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-rw-r--r--wasm.html.markdown12
1 files changed, 6 insertions, 6 deletions
diff --git a/wasm.html.markdown b/wasm.html.markdown
index d62539b8..aba2084f 100644
--- a/wasm.html.markdown
+++ b/wasm.html.markdown
@@ -224,9 +224,9 @@ contributors:
(export "apply_cos64" (func $apply_cos64))
;; Wasm is a stack-based language, but for returning values more complicated
- ;; than an int/float, a memory stack has to be manually managed. One
+ ;; than an int/float, a separate memory stack has to be manually managed. One
;; approach is to use a mutable global to store the stack_ptr. We give
- ;; ourselves 1MiB of mem-stack and grow it downwards.
+ ;; ourselves 1MiB of memstack and grow it downwards.
;;
;; Below is a demonstration of how this C code **might** be written by hand
;;
@@ -244,7 +244,7 @@ contributors:
;; return s.a + s.b;
;; }
- ;; Unlike C, we must manage our own memory stack
+ ;; Unlike C, we must manage our own memory stack. We reserve 1MiB
(global $memstack_ptr (mut i32) (i32.const 65536))
;; Structs can only be returned by reference
@@ -270,7 +270,7 @@ contributors:
(local $var$sum_struct$b i32)
(local $local_memstack_ptr i32)
- ;; reserve stack space
+ ;; reserve memstack space
(i32.sub
(get_global $memstack_ptr)
(i32.const 8)
@@ -278,7 +278,7 @@ contributors:
tee_local $local_memstack_ptr ;; tee both stores and returns given value
set_global $memstack_ptr
- ;; call the function, storing the result in the stack
+ ;; call the function, storing the result in the memstack
(call $sum_struct_create
((;$sum_struct_ptr=;) get_local $local_memstack_ptr)
((;$var$a=;) i32.const 40)
@@ -293,7 +293,7 @@ contributors:
(i32.load offset=4 (get_local $local_memstack_ptr))
)
- ;; unreserve stack space
+ ;; unreserve memstack space
(set_global $memstack_ptr
(i32.add
(get_local $local_memstack_ptr)