1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
---
language: openscad
filename: learnopenscad.scad
contributors:
- ["Tom Preston", "https://github.com/tompreston/"]
---
Draw 3D models with code using [OpenSCAD](https://openscad.org/).
```
// Comments look like this
// 3D Primitives
cube(10);
cube([5, 10, 20]);
sphere(10);
// Transformations
translate([20, 0, 0]) cube(10);
rotate([0, 20, 30]) cube(10);
translate([20, 0, 0]) rotate([0, 20, 30]) cube(10);
rotate([0, 20, 30]) translate([20, 0, 0]) cube(10);
// Modifiers
//
// * disable
// ! show only
// # highlight / debug
// % transparent / background
//
// For example, show only the rotated cube at the origin, before we translate it.
translate([20, 0, 0]) !rotate([0, 20, 30]) cube(10);
// Formatting
// The following models are the same. The official docs prefer the second.
rotate([0, 20, 30]) translate([20, 0, 0]) cube(10);
rotate([0, 20, 30])
translate([20, 0, 0])
cube(10);
rotate([0, 20, 30]) {
translate([20, 0, 0]) {
cube(10);
}
}
// Loops
num_cubes = 5;
r = 20;
cube_len = 5;
for (i = [0:num_cubes]) {
echo(str("Plot cube ", i));
rotate([0, i * 360 / num_cubes, 0])
translate([r, 0, 0])
cube(cube_len, center=true);
}
// Boolean operations
//
// union() - the sum of both shapes
// difference() - the first shape, minus the second shape
// intersection() - only parts of both shapes which intersect
//
cube_l = 20;
cube_w = 10;
cube_h = 10;
hole_pos_l = 10;
hole_pos_h = 5;
hole_r = 3;
difference() {
cube([cube_l, cube_w, cube_h]);
translate([hole_pos_l, 0, hole_pos_h])
rotate([-90, 0, 0])
cylinder(cube_w, r=hole_r);
}
// Functions calculate values
function inch2mm(i) = i * 25.4;
cube(inch2mm(2));
// Modules create objects you want to use later
module house(roof="flat", paint=[1,0,0]) {
color(paint)
if (roof=="flat") {
translate([0,-1,0]) cube();
} else if (roof=="pitched") {
rotate([90,0,0])
linear_extrude(height=1)
polygon(points=[[0,0],[0,1],[0.5,1.5],[1,1],[1,0]]);
}
else if (roof=="domical") {
translate([0,-1,0]) {
translate([0.5,0.5,1])
sphere(r=0.5,$fn=20);
cube();
}
}
}
house("pitched");
translate([2, 0, 0]) house("domical");
// Import modules and function from other files
include <filename> // Import the content of the file as if they were written in this file
use <filename> // Import modules and functions, but do not execute any commands
```
## Further Reading
* Official docs https://openscad.org/documentation.html
* Cheat sheet https://openscad.org/cheatsheet/index.html
* Vim bindings https://github.com/sirtaj/vim-openscad
|