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---
language: v
filename: vlang.v
contributors:
- ["Maou Shimazu", "https://github.com/Maou-Shimazu"]
---
V is a statically typed compiled programming language
designed for building maintainable software.
It's similar to Go and its design has also been influenced by
Oberon, Rust, Swift, Kotlin, and Python.
The language promotes writing
simple and clear code with minimal abstraction.
Despite being simple, V gives the developer a lot of power.
Anything you can do in other languages, you can do in V.
```v
// Single Line Comment.
/*
Multi Line Comment
*/
struct User { // Cannot be defined in main, explained later.
age int
name string
pos int = -1 // custom default value
}
// struct method
fn (u User) can_register() bool {
return u.age > 16
}
struct Parser {
token Token
}
// c like enums
enum Token {
plus
minus
div
mult
}
// 1. functions
// language does not use semi colons
fn add(x int, y int) int {
return x + y
}
// can return multiple values
fn foo() (int, int) {
return 2, 3
}
// function visibility
pub fn public_function() { // pub can only be used from a named module.
}
fn private_function() {
}
// Main function
fn main() {
// Anonymous functions can be declared inside other functions:
double_fn := fn (n int) int {
return n + n
}
// 2. Variables: they are immutable by default
// implicitly typed
x := 1
// x = 2 // error
mut y := 2
y = 4
name := "John"
large_number := i64(9999999999999)
println("$x, $y, $name, $large_number") // 1, 4, John, 9999999999999
// unpacking values from functions.
a, b := foo()
println("$a, $b") // 2, 3
c, _ := foo() // ignore values using `_`
println("$c") // 2
// Numbers
u := u16(12)
v := 13 + u // v is of type `u16`
r := f32(45.6)
q := r + 3.14 // x is of type `f32`
s := 75 // a is of type `int`
l := 14.7 // b is of type `f64`
e := u + s // c is of type `int`
d := l + r // d is of type `f64`
// Strings
mut bob := 'Bob'
assert bob[0] == u8(66) // indexing gives a byte, u8(66) == `B`
assert bob[1..3] == 'ob' // slicing gives a string 'ob'
bobby := bob + 'by' // + is used to concatenate strings
println(bobby) // "Bobby"
bob += "by2" // += is used to append to strings
println(bob) // "Bobby2"
//String values are immutable. You cannot mutate elements:
//mut s := 'hello 🌎'
//s[0] = `H` // not allowed
//For raw strings, prepend r. Escape handling is not done for raw strings:
rstring := r'hello\nworld' // the `\n` will be preserved as two characters
println(rstring) // "hello\nworld"
// string interpolation
println('Hello, $bob!') // Hello, Bob!
println('Bob length + 10: ${bob.len + 10}!') // Bob length + 10: 13!
// 3. Arrays
mut numbers := [1, 2, 3]
println(numbers) // `[1, 2, 3]`
numbers << 4 // append elements with <<
println(numbers[3]) // `4`
numbers[1] = 5
println(numbers) // `[1, 5, 3]`
// numbers << "John" // error: `numbers` is an array of numbers
numbers = [] // array is now empty
arr := []int{len: 5, init: -1}
// `arr == [-1, -1, -1, -1, -1]`, arr.cap == 5
number_slices := [0, 10, 20, 30, 40]
println(number_slices[1..4]) // [10, 20, 30]
println(number_slices[..4]) // [0, 10, 20, 30]
println(number_slices[1..]) // [10, 20, 30, 40]
// 4. structs and enums
// struct User {
// age int
// name string
// pos int = -1 // custom default value
// }
mut users := User{21, 'Bob', 0}
println(users.age) // 21
// enum Token {
// plus
// minus
// div
// mult
// }
// struct Parser {
// token Token
// }
parser := Parser{}
if parser.token == .plus || parser.token == .minus
|| parser.token == .div || parser.token == .mult {
// ...
}
// 5. Maps
number_map := {
'one': 1
'two': 2
}
println(number_map) // {'one': 1, 'two': 2}
println(number_map["one"]) // 1
mut m := map[string]int{} // a map with `string` keys and `int` values
m['one'] = 1
m['two'] = 2
println(m['one']) // "1"
println(m['bad_key']) // "0"
m.delete('two')
// 6. Conditionals
a_number := 10
b_number := 20
if a_number < b {
println('$a_number < $b_number')
} else if a_number > b {
println('$a_number > $b_number')
} else {
println('$a_number == $b_number')
}
num := 777
even_odd := if num % 2 == 0 { 'even' } else { 'odd' }
println(even_odd)
match even_odd {
'even' { println('even') }
'odd' { println('odd') }
else { println('unknown') }
}
// 7. Loops
loops := [1, 2, 3, 4, 5]
for lp in loops {
println(lp)
}
loop_names := ['Sam', 'Peter']
for i, lname in loop_names {
println('$i) $lname')
// Output: 0) Sam
// 1) Peter
}
// You can also use break and continue followed by a
// label name to refer to an outer for loop:
outer: for i := 4; true; i++ {
println(i)
for {
if i < 7 {
continue outer
} else {
break outer
}
}
}
}
```
## Further reading
There are more complex concepts to be learnt in V which are available at the
official [V documentation](https://github.com/vlang/v/blob/master/doc/docs.md).
You can also find more information about the V language at the [official website](https://vlang.io/)
or check it out at the [v playground](https://v-wasm.vercel.app/).
|