed-style) is that +## `ff` will test its right side right when its left side changes to `True`, +## and can get back to `False` right away +## (*except* it'll be `True` for the iteration that matched) - +## While `fff` will wait for the next iteration to +## try its right side, once its left side changed: .say if 'B' ff 'B' for <A B C B A>; #=> B B # because the right-hand-side was tested # directly (and returned `True`). - # "B"s are printed since it matched that time - # (it just went back to `False` right away). + # "B"s are printed since it matched that + # time (it just went back to `False` + # right away). .say if 'B' fff 'B' for <A B C B A>; #=> B C B # The right-hand-side wasn't tested until # `$_` became "C" # (and thus did not match instantly). -# A flip-flop can change state as many times as needed: +## A flip-flop can change state as many times as needed: for <test start print it stop not printing start print again stop not anymore> { .say if $_ eq 'start' ^ff^ $_ eq 'stop'; # exclude both "start" and "stop", - #=> "print this printing again" + #=> "print it print again" } -# you might also use a Whatever Star, -# which is equivalent to `True` for the left side or `False` for the right: +## You might also use a Whatever Star, +## which is equivalent to `True` for the left side or `False` for the right: for (1, 3, 60, 3, 40, 60) { # Note: the parenthesis are superfluous here # (sometimes called "superstitious parentheses") .say if $_ > 50 ff *; # Once the flip-flop reaches a number greater than 50, @@ -1462,8 +1763,8 @@ for (1, 3, 60, 3, 40, 60) { # Note: the parenthesis are superfluous here #=> 60 3 40 60 } -# You can also use this property to create an `If` -# that'll not go through the first time : +## You can also use this property to create an `If` +## that'll not go through the first time : for <a b c> { .say if * ^ff *; # the flip-flop is `True` and never goes back to `False`, # but the `^` makes it *not run* on the first iteration @@ -1471,15 +1772,28 @@ for <a b c> { } -# - `===` is value identity and uses `.WHICH` on the objects to compare them -# - `=:=` is container identity and uses `VAR()` on the objects to compare them +## - `===` is value identity and uses `.WHICH` on the objects to compare them +## - `=:=` is container identity and uses `VAR()` on the objects to compare them ``` If you want to go further, you can: - - Read the [Perl 6 Advent Calendar](http://perl6advent.wordpress.com/). This is probably the greatest source of Perl 6 information, snippets and such. - - Come along on `#perl6` at `irc.freenode.net`. The folks here are always helpful. - - Check the [source of Perl 6's functions and classes](https://github.com/rakudo/rakudo/tree/nom/src/core). Rakudo is mainly written in Perl 6 (with a lot of NQP, "Not Quite Perl", a Perl 6 subset easier to implement and optimize). - - Read [the language design documents](http://design.perl6.org). They explain P6 from an implementor point-of-view, but it's still very interesting. - + - Read the [Perl 6 Docs](https://docs.perl6.org/). This is a great + resource on Perl6. If you are looking for something, use the search bar. + This will give you a dropdown menu of all the pages referencing your search + term (Much better than using Google to find Perl 6 documents!) + - Read the [Perl 6 Advent Calendar](http://perl6advent.wordpress.com/). This + is a great source of Perl 6 snippets and explanations. If the docs don't + describe something well enough, you may find more detailed information here. + This information may be a bit older but there are many great examples and + explanations. Posts stopped at the end of 2015 when the language was declared + stable and Perl 6.c was released. + - Come along on `#perl6` at `irc.freenode.net`. The folks here are + always helpful. + - Check the [source of Perl 6's functions and + classes](https://github.com/rakudo/rakudo/tree/nom/src/core). Rakudo is + mainly written in Perl 6 (with a lot of NQP, "Not Quite Perl", a Perl 6 subset + easier to implement and optimize). + - Read [the language design documents](http://design.perl6.org). They explain + P6 from an implementor point-of-view, but it's still very interesting. |