1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
|
---
language: julia
author: Leah Hanson
author_url: http://leahhanson.us
---
Julia is a new homoiconic functional language focused on technical computing.
While having the full power of homoiconic macros, first-class functions, and low-level control, Julia is as easy to learn and use as Python.
This is based on the current development version of Julia, as of June 29th, 2013.
```julia
# Single line comments start with a hash.
####################################################
## 1. Primitive Datatypes and Operators
####################################################
# Everything in Julia is a expression.
# You have numbers
3 #=> 3 (Int64)
3.2 #=> 3.2 (Float64)
2 + 1im #=> 2 + 1im (Complex{Int64})
2//3 #=> 2//3 (Rational{Int64})
# Math is what you would expect
1 + 1 #=> 2
8 - 1 #=> 7
10 * 2 #=> 20
35 / 5 #=> 7.0
5 \ 35 #=> 7.0
5 / 2 #=> 2.5
div(5, 2) #=> 2
2 ^ 2 #=> 4
12 % 10 #=> 2
# Enforce precedence with parentheses
(1 + 3) * 2 #=> 8
# Bitwise Operators
~2 #=> -3 # bitwise not
3 & 5 #=> 1 # bitwise and
2 | 4 #=> 6 # bitwise or
2 $ 4 #=> 6 # bitwise xor
2 >>> 1 #=> 1 # logical shift right
2 >> 1 #=> 1 # arithmetic shift right
2 << 1 #=> 4 # logical/arithmetic shift left
# You can use the bits function to see the binary representation of a number.
bits(2) #=> "0000000000000000000000000000000000000000000000000000000000000010"
bits(2.0) #=> "0100000000000000000000000000000000000000000000000000000000000000"
# Boolean values are primitives
true
false
# Boolean operators
!true #=> false
!false #=> true
1 == 1 #=> true
2 == 1 #=> false
1 != 1 #=> false
2 != 1 #=> true
1 < 10 #=> true
1 > 10 #=> false
2 <= 2 #=> true
2 >= 2 #=> true
# Comparisons can be chained
1 < 2 < 3 #=> true
2 < 3 < 2 #=> false
# Strings are created with "
"This is a string."
# Character literals written with '
'a'
# A string can be treated like a list of characters
"This is a string"[1] #=> 'T' # Julia indexes from 1
# $ can be used for string interpolation:
"2 + 2 = $(2+2)" # => "2 + 2 = 4"
# You can put any Julia expression inside the parenthesis.
# Another way to format strings is the printf macro.
@printf "%d is less than %f" 4.5 5.3 # 5 is less than 5.300000
####################################################
## 2. Variables and Collections
####################################################
# Printing is pretty easy
println("I'm Julia. Nice to meet you!")
# No need to declare variables before assigning to them.
some_var = 5 #=> 5
some_var #=> 5
# Accessing a previously unassigned variable is an error
some_other_var #=> ERROR: some_other_var not defined
# Variable Names:
Some!Other1Var! = 6 #=> 6 # You can use uppercase letters, digits, and exclamation points as well.
☃ = 8 #=> 8 # You can also use unicode characters
# A note on naming conventions in Julia:
# * Names of variables are in lower case, with word separation indicated by underscores ('\_').
# * Names of Types begin with a capital letter and word separation is shown with CamelCase instead of underscores.
# * Names of functions and macros are in lower case, without underscores.
# * Functions that modify their inputs have names that end in !. These functions are sometimes called mutating functions or in-place functions.
# Arrays store sequences
li = Int64[] #=> 0-element Int64 Array
# 1-dimensional array literals can be written with comma-separated values.
other_li = [4, 5, 6] #=> 3-element Int64 Array: [4, 5, 6]
# 2-dimentional arrays use space-separated values and semicolon-separated rows.
matrix = [1 2; 3 4] #=> 2x2 Int64 Array: [1 2; 3 4]
# Add stuff to the end of a list with push! and append!
push!(li,1) #=> [1]
push!(li,2) #=> [1,2]
push!(li,4) #=> [1,2,4]
push!(li,3) #=> [1,2,4,3]
append!(li,other_li) #=> [1,2,4,3,4,5,6]
# Remove from the end with pop
pop!(other_li) #=> 6 and other_li is now [4,5]
# Let's put it back
push!(other_li,6) # other_li is now [4,5,6] again.
# Remember that Julia indexes from 1, not 0!
li[1] #=> 1
# Function names that end in exclamations points indicate that they modify their argument.
arr = [5,4,6] #=> 3-element Int64 Array: [5,4,6]
sort(arr) #=> [4,5,6]; arr is still [5,4,6]
sort!(arr) #=> [4,5,6]; arr is now [4,5,6]
# Looking out of bounds is a BoundsError
li[0] # ERROR: BoundsError() in getindex at array.jl:270
# Errors list the line and file they came from, even if it's in the standard library.
# If you built Julia from source, you can look in the folder base inside the julia folder to find these files.
# You can initialize arrays from ranges
li = [1:5] #=> 5-element Int64 Array: [1,2,3,4,5]
# You can look at ranges with slice syntax.
li[1:3] #=> [1, 2, 3]
# Omit the beginning
li[2:] #=> [2, 3, 4, 5]
# Remove arbitrary elements from a list with splice!
splice!(li,2) #=> 2 ; li is now [1, 3, 4, 5]
# Concatenate lists with append!
other_li = [1,2,3]
append!(li,other_li) # Now li is [1, 3, 4, 5, 1, 2, 3]
# Check for existence in a list with contains
contains(li,1) #=> true
# Examine the length with length
length(li) #=> 7
# Tuples are like lists but are immutable.
tup = (1, 2, 3)
tup[0] #=> 1
try:
tup[0] = 3 # Raises a TypeError
except TypeError:
print "Tuples cannot be mutated."
# You can do all those list thingies on tuples too
len(tup) #=> 3
tup + (4, 5, 6) #=> (1, 2, 3, 4, 5, 6)
tup[:2] #=> (1, 2)
2 in tup #=> True
# You can unpack tuples into variables
a, b, c = (1, 2, 3) # a is now 1, b is now 2 and c is now 3
# Tuples are created by default if you leave out the parentheses
d, e, f = 4, 5, 6
# Now look how easy it is to swap two values
e, d = d, e # d is now 5 and e is now 4
# Dictionaries store mappings
empty_dict = {}
# Here is a prefilled dictionary
filled_dict = {"one": 1, "two": 2, "three": 3}
# Look up values with []
filled_dict["one"] #=> 1
# Get all keys as a list
filled_dict.keys() #=> ["three", "two", "one"]
# Note - Dictionary key ordering is not guaranteed.
# Your results might not match this exactly.
# Get all values as a list
filled_dict.values() #=> [3, 2, 1]
# Note - Same as above regarding key ordering.
# Check for existence of keys in a dictionary with in
"one" in filled_dict #=> True
1 in filled_dict #=> False
# Trying to look up a non-existing key will raise a KeyError
filled_dict["four"] #=> KeyError
# Use get method to avoid the KeyError
filled_dict.get("one") #=> 1
filled_dict.get("four") #=> None
# The get method supports a default argument when the value is missing
filled_dict.get("one", 4) #=> 1
filled_dict.get("four", 4) #=> 4
# Setdefault method is a safe way to add new key-value pair into dictionary
filled_dict.setdefault("five", 5) #filled_dict["five"] is set to 5
filled_dict.setdefault("five", 6) #filled_dict["five"] is still 5
# Sets store ... well sets
empty_set = set()
# Initialize a set with a bunch of values
some_set = set([1,2,2,3,4]) # filled_set is now set([1, 2, 3, 4])
# Since Python 2.7, {} can be used to declare a set
filled_set = {1, 2, 2, 3, 4} # => {1 2 3 4}
# Add more items to a set
filled_set.add(5) # filled_set is now {1, 2, 3, 4, 5}
# Do set intersection with &
other_set = set{3, 4, 5, 6}
filled_set & other_set #=> {3, 4, 5}
# Do set union with |
filled_set | other_set #=> {1, 2, 3, 4, 5, 6}
# Do set difference with -
{1,2,3,4} - {2,3,5} #=> {1, 4}
# Check for existence in a set with in
2 in filled_set #=> True
10 in filled_set #=> False
####################################################
## 3. Control Flow
####################################################
# Let's just make a variable
some_var = 5
# Here is an if statement. INDENTATION IS SIGNIFICANT IN PYTHON!
# prints "some var is smaller than 10"
if some_var > 10:
print "some_var is totally bigger than 10."
elif some_var < 10: # This elif clause is optional.
print "some_var is smaller than 10."
else: # This is optional too.
print "some_var is indeed 10."
"""
For loops iterate over lists
prints:
dog is a mammal
cat is a mammal
mouse is a mammal
"""
for animal in ["dog", "cat", "mouse"]:
# You can use % to interpolate formatted strings
print "%s is a mammal" % animal
"""
While loops go until a condition is no longer met.
prints:
0
1
2
3
"""
x = 0
while x < 4:
print x
x += 1 # Shorthand for x = x + 1
# Handle exceptions with a try/except block
# Works on Python 2.6 and up:
try:
# Use raise to raise an error
raise IndexError("This is an index error")
except IndexError as e:
pass # Pass is just a no-op. Usually you would do recovery here.
# Works for Python 2.7 and down:
try:
raise IndexError("This is an index error")
except IndexError, e: # No "as", comma instead
pass
####################################################
## 4. Functions
####################################################
# Use def to create new functions
def add(x, y):
print "x is %s and y is %s" % (x, y)
return x + y # Return values with a return statement
# Calling functions with parameters
add(5, 6) #=> 11 and prints out "x is 5 and y is 6"
# Another way to call functions is with keyword arguments
add(y=6, x=5) # Keyword arguments can arrive in any order.
# You can define functions that take a variable number of
# positional arguments
def varargs(*args):
return args
varargs(1, 2, 3) #=> (1,2,3)
# You can define functions that take a variable number of
# keyword arguments, as well
def keyword_args(**kwargs):
return kwargs
# Let's call it to see what happens
keyword_args(big="foot", loch="ness") #=> {"big": "foot", "loch": "ness"}
# You can do both at once, if you like
def all_the_args(*args, **kwargs):
print args
print kwargs
"""
all_the_args(1, 2, a=3, b=4) prints:
[1, 2]
{"a": 3, "b": 4}
"""
# You can also use * and ** when calling a function
args = (1, 2, 3, 4)
kwargs = {"a": 3, "b": 4}
foo(*args) # equivalent to foo(1, 2, 3, 4)
foo(**kwargs) # equivalent to foo(a=3, b=4)
foo(*args, **kwargs) # equivalent to foo(1, 2, 3, 4, a=3, b=4)
# Python has first class functions
def create_adder(x):
def adder(y):
return x + y
return adder
add_10 = create_adder(10)
add_10(3) #=> 13
# There are also anonymous functions
(lambda x: x > 2)(3) #=> True
# There are built-in higher order functions
map(add_10, [1,2,3]) #=> [11, 12, 13]
filter(lambda x: x > 5, [3, 4, 5, 6, 7]) #=> [6, 7]
# We can use list comprehensions for nice maps and filters
[add_10(i) for i in [1, 2, 3]] #=> [11, 12, 13]
[x for x in [3, 4, 5, 6, 7] if x > 5] #=> [6, 7]
####################################################
## 5. Classes
####################################################
# We subclass from object to get a class.
class Human(object):
# A class attribute. It is shared by all instances of this class
species = "H. sapiens"
# Basic initializer
def __init__(self, name):
# Assign the argument to the instance's name attribute
self.name = name
# An instance method. All methods take self as the first argument
def say(self, msg):
return "%s: %s" % (self.name, msg)
# A class method is shared among all instances
# They are called with the calling class as the first argument
@classmethod
def get_species(cls):
return cls.species
# A static method is called without a class or instance reference
@staticmethod
def grunt():
return "*grunt*"
# Instantiate a class
i = Human(name="Ian")
print i.say("hi") # prints out "Ian: hi"
j = Human("Joel")
print j.say("hello") #prints out "Joel: hello"
# Call our class method
i.get_species() #=> "H. sapiens"
# Change the shared attribute
Human.species = "H. neanderthalensis"
i.get_species() #=> "H. neanderthalensis"
j.get_species() #=> "H. neanderthalensis"
# Call the static method
Human.grunt() #=> "*grunt*"
```
## Further Reading
Still up for more? Try [Learn Python The Hard Way](http://learnpythonthehardway.org/book/)
|